Ian Romanick [Wed, 19 Aug 2015 20:36:22 +0000 (13:36 -0700)]
linker: Silence GCC unused parameter warnings
linker.cpp:320:55: warning: unused parameter 'ir' [-Wunused-parameter]
virtual ir_visitor_status visit_leave(ir_function *ir)
^
linker.cpp:327:53: warning: unused parameter 'ir' [-Wunused-parameter]
virtual ir_visitor_status visit_leave(ir_return *ir)
^
linker.cpp:333:49: warning: unused parameter 'ir' [-Wunused-parameter]
virtual ir_visitor_status visit_enter(ir_if *ir)
^
linker.cpp:339:49: warning: unused parameter 'ir' [-Wunused-parameter]
virtual ir_visitor_status visit_leave(ir_if *ir)
^
linker.cpp:345:51: warning: unused parameter 'ir' [-Wunused-parameter]
virtual ir_visitor_status visit_enter(ir_loop *ir)
^
linker.cpp:351:51: warning: unused parameter 'ir' [-Wunused-parameter]
virtual ir_visitor_status visit_leave(ir_loop *ir)
^
linker.cpp:2824:53: warning: unused parameter 'ctx' [-Wunused-parameter]
link_calculate_subroutine_compat(struct gl_context *ctx, struct gl_shader_program *prog)
^
linker.cpp:2854:47: warning: unused parameter 'ctx' [-Wunused-parameter]
check_subroutine_resources(struct gl_context *ctx, struct gl_shader_program *prog)
^
linker.cpp:3368:49: warning: unused parameter 'ctx' [-Wunused-parameter]
link_assign_subroutine_types(struct gl_context *ctx,
^
Also make link_assign_subroutine_types static since it is only called
from this file.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ian Romanick [Wed, 19 Aug 2015 00:41:30 +0000 (17:41 -0700)]
mesa: Fix warning about static being in the wrong place
Because the compiler already has enough things to complain about.
grep -rl 'const static' src/ | while read f
do
sed --in-place -e 's/const static/static const/g' $f
done
brw_eu_emit.c: In function 'brw_reg_type_to_hw_type':
brw_eu_emit.c:98:7: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
const static int imm_hw_types[] = {
^
brw_eu_emit.c:120:7: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
const static int hw_types[] = {
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Jordan Justen [Tue, 23 Sep 2014 23:46:39 +0000 (16:46 -0700)]
i965/cs: Setup push constant data for uniforms
brw_upload_cs_push_constants was based on gen6_upload_push_constants.
v2:
* Add FINISHME comments about more efficient ways to push uniforms
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Jordan Justen [Mon, 25 May 2015 19:23:05 +0000 (12:23 -0700)]
meta: Save/restore compute shaders
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Charmaine Lee [Fri, 21 Aug 2015 18:41:26 +0000 (11:41 -0700)]
svga: fix referencing a NULL framebuffer cbuf
Check for a valid framebuffer cbuf pointer before accessing its
associated surface.
Fix piglit test fbo-drawbuffers-none.
Reviewed-by: Brian Paul <brianp@vmware.com>
Charmaine Lee [Fri, 21 Aug 2015 17:36:24 +0000 (10:36 -0700)]
svga: increment texture age when surface is to be marked as dirty
Commit
b9ba8492 removes an unneeded pipe_surface_release() from
st_render_texture(). This implies a surface can now be reused for a
render buffer. Currently, when we render to a texture, we mark the
surface as dirty. But in svga_mark_surface_dirty(), if the surface
is already marked as dirty, it does not increment the texture age.
Any view to this texture might not be updated properly then.
With this patch, the texture age is incremented regardless of whether
the surface is already marked as dirty or not.
Fix bug
1499181.
