Brian [Mon, 31 Mar 2008 20:18:36 +0000 (14:18 -0600)]
gallium: set the bypass_vs flag now
The glBitmap vertex shader is a no-op, but we still have to specify it in
order to convey the number of inputs/outputs.
Brian [Mon, 31 Mar 2008 20:14:30 +0000 (14:14 -0600)]
gallium: move the test for bypass_vs into the vs_XXX_run() functions
Also:
1. Added an identity_viewport flag to skip viewport transformation when it
has no effect. Might also add an explicit bypass_viewport flag someday.
2. Separate the code for computing clip codes and doing the viewport transform.
Predicate them separately.
Note: even if bypass_vs is set, we still look at the shader to determine the
number of inputs and outputs.
Brian [Mon, 31 Mar 2008 20:13:09 +0000 (14:13 -0600)]
gallium: draw_passthrough.c is not used anymore
Brian [Mon, 31 Mar 2008 20:06:42 +0000 (14:06 -0600)]
gallium: draw_passthrough.c is not used anymore
Brian [Mon, 31 Mar 2008 18:18:20 +0000 (12:18 -0600)]
gallium: turn on clipping for bitmaps
Bitmaps can extend beyond window edges so we need to clip.
Also, move some state atom vars to st_context to be a bit more efficient.
José Fonseca [Mon, 31 Mar 2008 00:02:08 +0000 (09:02 +0900)]
gallium: Eliminate p_winsys::printf
Not convenient and almost not used at all. Better replacements in p_debug.h
Michal Krol [Sun, 30 Mar 2008 21:21:20 +0000 (23:21 +0200)]
draw: Do not run full pipeline when flatshade_first for point primitives.
Michal Krol [Sun, 30 Mar 2008 20:48:49 +0000 (22:48 +0200)]
draw: Fix bypass_vs semantic misuse.
Brian Paul [Sat, 29 Mar 2008 13:41:03 +0000 (14:41 +0100)]
gallium: Set vertex state/buffers en-mass.
José Fonseca [Tue, 25 Mar 2008 17:30:34 +0000 (17:30 +0000)]
gallium: Fix some MSVC warnings.
Brian [Sat, 29 Mar 2008 00:41:10 +0000 (18:41 -0600)]
gallium: begin some bounding box code for bitmap cache
Brian [Sat, 29 Mar 2008 00:18:55 +0000 (18:18 -0600)]
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/unsigned arithmetic problem
Negative values became very large uints.
Brian [Fri, 28 Mar 2008 21:22:34 +0000 (15:22 -0600)]
gallium: Fix computation of Z values when not using early Z.
This fixes the missing bitmaps in the engine and fogcoord demos.
Brian [Fri, 28 Mar 2008 21:17:50 +0000 (15:17 -0600)]
gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUNPACK state
Brian [Fri, 28 Mar 2008 20:56:05 +0000 (14:56 -0600)]
gallium: disable a debug hack
Brian [Fri, 28 Mar 2008 20:53:47 +0000 (14:53 -0600)]
gallium: implement a glBitmap cache
The bitmap cache attempts to accumulate a series of glBitmap calls in a
buffer to effectively render a whole bunch of bitmaps at once.
The cache can be disabled, if needed, by setting UseBitmapCache=GL_FALSE.
Brian Paul [Fri, 28 Mar 2008 19:10:16 +0000 (13:10 -0600)]
mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian Paul [Fri, 28 Mar 2008 19:09:19 +0000 (13:09 -0600)]
gallium: re-work texture format selection code
Use same code for choosing texture format and renderbuffer format.
Roland Scheidegger [Fri, 28 Mar 2008 14:43:00 +0000 (15:43 +0100)]
gallium: remove redundant compare bit in sampler state
Michal Krol [Fri, 28 Mar 2008 11:31:35 +0000 (12:31 +0100)]
gallium: Bump PIPE_MAX_SAMPLERS to 16.
We need it to fulfil D3D minimum requirements.
