mesa.git
5 years agoaco: remove potential critical edge on loops.
Daniel Schürmann [Tue, 29 Oct 2019 10:57:11 +0000 (11:57 +0100)]
aco: remove potential critical edge on loops.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoaco: improve live variable analysis
Daniel Schürmann [Tue, 29 Oct 2019 10:56:09 +0000 (11:56 +0100)]
aco: improve live variable analysis

This patch makes the live variable analysis more precise
w.r.t. killed phi operands and the block's register pressure.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoaco: Lower to CSSA
Daniel Schürmann [Tue, 15 Oct 2019 16:23:52 +0000 (18:23 +0200)]
aco: Lower to CSSA

Converting to 'Conventional SSA Form' ensures correctness w.r.t. spilling of phi nodes.
Previously, it was possible that phi operands have intersecting live-ranges, and thus,
couldn't get spilled to the same spilling slot. For this reason, ACO tried to avoid to
spill phis, even if it was beneficial.
This patch implements a conversion pass which is currently only called if spilling is necessary.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoetnaviv: fix non-pointsprite points on GC7000L
Jonathan Marek [Wed, 3 Jul 2019 18:08:37 +0000 (14:08 -0400)]
etnaviv: fix non-pointsprite points on GC7000L

Fixes these deqp tests (and more):
dEQP-GLES2.functional.draw.draw_arrays.points.single_attribute
dEQP-GLES2.functional.draw.draw_arrays.points.multiple_attributes
dEQP-GLES2.functional.draw.draw_arrays.points.default_attribute
dEQP-GLES2.functional.draw.draw_elements.points.single_attribute
dEQP-GLES2.functional.draw.draw_elements.points.multiple_attributes
dEQP-GLES2.functional.draw.draw_elements.points.default_attribute

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
5 years agoetnaviv: stencil fix
Jonathan Marek [Sun, 20 Oct 2019 18:37:25 +0000 (14:37 -0400)]
etnaviv: stencil fix

The final version of previous stencil fix patch ended up breaking one-sided
stencil.

Fixes remaining failures in these deqp tests (tested on GC3000/GC7000L):
dEQP-GLES2.functional.fragment_ops.depth_stencil.*

Note: deqp tests require --deqp-gl-config-name=rgba8888d24s8ms0

Fixes: 05da025f ("etnaviv: fix two-sided stencil")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
5 years agoetnaviv: fix depth bias
Jonathan Marek [Mon, 2 Sep 2019 18:46:15 +0000 (14:46 -0400)]
etnaviv: fix depth bias

Fixes remaining failures in these deqp tests (tested on GC3000/GC7000L):
dEQP-GLES2.functional.polygon_offset.*

Fixes: 6c3c05dc ("etnaviv: fix polygon offset")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
5 years agoiris: Set MOCS for external surfaces to uncached
Jordan Justen [Fri, 10 May 2019 18:50:54 +0000 (11:50 -0700)]
iris: Set MOCS for external surfaces to uncached

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agoiris: Align fast clear color state buffer to a page.
Rafael Antognolli [Tue, 13 Aug 2019 21:47:27 +0000 (14:47 -0700)]
iris: Align fast clear color state buffer to a page.

On gen11 and older, compressed images are tiled and aligned to 4K. On
gen12 this 4K alignment restriction was removed. However, only aligning
the fast clear color buffer to 64B (a cacheline, as it's on the
documentation) is causing some bugs where the fast clear color is not
converted during the fast clear operation. Aligning things to 4K seems
to fix it.

v2: Fix typo case in the comment (Nanley)
v3: Rebase and fix conflicts.
v4: Fix rebase mistake (Nanley).

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoanv: Align fast clear color state buffer to a page.
Rafael Antognolli [Tue, 13 Aug 2019 21:47:27 +0000 (14:47 -0700)]
anv: Align fast clear color state buffer to a page.

On gen11 and older, compressed images are tiled and aligned to 4K. On
gen12 this 4K alignment restriction was removed. However, only aligning
the fast clear color buffer to 64B (a cacheline, as it's on the
documentation) is causing some bugs where the fast clear color is not
converted during the fast clear operation. Aligning things to 4K seems
to fix it.

v2: Assert that image->planes[plane].offset is 4K aligned (Nanley)

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agozink: only enable KHR_external_memory_fd if supported
Erik Faye-Lund [Wed, 23 Oct 2019 10:16:22 +0000 (12:16 +0200)]
zink: only enable KHR_external_memory_fd if supported

While we're at it, make sure we error out if it's not supported when
required.

