mesa.git
9 years agogallium/util: Don't include unused debug functions from u_math.h
Eric Anholt [Wed, 11 Feb 2015 22:28:44 +0000 (14:28 -0800)]
gallium/util: Don't include unused debug functions from u_math.h

It introduces references to gallium util/ symbols which means we don't get
to include it from outside-of-gallium code.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
9 years agomesa: Add gallium include dirs to more parts of the tree.
Eric Anholt [Wed, 11 Feb 2015 22:18:50 +0000 (14:18 -0800)]
mesa: Add gallium include dirs to more parts of the tree.

v2: Try to patch up the scons bits.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
9 years agogallium/radeon: fix an uninitialized-variable warning
Marek Olšák [Fri, 20 Feb 2015 19:13:44 +0000 (20:13 +0100)]
gallium/radeon: fix an uninitialized-variable warning

9 years agogallium: add new double-related shader caps to all the getters
Ilia Mirkin [Fri, 20 Feb 2015 04:30:36 +0000 (23:30 -0500)]
gallium: add new double-related shader caps to all the getters

Missed a few drivers in the earlier changes, this should fix up all the
ones that print unknown caps or don't have a default statement.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agosvga: add missing _DROUND,DFRACEXP_DLDEXP_SUPPORTED switch cases
Brian Paul [Fri, 20 Feb 2015 15:09:36 +0000 (08:09 -0700)]
svga: add missing _DROUND,DFRACEXP_DLDEXP_SUPPORTED switch cases

To silence unhandled switch case warnings.

9 years agoradeonsi: don't use SQC_CACHES to flush ICACHE and KCACHE on SI
Marek Olšák [Thu, 19 Feb 2015 12:03:54 +0000 (13:03 +0100)]
radeonsi: don't use SQC_CACHES to flush ICACHE and KCACHE on SI

This reverts 73c2b0d18c51459697d8ec194ecfc4438c98c139.

It doesn't seem to be reliable. It's probably missing a wait packet or
something, because it's just a register write and doesn't wait for anything.
SURFACE_SYNC at least seems to wait until the flush is done. Just guessing.

Let's not complicate things and revert this.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88561

Cc: 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
9 years agoi965/gen6: Fix GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
Iago Toral Quiroga [Fri, 20 Feb 2015 07:21:25 +0000 (08:21 +0100)]
i965/gen6: Fix GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB

In gen6 we need to compute the primitive count in the generated GS program.
The current implementation only counts full primitives, that is, if the
output primitive type is a triangle strip, it won't count individual
triangles in the strip, only complete strips.

If we want to count basic primitives instead we have two options: rework
the assembly code we generate for strip primitives or simply use
CL_INVOCATION_COUNT to resolve the query and let the hardware do that work
for us. This patch implements the latter approach.

Fixes the following piglit test:
bin/arb_pipeline_statistics_query-geom -auto

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89210
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
9 years agomesa: Check that draw buffers are valid for glDrawBuffers on GLES3
Eduardo Lima Mitev [Fri, 20 Feb 2015 08:32:42 +0000 (09:32 +0100)]
mesa: Check that draw buffers are valid for glDrawBuffers on GLES3

Section 4.2 (Whole Framebuffer Operations) of the OpenGL 3.0 specification
says:

    "Each buffer listed in bufs must be BACK, NONE, or one of the values from
     table 4.3 (NONE, COLOR_ATTACHMENTi)".

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.buffer.draw_buffers

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoglsl: don't allow invariant qualifiers for interface blocks
Samuel Iglesias Gonsalvez [Tue, 25 Nov 2014 13:03:05 +0000 (14:03 +0100)]
glsl: don't allow invariant qualifiers for interface blocks

GLSL 1.50 and GLSL 4.40 specs, they both say the same in
"Interface Blocks" section:

"If optional qualifiers are used, they can include interpolation qualifiers,
auxiliary storage qualifiers, and storage qualifiers and they must declare
an input, output, or uniform member consistent with the interface qualifier
of the block"

From GLSL ES 3.0, chapter 4.3.7 "Interface Blocks", page 38:

"GLSL ES 3.0 does not support interface blocks for shader inputs or outputs."

and from GLSL ES 3.0, chapter 4.6.1 "The invariant qualifier", page 52.

"Only variables output from a shader can be candidates for invariance."

This patch fixes the following dEQP tests:

dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_2_vertex
dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_2_fragment

No piglit regressions.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
v2:

- Enable this check for GLSL.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agovc4: Keep an array of pointers to instructions defining the temps around.
Eric Anholt [Thu, 19 Feb 2015 21:22:31 +0000 (13:22 -0800)]
vc4: Keep an array of pointers to instructions defining the temps around.

The optimization passes are always regenerating it and throwing it away,
but it's not hard to keep track of.