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Charmaine Lee [Thu, 13 Aug 2015 22:08:22 +0000 (15:08 -0700)]
svga: fix backed surface view regression
Commit
b9ba8492 removes an unneeded pipe_surface_release() from
st_render_texture() and exposes a bug in the backed surface view
creation. Currently a backed surface view for a conflicted surface view
is created at framebuffer emit time. But if shader sampler views are changed
but framebuffer surface views remain unchanged, emit_framebuffer() will not
be called and conflicted surface views will not be detected.
To fix this, also check for conflicted surface views when setting sampler
views. If there is any conflicted surface views, enable the
framebuffer dirty bit so that the framebuffer emit code has a chance to
create a backed surface view for the conflicted surface view.
Fix cinebench-r11-test regression.
Reviewed-by: Brian Paul <brianp@vmware.com>
Matt Turner [Wed, 2 Sep 2015 05:00:24 +0000 (22:00 -0700)]
i965/fs: Handle MRF destinations in lower_integer_multiplication().
The lowered code reads from the destination, which isn't possible from
message registers.
Fixes the following dEQP tests on SNB:
dEQP-GLES3.functional.shaders.precision.int.highp_mul_fragment
dEQP-GLES3.functional.shaders.precision.int.mediump_mul_fragment
dEQP-GLES3.functional.shaders.precision.int.lowp_mul_fragment
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Brian Paul [Thu, 13 Aug 2015 20:50:13 +0000 (13:50 -0700)]
docs: document VMware OpenGL 3.3 support
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Thu, 13 Aug 2015 18:00:58 +0000 (11:00 -0700)]
svga: update driver for version 10 GPU interface
This is a squash commit of roughly two years of development work.
Authors include:
Brian Paul
Charmaine Lee
Thomas Hellstrom
Jakob Bornecrantz
Sinclair Yeh
Mingcheng Chen
Kai Ninomiya
MengLin Wu
The driver supports OpenGL 3.3.
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:41:17 +0000 (15:41 -0600)]
svga: add new version 10 device command prototypes
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:23:51 +0000 (15:23 -0600)]
svga: add new svga_streamout.h file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 22:04:03 +0000 (16:04 -0600)]
svga: add new svga_state_tgsi_transform.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:22:18 +0000 (15:22 -0600)]
svga: add new svga_state_sampler.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:22:01 +0000 (15:22 -0600)]
svga: add new svga_state_gs.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:21:46 +0000 (15:21 -0600)]
svga: add new svga_pipe_streamout.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:21:29 +0000 (15:21 -0600)]
svga: add new svga_pipe_gs.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 21:21:10 +0000 (15:21 -0600)]
svga: add new svga_link.[ch] files
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 20:57:22 +0000 (14:57 -0600)]
svga: add new svga_cmd_vgpu10.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 20:56:51 +0000 (14:56 -0600)]
svga: add new svga_tgsi_vgpu10.c file
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 22:11:14 +0000 (16:11 -0600)]
svga: remove unused SVGA3D_* command functions
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 20:54:24 +0000 (14:54 -0600)]
gallium/st: add pipe_context::get_timestamp()
The VMware svga driver doesn't directly support pipe_screen::get_timestamp()
but we can do a work-around. However, we need a gallium context to do so.
This patch adds a new pipe_context::get_timestamp() function that will only
be called if the pipe_screen::get_timestamp() function is NULL.
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Thu, 6 Aug 2015 22:44:35 +0000 (16:44 -0600)]
svga/winsys: Add support for VGPU10
This involves a few driver modifications to keep things building.
The driver may not actually run properly at this point.
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Thu, 6 Aug 2015 22:28:19 +0000 (16:28 -0600)]
svga: update the svga3d device header files
Remove some obsolete svga_dump.c code for items which no longer exist.
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 7 Aug 2015 20:56:03 +0000 (14:56 -0600)]
svga: add new version 10 device header files
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Wed, 29 Jul 2015 17:23:29 +0000 (11:23 -0600)]
winsys/svga: add new vmw_query.c[h] files
Functions for creating, destroying, getting queries, etc.
