mesa.git
14 years agor300/compiler: fix the instruction limit in vertex shaders
Marek Olšák [Sat, 4 Sep 2010 22:43:34 +0000 (00:43 +0200)]
r300/compiler: fix the instruction limit in vertex shaders

Broken with commit d774b0c710bb7d833d17bd12f5151a0176baad96.

Reported by Chris Rankin.

14 years agonvfx: support rendering to more formats
Luca Barbieri [Sat, 4 Sep 2010 19:29:43 +0000 (21:29 +0200)]
nvfx: support rendering to more formats

14 years agonvfx: move 2D format selection logic to 2D code
Luca Barbieri [Sat, 4 Sep 2010 18:16:54 +0000 (20:16 +0200)]
nvfx: move 2D format selection logic to 2D code

14 years agonvfx: fix swizzling of high bpp surfaces
Luca Barbieri [Sat, 4 Sep 2010 15:12:02 +0000 (17:12 +0200)]
nvfx: fix swizzling of high bpp surfaces

14 years agonvfx: fix some subrectangle copies
Luca Barbieri [Sat, 4 Sep 2010 19:22:02 +0000 (21:22 +0200)]
nvfx: fix some subrectangle copies

Actually, we may want to get rid of the x/y coordinates for linear
surfaces, and realign the origin from scratch if necessary, instead
of doing this "on-demand realignment".

14 years agonvfx: fix inlinining in nv04_2d.c
Luca Barbieri [Sat, 4 Sep 2010 19:21:34 +0000 (21:21 +0200)]
nvfx: fix inlinining in nv04_2d.c

14 years agonvfx: fix the temporary copying logic and add asserts
Luca Barbieri [Sat, 4 Sep 2010 18:17:39 +0000 (20:17 +0200)]
nvfx: fix the temporary copying logic and add asserts

14 years agonvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri [Sat, 4 Sep 2010 15:48:19 +0000 (17:48 +0200)]
nvfx: prevent swizzled rendering into formats where it's not supported

14 years agoRevert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp."
Marek Olšák [Fri, 3 Sep 2010 22:42:36 +0000 (00:42 +0200)]
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp."

This reverts commit 5ad74779cea07cc6a19a52874cdaef8b018e2f1b.

Sorry, but I had to revert this.

Any commit which needlessly increases the number of temporaries is wrong.
More temporaries mean less shader performance because of reduced parallelism
and therefore less efficient latency hiding. In this case, there is possible
performance degradation of every shader which uses GL state variables.
I cannot accept this.

14 years agoRevert "r300g: refuse to create a texture with size 0"
Marek Olšák [Sat, 4 Sep 2010 17:04:51 +0000 (19:04 +0200)]
Revert "r300g: refuse to create a texture with size 0"

This reverts commit 5cdedaaf295acae13ac10feeb3143d83bc53d314.

https://bugs.freedesktop.org/show_bug.cgi?id=30002

Conflicts:

src/gallium/drivers/r300/r300_texture.c

14 years agor300g: remove unnecessary assignments
Marek Olšák [Tue, 31 Aug 2010 03:37:28 +0000 (05:37 +0200)]
r300g: remove unnecessary assignments

14 years agor300/compiler: indent printed instructions according to the branch depth
Marek Olšák [Fri, 3 Sep 2010 22:02:57 +0000 (00:02 +0200)]
r300/compiler: indent printed instructions according to the branch depth

14 years agor300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák [Fri, 3 Sep 2010 19:43:36 +0000 (21:43 +0200)]
r300g: skip draw calls with no vertex elements, fixing hardlocks

14 years agor300/compiler: use limits from the compiler input instead of inline constants
Marek Olšák [Fri, 3 Sep 2010 18:43:48 +0000 (20:43 +0200)]
r300/compiler: use limits from the compiler input instead of inline constants

14 years agor300/compiler: improve register allocation with indexable temporaries for VS
Marek Olšák [Fri, 3 Sep 2010 18:26:43 +0000 (20:26 +0200)]
r300/compiler: improve register allocation with indexable temporaries for VS

Register allocation can now reallocate temporaries right after the last indexed
source operand, instead of being disabled for the whole shader.