9 years agovc4: Move qir_uniform() and the constant-value versions to vc4_qir.c/h.
Eric Anholt [Thu, 19 Feb 2015 20:19:44 +0000 (12:19 -0800)]
vc4: Move qir_uniform() and the constant-value versions to vc4_qir.c/h.

I may want them in optimization passes, and they're not really particular
to the program translation stage.

9 years agovc4: Enforce one-uniform-per-instruction after optimization.
Eric Anholt [Thu, 19 Feb 2015 20:58:53 +0000 (12:58 -0800)]
vc4: Enforce one-uniform-per-instruction after optimization.

This lets us more intelligently decide which uniform values should be put
into temporaries, by choosing the most reused values to push to temps
first.

total uniforms in shared programs: 13457 -> 13433 (-0.18%)
uniforms in affected programs:     1524 -> 1500 (-1.57%)
total instructions in shared programs: 40198 -> 40019 (-0.45%)
instructions in affected programs:     6027 -> 5848 (-2.97%)

I noticed this opportunity because with the NIR work, some programs were
happening to make different uniform copy propagation choices that
significantly increased instruction counts.

9 years agovc4: Rename add_uniform() to qir_uniform().
Eric Anholt [Thu, 19 Feb 2015 20:16:25 +0000 (12:16 -0800)]
vc4: Rename add_uniform() to qir_uniform().

9 years agovc4: Shut up runtime warnings about new pipe caps.
Eric Anholt [Fri, 20 Feb 2015 07:34:37 +0000 (23:34 -0800)]
vc4: Shut up runtime warnings about new pipe caps.

9 years agoi965/vec4: Add and use byte-MOV instruction for unpack 4x8.
Matt Turner [Thu, 12 Feb 2015 01:42:43 +0000 (01:42 +0000)]
i965/vec4: Add and use byte-MOV instruction for unpack 4x8.

Previously we were using a B/UB source in an Align16 instruction, which
is illegal. It for some reason works on all platforms, except Broadwell.

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86811
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965/blorp: Emit MADs.
Matt Turner [Tue, 10 Feb 2015 06:54:51 +0000 (22:54 -0800)]
i965/blorp: Emit MADs.

Low hanging fruit: cuts a couple of instructions.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965/blorp: Optimize clamping tex coords.
Matt Turner [Tue, 10 Feb 2015 05:26:14 +0000 (21:26 -0800)]
i965/blorp: Optimize clamping tex coords.

Each emit_cond_mov() emits a CMP of its first to arguments using the
specified conditional mod, followed by a predicated MOV of the fifth
argument into the fourth. In all four cases here, it was just
implementing MIN/MAX which we can do in a single SEL instruction.

Also reorder the instructions for a slightly better schedule.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965: Use greater-equal cmod to implement maximum.
Matt Turner [Tue, 10 Feb 2015 05:11:46 +0000 (21:11 -0800)]
i965: Use greater-equal cmod to implement maximum.

The docs specifically call out SEL with .l and .ge as the
implementations of MIN and MAX respectively. Among other things, SEL
with these conditional mods are commutative.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965: Don't emit saturates for instructions without destinations.
Matt Turner [Tue, 10 Feb 2015 06:21:21 +0000 (22:21 -0800)]
i965: Don't emit saturates for instructions without destinations.

We were special casing OPCODE_END but no other instructions that have no
destination, like OPCODE_KIL, leading us to emitting MOVs with null
destinations.

total instructions in shared programs: 5705243 -> 5701539 (-0.06%)
instructions in affected programs:     124104 -> 120400 (-2.98%)
helped:                                904

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965/fs: Consider MOV.SAT to interfere if it has a source modifier.
Matt Turner [Wed, 11 Feb 2015 00:25:47 +0000 (16:25 -0800)]
i965/fs: Consider MOV.SAT to interfere if it has a source modifier.

The saturate propagation pass recognizes that the second instruction
below does not interfere with an attempt to propagate the saturate
modifier from instruction 3 to 1.

 1:  add(8)     dst0   src0  src1
 2:  mov.sat(8) dst1   dst0
 3:  mov.sat(8) dst2   dst0

Unfortunately, we did not consider the case of instruction 2 having a
source modifier on dst0. Take for instance:

 1:  add(8)     dst0   src0  src1
 2:  mov.sat(8) dst1  -dst0
 3:  mov.sat(8) dst2   dst0

Consider such an instruction to interfere. Increase instruction counts
in Anomaly 2, which could be a bug fix depending on the values the first
instruction produces.

instructions in affected programs:     53228 -> 53934 (1.33%)
HURT:                                  360

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965/fs: Use fs_inst::overwrites_reg() in saturate propagation.
Matt Turner [Wed, 28 Jan 2015 06:43:28 +0000 (22:43 -0800)]
i965/fs: Use fs_inst::overwrites_reg() in saturate propagation.