This brings us a bit closer to being able to test on SwiftShader, which
doesn't currently support KHR_external_memory_fd.

5 years agoradv: Start signalling semaphores in WSI acquire.
Bas Nieuwenhuizen [Wed, 30 Oct 2019 13:51:17 +0000 (14:51 +0100)]
radv: Start signalling semaphores in WSI acquire.

Winsys semaphores without signal operation get silently ignored.

Not so for syncobjs, so actually signal them.

Fixes: 84d9551b232 "radv: Always enable syncobj when supported for all fences/semaphores."
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2030
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoaco: rename README to README.md
Rhys Perry [Mon, 21 Oct 2019 14:08:07 +0000 (15:08 +0100)]
aco: rename README to README.md

Closes: #1974
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoaco: a couple loop handling fixes for GFX10 hazard pass
Rhys Perry [Tue, 29 Oct 2019 11:19:39 +0000 (11:19 +0000)]
aco: a couple loop handling fixes for GFX10 hazard pass

It was joining from the wrong blocks and block.kind is a bitmask instead
of an enum.

Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
5 years agointel/compiler: Add instruction compaction support on Gen12
Matt Turner [Mon, 9 Sep 2019 20:01:06 +0000 (13:01 -0700)]
intel/compiler: Add instruction compaction support on Gen12

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agointel/compiler: Make separate src0/src1 index tables
Matt Turner [Thu, 15 Feb 2018 18:33:18 +0000 (10:33 -0800)]
intel/compiler: Make separate src0/src1 index tables

TGL uses different data (and even a different format!) for each source.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agointel/compiler: Inline get_src_index()
Matt Turner [Tue, 13 Feb 2018 00:35:49 +0000 (16:35 -0800)]
intel/compiler: Inline get_src_index()

TGL will have separate tables for src0 and src1, so the shared function
will no longer make sense.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agointel/compiler: Restructure instruction compaction in preparation for Gen12
Matt Turner [Tue, 13 Feb 2018 00:26:20 +0000 (16:26 -0800)]
intel/compiler: Restructure instruction compaction in preparation for Gen12

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agointel/compiler: Remove unreachable() from brw_reg_type.c
Matt Turner [Wed, 16 Oct 2019 19:45:55 +0000 (12:45 -0700)]
intel/compiler: Remove unreachable() from brw_reg_type.c

The EU compaction unit test fuzzes the compaction code by flipping bits.
We use a simple skip_bits() function with a list of reserved bits to
ignore, but for more complex cases like invalid combinations of register
file:type, we need either machinery to check validity or for these
functions to simply inform us whether a combination was valid.

enum brw_reg_type a 4-bit field in brw_reg, so rather than expanding it
with an "INVALID" value, just return -1 and let the caller check for
that.

Scott suggested redefining unreachable() within the unit test to
longjmp() which would allow driver code like this to still use it and
allow the test to handle expected failures like this. If that plan works
out, I plan to revert this.

5 years agofreedreno/a2xx: add missing vertex formats (SSCALE/USCALE/FIXED)
Jonathan Marek [Fri, 6 Sep 2019 16:59:15 +0000 (12:59 -0400)]
freedreno/a2xx: add missing vertex formats (SSCALE/USCALE/FIXED)

Mostly for vertex formats, but they are supported as texture formats too
(untested however).

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Rob Clark <robdclark@gmail.com>
5 years agoradeonsi: disable sdma for gfx10
Pierre-Eric Pelloux-Prayer [Tue, 22 Oct 2019 08:12:49 +0000 (10:12 +0200)]
radeonsi: disable sdma for gfx10

Disable sdma on gfx10 until all timeouts bugs are fixed.

See:
    https://gitlab.freedesktop.org/mesa/mesa/issues/1907
    https://bugs.freedesktop.org/show_bug.cgi?id=111481

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoradeonsi: sdma misc fixes
Pierre-Eric Pelloux-Prayer [Thu, 17 Oct 2019 14:15:54 +0000 (16:15 +0200)]
radeonsi: sdma misc fixes

SDMA IB doesn't need to be padded for SDMA.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoradeonsi: align sdma byte count to dw
Pierre-Eric Pelloux-Prayer [Tue, 15 Oct 2019 13:19:22 +0000 (15:19 +0200)]
radeonsi: align sdma byte count to dw

If src/dst addresses are dw aligned and size is > 4 then we align
byte count to dw as well.

