Kenneth Graunke [Sat, 1 Jan 2011 11:43:07 +0000 (03:43 -0800)]
glsl/builtins: Remove unnecessary (constant bool (1)) from assignments.
This isn't strictly necessary, but is definitely nicer.
Kenneth Graunke [Sat, 1 Jan 2011 11:37:02 +0000 (03:37 -0800)]
ir_reader: Make assignment conditions optional.
You can now simply write (assign (xy) <lhs> <rhs>) instead of the
verbose (assign (constant bool (1)) (xy) <lhs> <rhs>).
Kenneth Graunke [Sat, 1 Jan 2011 09:17:59 +0000 (01:17 -0800)]
ir_reader: Convert to a class.
This makes it unnecessary to pass _mesa_glsl_parse_state around
everywhere, making at least the prototypes a lot easier to read.
It's also more C++-ish than a pile of static C functions.
Kenneth Graunke [Fri, 31 Dec 2010 10:17:58 +0000 (02:17 -0800)]
ir_reader: Combine the three dereference reading functions into one.
These used to be more complicated, but now are so simple there's no real
point in keeping them separate.
Kenneth Graunke [Fri, 31 Dec 2010 10:03:21 +0000 (02:03 -0800)]
ir_reader: Relax requirement that function arguments be s_lists.
All of these functions used to take s_list pointers so they wouldn't all
need SX_AS_LIST conversions and error checking. However, the new
pattern matcher conveniently does this for us in one centralized place.
So there's no need to insist on s_list. Switching to s_expression saves
a bit of code and is somewhat cleaner.
Kenneth Graunke [Fri, 31 Dec 2010 09:48:02 +0000 (01:48 -0800)]
ir_reader: Remove s_list::length() method.
Most code now relies on the pattern matcher rather than this function,
and for the only remaining case, not using this saves an iteration.
Kenneth Graunke [Wed, 3 Nov 2010 19:47:06 +0000 (12:47 -0700)]
ir_reader: Add a pattern matching system and use it everywhere.
Previously, the IR reader was riddled with code that:
1. Checked for the right number of list elements (via a linked list walk)
2. Retrieved references to each component (via ->next->next pointers)
3. Downcasted as necessary to make sure that each sub-component was the
right type (i.e. symbol, int, list).
4. Checking that the tag (i.e. "declare") was correct.
This was all very ad-hoc and a bit ugly. Error checking had to be done
at both steps 1, 3, and 4. Most code didn't even check the tag, relying
on the caller to do so. Not all callers did.
The new pattern matching module performs the whole process in a single
straightforward function call, resulting in shorter, more readable code.
Unfortunately, MSVC does not support C99-style anonymous arrays, so the
pattern must be declared outside of the match call.
Dave Airlie [Thu, 13 Jan 2011 06:49:32 +0000 (16:49 +1000)]
mesa/srgb: handle SARGB8 case in the sw fbo renderer.
Fredrik Höglund [Thu, 6 Jan 2011 22:12:08 +0000 (23:12 +0100)]
st/mesa: fix a regression from
cae2bb76
stObj->pt is null when a TFP texture is passed to st_finalize_texture,
and with the changes introduced in the above commit this resulted in a
new texture being created and the existing image being copied into it.
NOTE: This is a candidate for the 7.10 branch.
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Ben Skeggs [Thu, 13 Jan 2011 05:25:37 +0000 (15:25 +1000)]
nvc0: disable calling of sw methods we don't implement
Left in the code as a marker of what NVIDIA do, just in case we need
to do this some day.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Dave Airlie [Thu, 13 Jan 2011 05:16:11 +0000 (15:16 +1000)]
mesa/fbo: prevent assert trigger on i965 with piglit fbo-srgb test.
Ben Skeggs [Thu, 13 Jan 2011 03:23:55 +0000 (13:23 +1000)]
nvc0: fix mp_stack_bo relocation
Fixes a PT_NOT_PRESENT error cause by:
- allocating in VRAM
- emitting GART relocs to 0x17bc/0x17c0, moving the buffer
- telling the bufmgr that the buffer should be in VRAM when we use it,
but not correcting the value sent to 0x17bc/0x17c0.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Vinson Lee [Thu, 13 Jan 2011 01:43:28 +0000 (17:43 -0800)]
mesa: Move loop variable declarations outside for loop in extensions.c.
Fixes MSVC build.