14 years agor300/compiler: fix handling of indexed temporaries in peephole
Marek Olšák [Thu, 2 Sep 2010 08:21:52 +0000 (10:21 +0200)]
r300/compiler: fix handling of indexed temporaries in peephole

14 years agor300/compiler: disable deadcode elimination for indexed dst operands
Marek Olšák [Thu, 2 Sep 2010 08:21:23 +0000 (10:21 +0200)]
r300/compiler: disable deadcode elimination for indexed dst operands

14 years agor300/compiler: allocate at least FS inputs if register allocation is disabled
Marek Olšák [Thu, 2 Sep 2010 05:01:36 +0000 (07:01 +0200)]
r300/compiler: allocate at least FS inputs if register allocation is disabled

14 years agor300g: add a new debug option which disables compiler optimizations
Marek Olšák [Wed, 1 Sep 2010 06:12:51 +0000 (08:12 +0200)]
r300g: add a new debug option which disables compiler optimizations

Those are:
- dead-code elimination
- constant folding
- peephole (mainly copy propagation)
- register allocation

There are some bugs which I need to track down.

Also fix up the descriptions of all the debug options.

14 years agor300/compiler: compute the final number of temporaries during translation
Marek Olšák [Wed, 1 Sep 2010 06:10:32 +0000 (08:10 +0200)]
r300/compiler: compute the final number of temporaries during translation

And not during the register allocation, which may be skipped for debugging
purposes. Also the predicate register is now added to the number of temps.

14 years agor300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák [Wed, 1 Sep 2010 04:14:58 +0000 (06:14 +0200)]
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders

14 years agor300/compiler: use peephole and constant folding for vertex shaders too
Marek Olšák [Wed, 1 Sep 2010 03:25:34 +0000 (05:25 +0200)]
r300/compiler: use peephole and constant folding for vertex shaders too

14 years agor300/compiler: remove unused enum OPCODE_REPL_ALPHA
Marek Olšák [Thu, 2 Sep 2010 00:42:42 +0000 (02:42 +0200)]
r300/compiler: remove unused enum OPCODE_REPL_ALPHA

We use RC_OPCODE_REPL_ALPHA instead.

14 years agor300/compiler: refactor fragment shader compilation
Marek Olšák [Wed, 1 Sep 2010 03:01:19 +0000 (05:01 +0200)]
r300/compiler: refactor fragment shader compilation

This cleans up the mess in r3xx_compile_fragment_program.

14 years agor300/compiler: add new compiler parameter max_constants
Marek Olšák [Wed, 1 Sep 2010 02:59:22 +0000 (04:59 +0200)]
r300/compiler: add new compiler parameter max_constants

14 years agor300/compiler: refactor vertex shader compilation
Marek Olšák [Wed, 1 Sep 2010 01:19:05 +0000 (03:19 +0200)]
r300/compiler: refactor vertex shader compilation

First list compiler passes in an array, then run the new function rc_run_compiler.
Every backend may need a different set of passes.
This cleans up the mess in r3xx_compile_vertex_program.

14 years agor300/compiler: remove a redundant parameter in rc_pair_regalloc
Marek Olšák [Tue, 31 Aug 2010 23:55:26 +0000 (01:55 +0200)]
r300/compiler: remove a redundant parameter in rc_pair_regalloc

14 years agor300/compiler: remove a redundant parameter in rc_dataflow_deadcode
Marek Olšák [Tue, 31 Aug 2010 23:51:05 +0000 (01:51 +0200)]
r300/compiler: remove a redundant parameter in rc_dataflow_deadcode

&c->Base == c.

14 years agor300/compiler: use null-terminated array of transformation functions
Marek Olšák [Tue, 31 Aug 2010 23:10:26 +0000 (01:10 +0200)]
r300/compiler: use null-terminated array of transformation functions

I need to reduce the number of parameters of each compiler pass function.
This is part of a larger cleanup.

14 years agor300g: only check for an empty shader if there are no compile errors
Marek Olšák [Tue, 31 Aug 2010 22:59:52 +0000 (00:59 +0200)]
r300g: only check for an empty shader if there are no compile errors

14 years agor300/compiler: add new compiler parameter max_alu_insts
Marek Olšák [Tue, 31 Aug 2010 22:56:57 +0000 (00:56 +0200)]
r300/compiler: add new compiler parameter max_alu_insts

14 years agor300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák [Tue, 31 Aug 2010 18:51:37 +0000 (20:51 +0200)]
r300/compiler: put emulate_loop_state in radeon_compiler

14 years agoir_reader: Run ir_validate on the generated IR.
Kenneth Graunke [Sat, 4 Sep 2010 08:09:43 +0000 (01:09 -0700)]
ir_reader: Run ir_validate on the generated IR.

