mesa.git
7 years agoamdgpu/addrlib: allow tileSplitBytes greater than row size
Xiao-Tao Zai [Wed, 25 Jun 2014 15:06:00 +0000 (11:06 -0400)]
amdgpu/addrlib: allow tileSplitBytes greater than row size

Carrizo row size is 1K, while tileSplitBytes is 2K for a 4xAA 32bpp
depth surface. Remove the sanity check that tileSplitBytes must be
greater than row size. There could be performance loss but may be
covered by non-split depth which enables tc-compatible read.

7 years agoamdgpu/addrlib: Change to compute TC compatible stencil info
Carlos Xiong [Tue, 10 Jun 2014 07:43:44 +0000 (03:43 -0400)]
amdgpu/addrlib: Change to compute TC compatible stencil info

Change the logic to compute tc compatible stencil info via depth's
tileIndex instead of using depth's tileInfo. So the clients can get
the stencil's tileInfo computed from macroModeTable. If the stencil
tileInfo is same as depth tileInfo, then stencil is tc compatible;
otherwise, stencil is not tc compatible. The current suggestion is to
create another stencil buffer with the tc compatible tileInfo, use
depth-to-color copy to decompress and tile convert the rendered
stencil to tc compoatible stencil (And use the new stencil buffer to
program TC).

7 years agoamdgpu/addrlib: rename SiAddrLib/CiAddrLib to match internal spelling
Nicolai Hähnle [Wed, 22 Jun 2016 18:19:47 +0000 (20:19 +0200)]
amdgpu/addrlib: rename SiAddrLib/CiAddrLib to match internal spelling

Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoconfigure.ac: require libdrm_amdgpu 2.4.76 for Vega
Marek Olšák [Wed, 29 Mar 2017 18:23:07 +0000 (20:23 +0200)]
configure.ac: require libdrm_amdgpu 2.4.76 for Vega

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agost/glsl_to_tgsi: use glsl_type::sampler_index()
Samuel Pitoiset [Wed, 29 Mar 2017 22:28:24 +0000 (00:28 +0200)]
st/glsl_to_tgsi: use glsl_type::sampler_index()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoglsl: allow glsl_type::sampler_index() with images
Samuel Pitoiset [Wed, 29 Mar 2017 22:33:15 +0000 (00:33 +0200)]
glsl: allow glsl_type::sampler_index() with images

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agost/mesa: improve error messages and fix security warning
Nicolai Hähnle [Thu, 30 Mar 2017 09:22:23 +0000 (11:22 +0200)]
st/mesa: improve error messages and fix security warning

Debian, Ubuntu set default build flag: -Werror=format-security

  CC       state_tracker/st_cb_texturebarrier.lo
state_tracker/st_cb_eglimage.c: In function ‘st_egl_image_get_surface’:
state_tracker/st_cb_eglimage.c:64:7: error: format not a string literal and no format arguments [-Werror=format-security]
       _mesa_error(ctx, GL_INVALID_VALUE, error);
       ^~~~~~~~~~~
state_tracker/st_cb_eglimage.c:71:7: error: format not a string literal and no format arguments [-Werror=format-security]
       _mesa_error(ctx, GL_INVALID_OPERATION, error);
       ^~~~~~~~~~~

Reported-by: Krzysztof Kolasa <kkolasa@winsoft.pl>
Fixes: 83e9de25f325 ("st/mesa: EGLImageTarget* error handling")
7 years agoi965: Combine intel_batchbuffer_reloc and intel_batchbuffer_reloc64
Kenneth Graunke [Tue, 28 Mar 2017 21:45:59 +0000 (14:45 -0700)]
i965: Combine intel_batchbuffer_reloc and intel_batchbuffer_reloc64

These two functions do the exact same thing.  One returns a uint64_t,
and the other takes the same uint64_t and truncates it to a uint32_t.

We only need the uint64_t variant - the caller can truncate if it wants.
This patch gives us one function, intel_batchbuffer_reloc, that does
the 64-bit thing.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoi965: Use WARN_ONCE instead of open coding it.
Kenneth Graunke [Wed, 29 Mar 2017 03:31:45 +0000 (20:31 -0700)]
i965: Use WARN_ONCE instead of open coding it.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agoandroid: pass sse4.1 flag as appropriate
Harish Krupo [Tue, 28 Mar 2017 18:38:12 +0000 (04:08 +0930)]
android: pass sse4.1 flag as appropriate

We have functions which depend on sse4.1 support but we didnt pass
the right compile flag for it. This patch fixes it.

Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
7 years agoradv: fix mask attribs properly.
Dave Airlie [Thu, 30 Mar 2017 03:09:03 +0000 (13:09 +1000)]
radv: fix mask attribs properly.

some days it just doesn't pay to get out of bed.

Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: fix regression with mask attrib setting code.
Dave Airlie [Thu, 30 Mar 2017 02:06:52 +0000 (12:06 +1000)]
radv: fix regression with mask attrib setting code.

Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: move to using nir clip/cull merge pass.
Dave Airlie [Wed, 29 Mar 2017 05:12:31 +0000 (15:12 +1000)]
radv: move to using nir clip/cull merge pass.

Doing this before tessellation makes doing some bits of
tessellation a bit cleaner. It also cleans up a bit of the
llvm generator code.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoswr: [scons] Fix windows build
George Kyriazis [Tue, 28 Mar 2017 18:27:27 +0000 (12:27 -0600)]
swr: [scons] Fix windows build

Fix codegen build break that was introduced earlier

v2: update rules for gen_knobs.cpp and gen_knobs.h

v3: Introduce bldroot and revert generator file changes, making patch simpler.

Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
7 years agoanv/cmd_buffer: fix host memory leak
Craig Stout [Wed, 29 Mar 2017 19:14:30 +0000 (12:14 -0700)]
anv/cmd_buffer: fix host memory leak

push_constants must be free'd.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100452
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
7 years agomesa/glthread: fallback to sync if count validation fails
Timothy Arceri [Wed, 29 Mar 2017 05:30:59 +0000 (16:30 +1100)]
mesa/glthread: fallback to sync if count validation fails

The old code would sync and then throw a cryptic error message.
There is no need for a custom error, we can just fallback to
the real function and have it do proper validation.

Fixes piglit test:
glsl-uniform-out-of-bounds

Which was returning the wrong error code.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agomesa/glthread: add async support to glProgramUniform*() functions
Timothy Arceri [Wed, 29 Mar 2017 05:30:58 +0000 (16:30 +1100)]
mesa/glthread: add async support to glProgramUniform*() functions

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agomesa/glthread: print out syncs when MARSHAL_MAX_CMD_SIZE is exceeded
Timothy Arceri [Wed, 29 Mar 2017 02:20:36 +0000 (13:20 +1100)]
mesa/glthread: print out syncs when MARSHAL_MAX_CMD_SIZE is exceeded

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoanv/batch_chain: Handle another OOM in cmd_buffer_execbuf
Jason Ekstrand [Wed, 29 Mar 2017 00:33:06 +0000 (17:33 -0700)]
anv/batch_chain: Handle another OOM in cmd_buffer_execbuf

Found by inspection while rebasing other patches.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
7 years agost/mesa: EGLImageTarget* error handling
Philipp Zabel [Wed, 29 Mar 2017 07:44:21 +0000 (09:44 +0200)]
st/mesa: EGLImageTarget* error handling

Stop trying to specify texture or renderbuffer objects for unsupported
EGL images. Generate the error codes specified in the OES_EGL_image
extension.

EGLImageTargetTexture2D and EGLImageTargetRenderbuffer would call
the pipe driver's create_surface callback without ever checking that
the given EGL image is actually compatible with the chosen target
texture or renderbuffer. This patch adds a call to the pipe driver's
is_format_supported callback and generates an INVALID_OPERATION error
for unsupported EGL images. If the EGL image handle does not describe
a valid EGL image, an INVALID_VALUE error is generated.

v2: fixed get_surface to actually use the usage and error parameters

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agost/mesa: move st_manager_get_egl_image_surface into st_cb_eglimage.c
Philipp Zabel [Wed, 29 Mar 2017 07:44:20 +0000 (09:44 +0200)]
st/mesa: move st_manager_get_egl_image_surface into st_cb_eglimage.c

The only callers are here, and we will add generation of GL errors in
the following patch.  Rename the function to st_egl_image_get_surface,
pass the gl_context instead of st_context, and move the cast from
GLeglImageOES to void* into st_egl_image_get_surface.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoi965: expose BRW_OPCODE_[F32TO16/F16TO32] name on gen8+
Alejandro Piñeiro [Tue, 28 Mar 2017 17:24:12 +0000 (19:24 +0200)]
i965: expose BRW_OPCODE_[F32TO16/F16TO32] name on gen8+

Technically those hw operations are only available on gen7, as gen8+
support the conversion on the MOV. But, when using the builder to
implement nir operations (example: nir_op_fquantize2f16), it is not
needed to do the gen check. This check is done later, on the final
emission at brw_F32TO16 (brw_eu_emit), choosing between the MOV or the
specific operation accordingly.

So in the middle, during optimization phases those hw operations can
be around for gen8+ too.

