mesa.git
9 years agonvc0: allow holes in xfb target lists
Ilia Mirkin [Sat, 14 Feb 2015 06:43:31 +0000 (01:43 -0500)]
nvc0: allow holes in xfb target lists

Tested with a modified xfb-streams test which outputs to streams 0, 2,
and 3.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
9 years agost/mesa: treat resource-less xfb buffers as if they weren't there
Ilia Mirkin [Sat, 14 Feb 2015 06:27:19 +0000 (01:27 -0500)]
st/mesa: treat resource-less xfb buffers as if they weren't there

If a transform feedback buffer's size is 0, st_bufferobj_data doesn't
end up creating a buffer for it. There's no point in trying to write to
such a buffer, so just pretend as if it's not really there.

This fixes arb_gpu_shader5-xfb-streams-without-invocations on nvc0.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
9 years agonvc0: bail out of 2d blits with non-A8_UNORM alpha formats
Ilia Mirkin [Sat, 14 Feb 2015 04:21:36 +0000 (23:21 -0500)]
nvc0: bail out of 2d blits with non-A8_UNORM alpha formats

This fixes the teximage-colors uploads with GL_ALPHA format and
non-GL_UNSIGNED_BYTE type.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
9 years agoi965/nir: Don't support gl_FrontFacing as an input variable
Jason Ekstrand [Sat, 14 Feb 2015 20:16:03 +0000 (12:16 -0800)]
i965/nir: Don't support gl_FrontFacing as an input variable

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agonir: Make gl_FrontFacing a system_value
Jason Ekstrand [Sat, 14 Feb 2015 20:10:32 +0000 (12:10 -0800)]
nir: Make gl_FrontFacing a system_value

GLSL IR labels gl_FrontFacing as an input variable and not a system value.
This commit makes NIR silently translate gl_FrontFacing to a system value
so that it properly gets translated into a load_system_value intrinsic.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965/nir: Add support for nir_intrinsic_load_front_face
Jason Ekstrand [Sat, 14 Feb 2015 20:09:31 +0000 (12:09 -0800)]
i965/nir: Add support for nir_intrinsic_load_front_face

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agonir/lower_phis_to_scalar: Fix some logic in is_phi_scalarizable
Jason Ekstrand [Mon, 9 Feb 2015 22:22:14 +0000 (14:22 -0800)]
nir/lower_phis_to_scalar: Fix some logic in is_phi_scalarizable

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoclover: Use Legacy PassManager for LLVM trunk (3.7)
Shawn Starr [Sat, 14 Feb 2015 02:16:17 +0000 (21:16 -0500)]
clover: Use Legacy PassManager for LLVM trunk (3.7)

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Shawn Starr <shawn.starr@rogers.com>
9 years agoilo: fix JIP/UIP on Gen8
Chia-I Wu [Fri, 13 Feb 2015 22:28:12 +0000 (06:28 +0800)]
ilo: fix JIP/UIP on Gen8

UIP is in DW2 and JIP is in DW3 on Gen8.  Also, the units are in bytes.

9 years agoilo: do not set GEN6_THREADCTRL_SWITCH
Chia-I Wu [Fri, 13 Feb 2015 22:25:27 +0000 (06:25 +0800)]
ilo: do not set GEN6_THREADCTRL_SWITCH

It is not needed on Gen6+, and it appears to be broken on Gen8.

9 years agoilo: correct ISA UIP/JIP decoding for Gen8
Chia-I Wu [Fri, 13 Feb 2015 19:07:51 +0000 (03:07 +0800)]
ilo: correct ISA UIP/JIP decoding for Gen8

JIP is int32_t and UIP is in DW2 on Gen8.

9 years agoilo: prepare for 64-bit immediates decoding
Chia-I Wu [Fri, 13 Feb 2015 19:05:47 +0000 (03:05 +0800)]
ilo: prepare for 64-bit immediates decoding

Replace imm32 by imm64.  Add more ways (UD, D, etc) to access the immediate.

9 years agoilo: cleanup ISA DW1 decoding
Chia-I Wu [Fri, 13 Feb 2015 18:23:53 +0000 (02:23 +0800)]
ilo: cleanup ISA DW1 decoding

Decode the higher and lower 16 bits separately.

