mesa.git
15 years agomesa: better handling/printing of driver-specific opcodes, register files
Brian Paul [Mon, 11 May 2009 15:38:32 +0000 (09:38 -0600)]
mesa: better handling/printing of driver-specific opcodes, register files

Drivers such as i965 define extra instruction opcodes and register files.
Improve the program printing code to handle those opcodes/files better.

15 years agoradeon-gallium: Clean up some of the BO counting logic.
Corbin Simpson [Sat, 9 May 2009 07:43:05 +0000 (00:43 -0700)]
radeon-gallium: Clean up some of the BO counting logic.

15 years agor300-gallium: vs: Make imms work, cleanup some of the switches.
Corbin Simpson [Sat, 9 May 2009 07:38:07 +0000 (00:38 -0700)]
r300-gallium: vs: Make imms work, cleanup some of the switches.

15 years agor300-gallium: Start VS dumper.
Corbin Simpson [Sat, 9 May 2009 07:28:49 +0000 (00:28 -0700)]
r300-gallium: Start VS dumper.

15 years agor300-gallium: vs: Add SLT, clean up MAX.
Corbin Simpson [Sat, 9 May 2009 05:54:52 +0000 (22:54 -0700)]
r300-gallium: vs: Add SLT, clean up MAX.

This should be all the opcodes for basic TCL.

15 years agor300-gallium: vs: Add MAX.
Corbin Simpson [Sat, 9 May 2009 05:52:32 +0000 (22:52 -0700)]
r300-gallium: vs: Add MAX.

15 years agor300-gallium: vs: Add scalar setup, RSQ.
Corbin Simpson [Sat, 9 May 2009 05:46:12 +0000 (22:46 -0700)]
r300-gallium: vs: Add scalar setup, RSQ.

Icky icky icky icky. Icky icky, icky icky. Icky.

15 years agor300-gallium: vs: Add writemasks.
Corbin Simpson [Sat, 9 May 2009 05:45:56 +0000 (22:45 -0700)]
r300-gallium: vs: Add writemasks.

15 years agor300-gallium: Fix bad cast. Space accounting completely works now.
Corbin Simpson [Sat, 9 May 2009 05:05:18 +0000 (22:05 -0700)]
r300-gallium: Fix bad cast. Space accounting completely works now.

Boy, is my face red. :C

15 years agor300-gallium, radeon: BO handling fixes, some useful asserts.
Corbin Simpson [Sat, 9 May 2009 02:40:38 +0000 (19:40 -0700)]
r300-gallium, radeon: BO handling fixes, some useful asserts.

15 years agoradeon-gallium: Shut up Valgrind.
Corbin Simpson [Sat, 9 May 2009 00:09:32 +0000 (17:09 -0700)]
radeon-gallium: Shut up Valgrind.

15 years agor300-gallium, radeon: A couple cleanups.
Corbin Simpson [Fri, 8 May 2009 23:50:42 +0000 (16:50 -0700)]
r300-gallium, radeon: A couple cleanups.

Trying to track down goddamn bugs. :C

15 years agor300-gallium: Finish space accounting.
Corbin Simpson [Fri, 8 May 2009 22:28:09 +0000 (15:28 -0700)]
r300-gallium: Finish space accounting.

Still broken...

15 years agoi965: improve debug logging
Robert Ellison [Fri, 8 May 2009 20:51:11 +0000 (14:51 -0600)]
i965: improve debug logging

Looking for memory leaks that were causing crashes in my environment
in a situation where valgrind would not work, I ended up improving
the i965 debug traces so I could better see where the memory was
being allocated and where it was going, in the regions and miptrees
code, and in the state caches.  These traces were specific enough
that external scripts could determine what elements were not being
released, and where the memory leaks were.

I also ended up creating my own backtrace code in intel_regions.c,
to determine exactly where regions were being allocated and for what,
since valgrind wasn't working.  Because it was useful, I left it in,
but disabled and compiled out.  It can be activated by changing a flag
at the top of the file.