PAL implementation works like this.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoradv: Enable ACO on Navi.
Timur Kristóf [Tue, 17 Sep 2019 17:59:52 +0000 (19:59 +0200)]
radv: Enable ACO on Navi.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradeonsi: enable 8K video decode support for HEVC and VP9
Leo Liu [Mon, 28 Oct 2019 17:17:04 +0000 (13:17 -0400)]
radeonsi: enable 8K video decode support for HEVC and VP9

HW 8K decode support starts at Renoir

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
5 years agoradeon/vcn: Add VP9 8K decode support
Leo Liu [Mon, 28 Oct 2019 17:08:25 +0000 (13:08 -0400)]
radeon/vcn: Add VP9 8K decode support

Require increase of context buffer size

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
5 years agoaco: try to group together VMEM loads of the same resource
Rhys Perry [Fri, 18 Oct 2019 12:05:00 +0000 (13:05 +0100)]
aco: try to group together VMEM loads of the same resource

v2: remove accidental shaderInt16 change
v2: simplify can_move_down initialization
v2: simplify VMEM_CLAUSE_MAX_GRAB_DIST

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
5 years agoaco: don't schedule instructions through depending VMEM instructions
Daniel Schürmann [Thu, 10 Oct 2019 14:31:40 +0000 (16:31 +0200)]
aco: don't schedule instructions through depending VMEM instructions

Previously, the scheduler tried to move up instructions from below depending
VMEM instructions only to move them down again when scheduling the VMEM
instruction.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoaco: add can_reorder flags to load_ubo and load_constant
Daniel Schürmann [Thu, 10 Oct 2019 12:55:13 +0000 (14:55 +0200)]
aco: add can_reorder flags to load_ubo and load_constant

These got lost due to some refactoring.
Due to the way our scheduler works currently, for now
we add back the reorder flag for divergent loads only.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoaco: only skip RAR dependencies if the variable is killed somewhere
Daniel Schürmann [Wed, 28 Aug 2019 10:08:12 +0000 (12:08 +0200)]
aco: only skip RAR dependencies if the variable is killed somewhere

This patch changes VMEM scheduling in a way that they can only
be moved upwards by previous VMEM instructions but not downwards.
This way, it improves the order of VMEM instructions in relation
to their users.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoaco: restrict scheduling depending on max_waves
Daniel Schürmann [Thu, 29 Aug 2019 15:17:32 +0000 (17:17 +0200)]
aco: restrict scheduling depending on max_waves

Previously, we allowed all shaders to reduce the number of max_waves to as low as 5.
Restricting this on shaders with low register demand, increases the total number of waves
while the VMEM def-use distances hardly change.
This patch also changes the max number of move operations per MEM instruction.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
5 years agoanv: Avoid emitting UBO surface states that won't be used
Jason Ekstrand [Tue, 29 Oct 2019 21:10:49 +0000 (16:10 -0500)]
anv: Avoid emitting UBO surface states that won't be used

This shaves around 4-5% off of a CPU-limited example running with the
Dawn WebGPU implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agointel/vec4: Set brw_stage_prog_data::has_ubo_pull
Jason Ekstrand [Tue, 29 Oct 2019 22:28:18 +0000 (17:28 -0500)]
intel/vec4: Set brw_stage_prog_data::has_ubo_pull

In 0e4a75f917, Ken added a flag brw_stage_prog_data which indicates
whether any UBO pulls ever occur.  Unfortunately, he neglected to set
the bit in the vec4 back-end.  This was fine at the time because the
optimization was intended for iris which does not support gen7 and using
the vec4 back-end on Gen8+ requires an environment variable.  We want to
use this in Vulkan which does support Gen7 so we want the information
from the vec4 back-end as well as scalar.

Fixes: 0e4a75f917 "intel/compiler: Record whether any pull constant..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agoradv: fix perftest options
Samuel Pitoiset [Mon, 28 Oct 2019 14:12:27 +0000 (15:12 +0100)]
radv: fix perftest options

RADV_PERFTEST=outooforder has been removed a while ago. This fixes
dumping the options into hang reports.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: move nomemorycache debug option at the right palce
Samuel Pitoiset [Mon, 28 Oct 2019 14:12:03 +0000 (15:12 +0100)]
radv: move nomemorycache debug option at the right palce

Fixes: 6571000071d ("radv: add debug option to turn off in memory cache")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: fix dumping SPIR-V into hang reports
Samuel Pitoiset [Mon, 28 Oct 2019 15:56:15 +0000 (16:56 +0100)]
radv: fix dumping SPIR-V into hang reports

