Ben Skeggs [Mon, 12 Jan 2009 03:25:28 +0000 (13:25 +1000)]
nouveau: use usage, not uninitialised flags value...
Brian Paul [Sun, 11 Jan 2009 22:28:38 +0000 (15:28 -0700)]
cell: optimize unpack_colors() function, saving 12 cycles
Brian Paul [Sun, 11 Jan 2009 22:18:28 +0000 (15:18 -0700)]
cell: move color unpacking code into separate function
Brian Paul [Sun, 11 Jan 2009 22:11:00 +0000 (15:11 -0700)]
cell: re-order the z/stencil fetch/extract/convert instructions for better perf
The new instruction order is 10 cycles faster.
Brian Paul [Sun, 11 Jan 2009 21:22:00 +0000 (14:22 -0700)]
cell: datatype clean-ups in SPE rtasm
Brian Paul [Sun, 11 Jan 2009 21:06:39 +0000 (14:06 -0700)]
cell: simplify the 'optional register' code
Brian Paul [Sun, 11 Jan 2009 20:52:58 +0000 (13:52 -0700)]
cell: asst datatype clean-ups
Brian Paul [Sun, 11 Jan 2009 20:40:28 +0000 (13:40 -0700)]
cell: move depth/stencil code into separate function
Brian Paul [Sun, 11 Jan 2009 20:23:44 +0000 (13:23 -0700)]
cell: clean-up, re-indent, comments
Brian Paul [Sat, 10 Jan 2009 05:32:11 +0000 (22:32 -0700)]
cell: use tgsi_dump_instruction() instead of spe_comment()
Brian Paul [Sat, 10 Jan 2009 05:03:48 +0000 (22:03 -0700)]
gallium: use tgsi_dump_instruction() instead of ppc_comment()
Brian Paul [Sat, 10 Jan 2009 04:51:22 +0000 (21:51 -0700)]
gallium: remove unused struct type
Brian Paul [Sat, 10 Jan 2009 04:48:54 +0000 (21:48 -0700)]
gallium: fix register clobber bug in TGSI->PPC codegen
When negating a src vector that's stored in a altivec register, need to put
negated value into a new register so we don't upset the original value.
This solves the dark colors in the mandelbrot GLSL demo.
Also, use new predicate functions to check if a TGSI temp is stored in
an altivec register.
Brian Paul [Sat, 10 Jan 2009 04:46:08 +0000 (21:46 -0700)]
gallium: emit comments in TGSI->PPC codegen
Brian Paul [Sat, 10 Jan 2009 04:42:58 +0000 (21:42 -0700)]
gallium: code to dump/debug PPC code (disabled)
Brian Paul [Sat, 10 Jan 2009 04:42:17 +0000 (21:42 -0700)]
gallium: added comment/annotation support to PPC rtasm
Brian Paul [Sat, 10 Jan 2009 04:00:15 +0000 (21:00 -0700)]
cell: added rule to produce .s assembly files
Brian Paul [Sat, 10 Jan 2009 03:57:14 +0000 (20:57 -0700)]
gallium: s/false/FALSE/
Younes Manton [Sat, 10 Jan 2009 19:11:30 +0000 (14:11 -0500)]
mesa: Update .gitignore
Younes Manton [Sat, 10 Jan 2009 19:09:59 +0000 (14:09 -0500)]
nouveau: Update nv30 swizzling.
Younes Manton [Sat, 10 Jan 2009 18:30:29 +0000 (13:30 -0500)]
nouveau: Factor out common winsys bits into libnouveaudrm.a
Younes Manton [Sat, 20 Dec 2008 22:37:24 +0000 (17:37 -0500)]
g3dvl: Use Gallium thread wrappers.
Younes Manton [Sat, 20 Dec 2008 22:09:55 +0000 (17:09 -0500)]
g3dvl: Use Gallium MALLOC wrappers.
Younes Manton [Sat, 20 Dec 2008 21:31:29 +0000 (16:31 -0500)]
g3dvl: Get rid of old unbuffered motion compensation code.
Younes Manton [Sat, 20 Dec 2008 21:30:33 +0000 (16:30 -0500)]
g3dvl: Map vertex bufs once per frame/flush.
Younes Manton [Sat, 20 Dec 2008 19:42:29 +0000 (14:42 -0500)]
nouveau: Catch some more leaks.
Younes Manton [Fri, 12 Dec 2008 04:04:51 +0000 (23:04 -0500)]
g3dvl: Fix some memory leaks.
Younes Manton [Thu, 11 Dec 2008 23:05:59 +0000 (18:05 -0500)]
g3dvl: Allocate one set of bufs, let winsys rename them as necessary.
