Brian Paul [Fri, 19 Dec 2008 23:56:56 +0000 (16:56 -0700)]
Merge commit 'origin/master' into gallium-0.2
Brian Paul [Fri, 19 Dec 2008 23:37:06 +0000 (16:37 -0700)]
gallium: begin adapting Ian's 3D mipmap gen code to gallium utility lib
Unfinished, a big no-op for now.
Brian Paul [Fri, 19 Dec 2008 23:14:48 +0000 (16:14 -0700)]
gallium: Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV
This is copied from Ian's commit
a330933bb75c38148668637cd22b90d75d39506f
Ian Romanick [Fri, 19 Dec 2008 21:03:51 +0000 (13:03 -0800)]
Add do_row_3d for mipmapping 3D textures
Previously 3D textures were mipmapped using multiple passed through
the 2D mipmap generation code. This had 3 disadvantages. First, the
extra passes were slow. Second, this required the allocation of a
temporary buffer to hold intermediate data. Third, and most
important, the extra passes caused loss of additional bits due to
integer division / bit-shifting.
With this change, our mipmapgen conformance test passes for
non-compressed texture formats.
Ian Romanick [Fri, 19 Dec 2008 20:58:01 +0000 (12:58 -0800)]
Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV
Ian Romanick [Thu, 18 Dec 2008 22:13:26 +0000 (14:13 -0800)]
965 / GLSL: Use full precision for EXP instruction
The partial precision mode doesn't have quite enough bits of precision
to pass conformance tests.
Ian Romanick [Thu, 18 Dec 2008 22:11:06 +0000 (14:11 -0800)]
GLSL: The LOG2 macro doesn't have enough precision
It looks like the LOG2 macro only has 8 or 9 bits of precission, but
the ARB_vertex_program spec says "accurate to at least 10 bits".
Eric Anholt [Fri, 19 Dec 2008 00:00:09 +0000 (16:00 -0800)]
intel: Fix glBitmap top/bottom clipping.
Bug #19139.
Eric Anholt [Thu, 18 Dec 2008 06:10:57 +0000 (22:10 -0800)]
intel: Don't forget the source bitmap size when clipping the size we draw.
Eric Anholt [Thu, 18 Dec 2008 05:18:20 +0000 (21:18 -0800)]
intel: Update mesa state in blit operations that want post-scissor draw bounds.
Eric Anholt [Thu, 18 Dec 2008 05:18:00 +0000 (21:18 -0800)]
intel: don't clip to scissor-clipped read framebuffer bounds in copypixels.
Brian Paul [Fri, 19 Dec 2008 15:01:03 +0000 (08:01 -0700)]
cell: fix build breakage
Alan Hourihane [Fri, 19 Dec 2008 14:59:43 +0000 (14:59 +0000)]
gallium: set ST_NEW_FRAMEBUFFER when setting new surfaces
Brian Paul [Fri, 19 Dec 2008 14:57:09 +0000 (07:57 -0700)]
mesa: s/CC/APP_CC/ in progs/glsl/Makefile
Brian Paul [Fri, 19 Dec 2008 14:32:52 +0000 (07:32 -0700)]
gallium: replace #elif with #else
Eric Anholt [Fri, 19 Dec 2008 02:42:06 +0000 (18:42 -0800)]
intel: Move copyteximage source clipping out of copytexsubimage.
glCopyTexSubImage already gets the (correct) clipping for us, so it doesn't
need the path. While moving the clipping out, replace the code with the mesa
path to do the same job.
Eric Anholt [Fri, 19 Dec 2008 02:31:25 +0000 (18:31 -0800)]
mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region.
Eric Anholt [Fri, 19 Dec 2008 02:23:51 +0000 (18:23 -0800)]
mesa: Correct _mesa_clip_to_region() off-by-one.
Note how if:
x + width == xmax + 0: width -= 0
x + width == xmax + 1: width -= 0
x + width == xmax + 2: width -= 1
So, the function was clipping to [xmin, xmax+1), not [xmin, xmax) like it was
supposed to. Same for ymax.
Brian Paul [Fri, 19 Dec 2008 01:06:38 +0000 (18:06 -0700)]
tgsi: scan for additional info: uses_fogcoord, uses_frontfacing
Brian Paul [Thu, 18 Dec 2008 23:00:20 +0000 (16:00 -0700)]
gallium: fix two-sided lighting test in state tracker
This fixes two-sided lighting for vertex shaders.