This is safer and matches the conditional_mod propagation pass.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965/fs: Add unit tests for saturate propagation pass.
Matt Turner [Tue, 10 Feb 2015 21:38:07 +0000 (13:38 -0800)]
i965/fs: Add unit tests for saturate propagation pass.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoglsl: Use the without_array predicate
Timothy Arceri [Thu, 19 Feb 2015 10:32:21 +0000 (21:32 +1100)]
glsl: Use the without_array predicate

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agonv50: add PIPELINE_STATISTICS query support, based on nvc0
Ilia Mirkin [Wed, 18 Feb 2015 08:35:23 +0000 (03:35 -0500)]
nv50: add PIPELINE_STATISTICS query support, based on nvc0

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Nick Tenney <nick.tenney@gmail.com>
9 years agosvga: add missing :
Ilia Mirkin [Fri, 20 Feb 2015 01:15:28 +0000 (20:15 -0500)]
svga: add missing :

Fixes: 924ee3f408 ("gallium: add shader cap for dldexp/dfracexp support")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agonir/GCM: Pull unpinned instructions out of blocks while pinning
Jason Ekstrand [Tue, 10 Feb 2015 04:18:44 +0000 (20:18 -0800)]
nir/GCM: Pull unpinned instructions out of blocks while pinning

This lets us be slightly more efficient by not walking the CFG extra times.
Also, it may make it easier to ensure that GVN happens on only unpinned
instructions.

Reviewed-by: Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned
Jason Ekstrand [Mon, 9 Feb 2015 22:58:12 +0000 (14:58 -0800)]
nir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned

Reviewed-by: Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir: Add a global code motion (GCM) pass
Jason Ekstrand [Tue, 3 Feb 2015 18:11:23 +0000 (10:11 -0800)]
nir: Add a global code motion (GCM) pass

v2 Jason Ekstrand <jason.ekstrand@intel.com>:
 - Use nir_dominance_lca for computing least common anscestors
 - Use the block index for comparing dominance tree depths
 - Pin things that do partial derivatives

Reviewed-by: Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/instr: Change "live" to a more generic "pass_flags" field
Jason Ekstrand [Mon, 9 Feb 2015 22:41:10 +0000 (14:41 -0800)]
nir/instr: Change "live" to a more generic "pass_flags" field

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir: Make nir_[cf_node/instr]_[prev/next] return null if at the end
Jason Ekstrand [Thu, 5 Feb 2015 05:22:45 +0000 (21:22 -0800)]
nir: Make nir_[cf_node/instr]_[prev/next] return null if at the end

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/from_ssa: Don't try to read an invalid instruction
Jason Ekstrand [Thu, 5 Feb 2015 05:38:28 +0000 (21:38 -0800)]
nir/from_ssa: Don't try to read an invalid instruction

Right now, the nir_instr_prev function function blindly looks up the
previous element in the exec list and casts it to an instruction even if
it's the tail sentinel.  The next commit will change this to return null if
it's the first instruction.  Making this change first avoids getting a
segfault between commits.  The only reason we never noticed is that, thanks
to the way things are laid out in nir_block, the casted instruction's type
was never parallal_copy.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/validate: Validate SSA defs the same way we do for registers
Jason Ekstrand [Wed, 4 Feb 2015 22:01:51 +0000 (14:01 -0800)]
nir/validate: Validate SSA defs the same way we do for registers

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/validate: Validate if_uses on registers
Jason Ekstrand [Wed, 4 Feb 2015 21:58:12 +0000 (13:58 -0800)]
nir/validate: Validate if_uses on registers

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir: Properly clean up CF nodes when we remove them
Jason Ekstrand [Wed, 4 Feb 2015 05:39:56 +0000 (21:39 -0800)]
nir: Properly clean up CF nodes when we remove them

Previously, if you remved a CF node that still had instructions in it, none
of the use/def information from those instructions would get cleaned up.
Also, we weren't removing if statements from the if_uses of the
corresponding register or SSA def.  This commit fixes both of these
problems

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir: use nir_foreach_ssa_def for indexing ssa defs
Jason Ekstrand [Wed, 4 Feb 2015 05:04:57 +0000 (21:04 -0800)]
nir: use nir_foreach_ssa_def for indexing ssa defs

This is both simpler and more correct.  The old code didn't properly index
load_const instructions.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/from_ssa: Use the nir_block_dominance function instead of our own
Jason Ekstrand [Fri, 6 Feb 2015 20:49:08 +0000 (12:49 -0800)]
nir/from_ssa: Use the nir_block_dominance function instead of our own