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agomesa: enable ARB_gpu_shader_int64 in compat profile
Tapani Pälli [Fri, 25 Oct 2019 08:06:05 +0000 (11:06 +0300)]
mesa: enable ARB_gpu_shader_int64 in compat profile

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agomesa: add [Program]Uniform*64ARB display list support
Tapani Pälli [Fri, 25 Oct 2019 08:00:04 +0000 (11:00 +0300)]
mesa: add [Program]Uniform*64ARB display list support

This is required for int64 to be enabled in compat profile.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agoradv: Enable VK_KHR_timeline_semaphore.
Bas Nieuwenhuizen [Fri, 25 Oct 2019 08:26:50 +0000 (10:26 +0200)]
radv: Enable VK_KHR_timeline_semaphore.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Add wait-before-submit support for timelines.
Bas Nieuwenhuizen [Mon, 28 Oct 2019 01:44:54 +0000 (02:44 +0100)]
radv: Add wait-before-submit support for timelines.

This is actually a non-threaded implementation. I'd summarize this
as event-based submission.

When submit happens we walk a tree of submissions that depend on
the syncobj signal operations to be submitted and if those submission
we no other dependencies we start to execute them immediately.

Or, well I still use a list to avoid issues with long chains and
the stacksize when using recursion.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Add timelines with a VK_KHR_timeline_semaphore impl.
Bas Nieuwenhuizen [Tue, 22 Oct 2019 08:18:06 +0000 (10:18 +0200)]
radv: Add timelines with a VK_KHR_timeline_semaphore impl.

This does not fully do wait-before-submit, to be done in a follow
up patch.

For kernels without support for timeline syncobjs, this adds an
implementation of non-shareable timelines using legacy syncobjs.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Add temporary datastructure for submissions.
Bas Nieuwenhuizen [Wed, 23 Oct 2019 13:31:43 +0000 (15:31 +0200)]
radv: Add temporary datastructure for submissions.

So we can defer them.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Split semaphore into two parts as enum+union.
Bas Nieuwenhuizen [Sun, 20 Oct 2019 20:50:58 +0000 (22:50 +0200)]
radv: Split semaphore into two parts as enum+union.

This is in preparation to adding more types.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Always enable syncobj when supported for all fences/semaphores.
Bas Nieuwenhuizen [Sun, 20 Oct 2019 17:15:24 +0000 (19:15 +0200)]
radv: Always enable syncobj when supported for all fences/semaphores.

This simplifies code for timeline semaphores by needing to support
less configurations.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Improve fence signalling in QueueSubmit.
Bas Nieuwenhuizen [Sun, 20 Oct 2019 17:12:24 +0000 (19:12 +0200)]
radv: Improve fence signalling in QueueSubmit.

Only signalling it once.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Do sparse binding in queue submission.
Bas Nieuwenhuizen [Sat, 19 Oct 2019 15:05:22 +0000 (17:05 +0200)]
radv: Do sparse binding in queue submission.

So we have one place to do queue things if we end up deferring
submissions.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Split out commandbuffer submission.
Bas Nieuwenhuizen [Thu, 3 Oct 2019 19:08:29 +0000 (21:08 +0200)]
radv: Split out commandbuffer submission.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Clean up unused variable.
Bas Nieuwenhuizen [Tue, 1 Oct 2019 16:14:34 +0000 (18:14 +0200)]
radv: Clean up unused variable.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Add an early exit in the secure compile if we already have the cache entries.
Bas Nieuwenhuizen [Wed, 30 Oct 2019 02:29:21 +0000 (03:29 +0100)]
radv: Add an early exit in the secure compile if we already have the cache entries.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoradv: Compute hashes in secure process for secure compilation.
Bas Nieuwenhuizen [Wed, 30 Oct 2019 01:54:37 +0000 (02:54 +0100)]
radv: Compute hashes in secure process for secure compilation.

To prevent poisoning arbitrary cache entries.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agozink: drop nop descriptor-updates
Erik Faye-Lund [Tue, 29 Oct 2019 13:12:02 +0000 (14:12 +0100)]
zink: drop nop descriptor-updates

If there's nothing to be done, let's actually do nothing. Seems like a
good idea.

Reviewed-by: Dave Airlie <airlied@redhat.com>
5 years agozink: use bitfield for dirty flagging
Erik Faye-Lund [Tue, 29 Oct 2019 12:27:58 +0000 (13:27 +0100)]
zink: use bitfield for dirty flagging

Bitfields are a bit more ideomatic than explicit flags, and harder to
get wrong.

