Ben Skeggs [Sat, 28 Aug 2010 16:08:26 +0000 (18:08 +0200)]
nv50: DST
Christoph Bumiller [Wed, 1 Sep 2010 15:54:56 +0000 (17:54 +0200)]
nv50: attempt at making more complicated loops work
Nested loops, and loops with multiple exits (BREAK, CONT).
Christoph Bumiller [Tue, 31 Aug 2010 11:17:07 +0000 (13:17 +0200)]
nv50: turn off verbose debug output by default
Christoph Bumiller [Sat, 28 Aug 2010 15:05:11 +0000 (17:05 +0200)]
nv50: set the FragDepth output index
Christoph Bumiller [Tue, 24 Aug 2010 09:21:06 +0000 (11:21 +0200)]
nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps
GP support will probably be re-added soon.
Christoph Bumiller [Mon, 23 Aug 2010 12:25:13 +0000 (14:25 +0200)]
nv50: fix check for sprite/point coord enable
Christoph Bumiller [Sun, 22 Aug 2010 21:09:55 +0000 (23:09 +0200)]
nv50: yet another case we need a nop.exit
Christoph Bumiller [Sun, 22 Aug 2010 20:59:01 +0000 (22:59 +0200)]
nv50: DP2, fix ARL
Christoph Bumiller [Wed, 18 Aug 2010 12:37:47 +0000 (14:37 +0200)]
Merge remote branch 'origin/master' into nv50-compiler
Christoph Bumiller [Wed, 18 Aug 2010 12:36:47 +0000 (14:36 +0200)]
nv50: emit predicate for interp
Christoph Bumiller [Tue, 17 Aug 2010 17:03:11 +0000 (19:03 +0200)]
nv50: initialize edgeflag input index
Christoph Bumiller [Tue, 17 Aug 2010 13:27:56 +0000 (15:27 +0200)]
nv50: check dst compatibility in CSE
Christoph Bumiller [Tue, 17 Aug 2010 11:07:12 +0000 (13:07 +0200)]
nv50: fix PSIZ and PRIMID mapping
Initializing map to 0x40 (0x80) instead of 0 now, so need to clear
it first.
Christoph Bumiller [Tue, 17 Aug 2010 09:51:51 +0000 (11:51 +0200)]
nv50: more TGSI opcodes (SIN, SCS, ARL, RET, KILP)
Christoph Bumiller [Mon, 16 Aug 2010 16:00:39 +0000 (18:00 +0200)]
nv50: generate JOINs for outermost IF clauses
Christoph Bumiller [Mon, 16 Aug 2010 15:18:30 +0000 (17:18 +0200)]
nv50: fix thinko in store to output reg possible check
Christoph Bumiller [Mon, 16 Aug 2010 13:21:23 +0000 (15:21 +0200)]
nv50: flatten simple IF/ELSE/ENDIF constructs
Less branching means less instructions and less thread divergence.
Christoph Bumiller [Sun, 15 Aug 2010 19:37:50 +0000 (21:37 +0200)]
nv50: loops part 2
At least the mesa demo glsl/mandelbrot should work now.
Christoph Bumiller [Wed, 11 Aug 2010 16:44:26 +0000 (18:44 +0200)]
nv50: more constant folding
Keith Whitwell [Sun, 15 Aug 2010 16:40:39 +0000 (17:40 +0100)]
llvmpipe: consolidate several loops in lp_rast_triangle
Keith Whitwell [Sun, 15 Aug 2010 16:31:13 +0000 (17:31 +0100)]
llvmpipe: remove all traces of step arrays, pos_tables
No need to calculate these values any longer, nor to store them in the
bin data. Improves isosurf a bit more, 115->123 fps.
Keith Whitwell [Sun, 15 Aug 2010 16:24:54 +0000 (17:24 +0100)]
llvmpipe: eliminate last usage of step array in rast_tmp.h
For 16 and 64 pixel levels, calculate a mask which is linear in x and
y (ie not in the swizzle layout).
When iterating over full and partial masks, figure out position by
manipulating the bit number set in the mask, rather than relying on
postion arrays.
Similarly, calculate the lower-level c values from dcdx, dcdy and the
position rather than relying on the step array.
Keith Whitwell [Sun, 15 Aug 2010 16:22:25 +0000 (17:22 +0100)]
llvmpipe: don't refer to plane->step when dcdx or dcdy would do
Keith Whitwell [Sun, 15 Aug 2010 15:49:26 +0000 (16:49 +0100)]
llvmpipe: also use build_mask at 16, 64 pixel levels
Keith Whitwell [Sun, 15 Aug 2010 15:32:45 +0000 (16:32 +0100)]
llvmpipe: version of block4 which doesn't need the full step array
No noticable slowdown with isosurf.