15 years agoi965: fix memory leak in context/renderbuffer region management
Robert Ellison [Fri, 8 May 2009 20:42:47 +0000 (14:42 -0600)]
i965: fix memory leak in context/renderbuffer region management

A temporary change to the intelMakeCurrent() function to make
it work with frame buffer objects causes the static regions
associated with the context (the front_region, back_region,
and depth_region) to take on an additional reference, with
no corresponding release.  This causes a memory leak if a
program repeatedly creates and destroys contexts.

The fix is the corresponding hack, to unreference these
regions when the context is deleted, but only if the
framebuffer objects are still present and the same
regions are still referenced within.

Both sets of code have comment blocks referring to each
other.

15 years agoi965: fix segfault on low memory conditions
Robert Ellison [Fri, 8 May 2009 20:40:38 +0000 (14:40 -0600)]
i965: fix segfault on low memory conditions

When out of memory (in at least one case, triggered by a longrunning
memory leak), this code will segfault and crash.  By checking for the
out-of-memory condition, the system can continue, and will report
the out-of-memory error later, a much preferable outcome.

15 years agomesa: Fixed a texture memory leak
Robert Ellison [Fri, 8 May 2009 17:13:57 +0000 (11:13 -0600)]
mesa: Fixed a texture memory leak

The current texture for any particular texture unit is given an additional
reference in update_texture_state(); but if the context is closed before
that texture can be released (which is quite frequent in normal use, unless
a program unbinds and deletes the texture and renders without it to force
a call to update_texture_state(), the memory is lost.

This affects general Mesa; but the i965 is particularly affected because
it allocates a considerable amount of additional memory for each allocated
texture.

15 years agointel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps.
Eric Anholt [Fri, 8 May 2009 05:50:19 +0000 (22:50 -0700)]
intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps.

In addition to being HW accelerated, it avoids the incorrect
(black) rendering of the mipmaps that SW was doing in fbo-generatemipmap.
Improves the performance of the mipmap generation and drawing in
fbo-generatemipmap by 30%.

15 years agointel: Put the constant texcoords used in metaops into a vbo.
Eric Anholt [Fri, 8 May 2009 19:46:18 +0000 (12:46 -0700)]
intel: Put the constant texcoords used in metaops into a vbo.

Make this be its own function for setup/teardown of the binding of these
texcoords.  No performance difference in the engine demo (I just felt dirty
not using a VBO for this), and I think it should be more resilient to
interference from current GL state.

15 years agoi965: const qualifiers
Brian Paul [Fri, 8 May 2009 19:48:41 +0000 (13:48 -0600)]
i965: const qualifiers

15 years agomesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul [Fri, 8 May 2009 20:34:43 +0000 (14:34 -0600)]
mesa: raise MAX_VARYING (number of shader varying vars) to 16

16 is the limit for now because of various 32-bit bitfields.

15 years agomesa: assertions to check for too many vertex outputs or fragment inputs
Brian Paul [Fri, 8 May 2009 20:34:15 +0000 (14:34 -0600)]
mesa: assertions to check for too many vertex outputs or fragment inputs

15 years agoglsl: check number of varying variables against the limit
Brian Paul [Fri, 8 May 2009 20:32:19 +0000 (14:32 -0600)]
glsl: check number of varying variables against the limit

Link fails if too many varying vars.

15 years agomesa: issue warning for out of bounds array indexes
Brian Paul [Fri, 8 May 2009 18:44:38 +0000 (12:44 -0600)]
mesa: issue warning for out of bounds array indexes

15 years agoi965: don't use GRF regs 126,127 for WM programs
Brian Paul [Fri, 8 May 2009 18:43:58 +0000 (12:43 -0600)]
i965: don't use GRF regs 126,127 for WM programs

They seem to be used for something else and using them for shader temps
seems to lead to GPU lock-ups.
Call _mesa_warning() when we run out of temps.
Also, clean up some debug code.

