mesa.git
8 years agoanv: fix building on i686 with -mcpu=generic
Laurent Carlier [Sat, 16 Apr 2016 19:50:39 +0000 (21:50 +0200)]
anv: fix building on i686 with -mcpu=generic

mcpu=generic doesn't enable sse2, and anvil definitly needs it

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agospirv: Trivially handle the NonWriteable decoration
Jason Ekstrand [Wed, 20 Apr 2016 17:32:59 +0000 (10:32 -0700)]
spirv: Trivially handle the NonWriteable decoration

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agonir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott [Wed, 13 Apr 2016 20:25:34 +0000 (16:25 -0400)]
nir: rename nir_foreach_block*() to nir_foreach_block*_call()

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agonvc0: avoid tex read fault from compute shaders on GK110
Samuel Pitoiset [Sun, 10 Apr 2016 20:08:34 +0000 (22:08 +0200)]
nvc0: avoid tex read fault from compute shaders on GK110

After some investigation, it seems like that disabling the UNK02C4
command avoid a read fault with texelFetch() from a compute shader.

I have no clue on what this method actually does, but this avoid the
GPU to hang with basic-texelFetch.shader_test without introducing any
compute-related regressions.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agoi965/vec4: Always split uniforms in array_access_to_pull_constants
Jason Ekstrand [Tue, 19 Apr 2016 01:57:07 +0000 (18:57 -0700)]
i965/vec4: Always split uniforms in array_access_to_pull_constants

Normally, we split uniforms at the end but in Vulkan, we bail because we
don't want pull constants.  However, we still need them split because
pack_uniforms relies on it.

I really don't like this patch not because it doesn't work (it does) but
because now that we're using MOV_INDIRECT, uniform numbers and sizes don't
really matter anymore.  In the FS backend, uniform splitting and packing is
handled all at once (actual re-assignment of locations happens later) and
we really should do it that way in vec4 eventually as well.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001

8 years agoi965/vec4: Use the correct offset for the swizzle shift in push constants
Jason Ekstrand [Tue, 19 Apr 2016 01:52:36 +0000 (18:52 -0700)]
i965/vec4: Use the correct offset for the swizzle shift in push constants

This was actually caught by Ken in review the first time around but somehow
didn't get fixed before the patches were pushed. :-(

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001

8 years agoi965/vec4: Use nir_intrinsic_base in the load_uniform implementation
Jason Ekstrand [Tue, 19 Apr 2016 01:51:50 +0000 (18:51 -0700)]
i965/vec4: Use nir_intrinsic_base in the load_uniform implementation

We shouldn't be reading the const_index directly

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001

8 years agoanv/apply_dynamic_offsets: Provide a range on the load_uniform
Jason Ekstrand [Tue, 19 Apr 2016 00:55:21 +0000 (17:55 -0700)]
anv/apply_dynamic_offsets: Provide a range on the load_uniform

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95001

8 years agoanv/lower_push_constants: Stop treating scalar specially
Jason Ekstrand [Tue, 19 Apr 2016 00:17:31 +0000 (17:17 -0700)]
anv/lower_push_constants: Stop treating scalar specially

All of the code that did something special based on vec4 vs. scalar is
bogus.  In the backend, everything is now in units of bytes and the vec4
backend can handle full std140 packing so we don't need to do anything
special anymore.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94998

8 years agoswr: fix resource backed constant buffers
Tim Rowley [Mon, 18 Apr 2016 23:10:39 +0000 (18:10 -0500)]
swr: fix resource backed constant buffers

Code was using an incorrect address for the base pointer.

v2: use swr_resource_data() utility function.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94979
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tested-by: Markus Wick <markus@selfnet.de>
8 years agonouveau: codegen: Add support for OpenCL global memory buffers
Hans de Goede [Mon, 14 Mar 2016 12:57:07 +0000 (13:57 +0100)]
nouveau: codegen: Add support for OpenCL global memory buffers

Add support for OpenCL global memory buffers, note this has only
been tested with regular load and stores and likely needs more work
for e.g. atomic ops.

Tested with piglet on a gf119 and a gk107:
./piglit run -o shader -t '.*arb_shader_storage_buffer_object.*' results/shader
[9/9] pass: 9 /
./piglit run -o shader -t '.*arb_compute_shader.*' results/shader
[20/20] skip: 4, pass: 16 |

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agonouveau: codegen: Use FILE_MEMORY_BUFFER for buffers
Hans de Goede [Thu, 17 Mar 2016 14:50:00 +0000 (15:50 +0100)]
nouveau: codegen: Use FILE_MEMORY_BUFFER for buffers

Some of the lowering steps we currently do for FILE_MEMORY_GLOBAL only
apply to buffers, making it impossible to use FILE_MEMORY_GLOBAL for
OpenCL global buffers.