Younes Manton [Thu, 11 Dec 2008 22:55:16 +0000 (17:55 -0500)]
nouveau: Add busy() query, determines if BOs can be mapped immediately.
Younes Manton [Sat, 6 Dec 2008 20:45:00 +0000 (15:45 -0500)]
nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.
Younes Manton [Fri, 5 Dec 2008 07:27:35 +0000 (02:27 -0500)]
g3dvl: Expand YCbCr to full RGB range by default.
Younes Manton [Fri, 5 Dec 2008 07:27:10 +0000 (02:27 -0500)]
g3dvl: Work around mplayer weirdness in XvMCPutSurface().
Younes Manton [Fri, 5 Dec 2008 07:26:47 +0000 (02:26 -0500)]
g3dvl: Flag textures holding incoming data as dynamic.
Younes Manton [Fri, 5 Dec 2008 07:26:07 +0000 (02:26 -0500)]
nouveau: Put dynamic textures in GART for CPU access and don't swizzle.
Also flag shadows as dynamic since they're for CPU access as well.
Younes Manton [Fri, 5 Dec 2008 07:22:56 +0000 (02:22 -0500)]
gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC.
Knowing how the client intends to use the texture will give the
driver the opportunity to optimize for such cases.
Younes Manton [Fri, 5 Dec 2008 07:21:55 +0000 (02:21 -0500)]
nouveau: Swizzle textures larger than nv04 SIFM limit in parts.
Limit of SIFM on nv40 is 1024x1024, not sure about others.
José Fonseca [Fri, 9 Jan 2009 19:08:56 +0000 (19:08 +0000)]
draw: Add missing include.
Alan Hourihane [Fri, 9 Jan 2009 11:23:47 +0000 (11:23 +0000)]
st: build fix
Brian Paul [Fri, 9 Jan 2009 00:21:20 +0000 (17:21 -0700)]
mesa: 7.3-rc-1 Makefile changes
Brian Paul [Fri, 9 Jan 2009 00:20:41 +0000 (17:20 -0700)]
mesa: latest glxext.h header, no version change
Brian Paul [Fri, 9 Jan 2009 00:20:18 +0000 (17:20 -0700)]
mesa: import glext.h version 44
Brian Paul [Fri, 9 Jan 2009 00:19:51 +0000 (17:19 -0700)]
docs: dri2proto, libdrm tweaks
Brian Paul [Fri, 9 Jan 2009 00:07:28 +0000 (17:07 -0700)]
glsl: fix typo in the vec2 += operator function
Brian Paul [Thu, 8 Jan 2009 23:16:36 +0000 (16:16 -0700)]
mesa: set version string to 7.3-rc1
Brian Paul [Thu, 8 Jan 2009 23:14:19 +0000 (16:14 -0700)]
docs: more 7.3 doc updates
Brian Paul [Thu, 8 Jan 2009 23:12:23 +0000 (16:12 -0700)]
docs: import 7.2 relnotes, start on 7.3 relnotes
Brian Paul [Thu, 8 Jan 2009 22:32:02 +0000 (15:32 -0700)]
glsl: fix broken +=, -=, *=, /= operators
These functions need to return the final computed value.
Now expressions such as a = (b += c) work properly.
Also, no need to use __asm intrinsics in these functions. The resulting
code is the same when using ordinary arithmetic operators and is more legible.
Brian Paul [Wed, 7 Jan 2009 19:31:14 +0000 (12:31 -0700)]
mesa: fix off-by-one bug in _mesa_delete_instructions()
Eric Anholt [Thu, 8 Jan 2009 00:56:02 +0000 (16:56 -0800)]
i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.
Eric Anholt [Wed, 7 Jan 2009 22:26:11 +0000 (14:26 -0800)]
i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.
Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or
BRW_NEW_VERTEX_PROGRAM.
Eric Anholt [Wed, 7 Jan 2009 22:09:07 +0000 (14:09 -0800)]
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
There was a note in state.c about _Active deserving to die, and there were
potential issues with it due to i965 forgetting to set _UseTexEnvProgram.
Removing both simplifies things.
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 7 Jan 2009 21:52:51 +0000 (13:52 -0800)]
i965: Remove dead brw_vs_tnl.c
Brian Paul [Thu, 8 Jan 2009 01:45:49 +0000 (18:45 -0700)]
i965: allow gl_FragData[0] usage when there's only one color buffer
If gl_FragData[0] is written but not gl_FragCOlor, use the former.