15 years agoglsl: set vertex/fragment program Ids to aid with debugging
Brian Paul [Fri, 8 May 2009 18:18:44 +0000 (12:18 -0600)]
glsl: set vertex/fragment program Ids to aid with debugging

15 years agomesa: more shader debug code (disabled)
Brian Paul [Fri, 8 May 2009 18:17:11 +0000 (12:17 -0600)]
mesa: more shader debug code (disabled)

15 years agomesa/st: keep surface_copy arguments positive
Keith Whitwell [Thu, 7 May 2009 18:48:06 +0000 (19:48 +0100)]
mesa/st: keep surface_copy arguments positive

The src/dest x,y, and w,h arguments of the pipe->surface_copy
function are unsigned and the drivers aren't expecting negative
(or extremly-large unsigned) values as inputs.  Trim the requests
at the state-tracker level before passing down.

15 years agomesa/st: remove redundant call to st_finish in CopyTexSubImage
Keith Whitwell [Thu, 7 May 2009 18:27:30 +0000 (19:27 +0100)]
mesa/st: remove redundant call to st_finish in CopyTexSubImage

Rendering should already have been flushed, any synchronization will
be done by the driver or memory manager.

15 years agowgl: Export pixelformats with accumulation bits.
José Fonseca [Thu, 7 May 2009 17:21:56 +0000 (18:21 +0100)]
wgl: Export pixelformats with accumulation bits.

15 years agomesa/st: cope with non-ibo index data in st_draw_feedback.c
Keith Whitwell [Thu, 7 May 2009 10:46:08 +0000 (11:46 +0100)]
mesa/st: cope with non-ibo index data in st_draw_feedback.c

Previously only non-indexed or indicies-in-a-vbo cases were handled in
this code.  This change adds the missing regular indices-in-memory
case.

15 years agoutil/upload: catch failures to map_range and return error
Keith Whitwell [Thu, 7 May 2009 08:24:37 +0000 (09:24 +0100)]
util/upload: catch failures to map_range and return error

Caller may be able to do something about this - eg flush and retry.

15 years agoscons: mingw is broken with -O1 and higher
Keith Whitwell [Thu, 7 May 2009 07:00:42 +0000 (08:00 +0100)]
scons: mingw is broken with -O1 and higher

15 years agostw: fix potential uninitialized use of curctx
Keith Whitwell [Wed, 6 May 2009 19:41:17 +0000 (20:41 +0100)]
stw: fix potential uninitialized use of curctx

15 years agowgl: Enforce a minimum 1x1 framebuffer size.
José Fonseca [Wed, 6 May 2009 18:58:08 +0000 (19:58 +0100)]
wgl: Enforce a minimum 1x1 framebuffer size.

15 years agowgl: Add assertion for missing function.
José Fonseca [Fri, 1 May 2009 17:53:51 +0000 (18:53 +0100)]
wgl: Add assertion for missing function.

15 years agowgl: Remove unused variable.
José Fonseca [Fri, 1 May 2009 17:53:17 +0000 (18:53 +0100)]
wgl: Remove unused variable.

15 years agomesa: Make _mesa_share_state thread safe.
José Fonseca [Fri, 1 May 2009 17:52:54 +0000 (18:52 +0100)]
mesa: Make _mesa_share_state thread safe.

15 years agowgl: Implement ShareLists.
José Fonseca [Fri, 1 May 2009 17:49:22 +0000 (18:49 +0100)]
wgl: Implement ShareLists.

15 years agonouveau: respect GALLIUM_STATE_TRACKERS_DIRS
Ben Skeggs [Thu, 7 May 2009 23:22:16 +0000 (09:22 +1000)]
nouveau: respect GALLIUM_STATE_TRACKERS_DIRS

15 years agonouveau: remove dri1 code now we're using the dri state tracker
Ben Skeggs [Thu, 7 May 2009 23:11:17 +0000 (09:11 +1000)]
nouveau: remove dri1 code now we're using the dri state tracker

15 years agonouveau: use dri state tracker for dri1
Ben Skeggs [Thu, 7 May 2009 23:04:10 +0000 (09:04 +1000)]
nouveau: use dri state tracker for dri1

15 years agomesa: make the array object save/remove functions static
Brian Paul [Thu, 7 May 2009 20:33:18 +0000 (14:33 -0600)]
mesa: make the array object save/remove functions static

15 years agomesa: clean-up vertex array object VBO unbinding and delete/refcounting
Brian Paul [Thu, 7 May 2009 20:26:17 +0000 (14:26 -0600)]
mesa: clean-up vertex array object VBO unbinding and delete/refcounting

Don't really delete vertex array objects until the refcount hits zero.
At that time, unbind any pointers to VBOs.