Brian Paul [Thu, 13 Jan 2011 01:14:14 +0000 (18:14 -0700)]
mesa: check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Fixes a failed assertion when a renderbuffer ID that was gen'd but not
previously bound was passed to glFramebufferRenderbuffer(). Generate
the same error that NVIDIA does.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Brian Paul [Thu, 13 Jan 2011 01:12:46 +0000 (18:12 -0700)]
mesa: don't assert in GetIntegerIndexed, etc
We were getting an assertion upon invalid pname.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Brian Paul [Thu, 13 Jan 2011 00:32:00 +0000 (17:32 -0700)]
mesa: fix num_draw_buffers==0 in fixed-function fragment program generation
This fixes a problem when glDrawBuffers(GL_NONE). The fragment program
was writing to color output[0] but OutputsWritten was 0. That led to a
failed assertion in the Mesa->TGSI translation code.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Brian Paul [Wed, 12 Jan 2011 21:50:41 +0000 (14:50 -0700)]
st/mesa: add st_BeginQuery() case for GL_ANY_SAMPLES_PASSED
Fixes piglit occlusion_query2 failure.
Brian Paul [Wed, 12 Jan 2011 21:39:42 +0000 (14:39 -0700)]
glsl: remove trailing comma to silence warning
Brian Paul [Wed, 12 Jan 2011 21:39:24 +0000 (14:39 -0700)]
noop: change var type to silence warning
Kenneth Graunke [Thu, 13 Jan 2011 00:37:03 +0000 (16:37 -0800)]
glsl/Makefile: Fix build with --as-needed.
Vinson Lee [Thu, 13 Jan 2011 00:23:11 +0000 (16:23 -0800)]
mesa: Move declaration before code in extensions.c.
Fixes SCons build.
Chad Versace [Wed, 12 Jan 2011 23:21:23 +0000 (15:21 -0800)]
mesa: Change OES_point_sprite to depend on ARB_point_sprite
The extension string in GLES1 contexts always advertised
GL_OES_point_sprite. Now advertisement depends on ARB_point_sprite being
enabled.
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Chad Versace [Tue, 11 Jan 2011 22:56:13 +0000 (14:56 -0800)]
mesa: Change dependencies of some OES extension strings
Change all OES extension strings that depend on ARB_framebuffer_object to
instead depend on EXT_framebuffer_object.
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Chad Versace [Mon, 10 Jan 2011 05:53:52 +0000 (21:53 -0800)]
mesa: Add/remove extensions in extension string
Add GL_OES_stencil8 to ES2.
Remove the following:
GL_OES_compressed_paletted_texture : ES1
GL_OES_depth32 : ES1, ES2
GL_OES_stencil1 : ES1, ES2
GL_OES_stencil4 : ES1, ES2
Mesa advertised these extensions, but did not actually support them.
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Chad Versace [Sun, 9 Jan 2011 18:53:52 +0000 (10:53 -0800)]
mesa: Refactor handling of extension strings
Place GL, GLES1, and GLES2 extensions in a unified extension table. This
allows one to enable, disable, and query the status of GLES1 and GLES2
extensions by name.
When tested on Intel Ironlake, this patch did not alter the extension
string [as given by glGetString(GL_EXTENSIONS)] for any API.
Reviewed-by: Ian Romanick <idr@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Ian Romanick [Sat, 8 Jan 2011 02:34:58 +0000 (18:34 -0800)]
glsl: Track variable usage, use that to enforce semantics
In particular, variables cannot be redeclared invariant after being
used.
Fixes piglit test invariant-05.vert and bugzilla #29164.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Eric Anholt [Wed, 12 Jan 2011 20:52:16 +0000 (12:52 -0800)]
i965/fs: Do flat shading when appropriate.
We were trying to interpolate, which would end up doing unnecessary
math, and doing so on undefined values. Fixes glsl-fs-flat-color.
Christian König [Wed, 12 Jan 2011 19:39:40 +0000 (20:39 +0100)]
r600g: also look at tex inst when for maximum gpu count
Vinson Lee [Wed, 12 Jan 2011 19:35:43 +0000 (11:35 -0800)]
generate_builtins.py: Add missing import.
Import sys for sys.exit.
Eric Anholt [Wed, 12 Jan 2011 18:12:00 +0000 (10:12 -0800)]
meta: Actually use mipmapping when generating mipmaps.
With the change to not reset baselevel, this GL_LINEAR filtering was
resulting in generating mipmaps off of the base level instead of the
next higher detail level. Fixes fbo-generatemipmap-filtering.