Brian [Fri, 28 Mar 2008 03:11:45 +0000 (21:11 -0600)]
If visual is 32bpp, set visual->alphaBits = 8.
This works since we always use XImages for color buffers. It wouldn't always
work for Windows/Pixmaps.
Brian [Thu, 27 Mar 2008 23:41:55 +0000 (17:41 -0600)]
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
The later follows the naming scheme of other limits.
Keep the old definition until all possible usage is updated.
Brian Paul [Thu, 27 Mar 2008 23:18:25 +0000 (17:18 -0600)]
gallium: updated/improved comments, minor re-formatting
Brian [Thu, 27 Mar 2008 22:19:46 +0000 (16:19 -0600)]
consolidate some parsing functions that were pretty much identical for vertex/fragment programs
cherry-picked from master
Brian [Thu, 27 Mar 2008 22:05:40 +0000 (16:05 -0600)]
mesa: misc sync-up with master
Brian [Thu, 27 Mar 2008 22:04:20 +0000 (16:04 -0600)]
raise GL_INVALID_OPERATION if glProgramString compilation fails
cherry-picked from master
Brian [Thu, 27 Mar 2008 21:54:44 +0000 (15:54 -0600)]
Fix the compile of disabled DEBUG_PARSING code.
cherry-picked from master
Brian [Thu, 27 Mar 2008 21:52:00 +0000 (15:52 -0600)]
make sure state token values are fully initialized
cherry-picked from master
Brian [Thu, 27 Mar 2008 21:51:07 +0000 (15:51 -0600)]
added program_error2() function for better error reporting
cherry-picked from master
Brian [Thu, 27 Mar 2008 21:48:54 +0000 (15:48 -0600)]
Fix state.texgen parsing error (bug 12313).
Replace *(*inst++) with *(*inst)++ in a few places.
Cherry-picked from master.
Brian [Thu, 27 Mar 2008 21:42:52 +0000 (15:42 -0600)]
gallium: Update calls to the simple shader functions
Brian [Thu, 27 Mar 2008 21:42:09 +0000 (15:42 -0600)]
gallium: return pipe_shader_state from the simple shader functions
Allows us to fix a mem leak (tokens array).
Brian [Thu, 27 Mar 2008 21:41:52 +0000 (15:41 -0600)]
gallium: fix Element() macro redefinition warning
Brian [Thu, 27 Mar 2008 21:35:25 +0000 (15:35 -0600)]
gallium: fix incorrect types for shaders
Brian [Thu, 27 Mar 2008 21:33:47 +0000 (15:33 -0600)]
gallium: remove temporary static var
Brian [Thu, 27 Mar 2008 21:27:31 +0000 (15:27 -0600)]
gallium: silence unused var warning
Brian [Thu, 27 Mar 2008 21:27:14 +0000 (15:27 -0600)]
cell: include cell_state_per_fragment.h to silence warning
Brian [Thu, 27 Mar 2008 21:26:54 +0000 (15:26 -0600)]
cell: added (uint64_t) cast to silence warning
Brian [Thu, 27 Mar 2008 21:26:22 +0000 (15:26 -0600)]
cell: fix unclosed comment
Ian Romanick [Wed, 26 Mar 2008 17:52:08 +0000 (10:52 -0700)]
xlib: Fix build error from recent fence changes
Ian Romanick [Wed, 26 Mar 2008 17:45:32 +0000 (10:45 -0700)]
cell: Implement code-gen for logic op
This also implements code-gen for the float-to-packed color
conversion. It's currently hardcoded for A8R8G8B8, but that can
easily be fixed as soon as other color depths are supported by the
Cell driver.
Brian Paul [Wed, 26 Mar 2008 15:02:54 +0000 (09:02 -0600)]
gallium: need to call st_validate_state() in Bitmap()
Brian Paul [Wed, 26 Mar 2008 14:21:17 +0000 (08:21 -0600)]
gallium: as for aapoints, make the extra texcoord per-shader state
Michel Dänzer [Wed, 26 Mar 2008 09:36:40 +0000 (09:36 +0000)]
gallium: Change pipe->flush() interface to optionally return a fence.
