José Fonseca [Thu, 9 Apr 2009 19:35:55 +0000 (20:35 +0100)]
wgl: Use hooks instead of subclassing the window.
Subclassing the window is invasive: we might call an old window proc even
after it was removed. Glut and another bug just in the wrong time was
provoking this. Hooks don't have this problem.
Brian Paul [Thu, 9 Apr 2009 16:53:01 +0000 (10:53 -0600)]
mesa: fix potential recursive locking deadlock in _mesa_HashWalk()
If the walk callback called _mesa_HashRemove() we'd deadlock.
Brian Paul [Thu, 9 Apr 2009 16:33:08 +0000 (10:33 -0600)]
i965: free shader's constant buffer in brwDeleteProgram()
Fixes mem leak observed with texcombine test.
José Fonseca [Thu, 9 Apr 2009 14:15:12 +0000 (15:15 +0100)]
wgl: Catch the attempt of releasing a context which is not current.
José Fonseca [Thu, 9 Apr 2009 13:58:17 +0000 (14:58 +0100)]
wgl: Move the framebuffer list to the device. Avoid recursive locking.
José Fonseca [Thu, 9 Apr 2009 10:44:33 +0000 (11:44 +0100)]
wgl: More symbol naming normalization.
José Fonseca [Thu, 9 Apr 2009 10:28:23 +0000 (11:28 +0100)]
stw: Use wglext.h's defines and prototypes.
José Fonseca [Thu, 9 Apr 2009 10:09:42 +0000 (11:09 +0100)]
stw: Normalize symbols prefix.
José Fonseca [Thu, 9 Apr 2009 09:54:00 +0000 (10:54 +0100)]
wgl: Add const qualifier to global constant data.
Brian Paul [Thu, 9 Apr 2009 01:35:24 +0000 (19:35 -0600)]
i965: set BRW_MASK_DISABLE flag in "send" instruction in brw_dp_READ_4()
This fixes the random results that were seen when fetching a constant
inside an IF/ELSE clause. Disabling the execution mask ensures that all
the components of the register are written.
Brian Paul [Thu, 9 Apr 2009 01:31:49 +0000 (19:31 -0600)]
i965: clean-ups, debug code in brw_wm_glsl.c
Brian Paul [Thu, 9 Apr 2009 01:29:37 +0000 (19:29 -0600)]
i965: init current_const[i].index = -1
Brian Paul [Wed, 8 Apr 2009 19:48:34 +0000 (13:48 -0600)]
i965: move the fetch_constants() call before setting conditional mod state
Before, the instruction's CondUpdate field was mistakenly effecting the
constant-fetch operation.
Fixes progs/glsl/bump.c demo. But there are some other issues related
to condition flags and IF/ELSE that need investigation...
Brian Paul [Tue, 7 Apr 2009 17:15:27 +0000 (11:15 -0600)]
mesa: minor datatype changes in optimization code
Ben Skeggs [Thu, 9 Apr 2009 01:36:28 +0000 (11:36 +1000)]
nv50: adapt for new clear interface
this is so much nicer :)
Corbin Simpson [Wed, 8 Apr 2009 21:54:17 +0000 (14:54 -0700)]
r300-gallium: Properly emit indexbufs.
This fixes hardlocks with anything using elts.
Corbin Simpson [Tue, 7 Apr 2009 09:04:07 +0000 (02:04 -0700)]
r300-gallium: Add vertex shader constant emit.
José Fonseca [Wed, 8 Apr 2009 20:13:57 +0000 (21:13 +0100)]
python/retrace: Try to cope with failures creating textures.
José Fonseca [Wed, 8 Apr 2009 20:11:51 +0000 (21:11 +0100)]
python: Don't try to finish a null fence.
José Fonseca [Wed, 8 Apr 2009 20:11:24 +0000 (21:11 +0100)]
python/retrace: Use colors on windows console.
Robert Ellison [Wed, 8 Apr 2009 16:58:33 +0000 (10:58 -0600)]
Mesa: allow suppression of debug messages in a debug build
For testing, it's very useful to be able to test on a debug build,
while suppressing the debug messages (messages that are by default
suppressed in a release build), in order to see the same behavior
that users of release builds will see.
For example, the "piglit" test suite will flag an error on
programs that produce unexpected output, which means that a
debug build will always fail due to the extra debug messages.
This change introduces a new value to the MESA_DEBUG
environment variable. In a debug build, explicitly setting MESA_DEBUG
to "0" will suppress all debug messages (both from _mesa_debug() and
from _mesa_warning()). (The former behavior was that debug
messages were never suppressed in debug builds.)
Behavior of non-debug builds has not changed. In such a build,
_mesa_debug() messages are always suppressed, and _mesa_warning()
messages will be suppressed unless MESA_DEBUG is set *to any value*.