This commits changes the buffer code to use FILE_MEMORY_BUFFER at the
ir_from_tgsi and lowering steps, freeing use of FILE_MEMORY_GLOBAL
for use with OpenCL global buffers.

Note that after lowering buffer accesses use the FILE_MEMORY_GLOBAL
register file.

Tested with piglet on a gf119 and a gk107:
./piglit run -o shader -t '.*arb_shader_storage_buffer_object.*' results/shader
[9/9] pass: 9 /
./piglit run -o shader -t '.*arb_compute_shader.*' results/shader
[20/20] skip: 4, pass: 16 |

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agoscons: Build dri_common_interop.c.
Jose Fonseca [Wed, 20 Apr 2016 11:41:24 +0000 (12:41 +0100)]
scons: Build dri_common_interop.c.

8 years agost/dri: implement the GL interop DRI extension (v2.2)
Marek Olšák [Mon, 29 Feb 2016 22:25:59 +0000 (23:25 +0100)]
st/dri: implement the GL interop DRI extension (v2.2)

v2: - set interop_version
    - simplify the offset_after macro
v2.1: - use version numbers, remove offset_after
      - set "out_driver_data_written"
v2.2: - set buf_offset & buf_size for GL_ARRAY_BUFFER too
      - add whandle.offset to buf_offset
      - disable the minmax cache for GL_TEXTURE_BUFFER

8 years agoglx: implement GLX part of interop interface (v2)
Marek Olšák [Thu, 3 Mar 2016 17:43:53 +0000 (18:43 +0100)]
glx: implement GLX part of interop interface (v2)

v2: - use const

8 years agoegl: implement EGL part of interop interface (v2)
Marek Olšák [Thu, 3 Mar 2016 14:59:48 +0000 (15:59 +0100)]
egl: implement EGL part of interop interface (v2)

v2: - use const

8 years agodri_interface: add interface for GL interop with other APIs (v2)
Marek Olšák [Mon, 29 Feb 2016 22:19:18 +0000 (23:19 +0100)]
dri_interface: add interface for GL interop with other APIs (v2)

v2: - use const

8 years agoinclude/GL: add mesa_glinterop.h for OpenGL-OpenCL interop (v4.2)
Marek Olšák [Fri, 26 Feb 2016 20:21:31 +0000 (21:21 +0100)]
include/GL: add mesa_glinterop.h for OpenGL-OpenCL interop (v4.2)

v2: - use "enum" to define stuff
v3: - more comments, define MESA_GLINTEROP_UNSUPPORTED
v4: - add mesa_glinterop_device_info::interop_version
    - more comments
    - remove #define MESA_GLINTEROP_VERSION
    - use const for "in"
v4.1: - use version numbers for structures
      - add "out_driver_data_written"
v4.2: - buf_offset & buf_size affect GL_ARRAY_BUFFER too, this is required
        for sharing suballocations within a larger buffer

8 years agost/dri: Fix RGB565 EGLImage creation
Nicolas Dufresne [Sun, 17 Apr 2016 00:49:44 +0000 (20:49 -0400)]
st/dri: Fix RGB565 EGLImage creation

When creating egl images we do a bytes to pixel conversion by deviding
by 4 regardless of the pixel format. This does not work for RGB565. In
this patch, we avoid useless conversion and use proper API when the
conversion cannot be avoided.

Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
8 years agost/dri: Factor out DRI2 to PIPE_FORMAT conversion
Nicolas Dufresne [Sun, 17 Apr 2016 00:49:43 +0000 (20:49 -0400)]
st/dri: Factor out DRI2 to PIPE_FORMAT conversion

This code is already duplicated twice and will be useful again. This
will also help when adding formats.

Signed-off-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
8 years agofreedreno/a4xx: lower srgb in shader for astc textures
Rob Clark [Tue, 19 Apr 2016 13:02:23 +0000 (09:02 -0400)]
freedreno/a4xx: lower srgb in shader for astc textures

This *seems* like a hw bug, and maybe only applies to certain a4xx
variants/revisions.  But setting the SRGB bit in sampler view state
(texconst0) causes invalid alpha for ASTC textures.  Work around this
by doing the srgb->linear conversion in the shader instead.