Keith Whitwell [Sun, 15 Aug 2010 15:21:46 +0000 (16:21 +0100)]
llvmpipe: reorganize block4 loop, nice speedup
isosurf 95->115 fps just by exchanging the two inner loops in this
function...
Corbin Simpson [Sun, 15 Aug 2010 10:26:58 +0000 (03:26 -0700)]
gallium/docs: Cleanup debugging. Spelling, grammar, organization.
Corbin Simpson [Sun, 15 Aug 2010 10:05:18 +0000 (03:05 -0700)]
gallium/docs: Add formatting for envvar role; change debugging.
Per Jakob's request. Not super-pretty, but it's a good point for modding
later.
Vinson Lee [Sun, 15 Aug 2010 08:30:02 +0000 (01:30 -0700)]
glsl: Fix self inclusion in slang_compile_function.h.
Fix self inclusion introduced by commit
4fef77c7c5455b983daa93cacf90d2b3baa3967e.
Vinson Lee [Sun, 15 Aug 2010 08:23:10 +0000 (01:23 -0700)]
glsl: Include missing header in slang_ir.h.
Include prog_instruction.h for gl_inst_opcode symbol.
Vinson Lee [Sun, 15 Aug 2010 08:06:43 +0000 (01:06 -0700)]
glsl: Clean up header file inclusion in slang_link.h.
Remove slang_compile.h.
Include mtypes.h for GLcontext symbol.
Vinson Lee [Sun, 15 Aug 2010 07:59:34 +0000 (00:59 -0700)]
glsl: Clean up header file inclusion in slang_label.h.
Move mtypes.h and prog_instruction.h to slang_label.c.
Remove imports.h.
Include glheader.h from GL symbols.
Marek Olšák [Sun, 15 Aug 2010 07:13:50 +0000 (09:13 +0200)]
r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clear
Vinson Lee [Sun, 15 Aug 2010 06:40:42 +0000 (23:40 -0700)]
glsl: Clean up header file inclusion in slang_emit.h.
Remove imports.h.
Remove mtypes.h.
Remove slang_compile.h.
Include glheader.h for GL symbols.
Include slang_vartable.h for slang_var_table symbol.
Vinson Lee [Sun, 15 Aug 2010 06:32:08 +0000 (23:32 -0700)]
glsl: Clean up header file inclusion in slang_compile.h.
Remove imports.h.
Remove slang_typeinfo.h.
Remove slang_compile_operation.h.
Include glheader.h for GL symbols.
Include slang_utility.h for slang_atom_pool symbol.
Vinson Lee [Sun, 15 Aug 2010 06:18:29 +0000 (23:18 -0700)]
glsl: Include missing headers in slang_compile_struct.h.
Include glheader.h for GL symbols.
Include slang_utility.h for slang_atom symbol.
Marek Olšák [Sun, 15 Aug 2010 01:14:25 +0000 (03:14 +0200)]
r300g: do not use HiZ if HiZ RAM is not properly initialized
Marek Olšák [Sun, 15 Aug 2010 00:18:15 +0000 (02:18 +0200)]
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák [Fri, 13 Aug 2010 02:57:30 +0000 (04:57 +0200)]
r300g: do not clear with blitter if we clear just the ZMask RAM
This skips the blitter clear path entirely if the color is not cleared and
the depth+stencil is cleared with the ZMask.
Marek Olšák [Sat, 14 Aug 2010 16:37:04 +0000 (18:37 +0200)]
r300g: do not use fastfill if ZMask RAM is not properly initialized
z_fastfill -> dirty_zmask[level].
Marek Olšák [Sat, 14 Aug 2010 20:35:23 +0000 (22:35 +0200)]
r300g: separate num_cs_end_dwords out from prepare_for_rendering
Vinson Lee [Sun, 15 Aug 2010 06:14:42 +0000 (23:14 -0700)]
glsl: Include missing headers in slang_print.h.
Include glheader.h for GL symbols.
Include slang_compile_function.h for slang_function symbol.
Include slang_compile_operation.h for slang_operation symbol.
Include slang_compile_variable.h for slang_variable and slang_variable_scope symbols.
Include slang_typeinfo.h for slang_type_qualifer and slang_fully_specified_type symbols.
Vinson Lee [Sun, 15 Aug 2010 05:57:47 +0000 (22:57 -0700)]
glsl: Include missing headers in slang_compile_function.h
Include glheader.h for GL symbols.
Include slang_compile_function.h for slang_function symbol.
