Jon TURNEY [Fri, 19 Feb 2010 22:38:57 +0000 (22:38 +0000)]
Cygwin: Have mklib exit with error code if link fails
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>
Ian Romanick [Wed, 1 Sep 2010 13:34:58 +0000 (06:34 -0700)]
glsl2: Disallow function declarations within function definitions in GLSL 1.20
The GLSL 1.20 spec specifically disallows this, but it was allowed in
GLSL 1.10.
Fixes piglit test cases local-function-0[13].frag and bugzilla #29921.
Andre Maasikas [Wed, 1 Sep 2010 06:19:51 +0000 (09:19 +0300)]
r600: cube mipmap levels are aligned to 8 faces only starting from r7xx
Dave Airlie [Wed, 1 Sep 2010 04:28:55 +0000 (14:28 +1000)]
r600g: correct cb/zb offset emits.
This fixes fbo-3d and fbo-cubemap
Dave Airlie [Wed, 1 Sep 2010 04:56:04 +0000 (14:56 +1000)]
Revert "r600g: precompute some of the hw state"
This reverts commit
de0b76cab22caa9fc7260f80acb8f151ccced6c5, its pre-computes the texture state wrong,
you can't just use an array of levels, since you can have FBOs to depth texture slices inside a level as well
it would get really messy quickly. Probably need to split commits like this up into pieces for each piece
of state, so we can revert bits easier in case of regressions.
This also break 5 piglit tests, and valgrind starts to warn about invalid read/writes after this.
Dave Airlie [Wed, 1 Sep 2010 03:54:38 +0000 (13:54 +1000)]
r600g: fix typo causing segfault.
fixes warning that
r600_blit.c: In function ‘r600_resource_copy_region’:
r600_blit.c:136: warning: passing argument 1 of ‘util_resource_copy_region’ from incompatible pointer type
and also 7 more piglit tests.
Dave Airlie [Wed, 1 Sep 2010 01:37:39 +0000 (11:37 +1000)]
r600g: fix glean texCube and shadows.
add cube and shadow support to the texture code.
Brian Paul [Wed, 1 Sep 2010 01:14:18 +0000 (19:14 -0600)]
gallivm: fix bug in nested conditionals
This, plus the previous commit fix fd.o bug 29806.
Brian Paul [Wed, 1 Sep 2010 01:13:09 +0000 (19:13 -0600)]
glsl2: fix bug in atan(y, x) function
When x==0, the result was wrong. Fixes piglit glsl-fs-atan-1.shader_test
Eric Anholt [Tue, 31 Aug 2010 20:02:59 +0000 (13:02 -0700)]
ir_to_mesa: When emitting a pixel kill, flag that we did so.
Both i965 and swrast rely on UsesKill to determine whether to do early
depth writes. Fixes glsl-fs-discard-02.
Bug #29835.
Keith Whitwell [Tue, 24 Aug 2010 22:05:57 +0000 (23:05 +0100)]
llvmpipe: slightly simplify build_mask
Keith Whitwell [Sun, 22 Aug 2010 21:56:54 +0000 (22:56 +0100)]
llvmpipe: combine linear mask calculation
Keith Whitwell [Sun, 15 Aug 2010 17:19:52 +0000 (18:19 +0100)]
llvmpipe: intrinsics versions of build_mask functions
Ian Romanick [Tue, 31 Aug 2010 21:44:13 +0000 (14:44 -0700)]
glsl2: Write vector constructor constants in a single assignment
Make two passes over the constructor parameters. Write all of the
constants in a single write, then write the non-constants one at a
time. This causes the fragment shader
varying float g;
void main()
{
gl_FragColor = vec4(0.0, g, 0.0, 1.0);
}
to generate
(function main
(signature void (parameters )
(
(declare (temporary ) vec4 vec_ctor@0x8580058)
(assign (constant bool (1)) (xzw) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (y) (var_ref vec_ctor@0x8580058) (swiz xxxx (var_ref g@0x8580218) ))
(assign (constant bool (1)) (xyzw) (var_ref gl_FragColor@0x84d32a0) (var_ref vec_ctor@0x8580058) )
))
)
instead of
(function main
(signature void (parameters )
(
(declare (temporary ) vec4 vec_ctor@0x8580058)
(assign (constant bool (1)) (x) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (y) (var_ref vec_ctor@0x8580058) (swiz xxxx (var_ref g@0x8580218) ))
(assign (constant bool (1)) (z) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (w) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (xyzw) (var_ref gl_FragColor@0x84d32a0) (var_ref vec_ctor@0x8580058) )
))
)
A similar optimization could be done for matrix constructors, but it
is a little more complicate there.