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/dominance: Add a constant-time mechanism for comparing blocks
Jason Ekstrand [Fri, 6 Feb 2015 20:45:43 +0000 (12:45 -0800)]
nir/dominance: Add a constant-time mechanism for comparing blocks

This is mostly thanks to Connor.  The idea is to do a depth-first search
that computes pre and post indices for all the blocks.  We can then figure
out if one block dominates another in constant time by two simple
comparison operations.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir/dominance: Expose the dominance intersection function
Jason Ekstrand [Fri, 6 Feb 2015 20:06:04 +0000 (12:06 -0800)]
nir/dominance: Expose the dominance intersection function

Being able to find the least common anscestor in the dominance tree is a
useful thing that we may want to do in other passes.  In particular, we
need it for GCM.

v2: Handle NULL inputs by returning the other block

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agost/mesa: lower DFRACEXP/DLDEXP when they are not supported
Ilia Mirkin [Fri, 18 Jul 2014 04:38:59 +0000 (00:38 -0400)]
st/mesa: lower DFRACEXP/DLDEXP when they are not supported

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agost/mesa: disable lowering of dops to dfrac when dround is available
Ilia Mirkin [Fri, 25 Jul 2014 21:19:57 +0000 (17:19 -0400)]
st/mesa: disable lowering of dops to dfrac when dround is available

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agost/mesa: add support for new double opcodes
Ilia Mirkin [Fri, 25 Jul 2014 21:12:42 +0000 (17:12 -0400)]
st/mesa: add support for new double opcodes

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agogallium: add shader cap for dldexp/dfracexp support
Ilia Mirkin [Fri, 25 Jul 2014 21:48:01 +0000 (17:48 -0400)]
gallium: add shader cap for dldexp/dfracexp support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agogallium: add a cap to enable double rounding opcodes
Ilia Mirkin [Fri, 25 Jul 2014 21:03:33 +0000 (17:03 -0400)]
gallium: add a cap to enable double rounding opcodes

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agogallium: add some more double opcodes to avoid unnecessary lowering
Ilia Mirkin [Fri, 25 Jul 2014 20:46:42 +0000 (16:46 -0400)]
gallium: add some more double opcodes to avoid unnecessary lowering

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agodocs/GL3.txt: softpipe now supports GL_ARB_gpu_shader_fp64
Dave Airlie [Thu, 19 Feb 2015 23:14:44 +0000 (09:14 +1000)]
docs/GL3.txt: softpipe now supports GL_ARB_gpu_shader_fp64

Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agost/mesa: add st fp64 support (v7.1)
Dave Airlie [Tue, 17 Feb 2015 00:48:04 +0000 (10:48 +1000)]
st/mesa: add st fp64 support (v7.1)

This adds support to the state tracker for
ARB_gpu_shader_fp64.

The details are explained in comments
within the code.

v2 : add double to int/unsigned conversion
v3: handle fp64 consts better
v4: use DRSQ
v4.1: add d2b
v4.2: drop DDIV

v5: split out some prep patches.
v5.1: add some comments.
v5.2: more comments

v6: simplify down the double instruction
    generation loop.

v7: Merge Ilia's two cleanup patches.
v7.1: minor fixups for Ilia patch + cleanups

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agomesa/st_tgsi_to_glsl: prepare add_constant for fp64
Dave Airlie [Mon, 16 Feb 2015 23:44:50 +0000 (09:44 +1000)]
mesa/st_tgsi_to_glsl: prepare add_constant for fp64

This just moves stuff around a little to make the next patch
cleaner.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agost/glsl_to_tgsi: convert dst to an array
Dave Airlie [Mon, 16 Feb 2015 23:39:05 +0000 (09:39 +1000)]
st/glsl_to_tgsi: convert dst to an array

This is just prep work for fp64 support where we need
an array of 2 dst values.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agoi965: just avoid warnings with fp64
Dave Airlie [Thu, 14 Aug 2014 08:49:20 +0000 (18:49 +1000)]
i965: just avoid warnings with fp64

This just fills in some blanks to avoid warnings in the i965 driver.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agoglsl: Add compute to _mesa_shader_stage_to_string(); use unreachable.
Kenneth Graunke [Thu, 19 Feb 2015 21:36:07 +0000 (13:36 -0800)]
glsl: Add compute to _mesa_shader_stage_to_string(); use unreachable.

This is basically Ian's review feedback for my patch that added
_mesa_shader_stage_to_abbrev() - it just makes both consistent again.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965/vec4: Print "VS" or "GS" when compiles fail, not "vec4".
Kenneth Graunke [Thu, 19 Feb 2015 01:52:28 +0000 (17:52 -0800)]
i965/vec4: Print "VS" or "GS" when compiles fail, not "vec4".