It's just too easy to get something wrong in hand-written IR.

14 years agoir_reader: Emit global variables at the top of the instruction list.
Kenneth Graunke [Sat, 4 Sep 2010 08:55:55 +0000 (01:55 -0700)]
ir_reader: Emit global variables at the top of the instruction list.

Since functions are emitted when scanning for prototypes, functions
always come first, even if the original IR listed the variable
declarations first.

Fixes an ir_validate error (to be turned on in the next commit).

14 years agoir_reader: Drop support for reading the old assignment format.
Kenneth Graunke [Fri, 3 Sep 2010 23:14:40 +0000 (16:14 -0700)]
ir_reader: Drop support for reading the old assignment format.

14 years agoglsl: Regenerate autogenerated file builtin_function.cpp.
Kenneth Graunke [Fri, 3 Sep 2010 23:21:08 +0000 (16:21 -0700)]
glsl: Regenerate autogenerated file builtin_function.cpp.

14 years agoglsl/builtins: Convert assignments to new format (with write mask).
Kenneth Graunke [Fri, 3 Sep 2010 23:10:57 +0000 (16:10 -0700)]
glsl/builtins: Convert assignments to new format (with write mask).

14 years agoir_reader: Read the new assignment format (with write mask).
Kenneth Graunke [Fri, 3 Sep 2010 06:54:40 +0000 (23:54 -0700)]
ir_reader: Read the new assignment format (with write mask).

This preserves the ability to read the old format, for momentary
compatibility with all the existing IR implementations of built-ins.

14 years agoir_reader: Track the current function and report it in error messages.
Kenneth Graunke [Sat, 4 Sep 2010 08:05:51 +0000 (01:05 -0700)]
ir_reader: Track the current function and report it in error messages.

14 years agoglsl/builtins: Actually print the info log if reading a builtin failed.
Kenneth Graunke [Sat, 4 Sep 2010 07:49:23 +0000 (00:49 -0700)]
glsl/builtins: Actually print the info log if reading a builtin failed.

14 years agonvfx: consolidate tiny files
Luca Barbieri [Sat, 4 Sep 2010 03:30:27 +0000 (05:30 +0200)]
nvfx: consolidate tiny files

We probably want to reorganize the remaining files too, but that's
for later, maybe.

14 years agomesa/st: add missing _mesa_set_fetch_functions in st_get_tex_image
Luca Barbieri [Sat, 4 Sep 2010 03:13:06 +0000 (05:13 +0200)]
mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_image

Fixes piglit fdo25614-genmipmap.

14 years agonvfx: fix vp DP2
Luca Barbieri [Sat, 4 Sep 2010 02:43:02 +0000 (04:43 +0200)]
nvfx: fix vp DP2

14 years agonvfx: implement fp SSG properly
Luca Barbieri [Sat, 4 Sep 2010 02:17:16 +0000 (04:17 +0200)]
nvfx: implement fp SSG properly

14 years agonvfx: don't claim we support preds since the driver doesn't
Luca Barbieri [Sat, 4 Sep 2010 01:40:49 +0000 (03:40 +0200)]
nvfx: don't claim we support preds since the driver doesn't

14 years agonv40: support all 10 texcoords
Luca Barbieri [Sat, 4 Sep 2010 01:35:22 +0000 (03:35 +0200)]
nv40: support all 10 texcoords

14 years agonvfx: add missing context init
Luca Barbieri [Sat, 4 Sep 2010 01:05:28 +0000 (03:05 +0200)]
nvfx: add missing context init

14 years agonvfx: tidy up state_emit
Luca Barbieri [Sat, 4 Sep 2010 01:05:22 +0000 (03:05 +0200)]
nvfx: tidy up state_emit

14 years agonvfx: support all coord conventions in hardware
Luca Barbieri [Sat, 4 Sep 2010 00:57:14 +0000 (02:57 +0200)]
nvfx: support all coord conventions in hardware

14 years agonvfx: add missing pushbuffer space check
Luca Barbieri [Sat, 4 Sep 2010 00:37:41 +0000 (02:37 +0200)]
nvfx: add missing pushbuffer space check

14 years agonvfx: support all possible vs consts
Luca Barbieri [Sat, 4 Sep 2010 00:26:37 +0000 (02:26 +0200)]
nvfx: support all possible vs consts

We were incorrectly setting a register that limited the range of
constants accessible via indirect addressing.