This fixes 392 dEQP tests: dEQP-GLES3.functional.texture.*astc*srgb*

(The remaining fails seem to be a bug w/ ASTC + linear filtering, also
possibly a420.0 specific.)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agonir/lower-tex: add srgb->linear lowering
Rob Clark [Tue, 19 Apr 2016 12:28:22 +0000 (08:28 -0400)]
nir/lower-tex: add srgb->linear lowering

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agonir/builder: const'ify swiz param
Rob Clark [Tue, 19 Apr 2016 19:44:25 +0000 (15:44 -0400)]
nir/builder: const'ify swiz param

No need for it not to be const, and lets caller declare it const if
desired.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
8 years agonir/lower-tex: make options a local var
Rob Clark [Tue, 19 Apr 2016 11:46:50 +0000 (07:46 -0400)]
nir/lower-tex: make options a local var

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno: cleanup fd_set_sampler_views
Rob Clark [Tue, 19 Apr 2016 19:52:18 +0000 (15:52 -0400)]
freedreno: cleanup fd_set_sampler_views

The separate FS/VS entrypoints are no longer used since a3ed98f.  So
just inline them.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agotgsi/lowering: improved lowering for LRP
Russell King [Wed, 13 Apr 2016 22:42:42 +0000 (18:42 -0400)]
tgsi/lowering: improved lowering for LRP

Provide an improved lowering for LRP, which can be implemented in two
MAD instructions with a bit of rearranging of the equation, rather
than the literal implementation of two multiplies, an add and a
subtract.

Signed-off-by: Russell King <rmk@arm.linux.org.uk>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agotgsi/lowering: improved lowering for XPD
Russell King [Wed, 13 Apr 2016 22:42:41 +0000 (18:42 -0400)]
tgsi/lowering: improved lowering for XPD

Improve XPD lowering to consume less instructions by using the
MAD instruction to perform the multiply and subtraction together.

Signed-off-by: Russell King <rmk@arm.linux.org.uk>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agotgsi/lowering: add support for lowering TRUNC
Russell King [Wed, 13 Apr 2016 22:42:40 +0000 (18:42 -0400)]
tgsi/lowering: add support for lowering TRUNC

Add support for lowering TRUNC using the following sequence:

FRC tmpA, |src|
SUB tmpA, |src|, tmpA
CMP dst, -tmpA, tmpA

Note that this is incompatible with FRC lowering.

Signed-off-by: Russell King <rmk@arm.linux.org.uk>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agotgsi/lowering: add support for lowering FLR and CEIL
Russell King [Wed, 13 Apr 2016 22:42:39 +0000 (18:42 -0400)]
tgsi/lowering: add support for lowering FLR and CEIL

Add support for lowering FLR and CEIL to FRC/SUB and FRC/ADD
instructions for GPUs that support FRC but not FLR or CEIL.  Since
these uses FRC, it is invalid to ask for FLR or CEIL to be lowered
along with FRC, so add an assert to catch this invalid configuration.

We also need to deal with FLR instructions emitted by the lowering
code.  Fix these up with the FRC+SUB equivalent when FLR lowering is
enabled.

Signed-off-by: Russell King <rmk@arm.linux.org.uk>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agoradeonsi: enable TGSI support cap for compute shaders
Bas Nieuwenhuizen [Sat, 19 Mar 2016 14:16:50 +0000 (15:16 +0100)]
radeonsi: enable TGSI support cap for compute shaders

v2: Use chip_class instead of family.

v3: Check kernel version for SI.

v4: Preemptively allow amdgpu winsys for SI.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Consider input SGPR count for compute shader SGPR count.
Bas Nieuwenhuizen [Tue, 19 Apr 2016 12:08:13 +0000 (14:08 +0200)]
radeonsi: Consider input SGPR count for compute shader SGPR count.

si_shader_create corrects the SGPR count with si_fix_num_sgprs. We then
recompute the rsrc1 register to use the new SGPR count.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Add CE synchronization for compute dispatches.
Bas Nieuwenhuizen [Tue, 19 Apr 2016 11:52:32 +0000 (13:52 +0200)]
radeonsi: Add CE synchronization for compute dispatches.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agomesa/st: enable compute shaders if images are also supported
Bas Nieuwenhuizen [Sat, 2 Apr 2016 11:39:54 +0000 (13:39 +0200)]
mesa/st: enable compute shaders if images are also supported

v2: Also depend on atomic counters.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: clean up compute flush
Bas Nieuwenhuizen [Sat, 2 Apr 2016 09:37:06 +0000 (11:37 +0200)]
radeonsi: clean up compute flush

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: do not do two full flushes on every compute dispatch
Bas Nieuwenhuizen [Sun, 27 Mar 2016 09:14:34 +0000 (11:14 +0200)]
radeonsi: do not do two full flushes on every compute dispatch

v2: Add more CS_PARTIAL_FLUSH events.