This is now trivial to do right.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965/vec4: Replace debug_flag with debug_enabled.
Kenneth Graunke [Thu, 19 Feb 2015 01:50:42 +0000 (17:50 -0800)]
i965/vec4: Replace debug_flag with debug_enabled.

backend_visitor now handles this, so we can delete the vec4_visitor
specific code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965: Make scheduler cycle estimates use the proper stage name.
Kenneth Graunke [Thu, 19 Feb 2015 01:45:51 +0000 (17:45 -0800)]
i965: Make scheduler cycle estimates use the proper stage name.

Previously, the vec4 backend labeled shaders as "vec4" - now it uses the
specific names "VS" and "GS".

The FS backend now correctly prints "VS" for vertex shaders (rather than
"fs").  It also prints "FS" instead of "fs" for fragment shaders;
preserving that behavior didn't seem essential.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965/fs: Un-hardcode DEBUG_WM, "FS", and "fragment".
Kenneth Graunke [Thu, 19 Feb 2015 01:43:07 +0000 (17:43 -0800)]
i965/fs: Un-hardcode DEBUG_WM, "FS", and "fragment".

These code paths can (or will) be used for other shader stages.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965: Create backend_visitor fields for debugging messages.
Kenneth Graunke [Thu, 19 Feb 2015 01:38:45 +0000 (17:38 -0800)]
i965: Create backend_visitor fields for debugging messages.

We introduce three new fields in backend_visitor:
- debug_enabled: whether or not INTEL_DEBUG & DEBUG_<stage flag>
- stage_name: "vertex", "fragment", etc. for use in messages
- stage_abbrev: "VS", "FS", etc. for use in messages

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.
Kenneth Graunke [Thu, 19 Feb 2015 01:31:29 +0000 (17:31 -0800)]
i965: Add a function to translate MESA_SHADER_* into DEBUG_* enums.

When compiling, we have a gl_shader_stage (MESA_SHADER_*) enum, and want
to know whether debugging is enabled for that stage.  This allows us to
easily translate it into the corresponding debug flag.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoglsl: Create a _mesa_shader_stage_to_abbrev() function.
Kenneth Graunke [Thu, 19 Feb 2015 01:35:41 +0000 (17:35 -0800)]
glsl: Create a _mesa_shader_stage_to_abbrev() function.

This is similar to _mesa_shader_stage_to_string(), but returns "VS"
instead of "vertex".

v2: Use unreachable() and add MESA_SHADER_COMPUTE (requested by Ian).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965/fs: Use VARYING_SLOT checks rather than strcmp().
Kenneth Graunke [Sat, 31 Jan 2015 12:31:16 +0000 (04:31 -0800)]
i965/fs: Use VARYING_SLOT checks rather than strcmp().

Comparing the location field is equivalent and more efficient.

We'll also need this when we start using NIR for ARB programs, as our
NIR converter will set the location field correctly, but probably won't
use the GLSL names for these concepts.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoi965/fs: Remove type parameter from emit_vs_system_value().
Kenneth Graunke [Wed, 4 Feb 2015 09:40:09 +0000 (01:40 -0800)]
i965/fs: Remove type parameter from emit_vs_system_value().

Every VS system value has type D.  We can always add this back if that
changes, but for now, it's extra typing.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agoglsl: add lowering for double divide to rcp/mul
Dave Airlie [Mon, 9 Feb 2015 06:53:10 +0000 (16:53 +1000)]
glsl: add lowering for double divide to rcp/mul

It looks like no hw does div anyways, so we should just
lower at the GLSL level.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agosoftpipe/tgsi: expose doubles for softpipe.
Dave Airlie [Thu, 14 Aug 2014 08:40:41 +0000 (18:40 +1000)]
softpipe/tgsi: expose doubles for softpipe.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agotgsi: add support for flt64 constants
Dave Airlie [Tue, 26 Aug 2014 23:56:14 +0000 (09:56 +1000)]
tgsi: add support for flt64 constants

These act like flt32 except they take up two slots, and you
can only add 2 x flt64 constants in one slot.

The main reason they are different is we don't want to match half a flt64
constants against a flt32 constant in the matching code, we need to make
sure we treat both parts of the flt64 as an single structure.

Cleaned up printing/parsing by Ilia Mirkin <imirkin@alum.mit.edu>

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agogallium: add double opcodes and TGSI execution (v4.2)
Dave Airlie [Thu, 14 Aug 2014 08:38:51 +0000 (18:38 +1000)]
gallium: add double opcodes and TGSI execution (v4.2)

This patch adds support for a set of double opcodes
to TGSI. It is an update of work done originally
by Michal Krol on the gallium-double-opcodes branch.