Setting it correctly, we can address all the constants the GPU
supports.

14 years agonvfx: set magic bit to round NPOT mipmap sizes down and not up
Luca Barbieri [Sat, 4 Sep 2010 00:05:14 +0000 (02:05 +0200)]
nvfx: set magic bit to round NPOT mipmap sizes down and not up

Does any API even use rounding-up?

14 years agonvfx: allow nested blitter usage, fixing bug in clear
Luca Barbieri [Fri, 3 Sep 2010 21:27:49 +0000 (23:27 +0200)]
nvfx: allow nested blitter usage, fixing bug in clear

14 years agogalahad: do map/unmap counting for resources
Brian Paul [Fri, 3 Sep 2010 22:35:07 +0000 (16:35 -0600)]
galahad: do map/unmap counting for resources

14 years agolibgl-xlib: enable galahad support
Brian Paul [Fri, 3 Sep 2010 22:33:17 +0000 (16:33 -0600)]
libgl-xlib: enable galahad support

If the GALLIUM_GALAHAD env var is 1 we'll wrap the regular driver with
the galahad validation driver.

14 years agoscons: added galahad to driver list
Brian Paul [Fri, 3 Sep 2010 22:25:44 +0000 (16:25 -0600)]
scons: added galahad to driver list

14 years agomesa: also build galahad driver
Brian Paul [Fri, 3 Sep 2010 21:57:48 +0000 (15:57 -0600)]
mesa: also build galahad driver

14 years agoexec_list: replace class with struct
Brian Paul [Fri, 3 Sep 2010 21:25:50 +0000 (15:25 -0600)]
exec_list: replace class with struct

To match the definition below.

14 years agomesa: fix up a comment
Brian Paul [Fri, 3 Sep 2010 20:39:43 +0000 (14:39 -0600)]
mesa: fix up a comment

14 years agost/glx: added some comments
Brian Paul [Thu, 2 Sep 2010 20:11:53 +0000 (14:11 -0600)]
st/glx: added some comments

14 years agonvfx: implement LIT in fp
Luca Barbieri [Fri, 3 Sep 2010 20:06:41 +0000 (22:06 +0200)]
nvfx: implement LIT in fp

14 years agoglsl2: Use as_constant some places instead of constant_expression_value
Ian Romanick [Thu, 2 Sep 2010 21:53:17 +0000 (14:53 -0700)]
glsl2: Use as_constant some places instead of constant_expression_value

The places where constant_expression_value are still used in loop
analysis are places where a new expression tree is created and
constant folding won't have happened.  This is used, for example, when
we try to determine the maximal loop iteration count.

Based on review comments by Eric.  "...rely on constant folding to
have done its job, instead of going all through the subtree again when
it wasn't a constant."

14 years agoglsl2: Allow copy / constant propagation into array indices
Ian Romanick [Fri, 27 Aug 2010 23:22:36 +0000 (16:22 -0700)]
glsl2: Allow copy / constant propagation into array indices

14 years agoglsl2: Add module to perform simple loop unrolling
Ian Romanick [Fri, 27 Aug 2010 20:59:49 +0000 (13:59 -0700)]
glsl2: Add module to perform simple loop unrolling

14 years agoglsl2: Track the number of ir_loop_jump instructions that are in a loop
Ian Romanick [Fri, 27 Aug 2010 22:41:20 +0000 (15:41 -0700)]
glsl2: Track the number of ir_loop_jump instructions that are in a loop

14 years agoir_expression: Add static operator_string method
Ian Romanick [Fri, 27 Aug 2010 20:53:25 +0000 (13:53 -0700)]
ir_expression: Add static operator_string method

I've used this in quite a few debug commits that never reached an
up-stream tree.