9 years agoilo: cleanup ISA DW0 decoding
Chia-I Wu [Fri, 13 Feb 2015 18:18:55 +0000 (02:18 +0800)]
ilo: cleanup ISA DW0 decoding

Add disasm_inst_decode_dw0_opcode_gen6() to decode the opcode.  Simplify
branch_ctrl/acc_wr_ctrl decoding.

9 years agoilo: update some outdated gen checks
Chia-I Wu [Thu, 12 Feb 2015 20:04:18 +0000 (04:04 +0800)]
ilo: update some outdated gen checks

Update gen checks for 3DSTATE_POLY_STIPPLE_OFFSET,
3DSTATE_POLY_STIPPLE_PATTERN, 3DSTATE_LINE_STIPPLE, and
3DSTATE_AA_LINE_PARAMETERS.

9 years agoilo: fix rectlist length on Gen8
Chia-I Wu [Thu, 12 Feb 2015 19:59:45 +0000 (03:59 +0800)]
ilo: fix rectlist length on Gen8

5 PIPE_CONTROLs, 2 3DSTATE_WM_HZ_OP, and depth buffer setup require 65 DWords.

9 years agoilo: fix 3DSTATE_VF_TOPOLOGY
Chia-I Wu [Thu, 12 Feb 2015 19:54:32 +0000 (03:54 +0800)]
ilo: fix 3DSTATE_VF_TOPOLOGY

The pipe primitive type was wrongly translated twice.

9 years agoos,llvmpipe: Set rasterizer thread names on Linux.
Jose Fonseca [Fri, 13 Feb 2015 13:51:28 +0000 (13:51 +0000)]
os,llvmpipe: Set rasterizer thread names on Linux.

To help identify llvmpipe rasterizer threads -- especially when there
can be so many.

We can eventually generalize this to other OSes, but for that we must
restrict the function to be called from the current thread.  See also
http://stackoverflow.com/a/7989973

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
9 years agouti/u_atomic: Don't test p_atomic_add with booleans.
Jose Fonseca [Fri, 13 Feb 2015 09:46:44 +0000 (09:46 +0000)]
uti/u_atomic: Don't test p_atomic_add with booleans.

Add another class of tests.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=89112

I failed to spot this in my previous change, because bool was a typedef
for char on the system I tested.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
9 years agomesa: fix OES_texture_float texture render target behavior
Tapani Pälli [Thu, 12 Feb 2015 12:33:53 +0000 (14:33 +0200)]
mesa: fix OES_texture_float texture render target behavior

Current implementation allowed usage of unsized type texture GL_FLOAT
and GL_HALF_FLOAT as a render target as this was 'expected behavior' by
WEBGL_oes_texture_float and is also allowed by the oes-texture-float
WebGL test. However this broke some ES3 conformance tests that do not
accept such behavior. Patch sets such an fbo incomplete as expected by
the ES3 conformance tests. Textures with sized types like RGBA32F will
still continue to work as render targets.

v2: code style cleanups (Ian Romanick, Matt Turner)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88905
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
9 years agovc4: Make SF be a flag on the QIR instructions.
Eric Anholt [Thu, 12 Feb 2015 22:17:21 +0000 (14:17 -0800)]
vc4: Make SF be a flag on the QIR instructions.

Right now the places that used to emit a mov.sf just put the SF on the
previous instruction when it generated the source of the SF value.  Even
without optimization to push the sf up further (and kill thus potentially
kill more MOVs), this gets us:

total uniforms in shared programs: 13455 -> 13457 (0.01%)
uniforms in affected programs:     3 -> 5 (66.67%)
total instructions in shared programs: 40296 -> 40198 (-0.24%)
instructions in affected programs:     12595 -> 12497 (-0.78%)

9 years agor200: Drop unused variable.
Eric Anholt [Wed, 11 Feb 2015 22:55:42 +0000 (14:55 -0800)]
r200: Drop unused variable.

Quiets compiler warning since e7f2f2dea5acdbd1a12ed88914e64a38a97432f0.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
9 years agoi965: Quiet another compiler warning about uninitialized values.
Eric Anholt [Wed, 11 Feb 2015 22:54:33 +0000 (14:54 -0800)]
i965: Quiet another compiler warning about uninitialized values.

The compiler can't tell that we're always going to hit the first if block
on the first time through the loop.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965: Move some asserts to unreachable.
Eric Anholt [Wed, 11 Feb 2015 22:53:08 +0000 (14:53 -0800)]
i965: Move some asserts to unreachable.