Signed-off-by: Brian Paul <brianp@vmware.com>
Chris Wilson [Tue, 1 Sep 2015 08:31:15 +0000 (09:31 +0100)]
meta: Compute correct buffer size with SkipRows/SkipPixels
If the user is specifying a subregion of a buffer using SKIP_ROWS and
SKIP_PIXELS, we must compute the buffer size carefully as the end of the
last row may be much shorter than stride*image_height*depth. The current
code tries to memcpy from beyond the end of the user data, for example
causing:
==28136== Invalid read of size 8
==28136== at 0x4C2D94E: memcpy@@GLIBC_2.14 (vg_replace_strmem.c:915)
==28136== by 0xB4ADFE3: brw_bo_write (brw_batch.c:1856)
==28136== by 0xB5B3531: brw_buffer_data (intel_buffer_objects.c:208)
==28136== by 0xB0F6275: _mesa_buffer_data (bufferobj.c:1600)
==28136== by 0xB0F6346: _mesa_BufferData (bufferobj.c:1631)
==28136== by 0xB37A1EE: create_texture_for_pbo (meta_tex_subimage.c:103)
==28136== by 0xB37A467: _mesa_meta_pbo_TexSubImage (meta_tex_subimage.c:176)
==28136== by 0xB5C8D61: intelTexSubImage (intel_tex_subimage.c:195)
==28136== by 0xB254AB4: _mesa_texture_sub_image (teximage.c:3654)
==28136== by 0xB254C9F: texsubimage (teximage.c:3712)
==28136== by 0xB2550E9: _mesa_TexSubImage2D (teximage.c:3853)
==28136== by 0x401CA0: UploadTexSubImage2D (teximage.c:171)
==28136== Address 0xd8bfbe0 is 0 bytes after a block of size 1,024 alloc'd
==28136== at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==28136== by 0x402014: PerfDraw (teximage.c:270)
==28136== by 0x402648: Draw (glmain.c:182)
==28136== by 0x8385E63: ??? (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x83896C8: fgEnumWindows (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x838641C: glutMainLoopEvent (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x8386C1C: glutMainLoop (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x4019C1: main (glmain.c:262)
==28136==
==28136== Invalid read of size 8
==28136== at 0x4C2D940: memcpy@@GLIBC_2.14 (vg_replace_strmem.c:915)
==28136== by 0xB4ADFE3: brw_bo_write (brw_batch.c:1856)
==28136== by 0xB5B3531: brw_buffer_data (intel_buffer_objects.c:208)
==28136== by 0xB0F6275: _mesa_buffer_data (bufferobj.c:1600)
==28136== by 0xB0F6346: _mesa_BufferData (bufferobj.c:1631)
==28136== by 0xB37A1EE: create_texture_for_pbo (meta_tex_subimage.c:103)
==28136== by 0xB37A467: _mesa_meta_pbo_TexSubImage (meta_tex_subimage.c:176)
==28136== by 0xB5C8D61: intelTexSubImage (intel_tex_subimage.c:195)
==28136== by 0xB254AB4: _mesa_texture_sub_image (teximage.c:3654)
==28136== by 0xB254C9F: texsubimage (teximage.c:3712)
==28136== by 0xB2550E9: _mesa_TexSubImage2D (teximage.c:3853)
==28136== by 0x401CA0: UploadTexSubImage2D (teximage.c:171)
==28136== Address 0xd8bfbe8 is 8 bytes after a block of size 1,024 alloc'd
==28136== at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==28136== by 0x402014: PerfDraw (teximage.c:270)
==28136== by 0x402648: Draw (glmain.c:182)
==28136== by 0x8385E63: ??? (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x83896C8: fgEnumWindows (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x838641C: glutMainLoopEvent (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x8386C1C: glutMainLoop (in /usr/lib/x86_64-linux-gnu/libglut.so.3.9.0)
==28136== by 0x4019C1: main (glmain.c:262)
==28136==
Fixes regression from commit
7f396189f073d626c5f7a2c232dac92b65f5a23f
Author: Jason Ekstrand <jason.ekstrand@intel.com>
Date: Mon Jan 5 18:17:04 2015 -0800
meta: Add a BlitFramebuffers-based implementation of TexSubImage
v2: However, the teximage we create does need to be width x full_height x 1
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: Neil Roberts <neil@linux.intel.com>
Reviewed-by Neil Roberts <neil@linux.intel.com>
Alejandro Piñeiro [Tue, 1 Sep 2015 15:02:20 +0000 (17:02 +0200)]
i965/vec4: fill src_reg type using the constructor type parameter
The src_reg constructor that received the glsl_type was using it
only to build the swizzle, but not to fill this->type as dst_reg
is doing.