Essentially every place with waits on finishing for pixel shaders
also has a write after read hazard with compute shaders.

Invalidating L2 waits implicitly on pixel and compute shaders,
so, we don't need a CS_PARTIAL_FLUSH for switching FBO.

v3: Add CS_PARTIAL_FLUSH events even if we already have INV_GLOBAL_L2.

According to Marek the INV_GLOBAL_L2 events don't wait for compute
shaders to finish, so wait for them explicitly.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: split setting graphics and compute descriptors
Bas Nieuwenhuizen [Sat, 19 Mar 2016 12:56:29 +0000 (13:56 +0100)]
radeonsi: split setting graphics and compute descriptors

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: split texture decompression for compute shaders
Bas Nieuwenhuizen [Sat, 19 Mar 2016 17:41:20 +0000 (18:41 +0100)]
radeonsi: split texture decompression for compute shaders

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: update predicate condition for compute dispatches
Bas Nieuwenhuizen [Tue, 5 Apr 2016 15:38:38 +0000 (17:38 +0200)]
radeonsi: update predicate condition for compute dispatches

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: implement TGSI compute dispatch
Bas Nieuwenhuizen [Sat, 19 Mar 2016 14:15:20 +0000 (15:15 +0100)]
radeonsi: implement TGSI compute dispatch

v2: - Use radeon_set_sh_reg_seq.
    - Set predicate bit for conditional rendering.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: only emit compute shader state when switching shaders
Bas Nieuwenhuizen [Sat, 2 Apr 2016 11:19:42 +0000 (13:19 +0200)]
radeonsi: only emit compute shader state when switching shaders

v2: - Do check if anything changed earlier
    - Use emitted_program instead of emitted_bo to prevent
      shaders with shader->bo = NULL confusing the check
    - Use radeon_set_sh_reg*

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: rework compute scratch buffer
Bas Nieuwenhuizen [Sat, 2 Apr 2016 11:04:18 +0000 (13:04 +0200)]
radeonsi: rework compute scratch buffer

Instead of having a scratch buffer per program, have one per
context.

Also removed the per kernel wave count calculations, but
that only helped if the total number of waves in the dispatch
was smaller than sctx->scratch_waves.

v2: Fix style issue.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: do per cs setup for compute shaders once per cs
Bas Nieuwenhuizen [Sat, 2 Apr 2016 10:35:36 +0000 (12:35 +0200)]
radeonsi: do per cs setup for compute shaders once per cs

Also removes PKT3_CONTEXT_CONTROL as that is already being done
by si_begin_new_cs, when emitting init_config.

v2: - Use radeon_set_sh_reg_seq.
    - Also set COMPUTE_STATIC_THREAD_MGMT_SE2 / SE3 for CIK+

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: don't pass scratch buffer to user SGPRs
Bas Nieuwenhuizen [Sat, 2 Apr 2016 10:48:05 +0000 (12:48 +0200)]
radeonsi: don't pass scratch buffer to user SGPRs

As far as I can see we use relocations for clover too.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: split input upload off from si_launch_grid
Bas Nieuwenhuizen [Sat, 2 Apr 2016 10:04:15 +0000 (12:04 +0200)]
radeonsi: split input upload off from si_launch_grid

Also uses a dynamically allocated buffer using u_upload_alloc.
The old buffer per program approach required serializing all
dispatches of the same program.

v2: - Clarified commit message.
    - Use radeon_set_sh_reg_seq.
    - Also upload input buffer for clover kernels, even when
      input_size is 0, as it contains grid parameters.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: implement TGSI compute shader creation
Bas Nieuwenhuizen [Sat, 19 Mar 2016 13:07:33 +0000 (14:07 +0100)]
radeonsi: implement TGSI compute shader creation

v2: Moved scratch_enabled initialization after compile.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: update shader count for compute shaders
Bas Nieuwenhuizen [Sat, 19 Mar 2016 12:54:55 +0000 (13:54 +0100)]
radeonsi: update shader count for compute shaders

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: set maximum work group size based on block size
Bas Nieuwenhuizen [Mon, 28 Mar 2016 01:01:56 +0000 (03:01 +0200)]
radeonsi: set maximum work group size based on block size

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: implement shared atomics
Bas Nieuwenhuizen [Tue, 29 Mar 2016 11:20:26 +0000 (13:20 +0200)]
radeonsi: implement shared atomics

v2: - Use single region
    - Use get_memory_ptr

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: implement shared memory load/store
Bas Nieuwenhuizen [Tue, 29 Mar 2016 11:17:40 +0000 (13:17 +0200)]
radeonsi: implement shared memory load/store

v2: - Use single region
    - Combine address calculation

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: add shared memory
Bas Nieuwenhuizen [Tue, 29 Mar 2016 15:51:49 +0000 (17:51 +0200)]
radeonsi: add shared memory