If execution was supposed to be supported in this case, we'd run into
trouble from completely uninitialized sat_imm values.

v2: Drop the '!' before the string.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoi965: Shut up a compiler warning about uninitialized var.
Eric Anholt [Wed, 11 Feb 2015 22:50:35 +0000 (14:50 -0800)]
i965: Shut up a compiler warning about uninitialized var.

We always pass this argument, even if it won't be used by the particular
texture op.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoRevert use of Mesa IR optimizer for ARB_fragment_programs
Carl Worth [Thu, 12 Feb 2015 18:14:24 +0000 (10:14 -0800)]
Revert use of Mesa IR optimizer for ARB_fragment_programs

Commit f82f2fb3dc770902f1657ab1c22e6004faa3afab added use of the Mesa
IR optimizer for both ARB_fragment_program and ARB_vertex_program, but
only justified the vertex-program portions with measured performance
improvements.

Meanwhile, the optimizer was seen to generate hundreds of unused
immediates without discarding them, causing failures.

Discard the use of the optimizer for now to fix the regression. (In
the future, we anticpate things moving from Mesa IR to NIR for better
optimization anyway.)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82477

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
CC: "10.3 10.4 10.5" <mesa-stable@lists.freedesktop.org>
9 years agoutil/u_atomic: Use lower-case variables in _Interlocked* helpers.
Jose Fonseca [Thu, 12 Feb 2015 19:31:20 +0000 (19:31 +0000)]
util/u_atomic: Use lower-case variables in _Interlocked* helpers.

9 years agoutil/u_atomic: Add _InterlockedExchangeAdd8/16 for older MSVC.
Jose Fonseca [Wed, 11 Feb 2015 15:30:39 +0000 (15:30 +0000)]
util/u_atomic: Add _InterlockedExchangeAdd8/16 for older MSVC.

We need to build certain parts of Mesa (namely gallium, llvmpipe, and
therefore util) with Windows SDK 7.0.7600, which includes MSVC 2008.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
9 years agoutil/u_atomic: Test p_atomic_add() for 8bit integers.
Jose Fonseca [Wed, 11 Feb 2015 15:21:25 +0000 (15:21 +0000)]
util/u_atomic: Test p_atomic_add() for 8bit integers.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
9 years agodocs: add ARB_draw_indirect to ES 3.1 list
Ilia Mirkin [Thu, 12 Feb 2015 11:16:27 +0000 (06:16 -0500)]
docs: add ARB_draw_indirect to ES 3.1 list

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agoegl: Soften several HAVE_DRM_PLATFORM to HAVE_LIBDRM
Axel Davy [Wed, 14 Jan 2015 19:36:04 +0000 (20:36 +0100)]
egl: Soften several HAVE_DRM_PLATFORM to HAVE_LIBDRM

To fix build when libdrm is not found,
commit a594cec7e3ef275c386054127a357110a19dd823 did put several
parts of egl code under #ifdef HAVE_DRM_PLATFORM.

HAVE_DRM_PLATFORM means the egl drm platform is being built.
What should have been used instead is HAVE_LIBDRM.

At a few locations, the HAVE_DRM_PLATFORM introduced
have already been replaced by HAVE_LIBDRM, this patch
replaces the remaining occurences.

This patch makes for example EGL_EXT_image_dma_buf_import
be advertised by egl under x11 when the drm egl platform
is not built, whereas previously it required the drm egl
platform to be built.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
9 years agoauxiliary/vl: bring back the VL code for the dri targets
Emil Velikov [Tue, 10 Feb 2015 15:11:09 +0000 (15:11 +0000)]
auxiliary/vl: bring back the VL code for the dri targets

With commit c642e87d9f4(auxiliary/vl: rework the build of the VL code)
we split out the VL code into a separate static library that was meant
to be used by the VL targets alone - va, vdpau, xvmc.

The commit failed to consider the way we handle vdpau-gl interop and
broke it. Bring back the functionality by keeping the vl <> vl_stub
separation as requrested by Christian.

v2: Update the omx target as well. Update mesa-stable email address.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86837
Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Andy Furniss <adf.lists@gmail.com>
9 years agoconfigure: rework wayland_scanner handling(fix make distcheck)
Emil Velikov [Tue, 10 Feb 2015 14:14:16 +0000 (14:14 +0000)]
configure: rework wayland_scanner handling(fix make distcheck)

Currently having the wayland-scanner is optional, which causes problems
when autotools parses through the makefiles, and tries to generate all
the BUILT_SOURCES.