Include slang_compile_operation.h for slang_operation symbol.
Include slang_compile_variable.h for slang_variable and
slang_variable_scope symbols.
Include slang_log.h for slang_info_log symbols.
Include slang_utility.h for slang_atom and slang_atom_pool symbols.
Vinson Lee [Sun, 15 Aug 2010 05:43:26 +0000 (22:43 -0700)]
glsl: Include missing headers in slang_compiler_operation.h.
Include glheader.h for GL symbols.
Include slang_compile_variable.h for slang_variable_scope symbol.
Include slang_utility.h for slang_atom symbol.
Vinson Lee [Sun, 15 Aug 2010 04:21:10 +0000 (21:21 -0700)]
glsl: Include missing headers in slang_simplify.h.
Include glheader.h for GL symbols.
Include slang_compile.h for slang_name_space symbol.
Include slang_compile_function.h for slang_function symbol.
Include slang_compile_operation.h for slang_operation symbol.
Include slang_log.h for slang_info_log symbol.
Include slang_utility.h for slang_atom_pool symbol.
Vinson Lee [Sun, 15 Aug 2010 01:56:17 +0000 (18:56 -0700)]
glsl: Include missing header in slang_utility.h.
Include glheader.h for GL symbols.
Vinson Lee [Sun, 15 Aug 2010 01:53:22 +0000 (18:53 -0700)]
glsl: Include missing headers in slang_vartable.h.
Include glheader.h for GL symbols.
Include slang_utility.h for slang_atom symbol.
Jakob Bornecrantz [Sat, 14 Aug 2010 23:57:18 +0000 (00:57 +0100)]
gallium/docs: Add rbug to distribution
Jakob Bornecrantz [Sat, 14 Aug 2010 23:59:57 +0000 (00:59 +0100)]
gallium/docs: Add a debugging section
Jakob Bornecrantz [Sun, 15 Aug 2010 00:00:42 +0000 (01:00 +0100)]
gallium: Make printing info on debug builds default off
This commit silences the printing off most of the debug information
when running debug builds. The big culprits are: the tgsi sanity checker
that gets run on all shaders on debug; all the options; and
finaly the cpu caps printer.
Vinson Lee [Sat, 14 Aug 2010 23:27:42 +0000 (16:27 -0700)]
glsl: Include missing header in slang_log.h.
Include glheader.h for GLboolean symbol.
Vinson Lee [Sat, 14 Aug 2010 22:16:14 +0000 (15:16 -0700)]
glsl: Include missing headers in slang_compile_variable.h.
Include glheader.h for GL symbols.
Include slang_typeinfo.h for slang_fully_specified_type symbol.
Include slang_utility.h for slang_atom symbol.
Vinson Lee [Sat, 14 Aug 2010 21:58:09 +0000 (14:58 -0700)]
glsl: Clean up header file inclusion in slang_codegen.h.
Remove mtypes.h.
Include glheader.h for GL symbols.
Include slang_compile_variable.h for slang_variable symbol.
Include slang_typeinfo.h for slang_type_specifier symbol.
Include slang_utility.h for slang_atom_pool symbol.
Vinson Lee [Sat, 14 Aug 2010 19:54:21 +0000 (12:54 -0700)]
gallivm: Remove unnecessary header.
Vinson Lee [Sat, 14 Aug 2010 19:18:51 +0000 (12:18 -0700)]
scons: Fix r600g build.
Vinson Lee [Sat, 14 Aug 2010 18:56:26 +0000 (11:56 -0700)]
r600g: Remove unnecessary headers.
Vinson Lee [Sat, 14 Aug 2010 18:44:01 +0000 (11:44 -0700)]
r300g: Remove unnecessary header.
Luca Barbieri [Fri, 13 Aug 2010 13:26:29 +0000 (15:26 +0200)]
u_cpu_detect: remove arch and little_endian
This logic duplicates the one in p_config.h, so remove it and adjust
the only two places that were using it.
José Fonseca [Sat, 14 Aug 2010 17:02:47 +0000 (18:02 +0100)]
gallivm: Refactor the Newton-Rapshon steps, and disable once again.
It causes a very ugly corruption on the Earth's halo on Google Earth.
Vinson Lee [Sat, 14 Aug 2010 08:59:54 +0000 (01:59 -0700)]
glsl: Clean up header file inclusion in slang_builtin.h.
Remove prog_parameter.h and slang_utility.h.
Include glheader.h for GL symbols.
Include mtypes.h for gl_*_result symbols.
Vinson Lee [Sat, 14 Aug 2010 08:46:21 +0000 (01:46 -0700)]
glsl: Clean up header file inclusion.