Declares the shared memory as a global variable so that
LLVM is aware of it and it does not conflict with passes
like AMDGPUPromoteAlloca.

v2: - Use ctx->i8.
    - Dropped null-check for declare_memory_region.
    - Changed memory region array to single region.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
8 years agoradeonsi: lower compute shader arguments
Bas Nieuwenhuizen [Thu, 17 Mar 2016 13:12:21 +0000 (14:12 +0100)]
radeonsi: lower compute shader arguments

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: Use CE for all descriptors.
Bas Nieuwenhuizen [Thu, 10 Mar 2016 20:39:20 +0000 (21:39 +0100)]
radeonsi: Use CE for all descriptors.

v2: Load previous list for new CS instead of re-emitting
    all descriptors.

v3: Do radeon_add_to_buffer_list in si_ce_upload.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium/util: Add u_bit_scan_consecutive_range64.
Bas Nieuwenhuizen [Wed, 13 Apr 2016 21:30:55 +0000 (23:30 +0200)]
gallium/util: Add u_bit_scan_consecutive_range64.

For use by radeonsi.

v2: Make sure that it works for all 64 bits set.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Replace list_dirty with a mask.
Bas Nieuwenhuizen [Thu, 14 Apr 2016 23:00:41 +0000 (01:00 +0200)]
radeonsi: Replace list_dirty with a mask.

We can then upload only the dirty ones with the constant engine.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Add CE uploader.
Bas Nieuwenhuizen [Thu, 10 Mar 2016 20:23:49 +0000 (21:23 +0100)]
radeonsi: Add CE uploader.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Allocate chunks of CE ram.
Bas Nieuwenhuizen [Thu, 10 Mar 2016 20:19:37 +0000 (21:19 +0100)]
radeonsi: Allocate chunks of CE ram.

v2: Use 32 byte alignment.

v3: Don't allocate CE space for vertex buffer descriptors.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Add CE synchronization.
Bas Nieuwenhuizen [Thu, 10 Mar 2016 20:01:39 +0000 (21:01 +0100)]
radeonsi: Add CE synchronization.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Add CE packet definitions.
Bas Nieuwenhuizen [Thu, 10 Mar 2016 19:59:16 +0000 (20:59 +0100)]
radeonsi: Add CE packet definitions.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: Create CE IB.
Bas Nieuwenhuizen [Wed, 13 Apr 2016 20:31:17 +0000 (22:31 +0200)]
radeonsi: Create CE IB.

Based on work by Marek Olšák.

v2: Add preamble IB.

Leaves the load packet in the space calculation as the
radeon winsys might not be able to support a premable.

The added space calculation may look expensive, but
is converted to a constant with (at least) -O2 and -O3.

v3: - Fix code style.
    - Remove needed space for vertex buffer descriptors.
    - Fail when the preamble cannot be created.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agowinsys/amdgpu: Enlarge const IB size.
Bas Nieuwenhuizen [Thu, 14 Apr 2016 00:11:07 +0000 (02:11 +0200)]
winsys/amdgpu: Enlarge const IB size.

Necessary to prevent performance regressions due to extra flushing.

Probably should enlarge it even further when also updating
uniforms through the CE, but this seems large enough for now.

v2: Add preamble IB.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agowinsys/amdgpu: Add support for const IB.
Marek Olšák [Sat, 8 Aug 2015 12:02:02 +0000 (14:02 +0200)]
winsys/amdgpu: Add support for const IB.

v2: Use the correct IB to update request (Bas Nieuwenhuizen)
v3: Add preamble IB. (Bas Nieuwenhuizen)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agowinsys/amdgpu: split IB data into a new structure in preparation for CE
Marek Olšák [Sat, 8 Aug 2015 11:27:38 +0000 (13:27 +0200)]
winsys/amdgpu: split IB data into a new structure in preparation for CE

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
8 years agogallium/radeon: move ring_type into winsyses
Marek Olšák [Sat, 8 Aug 2015 12:12:10 +0000 (14:12 +0200)]
gallium/radeon: move ring_type into winsyses

Not used by drivers.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
8 years agollvmpipe: Call LLVMShutdown before exiting.
Jose Fonseca [Tue, 19 Apr 2016 11:08:01 +0000 (12:08 +0100)]
llvmpipe: Call LLVMShutdown before exiting.

So that LLVM frees its globals.

Trivial.