This caused some type mismatch between movs and alu operations
on the NIR path, so copy propagation optimization was not applied
to remove unneeded movs if negate modifier was involved. This was
first detected on minus (negate+add) operations.
Shader DB results (taking into account only vec4):
total instructions in shared programs: 20019 -> 19934 (-0.42%)
instructions in affected programs: 2918 -> 2833 (-2.91%)
helped: 79
HURT: 0
GAINED: 0
LOST: 0
Reviewed-by: Matt Turner <mattst88@gmail.com>
Glenn Kennard [Wed, 12 Aug 2015 00:27:39 +0000 (10:27 +1000)]
r600g: Add doubles support for CYPRESS
This doesn't enable the support, just adds some of
the code, so we don't have to keep rebasing.
Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 20 Feb 2015 00:47:15 +0000 (10:47 +1000)]
r600g: add doubles support for CAYMAN
Only a subset of AMD GPUs supported by r600g support doubles,
CAYMAN and CYPRESS are probably all we'll try and support, however
I don't have a CYPRESS so ignore that for now.
This disables SB support for doubles, as we think we need to
make the scheduler smarter to introduce delay slots.
[airlied: pushing this to avoid pain of rebasing, it mostly
works on cayman only so far, Glenn has some ideas about
delay slot issues we need to look into. turned off by
default for now]
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 20 Feb 2015 00:40:46 +0000 (10:40 +1000)]
tgsi/scan: add uses_doubles to tgsi scanner
This allows drivers to work out if a shader contains any
double opcodes easily.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Glenn Kennard [Thu, 9 Jul 2015 06:37:28 +0000 (16:37 +1000)]
r600g: add multiple stream support for geom shaders
This patch is taken from work by Glenn and myself,
and I've spent some time making it all work here.
This adds support for the multiple streams part of
ARB_gpu_shader5 to r600g.
It doesn't enable ARB_gpu_shader5 yet.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 9 Jul 2015 06:36:16 +0000 (16:36 +1000)]
r600g/sb: add support for multiple streams to SB backend
This adds a peephole and removes an assert that isn't
actually valid with some of the stream emit instructions.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 9 Jul 2015 06:30:26 +0000 (16:30 +1000)]
r600g: add support for streams to the assembler.
This just adds support to the assembler dumper and allows
stream instructions to be generated. Also fix up the stream
debugging to add stream info.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 25 Aug 2015 01:18:48 +0000 (11:18 +1000)]
r600g/sb: dump sampler/resource index modes for textures.
This just aids debugging.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 1 Sep 2015 05:57:02 +0000 (15:57 +1000)]
mesa/readpixels: check strides are equal before skipping conversion
The CTS packed_pixels test checks that readpixels doesn't write
into the space between rows, however we fail that here unless
we check the format and stride match.
This fixes all the core mesa problems with CTS packed_pixels
tests.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 1 Sep 2015 05:44:46 +0000 (15:44 +1000)]
texcompress_s3tc/fxt1: fix stride checks (v1.1)
The fastpath currently checks the RowLength != width, but
if you have a RowLength of 7, and Alignment of 4, then
that shouldn't match.
align the rowlength to the pack alignment before comparing.
This fixes compressed cases in CTS packed_pixels_pixelstore
test when SKIP_PIXELS is enabled, which causes row length
to get set.
v1.1: add fxt1 fix (Iago)
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 1 Sep 2015 05:13:45 +0000 (15:13 +1000)]
st/readpixels: fix accel path for skipimages.