15 years agodemos: delete vertex array objects upon exit
Brian Paul [Thu, 7 May 2009 20:15:24 +0000 (14:15 -0600)]
demos: delete vertex array objects upon exit

15 years agomesa: reference counting for gl_array_object
Brian Paul [Thu, 7 May 2009 19:52:26 +0000 (13:52 -0600)]
mesa: reference counting for gl_array_object

Every kind of object that can be shared by multiple contexts should be
refcounted.

15 years agomesa: array object comments
Brian Paul [Thu, 7 May 2009 19:36:20 +0000 (13:36 -0600)]
mesa: array object comments

15 years agomesa: move the NullBufferObj from GLcontext to gl_shared_state
Brian Paul [Thu, 7 May 2009 19:30:39 +0000 (13:30 -0600)]
mesa: move the NullBufferObj from GLcontext to gl_shared_state

Since shared array objects may point to the null/default buffer object,
the null/default buffer object should be part of the shared state.

15 years agomesa: fix comments, s/texture/buffer/
Brian Paul [Thu, 7 May 2009 19:10:48 +0000 (13:10 -0600)]
mesa: fix comments, s/texture/buffer/

15 years agovbo: in glDraw[Range]Element() code, check for out of bounds indexes
Brian Paul [Thu, 7 May 2009 17:01:02 +0000 (11:01 -0600)]
vbo: in glDraw[Range]Element() code, check for out of bounds indexes

No-op the bad drawing command rather than go out of bounds and render
garbage.  Print a warning to alert the developer to the bad drawing call.

15 years agomesa: remove unused gl_buffer_object::OnCard field
Brian Paul [Wed, 6 May 2009 21:39:51 +0000 (15:39 -0600)]
mesa: remove unused gl_buffer_object::OnCard field

15 years agomesa: added gl_buffer_object::Written flag (for debug purposes)
Brian Paul [Wed, 6 May 2009 21:23:09 +0000 (15:23 -0600)]
mesa: added gl_buffer_object::Written flag (for debug purposes)

The flag is set when we data has been written into the buffer object.

15 years agomesa: Compute gl_client_array->_MaxElement during array validation
Brian Paul [Wed, 6 May 2009 21:17:25 +0000 (15:17 -0600)]
mesa: Compute gl_client_array->_MaxElement during array validation

Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but
if the VBO was reallocated the size could change.
New _NEW_BUFFER_OBJECT state flag.

15 years agomesa: GLvector4f:: flags is a GLbitfield, update comments too.
Brian Paul [Wed, 6 May 2009 21:12:01 +0000 (15:12 -0600)]
mesa: GLvector4f:: flags is a GLbitfield, update comments too.

15 years agomesa: add storage_count field to GLvector4f. Useful for debugging.
Brian Paul [Wed, 6 May 2009 21:09:18 +0000 (15:09 -0600)]
mesa: add storage_count field to GLvector4f.  Useful for debugging.

15 years agomesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj
Brian Paul [Wed, 6 May 2009 19:02:38 +0000 (13:02 -0600)]
mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj

No difference, but a little more understandable.

15 years agomesa: added _ElementSize field to gl_client_array
Brian Paul [Wed, 6 May 2009 19:00:35 +0000 (13:00 -0600)]
mesa: added _ElementSize field to gl_client_array

Will be handy for bounds checking later...