8 years agollvmpipe: Avoid LLVMGetGlobalContext in tests.
Jose Fonseca [Tue, 19 Apr 2016 11:07:16 +0000 (12:07 +0100)]
llvmpipe: Avoid LLVMGetGlobalContext in tests.

Trivial.

8 years agollvmpipe: Skip false exp2 failure in lp_test_arit due to buggy MSVCRT.
Jose Fonseca [Fri, 15 Apr 2016 10:02:06 +0000 (11:02 +0100)]
llvmpipe: Skip false exp2 failure in lp_test_arit due to buggy MSVCRT.

64bits MSVCRT's exp2f(-inf) returns -inf instead of 0.  Tested with
MSVC 2013's CRT.  (I haven't tried 2015 yet.)

Also this does not happen with MinGW.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agollvmpipe: Test more vector lengths.
Jose Fonseca [Fri, 15 Apr 2016 13:41:19 +0000 (14:41 +0100)]
llvmpipe: Test more vector lengths.

All power of two of up native vector length.

There is actually a bug in lp_build_round for v2, whereby it doesn't
round to nearest.  Fixing is left to the future, but the test is now
able to expect it to fail.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallivm: Avoid llvm::sys::getProcessTriple().
Jose Fonseca [Fri, 15 Apr 2016 11:05:09 +0000 (12:05 +0100)]
gallivm: Avoid llvm::sys::getProcessTriple().

Just use LLVM_HOST_TRIPLE, which is available at least from LLVM 3.3
onwards, and is pretty much what llvm::sys::getProcessTriple() does anyway,

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallivm: Remove lp_get_module_id.
Jose Fonseca [Fri, 15 Apr 2016 10:27:02 +0000 (11:27 +0100)]
gallivm: Remove lp_get_module_id.

Just keep a copy of the module_name in gallivm.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallivm: Fix MCJIT with LLVM 3.3.
Jose Fonseca [Thu, 14 Apr 2016 15:47:14 +0000 (16:47 +0100)]
gallivm: Fix MCJIT with LLVM 3.3.

One needs to call setJITMemoryManager for LLVM 3.3, instead of
setMCJITMemoryManager.

This regressed in commits 065256df/75ad4fe7 when trying to make the
code to build with LLVM 3.6.

Tested MCJIT with LLVM 3.3 to 3.6.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallivm: Make MCJIT a runtime option.
Jose Fonseca [Thu, 14 Apr 2016 12:42:37 +0000 (13:42 +0100)]
gallivm: Make MCJIT a runtime option.

On the LLVM versions that support it, so we can easily switch between
MCJIT/old-jit for testing.

The new option is GALLIVM_MCJIT.

Unfortunately setting GALLIVM_MCJIT=1 for LLVM 3.3 or 3.4 causes
segfault, both on Linux and Windows.  I'm almost certain this used to
work, so there probably is a regression somewhere.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agoscons: Show the unit test full path.
Jose Fonseca [Thu, 14 Apr 2016 12:41:33 +0000 (13:41 +0100)]
scons: Show the unit test full path.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallivm: Use LLVMSetTarget.
Jose Fonseca [Thu, 14 Apr 2016 11:32:32 +0000 (12:32 +0100)]
gallivm: Use LLVMSetTarget.

Instead of LLVM C++ interfaces.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallivm: Use LLVMPrintValueToString where available.
Jose Fonseca [Thu, 14 Apr 2016 10:13:55 +0000 (11:13 +0100)]
gallivm: Use LLVMPrintValueToString where available.

And llvm::raw_string_ostream where not (LLVM 3.3).

Thereby eliminating yet another dependency on unstable LLVM interfaces.

As a bonus this also gets LLVM IR on OutputDebugMessageA on MSVC (which
was disabled, probably due to C++ issues.)

Tested `lp_test_arit -v -v` on LLVM 3.3, 3.4 and 3.8.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agogallium/tests: Update UTIL_FORMAT_MAX_* defines.
Jose Fonseca [Fri, 15 Apr 2016 14:02:02 +0000 (15:02 +0100)]
gallium/tests: Update UTIL_FORMAT_MAX_* defines.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
8 years agoRevert "nv50/ra: `isinf()` is in namespace `std` since C++11."
Jose Fonseca [Tue, 19 Apr 2016 10:22:45 +0000 (11:22 +0100)]
Revert "nv50/ra: `isinf()` is in namespace `std` since C++11."

This reverts commit f525db6358fbaa7b4296d2e6484e0b1ae703ac78.

It was superseeded by commit 649704f1f7c9e1d0990d34a76154b2eb656bee42.