Without this patch, several (at least 95) vulkan-cts quantize tests
crashes when using INTEL_DEBUG=optimizer. For example:
dEQP-VK.spirv_assembly.instruction.graphics.opquantize.too_small_vert

v2: simplify the code using GEN_GE (Ilia Mirkin)
v3: tweak brw_instruction_name instead of changing opcode_descs
    table, that is used for validation (Matt Turner)

Reviewed-by: Matt Turner <mattst88@gmail.com>
7 years agomesa: remove dd_function_table::BindProgram
Marek Olšák [Thu, 23 Mar 2017 22:59:56 +0000 (23:59 +0100)]
mesa: remove dd_function_table::BindProgram

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agor200: remove BindProgram
Marek Olšák [Thu, 23 Mar 2017 22:54:52 +0000 (23:54 +0100)]
r200: remove BindProgram

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoi915: remove BindProgram
Marek Olšák [Thu, 23 Mar 2017 22:51:35 +0000 (23:51 +0100)]
i915: remove BindProgram

The same thing is done in i915_update_program called by i915InvalidateState.
Why do it twice.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agomesa: don't use _NEW_TEXTURE mainly in mesa/main
Marek Olšák [Thu, 23 Mar 2017 21:59:08 +0000 (22:59 +0100)]
mesa: don't use _NEW_TEXTURE mainly in mesa/main

v2: add missing %s

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agomesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE
Marek Olšák [Thu, 23 Mar 2017 21:42:56 +0000 (22:42 +0100)]
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE

No performance testing has been done, because it makes sense to make this
change regardless of that. Also, _NEW_TEXTURE is still used in many places,
but the obvious occurences are replaced here.

It's now possible to split _NEW_TEXTURE_OBJECT further.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agomesa: inline _mesa_update_texture
Marek Olšák [Thu, 23 Mar 2017 21:35:03 +0000 (22:35 +0100)]
mesa: inline _mesa_update_texture

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoappveyor: Update dependencies.
Jose Fonseca [Tue, 28 Mar 2017 10:39:26 +0000 (11:39 +0100)]
appveyor: Update dependencies.

- Use explicit versions everywhere.
- Avoid deprecate `--egg` pip option.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
7 years agoc11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.
Jose Fonseca [Tue, 28 Mar 2017 10:25:04 +0000 (11:25 +0100)]
c11/threads: Include thr/xtimec.h for xtime definition when building with MSVC.

MSVC has been including a xtime definition in thr/xtimec.h ever since
MSVC 2013 (which is the minimum we require for building Mesa), and
including it prevents duplicate definitions when it gets included by
LLVM.

In fact, it looks that MSVC has been including a partial C11 threads
implementation too for some time, which we should consider migrating to
once we eliminate the use of _MTX_INITIALIZER_NP in our tree.

Thanks to the anonymous helper from
https://bugs.freedesktop.org/show_bug.cgi?id=100201#c4 for spotting
this.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100201
CC: "17.0" <mesa-stable@lists.freedesktop.org>
7 years agomesa: update lower_jumps tests after bug fix
Timothy Arceri [Wed, 29 Mar 2017 09:30:19 +0000 (20:30 +1100)]
mesa: update lower_jumps tests after bug fix

This change updates the tests to reflect the IR after
the following bug fix.

Fixes: c1096b7f1d49 ("glsl: fix lower jumps for returns when loop is
                      inside an if")

Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Bugzilla: https://bugs.freedesktop.org/100441

7 years agogbm/dri: Flush after unmap
Thomas Hellstrom [Tue, 28 Mar 2017 19:32:22 +0000 (21:32 +0200)]
gbm/dri: Flush after unmap

Drivers may queue dma operations on the context at unmap time so we need
to flush to make sure the data gets to the bo. Ideally the application
would take care of this, but since there appears to be no exported gbm
flush functionality we need to explicitly flush at unmap time.

This fixes a problem where kmscube on vmwgfx in rgba textured mode would
render using an uninitialized texture rather than the intended
rgba pattern.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
7 years agoradv: Enable sparseBinding feature.
Bas Nieuwenhuizen [Tue, 31 Jan 2017 22:59:02 +0000 (23:59 +0100)]
radv: Enable sparseBinding feature.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/amdgpu: Use reference counting for bos.
Bas Nieuwenhuizen [Sat, 4 Feb 2017 22:26:50 +0000 (23:26 +0100)]
radv/amdgpu: Use reference counting for bos.

Per the Vulkan spec, memory objects may be deleted before the buffers
and images using them are deleted, although those resources then
cannot be used except for deletion themselves.