Reviewed-by: Dave Airlie <airlied@redhat.com>
5 years agozink: use dynamic state for line-width
Erik Faye-Lund [Tue, 29 Oct 2019 11:43:56 +0000 (12:43 +0100)]
zink: use dynamic state for line-width

This will lead to fewer pipelines in the cache, which is assumed to
become our most unavoidable performance bottle-neck down the line.

Reviewed-by: Dave Airlie <airlied@redhat.com>
5 years agozink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes...
Duncan Hopkins [Wed, 14 Aug 2019 10:07:47 +0000 (11:07 +0100)]
zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
5 years agogitlab-ci: Disable meson-windows job for the time being
Michel Dänzer [Wed, 30 Oct 2019 08:38:20 +0000 (09:38 +0100)]
gitlab-ci: Disable meson-windows job for the time being

It needs a CI runner carrying the mesa-windows tag, but there's none
available currently.

5 years agoradv: make use of radv_sc_read()
Timothy Arceri [Tue, 29 Oct 2019 06:46:57 +0000 (17:46 +1100)]
radv: make use of radv_sc_read()

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: add radv_sc_read() helper
Timothy Arceri [Tue, 29 Oct 2019 06:43:40 +0000 (17:43 +1100)]
radv: add radv_sc_read() helper

This is a function with timeout support for reading from the pipe
between processes used for secure compile.

Initially we hardcode the timeout to 5 seconds. We can adjust the
timeout limit in future if needed.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: allow select() calls in secure compile
Timothy Arceri [Tue, 29 Oct 2019 06:41:41 +0000 (17:41 +1100)]
radv: allow select() calls in secure compile

This will be used in the following patch to support timeouts for
reading the pipe between processes.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agomapi: Improve the x86 tsd stubs performance.
Lepton Wu [Wed, 30 Oct 2019 00:52:21 +0000 (17:52 -0700)]
mapi: Improve the x86 tsd stubs performance.

This skips touching %ebx most times and it shows that glGetString performance
increased from 114M/s to 120M/s on my desktop.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
5 years agomapi: Inline call x86_current_tls.
Lepton Wu [Tue, 22 Oct 2019 03:22:18 +0000 (20:22 -0700)]
mapi: Inline call x86_current_tls.

This saves one return and a simple benchmark which calls glGetString
repeatedly on my desktop shows it improves calls per second from 123M
to 141M.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1997
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
5 years agomapi: Clean up entry_patch_public for x86 tls
Lepton Wu [Sat, 26 Oct 2019 00:27:04 +0000 (17:27 -0700)]
mapi: Clean up entry_patch_public for x86 tls

Remove hard coded 16 and use entry_generate_or_patch to patch
public stubs. The generated code actually is sightly tighter
than before since the "nop" instructions before the final "jmp"
get removed.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
5 years agomapi: split entry_generate_or_patch for x86 tls
Lepton Wu [Fri, 25 Oct 2019 23:54:35 +0000 (16:54 -0700)]
mapi: split entry_generate_or_patch for x86 tls

The code works exactly the same with before. Just split this function
out so we can reuse it.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
5 years agomapi: Adapted libglvnd x86 tsd changes
Jonathan Gray [Fri, 13 Sep 2019 17:09:15 +0000 (10:09 -0700)]
mapi: Adapted libglvnd x86 tsd changes

The x86 assembly language stub in src/mapi/entry_x86_tsd.h does not
generate PIC (position-independent code). This causes text relocations
which bring troubles on recent versions of FreeBSD, OpenBSD, Android.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108541
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
5 years agospirv: Don't fail if multiple ordering semantics bits are set
Caio Marcelo de Oliveira Filho [Tue, 29 Oct 2019 19:09:38 +0000 (12:09 -0700)]
spirv: Don't fail if multiple ordering semantics bits are set

Vulkan requires that only one bit for the ordering is set, but old
versions of GLSLang just set all the bits.  This was fixed as part of
https://github.com/KhronosGroup/glslang/commit/c51287d744fb6e7e9ccc09f6f8451e6c64b1dad6
but we can still find older versions (or shaders compiled with it)
around.