We don't need to use the 3d image address here as that will
include SKIP_IMAGES, and we are only blitting a single
2D anyways, so just use the 2D path.
This fixes some memory overruns under CTS
packed_pixels.packed_pixels_pixelstore when PACK_SKIP_IMAGES
is used.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 30 Jul 2015 01:48:37 +0000 (02:48 +0100)]
mesa/formats: 8-bit channel integer formats addition
Add enough 8-bit channel formats to handle all the
different things CTS throws at us.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 30 Jul 2015 01:48:36 +0000 (02:48 +0100)]
mesa/formats: add some formats from GL3.3
GL3.3 added GL_ARB_texture_rgb10_a2ui, which specifies
a lot more things than just rgb10/a2ui.
While playing with ogl conform one of the tests must
attempted all valid formats for GL3.3 and hits the
unreachable here.
This adds the first chunk of formats that hit the
assert.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 25 Aug 2015 11:13:13 +0000 (21:13 +1000)]
mesa: handle SwapBytes in compressed texture get code.
This case just wasn't handled, so add support for it.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 25 Aug 2015 04:36:01 +0000 (14:36 +1000)]
mesa: fix SwapBytes handling in numerous places
In a number of places the SwapBytes handling didn't handle cases with
GL_(UN)PACK_ALIGNMENT set and 7 byte width cases aligned to 8 bytes.
This adds a common routine to swap bytes a 2D image and uses this
code in:
texture storage
texture get
readpixels
swrast drawpixels.
[airlied: updated with Brian's nitpicks].
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
José Fonseca [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
auxiliary/os: Don't implement os_get_option() on embedded builds.
Let it be defined externally instead, allowing setting mechanisms other
than environment variables.
Reviewed-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Matthew McClure <mcclurem@vmware.com>
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
util: add a couple primitive restart helper functions
The first function translates prim restart indexes to be 0xffff or
0xffffffff.
The second splits indexed primitives with restart indexes into sub-
primitives without restart indexes.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Charmaine Lee [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
tgsi: add tgsi utility to transform a fragment shader to support aa point
This adds a tgsi utility tgsi_add_aa_point to transform a fragment shader
to support anti-aliased wide point by computing the fragment distance from
the point center. This utility assumes the geometry shader is emitting
an extra generic output with point coord data. The semantic index of
this generic output is passed to the tgsi_add_aa_point utility.
Reviewed-by: Brian Paul <brianp@vmware.com>
Charmaine Lee [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
tgsi: adds tgsi utility to transform a shader to support point sprite
This adds a tgsi utility tgsi_add_point_sprite to transform a geometry
shader to emulate wide points by drawing quads. This utility adds an
extra output for the original point position if the point position is
to be written to a stream output buffer. It also assumes the driver will
add a constant for inverse viewport scale after the user defined constants.
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
tgsi: add new tgsi_two_side.c utility code
This could be used by any driver where the device doesn't directly
support two-sided lighting. This code modifies a fragment shader
to accecpt back-face colors and choose between the front/back colors
depending on the triangle's front-face sign.
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
util: add util_strcasecmp() wrapper
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Charmaine Lee [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
gallium/util: add a utility to create geometry passthrough shader
Reviewed-by: Brian Paul <brianp@vmware.com>
Roland Scheidegger [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
gallium/util: fix returning empty box for rectangle intersection
These functions deal with inclusive coordinates, hence a 0/0/0/0 rect
returned when there's no intersection doesn't actually represent an empty
rectangle. Hence return 0/-1/0/-1 instead.
This fixes some problems in llvmpipe with empty scissor rects (which up
to now didn't really matter because while the intersect test returned the
wrong result all pixels were scissored away later anyway).