Michal Krol [Thu, 18 Dec 2008 17:45:32 +0000 (18:45 +0100)]
glsl: Fix handling of nested parens in macro actual arguments.
Brian Paul [Thu, 18 Dec 2008 16:48:20 +0000 (09:48 -0700)]
demos: all glutDestroyWindow() upon exit to test query object clean-up
Xiang, Haihao [Thu, 18 Dec 2008 04:57:41 +0000 (12:57 +0800)]
i915: check WRAP_T instead of WRAP_R for cube map texture.
Xiang, Haihao [Thu, 18 Dec 2008 02:07:45 +0000 (10:07 +0800)]
i915: fix abort issue. (bug #19147)
Brian Paul [Thu, 18 Dec 2008 01:05:03 +0000 (18:05 -0700)]
mesa: remove unneeded _mesa_reference_fragprog() call
The subsequent if/else cases always call _mesa_reference_fragprog() anyway.
Jon Turney [Thu, 18 Dec 2008 01:01:16 +0000 (18:01 -0700)]
dri: fix for Cygwin compilation, bug 19144
Brian Paul [Wed, 17 Dec 2008 21:54:46 +0000 (14:54 -0700)]
mesa: updated comments
Brian Paul [Wed, 17 Dec 2008 20:58:31 +0000 (13:58 -0700)]
demos: add test of vertex-only and fragment-only shader programs
Brian Paul [Wed, 17 Dec 2008 20:58:05 +0000 (13:58 -0700)]
util: check for frag/vertShader=0 before attaching
Jerome Glisse [Thu, 18 Dec 2008 18:56:45 +0000 (19:56 +0100)]
softpipe: initialize refcount and winsys
Michal Krol [Thu, 18 Dec 2008 17:45:32 +0000 (18:45 +0100)]
glsl: Fix handling of nested parens in macro actual arguments.
Brian Paul [Thu, 18 Dec 2008 16:48:20 +0000 (09:48 -0700)]
demos: all glutDestroyWindow() upon exit to test query object clean-up
Jerome Glisse [Thu, 18 Dec 2008 12:34:27 +0000 (13:34 +0100)]
softpipe: convert to use texture instead of surface
Robert Ellison [Thu, 18 Dec 2008 16:46:53 +0000 (09:46 -0700)]
Gallium: fix for conform test
The following construction in util_surface_copy() in
gallium/auxiliary/util/u_rect.c, introduced in commit
d177c9ddda2c452cf7d6696d89cf4458ef986f98, incorrectly inverts
the Y coordinate in the last parameter to pipe_copy_rect().
/* If do_flip, invert src_y position and pass negative src stride
*/
pipe_copy_rect(dst_map,
&dst->block,
dst->stride,
dst_x, dst_y,
w, h,
src_map,
do_flip ? -(int) src->stride : src->stride,
src_x,
do_flip ? w - src_y : src_y);
The intention is to start at the last Y coordinate line and move
backwards, in the case of a flip; in that case, the correct
calculation is "src_y + h - 1", not "w - src_y".
This fixes a Gallium assertion failure in the conformance tests:
u_rect.c:65:pipe_copy_rect: Assertion `src_y >= 0' failed.
debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE
Trace/breakpoint trap
Xiang, Haihao [Thu, 18 Dec 2008 04:57:41 +0000 (12:57 +0800)]
i915: check WRAP_T instead of WRAP_R for cube map texture.
Xiang, Haihao [Thu, 18 Dec 2008 02:07:45 +0000 (10:07 +0800)]
i915: fix abort issue. (bug #19147)
Brian Paul [Thu, 18 Dec 2008 02:01:34 +0000 (19:01 -0700)]
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_input_mask()
This is a work-around the for the fact that we do fragment shader state
validation before vertex shader validation (see comments in state.c) so in
get_fp_input_mask() we can't rely on ctx->VertexProgram._Current being up to
date yet.
This fixes a glean glsl1 test failure.
Brian Paul [Thu, 18 Dec 2008 01:59:58 +0000 (18:59 -0700)]
softpipe: fix vertex shader texture sampling
Need to disable/bypass lambda calculation since derivatives of texcoords
are meaningless for adjacent vertices.
Brian Paul [Thu, 18 Dec 2008 01:52:10 +0000 (18:52 -0700)]
gallium: fix memory corruption in u_gen_mipmap.c
Remove the old/initial vbuf allocation in util_create_gen_mipmap().