15 years agomesa: use local var to make code a bit more concise
Brian Paul [Wed, 6 May 2009 18:56:15 +0000 (12:56 -0600)]
mesa: use local var to make code a bit more concise

15 years agomesa: fix/add comments
Brian Paul [Wed, 6 May 2009 18:48:21 +0000 (12:48 -0600)]
mesa: fix/add comments

15 years agomesa: use _mesa_sizeof_type() in vbo split code
Brian Paul [Wed, 6 May 2009 16:54:34 +0000 (10:54 -0600)]
mesa: use _mesa_sizeof_type() in vbo split code

15 years agomesa: vbo code reformatting, clean-up, comments
Brian Paul [Wed, 6 May 2009 16:36:33 +0000 (10:36 -0600)]
mesa: vbo code reformatting, clean-up, comments

15 years agomesa: add GL_DOUBLE case in _mesa_sizeof_type()
Brian Paul [Wed, 6 May 2009 15:56:26 +0000 (09:56 -0600)]
mesa: add GL_DOUBLE case in _mesa_sizeof_type()

15 years agomesa: in vbo split code, map buffers read-only, not write-only
Brian Paul [Wed, 6 May 2009 15:51:56 +0000 (09:51 -0600)]
mesa: in vbo split code, map buffers read-only, not write-only

And use GL_ELEMENT_ARRAY_BUFFER where appropriate.

15 years agomesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT
Brian Paul [Wed, 6 May 2009 15:01:47 +0000 (09:01 -0600)]
mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT

15 years ago tnl: added some clip debug/print code (disabled)
Brian Paul [Wed, 6 May 2009 15:45:24 +0000 (09:45 -0600)]
 tnl: added some clip debug/print code (disabled)

15 years agomesa: reformatting, updated comments, const-correctness
Brian Paul [Tue, 5 May 2009 17:11:25 +0000 (11:11 -0600)]
mesa: reformatting, updated comments, const-correctness

15 years agotnl: replace 0x3f with CILP_FRUSTUM_BITS
Brian Paul [Tue, 5 May 2009 00:22:19 +0000 (18:22 -0600)]
tnl: replace 0x3f with CILP_FRUSTUM_BITS

15 years agoi965: relAddr local var (to make debug/test a little easier)
Brian Paul [Wed, 6 May 2009 14:16:42 +0000 (08:16 -0600)]
i965: relAddr local var (to make debug/test a little easier)

15 years agoMerge branch 'mesa_7_5_branch'
Brian Paul [Thu, 7 May 2009 15:46:53 +0000 (09:46 -0600)]
Merge branch 'mesa_7_5_branch'

15 years agoswrast: fix span clipping bug
Brian Paul [Thu, 7 May 2009 15:43:15 +0000 (09:43 -0600)]
swrast: fix span clipping bug

If a horizontal span of pixels was located at x < 0 we could sometimes
read/write outside of renderbuffer bounds.

15 years agomesa: unmap buffer objects during context tear-down
Brian Paul [Thu, 7 May 2009 15:36:21 +0000 (09:36 -0600)]
mesa: unmap buffer objects during context tear-down

15 years agoi965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt [Thu, 7 May 2009 04:44:13 +0000 (21:44 -0700)]
i965: Remove bad constant buffer constant-reg-already-loaded optimization.

Thanks to branching, the state of c->current_const[i].index at the point
of emitting constant loads for this instruction may not match the actual
constant currently loaded in the reg at runtime.  Fixes a regression in my
GLSL program for idr's class since b58b3a786aa38dcc9d72144c2cc691151e46e3d5.

15 years agointel: Unmap buffers if needed at DeleteBuffer time.
Eric Anholt [Wed, 6 May 2009 20:58:57 +0000 (13:58 -0700)]
intel: Unmap buffers if needed at DeleteBuffer time.