Alan Hourihane [Wed, 8 Apr 2009 15:39:17 +0000 (16:39 +0100)]
gallium: when using gl_PointCoord ensure we use the correct attribute.
José Fonseca [Wed, 8 Apr 2009 15:25:29 +0000 (16:25 +0100)]
python/retrace: Allow to specify the range of calls of interest.
José Fonseca [Wed, 8 Apr 2009 15:24:31 +0000 (16:24 +0100)]
trace: Make calls dumping threadsafe.
José Fonseca [Wed, 8 Apr 2009 14:41:08 +0000 (15:41 +0100)]
trace: Make call no global.
José Fonseca [Wed, 8 Apr 2009 14:36:17 +0000 (15:36 +0100)]
python/retrace: Handle recent traces.
Try to keep backwards compatability with old traces as much as possible.
José Fonseca [Wed, 8 Apr 2009 14:32:08 +0000 (15:32 +0100)]
python: Fix method renaming.
José Fonseca [Wed, 8 Apr 2009 14:30:53 +0000 (15:30 +0100)]
python: Cope with null surfaces.
José Fonseca [Wed, 8 Apr 2009 14:30:31 +0000 (15:30 +0100)]
wgl: Integrate the trace driver on debug builds.
José Fonseca [Wed, 8 Apr 2009 14:29:50 +0000 (15:29 +0100)]
trace: Simplify cast wrappers.
José Fonseca [Wed, 8 Apr 2009 14:23:48 +0000 (15:23 +0100)]
trace: Match pipe_context::clear prototype.
Brian Paul [Wed, 8 Apr 2009 14:23:01 +0000 (08:23 -0600)]
gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM)
Fixes failed assertion in glean fbo test.
Brian Paul [Wed, 8 Apr 2009 00:26:45 +0000 (18:26 -0600)]
docs: bump Gallium version number
Brian Paul [Wed, 8 Apr 2009 00:26:08 +0000 (18:26 -0600)]
docs: updated Cell driver info
Brian Paul [Wed, 8 Apr 2009 00:23:21 +0000 (18:23 -0600)]
docs: more info for 7.4 release notes
José Fonseca [Wed, 8 Apr 2009 10:32:43 +0000 (11:32 +0100)]
mesa: Don't attempt to free the dummy program.
Brian Paul [Tue, 7 Apr 2009 23:56:40 +0000 (17:56 -0600)]
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul [Tue, 7 Apr 2009 23:32:29 +0000 (17:32 -0600)]
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul [Tue, 7 Apr 2009 23:31:49 +0000 (17:31 -0600)]
softpipe: minor debug-help changes in softpipe_transfer_map()
Brian Paul [Tue, 7 Apr 2009 23:31:14 +0000 (17:31 -0600)]
mesa: add another special/optimized case in _mesa_unpack_depth_span()
Brian Paul [Tue, 7 Apr 2009 19:28:10 +0000 (13:28 -0600)]
swrast: fix point rendering function selection
Need to clamp default point size to min/max range before checking if it's one.
Fixes glean pointAtten test.
Brian Paul [Tue, 7 Apr 2009 19:17:42 +0000 (13:17 -0600)]
mesa: fix incorrect component ordering for sRGB8 texture fetch/store
This format is layered on MESA_FORMAT_RGB888 so the component order is
actually BGR.
Fixes glean pixelFormat failures.
Brian Paul [Tue, 7 Apr 2009 17:10:27 +0000 (11:10 -0600)]
glsl: enable the new linear scan register allocator code
Seems to b working well enough to enable all the time.
Optimizations can be disabled with "export MESA_GLSL=nopt" if needed.
Brian Paul [Tue, 7 Apr 2009 17:09:53 +0000 (11:09 -0600)]
docs: document the MESA_GLSL env var, other misc GLSL updates
Brian Paul [Tue, 7 Apr 2009 17:01:15 +0000 (11:01 -0600)]
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul [Tue, 7 Apr 2009 13:04:14 +0000 (07:04 -0600)]
swrast: restore !shader check around add_specular()
Fixes a regression from commit
76ac75af8e5481b498981c133836efa2101be2dc.
Corbin Simpson [Tue, 7 Apr 2009 06:36:34 +0000 (23:36 -0700)]
r300-gallium: vs: Add MAD.
Corbin Simpson [Tue, 7 Apr 2009 06:26:38 +0000 (23:26 -0700)]
r300-gallium: vs: Add MUL.
Corbin Simpson [Tue, 7 Apr 2009 06:25:27 +0000 (23:25 -0700)]
r300-gallium: Fix surface_copy too.
Corbin Simpson [Tue, 7 Apr 2009 06:17:33 +0000 (23:17 -0700)]
r300-gallium: Properly setup HW/SW TCL controls.