The opcodes have a hint where they came from in the
header file.

v2: add unsigned/int <-> double
v2.1:  update docs.

v3: add DRSQ (Glenn), fix review comments (Glenn).

v4: drop DDIV
v4.1: cleanups, fix some docs bugs, (Ilia)
      rework store_dest and fetch_source fns. (Ilia)
4.2: fixup float comparisons (Ilia)

This is based on code by Michael Krol <michal@vmware.com>

Roland and Glenn also reviewed earlier versions.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
9 years agogallium/util: indentation fix
Brian Paul [Thu, 19 Feb 2015 16:29:18 +0000 (09:29 -0700)]
gallium/util: indentation fix

9 years agost/mesa: add GSL_TYPE_DOUBLE, new ir_unop_* switch cases
Brian Paul [Thu, 19 Feb 2015 16:26:51 +0000 (09:26 -0700)]
st/mesa: add GSL_TYPE_DOUBLE, new ir_unop_* switch cases

To silence compiler warnings about unhandled switch cases.
v2: move GSL_TYPE_DOUBLE case to the "Invalid type in type_size" section,
per Ilia.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agonir: add missing GLSL_TYPE_DOUBLE case in type_size()
Brian Paul [Thu, 19 Feb 2015 16:25:42 +0000 (09:25 -0700)]
nir: add missing GLSL_TYPE_DOUBLE case in type_size()

To silence compiler warning about unhandled switch case.
v2: move GLSL_TYPE_DOUBLE to the "not reached" section, per Ilia.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agost/mesa: fix sampler view reference counting bug in glDraw/CopyPixels
Brian Paul [Wed, 18 Feb 2015 18:16:55 +0000 (11:16 -0700)]
st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels

Use pipe_sampler_view_reference() instead of ordinary assignment.
Also add a new sanity check assertion.

Fixes piglit gl-1.0-drawpixels-color-index test crash.  But note
that the test still fails.

Cc: "10.4, 10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoswrast: fix multiple color buffer writing
Brian Paul [Mon, 16 Feb 2015 18:23:06 +0000 (11:23 -0700)]
swrast: fix multiple color buffer writing

If a fragment program wrote to more than one color buffer, the
first fragment color got replicated to all dest buffers.  This
fixes 5 piglit FBO tests, including fbo-drawbuffers-arbfp.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45348
Cc: "10.4, 10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
9 years agomesa: remove unused _math_trans_4chan()
Brian Paul [Mon, 16 Feb 2015 18:12:40 +0000 (11:12 -0700)]
mesa: remove unused _math_trans_4chan()

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
9 years agoinstall-lib-links: don't depend on .libs directory
Lucas Stach [Thu, 19 Feb 2015 13:52:49 +0000 (14:52 +0100)]
install-lib-links: don't depend on .libs directory

This snippet can be included in Makefiles that may, depending on the
project configuration, not actually build any installable libraries.

In that case we don't have anything to depend on and this part of
the makefile may be executed before the .libs directory is created,
so do not depend on it being there.

Cc: "10.3 10.4 10.5" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
9 years agoi965/vec4: Calculate register allocation q values manually.
Francisco Jerez [Wed, 11 Feb 2015 16:15:44 +0000 (18:15 +0200)]
i965/vec4: Calculate register allocation q values manually.

This fixes a regression in the running time of Piglit introduced by
commit 78e9043475d4bed8b50f7e413963c960fa0935bb, which increased the
number of register allocation classes set up by the VEC4 back-end
from 2 to 16.  The algorithm used by ra_set_finalize() to calculate
them is unnecessarily expensive, do it manually like the FS back-end
does.

Reported-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965: Don't compact instructions with unmapped bits.
Francisco Jerez [Fri, 30 Jan 2015 15:50:35 +0000 (17:50 +0200)]
i965: Don't compact instructions with unmapped bits.

Some instruction bits don't have a mapping defined to any compacted
instruction field.  If they're ever set and we end up compacting the
instruction they will be forced to zero.  Avoid using compaction in such
cases.

v2: Align multiple lines of an expression to the same column.  Change
    conditional compaction of 3-source instructions to an
    assertion. (Matt)
v3: The 3-source instruction bit 105 is part of SourceIndex on CHV.
    Add assertion that reserved bit 7 is not set. (Matt)
    Document overlap with UIP and 64-bit immediate fields.
v4: Make some more unmapped bit checks assertions. (Matt)

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965: Handle F16TO32/F32TO16 with dword src/dst consistently on both back-ends.
Francisco Jerez [Wed, 4 Feb 2015 16:24:47 +0000 (18:24 +0200)]
i965: Handle F16TO32/F32TO16 with dword src/dst consistently on both back-ends.