14 years agoexec_node: Add insert_before that inserts an entire list
Ian Romanick [Fri, 27 Aug 2010 20:53:56 +0000 (13:53 -0700)]
exec_node: Add insert_before that inserts an entire list

14 years agoglsl2: Eliminate zero-iteration loops
Ian Romanick [Fri, 27 Aug 2010 18:26:08 +0000 (11:26 -0700)]
glsl2: Eliminate zero-iteration loops

14 years agoglsl2: Perform initial bits of loop analysis during compilation
Ian Romanick [Thu, 26 Aug 2010 23:45:22 +0000 (16:45 -0700)]
glsl2: Perform initial bits of loop analysis during compilation

14 years agoglsl2: Add module to suss out loop control variables from loop analysis data
Ian Romanick [Thu, 26 Aug 2010 23:43:57 +0000 (16:43 -0700)]
glsl2: Add module to suss out loop control variables from loop analysis data

This is the next step on the road to loop unrolling

14 years agoglsl2: Add module to analyze variables used in loops
Ian Romanick [Thu, 26 Aug 2010 22:58:33 +0000 (15:58 -0700)]
glsl2: Add module to analyze variables used in loops

This is the first step eventually leading to loop unrolling.

14 years agoir_to_mesa: Handle loops with loop controls set
Ian Romanick [Thu, 26 Aug 2010 22:49:33 +0000 (15:49 -0700)]
ir_to_mesa: Handle loops with loop controls set

The downside of our talloc usage is that we can't really make static
(i.e., not created with new) instances of our IR types.  This leads to
a lot of unnecessary dynamic allocation in this patch.

14 years agoir_validate: Validate loop control fields in ir_loop
Ian Romanick [Thu, 26 Aug 2010 22:22:06 +0000 (15:22 -0700)]
ir_validate: Validate loop control fields in ir_loop

14 years agoglsl2: Add cmp field to ir_loop
Ian Romanick [Thu, 26 Aug 2010 22:11:26 +0000 (15:11 -0700)]
glsl2: Add cmp field to ir_loop

This reprents the type of comparison between the loop induction
variable and the loop termination value.

14 years agoglsl2: Set a flag when visiting the assignee of an assignment
Ian Romanick [Thu, 5 Aug 2010 22:29:24 +0000 (15:29 -0700)]
glsl2: Set a flag when visiting the assignee of an assignment

14 years agoexec_list: Add pop_head
Ian Romanick [Tue, 17 Aug 2010 01:02:11 +0000 (18:02 -0700)]
exec_list: Add pop_head

14 years agoir_print_visitor: Print empty else blocks more compactly
Ian Romanick [Thu, 12 Aug 2010 21:55:48 +0000 (14:55 -0700)]
ir_print_visitor: Print empty else blocks more compactly

14 years agonvfx: fix division by zero in vp-ignore-input
Luca Barbieri [Fri, 3 Sep 2010 18:57:44 +0000 (20:57 +0200)]
nvfx: fix division by zero in vp-ignore-input

14 years agonvfx: report correct max lodbias
Luca Barbieri [Fri, 3 Sep 2010 18:54:48 +0000 (20:54 +0200)]
nvfx: report correct max lodbias

Fixes piglit lodbias

14 years agonvfx: remove message
Luca Barbieri [Fri, 3 Sep 2010 18:36:29 +0000 (20:36 +0200)]
nvfx: remove message

14 years agonvfx: support indirect addressing in vps
Luca Barbieri [Fri, 3 Sep 2010 16:31:18 +0000 (18:31 +0200)]
nvfx: support indirect addressing in vps

Negative or huge offsets not yet supported.

14 years agor600c: add proper returns for some evergreen functions
Alex Deucher [Fri, 3 Sep 2010 16:13:47 +0000 (12:13 -0400)]
r600c: add proper returns for some evergreen functions

these weren't checked anyway.

Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=29999

14 years agonvfx: fix support for more than 8 texture units (fixes etqw crash)
Luca Barbieri [Fri, 3 Sep 2010 13:44:27 +0000 (15:44 +0200)]
nvfx: fix support for more than 8 texture units (fixes etqw crash)

14 years agor600g: fix segfault in state after rework
Dave Airlie [Fri, 3 Sep 2010 09:37:52 +0000 (19:37 +1000)]
r600g: fix segfault in state after rework

probably can improve this a bit.

14 years agor600c: emit DB_HTILE_DATA_BASE on evergreen
Alex Deucher [Fri, 3 Sep 2010 05:13:41 +0000 (01:13 -0400)]
r600c: emit DB_HTILE_DATA_BASE on evergreen

Make the hw happy.

14 years agor600g: refactor sample states into a reusable struct.
Dave Airlie [Fri, 3 Sep 2010 04:12:38 +0000 (14:12 +1000)]
r600g: refactor sample states into a reusable struct.

I will not cut-n-paste.
I will not cut-n-paste.
I will not cut-n-paste.