Roland Scheidegger [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
gallium/util: return FALSE for intersection if there's empty rectangles
It isn't really obvious if intersection test should take into account empty
rectangles or if the caller should do it. But it looks like most callers
actually verified one of the rects but not the other, but since correctly
returning an empty rect that other rect could actually be empty leading to
more bugs. Hence just verify both rects for emptyness in the intersection
test itself which makes the code easier in the caller (though it will be
slower if the caller knows the rectangles are non-empty).
Reviewed-by: Zack Rusin <zackr@vmware.com>
Charmaine Lee [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
tgsi: add some more helper functions
This patch adds some more helper functions such as
. tgsi_transform_temps_decl
. tgsi_transform_output_decl
. tgsi_transform_dst_reg
. tgsi_transform_src_reg
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
tgsi: added tgsi_is_shadow_target() helper
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
tgsi: add negate parameter to tgsi_transform_kill_inst()
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
util: added ffsll() function
v2: fix errant _GNU_SOURCE test, per Matt Turner.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Brian Paul [Tue, 1 Sep 2015 22:29:17 +0000 (16:29 -0600)]
util: added util_set_index_buffer()
Like util_set_vertex_buffers_count(), this basically just copies a
pipe_index_buffer object, taking care of refcounting.
Jason Ekstrand [Mon, 31 Aug 2015 21:55:49 +0000 (14:55 -0700)]
mesa: Move gl_vert_attrib from mtypes.h to shader_enums.h
It is a shader enum after all...
Acked-by: Brian Paul <brianp@vmware.com>
Matt Turner [Fri, 26 Sep 2014 00:28:20 +0000 (17:28 -0700)]
glapi: Inline x86_64_current_tls().
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Edward O'Callaghan [Tue, 1 Sep 2015 08:38:34 +0000 (18:38 +1000)]
r600g: Simplify out a couple of unnecessary branches
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Marek Olšák [Sun, 30 Aug 2015 16:46:06 +0000 (18:46 +0200)]
radeonsi: use an indirect buffer for init_config
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 16:39:19 +0000 (18:39 +0200)]
radeonsi: add IB2 indirect buffer support for pm4 states
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 15:41:23 +0000 (17:41 +0200)]
winsys/radeon: add a flag telling how gfx IBs should be padded
This is always false on amdgpu (set by calloc).
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 15:39:03 +0000 (17:39 +0200)]
winsys/amdgpu: remove IB padding for SI
SI is unsupported by amdgpu
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 12:43:59 +0000 (14:43 +0200)]
radeonsi: remove unused macro si_pm4_set_state
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 12:39:54 +0000 (14:39 +0200)]
radeonsi: remove si_pm4_cleanup
All remaining pm4 state are created and destroyed by state trackers.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 12:13:10 +0000 (14:13 +0200)]
radeonsi: rework uploading border colors
The border colors are uploaded only once when the state is created.
This brings truly immutable sampler descriptors, because they don't have
to be updated every time a sampler state is re-bound.
It also moves the TA_BC_BASE_ADDR registers to init_config, removing one
more state. The catch is there is now a limit: only 4096 border colors can
be used by one context. I don't think that will be a problem.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 11:17:15 +0000 (13:17 +0200)]
radeonsi: use all built-in border colors
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 10:39:45 +0000 (12:39 +0200)]
radeonsi: inline si_cmd_context_control
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 10:35:02 +0000 (12:35 +0200)]
radeonsi: remove unused si_pm4_state code
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 10:25:03 +0000 (12:25 +0200)]
radeonsi: reorder si_context variables
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 01:56:13 +0000 (03:56 +0200)]
radeonsi: don't send IB dword usage to si_need_cs_space
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 01:53:39 +0000 (03:53 +0200)]
radeonsi: don't set number of IB dwords for states
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 01:49:15 +0000 (03:49 +0200)]
radeonsi: don't count IB space for states, just use an upper bound
Since we don't put any resource descriptors in IBs, the space used by draw
calls is quite small.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 01:17:30 +0000 (03:17 +0200)]
radeonsi: convert SPI state to an atom
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 00:04:37 +0000 (02:04 +0200)]
gallium/radeon: rename r600_context_bo_reloc -> radeon_add_to_buffer_list
this name should be easy to understand without other knowledge
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 23:54:00 +0000 (01:54 +0200)]
gallium/radeon: rename write_*_reg functions
e.g. radeon_set_context_reg is nicer and looks consistent next to
radeon_emit().