As the config option --with-egl-platform=wayland is not the default, we
won't end up setting the WAYLAND_SCANNER variable, which in turn will
cause some files to not get generated.

There has been a wayland-scanner package as of wayland 1.2 which
provides a variable for the scanner binary, so let's use that one and
fall back to manually searching via AC_PATH_PROG when needed.

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agonir: add missing header to the sources list
Emil Velikov [Tue, 10 Feb 2015 13:10:18 +0000 (13:10 +0000)]
nir: add missing header to the sources list

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agonir: resolve nir.h dependency list (fix make distcheck)
Emil Velikov [Sat, 7 Feb 2015 19:20:16 +0000 (19:20 +0000)]
nir: resolve nir.h dependency list (fix make distcheck)

Use nir/nir_opcodes.h as is (w/o the absolute path), as it is the target
name used to generate the actual file. Otherwise the target is missing,
the file won't get generated and the build will fail.

Cc: "10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agodocs: update GL3.txt to state my current work on the dsa extension
Martin Peres [Thu, 12 Feb 2015 09:24:37 +0000 (11:24 +0200)]
docs: update GL3.txt to state my current work on the dsa extension

Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
9 years agoi965/vs/skl: Use vec4 datatypes for message header
Ben Widawsky [Wed, 11 Feb 2015 01:22:45 +0000 (17:22 -0800)]
i965/vs/skl: Use vec4 datatypes for message header

We're using a SIMD4x2 sampler message, which has execsize 4, and so the
register width must be <= 4.  Use <4,4,1> regioning instead of <8,8,1>
regioning to access the same data but avoid tripping the assert.

Fixes the following piglit tests:
spec/glsl-1.20/compiler/structure-and-array-operations/array-selection.vert
spec/glsl-es-3.00/compiler/uniform_block/interface-name-basic.vert
spec/glsl-es-3.00/compiler/uniform_block/interface-name-field-clashes-with-struct.vert
spec/glsl-es-3.00/compiler/uniform_block/interface-name-field-clashes-with-function.vert
spec/glsl-es-3.00/compiler/uniform_block/interface-name-array.vert
glslparsertest/glsl2/condition-07.vert
spec/glsl-es-3.00/compiler/uniform_block/interface-name-field-clashes-with-variable.vert

v2: Better commit message courtesy of Ken.
I had a discussion with Ken, and we both question how we end up with a mov and
execsize 4. For now though, this fixes the piglit tests, so we can worry about
it later.

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoilo: update screen init for Gen8
Chia-I Wu [Tue, 27 Jan 2015 11:48:39 +0000 (19:48 +0800)]
ilo: update screen init for Gen8

This is very preliminary and is only tested with glxgears.  All information
about Gen8 is derived from i965 and beignet.

9 years agoilo: update outdated render command emissions for Gen8
Chia-I Wu [Wed, 11 Feb 2015 06:31:54 +0000 (14:31 +0800)]
ilo: update outdated render command emissions for Gen8

9 years agoilo: update rectlist command emission for Gen8
Chia-I Wu [Wed, 11 Feb 2015 06:21:42 +0000 (14:21 +0800)]
ilo: update rectlist command emission for Gen8

9 years agoilo: update draw command emission for Gen8
Chia-I Wu [Tue, 27 Jan 2015 12:11:27 +0000 (20:11 +0800)]
ilo: update draw command emission for Gen8

9 years agoilo: update surface state emission for Gen8
Chia-I Wu [Tue, 27 Jan 2015 12:10:46 +0000 (20:10 +0800)]
ilo: update surface state emission for Gen8

9 years agoilo: update dynamic state emission for Gen8
Chia-I Wu [Tue, 27 Jan 2015 12:10:19 +0000 (20:10 +0800)]
ilo: update dynamic state emission for Gen8

9 years agoilo: update outdated gen assertions for Gen8
Chia-I Wu [Tue, 27 Jan 2015 12:00:48 +0000 (20:00 +0800)]
ilo: update outdated gen assertions for Gen8

9 years agoilo: add new WM related helpers for Gen8
Chia-I Wu [Mon, 26 Jan 2015 09:12:33 +0000 (17:12 +0800)]
ilo: add new WM related helpers for Gen8

