mesa.git
14 years agoMerge branch 'mesa_7_5_branch'
Brian Paul [Wed, 17 Jun 2009 00:25:52 +0000 (18:25 -0600)]
Merge branch 'mesa_7_5_branch'

Conflicts:

src/mesa/main/api_validate.c

14 years agoi965: fix bugs in projective texture coordinates
Brian Paul [Wed, 17 Jun 2009 00:19:45 +0000 (18:19 -0600)]
i965: fix bugs in projective texture coordinates

For the TXP instruction we check if the texcoord is really a 4-component
atttibute which requires the divide by W step.  This check involved the
projtex_mask field.  However, the projtex_mask field was being miscalculated
because of some confusion between vertex program outputs and fragment
program inputs.

1. Rework the size_masks calculation so we correctly set bits corresponding
to fragment program input attributes.

2. Rename projtex_mask to proj_attrib_mask since we're interested in more
than just texcoords (generic varying vars too).

3. Simply the indexing of the size_masks and proj_attrib_mask fields.

4. The tracker::active[] array was mis-dimensioned.  Use MAX_PROGRAM_TEMPS
instead of a magic number.

5. Update comments, add new assertions.

With these changes the Lightsmark demo/benchmark renders correctly, until
we eventually hit a GPU lockup...

14 years agosoftpipe: fix out of bounds quad rasterization bug
Brian Paul [Tue, 16 Jun 2009 21:41:49 +0000 (15:41 -0600)]
softpipe: fix out of bounds quad rasterization bug

For some triangles we can generate quads which lie just outside the
surface bounds.  Just check the quad's mask before trying to emit/process
the quad.

Fixes failed assertion in Lightsmark.

14 years agoi965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger [Tue, 16 Jun 2009 19:38:58 +0000 (21:38 +0200)]
i965: handle OPCODE_SWZ in the glsl path

glsl compiler will not generate OPCODE_SWZ, and as a first step it would
be translated away to a MOV anyway (why?), but later internally this opcode is
generated (for EXT_texture_swizzling).

14 years agomesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul [Tue, 16 Jun 2009 15:34:35 +0000 (09:34 -0600)]
mesa: fix incorrect viewport clamping in _mesa_set_viewport()

A 0 by 0 viewport size is legal.  Don't clamp against lower bound of one.
The error checking earlier in the function prevents negative values.

14 years agomesa: fix REMAINDER() macro
Brian Paul [Tue, 16 Jun 2009 14:45:06 +0000 (08:45 -0600)]
mesa: fix REMAINDER() macro

The results were incorrect for some negative values of A.
See bug 21872.

14 years agogallium: Avoid atomic ops / locking when src is dst.
José Fonseca [Tue, 16 Jun 2009 12:05:25 +0000 (13:05 +0100)]
gallium: Avoid atomic ops / locking when src is dst.

14 years agoprogs/wgl: Quit after displaying usage for -h option.
José Fonseca [Tue, 16 Jun 2009 11:34:29 +0000 (12:34 +0100)]
progs/wgl: Quit after displaying usage for -h option.

14 years agoprogs/wgl: Use appropriate types to silence msvc warnings.
José Fonseca [Tue, 16 Jun 2009 11:29:14 +0000 (12:29 +0100)]
progs/wgl: Use appropriate types to silence msvc warnings.

14 years agoprogs/wgl: Fix assertion failure in wglthreads' texture creation.
José Fonseca [Tue, 16 Jun 2009 11:28:26 +0000 (12:28 +0100)]
progs/wgl: Fix assertion failure in wglthreads' texture creation.