Due to the way it's implemented in hardware, the F16TO32/F32TO16
instructions require the source/destination register to be of some
16-bit type in Align1 mode, while they require it to be some 32-bit
type in Align16 mode (and as an undocumented feature the high 16 bits
of the destination register are zeroed out in the case of the F32TO16
instruction on Gen7).  Make their behaviour consistent so you can
specify a 32 bit register type as source or destination and get
predictable results in the most significant bits no matter what access
mode is being used.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965/gen8: Fix F32TO16 in vec4 mode if the source and destination registers alias.
Francisco Jerez [Wed, 4 Feb 2015 16:08:47 +0000 (18:08 +0200)]
i965/gen8: Fix F32TO16 in vec4 mode if the source and destination registers alias.

We cannot zero out the destination register if it overlaps with the
source.  Use an Align1 instruction instead to zero out the high 16
bits after the conversion to half float.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965/fs: Replace ud_reg_to_w() with a more general helper function.
Francisco Jerez [Wed, 4 Feb 2015 15:58:49 +0000 (17:58 +0200)]
i965/fs: Replace ud_reg_to_w() with a more general helper function.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965/vec4: Don't attempt to reduce swizzles of send from GRF instructions.
Francisco Jerez [Tue, 3 Feb 2015 18:34:17 +0000 (20:34 +0200)]
i965/vec4: Don't attempt to reduce swizzles of send from GRF instructions.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965/vec4: Fix constant propagation across different types.
Francisco Jerez [Tue, 3 Feb 2015 20:48:27 +0000 (22:48 +0200)]
i965/vec4: Fix constant propagation across different types.

If the source type differs from the original type of the constant we
need to bit-cast it before propagating, otherwise the original type
information will be lost.  If the constant was a vector float there
isn't much we can do, because the result of bit-casting the component
values of a vector float cannot itself be represented as an immediate.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoglsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00
Samuel Iglesias Gonsalvez [Tue, 25 Nov 2014 15:36:53 +0000 (16:36 +0100)]
glsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00

Create a new search function to look for matching built-in functions by name
and use it for built-in function redefinition or overload in GLSL ES 3.00.

GLSL ES 3.0 spec, chapter 6.1 "Function Definitions", page 71

  "A shader cannot redefine or overload built-in functions."

While in GLSL ES 1.0 specification, chapter 8 "Built-in Functions"

  "User code can overload the built-in functions but cannot redefine them."

So this check is specific to GLSL ES 3.00.

This patch fixes the following dEQP tests:

dEQP-GLES3.functional.shaders.functions.invalid.overload_builtin_function_vertex
dEQP-GLES3.functional.shaders.functions.invalid.overload_builtin_function_fragment
dEQP-GLES3.functional.shaders.functions.invalid.redefine_builtin_function_vertex
dEQP-GLES3.functional.shaders.functions.invalid.redefine_builtin_function_fragment

No piglit regressions.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agomesa: Adds check for integer internal format and num samples in glRenderbufferStorage...
Eduardo Lima Mitev [Mon, 15 Dec 2014 10:30:21 +0000 (11:30 +0100)]
mesa: Adds check for integer internal format and num samples in glRenderbufferStorageMultisample

Per GLES3 specification, section 4.4 Framebuffer objects page 198, "If
internalformat is a signed or unsigned integer format and samples is greater
than zero, then the error INVALID_OPERATION is generated.".

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage_multisample

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agomesa: Returns correct error values from gl(Get)SamplerParameter*() on GL-ES 3.0+
Eduardo Lima Mitev [Tue, 16 Dec 2014 08:15:07 +0000 (09:15 +0100)]
mesa: Returns correct error values from gl(Get)SamplerParameter*() on GL-ES 3.0+

'3.8.2 Sampler Objects' section of the GL-ES 3.0 specification states:

    "An INVALID_OPERATION error is generated if sampler is not the name
    of a sampler object previously returned from a call to GenSamplers."

In desktop GL, an GL_INVALID_VALUE is returned instead.

Fixes 6 dEQP failing tests:
* dEQP-GLES3.functional.negative_api.shader.get_sampler_parameteriv
* dEQP-GLES3.functional.negative_api.shader.get_sampler_parameterfv
* dEQP-GLES3.functional.negative_api.shader.sampler_parameteri
* dEQP-GLES3.functional.negative_api.shader.sampler_parameteriv
* dEQP-GLES3.functional.negative_api.shader.sampler_parameterf
* dEQP-GLES3.functional.negative_api.shader.sampler_parameterfv

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoglsl: remove bogus 'd' constant qualifiers
Ilia Mirkin [Thu, 19 Feb 2015 06:44:44 +0000 (01:44 -0500)]
glsl: remove bogus 'd' constant qualifiers

0.0 is a double anyways. Apparently my version of gcc was happy with
0.0d as well, but this is not true of all compilers.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89218