9 years agoilo: update VS related functions for Gen8
Chia-I Wu [Mon, 9 Feb 2015 23:13:11 +0000 (07:13 +0800)]
ilo: update VS related functions for Gen8

9 years agoilo: update VF related functions for Gen8
Chia-I Wu [Mon, 9 Feb 2015 23:10:20 +0000 (07:10 +0800)]
ilo: update VF related functions for Gen8

9 years agoilo: update SAMPLER_STATE for Gen8
Chia-I Wu [Sun, 25 Jan 2015 10:05:04 +0000 (18:05 +0800)]
ilo: update SAMPLER_STATE for Gen8

9 years agoilo: update SAMPLER_BORDER_COLOR_STATE for Gen8
Chia-I Wu [Mon, 26 Jan 2015 07:52:06 +0000 (15:52 +0800)]
ilo: update SAMPLER_BORDER_COLOR_STATE for Gen8

9 years agoilo: update depth clear value for Gen8
Chia-I Wu [Mon, 26 Jan 2015 07:35:14 +0000 (15:35 +0800)]
ilo: update depth clear value for Gen8

9 years agoilo: update ilo_zs_surface for Gen8
Chia-I Wu [Tue, 27 Jan 2015 08:34:45 +0000 (16:34 +0800)]
ilo: update ilo_zs_surface for Gen8

9 years agoilo: update ilo_view_surface for Gen8
Chia-I Wu [Tue, 27 Jan 2015 06:58:32 +0000 (14:58 +0800)]
ilo: update ilo_view_surface for Gen8

9 years agoilo: update texture layout for Gen8
Chia-I Wu [Sun, 25 Jan 2015 07:12:52 +0000 (15:12 +0800)]
ilo: update texture layout for Gen8

9 years agoilo: update ilo_blend_state and related functions for Gen8
Chia-I Wu [Sun, 25 Jan 2015 10:20:43 +0000 (18:20 +0800)]
ilo: update ilo_blend_state and related functions for Gen8

9 years agoilo: update ilo_dsa_state and related functions for Gen8
Chia-I Wu [Mon, 26 Jan 2015 07:28:15 +0000 (15:28 +0800)]
ilo: update ilo_dsa_state and related functions for Gen8

9 years agoilo: update multisample related states for Gen8
Chia-I Wu [Mon, 26 Jan 2015 05:34:51 +0000 (13:34 +0800)]
ilo: update multisample related states for Gen8

9 years agoilo: update WM and PS related functions for Gen8
Chia-I Wu [Mon, 26 Jan 2015 10:06:00 +0000 (18:06 +0800)]
ilo: update WM and PS related functions for Gen8

9 years agoilo: update SBE related functions for Gen8
Chia-I Wu [Mon, 26 Jan 2015 16:08:48 +0000 (00:08 +0800)]
ilo: update SBE related functions for Gen8

9 years agoilo: update SF related functions for Gen8
Chia-I Wu [Mon, 26 Jan 2015 15:12:55 +0000 (23:12 +0800)]
ilo: update SF related functions for Gen8

9 years agoilo: update CLIP related functions for Gen8
Chia-I Wu [Tue, 27 Jan 2015 11:57:40 +0000 (19:57 +0800)]
ilo: update CLIP related functions for Gen8

9 years agoilo: update SF_CLIP_VIEWPORT for Gen8
Chia-I Wu [Mon, 26 Jan 2015 08:23:29 +0000 (16:23 +0800)]
ilo: update SF_CLIP_VIEWPORT for Gen8

9 years agoilo: update streamout related functions for Gen8
Chia-I Wu [Mon, 26 Jan 2015 08:37:38 +0000 (16:37 +0800)]
ilo: update streamout related functions for Gen8

9 years agoilo: update 3DSTATE_{DS,HS,GS} for Gen8
Chia-I Wu [Mon, 26 Jan 2015 08:08:23 +0000 (16:08 +0800)]
ilo: update 3DSTATE_{DS,HS,GS} for Gen8

9 years agoilo: update 3DSTATE_CONSTANT_x for Gen8
Chia-I Wu [Mon, 26 Jan 2015 07:51:41 +0000 (15:51 +0800)]
ilo: update 3DSTATE_CONSTANT_x for Gen8