For the virtual buffers, we need to access them on resource destruction
to unmap the regions, so this results in a use-after-free. Implement
reference counting to avoid this.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: Implement sparse memory binding.
Bas Nieuwenhuizen [Sat, 4 Feb 2017 14:58:39 +0000 (15:58 +0100)]
radv: Implement sparse memory binding.

v2: Only submit when semaphores are specified.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: Implement sparse image creation.
Bas Nieuwenhuizen [Sat, 4 Feb 2017 14:56:20 +0000 (15:56 +0100)]
radv: Implement sparse image creation.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: Implement sparse buffer creation.
Bas Nieuwenhuizen [Sat, 4 Feb 2017 10:15:59 +0000 (11:15 +0100)]
radv: Implement sparse buffer creation.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv/amdgpu: Add winsys implementation of virtual buffers.
Bas Nieuwenhuizen [Sat, 4 Feb 2017 00:18:05 +0000 (01:18 +0100)]
radv/amdgpu: Add winsys implementation of virtual buffers.

v2: - Added comments.
    - Fixed a double unmap bug.
    - Actually unmap the non-edge old ranges.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: Assert when setting 0 registers in a sequence.
Bas Nieuwenhuizen [Tue, 28 Mar 2017 20:29:16 +0000 (22:29 +0200)]
radv: Assert when setting 0 registers in a sequence.

To catch more of those hangs early.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Acked-by: Dave Airlie <airlied@redhat.com>
7 years agoanv/cmd_buffer: Refactor flush_pipeline_select_*
Jason Ekstrand [Wed, 15 Mar 2017 18:58:53 +0000 (11:58 -0700)]
anv/cmd_buffer: Refactor flush_pipeline_select_*

While having the _3d and _gpgpu versions is nice, there's no reason why
we need to have duplicated logic for tracking the current pipeline.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
7 years agoanv: Flush caches prior to PIPELINE_SELECT on all gens
Jason Ekstrand [Wed, 15 Mar 2017 18:58:52 +0000 (11:58 -0700)]
anv: Flush caches prior to PIPELINE_SELECT on all gens

The programming note that says we need to do this still exists in the
SkyLake PRM and, from looking at the bspec, seems like it may apply to
all hardware generations SNB+.  Unfortunately, this isn't particularly
clear cut since there is also language in the bspec that says you can
skip the flushing and stall to get better throughput.  Experimentation
with the "Car Chase" benchmark in GL seems to indicate that some form of
flushing is still needed.  This commit makes us do the full set of
flushes regardless of hardware generation.  We can always reduce the
flushing later.

Reported-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
7 years agoanv/cmd_buffer: Fix bad indentation
Jason Ekstrand [Wed, 15 Mar 2017 18:58:51 +0000 (11:58 -0700)]
anv/cmd_buffer: Fix bad indentation

A bunch of code was indented in such a way that it looked like it went
with the if statement above but it definitely didn't.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
7 years agoanv/cmd_buffer: Apply flush operations prior to executing secondaries
Jason Ekstrand [Fri, 24 Mar 2017 23:30:24 +0000 (16:30 -0700)]
anv/cmd_buffer: Apply flush operations prior to executing secondaries

This fixes rendering issues in the Vulkan port of skia on some hardware.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
7 years agoanv/blorp: Use anv_get_layerCount everywhere
Jason Ekstrand [Fri, 24 Mar 2017 23:20:35 +0000 (16:20 -0700)]
anv/blorp: Use anv_get_layerCount everywhere

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
7 years agoanv: Make anv_get_layerCount a macro
Jason Ekstrand [Fri, 24 Mar 2017 23:20:18 +0000 (16:20 -0700)]
anv: Make anv_get_layerCount a macro

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "13.0 17.0" <mesa-stable@lists.freedesktop.org>
7 years agoradv: only emit ps_input_cntl is we have any to output
Dave Airlie [Tue, 28 Mar 2017 19:09:36 +0000 (20:09 +0100)]
radv: only emit ps_input_cntl is we have any to output

Otherwise we get GPU hangs.

Reported-by: Alex Smith <asmith@feralinteractive.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoglx: Remove #include <GL/glxint.h>
Adam Jackson [Wed, 22 Mar 2017 18:02:52 +0000 (14:02 -0400)]
glx: Remove #include <GL/glxint.h>

We're not using anything in it, and we don't want to inherit struct
definitions from some other package anyway.

Signed-off-by: Adam Jackson <ajax@redhat.com>
7 years agor600g: check NULL return from r600_aligned_buffer_create
Julien Isorce [Thu, 23 Mar 2017 14:25:39 +0000 (14:25 +0000)]
r600g: check NULL return from r600_aligned_buffer_create

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agost_cb_bitmap: check NULL return from u_upload_alloc
Julien Isorce [Thu, 23 Mar 2017 13:49:30 +0000 (13:49 +0000)]
st_cb_bitmap: check NULL return from u_upload_alloc

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agosi_compute: check NULL return from u_upload_alloc
Julien Isorce [Thu, 23 Mar 2017 13:43:49 +0000 (13:43 +0000)]
si_compute: check NULL return from u_upload_alloc

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agor600g: check NULL return from u_upload_alloc
Julien Isorce [Thu, 23 Mar 2017 13:34:07 +0000 (13:34 +0000)]
r600g: check NULL return from u_upload_alloc

Like done in si_state_draw.c::si_draw_vbo

u_upload_alloc can fail, i.e. set output param *ptr to NULL, for 2 reasons:
alloc fails or map fails. For both there is already a fprintf/stderr in
radeon_create_bo and radeon_bo_do_map.