We were allocating a small vbuf at this point so get_next_slot() didn't have
as large of buffer as it expected. So all but the first set_vertex_data()
was writing out of bounds.
Also added some comments.
Brian Paul [Thu, 18 Dec 2008 01:05:03 +0000 (18:05 -0700)]
mesa: remove unneeded _mesa_reference_fragprog() call
The subsequent if/else cases always call _mesa_reference_fragprog() anyway.
Jon Turney [Thu, 18 Dec 2008 01:01:16 +0000 (18:01 -0700)]
dri: fix for Cygwin compilation, bug 19144
Brian Paul [Wed, 17 Dec 2008 21:54:46 +0000 (14:54 -0700)]
mesa: updated comments
Brian Paul [Wed, 17 Dec 2008 21:04:03 +0000 (14:04 -0700)]
mesa: fix fixed-function test in get_fp_input_mask() - again.
The problem we're solving only occured when there was a user-defined
vertex shader but no fragment shader. Check for that case now.
Fixes glean api2 vertex array failure.
Brian Paul [Wed, 17 Dec 2008 20:58:31 +0000 (13:58 -0700)]
demos: add test of vertex-only and fragment-only shader programs
Brian Paul [Wed, 17 Dec 2008 20:58:05 +0000 (13:58 -0700)]
util: check for frag/vertShader=0 before attaching
Brian Paul [Wed, 17 Dec 2008 20:17:15 +0000 (13:17 -0700)]
mesa: add missing cases for texture array targets
Brian Paul [Wed, 17 Dec 2008 18:29:06 +0000 (11:29 -0700)]
Revert "mesa: fix vertex program test in get_fp_input_mask()"
This reverts commit
8dc88cb64305c591dfadded2b5acbb1e6b04cd7f.
This change broke other things...
Brian Paul [Wed, 17 Dec 2008 17:55:40 +0000 (10:55 -0700)]
mesa: fix vertex program test in get_fp_input_mask()
We were accidentally using the fixed-function logic when a vertex shader was
being used.
Brian Paul [Wed, 17 Dec 2008 17:55:29 +0000 (10:55 -0700)]
winsys: fix depth buffer size when using stencil
Brian Paul [Tue, 16 Dec 2008 23:38:11 +0000 (16:38 -0700)]
mesa: remove redundant Makefile lines
Brian Paul [Tue, 16 Dec 2008 23:01:30 +0000 (16:01 -0700)]
mesa: updated list of src files
Brian Paul [Tue, 16 Dec 2008 22:53:35 +0000 (15:53 -0700)]
mesa: update SConscript with new source files
Brian Paul [Tue, 16 Dec 2008 22:50:14 +0000 (15:50 -0700)]
Merge commit 'origin/master' into gallium-0.2
Brian Paul [Tue, 16 Dec 2008 22:39:14 +0000 (15:39 -0700)]
tgsi: use flr(), not trunc() for ARL
Brian Paul [Tue, 16 Dec 2008 22:25:58 +0000 (15:25 -0700)]
mesa: disable debug output
Brian Paul [Tue, 16 Dec 2008 21:29:52 +0000 (14:29 -0700)]
mesa: fix some GLSL array regressions
array.length() wasn't working.
Swizzle mask for accessing elements of float arrays was incorrect.
Alan Hourihane [Tue, 16 Dec 2008 09:42:52 +0000 (09:42 +0000)]
gallium: fix some asserts
Ben Skeggs [Tue, 16 Dec 2008 06:34:04 +0000 (17:34 +1100)]
nv40: apply ABS modifier to RSQ source in vp
Gallium used to do this for us :)
Ben Skeggs [Tue, 16 Dec 2008 06:30:04 +0000 (17:30 +1100)]
nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
Brian Paul [Tue, 16 Dec 2008 01:37:39 +0000 (18:37 -0700)]
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
The noise functions were not glsl-specific.
Also, ran indent on the code to clean it up.
Brian Paul [Tue, 16 Dec 2008 01:30:40 +0000 (18:30 -0700)]
mesa: updated GLSL docs
Brian Paul [Tue, 16 Dec 2008 01:25:43 +0000 (18:25 -0700)]
Merge branch 'glsl-1.20-v2'
Brian Paul [Tue, 16 Dec 2008 01:24:16 +0000 (18:24 -0700)]
mesa: bump glsl grammar revision
And update some copyrights.