14 years agodocs: minor relnotes clean-up
Brian Paul [Mon, 15 Jun 2009 22:44:26 +0000 (16:44 -0600)]
docs: minor relnotes clean-up

14 years agoMerge branch 'arb_map_buffer_range'
Brian Paul [Mon, 15 Jun 2009 22:42:42 +0000 (16:42 -0600)]
Merge branch 'arb_map_buffer_range'

Conflicts:

docs/relnotes-7.6.html
src/mesa/main/mtypes.h

14 years agointel: Release fb backing regions in intelDestroyBuffer()
Shuang He [Mon, 15 Jun 2009 22:19:30 +0000 (16:19 -0600)]
intel: Release fb backing regions in intelDestroyBuffer()

Fixes memory leak when destroying framebuffers.

14 years agopython/tests: Add is_depth_stencil_format utility function.
José Fonseca [Mon, 15 Jun 2009 18:22:35 +0000 (19:22 +0100)]
python/tests: Add is_depth_stencil_format utility function.

14 years agopython/tests: Cleanup texture_sample.
José Fonseca [Mon, 15 Jun 2009 18:21:58 +0000 (19:21 +0100)]
python/tests: Cleanup texture_sample.

14 years agomesa: Always return a value.
José Fonseca [Mon, 15 Jun 2009 18:20:25 +0000 (19:20 +0100)]
mesa: Always return a value.

14 years agomesa: Use appropriate float/integer types.
José Fonseca [Mon, 15 Jun 2009 18:20:05 +0000 (19:20 +0100)]
mesa: Use appropriate float/integer types.

14 years agomesa: Use type modifier for float constants.
José Fonseca [Mon, 15 Jun 2009 18:19:29 +0000 (19:19 +0100)]
mesa: Use type modifier for float constants.

14 years agomesa: Use integer type with appropriate sign.
José Fonseca [Mon, 15 Jun 2009 18:17:07 +0000 (19:17 +0100)]
mesa: Use integer type with appropriate sign.

14 years agortasm: Use 32bit constant.
José Fonseca [Mon, 15 Jun 2009 18:04:04 +0000 (19:04 +0100)]
rtasm: Use 32bit constant.

As we're only using 32bit bitmasks.

14 years agogallium: Ensure assert macro is defined before being used in p_thread.h
José Fonseca [Mon, 15 Jun 2009 17:57:45 +0000 (18:57 +0100)]
gallium: Ensure assert macro is defined before being used in p_thread.h

14 years agosoftpipe: Fix softpipe_is_texture_referenced.
José Fonseca [Mon, 15 Jun 2009 17:42:13 +0000 (18:42 +0100)]
softpipe: Fix softpipe_is_texture_referenced.

Render results are only visible when the render cache is flushed.
softpipe_is_texture_referenced must reflect that or transfers to/from the
textures bound in the framebuffer won't be proceeded of the necessary
flush, causing transfer data to be outdated/clobbered.

This fixes conform drawpix test with softpipe.

14 years agomesa: revert some recent VBO buffer object refcounting changes
Brian Paul [Mon, 15 Jun 2009 16:58:04 +0000 (10:58 -0600)]
mesa: revert some recent VBO buffer object refcounting changes

Reverts part of commit d7ea9ddf5824556e47decac7ba200f37cf1e552f.
We were calling _mesa_reference_buffer_object() on some heap-allocated
memory that was uninitialized and could trigger an assertion.
We can actually go back to "looser" ref counting of the Null/default
buffer object in these cases.

14 years agomesa: regenerated gl_mange.h file
Brian Paul [Mon, 15 Jun 2009 16:47:07 +0000 (10:47 -0600)]
mesa: regenerated gl_mange.h file

14 years agoenable ARB_half_float_pixel for intel drivers
Roland Scheidegger [Fri, 12 Jun 2009 18:09:07 +0000 (20:09 +0200)]
enable ARB_half_float_pixel for intel drivers

14 years agointel: fix (cosmetic) typo flag used twice
Roland Scheidegger [Sat, 23 May 2009 23:18:31 +0000 (01:18 +0200)]
intel: fix (cosmetic) typo flag used twice

14 years agoprogs/tests: Use opaque colors.
José Fonseca [Mon, 15 Jun 2009 14:40:10 +0000 (15:40 +0100)]
progs/tests: Use opaque colors.