In src/gallium/drivers/ it is a common usage to just avoid to crash by doing
a silent check. But defer fprintf where the error comes from, libdrm calls.

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agoswr: fix llvm-5.0.0 build bustage
Tim Rowley [Mon, 27 Mar 2017 18:30:10 +0000 (13:30 -0500)]
swr: fix llvm-5.0.0 build bustage

Handle rename of llvm AttributeSet to AttributeList in the same
fashion as ac_llvm_helper.cpp.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
7 years agoswr: [rasterizer jitter] fix llvm-5.0.0 build bustage
Tim Rowley [Mon, 27 Mar 2017 18:29:31 +0000 (13:29 -0500)]
swr: [rasterizer jitter] fix llvm-5.0.0 build bustage

Add CreateAlignmentAssumptionHelper to gen_llvm_ir_macros.py ignore list.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
7 years agoisl: Drop unused isl_surf_init_info::min_pitch
Chad Versace [Fri, 10 Mar 2017 21:58:13 +0000 (13:58 -0800)]
isl: Drop unused isl_surf_init_info::min_pitch

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
7 years agointel: Fix requests for exact surface row pitch (v2)
Chad Versace [Sat, 25 Feb 2017 01:15:43 +0000 (17:15 -0800)]
intel: Fix requests for exact surface row pitch (v2)

All callers of isl_surf_init() that set 'min_row_pitch' wanted to
request an *exact* row pitch, as evidenced by nearby asserts, but isl
lacked API for doing so. Now that isl has an API for that, update the
code to use it.

v2: Assert that isl_surf_init() succeeds because the callers assume
    it.  [for jekstrand]

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com> (v1)
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
7 years agoisl: Let isl_surf_init's caller set the exact row pitch (v2)
Chad Versace [Sat, 25 Feb 2017 00:30:13 +0000 (16:30 -0800)]
isl: Let isl_surf_init's caller set the exact row pitch (v2)

The caller does so by setting the new field
isl_surf_init_info::row_pitch.

v2: Validate the requested row_pitch.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
7 years agoisl: Validate the calculated row pitch (v45)
Chad Versace [Tue, 21 Mar 2017 21:11:57 +0000 (14:11 -0700)]
isl: Validate the calculated row pitch (v45)

Validate that isl_surf::row_pitch fits in the below bitfields,
if applicable based on isl_surf::usage.

    RENDER_SURFACE_STATE::SurfacePitch
    RENDER_SURFACE_STATE::AuxiliarySurfacePitch
    3DSTATE_DEPTH_BUFFER::SurfacePitch
    3DSTATE_HIER_DEPTH_BUFFER::SurfacePitch

v2:
  -Add a Makefile dependency on generated header genX_bits.h.
v3:
  - Test ISL_SURF_USAGE_STORAGE_BIT too. [for jekstrand]
  - Drop explicity dependency on generated header. [for emil]
v4:
  - Rebase for new gen_bits_header.py script.
  - Replace gen_10x with gen_device_info*.
v5:
  - Drop FINISHME for validation of GEN9 1D row pitch. [for jekstrand]
  - Reformat bit tests. [for jekstrand]

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v4)
7 years agogenxml: New generated header genX_bits.h (v6)
Chad Versace [Fri, 24 Mar 2017 21:35:24 +0000 (14:35 -0700)]
genxml: New generated header genX_bits.h (v6)

genX_bits.h contains the sizes of bitfields in genxml instructions,
structures, and registers. It also defines some functions to query those
sizes.

isl_surf_init() will use the new header to validate that requested
pitches fit in their destination bitfields.