So instead of failing, emit a warning and fallback to the effective
result of any combination of multiple bits: AcquireRelease.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2018
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agointel/isl: Allow stencil buffer to support compression on Gen12+
Sagar Ghuge [Tue, 15 Oct 2019 21:13:29 +0000 (14:13 -0700)]
intel/isl: Allow stencil buffer to support compression on Gen12+

v2: (Nanley Chery)
- Fix commit title
- Fix comment

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoiris: Resolve stencil resource prior to copy or used by CPU
Sagar Ghuge [Tue, 17 Sep 2019 20:20:16 +0000 (13:20 -0700)]
iris: Resolve stencil resource prior to copy or used by CPU

v2: Decide aux usage in get_copy_region_aux_settings (Nanley Chery)

v3: Use isl_surf_usage_is_stencil function (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoiris: Prepare resources before stencil blit operation
Sagar Ghuge [Tue, 3 Sep 2019 23:30:14 +0000 (16:30 -0700)]
iris: Prepare resources before stencil blit operation

We have to resolve destination surfaces if we are bliting to and from
the same surface.

v2: Revert unrelated change (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoiris: Prepare depth resource if clear_depth enable
Sagar Ghuge [Wed, 28 Aug 2019 07:21:20 +0000 (00:21 -0700)]
iris: Prepare depth resource if clear_depth enable

Avoid preparing depth resource, if we did fast depth clear before.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoiris: Prepare stencil resource before clear depth stencil
Sagar Ghuge [Wed, 14 Aug 2019 20:58:57 +0000 (13:58 -0700)]
iris: Prepare stencil resource before clear depth stencil

Let aux surface state tracker track the stencil buffer's aux state while
clearing depth stencil buffer.

v2: Fix condition check (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoiris: Resolve stencil buffer lossless compression with WM_HZ_OP packet
Sagar Ghuge [Wed, 7 Aug 2019 20:42:39 +0000 (13:42 -0700)]
iris: Resolve stencil buffer lossless compression with WM_HZ_OP packet

Even though stencil buffer compression looks like regular lossless color
compression w/o fast clear support, we have to resolve stencil buffer
with WM_HZ_OP packet.

v2: Check if resource is stencil with helper function (Nanley Chery)

v3: Remove unnecessary included file (Nanley Chery)

v4: (Nanley Chery)
- Avoid stencil buffer aux state transition by improving condition check

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agointel/blorp: Set stencil resolve enable bit
Sagar Ghuge [Tue, 17 Sep 2019 18:04:15 +0000 (11:04 -0700)]
intel/blorp: Set stencil resolve enable bit

When set, the stencil buffer is filled with the true stencil values and
we have to disable stencil buffer clear enable bit.

v2: 1) Refactor code little bit (Nanley Chery)
    2) Fix assertion (Nanley Chery)

v3: 1) Remove unncessary assignment (Nanley Chery)
    2) Fix GEN_GEN check (Nanley Chery)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agointel: Track stencil aux usage on Gen12+
Sagar Ghuge [Wed, 23 Oct 2019 23:24:46 +0000 (16:24 -0700)]
intel: Track stencil aux usage on Gen12+

Enable stencil compression enable and control surface enable bit if
stencil buffer lossless compression is enabled.

v2: Remove unnecessary GEN_GEN check (Nanley Chery)

v3: (Nanley Chery)
- Change commit subject tag from intel/isl to intel
- Keep assignment order correct

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agointel/blorp: Add helper function for stencil buffer resolve
Sagar Ghuge [Tue, 15 Oct 2019 18:15:22 +0000 (11:15 -0700)]
intel/blorp: Add helper function for stencil buffer resolve

On Gen12+, Stencil buffer's lossless compression should be resolved
with WM_HZ_OP packet.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agointel/blorp: Assign correct view while clearing depth stencil
Sagar Ghuge [Wed, 14 Aug 2019 20:58:33 +0000 (13:58 -0700)]
intel/blorp: Assign correct view while clearing depth stencil

We never saw any failures regarding this typo but it's good to assign
correct stencil view while constructing blorp_params.