Transparency is not relevant for this example, and leads to distraction
due to different results in alpha visuals, when capturing images to disk.

14 years agodri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth- and...
Thomas Hellstrom [Wed, 10 Jun 2009 22:54:06 +0000 (00:54 +0200)]
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth- and stencil renderbuffers.

Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
14 years agoMerge branch 'mesa_7_5_branch'
Thomas Hellstrom [Mon, 15 Jun 2009 09:43:48 +0000 (11:43 +0200)]
Merge branch 'mesa_7_5_branch'

Conflicts:

progs/util/extfuncs.h

14 years agogallium: Fix segfault and valgrind error introduced with commit 3f2e006b759705abd7c40...
Thomas Hellstrom [Mon, 15 Jun 2009 09:20:31 +0000 (11:20 +0200)]
gallium: Fix segfault and valgrind error introduced with commit 3f2e006b759705abd7c409d30f9aeb1f2a75b83f

Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
14 years agor300: fix 3D textures
Maciej Cencora [Sun, 14 Jun 2009 23:06:40 +0000 (01:06 +0200)]
r300: fix 3D textures

14 years agoi965: interpolate colors with perspective correction by default
Brian Paul [Fri, 12 Jun 2009 22:21:20 +0000 (16:21 -0600)]
i965: interpolate colors with perspective correction by default

...rather than with linear interpolation.  Modern hardware should use
perspective-corrected interpolation for colors (as for texcoords).
glHint(GL_PERSPECTIVE_CORRECTION_HINT, mode) can be used to get
linear interpolation if mode = GL_FASTEST.

14 years agomesa: use larger initial refcount for NullBufferObj
Brian Paul [Wed, 10 Jun 2009 19:46:04 +0000 (13:46 -0600)]
mesa: use larger initial refcount for NullBufferObj

Refcounting of the null/default buffer object isn't perfect yet so be
extra safe.

14 years agomesa: use _mesa_reference_buffer_object() in a few places
Brian Paul [Wed, 10 Jun 2009 19:45:01 +0000 (13:45 -0600)]
mesa: use _mesa_reference_buffer_object() in a few places

14 years agomesa: use _mesa_reference_buffer_object() in a few places
Brian Paul [Wed, 10 Jun 2009 19:44:35 +0000 (13:44 -0600)]
mesa: use _mesa_reference_buffer_object() in a few places

14 years agotests: added persp_hint.c test
Brian Paul [Fri, 12 Jun 2009 21:58:34 +0000 (15:58 -0600)]
tests: added persp_hint.c test

Test the effect of GL_PERSPECTIVE_CORRECTION_HINT on color interpolation.

14 years agoadd some info to relnotes on radeon
Dave Airlie [Fri, 12 Jun 2009 21:43:04 +0000 (07:43 +1000)]
add some info to relnotes on radeon

14 years agor300: add support for EXT_texture_sRGB
Maciej Cencora [Fri, 12 Jun 2009 17:08:44 +0000 (19:08 +0200)]
r300: add support for EXT_texture_sRGB

Tested with glean/texture_srgb and wine/d3d9 tests on RV535

14 years agoset/mesa: enable GL_NV_texture_env_combine4
Brian Paul [Fri, 12 Jun 2009 16:18:15 +0000 (10:18 -0600)]
set/mesa: enable GL_NV_texture_env_combine4

This is handled entirely in core Mesa where the combiner state is converted
into a fragment program.