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agost/mesa: don't die for ETC2 formats when no driver support
Ilia Mirkin [Thu, 19 Feb 2015 06:38:58 +0000 (01:38 -0500)]
st/mesa: don't die for ETC2 formats when no driver support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agonir: Add an ALU op builder kind of like ir_builder.h
Eric Anholt [Mon, 10 Nov 2014 19:16:30 +0000 (11:16 -0800)]
nir: Add an ALU op builder kind of like ir_builder.h

v2: Rebase on the nir_opcodes.h python code generation support.
v3: Use SSA values, and set an appropriate writemask on dot products.
v4: Make the arguments be SSA references as well.  This lets you stack up
    expressions in the arguments of other expressions, at the cost of
    having to insert a fmov/imov if you want to swizzle.  Also, add
    the generated file to NIR_GENERATED_FILES.
v5: Use more pythonish style for iterating the list.
v6: Infer the size of the dest from the size of the srcs, and auto-swizzle
    a single small src out to the appropriate size.
v7: Add little helpers for initializing the struct, add a typedef for the
    struct like other nir types have.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v6)
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v7)
9 years agodocs: mark ARB_gpu_shader_fp64 as done in core
Ilia Mirkin [Wed, 18 Feb 2015 19:53:26 +0000 (14:53 -0500)]
docs: mark ARB_gpu_shader_fp64 as done in core

No driver support... yet. But core is ready.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl/tests: add DOUBLE types
Ilia Mirkin [Sun, 8 Feb 2015 08:42:51 +0000 (03:42 -0500)]
glsl/tests: add DOUBLE types

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agoglsl: add a lowering pass for frexp/ldexp with double arguments
Ilia Mirkin [Thu, 17 Jul 2014 21:59:32 +0000 (17:59 -0400)]
glsl: add a lowering pass for frexp/ldexp with double arguments

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
9 years agoglsl: lower double optional passes (v2)
Dave Airlie [Thu, 14 Aug 2014 10:21:46 +0000 (20:21 +1000)]
glsl: lower double optional passes (v2)

These lowering passes are optional for the backend to request, currently
the TGSI softpipe backend most likely the r600g backend would want to use
these passes as is. They aim to hit the gallium opcodes from the standard
rounding/truncation functions.

v2: also lower floor in mod_to_floor

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: implement double builtin functions
Dave Airlie [Thu, 14 Aug 2014 08:48:57 +0000 (18:48 +1000)]
glsl: implement double builtin functions

This implements the bulk of the builtin functions for fp64 support.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl/lower_instructions: add double lowering passes
Dave Airlie [Thu, 14 Aug 2014 08:44:35 +0000 (18:44 +1000)]
glsl/lower_instructions: add double lowering passes

This lowers double dot product and lrp to fma.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: enable/disable certain lowering passes for doubles
Dave Airlie [Thu, 14 Aug 2014 08:44:50 +0000 (18:44 +1000)]
glsl: enable/disable certain lowering passes for doubles

We want to restrict some lowering passes to floats only,
and enable other for doubles.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: validate output types for shader stages
Tapani Pälli [Mon, 11 Aug 2014 09:03:54 +0000 (12:03 +0300)]
glsl: validate output types for shader stages

Patch fixes Piglit test:
   arb_gpu_shader_fp64/preprocessor/fs-output-double.frag

and adds additional validation for shader outputs.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: add double support to lower_mat_op_to_vec
Dave Airlie [Thu, 14 Aug 2014 08:48:09 +0000 (18:48 +1000)]
glsl: add double support to lower_mat_op_to_vec

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: Linking support for doubles
Dave Airlie [Thu, 5 Feb 2015 10:11:58 +0000 (12:11 +0200)]
glsl: Linking support for doubles

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: Support double loop control
Dave Airlie [Thu, 5 Feb 2015 10:10:26 +0000 (12:10 +0200)]
glsl: Support double loop control

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: Support double inouts
Dave Airlie [Thu, 5 Feb 2015 10:09:04 +0000 (12:09 +0200)]
glsl: Support double inouts

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl/lexer: Support double floats
Dave Airlie [Thu, 5 Feb 2015 10:07:34 +0000 (12:07 +0200)]
glsl/lexer: Support double floats

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl/parser: Support double floats
Dave Airlie [Thu, 5 Feb 2015 10:06:20 +0000 (12:06 +0200)]
glsl/parser: Support double floats

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl/ast: Support double floats
Dave Airlie [Thu, 5 Feb 2015 10:04:58 +0000 (12:04 +0200)]
glsl/ast: Support double floats

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: Add ubo lowering support for doubles
Dave Airlie [Thu, 5 Feb 2015 10:00:11 +0000 (12:00 +0200)]
glsl: Add ubo lowering support for doubles

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
9 years agoglsl: Add support doubles in optimization passes
Dave Airlie [Thu, 5 Feb 2015 09:58:05 +0000 (11:58 +0200)]
glsl: Add support doubles in optimization passes

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>