Vinson Lee [Sat, 14 Aug 2010 08:38:04 +0000 (01:38 -0700)]
glsl: Include missing header in slang_compile.c.
Include sl_pp_purify.h for sl_pp_purify_options symbol.
Vinson Lee [Sat, 14 Aug 2010 07:53:28 +0000 (00:53 -0700)]
glsl/cl: Add forward declaration.
Brian Paul [Fri, 13 Aug 2010 17:02:49 +0000 (11:02 -0600)]
mesa: assorted clean-ups, var type changes, assertions in prog_optimize.c
Benjamin Segovia [Fri, 13 Aug 2010 16:36:47 +0000 (10:36 -0600)]
mesa: more/better program optimizations
This is the patch from Benjamin's Aug 11, 2010 email with minor fixes
(such as moving declarations before code)
Signed-off-by: Brian Paul <brianp@vmware.com>
George Sapountzis [Wed, 11 Aug 2010 21:03:56 +0000 (00:03 +0300)]
st/dri: make dri_drawable_validate_att static
George Sapountzis [Wed, 11 Aug 2010 20:26:14 +0000 (23:26 +0300)]
st/dri: move TFP code to dri_drawable.c
This is based on a patch by nobled <nobled@dreamwidth.org> and allows the TFP
extension to be enabled for DRISW also. This patch does not enable TFP for DRISW
though, because testing on xephyr segfaults here (for both classic and gallium):
Program received signal SIGSEGV, Segmentation fault.
0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788
788 ASSERT_OUTSIDE_BEGIN_END(ctx);
(gdb)
(gdb) where
\#0 0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788
\#1 0x0817a004 in __glXDisp_GenTextures ()
\#2 0x08168498 in __glXDispatch ()
\#3 0x0808b6ce in Dispatch ()
\#4 0x08084435 in main ()
The TFP code is generic except for the teximage call. We need to verify that
DRISW correclty implements whatever hook teximage finally calls.
nobled [Wed, 11 Aug 2010 20:36:52 +0000 (23:36 +0300)]
st/dri: Fix segmentation fault in sw drivers
George Sapountzis [Wed, 11 Aug 2010 20:18:55 +0000 (23:18 +0300)]
st/dri: dri_drawable_get_format is shared between DRI2 and DRISW
Vinson Lee [Fri, 13 Aug 2010 08:23:39 +0000 (01:23 -0700)]
mesa: Clean up header file inclusion in vf.h.
Remove mtypes.h.
Include glheader.h for GL symbols.
Vinson Lee [Fri, 13 Aug 2010 07:48:34 +0000 (00:48 -0700)]
swrast: Clean up header file inclusion in ss_vb.h.
Remove unnecessary header swrast_setup.h.
Vinson Lee [Fri, 13 Aug 2010 06:56:52 +0000 (23:56 -0700)]
swrast: Clean up header file inclusion in ss_triangle.h.
Remove ss_context.h.
Include mtypes.h for GLcontext symbol.
Vinson Lee [Fri, 13 Aug 2010 06:51:16 +0000 (23:51 -0700)]
swrast: Clean up header file inclusion in ss_context.h.
Remove mtypes.h and swrast_setup.h.
Include glheader.h for GL symbols.
Vinson Lee [Fri, 13 Aug 2010 06:27:27 +0000 (23:27 -0700)]
mesa: Include missing header in programopt.h.
Include mtypes.h for GLcontext and gl_register_file symbols.
Marek Olšák [Fri, 13 Aug 2010 06:16:59 +0000 (08:16 +0200)]
r300g: do not support separate depth/stencil clear in the driver
It doesn't work well with Hyper-Z, so put the burden on the state tracker.
Marek Olšák [Fri, 13 Aug 2010 02:34:38 +0000 (04:34 +0200)]
r300g: fix fastfill when color and Z clear are invoked separately
This always restores the previous depth clear value after CBZB clear.
Marek Olšák [Fri, 13 Aug 2010 01:27:45 +0000 (03:27 +0200)]
r600g: update shader caps
Sent on ML by Владимир.
These values are what fglrx returns.
Marek Olšák [Fri, 13 Aug 2010 00:58:51 +0000 (02:58 +0200)]
r300g: disable depth clamp for now
It breaks Regnum Online in that it renders random triangles
all over the screen.
https://bugs.freedesktop.org/show_bug.cgi?id=29518
Vinson Lee [Fri, 13 Aug 2010 00:37:00 +0000 (17:37 -0700)]
mesa: fpclassify is available with MinGW.
This patch fixes the MinGW build.