14 years agotests: added arbgpuprog, for compile-testing ARB vertex/fragment programs
Brian Paul [Thu, 11 Jun 2009 18:10:00 +0000 (12:10 -0600)]
tests: added arbgpuprog, for compile-testing ARB vertex/fragment programs

14 years agost/mesa: additional debug code (disabled)
Brian Paul [Thu, 11 Jun 2009 15:48:38 +0000 (09:48 -0600)]
st/mesa: additional debug code (disabled)

14 years agodemos: update fbotexture.c to use EXT or ARB functions exclusively
Brian Paul [Thu, 11 Jun 2009 21:50:47 +0000 (15:50 -0600)]
demos: update fbotexture.c to use EXT or ARB functions exclusively

When the -arb option is specified we use GL_ARB_framebuffer_object intead
of GL_EXT_framebuffer_object.

For some vendors' OpenGL it's important to call the ARB entrypoints
instead of the EXT entrypoints to get correct behaviour.  Use some
function pointer tricks to do this (instead of GLEW).

14 years agoutil: additional function pointers
Brian Paul [Thu, 11 Jun 2009 21:50:32 +0000 (15:50 -0600)]
util: additional function pointers

14 years agoprogs/rbug: Add binary to bmp converter program
Jakob Bornecrantz [Fri, 12 Jun 2009 13:55:04 +0000 (14:55 +0100)]
progs/rbug: Add binary to bmp converter program

14 years agoMerge branch 'mesa_7_5_branch'
Jakob Bornecrantz [Fri, 12 Jun 2009 11:31:04 +0000 (12:31 +0100)]
Merge branch 'mesa_7_5_branch'

14 years agomesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz [Thu, 11 Jun 2009 18:26:55 +0000 (19:26 +0100)]
mesa: Enable uploads of only depth to z24s8 textures

14 years agoDisable SGI_swap_control extension for DRI2
Owen W. Taylor [Sat, 6 Jun 2009 18:46:22 +0000 (14:46 -0400)]
Disable SGI_swap_control extension for DRI2

We currently don't have support for SGI_swap_control for direct
contexts with DRI2, so disable reporting the extension. Reporting
the extension, and then having glXSwapIntervalSGI() "succeed"
but do nothing can confuse applications.

https://bugs.freedesktop.org/show_bug.cgi?id=22123

14 years agoradeon: fix size of mipmap texture array
Dave Airlie [Fri, 12 Jun 2009 01:37:13 +0000 (11:37 +1000)]
radeon: fix size of mipmap texture array

14 years agoradeon/r200/r300: fix max texture levels assert
Dave Airlie [Fri, 12 Jun 2009 01:35:10 +0000 (11:35 +1000)]
radeon/r200/r300: fix max texture levels assert

use the actual value set in the context

14 years agoMerge remote branch 'main/radeon-rewrite'
Dave Airlie [Fri, 12 Jun 2009 01:17:32 +0000 (11:17 +1000)]
Merge remote branch 'main/radeon-rewrite'

14 years agor300: fix VAP setup
Maciej Cencora [Wed, 10 Jun 2009 15:05:38 +0000 (17:05 +0200)]
r300: fix VAP setup

If GL context had e.g. tex0, tex2 and fog the VAPOutputCntl1 returned 0x104 instead of 0x124 - that meaned we're sending only 8 texcoords (instead of 12) which ended up in GPU hang.

14 years agor300: fix for SW TCL path
Maciej Cencora [Wed, 10 Jun 2009 14:58:15 +0000 (16:58 +0200)]
r300: fix for SW TCL path

We shouldn't use i variable for SWTCL_OVM_TEX because textures doesn't have to be enabled in "packed" order.
We could have tex1,tex3 and fog which would receive 7,9,8 OVM locations instead of 6,7,8.