9 years agoilo: update 3DSTATE_URB_x for Gen8
Chia-I Wu [Tue, 27 Jan 2015 16:20:09 +0000 (00:20 +0800)]
ilo: update 3DSTATE_URB_x for Gen8

9 years agoilo: update 3DSTATE_PUSH_CONSTANT_ALLOC_x for Gen8
Chia-I Wu [Tue, 27 Jan 2015 16:07:15 +0000 (00:07 +0800)]
ilo: update 3DSTATE_PUSH_CONSTANT_ALLOC_x for Gen8

9 years agoilo: update render engine common helpers for Gen8
Chia-I Wu [Mon, 26 Jan 2015 07:34:34 +0000 (15:34 +0800)]
ilo: update render engine common helpers for Gen8

9 years agoilo: update BLT helpers for Gen8
Chia-I Wu [Sun, 25 Jan 2015 08:19:14 +0000 (16:19 +0800)]
ilo: update BLT helpers for Gen8

9 years agoilo: update MI helpers for Gen8
Chia-I Wu [Sun, 25 Jan 2015 07:25:33 +0000 (15:25 +0800)]
ilo: update MI helpers for Gen8

9 years agoilo: add functions for Gen8 relocs
Chia-I Wu [Sun, 25 Jan 2015 10:04:25 +0000 (18:04 +0800)]
ilo: add functions for Gen8 relocs

Extend ilo_builder_writer_reloc() for Gen8 memory addressing.  Add new
wrappers, ilo_builder_surface_reloc64(() and ilo_builder_batch_reloc64().

9 years agoilo: update the toy compiler for Gen8
Chia-I Wu [Fri, 23 Jan 2015 17:12:04 +0000 (01:12 +0800)]
ilo: update the toy compiler for Gen8

Based on what we know from the classic driver.

9 years agoilo: update genhw headers
Chia-I Wu [Fri, 23 Jan 2015 07:44:53 +0000 (15:44 +0800)]
ilo: update genhw headers

Accumulated changes for various renames and additions, including Gen8
definitions.  Some of the dynamic state __SIZE no longer means the size of an
element, but the size of an array of elements.  The changes can be seen in
ilo_render_dynamic.c.

9 years agoilo: clean up ilo_gpe_init_dsa()
Chia-I Wu [Mon, 26 Jan 2015 06:58:16 +0000 (14:58 +0800)]
ilo: clean up ilo_gpe_init_dsa()

Add dsa_get_stencil_enable_gen6(), dsa_get_depth_enable_gen6(), and
dsa_get_alpha_enable_gen6() to be called from ilo_gpe_init_dsa().

9 years agoilo: clean up ilo_gpe_init_blend()
Chia-I Wu [Sun, 25 Jan 2015 17:08:31 +0000 (01:08 +0800)]
ilo: clean up ilo_gpe_init_blend()

Make ilo_blend_state more space efficient and forward-looking.

9 years agoilo: clean up sample patterns
Chia-I Wu [Mon, 26 Jan 2015 06:00:25 +0000 (14:00 +0800)]
ilo: clean up sample patterns

Use signed int for sample positions and add helpers to access them.  Call them
patterns instead of positions.

9 years agoglsl: Optimize (f2i(trunc x)) into (f2i x).
Matt Turner [Fri, 30 Jan 2015 21:42:19 +0000 (13:42 -0800)]
glsl: Optimize (f2i(trunc x)) into (f2i x).

total instructions in shared programs: 5950326 -> 5949286 (-0.02%)
instructions in affected programs:     88264 -> 87224 (-1.18%)
helped:                                692

9 years agoglsl: Optimize round-half-up pattern.
Matt Turner [Wed, 28 Jan 2015 18:09:14 +0000 (10:09 -0800)]
glsl: Optimize round-half-up pattern.

Hurts some Psychonauts shaders, but after the next patch (which this
enables) they're fewer instructions than before this patch.

9 years agoglsl: Add trunc() to ir_builder.
Matt Turner [Fri, 30 Jan 2015 21:50:28 +0000 (13:50 -0800)]
glsl: Add trunc() to ir_builder.

9 years agoi965: Add LINTERP/CINTERP to can_do_cmod().
Matt Turner [Sat, 24 Jan 2015 05:58:51 +0000 (21:58 -0800)]
i965: Add LINTERP/CINTERP to can_do_cmod().