This keeps non-TCL chipsets from locking up, and also fully unbreaks
RADEON_NO_TCL rendering.
Brian Paul [Tue, 7 Apr 2009 03:37:20 +0000 (21:37 -0600)]
swrast: more texcombine clean-ups
Brian Paul [Tue, 7 Apr 2009 02:08:43 +0000 (20:08 -0600)]
swrast: asst. clean-ups in texcombine code
Brian Paul [Mon, 6 Apr 2009 23:17:52 +0000 (17:17 -0600)]
swrast: fix secondary color add for glBitmap
Also, clean up the logic involved in choosing per-vertex vs. per-fragment
primary+secondary color addition.
José Fonseca [Mon, 6 Apr 2009 22:09:02 +0000 (23:09 +0100)]
stw: Choose a color buffer format that matches the visual.
The massive ifs are ugly, but it's not worth to automate this for just a
handful of formats.
Fixes conform bcolor.c.
Brian Paul [Mon, 6 Apr 2009 21:31:58 +0000 (15:31 -0600)]
softpipe: clean up the buffer clear and tile cache code a little
Brian Paul [Mon, 6 Apr 2009 20:38:09 +0000 (14:38 -0600)]
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul [Mon, 6 Apr 2009 20:06:08 +0000 (14:06 -0600)]
st: as with swrast, interpret texture border color according to texture format
Depending on the hardware driver this might not be needed, but it will
cause no harm.
Brian Paul [Mon, 6 Apr 2009 20:00:03 +0000 (14:00 -0600)]
st: rename a helper function
Brian Paul [Mon, 6 Apr 2009 19:51:14 +0000 (13:51 -0600)]
swrast: fix texture border color interpretation
The texture border color must be interpreted according to the texture's
base format. For example, for a GL_ALPHA texture, sampling the border
color should return (0,0,0,borderAlpha). This wasn't an issue here until
I removed the legacy texenv code (we always use the combiner path now).
José Fonseca [Mon, 6 Apr 2009 19:36:54 +0000 (20:36 +0100)]
mesa: Fix orientation adjustment for reading stencil pixels.
Fixes conform spcorner.c & spclear.c failure.
Eric Anholt [Mon, 6 Apr 2009 16:54:29 +0000 (09:54 -0700)]
intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.
This gets us the savings for driver-internal viewport calls that
dd1c68f15123a889a3ce9d2afe724e272d163e32 was attempting, without relying
on Xlib internals or clients handling X events.
Eric Anholt [Mon, 6 Apr 2009 16:38:16 +0000 (09:38 -0700)]
i965: Use GTT maps when available to upload vertex arrays and system VBOs.
This speeds up OA on my GM45 by 21% (more than the original CPU cost of
the upload path). We might still be able to squeeze a few more percent out
by avoiding repeatedly mapping/unmapping buffers as we upload elements into
them.
Eric Anholt [Mon, 6 Apr 2009 16:29:14 +0000 (09:29 -0700)]
intel: Clean up some a leftover from sedding of bufmgr context->screen move.
José Fonseca [Mon, 6 Apr 2009 14:51:27 +0000 (15:51 +0100)]
r300-gallium: Skeleton for integrating into the python statetracker.
Michel Dänzer [Mon, 6 Apr 2009 06:59:57 +0000 (08:59 +0200)]
radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16.
Otherwise current xserver / libGL no longer expose a 32 bit RGBA GLX visual,
and compiz fails.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=20479 .
Corbin Simpson [Sun, 5 Apr 2009 09:05:08 +0000 (02:05 -0700)]
r300-gallium: vp: Moar.
Corbin Simpson [Sun, 5 Apr 2009 08:32:55 +0000 (01:32 -0700)]
r300-gallium: vs: Use a tab to properly set up OVM.
Corbin Simpson [Sun, 5 Apr 2009 08:32:00 +0000 (01:32 -0700)]
r300-gallium: Re-translate shaders if constants change.
Corbin Simpson [Sun, 5 Apr 2009 08:00:25 +0000 (01:00 -0700)]
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson [Sun, 5 Apr 2009 07:15:19 +0000 (00:15 -0700)]
r300-gallium: Update state handlers/setters for vertex shaders.
Corbin Simpson [Sun, 5 Apr 2009 06:44:37 +0000 (23:44 -0700)]
r300-gallium: vs: Moar vert shaders.
Corbin Simpson [Sun, 5 Apr 2009 05:57:45 +0000 (22:57 -0700)]
r300-gallium: vs: Expand instruction emission.
Corbin Simpson [Sun, 5 Apr 2009 05:30:14 +0000 (22:30 -0700)]
r300-gallium: Update clear() code.
We have a huge optimization opportunity, but for now we'll just use the util.