Reported by: Neil Roberts <neil@linux.intel.com>
Eric Anholt [Wed, 12 Jan 2011 18:10:01 +0000 (10:10 -0800)]
i965: Clarify when we need to (re-)calculate live intervals.
The ad-hoc placement of recalculation somewhere between when they got
invalidated and when they were next needed was confusing. This should
clarify what's going on here.
Christian König [Thu, 16 Dec 2010 15:42:14 +0000 (16:42 +0100)]
r600g: implement output modifiers and use them to further optimize LRP
Christian König [Tue, 14 Dec 2010 22:38:30 +0000 (23:38 +0100)]
r600g: use special constants for 0, 1, -1, 1.0f, 0.5f etc
Christian König [Tue, 14 Dec 2010 19:49:31 +0000 (20:49 +0100)]
r600g: optimize temp register handling for LRP
Christian König [Mon, 13 Dec 2010 23:43:53 +0000 (00:43 +0100)]
r600g: optimize away CF_INST_POP
If last instruction is an CF_INST_ALU we don't need to emit an
additional CF_INST_POP for stack clean up after an IF ELSE ENDIF.
Christian König [Wed, 12 Jan 2011 18:02:03 +0000 (19:02 +0100)]
r600g: make dumping of shaders an option
Christian König [Fri, 17 Dec 2010 21:57:36 +0000 (22:57 +0100)]
r600g: fix alu dumping
Christian König [Thu, 16 Dec 2010 21:05:33 +0000 (22:05 +0100)]
r600g: improve r600_bc_dump
Eric Anholt [Wed, 12 Jan 2011 17:40:05 +0000 (09:40 -0800)]
i965/vs: When MOVing to produce ABS, strip negate of the operand.
We were returning the negative absolute value, instead of the absolute
value. Fixes glsl-vs-abs-neg.
Eric Anholt [Wed, 12 Jan 2011 17:37:07 +0000 (09:37 -0800)]
i965/fs: When producing ir_unop_abs of an operand, strip negate.
We were returning the negative absolute value, instead of the absolute
value. Fixes glsl-fs-abs-neg.
José Fonseca [Wed, 12 Jan 2011 16:58:37 +0000 (16:58 +0000)]
glsl: Make builtin_compiler build on Windows with MSVC.
José Fonseca [Wed, 12 Jan 2011 16:31:07 +0000 (16:31 +0000)]
glsl: Make builtin_compiler portable for non-unices.
José Fonseca [Wed, 12 Jan 2011 16:08:22 +0000 (16:08 +0000)]
getopt: Make code more portable.
José Fonseca [Wed, 12 Jan 2011 15:32:17 +0000 (15:32 +0000)]
getopt: Import OpenBSD getopt implementation for MSVC.
José Fonseca [Wed, 12 Jan 2011 15:13:57 +0000 (15:13 +0000)]
scons: Update windows build for vgapi->openvg rename.
José Fonseca [Wed, 12 Jan 2011 15:06:57 +0000 (15:06 +0000)]
scons: Fix build on systems without libOpenVG.so
Chia-I Wu [Wed, 12 Jan 2011 09:49:43 +0000 (17:49 +0800)]
egl: When EGL_DRIVER is set, do not add other drivers.
Setting EGL_DRIVER forces the driver to be loaded, as documented. There
should be no fallbacks.
Chia-I Wu [Wed, 12 Jan 2011 10:09:12 +0000 (18:09 +0800)]
egl: libEGL depends on LOCAL_LIBS.
So that libEGL is rebuilt whenever LOCAL_LIBS changes.
Chia-I Wu [Wed, 12 Jan 2011 10:06:47 +0000 (18:06 +0800)]
egl_dri2: Fix eglGetProcAddress.
The driver struct is zeroed after dri2_load. Oops.
Chia-I Wu [Sun, 9 Jan 2011 15:37:32 +0000 (23:37 +0800)]
scons: Updates for targets/egl-static.
Update SConscripts to re-enable or add support for EGL on windows and
x11 platforms respectively. targets/egl-gdi is replaced by
targets/egl-static, where "-static" means pipe drivers and state
trackers are linked to statically by egl_gallium, and egl_gallium is a
built-in driver of libEGL. There is no more egl_gallium.dll on Windows.
Chia-I Wu [Mon, 10 Jan 2011 04:39:46 +0000 (12:39 +0800)]
targets/egl-static: New EGL target for scons.
This target is based on and replaces egl-gdi. It is suitable for both
windows and x11.
Kenneth Graunke [Tue, 7 Dec 2010 00:00:24 +0000 (16:00 -0800)]
glsl: Add type inference support for remaining expression opcodes.