Brian Paul [Thu, 8 Jan 2009 01:44:41 +0000 (18:44 -0700)]
mesa: additional case in file_string()
Brian Paul [Thu, 8 Jan 2009 01:44:00 +0000 (18:44 -0700)]
glsl: pass GLcontext::Extension info down into GLSL preprocessor
Now the #extension directives can be handled properly.
Brian Paul [Thu, 8 Jan 2009 01:41:54 +0000 (18:41 -0700)]
glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
Brian Paul [Thu, 8 Jan 2009 01:22:56 +0000 (18:22 -0700)]
glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[]
Brian Paul [Wed, 7 Jan 2009 22:06:06 +0000 (15:06 -0700)]
i965: init dst reg RelAddr field to zero
Eric Anholt [Wed, 7 Jan 2009 20:38:34 +0000 (12:38 -0800)]
i965: Note when we drop saturate mode on the floor in a VP.
Eric Anholt [Wed, 7 Jan 2009 20:37:58 +0000 (12:37 -0800)]
i965: Add support for LRP in VPs.
Bug #19226.
Brian Paul [Wed, 7 Jan 2009 15:56:10 +0000 (08:56 -0700)]
glsl: disable some unused functions (but don't remove just yet)
Brian Paul [Wed, 7 Jan 2009 15:54:09 +0000 (08:54 -0700)]
glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."
Brian Paul [Wed, 7 Jan 2009 15:32:21 +0000 (08:32 -0700)]
glsl: remove dead code
Brian Paul [Wed, 7 Jan 2009 15:25:59 +0000 (08:25 -0700)]
mesa: OSMesa Makefile fixes (use LIB_DIR)
Brian Paul [Wed, 7 Jan 2009 00:36:20 +0000 (17:36 -0700)]
glsl: loop unroll adjustments
Add a "max complexity" heuristic to allow unrolling long loops with small
bodies and short loops with large bodies.
The loop unroll limits may need further tweaking...
Brian Paul [Wed, 7 Jan 2009 00:24:23 +0000 (17:24 -0700)]
glsl: implement loop unrolling for simple 'for' loops
Loops such as this will be unrolled:
for (i = 0; i < 4; ++i) {
body;
}
where 'body' isn't too large.
This also helps to fix the issue reported in bug #19190. The problem there
is indexing vector types with a variable index. For example:
vec4 v;
v[2] = 1.0; // equivalent to v.z = 1.0
v[i] = 2.0; // variable index into vector!!
Since the for-i loop can be unrolled, we can avoid the problems associated
with variable indexing into a vector (at least in this case).
Brian Paul [Tue, 6 Jan 2009 21:28:49 +0000 (14:28 -0700)]
mesa: Move var declaration to top of scope.
(cherry picked from commit
3740a06e28f4cd09e2a3dce2da60320aa9304df1)
José Fonseca [Thu, 8 Jan 2009 12:42:25 +0000 (12:42 +0000)]
glut: Unlist file.
Again..
José Fonseca [Thu, 8 Jan 2009 12:42:00 +0000 (12:42 +0000)]
gdi: Add newline at end of file.
José Fonseca [Thu, 8 Jan 2009 12:41:45 +0000 (12:41 +0000)]
gallium: Replace uint64 by standard uint64_t.
uint64 is not (so?) standard, and often redefined by third parties,
causing name clashes.
José Fonseca [Thu, 8 Jan 2009 12:31:36 +0000 (12:31 +0000)]
draw: Predeclare struct.
José Fonseca [Thu, 8 Jan 2009 12:31:14 +0000 (12:31 +0000)]
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
src/gallium/auxiliary/tgsi/tgsi_exec.c
src/gallium/drivers/cell/spu/spu_command.h
src/gallium/include/pipe/p_shader_tokens.h
src/mesa/main/config.h
src/mesa/main/mtypes.h
src/mesa/shader/prog_execute.c
src/mesa/shader/slang/slang_emit.c
src/mesa/state_tracker/st_program.c
src/mesa/state_tracker/wgl/stw_wgl.h
src/mesa/state_tracker/wgl/stw_wgl_pixelformat.h
José Fonseca [Wed, 7 Jan 2009 12:02:06 +0000 (12:02 +0000)]
mesa: Add _mesa_snprintf.
On Windows snprintf is renamed as _snprintf.
Brian Paul [Tue, 6 Jan 2009 21:21:27 +0000 (14:21 -0700)]
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul [Tue, 6 Jan 2009 21:18:45 +0000 (14:18 -0700)]
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
(cherry picked from commit
8124faf89d638285d8e9aa93adc3ca7f4ee729f3)
Conflicts:
src/mesa/main/get.c
José Fonseca [Tue, 6 Jan 2009 19:18:13 +0000 (19:18 +0000)]
mesa: Move var declaration to top of scope.