14 years agor300: don't send unused attributes for SW TCL path
Maciej Cencora [Wed, 10 Jun 2009 14:56:51 +0000 (16:56 +0200)]
r300: don't send unused attributes for SW TCL path

14 years agor300: send only RS_IP_* regs that we are going to use
Maciej Cencora [Wed, 10 Jun 2009 14:04:35 +0000 (16:04 +0200)]
r300: send only RS_IP_* regs that we are going to use

14 years agor300: fix RS setup when no colors and textures are sent to FP
Maciej Cencora [Wed, 10 Jun 2009 22:43:55 +0000 (00:43 +0200)]
r300: fix RS setup when no colors and textures are sent to FP

RS_COL_FMT field is part of RS_IP_* reg not RS_INST_*

14 years agor300: r500 fragment program fixes
Maciej Cencora [Wed, 10 Jun 2009 02:09:33 +0000 (04:09 +0200)]
r300: r500 fragment program fixes

- when rewriting per component negate swizzle, first instruction should get not negated source
- KIL instruction ignores swizzles

TODO:
- tex instructions does not support saturation
- tex instructions cannot read from consant memory

14 years agoradeon: increase max bo count
Maciej Cencora [Sun, 7 Jun 2009 19:27:52 +0000 (21:27 +0200)]
radeon: increase max bo count

14 years agor300: fix a GPU lock up
Maciej Cencora [Sun, 7 Jun 2009 19:34:44 +0000 (21:34 +0200)]
r300: fix a GPU lock up

Sending from VAP more texture coordinates than RS expects results in GPU hang.

Fixes BumpSelfShadow from DirectX8 SDK.

14 years agor300: fix vertex program bug
Maciej Cencora [Fri, 5 Jun 2009 16:32:05 +0000 (18:32 +0200)]
r300: fix vertex program bug

If the vertex program didn't write position attribute, the position invariant function would add necessary instructions, but the vertex position would be overwritten by artificial outputs insts added to satisfy fragment program requirements.

Fixes "whole screen is gray" problem for HW TCL path in sauerbraten when shaders are enabled, and whole slew of wine d3d9 tests.

14 years agor300: move some code for easier debugging
Maciej Cencora [Fri, 5 Jun 2009 16:27:00 +0000 (18:27 +0200)]
r300: move some code for easier debugging

14 years agor300: print vertex program when debugging is enabled
Maciej Cencora [Fri, 5 Jun 2009 16:23:55 +0000 (18:23 +0200)]
r300: print vertex program when debugging is enabled

14 years agor300: fix output register allocation for vertex shaders
Maciej Cencora [Fri, 5 Jun 2009 16:14:15 +0000 (18:14 +0200)]
r300: fix output register allocation for vertex shaders

If the vertex program wrote secondary color without primary color, the secondary color output register index would be 0 which resulted in overwriting vertex position in some cases.

14 years agor300: hw doesn't support saturation for tex instructions
Maciej Cencora [Fri, 5 Jun 2009 16:00:58 +0000 (18:00 +0200)]
r300: hw doesn't support saturation for tex instructions

14 years agomesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul [Thu, 11 Jun 2009 20:55:25 +0000 (14:55 -0600)]
mesa: rework vertex shader output / fragment shader input attribute matching

Before, if a vertex shader's outputs didn't exactly match a fragment
shader's inputs we could wind up with invalid TGSI shader declarations.
For example:

Before patch:
DCL OUT[0], POSITION
DCL OUT[1], COLOR[1]
DCL OUT[2], GENERIC[0]
DCL OUT[3], GENERIC[0] <- note duplicate [0]
DCL OUT[4], GENERIC[2]

After patch:
DCL OUT[0], POSITION
DCL OUT[1], COLOR[1]
DCL OUT[2], GENERIC[0]
DCL OUT[3], GENERIC[1]
DCL OUT[4], GENERIC[2]

14 years agomesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul [Thu, 11 Jun 2009 20:55:14 +0000 (14:55 -0600)]
mesa: add default function for ctx->Driver.CheckQuery() hook

14 years agopython/retrace: Show the contents of the depth/stencil and surfaces before/after...
José Fonseca [Thu, 11 Jun 2009 19:46:07 +0000 (20:46 +0100)]
python/retrace: Show the contents of the depth/stencil and surfaces before/after transfers.