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 23:35:03 +0000 (01:35 +0200)]
radeonsi: rename and precalculate polygon offset states
one less calloc and state construction while drawing
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 22:50:42 +0000 (00:50 +0200)]
radeonsi: convert CB_TARGET_MASK setup to an atom
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 22:16:01 +0000 (00:16 +0200)]
radeonsi: don't set VGT_VTX_CNT_EN twice in init_config
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 15:00:11 +0000 (17:00 +0200)]
radeonsi: convert stencil ref state into an atom
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 13:05:53 +0000 (15:05 +0200)]
radeonsi: convert blend color state into an atom
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 13:05:53 +0000 (15:05 +0200)]
radeonsi: convert sample mask state into an atom
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 12:54:58 +0000 (14:54 +0200)]
radeonsi: convert clip state into an atom
Reducing calloc overhead.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 00:32:13 +0000 (02:32 +0200)]
radeonsi: avoid redundant CB and DB register updates
The main idea is to avoid setting CB_COLORi_INFO = 0 for i>0 repeatedly
when those colorbuffers aren't used. This is mainly for glamor.
Same for DB. Z_INFO and STENCIL_INFO need to be cleared only once.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 00:02:29 +0000 (02:02 +0200)]
radeonsi: don't rebind GSVS ring buffers every draw call using GS
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 23:56:27 +0000 (01:56 +0200)]
radeonsi: don't clear the tessellation factor ring buffer
Leftover from the bring-up.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 23:45:28 +0000 (01:45 +0200)]
radeonsi: remove the tf_ring state, add the registers to init_config
One less state to worry about.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 23:45:28 +0000 (01:45 +0200)]
radeonsi: remove the gs_rings state, add the registers to init_config
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 22:49:40 +0000 (00:49 +0200)]
radeonsi: use a bitmask for tracking dirty atoms
This mainly removes the cache misses when checking the dirty flags.
Not much else though.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 22:03:02 +0000 (00:03 +0200)]
radeonsi: initialize atom IDs for external atoms
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 21:52:47 +0000 (23:52 +0200)]
radeonsi: call si_init_atom for remaining radeonsi atoms
I need to initialize more atom IDs.
This adds 4 more si_init_atom calls, which simplifies the code.
(si_init_atom needs a different context type of the emit functions though)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 21:26:50 +0000 (23:26 +0200)]
radeonsi: initialize atom IDs
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 19:59:22 +0000 (21:59 +0200)]
radeonsi: define the state atom array separately
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 19:48:37 +0000 (21:48 +0200)]
radeonsi: optimize viewport states
same as scissors
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 19:08:49 +0000 (21:08 +0200)]
radeonsi: optimize scissor states
- convert 16 states to 1 atom
- only emit 1 scissor if VIEWPORT_INDEX isn't written
- use only one packet when emitting consecutive scissors
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Fri, 28 Aug 2015 20:33:02 +0000 (22:33 +0200)]
radeonsi: add SI_MAX_ATTRIBS
PIPE_MAX_ATTRIBS is 32, but we currently only support 16.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 01:44:03 +0000 (03:44 +0200)]
radeonsi: fix memory usage checking for big IBs
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 22:12:03 +0000 (00:12 +0200)]
radeonsi: set all 16 viewport Z bounds for GL 4.1
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sat, 29 Aug 2015 20:59:23 +0000 (22:59 +0200)]
radeonsi: fix a Unigine Heaven hang when drirc is missing
Cc: 10.6 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Marek Olšák [Sun, 30 Aug 2015 09:59:23 +0000 (11:59 +0200)]
winsys/amdgpu: use small IBs for better performance on VI
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>