What's currently in genX_bits.h:

  - Each CONTAINER::Field from gen*.xml that has a bitsize has a macro
    in genX_bits.h:

        #define GEN{N}_CONTAINER_Field_bits {bitsize}

  - For each set of macros whose name, after stripping the GEN prefix,
    is the same, genX_bits.h contains a query function:

      static inline uint32_t __attribute__((pure))
      CONTAINER_Field_bits(const struct gen_device_info *devinfo);

v2 (Chad Versace):
  - Parse the XML instead of scraping the generated gen*_pack.h headers.

v3 (Dylan Baker):
  - Port to Mako.

v4 (Jason Ekstrand):
  - Make the _bits functions take a gen_device_info.

v5 (Chad Versace):
  - Fix autotools out-of-tree build.
  - Fix Android build. Tested with git://github.com/android-ia/manifest.
  - Fix macro names. They were all missing the "_bits" suffix.
  - Fix macros names more. Remove all double-underscores.
  - Unindent all generated code. (It was floating in a sea of whitespace).
  - Reformat header to appear human-written not machine-generated.
  - Sort gens from high to low. Newest gens should come first because,
    when we read code, we likely want to read the gen8/9 code and ignore
    the gen4 code. So put the gen4 code at the bottom.
  - Replace 'const' attributes with 'pure', because the functions now
    have a pointer parameter.
  - Add --cpp-guard flag. Used by Android.
  - Kill class FieldCollection. After Jason's rewrite, it was just
    a dict.

v6 (Chad Versace):
  - Replace `key not in d.keys()` with `key not in d`. [for dylan]

Co-authored-by: Dylan Baker <dylan@pnwbakers.com>
Co-authored-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v5)
Reviewed-by: Dylan Baker <dylan@pnwbakers.com> (v6)
7 years agoswr: [rasterizer core] Disable inline function expansion
Tim Rowley [Thu, 23 Mar 2017 00:20:42 +0000 (19:20 -0500)]
swr: [rasterizer core] Disable inline function expansion

Disable expansion in windows Debug builds.

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer common] Use C++ thread_local keyword
Tim Rowley [Wed, 22 Mar 2017 23:55:13 +0000 (18:55 -0500)]
swr: [rasterizer common] Use C++ thread_local keyword

Allows use of thread_local objects with constructors.

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer core] SIMD16 Frontend WIP
Tim Rowley [Wed, 22 Mar 2017 17:36:49 +0000 (12:36 -0500)]
swr: [rasterizer core] SIMD16 Frontend WIP

Implement widened clipper and binner interfaces for SIMD16.

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer core] Don't bind single-threaded contexts
Tim Rowley [Tue, 21 Mar 2017 21:52:49 +0000 (16:52 -0500)]
swr: [rasterizer core] Don't bind single-threaded contexts

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer core] Enable SIMD16
Tim Rowley [Tue, 21 Mar 2017 20:32:34 +0000 (15:32 -0500)]
swr: [rasterizer core] Enable SIMD16

Make the AVX512 insert/extract intrinsics KNL-compatible

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer jitter] Clean up EngineBuilder construction
Tim Rowley [Tue, 21 Mar 2017 00:44:49 +0000 (19:44 -0500)]
swr: [rasterizer jitter] Clean up EngineBuilder construction

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer codegen] add cmdline to archrast gen files
Tim Rowley [Mon, 20 Mar 2017 22:39:41 +0000 (17:39 -0500)]
swr: [rasterizer codegen] add cmdline to archrast gen files

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer core] SIMD16 Frontend WIP
Tim Rowley [Mon, 20 Mar 2017 17:17:07 +0000 (12:17 -0500)]
swr: [rasterizer core] SIMD16 Frontend WIP

Fix GS and streamout.

Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
7 years agoswr: [rasterizer codegen] Refactor codegen
Tim Rowley [Fri, 17 Mar 2017 17:39:15 +0000 (12:39 -0500)]
swr: [rasterizer codegen] Refactor codegen

Move common codegen functions into gen_common.py.

v2: change gen_knobs.py to find the template file internally, like
the rest of the gen scripts.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
7 years agotests/cache_test: allow crossing mount points
Juan A. Suarez Romero [Tue, 28 Mar 2017 16:00:39 +0000 (18:00 +0200)]
tests/cache_test: allow crossing mount points

When using an overlayfs system (like a Docker container), rmrf_local()
fails because part of the files to be removed are in different mount
points (layouts). And thus cache-test fails.

Letting crossing mount points is not a big problem, specially because
this is just for a test, not to be used in real code.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
7 years agoglcpp/tests/glcpp-test-cr-lf: error out if we cannot find any tests
Emil Velikov [Tue, 28 Feb 2017 13:29:06 +0000 (13:29 +0000)]
glcpp/tests/glcpp-test-cr-lf: error out if we cannot find any tests

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglcpp/tests/glcpp-test-cr-lf: correctly set/use srcdir/abs_builddir
Emil Velikov [Tue, 28 Feb 2017 13:24:55 +0000 (13:24 +0000)]
glcpp/tests/glcpp-test-cr-lf: correctly set/use srcdir/abs_builddir

Otherwise manual invokation of the script from elsewhere than
`dirname $0` will fail.