This fixes a crash in glean's pbo test, which tripped over the assert when a
context was destroyed while a buffer was still mapped (Mesa doesn't call
UnmapBuffer in that case).  Regression in
c6bde8873fbda6d8467600b7491d8543c75b0509

15 years agomesa: remove unnecessary buffer size check
Brian Paul [Wed, 6 May 2009 18:38:11 +0000 (12:38 -0600)]
mesa: remove unnecessary buffer size check

15 years agomesa: code consolidation in glDraw[Range]Elements() validation
Brian Paul [Wed, 6 May 2009 18:37:10 +0000 (12:37 -0600)]
mesa: code consolidation in glDraw[Range]Elements() validation

15 years agomesa: new comments, minor reformatting
Brian Paul [Wed, 6 May 2009 18:27:38 +0000 (12:27 -0600)]
mesa: new comments, minor reformatting

15 years agomesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj
Brian Paul [Wed, 6 May 2009 18:23:28 +0000 (12:23 -0600)]
mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj

Makes no real difference, but more consistant.

15 years agoi965: Remove the forced lack of caching for renderbuffer surface state.
Eric Anholt [Wed, 6 May 2009 17:51:58 +0000 (10:51 -0700)]
i965: Remove the forced lack of caching for renderbuffer surface state.

This snuck in with the multi-draw-buffers commit, and is a major penalty
to performance.  It doesn't appear to be required, as the only dependency
the surface BO has is on the state key (and if there's some other dependency,
it should just be in the key).

This brings openarena performance up to almost 2% faster than Mesa 7.4.

15 years agoi965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.
Eric Anholt [Wed, 6 May 2009 14:58:40 +0000 (07:58 -0700)]
i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.

This was a leftover from the brw_wm_constant_buffer change.

15 years agomesa: be smarter about allocating vert/frag program constants
Brian Paul [Wed, 6 May 2009 14:45:55 +0000 (08:45 -0600)]
mesa: be smarter about allocating vert/frag program constants

Try to re-use constants/literals more often to make best use of the
constant buffer space.

See bug 21354.

15 years agoi965: Split WM constant buffer update from other WM surfaces.
Eric Anholt [Wed, 6 May 2009 00:16:15 +0000 (17:16 -0700)]
i965: Split WM constant buffer update from other WM surfaces.

This can avoid re-uploading constant data when it isn't necessary, and is
a step towards not updating other surfaces just because constants change.
It also brings the upload of the constant buffer next to the creation.

This brings openarena performance up another 4%, to 91% of the Mesa 7.4 branch.

15 years agoi965: Disentangle VS constant surface state from WM surface state.
Eric Anholt [Tue, 5 May 2009 21:05:54 +0000 (14:05 -0700)]
i965: Disentangle VS constant surface state from WM surface state.

Also, only create VS surface state if there's a VS constant buffer to be
uploaded, and set the contents of the buffer at the same time as creation.

15 years agoi965: Don't create constant buffers if they won't be used.
Eric Anholt [Tue, 5 May 2009 20:07:33 +0000 (13:07 -0700)]
i965: Don't create constant buffers if they won't be used.

Really, the creation and upload of constants should be in the same place,
since they should only happen together, and a state flag should be
triggered by them so that we don't thrash state around so much for just
updating constants.  But this still recovers openarena performance by
another 19%, leaving us 16% behind Mesa 7.4 branch.

15 years agomesa: only use fallback texture when using shaders, not fixed-function (take two)
Brian Paul [Tue, 5 May 2009 22:29:04 +0000 (16:29 -0600)]
mesa: only use fallback texture when using shaders, not fixed-function (take two)

The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture.  The fallback texture returning
(0,0,0,1) should only be used with shaders.  For fixed function, the texture
unit is truly disabled/ignored.

Fixes glean fbo test regression.

15 years agoRevert "mesa: only use fallback texture when using shaders, not fixed-function"
Brian Paul [Tue, 5 May 2009 22:30:30 +0000 (16:30 -0600)]
Revert "mesa: only use fallback texture when using shaders, not fixed-function"

This reverts commit a0edbfb28fb2e670c657d52190a7e8b1ccf4f46e.

This patch didn't completely fix the problem.  The next patch will.

15 years agomesa: only use fallback texture when using shaders, not fixed-function
Brian Paul [Tue, 5 May 2009 22:29:04 +0000 (16:29 -0600)]
mesa: only use fallback texture when using shaders, not fixed-function

The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture.  The fallback texture returning
(0,0,0,1) should only be used with shaders.