14 years agor600g: reduce size of r600 context structure to !insane
Dave Airlie [Fri, 3 Sep 2010 03:53:39 +0000 (13:53 +1000)]
r600g: reduce size of r600 context structure to !insane

Its now about 7.8k, and might actually fit in a cache.

14 years agor600g: add texture border state.
Dave Airlie [Fri, 3 Sep 2010 03:07:40 +0000 (13:07 +1000)]
r600g: add texture border state.

Okay I finally wrapped my head around what r600_context_state is meant to be,
maybe I should just rename all the structs so that have distinct names.

I've no idea however why 16 is a good magic number for R600_MAX_RSTATE.

14 years agor600g: deref old driver states for set entry points.
Dave Airlie [Fri, 3 Sep 2010 02:01:59 +0000 (12:01 +1000)]
r600g: deref old driver states for set entry points.

14 years agor600g: drop r600_bind_state.
Dave Airlie [Fri, 3 Sep 2010 01:55:36 +0000 (11:55 +1000)]
r600g: drop r600_bind_state.

This was another ugly function that really wasn't needed.

The 3 calls to it from the gallium api were shorter than it,
and all the calls from the set_ functions were pointless.

14 years agor600g: kill r600_context_state function
Dave Airlie [Fri, 3 Sep 2010 01:35:08 +0000 (11:35 +1000)]
r600g: kill r600_context_state function

having some sort of locality of code really matters, just create
and setup state at time. Not sure if this is just further polishing of a bad thing,
but at least it makes it more readable.

14 years agor600g: move lots of state inline helpers to separate header.
Dave Airlie [Fri, 3 Sep 2010 00:55:02 +0000 (10:55 +1000)]
r600g: move lots of state inline helpers to separate header.

this gets them out of sight of the main codeflow.

14 years agodraw: Include missing headers in draw_vs_aos.h.
Vinson Lee [Fri, 3 Sep 2010 00:00:53 +0000 (17:00 -0700)]
draw: Include missing headers in draw_vs_aos.h.

Include tgsi_exec.h for TGSI_EXEC_NUM_TEMPS.
Include draw_vs.h for draw_vs_varient.

14 years agor600g: drop magic numbers in depth state.
Dave Airlie [Thu, 2 Sep 2010 23:39:04 +0000 (09:39 +1000)]
r600g: drop magic numbers in depth state.

this also fixes occulsion queries.

14 years agoutil: Include missing header in u_linear.h.
Vinson Lee [Thu, 2 Sep 2010 23:30:34 +0000 (16:30 -0700)]
util: Include missing header in u_linear.h.

Include p_compiler.h for size_t and boolean symbols.

14 years agomesa: Fix printf-like warning.
Vinson Lee [Thu, 2 Sep 2010 23:12:58 +0000 (16:12 -0700)]
mesa: Fix printf-like warning.

14 years agomesa: Fix printf-like warnings.
Vinson Lee [Thu, 2 Sep 2010 23:03:32 +0000 (16:03 -0700)]
mesa: Fix printf-like warnings.

14 years agor600g: force unbind of previously bind sampler/sampler_view
Jerome Glisse [Thu, 2 Sep 2010 20:53:33 +0000 (16:53 -0400)]
r600g: force unbind of previously bind sampler/sampler_view

Previously bind sampler/sampler_view can be converted and endup
overwritting the current state we want to schedule. Example :
bind texA texB to sampler_view[0] & sampler_view[1], render,
bind texB to sampler_view[0] render. Now state associated to
texB are set to configure sampler_view slot 0, but as we don't
unbind sampler_view[1] still point to texB state so we end up
with sampler_view[1] overwritting sampler_view[0], which gives
wrong rendering if next rendering bind texA to sampler_view[0],
it will endup as texB is bound to sampler_view[0]. If you are
not confuse at that point give me a call i will be buying you
beer.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
14 years agost/mesa: clamp gl_constants::MaxVarying against MAX_VARYING
Brian Paul [Thu, 2 Sep 2010 18:58:58 +0000 (12:58 -0600)]
st/mesa: clamp gl_constants::MaxVarying against MAX_VARYING

Don't try to use more generic varying vars than core Mesa supports.
Fixes fd.o bug 29959.

14 years agoglsl2: Update TODO file
Ian Romanick [Thu, 2 Sep 2010 17:11:54 +0000 (10:11 -0700)]
glsl2: Update TODO file