Eric Anholt [Tue, 11 Jan 2011 23:13:49 +0000 (15:13 -0800)]
i965: Tighten up the check for flow control interfering with coalescing.
This greatly improves codegen for programs with flow control by
allowing coalescing for all instructions at the top level, not just
ones that follow the last flow control in the program.
Christian König [Sun, 12 Dec 2010 14:37:54 +0000 (15:37 +0100)]
r600g: texture instructions also work fine with TGSI_FILE_INPUT
Christian König [Tue, 14 Dec 2010 18:32:08 +0000 (19:32 +0100)]
r600g: DP4 also supports writemasking
Christian König [Sun, 12 Dec 2010 14:13:39 +0000 (15:13 +0100)]
r600g: Why all this fiddling with tgsi_helper_copy?
tgsi_helper_copy is used on several occasions to copy a temporary result
into the real destination register to emulate writemasks for OP3 and
reduction operations. According to R600 ISA that's unnecessary.
This patch fixes this use for MAD, CMP and DP4.
Christian König [Thu, 16 Dec 2010 21:23:48 +0000 (22:23 +0100)]
r600g: fix tex and vtx joining
Eric Anholt [Tue, 11 Jan 2011 22:50:19 +0000 (14:50 -0800)]
glsl: Fix the lowering of variable array indexing to not lose write_masks.
Fixes glsl-complex-subscript on 965.
Eric Anholt [Tue, 11 Jan 2011 21:34:40 +0000 (13:34 -0800)]
i965: Remove dead fallback for stencil _Enabled but no stencil buffer.
The _Enabled field is the thing that takes into account whether
there's a stencil buffer. Tested with piglit glx-visuals-stencil.
Tilman Sauerbeck [Thu, 6 Jan 2011 20:35:19 +0000 (21:35 +0100)]
r600g: Fixed SIN/COS/SCS for the case where the operand is a literal.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Alberto Milone [Thu, 2 Dec 2010 12:34:35 +0000 (13:34 +0100)]
r600c: add evergreen ARL support.
Signed-off-by: Alberto Milone <alberto.milone@canonical.com>
Jerome Glisse [Tue, 11 Jan 2011 19:46:09 +0000 (14:46 -0500)]
noop: remove dead dri target
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Jerome Glisse [Tue, 11 Jan 2011 19:29:33 +0000 (14:29 -0500)]
r600g: move user fence into base radeon structure
This avoid any issue when context is free and we still try to
access fence through radeon structure.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Brian Paul [Tue, 11 Jan 2011 16:42:52 +0000 (09:42 -0700)]
configure: bump libdrm version requirement to 2.4.23
NOTE: This is a candidate for the 7.10 (and 7.9?) branch.
Brian Paul [Tue, 11 Jan 2011 16:37:35 +0000 (09:37 -0700)]
mesa: include teximage.h to silence warning
Brian Paul [Tue, 11 Jan 2011 16:26:03 +0000 (09:26 -0700)]
mesa: do a debug check of _mesa_format_to_type_and_comps()
Make sure that all formats are handled in this function. It's
easy to miss this function when adding new pixel formats.
See also http://bugs.freedesktop.org/show_bug.cgi?id=31544
Brian Paul [Tue, 11 Jan 2011 16:23:45 +0000 (09:23 -0700)]
mesa: fix a few format table mistakes, assertions
The BaseFormat field was incorrect for a few R and RG formats.
Fix a couple assertions too.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Kenneth Graunke [Fri, 7 Jan 2011 22:30:14 +0000 (14:30 -0800)]
glsl: Autogenerate builtin_functions.cpp as part of the build process.
Python is already necessary for other parts of Mesa, so there's no
reason we can't just generate it. This patch updates both make and
SCons to do so.
Ian Romanick [Sat, 8 Jan 2011 00:05:59 +0000 (16:05 -0800)]
glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
Fixes piglit tests glsl-1.20/compiler/qualifiers/in-01.vert and
glsl-1.20/compiler/qualifiers/out-01.vert and bugzilla #32910.
NOTE: This is a candidate for the 7.9 and 7.10 branches. This patch
also depends on the previous two commits.
Ian Romanick [Sat, 8 Jan 2011 00:04:30 +0000 (16:04 -0800)]
glsl: Refresh autogenerated parser file.
For the previous commit.