José Fonseca [Tue, 6 Jan 2009 16:45:12 +0000 (16:45 +0000)]
wgl: Do not provide DllMain inside the state tracker.
MS CRT libraries already provide a default DllMain entrypoint, and
MS Linker will complain if it finds the same symbol in two different
libraries. Therefore the DllMain has to be in (each) winsys.
José Fonseca [Tue, 6 Jan 2009 16:22:54 +0000 (16:22 +0000)]
gdi: Fix warning.
José Fonseca [Tue, 6 Jan 2009 16:21:47 +0000 (16:21 +0000)]
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca [Tue, 6 Jan 2009 16:20:23 +0000 (16:20 +0000)]
glut: Fix build.
José Fonseca [Tue, 6 Jan 2009 16:20:12 +0000 (16:20 +0000)]
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca [Tue, 6 Jan 2009 16:16:38 +0000 (16:16 +0000)]
scons: Choose the appropriate MSVC CRT.
José Fonseca [Tue, 6 Jan 2009 16:01:11 +0000 (16:01 +0000)]
mesa: Use explicit casts when precision is lost.
Silences MSVC.
José Fonseca [Thu, 8 Jan 2009 12:04:03 +0000 (12:04 +0000)]
mesa: Fix windows build when UNICODE is defined.
José Fonseca [Wed, 7 Jan 2009 12:02:06 +0000 (12:02 +0000)]
mesa: Add _mesa_snprintf.
On Windows snprintf is renamed as _snprintf.
Brian Paul [Tue, 6 Jan 2009 21:23:07 +0000 (14:23 -0700)]
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
(cherry picked from commit
816fbeaa813e5cdca314a39677c74c8dc700d35a)
Conflicts:
src/mesa/main/get.c
Brian Paul [Tue, 6 Jan 2009 21:21:27 +0000 (14:21 -0700)]
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian [Fri, 26 Sep 2008 01:57:34 +0000 (19:57 -0600)]
mesa: fix cast/conversion for optional code
(cherry picked from commit
1e3a44fab068f00378613456036716d0c3772969)
Brian Paul [Tue, 6 Jan 2009 21:18:45 +0000 (14:18 -0700)]
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
(cherry picked from commit
8124faf89d638285d8e9aa93adc3ca7f4ee729f3)
Conflicts:
src/mesa/main/get.c
Brian Paul [Tue, 6 Jan 2009 20:59:14 +0000 (13:59 -0700)]
mesa: pass ctx to link_uniform_vars() to fix build error
José Fonseca [Tue, 6 Jan 2009 19:18:13 +0000 (19:18 +0000)]
mesa: Move var declaration to top of scope.
José Fonseca [Tue, 6 Jan 2009 16:45:12 +0000 (16:45 +0000)]
wgl: Do not provide DllMain inside the state tracker.
MS CRT libraries already provide a default DllMain entrypoint, and
MS Linker will complain if it finds the same symbol in two different
libraries. Therefore the DllMain has to be in (each) winsys.
José Fonseca [Tue, 6 Jan 2009 16:22:54 +0000 (16:22 +0000)]
gdi: Fix warning.
José Fonseca [Tue, 6 Jan 2009 16:21:47 +0000 (16:21 +0000)]
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca [Tue, 6 Jan 2009 16:20:23 +0000 (16:20 +0000)]
glut: Fix build.
José Fonseca [Tue, 6 Jan 2009 16:20:12 +0000 (16:20 +0000)]
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca [Tue, 6 Jan 2009 16:16:38 +0000 (16:16 +0000)]
scons: Choose the appropriate MSVC CRT.
José Fonseca [Tue, 6 Jan 2009 16:01:11 +0000 (16:01 +0000)]
mesa: Use explicit casts when precision is lost.
Silences MSVC.
Brian Paul [Mon, 5 Jan 2009 20:12:12 +0000 (13:12 -0700)]
mesa: fix a GLSL swizzled writemask bug
This fixes cases such as:
vec4 v4;
vec2 v2;
v4.xz.yx = v2;
The last line now correctly compiles into MOV TEMP[1].xz, TEMP[0].yyxw;
Helps to fix the Humus Domino demo. See bug 19189.
(cherry picked from commit
9736d8f03364068c9ca786f88a4c2881d98d5768)
Brian Paul [Sat, 3 Jan 2009 00:30:08 +0000 (17:30 -0700)]
mesa: fix warning about possibly undefined var in GLSL compiler
(cherry picked from commit
724ed5b84bc2491da244d091de889d5b35503b5d)