8 years agovc4: Fix fbo-generatemipmap-formats for NPOT.
Eric Anholt [Mon, 18 Apr 2016 21:03:39 +0000 (14:03 -0700)]
vc4: Fix fbo-generatemipmap-formats for NPOT.

Single-sampled texture miplevels > 1 are stored in POT-aligned areas, but
we only get one value to control the stride of the src and dst for single
sampled buffers.  A RCL tile blit from level != 1 to level == 0 would
therefore load from the wrong stride.

8 years agovc4: Remove unused "immediates" field
Eric Anholt [Tue, 19 Jan 2016 22:18:21 +0000 (14:18 -0800)]
vc4: Remove unused "immediates" field

This was for TGSI, which we no longer have to deal with.

8 years agoi965: Define miptree map functions static (trivial)
Ben Widawsky [Tue, 2 Feb 2016 22:51:09 +0000 (14:51 -0800)]
i965: Define miptree map functions static (trivial)

They were already declared as such. It was changed here:
commit 31f0967fb50101437d2568e9ab9640ffbcbf7ef9
Author: Ian Romanick <ian.d.romanick@intel.com>
Date:   Wed Sep 2 14:43:18 2015 -0700

    i965: Make intel_miptree_map_raw static

Cc: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
8 years agoglsl: Properly handle ldexp(0.0f, non-zero-exp).
Matt Turner [Wed, 13 Apr 2016 01:24:06 +0000 (18:24 -0700)]
glsl: Properly handle ldexp(0.0f, non-zero-exp).

8 years agogallivm: convert size query to using a set of parameters.
Dave Airlie [Mon, 18 Apr 2016 01:45:12 +0000 (11:45 +1000)]
gallivm: convert size query to using a set of parameters.

This isn't currently that easy to expand, so fix it up
before expanding it later to include dynamic samplers.

[airlied: use some local variables (Roland)]

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoswr: dereference cbuf/zbuf/views on context destroy
Tim Rowley [Mon, 18 Apr 2016 20:09:17 +0000 (15:09 -0500)]
swr: dereference cbuf/zbuf/views on context destroy

Fixes resource memory leaks.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agofreedreno/ir3: fix grouping issue w/ reverse swizzles
Rob Clark [Mon, 18 Apr 2016 15:32:40 +0000 (11:32 -0400)]
freedreno/ir3: fix grouping issue w/ reverse swizzles

When we have something like:

   MOV OUT[n], IN[m].wzyx

the existing grouping code was missing a potential conflict.  Due to
input needing to be sequential scalar regs, we have:

 IN:  x <-> y <-> z <-> w

which would be grouped to:

 OUT: w <-> z2 <-> y2 <-> x  (where the 2 denotes a copy/mov)

but that can't actually work.  We need to realize that x and w are
already in the same chain, not just that they aren't both already in
new chain being built.

With this fixed, we probably no longer need the hack from f68f6c0.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agoradeonsi: use enums in si_shader.h
Marek Olšák [Sat, 16 Apr 2016 12:30:46 +0000 (14:30 +0200)]
radeonsi: use enums in si_shader.h

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallium/radeon: use enums in r600_query.h
Marek Olšák [Sat, 16 Apr 2016 11:35:08 +0000 (13:35 +0200)]
gallium/radeon: use enums in r600_query.h

Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: always use PFP_SYNC_ME when doing flushes and waits
Marek Olšák [Sun, 17 Apr 2016 15:28:25 +0000 (17:28 +0200)]
radeonsi: always use PFP_SYNC_ME when doing flushes and waits

This is typically used by the closed driver before SURFACE_SYNC.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: don't do VS/PS partial flushes if SURFACE_SYNC waits too
Marek Olšák [Sun, 17 Apr 2016 14:18:54 +0000 (16:18 +0200)]
radeonsi: don't do VS/PS partial flushes if SURFACE_SYNC waits too

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: add safety assertions for meta cache flushes
Marek Olšák [Sun, 17 Apr 2016 14:14:32 +0000 (16:14 +0200)]
radeonsi: add safety assertions for meta cache flushes

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: don't use ACQUIRE_MEM on the graphics ring
Marek Olšák [Sun, 17 Apr 2016 13:52:55 +0000 (15:52 +0200)]
radeonsi: don't use ACQUIRE_MEM on the graphics ring

It's only required on the compute ring. This matches the closed driver.