Ian Romanick [Sat, 8 Jan 2011 00:03:48 +0000 (16:03 -0800)]
glsl: Add version_string containing properly formatted GLSL version
Ian Romanick [Tue, 11 Jan 2011 01:38:56 +0000 (17:38 -0800)]
glcpp: Refresh autogenerated lexer and parser files.
For the previous commit.
Ian Romanick [Mon, 10 Jan 2011 21:33:07 +0000 (13:33 -0800)]
glcpp: Generate an error for division by zero
When GCC encounters a division by zero in a preprocessor directive, it
generates an error. Since the GLSL spec says that the GLSL
preprocessor behaves like the C preprocessor, we should generate that
same error.
It's worth noting that I cannot find any text in the C99 spec that
says this should be an error. The only text that I can find is line 5
on page 82 (section 6.5.5 Multiplicative Opertors), which says,
"The result of the / operator is the quotient from the division of
the first operand by the second; the result of the % operator is
the remainder. In both operations, if the value of the second
operand is zero, the behavior is undefined."
Fixes 093-divide-by-zero.c test and bugzilla #32831.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Chad Versace [Tue, 11 Jan 2011 01:09:24 +0000 (17:09 -0800)]
glcpp: Regenerate glcpp-parse.c
Chad Versace [Tue, 11 Jan 2011 00:55:17 +0000 (16:55 -0800)]
glcpp: Fix segfault when validating macro redefinitions
In _token_list_equal_ignoring_space(token_list_t*, token_list_t*), add
a guard that prevents dereferncing a null token list.
This fixes test src/glsl/glcpp/tests/092-redefine-macro-error-2.c and
Bugzilla #32695.
Eric Anholt [Mon, 10 Jan 2011 23:45:28 +0000 (15:45 -0800)]
i965: Use a new miptree to avoid software fallbacks due to drawing offset.
When attaching a small mipmap level to an FBO, the original gen4
didn't have the bits to support rendering to it. Instead of falling
back, just blit it to a new little miptree just for it, and let it get
revalidated into the stack later just like any other new teximage.
Bug #30365.
Eric Anholt [Mon, 10 Jan 2011 22:05:20 +0000 (14:05 -0800)]
intel: Drop the speculatively-use-firstImage-mt in validation.
It's been replaced by just setting texObj->mt to image->mt at TexImage
time.
Eric Anholt [Mon, 10 Jan 2011 22:03:39 +0000 (14:03 -0800)]
intel: Don't relayout the texture on maxlevel change.
This avoids relayouts in the common case of glGenerateMipmap() or
people doing similar things.
Bug #30366.
Eric Anholt [Mon, 10 Jan 2011 20:05:14 +0000 (12:05 -0800)]
intel: When making a new teximage miptree, make a full one.
If we hit this path, we're level 1+ and the base level got allocated
as a single level instead of a full tree (so we don't match
intelObj->mt). This tries to recover from that so that we end up with
2 allocations and 1 validation blit (old -> new) instead of
allocations equal to number of levels and levels - 1 blits.
Eric Anholt [Mon, 10 Jan 2011 18:50:36 +0000 (10:50 -0800)]
meta: Don't tweak BaseLevel when doing glGenerateMipmap().
We don't need to worry about levels other than MaxLevel because we're
minifying -- the lower levels (higher detail) won't contribute to the
result. By changing BaseLevel, we forced hardware that doesn't
support BaseLevel != 0 to relayout the texture object.
Eric Anholt [Mon, 10 Jan 2011 18:01:12 +0000 (10:01 -0800)]
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
This reverts commit
7ce6517f3ac41bf770ab39aba4509d4f535ef663.
This reverts commit
d60145d06d999c5c76000499e6fa9351e11d17fa.
I was wrong about which generations supported baselevel adjustment --
it's just gen4, nothing earlier. This meant that i915 would have
never used the mag filter when baselevel != 0. Not a severe bug, but
not an intentional regression. I think we can fix the performance
issue another way.
Kenneth Graunke [Mon, 10 Jan 2011 22:31:28 +0000 (14:31 -0800)]
i965: Add #defines for HiZ and separate stencil buffer commands.
Kenneth Graunke [Thu, 21 Oct 2010 23:43:39 +0000 (16:43 -0700)]
i965: Add new HiZ related bits to WM_STATE.
Kenneth Graunke [Mon, 10 Jan 2011 22:04:02 +0000 (14:04 -0800)]
i965: Rename more #defines to 3DSTATE rather than CMD or CMD_3D.
Again, this makes it match the documentation.