Brian Paul [Tue, 9 Dec 2008 21:30:42 +0000 (14:30 -0700)]
mesa: in slang linker, replace assertion with link error when max samplers exceeded
Brian Paul [Tue, 9 Dec 2008 21:29:14 +0000 (14:29 -0700)]
demos: updated tests/floattex.c (doesn't work just yet).
Brian Paul [Tue, 9 Dec 2008 21:26:02 +0000 (14:26 -0700)]
mesa: move _mesa_dlopen(), etc into separate dlopen.c file
Brian Paul [Mon, 8 Dec 2008 22:42:54 +0000 (15:42 -0700)]
glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file
Set GLUT_PPM_FILE to the desired filename. The first frame rendered will
be written to that file.
Brian Paul [Tue, 16 Dec 2008 01:18:08 +0000 (18:18 -0700)]
mesa: more re-org of variable declarations in glsl compiler
Brian Paul [Mon, 15 Dec 2008 23:57:37 +0000 (16:57 -0700)]
mesa: more comments, clean up
Brian Paul [Mon, 15 Dec 2008 23:49:32 +0000 (16:49 -0700)]
mesa: added comments, remove unused code
Brian Paul [Mon, 15 Dec 2008 23:44:55 +0000 (16:44 -0700)]
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
This allows uniform declarations with scalar/array initializers.
The code is rough though, and will be cleaned up.
Eric Anholt [Mon, 15 Dec 2008 23:10:18 +0000 (15:10 -0800)]
intel: stub out CompressedTexSubImage2D instead of segfaulting.
Eric Anholt [Mon, 15 Dec 2008 21:25:20 +0000 (13:25 -0800)]
i965: Update state before checking for fallbacks in brw_try_draw_prims.
This got flipped around in
7855b2aef6bd9e9c2d73260b5cd166159b2525c6.
Bug #18907. Thanks to idr for pointing me at a nicer testcase than blender.
Michal Krol [Mon, 15 Dec 2008 11:29:34 +0000 (12:29 +0100)]
gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.
Alan Hourihane [Mon, 15 Dec 2008 11:22:19 +0000 (11:22 +0000)]
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
src/gallium/winsys/gdi/SConscript
Alan Hourihane [Mon, 15 Dec 2008 11:16:03 +0000 (11:16 +0000)]
Merge commit 'origin/master' into gallium-0.2
Pierre Willenbrock [Fri, 12 Dec 2008 20:18:23 +0000 (21:18 +0100)]
intel: Don't steal renderbuffer from caller in intel_miptree_create_for_region
Fixes double-frees of some regions, once from the renderbuffer code and
once from the miptree itself.
Bug #19062
Eric Anholt [Wed, 10 Dec 2008 20:43:58 +0000 (12:43 -0800)]
i965: Add decode of index/vertex buffer and primitive emit.
Eric Anholt [Wed, 10 Dec 2008 07:02:48 +0000 (23:02 -0800)]
intel: Add batchbuffer assertions to hopefully catch future mistakes.
Ian Romanick [Mon, 15 Dec 2008 02:42:11 +0000 (18:42 -0800)]
Perform range checking on app supplied texture base level
It is possible for applications to specify any texture base level,
including trivially invalid values (i.e.,
47000000). When an app
specifies an invalide base level, we should gracefully disable the
texture instead of accessing memory outside the gl_texture_object.
This fixes an occasional segfault in one of our conformance tests.
Ian Romanick [Mon, 15 Dec 2008 02:40:39 +0000 (18:40 -0800)]
GLX: Include glapi.h before glapitable.h
A previous commit (
2dbc515a669be123a019aeb4aa5aae6b1679f6a9) change
some of the interdependencies between these two header files. Now
glapi.h must be included before glapitable.h.
Ian Romanick [Fri, 12 Dec 2008 20:59:59 +0000 (12:59 -0800)]
GLX: Change resulting from previous commit
Commit
db61cbfa2aa241da49589331d8b6875d9a77d826 made modifications to
the protocol generator data and scripts. This commit represents the
changes to the generated files resulting from the previous changes.
This is the client-side part of the fix for bugzilla #11003.
Neil Roberts [Tue, 2 Dec 2008 15:03:01 +0000 (15:03 +0000)]
Return 0 as the request size when the pixels parameter is NULL
img_null_flag was being ignored when calculating the size of a request
so a BadLength error gets thrown for glTexImage3D when the pixels
parameter is NULL.