The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run
proper fencing should be implemented for it.
Brian [Wed, 26 Mar 2008 01:19:14 +0000 (19:19 -0600)]
gallium: the generic attrib we use for computing coverage is per-shader
Fixes a very tricky conformance failure.
Brian [Wed, 26 Mar 2008 01:18:56 +0000 (19:18 -0600)]
gallium: added fragment emit/write debug counters
Ian Romanick [Wed, 26 Mar 2008 01:15:34 +0000 (18:15 -0700)]
cell: Enable MIT-SHM on Cell.
Ian Romanick [Wed, 26 Mar 2008 01:07:56 +0000 (18:07 -0700)]
xlib: Add support for MIT-SHM in xlib winsys driver
Gives about a 3% performance increase in gears on x86-64 (non-tiled)
and about 10% performance increase in gears on Cell (tiled). I
actually expected more of a boost. :(
Ian Romanick [Mon, 24 Mar 2008 19:15:59 +0000 (12:15 -0700)]
cell: Float convert-to and convert-from instructions use different shift bias
Michal Krol [Tue, 25 Mar 2008 22:49:11 +0000 (23:49 +0100)]
draw: Take flatshade_first rasterizer bit into account.
Michal Krol [Tue, 25 Mar 2008 22:48:30 +0000 (23:48 +0100)]
gallium: Introduce flatshade_first field to rasterizer_state.
This bit tells us which vertex of the primitive is used to
propagate color for the remaining vertices if flatshade mode.
Brian Paul [Tue, 25 Mar 2008 20:12:55 +0000 (14:12 -0600)]
gallium: disable the selection/feedback draw module's options for wide lines, points, etc.
Disable paths that would convert points/lines to tris as that upsets selection,
feedback, rastpos.
Brian Paul [Tue, 25 Mar 2008 18:27:48 +0000 (12:27 -0600)]
gallium: added some debug code (disable)
Brian Paul [Tue, 25 Mar 2008 18:27:32 +0000 (12:27 -0600)]
mesa: fix some issues in _mesa_combine_programs()
Use a temporay register to connect outputs of first program to inputs of
second program.
Also, fix bug in replace_registers(): didn't search/replace DstReg.
Keith Whitwell [Tue, 25 Mar 2008 18:15:58 +0000 (18:15 +0000)]
draw: vertex fetch can be validated too early leading to an assertion... disable
Keith Whitwell [Tue, 25 Mar 2008 18:09:25 +0000 (18:09 +0000)]
draw: don't use fetch_and_store for bypass_vs mode, it's not quite right
Brian Paul [Tue, 25 Mar 2008 17:32:31 +0000 (11:32 -0600)]
mesa: append fog instructions after parsing if a fog option is set
Drivers don't have to worry about it then.
Brian Paul [Tue, 25 Mar 2008 17:22:57 +0000 (11:22 -0600)]
mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_X
This makes things easier on the back-end when generating GPU code.
José Fonseca [Tue, 25 Mar 2008 17:47:39 +0000 (17:47 +0000)]
Fix typo
Keith Whitwell [Tue, 25 Mar 2008 15:17:53 +0000 (15:17 +0000)]
draw: take primitive into account when deciding if the pipeline is active
José Fonseca [Tue, 25 Mar 2008 11:37:54 +0000 (11:37 +0000)]
gallium: Use debug_get_option for GETENV
José Fonseca [Tue, 25 Mar 2008 11:37:24 +0000 (11:37 +0000)]
gallium: Fix default option on Windows.
Brian Paul [Tue, 25 Mar 2008 01:59:59 +0000 (19:59 -0600)]
gallium: don't enable stencil test if no stencil buffer.
Also, if not doing two-sided stencil, set back-face state = front-face state.