The compute flag is removed to prevent confusion and Bas's compute shader
patches remove it in the whole function.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: remove TODO and correct a comment in si_emit_cache_flush
Marek Olšák [Sun, 17 Apr 2016 13:34:24 +0000 (15:34 +0200)]
radeonsi: remove TODO and correct a comment in si_emit_cache_flush

Yes, that flag is really needed.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: don't flush CB/DB caches for performance counters
Marek Olšák [Sun, 17 Apr 2016 13:18:31 +0000 (15:18 +0200)]
radeonsi: don't flush CB/DB caches for performance counters

I'm not sure about this. This will make the engines go idle, but the caches
will be unflushed. This should match app behavior without performance
counters, which can be a good thing.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallium/radeon: don't flush CB/DB caches for timestamp queries
Marek Olšák [Sun, 17 Apr 2016 13:17:31 +0000 (15:17 +0200)]
gallium/radeon: don't flush CB/DB caches for timestamp queries

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallium/util: fix undefined shift to the last bit in u_bit_scan
Marek Olšák [Sat, 16 Apr 2016 00:09:55 +0000 (02:09 +0200)]
gallium/util: fix undefined shift to the last bit in u_bit_scan

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallium/util: fix u_bit_scan_consecutive_range for mask == 0xffffffff
Marek Olšák [Fri, 15 Apr 2016 20:08:57 +0000 (22:08 +0200)]
gallium/util: fix u_bit_scan_consecutive_range for mask == 0xffffffff

The second ffs returns 0, yielding count == -1.

v2: change 1 to 1u

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
8 years agogallium/radeon: fix Nine with its slightly shifted viewports
Marek Olšák [Fri, 15 Apr 2016 22:29:05 +0000 (00:29 +0200)]
gallium/radeon: fix Nine with its slightly shifted viewports

just need to do the calculation in floating-point and then round things
properly

Reviewed-by: Axel Davy <axel.davy@ens.fr>
8 years agodocs: correct name for GL_OES_primitive_bounding_box
Erik Faye-Lund [Mon, 18 Apr 2016 15:26:33 +0000 (17:26 +0200)]
docs: correct name for GL_OES_primitive_bounding_box

When this extension was added, an underscore were mistakenly replaced
by a space. Let's correct this, so it's a tad easier to grep for this
extension.

Signed-off-by: Erik Faye-Lund <kusmabite@gmail.com>
8 years agometa: Don't botch color masks when changing drawbuffers.
Kenneth Graunke [Tue, 12 Apr 2016 17:19:09 +0000 (10:19 -0700)]
meta: Don't botch color masks when changing drawbuffers.

Color clears should respect each drawbuffer's color mask state.

Previously, we tried to leave the color mask untouched.  However,
_mesa_meta_drawbuffers_from_bitfield() ended up rebinding all the
color drawbuffers in a different order, so we ended up pairing
drawbuffers with the wrong color mask state.

The new _mesa_meta_drawbuffers_and_colormask() function does the
same job as the old _mesa_meta_drawbuffers_from_bitfield(), but
also rearranges the color mask state to match the new drawbuffer
configuration.

This code was largely ripped off from Gallium's st_Clear code.

This fixes ES31-CTS.draw_buffers_indexed.color_masks, which binds
up to 8 drawbuffers, sets color masks for each, and then calls
glClearBufferfv to clear each buffer individually.  ClearBuffer
causes us to rebind only one drawbuffer, at which point we used
ctx->Color.ColorMask[0] (draw buffer 0's state) for everything.

We could probably delete _mesa_meta_drawbuffers_from_bitfield(),
but I'd rather not think about the i965 fast clear code.  Topi is
rewriting a bunch of that soon anyway, so let's delete it then.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94847
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agometa: Don't smash ColorMask when using MESA_META_COLOR_MASK save bit.
Kenneth Graunke [Tue, 12 Apr 2016 19:09:41 +0000 (12:09 -0700)]
meta: Don't smash ColorMask when using MESA_META_COLOR_MASK save bit.

This allows meta operations to inspect the existing color mask, and
then do their own smashing.

BlitFramebuffer and Clear already override the color mask, so this
was also redundant.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agovc4: Add support for rendering to cube map surfaces.
Eric Anholt [Fri, 15 Apr 2016 22:07:49 +0000 (15:07 -0700)]
vc4: Add support for rendering to cube map surfaces.

We need to fix up the offset to point at the face of the cube.  Fixes
piglit fbo-cubemap, copyteximage CUBE, and glean's fbo test.

Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
8 years agovc4: Don't flush on read-only access of buffers read by the CL.
Eric Anholt [Fri, 15 Apr 2016 21:27:34 +0000 (14:27 -0700)]
vc4: Don't flush on read-only access of buffers read by the CL.

Fixes piglit mixed-immediate-and-vbo, and may significantly improve
performance of applications that store a 4-byte IB in the same VBO as
vertex data.