Kenneth Graunke [Mon, 10 Jan 2011 21:36:23 +0000 (13:36 -0800)]
i965: Remove unused #defines which only contain the sub-opcode.
Most _3DSTATE defines contain the command type, sub-type, opcode, and
sub-opcode (i.e. 0x7905). These, however, contain only the sub-opcode
(i.e. 0x05). Since they are inconsistent with the rest of the code and
nothing uses them, simply delete them.
The _3DOP and _3DCONTROL defines seemed similar, and were also unused.
Chad Versace [Mon, 10 Jan 2011 23:29:30 +0000 (15:29 -0800)]
glsl: At link-time, check that globals have matching centroid qualifiers
Fixes bug 31923: http://bugs.freedesktop.org/show_bug.cgi?id=31923
Tom Fogal [Mon, 10 Jan 2011 22:37:26 +0000 (15:37 -0700)]
Add GLX_TLS setting to configs/default.
Should have gone in with
31351dc029ff0e12a250e3ffc509f4f01e025a24,
thanks to Dan Nicholson for noticing.
Dave Airlie [Mon, 10 Jan 2011 03:37:38 +0000 (13:37 +1000)]
mesa/swrast: handle sRGB FBOs correctly (v2)
From reading EXT_texture_sRGB and EXT_framebuffer_sRGB and interactions
with FBO I've found that swrast is converting the sRGB values to linear for
blending when an sRGB texture is bound as an FBO. According to the spec
and further explained in the framebuffer_sRGB spec this behaviour is not
required unless the GL_FRAMEBUFFER_SRGB is enabled and the Visual/config
exposes GL_FRAMEBUFFER_SRGB_CAPABLE_EXT.
This patch fixes swrast to use a separate Fetch call for FBOs bound to
SRGB and avoid the conversions.
v2: export _mesa_get_texture_dimensions as per Brian's comments.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tom Fogal [Mon, 6 Dec 2010 00:58:32 +0000 (17:58 -0700)]
Export TLS support in gl.pc.
Marek Olšák [Sun, 9 Jan 2011 21:40:50 +0000 (22:40 +0100)]
r300g: add debug option for buffer upload logging
Chia-I Wu [Sun, 9 Jan 2011 10:18:03 +0000 (18:18 +0800)]
st/egl: Fix a void pointer arithmetic warning.
Chia-I Wu [Fri, 7 Jan 2011 09:24:16 +0000 (17:24 +0800)]
mesa: Remove GLES overlay.
With core mesa doing runtime API checks, GLES overlay is no longer
needed. Make --enable-gles-overlay equivalent to --enable-gles[12].
There may still be places where compile-time checks are done. They
could be fixed case by case.
Chia-I Wu [Fri, 7 Jan 2011 08:30:08 +0000 (16:30 +0800)]
egl: Make egl_dri2 and egl_glx built-in drivers.
These two drivers are small in size. Making them built-in should
simplify packaging.
Chia-I Wu [Fri, 7 Jan 2011 05:42:15 +0000 (13:42 +0800)]
egl_glx: Load libGL dynamically.
This is a step forward for compatibility with really old GLX. But the
real reason for making this change now is so that we can make egl_glx a
built-in driver without having to link to libGL.
Chia-I Wu [Fri, 7 Jan 2011 07:02:41 +0000 (15:02 +0800)]
egl_dri2: Look up _glapi_get_proc_address dynamically.
In preparation for making egl_dri2 built-in. It also handles
symbol lookup error: /usr/local/lib/egl/egl_dri2.so: undefined symbol:
_glapi_get_proc_address
more gracefully.
Vinson Lee [Mon, 10 Jan 2011 02:29:02 +0000 (18:29 -0800)]
r600: Include mfeatures.h in files that perform feature tests.
Vinson Lee [Mon, 10 Jan 2011 02:25:36 +0000 (18:25 -0800)]
r300: Include mfeatures.h in files that perform feature tests.
Vinson Lee [Mon, 10 Jan 2011 02:22:07 +0000 (18:22 -0800)]
r200: Include mfeatures.h in files that perform feature tests.
Jerome Glisse [Mon, 10 Jan 2011 02:04:41 +0000 (21:04 -0500)]
noop: make noop useable like trace or rbug
If you want to enable noop set GALLIUM_NOOP=1 as an env variable.
You need first to enable noop wrapping for your driver see change
to src/gallium/targets/dri-r600/ in this commit as an example.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Marek Olšák [Sun, 9 Jan 2011 11:15:15 +0000 (12:15 +0100)]
r300g: do not upload the same user buffer several times
Performance++.