Fixes glean fbo test regression.

15 years agomesa: only use fallback texture when using shaders, not fixed-function
Brian Paul [Tue, 5 May 2009 22:21:20 +0000 (16:21 -0600)]
mesa: only use fallback texture when using shaders, not fixed-function

The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture.  The fallback texture returning
(0,0,0,1) should only be used with shaders.

Fixes glean fbo test regression.

15 years agomesa: minor simplification in enable_texture(), updated comments
Brian Paul [Tue, 5 May 2009 22:17:55 +0000 (16:17 -0600)]
mesa: minor simplification in enable_texture(), updated comments

15 years agoMerge branch 'mesa_7_5_branch'
Brian Paul [Tue, 5 May 2009 16:13:13 +0000 (10:13 -0600)]
Merge branch 'mesa_7_5_branch'

15 years agogallium: remove redundant cube face #defines
Brian Paul [Tue, 5 May 2009 15:39:39 +0000 (09:39 -0600)]
gallium: remove redundant cube face #defines

15 years agogallium: fix texcoords for cubemap mipmap generation
Brian Paul [Tue, 5 May 2009 16:11:51 +0000 (10:11 -0600)]
gallium: fix texcoords for cubemap mipmap generation

We need to use (s,t,r) cubemap coords when sampling from the cubemap texture
so the rendered quad gets texture samples from the correct cube face.

15 years agoprogs/trivial: add test for vertex program invarient transform
Keith Whitwell [Tue, 5 May 2009 12:00:44 +0000 (13:00 +0100)]
progs/trivial: add test for vertex program invarient transform

15 years agomesa: more complete fix for transform_invarient glitches
Keith Whitwell [Tue, 5 May 2009 11:12:28 +0000 (12:12 +0100)]
mesa: more complete fix for transform_invarient glitches

Add a new flag mvp_with_dp4 in the context, and use that to switch
both ffvertex.c and programopt.c vertex transformation code to
either DP4 or MUL/MAD implementations.

15 years agomesa/main: set PREFER_DP4 to match position_invarient code
Keith Whitwell [Fri, 1 May 2009 17:20:42 +0000 (18:20 +0100)]
mesa/main: set PREFER_DP4 to match position_invarient code

This is a quick fix for z fighting in quake4 caused by the mismatch
between vertex transformation here and in the position_invarient code.
Full fix would be to make this driver-tunable and adjust both
position_invarient and ffvertex_prog.c code to respect driver
preferences.

15 years agowgl: Implemente SwapLayerBuffers.
José Fonseca [Fri, 1 May 2009 15:30:08 +0000 (16:30 +0100)]
wgl: Implemente SwapLayerBuffers.

15 years agoscons: Don't use deprecated Options.
José Fonseca [Fri, 1 May 2009 15:12:17 +0000 (16:12 +0100)]
scons: Don't use deprecated Options.

15 years agoutil: Limit the stack walk to avoid referencing undefined memory.
José Fonseca [Thu, 30 Apr 2009 12:10:58 +0000 (13:10 +0100)]
util: Limit the stack walk to avoid referencing undefined memory.

15 years agogallium/tgsi: hack around linker/archiver breakage
Keith Whitwell [Thu, 30 Apr 2009 12:09:34 +0000 (13:09 +0100)]
gallium/tgsi: hack around linker/archiver breakage

Add a dummy function which exists only so that tgsi_text_translate()
doesn't get magic-ed out of the libtgsi.a archive by the build system.
Don't remove unless you know this has been fixed - check on
mingw/scons builds as well.

15 years agoprogs/trivial: add vbo-noninterleaved test
Keith Whitwell [Thu, 30 Apr 2009 11:35:59 +0000 (12:35 +0100)]
progs/trivial: add vbo-noninterleaved test

15 years agowgl: Include alpha bits in pixel format's cColorBits field.
José Fonseca [Thu, 30 Apr 2009 11:24:08 +0000 (12:24 +0100)]
wgl: Include alpha bits in pixel format's cColorBits field.