LINTERP is implemented as a PLN instruction or a LINE+MAC. PLN and MAC
can do conditional mod. CINTERP is just a MOV.

total instructions in shared programs: 5952103 -> 5950284 (-0.03%)
instructions in affected programs:     324573 -> 322754 (-0.56%)
helped:                                1819

We lose the SIMD16 in one Unigine Heaven shader which appears six times
in shader-db.

9 years agoprogram: Remove _mesa_nop_vertex_program/_mesa_nop_fragment_program.
Matt Turner [Wed, 11 Feb 2015 02:45:18 +0000 (18:45 -0800)]
program: Remove _mesa_nop_vertex_program/_mesa_nop_fragment_program.

Dead since

   commit 284ce20901b0c2cfab1d952cc129b8f3cd068f12
   Author: Eric Anholt <eric@anholt.net>
   Date:   Fri Aug 20 10:52:14 2010 -0700

       Remove remnants of the old glsl compiler.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agonir: Recognize open-coded fmin/fmax.
Matt Turner [Wed, 11 Feb 2015 05:43:32 +0000 (21:43 -0800)]
nir: Recognize open-coded fmin/fmax.

And unfortunately other shaders do the same thing but with >=/<= which
we can't apply this optimization to because of NaNs.

instructions in affected programs:     23309 -> 22938 (-1.59%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agonir: Add algebraic opt for int comparisons with identical operands.
Eric Anholt [Sat, 7 Feb 2015 01:12:59 +0000 (17:12 -0800)]
nir: Add algebraic opt for int comparisons with identical operands.

No change on shader-db on i965.

v2: Reword the comment due to feedback from Erik Faye-Lund

Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v1)
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> (v1)
9 years agonir: Fix load_const comparisons for CSE.
Eric Anholt [Sat, 7 Feb 2015 01:16:29 +0000 (17:16 -0800)]
nir: Fix load_const comparisons for CSE.

We want the size of a float per component, not the size of a whole vec4.

NIR instructions on i965:
total instructions in shared programs: 1261937 -> 1261929 (-0.00%)
instructions in affected programs:     114 -> 106 (-7.02%)

Looking at one of these examples (tesseract), it's from vec4 load_consts
for a MRT solid fill, which do get CSEed now that we don't memcmp off the
end of the const value and into the SSA def.  For the 1-component loads
that are common in i965, we were only memcmping off into the rest of the
usually zero-filled const_value.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agoi965/fs: Remove conditional mod when optimizing a SEL into a MOV.
Matt Turner [Wed, 11 Feb 2015 05:36:26 +0000 (21:36 -0800)]
i965/fs: Remove conditional mod when optimizing a SEL into a MOV.

Missed in commit ca675b73, but got right in the companion commit 3c28b2c0.

9 years agodarwin: build fix
Jeremy Huddleston Sequoia [Wed, 11 Feb 2015 06:21:47 +0000 (22:21 -0800)]
darwin: build fix

xfont.c:237:14: error: implicit declaration of function 'GetGLXDRIDrawable' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
   glxdraw = GetGLXDRIDrawable(CC->currentDpy, CC->currentDrawable);
             ^
Fixes regression from 291be28476ea60c6fb1eb2a882e2e25def5d3735

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
9 years agodarwin: build fix
Jeremy Huddleston Sequoia [Wed, 11 Feb 2015 04:32:02 +0000 (20:32 -0800)]
darwin: build fix

../../../src/mesa/main/compiler.h:47:10: fatal error: 'util/macros.h' file not found

Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
9 years agoglsl: Optimize 1/exp(x) into exp(-x).
Matt Turner [Tue, 10 Feb 2015 20:31:37 +0000 (12:31 -0800)]
glsl: Optimize 1/exp(x) into exp(-x).

Lots of shaders divide by exp2(...) which we turn into a multiplication
by the reciprocal. We can avoid the reciprocal by simply negating exp2's
argument.

total instructions in shared programs: 5947154 -> 5946695 (-0.01%)
instructions in affected programs:     118661 -> 118202 (-0.39%)
helped:                                380

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
9 years agonir: Remove casts from void*.
Matt Turner [Tue, 10 Feb 2015 19:23:55 +0000 (11:23 -0800)]
nir: Remove casts from void*.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir: Replace assert(0) with unreachable().
Matt Turner [Tue, 10 Feb 2015 19:21:47 +0000 (11:21 -0800)]
nir: Replace assert(0) with unreachable().