Brian Paul [Sat, 4 Apr 2009 19:45:14 +0000 (13:45 -0600)]
cell: update clear() code to catch up to gallium changes
Michal Krol [Sat, 4 Apr 2009 19:16:37 +0000 (21:16 +0200)]
python/regress: Clean up driver clear() interface.
Michel Dänzer [Sat, 4 Apr 2009 17:01:51 +0000 (19:01 +0200)]
gallium: Clean up driver clear() interface.
Only allows clearing currently bound buffers, but colour and depth/stencil in
a single call.
Michel Dänzer [Sat, 4 Apr 2009 14:04:59 +0000 (16:04 +0200)]
gallium: Add utility helper for packing combined depth/stencil values.
Michal Krol [Sat, 4 Apr 2009 11:42:31 +0000 (13:42 +0200)]
python/regress: Remove trailing whitespace.
Michal Krol [Sat, 4 Apr 2009 11:34:27 +0000 (13:34 +0200)]
python/regress: Initial fragment shader test suite.
Michal Krol [Sat, 4 Apr 2009 09:52:19 +0000 (11:52 +0200)]
python/regress: Use X8R8G8B8 rendertarget in vertex shader test.
Corbin Simpson [Sat, 4 Apr 2009 09:43:09 +0000 (02:43 -0700)]
radeon: A bit of indent and line break cleanup.
Corbin Simpson [Sat, 4 Apr 2009 09:38:13 +0000 (02:38 -0700)]
r300-gallium: Calculate vert shader inputs for HW TCL.
This is definitely not perfect.
Corbin Simpson [Sat, 4 Apr 2009 09:20:29 +0000 (02:20 -0700)]
radeon: If the CS emit fails, dump it to stderr.
Corbin Simpson [Sat, 4 Apr 2009 09:19:48 +0000 (02:19 -0700)]
r300-gallium: Fix bad register write.
Corbin Simpson [Sat, 4 Apr 2009 09:05:45 +0000 (02:05 -0700)]
r300-gallium: Move swtcl_emit to render to reflect its true purpose.
Corbin Simpson [Sat, 4 Apr 2009 07:34:10 +0000 (00:34 -0700)]
Add scons build support for radeon/r300.
Corbin Simpson [Sat, 4 Apr 2009 07:33:23 +0000 (00:33 -0700)]
radeon: Fix compile warnings, compile errors.
Corbin Simpson [Sat, 4 Apr 2009 07:31:49 +0000 (00:31 -0700)]
r300-gallium: Clean up compile warnings and strict compile errors.
Corbin Simpson [Sat, 4 Apr 2009 07:29:56 +0000 (00:29 -0700)]
r300-gallium: r500 surface_copy fragment shader.
Brian Paul [Fri, 3 Apr 2009 23:43:03 +0000 (17:43 -0600)]
intel: #include texgetimage.h
Brian Paul [Fri, 3 Apr 2009 23:42:22 +0000 (17:42 -0600)]
mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file
Brian Paul [Fri, 3 Apr 2009 23:28:35 +0000 (17:28 -0600)]
mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()
It was only set to GL_TRUE in one place where it isn't really needed
(glGetTexImage(sRGB format)).
Brian Paul [Fri, 3 Apr 2009 23:10:31 +0000 (17:10 -0600)]
mesa: clamp colors to [0,1] for glGetTexImage() when format is GL_LUMINANCE
For luminance, we add R+G+B and it seems we should always clamp in case.
Brian Paul [Fri, 3 Apr 2009 22:51:04 +0000 (16:51 -0600)]
mesa: whitespace and comment clean-up
Brian Paul [Fri, 3 Apr 2009 22:37:36 +0000 (16:37 -0600)]
mesa: remove extra semicolons
Brian Paul [Fri, 3 Apr 2009 21:43:13 +0000 (15:43 -0600)]
softpipe: add additional surface formats in tile cache code
Brian Paul [Fri, 3 Apr 2009 21:42:14 +0000 (15:42 -0600)]
mesa: in mesa_add_named_constant(), avoid adding duplicate constants
Brian Paul [Fri, 3 Apr 2009 21:41:10 +0000 (15:41 -0600)]
mesa: fix parameter counting in ARB vertex/fragment program parsing
Duplicated unnamed constants were getting counted more than once.
Brian Paul [Fri, 3 Apr 2009 19:48:43 +0000 (13:48 -0600)]
mesa: replace >= with > when testing if we've exceeded max local params
Now a program that uses 256 locals works as it should.
Brian Paul [Fri, 3 Apr 2009 18:49:03 +0000 (12:49 -0600)]
mesa: only clear matrix MAT_DIRTY_INVERSE flag when we actually compute the inverse
If _math_matrix_analyse() got called before we allocated the inverse
matrix array we could lose the flag indicating that we needed to compute
the inverse. This could happen with certain vertex shader cases.