Brian [Tue, 25 Mar 2008 01:36:44 +0000 (19:36 -0600)]
gallium: be smarter about picking the sampler unit for pstipple, aaalines
Also, if the app really uses all available sampler/texture units, don't just
die. Just use the last sampler for the pstipple or aaline texture.
Brian [Tue, 25 Mar 2008 00:49:56 +0000 (18:49 -0600)]
gallium: fix a few bugs, warnings in the p_debug code
added missing _ to a _debug_printf() call.
Brian [Tue, 25 Mar 2008 00:32:48 +0000 (18:32 -0600)]
gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader
Also, fix another texture refcounting bug.
Brian [Tue, 25 Mar 2008 00:31:01 +0000 (18:31 -0600)]
gallium: save/restore samplers in draw_textured_quad()
Brian Paul [Mon, 24 Mar 2008 23:20:52 +0000 (17:20 -0600)]
mesa: call glutDestroyWindow (help find mem leaks)
Brian Paul [Mon, 24 Mar 2008 23:20:22 +0000 (17:20 -0600)]
gallium: fix a few texture border/mipmap glitches found w/ conform
Brian Paul [Mon, 24 Mar 2008 18:59:54 +0000 (12:59 -0600)]
gallium: check SamplersUsed to determine if texture needed, as in st_atom_sampler.c
Otherwise, we were sometimes setting texture state but not the corresponding
sampler state.
Brian [Mon, 24 Mar 2008 22:31:15 +0000 (16:31 -0600)]
gallium: make a copy of the vertex shader's token array.
This solves problems when the state tracker frees the token array when the
draw module still needs it.
Brian [Mon, 24 Mar 2008 22:26:45 +0000 (16:26 -0600)]
gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)
Brian [Mon, 24 Mar 2008 22:24:32 +0000 (16:24 -0600)]
gallium: added tgsi_num_tokens() function to return number of tokens in token array.
Maybe move to a different file someday.
José Fonseca [Mon, 24 Mar 2008 22:30:33 +0000 (22:30 +0000)]
gallium: Simple cross platform get-opt system.
Uses getenv on Linux, and a memory mapped text file on Windows.
It supports boolean options, flags, and plain strings.
José Fonseca [Mon, 24 Mar 2008 20:18:59 +0000 (20:18 +0000)]
gallium: cleanup p_debug
Now debug_printf is disabled on release builds. Use debug_error or
_debug_printf to output messages on release versions.
Brian [Mon, 24 Mar 2008 18:51:50 +0000 (12:51 -0600)]
gallium: move filter assignment out of loop
Brian [Mon, 24 Mar 2008 18:50:28 +0000 (12:50 -0600)]
gallium: fix REALLOC() to copy smaller of old/new sizes
José Fonseca [Mon, 24 Mar 2008 18:25:31 +0000 (18:25 +0000)]
gallium: Protect operator precedence in macro.
Brian Paul [Mon, 24 Mar 2008 17:55:29 +0000 (11:55 -0600)]
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul [Mon, 24 Mar 2008 17:46:41 +0000 (11:46 -0600)]
gallium: add missing cso_save_samplers() call
Michal Krol [Mon, 24 Mar 2008 15:50:39 +0000 (16:50 +0100)]
gallium: Remove util_gen_mipmap_filter().
Brian [Mon, 24 Mar 2008 14:53:16 +0000 (08:53 -0600)]
gallium: pass the filter mode to util_gen_mipmap().
Remove util_gen_mipmap_filter() when no longer used.
Michal Krol [Mon, 24 Mar 2008 14:09:34 +0000 (08:09 -0600)]
gallium: tweak coords in u_gen_mipmap code
Keith Whitwell [Mon, 24 Mar 2008 10:53:26 +0000 (10:53 +0000)]
draw: pre-declare referenced structs
Keith Whitwell [Mon, 24 Mar 2008 10:52:20 +0000 (10:52 +0000)]
Revert "draw: Fix #include order to fix Linux build."