Fixes: 0cabf93b80d0 "intel/blorp: Add an entrypoint for clearing depth and stencil"
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agogenxml/gen12: Add Stencil Buffer Resolve Enable bit
Sagar Ghuge [Wed, 23 Oct 2019 23:17:48 +0000 (16:17 -0700)]
genxml/gen12: Add Stencil Buffer Resolve Enable bit

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoiris: Allocate main and aux surfaces together
Nanley Chery [Thu, 24 Oct 2019 16:14:07 +0000 (09:14 -0700)]
iris: Allocate main and aux surfaces together

On Gen12, the CCS buffer address doesn't have to be referenced in state
packets. In the case of a stencil buffer with CCS, the kernel won't know
the location of the CCS unless an extra call is made to pin its address.
To avoid this extra call, make the CCS part of the main surface.

v2. Update comment above bo_size. (Jordan)

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agoiris: Determine aux offsets within configure_aux
Nanley Chery [Fri, 25 Oct 2019 22:07:42 +0000 (15:07 -0700)]
iris: Determine aux offsets within configure_aux

If a resource has a modifier, the main and aux surfaces will share a BO.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agoiris: Bail resource creation upon aux creation error
Nanley Chery [Fri, 25 Oct 2019 22:38:18 +0000 (15:38 -0700)]
iris: Bail resource creation upon aux creation error

The functions used during aux buffer configuration and creation only
return false for exceptional errors. Don't proceed with surface creation
in those cases.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agoiris: Drop iris_resource::aux::extra_aux::bo
Nanley Chery [Fri, 25 Oct 2019 19:05:58 +0000 (12:05 -0700)]
iris: Drop iris_resource::aux::extra_aux::bo

The primary and secondary aux buffers are always allocated in the same
BO.

Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agozink: pass line width from rast_state to gfx_pipeline_state.
Duncan Hopkins [Tue, 24 Sep 2019 15:03:04 +0000 (16:03 +0100)]
zink: pass line width from rast_state to gfx_pipeline_state.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
5 years agoanv: Reduce the minimum number of relocations
Jason Ekstrand [Mon, 28 Oct 2019 16:17:06 +0000 (11:17 -0500)]
anv: Reduce the minimum number of relocations

The original value of 256 was under the assumption that you're a batch
buffer which is likely going to have a large number of relocations.
However, pipeline objects on Gen7 will have at most 6 relocations (one
per shader stage and one for the workaround BO) so this is a lot of
per-pipeline wasted space.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agoanv: Delay allocation of relocation lists
Jason Ekstrand [Mon, 28 Oct 2019 15:22:47 +0000 (10:22 -0500)]
anv: Delay allocation of relocation lists

The old relocation list code always allocated 256 relocations and a hash
set up-front without knowing whether or not we really need them.  In
particular, in the softpin case, this is two fairly large allocations
that we don't need to be making.  Also, for pipeline objects on haswell
where we don't have softpin, we don't need relocations unless scratch is
used so this is extra data per-pipeline.  Instead, we should do it
on-demand.  This shaves 3.5% off of a cpu-limited example running with
the Dawn WebGPU implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agoanv: Implement new way for setting streamout buffers.
Plamena Manolova [Wed, 23 Oct 2019 22:47:03 +0000 (23:47 +0100)]
anv: Implement new way for setting streamout buffers.

For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agoiris: Implement new way for setting streamout buffers.
Plamena Manolova [Wed, 23 Oct 2019 22:45:58 +0000 (23:45 +0100)]
iris: Implement new way for setting streamout buffers.

For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agogenxml: Add 3DSTATE_SO_BUFFER_INDEX_* instructions
Plamena Manolova [Thu, 17 Oct 2019 20:05:55 +0000 (21:05 +0100)]
genxml: Add 3DSTATE_SO_BUFFER_INDEX_* instructions

For gen12 we set the streamout buffers using 4 separate
commands instead of 3DSTATE_SO_BUFFER.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agofreedreno/a6xx: add a618 support
Rob Clark [Thu, 24 Oct 2019 21:29:39 +0000 (14:29 -0700)]
freedreno/a6xx: add a618 support

Signed-off-by: Rob Clark <robdclark@chromium.org>
5 years agofreedreno/a6xx: cleanup magic registers
Rob Clark [Thu, 24 Oct 2019 21:03:32 +0000 (14:03 -0700)]
freedreno/a6xx: cleanup magic registers

Extract out values for the handful of unknown registers which have
different values across different a6xx models, to simplify adding
support for new a6xx's.

Signed-off-by: Rob Clark <robdclark@chromium.org>
5 years agofreedreno/a6xx: remove some left over dead code
Rob Clark [Thu, 24 Oct 2019 21:22:09 +0000 (14:22 -0700)]
freedreno/a6xx: remove some left over dead code

These registers don't exist, just remnants of initial port from a5xx.

Signed-off-by: Rob Clark <robdclark@chromium.org>
5 years agoanv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.
Plamena Manolova [Mon, 28 Oct 2019 23:47:39 +0000 (23:47 +0000)]
anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.