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
9 years agonir: Remove unused has_indirect variable.
Matt Turner [Tue, 10 Feb 2015 19:20:13 +0000 (11:20 -0800)]
nir: Remove unused has_indirect variable.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
9 years agoi965/vec4: Emit MADs from (x + abs(y * z)).
Matt Turner [Sat, 31 Jan 2015 02:24:20 +0000 (18:24 -0800)]
i965/vec4: Emit MADs from (x + abs(y * z)).

Same as commit 3654b6d4 to the fs backend.

total instructions in shared programs: 5945788 -> 5945787 (-0.00%)
instructions in affected programs:     36 -> 35 (-2.78%)
helped:                                1

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/vec4: Emit MADs from (x + -(y * z)).
Matt Turner [Sat, 20 Dec 2014 05:35:56 +0000 (21:35 -0800)]
i965/vec4: Emit MADs from (x + -(y * z)).

Same as commit c4fab711 to the fs backend.

total instructions in shared programs: 5945998 -> 5945788 (-0.00%)
instructions in affected programs:     74665 -> 74455 (-0.28%)
helped:                                399
HURT:                                  180

It hurts some programs because we make no attempts in the vec4 backend
to avoid MADs if they have constant (or vector uniform) arguments.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/skl: Implement WaDisable1DDepthStencil
Neil Roberts [Mon, 2 Feb 2015 17:47:23 +0000 (17:47 +0000)]
i965/skl: Implement WaDisable1DDepthStencil

Skylake+ doesn't support setting a depth buffer to a 1D surface but it
does allow pretending it's a 2D texture with a height of 1 instead.

This fixes the GL_DEPTH_COMPONENT_* tests of the copyteximage piglit
test (and also seems to avoid a subsequent GPU hang).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89037
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/gen7-8: Implement glMemoryBarrier().
Francisco Jerez [Sat, 23 Nov 2013 02:35:46 +0000 (18:35 -0800)]
i965/gen7-8: Implement glMemoryBarrier().

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Generalize the update_null_renderbuffer_surface vtbl hook to non-renderbuffers.
Francisco Jerez [Tue, 10 Feb 2015 13:53:14 +0000 (15:53 +0200)]
i965: Generalize the update_null_renderbuffer_surface vtbl hook to non-renderbuffers.

Null surfaces are going to be useful to have something to point
unbound image units to, as the ARB_shader_image_load_store extension
requires us to behave deterministically in cases where some shader
tries to access an unbound image unit: Invalid stores and atomics are
supposed to be discarded and invalid loads are supposed to return
zero, which is precisely what the null surface does.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Allocate binding table space for shader images.
Francisco Jerez [Sat, 23 Nov 2013 00:08:12 +0000 (16:08 -0800)]
i965: Allocate binding table space for shader images.

v2: Bump the number of supported image uniforms to 32 (Ken).

Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Don't tile 1D miptrees.
Francisco Jerez [Fri, 14 Nov 2014 18:30:46 +0000 (20:30 +0200)]
i965: Don't tile 1D miptrees.

It doesn't really improve locality of texture fetches, quite the
opposite it's a waste of memory bandwidth and space due to tile
alignment.

v2: Check mt->logical_height0 instead of mt->target (Ken).  Add short
    comment explaining why they shouldn't be tiled.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/vec4: Don't set any dependency control bits for F32TO16 on Gen8.
Francisco Jerez [Wed, 4 Feb 2015 16:37:46 +0000 (18:37 +0200)]
i965/vec4: Don't set any dependency control bits for F32TO16 on Gen8.

It's expanded to several instructions.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965: Handle negated unsigned immediate values in constant propagation.
Francisco Jerez [Fri, 6 Feb 2015 12:38:20 +0000 (14:38 +0200)]
i965: Handle negated unsigned immediate values in constant propagation.

Negation of UD/UW sources behaves the same as for D/W sources, taking
the two's complement of the source, except for bitwise logical
operations on Gen8 and up which take the one's complement.  Fixes
crash in a GLSL shader with subtraction of two unsigned values.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoi965/vec4: Take into account non-zero reg_offset during register allocation.
Francisco Jerez [Tue, 3 Feb 2015 20:50:06 +0000 (22:50 +0200)]
i965/vec4: Take into account non-zero reg_offset during register allocation.

Reviewed-by: Matt Turner <mattst88@gmail.com>