This reverts commit
a6d17bf671d6bfbb187a62ba14b9ad08fb5dafe1.
Michel Dänzer [Mon, 24 Mar 2008 09:56:12 +0000 (09:56 +0000)]
draw: Fix #include order to fix Linux build.
Keith Whitwell [Sun, 23 Mar 2008 21:55:19 +0000 (21:55 +0000)]
draw: check need_pipeline() in passthrough
Keith Whitwell [Sun, 23 Mar 2008 21:54:44 +0000 (21:54 +0000)]
draw: tweak the definition of draw_need_pipeline, fix minor bug
Keith Whitwell [Sun, 23 Mar 2008 21:31:23 +0000 (21:31 +0000)]
draw: fix crlf
Keith Whitwell [Sun, 23 Mar 2008 21:31:14 +0000 (21:31 +0000)]
draw: rename emit functions to match pipe_format names
Keith Whitwell [Sun, 23 Mar 2008 20:36:00 +0000 (20:36 +0000)]
draw: restructure fetch/emit as a pair of function calls
Michal Krol [Sun, 23 Mar 2008 19:39:35 +0000 (20:39 +0100)]
gallium: Add util_gen_mipmap_filter().
We need a way to specify the type of minification filter
used to downsample mipmap levels.
The old util_gen_mipmap() retains its behaviour and uses
LINEAR filter.
José Fonseca [Sun, 23 Mar 2008 19:38:11 +0000 (19:38 +0000)]
gallium: Fix memory leak.
pipe cso's were being destroyed, but the hash elements themselves not.
proper fix is IMHO add a destructor callback to cso_hash.
José Fonseca [Sun, 23 Mar 2008 18:57:35 +0000 (18:57 +0000)]
gallium: Remove the debug_mask_* stuff.
Overcomplex and not much different from using a global variable...
José Fonseca [Sun, 23 Mar 2008 18:52:37 +0000 (18:52 +0000)]
gallium: Fix typo.
José Fonseca [Sun, 23 Mar 2008 18:38:10 +0000 (18:38 +0000)]
gallium: Memory debugging utilities.
There are no known tools for windows kernel memory debugging, so this is a
simple set of malloc etc wrappers.
Enabled by default on win32 debug builds
José Fonseca [Sun, 23 Mar 2008 18:30:53 +0000 (18:30 +0000)]
gallium: wrap decls in extern "C"
Keith Whitwell [Sun, 23 Mar 2008 18:21:00 +0000 (18:21 +0000)]
draw: fix some unsigned vs ushort confusion
Middle-end elements are ushort, but prior to that have to treat all
elements as unsigned to avoid wrapping and/or overruns.
Keith Whitwell [Sun, 23 Mar 2008 16:44:59 +0000 (16:44 +0000)]
gallium: beginnings of draw module vertex rework
Trying to put a structure in place that we can actually optimize.
Initially just implementing a passthrough mode, this will fairly soon
replace all the vertex_cache/prim_queue/shader_queue stuff that's so
hard to understand...
Split the vertex processing into a couple of distinct stages:
- Frontend
- Prepares two lists of elements (fetch and draw) to be processed
by the next stage. This stage doesn't fetch or draw vertices, but
makes the decision which to draw. Multiple implementations of this
will implement different strategies, currently just a vcache
implementation.
- MiddleEnd
- Takes the list of fetch elements, fetches them, runs the vertex
shader, cliptest, viewport transform on them to produce a
linear array of vertex_header vertices.
- Passes that list of vertices, plus the draw_elements (which index
into that list) onto the backend
- Backend
- Either the existing primitive/clipping pipeline, or the vbuf_render
hardware backend provided by the driver.
Currently, the middle-end is the old passthrough code, and it build hardware
vertices, not vertex_header vertices as above. It may be that passthrough
is a special case in this respect.
Brian [Sat, 22 Mar 2008 16:29:30 +0000 (10:29 -0600)]
gallium: fix a few more shader-related mem leaks