With these all the artefacts should be created in the correct location,
and thus we can remove the old (and slighly strange) clean-local line.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglcpp/tests: update testname in help string
Emil Velikov [Tue, 28 Feb 2017 12:13:58 +0000 (12:13 +0000)]
glcpp/tests: update testname in help string

Rather than hardcoding glcpp/other use `basename "$0"` which expands
appropriatelly.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglcpp/tests/glcpp-test: error out if we cannot find any tests
Emil Velikov [Tue, 28 Feb 2017 12:10:41 +0000 (12:10 +0000)]
glcpp/tests/glcpp-test: error out if we cannot find any tests

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglcpp/tests/glcpp-test: print only the test basename
Emil Velikov [Tue, 28 Feb 2017 12:08:52 +0000 (12:08 +0000)]
glcpp/tests/glcpp-test: print only the test basename

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglcpp/tests/glcpp-test: set srcdir/abs_builddir variables
Emil Velikov [Tue, 28 Feb 2017 12:02:35 +0000 (12:02 +0000)]
glcpp/tests/glcpp-test: set srcdir/abs_builddir variables

Current definitions work fine for the manual invokation of the script,
although the whole script does not consider that one can run it OOT.

The latter will be handled with latter patches, although it will be
extensively using the two variables.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: 'echo' only folders which has generators
Emil Velikov [Mon, 27 Feb 2017 18:58:06 +0000 (18:58 +0000)]
glsl/tests/optimization-test: 'echo' only folders which has generators

The current "let's print any folder which exists" is simply confusing.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: print only the test basedir/name
Emil Velikov [Mon, 27 Feb 2017 18:56:38 +0000 (18:56 +0000)]
glsl/tests/optimization-test: print only the test basedir/name

The relative/absolute path brings little to no benefit in being printed
as testname. Trim it out.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: error if zero tests were executed
Emil Velikov [Sun, 26 Feb 2017 20:43:05 +0000 (20:43 +0000)]
glsl/tests/optimization-test: error if zero tests were executed

We don't want to lie ourselves that 'everything is fine' when no tests
were found/ran.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: pass glsl_test as argument
Emil Velikov [Sun, 26 Feb 2017 20:28:21 +0000 (20:28 +0000)]
glsl/tests/optimization-test: pass glsl_test as argument

Rather than hardcoding the binary location (which ends up wrong in a
number of occasions) in the python script, pass it as argument.

This allows us to remove a couple of dirname/basename workarounds that
aimed to keep this working, and succeeded in the odd occasion.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: error out if we fail to generate any tests
Emil Velikov [Thu, 23 Feb 2017 14:53:03 +0000 (14:53 +0000)]
glsl/tests/optimization-test: error out if we fail to generate any tests

v2: use -eq over a string comparison (Eric)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: correctly manage srcdir/builddir
Emil Velikov [Sun, 26 Feb 2017 20:17:00 +0000 (20:17 +0000)]
glsl/tests/optimization-test: correctly manage srcdir/builddir

At the moment we look for generator script(s) in builddir while they
are in srcdir, and we proceed to generate the tests and expected output
in srcdir, which is not allowed.

To untangle:
 - look for the generator script in the correct place
 - generate the files in builddir, by extending create_test_cases.py to
use --outdir

With this in place the test passes `make check' for OOT builds - would
that be as standalone or part of `make distcheck'

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimisation-test: ensure that compare_ir is available
Emil Velikov [Thu, 23 Feb 2017 14:17:09 +0000 (14:17 +0000)]
glsl/tests/optimisation-test: ensure that compare_ir is available

Bail out early if the script is not where we expect it to be.

v2: use -f instead of -e. latter returns true on folder(s)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: correctly set compare_ir
Emil Velikov [Mon, 27 Feb 2017 18:21:36 +0000 (18:21 +0000)]
glsl/tests/optimization-test: correctly set compare_ir

Now that we have srcdir we can use it to correctly manage/point to the
script. Effectively fixing OOT invokation of `make check'.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimization-test: add fallback srcdir/abs_builddir defines
Emil Velikov [Thu, 23 Feb 2017 14:27:08 +0000 (14:27 +0000)]
glsl/tests/optimization-test: add fallback srcdir/abs_builddir defines

There is no robust way to detect either one, so simply hope for the best
and warn just in case.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/optimisation-test: make sure that $PYTHON2 is set/available
Emil Velikov [Thu, 23 Feb 2017 13:15:42 +0000 (13:15 +0000)]
glsl/tests/optimisation-test: make sure that $PYTHON2 is set/available

Otherwise we'll fail when invoking the script outside of "make check"

v2: use -ne over a string comparison (Eric)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/warnings-test: print only the test basename
Emil Velikov [Sun, 26 Feb 2017 21:24:42 +0000 (21:24 +0000)]
glsl/tests/warnings-test: print only the test basename