14 years agopython/retrace: Interpret is_texture_referenced/is_buffer_referenced.
José Fonseca [Thu, 11 Jun 2009 18:24:48 +0000 (19:24 +0100)]
python/retrace: Interpret is_texture_referenced/is_buffer_referenced.

14 years agowgl: Fix prototype.
José Fonseca [Thu, 11 Jun 2009 18:05:46 +0000 (19:05 +0100)]
wgl: Fix prototype.

14 years agoMerge branch 'mesa_7_5_branch'
José Fonseca [Thu, 11 Jun 2009 18:03:54 +0000 (19:03 +0100)]
Merge branch 'mesa_7_5_branch'

14 years agomesa: Use new pf_is_depth_and_stencil inline.
José Fonseca [Thu, 11 Jun 2009 17:53:47 +0000 (18:53 +0100)]
mesa: Use new pf_is_depth_and_stencil inline.

14 years agogallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.
José Fonseca [Thu, 11 Jun 2009 17:53:23 +0000 (18:53 +0100)]
gallium: New pf_is_depth_and_stencil / pf_is_depth_or_stencil inlines.

14 years agomesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca [Thu, 11 Jun 2009 17:52:17 +0000 (18:52 +0100)]
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.

14 years agomesa: Remove dead code.
José Fonseca [Thu, 11 Jun 2009 17:50:36 +0000 (18:50 +0100)]
mesa: Remove dead code.

14 years agost/mesa: fix typo s/BFC0/BFC1/
Brian Paul [Thu, 11 Jun 2009 16:40:19 +0000 (10:40 -0600)]
st/mesa: fix typo s/BFC0/BFC1/

14 years agovbo: fix assertion, #define IMM_BUFFER_NAME
Brian Paul [Wed, 10 Jun 2009 19:00:35 +0000 (13:00 -0600)]
vbo: fix assertion, #define IMM_BUFFER_NAME

This was sometimes seen when Glean exited upon test failure when using
Gallium.

14 years agoMerge branch 'mesa_7_5_branch'
José Fonseca [Thu, 11 Jun 2009 15:34:56 +0000 (16:34 +0100)]
Merge branch 'mesa_7_5_branch'

Conflicts:
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_framebuffer.c

14 years agopython/tests: Test sampling from a depth texture.
José Fonseca [Thu, 11 Jun 2009 15:21:00 +0000 (16:21 +0100)]
python/tests: Test sampling from a depth texture.

14 years agomesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz [Thu, 11 Jun 2009 14:37:53 +0000 (15:37 +0100)]
mesa: Only do read write when we don't have a depth value to write

14 years agoprogs: Port fp programs to GLEW.
José Fonseca [Thu, 11 Jun 2009 12:19:34 +0000 (13:19 +0100)]
progs: Port fp programs to GLEW.

14 years agomesa: Take the format from the right structure.
José Fonseca [Thu, 11 Jun 2009 11:23:09 +0000 (12:23 +0100)]
mesa: Take the format from the right structure.

14 years agomeas: Use a read/write transfer when writing stencil component, but not touching...
José Fonseca [Thu, 11 Jun 2009 10:47:20 +0000 (11:47 +0100)]
meas: Use a read/write transfer when writing stencil component, but not touching the depth component.

14 years agor300: fix indexed primitive rendering when using memory manager
Jerome Glisse [Thu, 11 Jun 2009 09:06:14 +0000 (11:06 +0200)]
r300: fix indexed primitive rendering when using memory manager

14 years agodri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth- and...
Thomas Hellstrom [Wed, 10 Jun 2009 22:54:06 +0000 (00:54 +0200)]
dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth- and stencil renderbuffers.

Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
14 years agoscons: Indent abbreviated command line strings, so command messages stand out.
Michel Dänzer [Thu, 11 Jun 2009 10:11:37 +0000 (12:11 +0200)]
scons: Indent abbreviated command line strings, so command messages stand out.

Also add ASPPCOMSTR.