Dave Airlie [Thu, 12 Aug 2010 23:12:49 +0000 (09:12 +1000)]
r600g: fix warning in the winsys
Dave Airlie [Fri, 13 Aug 2010 00:16:29 +0000 (10:16 +1000)]
r600g: fix memory leaks running gears.
I noticed gears memory usage was heading skywards, some r600 "states"
aren't properly refcounted, and the ctx->state is never freed.
Vinson Lee [Fri, 13 Aug 2010 00:12:56 +0000 (17:12 -0700)]
translate_test: Fix compilation with MSVC.
Vinson Lee [Thu, 12 Aug 2010 23:32:49 +0000 (16:32 -0700)]
scons: Add main/querymatrix.c to SCons build.
Commit
87eb66775949af6e9512daf7e4665c1cfa6b8745 added querymatrix.c to
make but not to SCons.
Brian Paul [Thu, 12 Aug 2010 21:59:50 +0000 (15:59 -0600)]
glsl: print to stderr like other program printing code
Vinson Lee [Thu, 12 Aug 2010 21:54:30 +0000 (14:54 -0700)]
mesa: Fix FreeBSD build with llvm enabled.
On FreeBSD LC_CTYPE_MASK is not available but 'llvm-config --cppflags'
adds the compiler flag -D_GNU_SOURCE to the build.
Luca Barbieri [Thu, 12 Aug 2010 20:07:37 +0000 (22:07 +0200)]
translate_test: fix compilation on non-POSIX platforms
Use a kludgy function based on rand() instead of drand48()
Luca Barbieri [Thu, 12 Aug 2010 16:18:41 +0000 (18:18 +0200)]
translate_test: improve
1. Generate random data specifically for float and doubles, so that
they end up in [0, 1] range
2. Don't test useless conversions like SCALED <-> NORM
3. Poison the buffers before testing
Marek Olšák [Thu, 12 Aug 2010 11:34:53 +0000 (13:34 +0200)]
Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"
This reverts commit
de4784e36505316c2a5ab34cc5b371d17f38d3c5.
Andre Maasikas [Wed, 11 Aug 2010 11:30:18 +0000 (14:30 +0300)]
r600: add support for draw_elements_base_vertex
use VTX_BASE_VTX_LOC for offset, last time using INDEX_OFFSET was
probably a wrong register for this
Vinson Lee [Thu, 12 Aug 2010 07:33:48 +0000 (00:33 -0700)]
mesa: Clean up header file inclusion in prog_uniform.h.
Remove mtypes.h.
Remove prog_statevars.h.
Include glheader.h for GL symbols.
Vinson Lee [Thu, 12 Aug 2010 07:27:01 +0000 (00:27 -0700)]
mesa: Include missing headers in prog_print.h.
Include stdio.h for FILE symbol.
Include glheader.h for GL symbols.
Include mtypes.h for GLcontext symbol.
Add forward declarations.
Vinson Lee [Thu, 12 Aug 2010 07:18:06 +0000 (00:18 -0700)]
mesa: Include missing header in prog_optimize.h.
Include mtypes.h for GLcontext symbol.
Dave Airlie [Thu, 12 Aug 2010 06:32:19 +0000 (16:32 +1000)]
r600g: fix typo in stencil translate.
fixes piglit stencil-twoside and stencil-wrap
Dave Airlie [Thu, 12 Aug 2010 06:29:04 +0000 (16:29 +1000)]
r600g: fix provoking-vertex piglit test.
Dave Airlie [Thu, 12 Aug 2010 06:06:40 +0000 (16:06 +1000)]
r600g: improve texture format checker.
This takes the r300g texture format checker and fixes it up for r600g,
it passes glean texSwizzle, pixelformats, and texture_srgb tests,
however I think it L8S8_SRGB is broken as is L8_SRGB, need to investigate.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Thu, 12 Aug 2010 03:06:21 +0000 (05:06 +0200)]
u_blitter: unify clear_depth_stencil and flush_depth_stencil
No need to enable depth test for clear.
Vinson Lee [Thu, 12 Aug 2010 01:57:27 +0000 (18:57 -0700)]
scons: Fix freebsd8 build.
Vinson Lee [Thu, 12 Aug 2010 00:58:06 +0000 (17:58 -0700)]
scons: Add freebsd8 to list of accepted platforms.
Marek Olšák [Wed, 11 Aug 2010 22:39:04 +0000 (00:39 +0200)]
r300/compiler: remove an unused variable
Luca Barbieri [Wed, 11 Aug 2010 20:26:57 +0000 (22:26 +0200)]
translate_test: fix segfault on x86-64