See bug #11003
Ian Romanick [Tue, 9 Dec 2008 22:43:09 +0000 (14:43 -0800)]
GLX: Fix protocol for glTexSubImage#D
The TexSubImage commands do not have the "NULL image" flag that was
introduced with glTexImage3D. However, there is a CARD32 pad element
where that flag would be. Removing the img_null_flag causes the flag
to be removed from the protocol. This changes the protocol and breaks
everything.
In order to prevent needing to hand-code all of the TexSubImage
functions, a new attribute was added to the param element. This new
attribute, called "padding," is a boolean flag that selects whether or
not the parameter is a real parameter (default / false) or is protocol
padding (true) that does not appear in the function's parameter list.
This change resulted in a number of changes to other Python scripts.
In almost all cases parameters with the is_padding flag set should not
be emitted.
This patch only changes the the XML, the DTD, and the generator
scripts. It does NOT include the resulting changes to the generated
code. Generated code in the X server is also changed by the script /
XML changes in this patch.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Dan Nicholson [Sun, 14 Dec 2008 17:35:29 +0000 (09:35 -0800)]
Add OSMesa pkg-config file
This makes the GLU .pc file a little simpler, too.
Dan Nicholson [Mon, 24 Nov 2008 19:01:57 +0000 (11:01 -0800)]
Add more package metadata to the pkg-config files
The pkg-config files have been filled in more thoroughly to allow users
to use mesa more effectively. By adding metadata to Requires.private,
Libs.private and Cflags, we can ensure that all the libraries and
headers will be found in all situations. However, the full substitutions
are only done when using the configure script.
This also fixes the glu pkg-config file to account for using GL or
OSMesa.
Fixes bug 18161.
Gary Wong [Sun, 14 Dec 2008 03:06:21 +0000 (20:06 -0700)]
Fix silly type mismatch error in multinoise demo.
Gary Wong [Sat, 13 Dec 2008 21:15:33 +0000 (14:15 -0700)]
i965: Finish OPCODE_NOISEn instructions.
Added missing OPCODE_NOISE4, and use BRW_REGISTER_TYPE_D (instead of _UD)
in the initial RNDD instructions (which avoids saturating negative inputs
to 0).
Gary Wong [Sat, 13 Dec 2008 21:00:37 +0000 (14:00 -0700)]
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong [Sat, 13 Dec 2008 19:58:18 +0000 (12:58 -0700)]
Ensure p.w is initialised in noise demo.
Pekka Paalanen [Sat, 13 Dec 2008 21:24:39 +0000 (23:24 +0200)]
Nouveau: move the definition of log2i() to header
Also make the type unsigned instead of signed, since negative
values do not make sense.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Brian Paul [Sat, 13 Dec 2008 01:03:48 +0000 (18:03 -0700)]
mesa: use IFLOOR(x) instead of (int) FLOORF(x)
Brian Paul [Sat, 13 Dec 2008 01:00:47 +0000 (18:00 -0700)]
mesa: place glsl constant arrays in constant memory
For example, a declaration like
const float[3] xxx = float[3](1.1, 2.2, 3.3);
will place the array in the constant buffer whereas a regular, non-const array
would be placed in the temporary register file.
Next up: do the same thing for uniform arrays.
Brian Paul [Sat, 13 Dec 2008 01:00:19 +0000 (18:00 -0700)]
mesa: remove old size=4 limit
Brian Paul [Fri, 12 Dec 2008 23:20:31 +0000 (16:20 -0700)]
mesa: code clean-up in glsl compiler
Brian Paul [Fri, 12 Dec 2008 23:02:31 +0000 (16:02 -0700)]
mesa: remove unneeded swizzle init code in glsl compiler
Alan Hourihane [Fri, 12 Dec 2008 23:02:13 +0000 (23:02 +0000)]
Merge commit 'origin/master' into gallium-0.2
Brian Paul [Fri, 12 Dec 2008 22:34:58 +0000 (15:34 -0700)]
mesa: disable glsl debug output
Brian Paul [Fri, 12 Dec 2008 22:11:08 +0000 (15:11 -0700)]
mesa: remove unused varpool code in glsl compiler
Brian Paul [Fri, 12 Dec 2008 22:07:21 +0000 (15:07 -0700)]
mesa: basic array constructors work now
For example: float[3] xxx = float[3](1.1, 2.2, 3.3);
Optimizations for const-qualified arrays next.