Spamming the log with the (in some cases extremely long) test location
is of limited use.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/warnings-test: error if zero tests were executed
Emil Velikov [Sun, 26 Feb 2017 21:33:08 +0000 (21:33 +0000)]
glsl/tests/warnings-test: error if zero tests were executed

We don't want to lie ourselves that 'everything is fine' when no tests
were found/ran.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/warnings-test: correctly manage srcdir/builddir
Emil Velikov [Sun, 26 Feb 2017 21:24:26 +0000 (21:24 +0000)]
glsl/tests/warnings-test: correctly manage srcdir/builddir

Before this commit, we would effectively fail to run any of the test in
a OOT builds.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/warnings-test: add fallback srcdir/abs_builddir defines
Emil Velikov [Sun, 26 Feb 2017 21:06:07 +0000 (21:06 +0000)]
glsl/tests/warnings-test: add fallback srcdir/abs_builddir defines

There is no robust way to detect either one, so simply hope for the best
and warn just in case.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests/warnings-test: error out if glsl_compiler is missing
Emil Velikov [Sun, 26 Feb 2017 20:47:30 +0000 (20:47 +0000)]
glsl/tests/warnings-test: error out if glsl_compiler is missing

 ... or non-executable, in particular.

v2: use test -x (Eric)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl: automake: export abs_builddir for the tests
Emil Velikov [Sun, 26 Feb 2017 22:39:26 +0000 (22:39 +0000)]
glsl: automake: export abs_builddir for the tests

We're going to use them with the next commits to determine where to put
the generated tests and/or built binaries.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agoglsl/tests: automake: cleanup all artefacts during clean-local
Emil Velikov [Thu, 16 Mar 2017 18:03:34 +0000 (18:03 +0000)]
glsl/tests: automake: cleanup all artefacts during clean-local

With later commits we'll fix the generators to produce the files in the
correct location. That in itself will cause an issue since the files
will be left dangling and make distcheck will fail.

v2: Use -r only as needed (Eric)

Cc: Matt Turner <mattst88@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
7 years agost/va: remove assert for single slice
Nayan Deshmukh [Tue, 21 Mar 2017 08:14:27 +0000 (13:44 +0530)]
st/va: remove assert for single slice

we anyway allow for multiple slices

v2: do not remove assert to check for buf->size

Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
7 years agoradeonsi: use DMA for clears with unaligned size
Nicolai Hähnle [Mon, 13 Feb 2017 12:19:45 +0000 (13:19 +0100)]
radeonsi: use DMA for clears with unaligned size

Only a small tail needs to be uploaded manually.

This is only partly a performance measure (apps are expected to use
aligned access). Mostly it is preparation for sparse buffers, which the
old code would incorrectly have attempted to map directly.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agoradeonsi: CP DMA clear supports unaligned destination addresses
Nicolai Hähnle [Mon, 13 Feb 2017 12:08:52 +0000 (13:08 +0100)]
radeonsi: CP DMA clear supports unaligned destination addresses

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agoradeonsi: remove the early-out for SDMA in si_clear_buffer
Nicolai Hähnle [Mon, 13 Feb 2017 11:51:36 +0000 (12:51 +0100)]
radeonsi: remove the early-out for SDMA in si_clear_buffer

This allows the next patches to be simple while still being able
to make use of SDMA even in some unusual cases.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
7 years agoradv: move shader stages calculation to pipeline.
Dave Airlie [Tue, 28 Mar 2017 02:59:17 +0000 (12:59 +1000)]
radv: move shader stages calculation to pipeline.

With tess this becomes a bit more complex. so move to pipeline
for now.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: move pa_cl_vs_out_cntl calculation to pipeline
Dave Airlie [Tue, 28 Mar 2017 01:48:38 +0000 (11:48 +1000)]
radv: move pa_cl_vs_out_cntl calculation to pipeline

This also takes the side band setting code from radeonsi.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: move calculating fragment shader i/os to pipeline.
Dave Airlie [Tue, 28 Mar 2017 01:43:48 +0000 (11:43 +1000)]
radv: move calculating fragment shader i/os to pipeline.

There is no need to calculate this on each command submit.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: move shader_z_format calculation to pipeline.
Dave Airlie [Tue, 28 Mar 2017 01:34:46 +0000 (11:34 +1000)]
radv: move shader_z_format calculation to pipeline.

No need to recalculate this every time.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
7 years agoradv: move db_shader_control calculation to pipeline.
Dave Airlie [Tue, 28 Mar 2017 01:34:19 +0000 (11:34 +1000)]
radv: move db_shader_control calculation to pipeline.

There is no need to recalculate this every time.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>