Add depth bounds testing to the list of supported
physical device features.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agogenxml: Change 3DSTATE_DEPTH_BOUNDS bias.
Plamena Manolova [Mon, 28 Oct 2019 23:44:28 +0000 (23:44 +0000)]
genxml: Change 3DSTATE_DEPTH_BOUNDS bias.

The bias for the 3DSTATE_DEPTH_BOUNDS instruction
should be 2 not 1.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
5 years agogitlab-ci: Only run the pipeline if any files affecting it have changed
Michel Dänzer [Fri, 25 Oct 2019 16:59:56 +0000 (18:59 +0200)]
gitlab-ci: Only run the pipeline if any files affecting it have changed

E.g. documentation-only changes cannot affect the outcome of the
pipeline, so don't waste resources on running it.

The thing we need to be careful about here is that the container stage
jobs must always run if any later stage jobs using the corresponding
docker images run. We're currently using the same .ci-run-policy
template for all jobs, so this is trivially true.

v2:
* Add bin/ and common.py (Eric Engestrom)

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> # v1
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogallium/swr: Enable GL_ARB_gpu_shader5: multiple streams
Krzysztof Raszkowski [Tue, 29 Oct 2019 14:50:02 +0000 (14:50 +0000)]
gallium/swr: Enable GL_ARB_gpu_shader5: multiple streams

Added support for geometry shader multiple streams (part of
GL_ARB_gpu_shader5 extension).

Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
5 years agopanfrost: Remove unused definitions in mali-job.h
Alyssa Rosenzweig [Sun, 27 Oct 2019 23:46:50 +0000 (19:46 -0400)]
panfrost: Remove unused definitions in mali-job.h

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Cleanup _shader_upper -> shader
Alyssa Rosenzweig [Sun, 27 Oct 2019 23:46:21 +0000 (19:46 -0400)]
panfrost: Cleanup _shader_upper -> shader

I don't believe this is actually a tagged pointer; warn if it is.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agomeson: define _GNU_SOURCE on FreeBSD
Eric Engestrom [Sat, 26 Oct 2019 21:43:50 +0000 (22:43 +0100)]
meson: define _GNU_SOURCE on FreeBSD

_mesa_strtod() needs this to use strtod_l(), which behaves correctly
wrt `,` vs `.` decimal separator.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2008
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agointel/perf: update ICL configurations
Lionel Landwerlin [Fri, 20 Sep 2019 18:12:13 +0000 (21:12 +0300)]
intel/perf: update ICL configurations

A few equations/programming changes for ICL.

v2: Fix a couple of issues in naming and floating/integer operations (Ken)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agogitlab-ci: Update required libdrm version
Alexandros Frantzis [Tue, 29 Oct 2019 09:01:57 +0000 (11:01 +0200)]
gitlab-ci: Update required libdrm version

Commit 9edcce2a32ed bumped the required libdrm-amdgpu version to
2.4.100. Update the version we use in our CI scripts to avoid CI
build failures.

Also bump the debian image name for this change to take effect.
Note that amdgpu is only built with the debian-buster image,
so only this image requires an update.

Fixes: 9edcce2a ("ac: get tcc_harvested from the kernel")
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
5 years agotravis: fix scons build after deprecation warning
Eric Engestrom [Tue, 29 Oct 2019 09:24:36 +0000 (09:24 +0000)]
travis: fix scons build after deprecation warning

Fixes: 54053bc8d0dad89a38e2 ("scons: Print a deprecation warning about using scons on not windows")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agoanv: Fix output of INTEL_DEBUG=bat for chained batches
Caio Marcelo de Oliveira Filho [Mon, 28 Oct 2019 21:46:23 +0000 (14:46 -0700)]
anv: Fix output of INTEL_DEBUG=bat for chained batches

The anv_batch_bo contents are linked one to another, and when printing
we have to start with the first of those.  Since in `u_vector` new
elements are added to the head, to get the first element we need the
vector's tail.

Fixes: 32ffd90002b ("anv: add support for INTEL_DEBUG=bat")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agowinsys/amdgpu: use the new GPU reset query
Marek Olšák [Wed, 9 Oct 2019 23:32:42 +0000 (19:32 -0400)]
winsys/amdgpu: use the new GPU reset query

5 years agoac: get tcc_harvested from the kernel
Marek Olšák [Tue, 24 Sep 2019 21:55:52 +0000 (17:55 -0400)]
ac: get tcc_harvested from the kernel

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>