14 years agointel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
Michel Dänzer [Thu, 11 Jun 2009 10:09:10 +0000 (12:09 +0200)]
intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.

Fixes glean depthStencil test.

14 years agomesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
José Fonseca [Wed, 10 Jun 2009 20:29:25 +0000 (21:29 +0100)]
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.

Actually, after spotting this problem, I realized this is unreachable
code. However don't bother to enable this fast path now, given the normal
path is working just fine.

14 years agomesa: Fix typo in bitmask.
José Fonseca [Wed, 10 Jun 2009 20:25:54 +0000 (21:25 +0100)]
mesa: Fix typo in bitmask.

14 years agomesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
José Fonseca [Wed, 10 Jun 2009 18:58:54 +0000 (19:58 +0100)]
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.

Reversed component order.

This fixes glean depthStencil test failures for PIPE_FORMAT_Z24S8_UNORM
visuals.

14 years agoglsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul [Wed, 10 Jun 2009 18:22:36 +0000 (12:22 -0600)]
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/

(cherry picked from master, commit 7fdd64ab29576e607434fb8c82ddfa61e8ea6aa8)

14 years agoglsl: Handle continuation characters in preprocessor.
Brian Paul [Wed, 10 Jun 2009 18:21:56 +0000 (12:21 -0600)]
glsl: Handle continuation characters in preprocessor.

(cherry picked from master, commit cc22620e4b11425997f3bc1fc70f4c88cec22d2e)

14 years agoglsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul [Wed, 10 Jun 2009 18:16:15 +0000 (12:16 -0600)]
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/

14 years agoglsl: Handle continuation characters in preprocessor.
Michal Krol [Wed, 10 Jun 2009 17:45:00 +0000 (19:45 +0200)]
glsl: Handle continuation characters in preprocessor.

14 years agoswrast: fix state validation bug for changing program constants
Brian Paul [Wed, 10 Jun 2009 15:18:22 +0000 (09:18 -0600)]
swrast: fix state validation bug for changing program constants

Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED.
This makes sure that we update the fragment shader's constants when state
vars (such as point size) changes.
Fixes the progs/glsl/points.c demo.

14 years agoglsl: Fix symbol replacement handling in preprocessor.
Brian Paul [Wed, 10 Jun 2009 14:39:58 +0000 (08:39 -0600)]
glsl: Fix symbol replacement handling in preprocessor.

(cherry picked from master, commit d9617deb008b75f4a605a30408aeb1948139c33e)

14 years agomesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul [Wed, 10 Jun 2009 14:39:10 +0000 (08:39 -0600)]
mesa: disable texture unit error check in _mesa_MatrixMode()

See comments for details.

14 years agodocs: document GLSL preprocessor fixes
Brian Paul [Tue, 9 Jun 2009 17:56:12 +0000 (11:56 -0600)]
docs: document GLSL preprocessor fixes

14 years agoutil: Single precision constants.
José Fonseca [Wed, 10 Jun 2009 14:39:47 +0000 (15:39 +0100)]
util: Single precision constants.

14 years agomesa: Single precision constants.
José Fonseca [Wed, 10 Jun 2009 14:39:34 +0000 (15:39 +0100)]
mesa: Single precision constants.

14 years agomesa: Pure software accum buffer.
José Fonseca [Wed, 10 Jun 2009 14:39:02 +0000 (15:39 +0100)]
mesa: Pure software accum buffer.

The existing implementation was already implemented on software, but relied
on the pipe driver to always support the R16G16B16A16_SNORM format. This
patch eliminates that, without prejudice against a future hardware-only
implementation.

It also avoids some of the short <-> float conversions, and only does a read
transfer of the color buffer on GL_RETURN if absolutely necessary.

14 years agogallium: Shorthand functions for computing stride and sizes for a rect.
José Fonseca [Wed, 10 Jun 2009 14:31:12 +0000 (15:31 +0100)]
gallium: Shorthand functions for computing stride and sizes for a rect.