Eric Anholt [Tue, 31 Aug 2010 18:16:09 +0000 (11:16 -0700)]
ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.
Fixes glsl-uniform-linking-1 and failure to link a shader in Unigine.
An alternative here would be to just ditch using _mesa_add_parameter
and build the initial params list on our own, but that would require
two walks of the list as well.
Bug #29822
nobled [Sun, 22 Aug 2010 05:16:53 +0000 (05:16 +0000)]
ir_to_mesa: Fix struct/class confusion
Eric Anholt [Mon, 30 Aug 2010 21:42:27 +0000 (14:42 -0700)]
ir_to_mesa: Set up our instruction nodes with zeroed data.
cond_update wasn't being set by emit_op3, leading to valgrind
complaints, and failures in several piglit tests when built with
clang.
Kenneth Graunke [Tue, 31 Aug 2010 17:56:24 +0000 (10:56 -0700)]
ast_to_hir: Add support for bit-wise operators (but not shifts).
Previously, using bit-wise operators in some larger expression would
crash on a NULL pointer dereference. This code at least doesn't crash.
Fixes piglit test bitwise-01.frag.
Chia-I Wu [Tue, 31 Aug 2010 07:52:26 +0000 (15:52 +0800)]
st/egl: Enable EGL_MESA_drm_display.
Chia-I Wu [Tue, 31 Aug 2010 07:25:09 +0000 (15:25 +0800)]
egl: Mark EGL_MESA_screen_surface as obsolete.
EGL_MESA_drm_{display,image} can achieve the same functionality.
Dave Airlie [Tue, 31 Aug 2010 06:13:03 +0000 (16:13 +1000)]
r600g: fix up depth write swizzles.
For some reason r600c, emits extra instructions in the FP to do the depth write output swizzle,
I'm not sure this is required, so here I'm doing it in the exports.
this fixes the mesa trivial demos tri-depthwrite and tri-depthwrite2, it doesn't fix
the glsl1 gl_FragDepth writing test however.
Dave Airlie [Tue, 31 Aug 2010 05:12:24 +0000 (15:12 +1000)]
r600g: fix fp-fragment-position test.
Dave Airlie [Tue, 31 Aug 2010 04:57:57 +0000 (14:57 +1000)]
r600g: fix typo in last commit
Dave Airlie [Tue, 31 Aug 2010 04:52:52 +0000 (14:52 +1000)]
r600g: fix position input to fragment shader.
this fixes a few if the fs shader tests, 10 more piglits
Dave Airlie [Tue, 31 Aug 2010 03:54:19 +0000 (13:54 +1000)]
r600g: remove unneeded function call from scs
Marek Olšák [Tue, 31 Aug 2010 03:38:50 +0000 (05:38 +0200)]
ir_to_mesa: use RSQ+MUL instead of RSQ+RCP for SQRT
sqrt(x) = 1/rsq(x) = x*rsq(x)
This optimization already was in the old GLSL compiler.
Acked on irc by Eric Anholt.
Kenneth Graunke [Tue, 31 Aug 2010 03:42:19 +0000 (20:42 -0700)]
linker: Require an exact matching signature when looking for prototypes.
Fixes piglit test glsl-override-builtin. The linker incorrectly found
the prototype for the float signature, rather than adding a new
prototype with the int return type. This caused ir_calls with type int
to have their callees set to the float signature, triggering an assert.
Dave Airlie [Tue, 31 Aug 2010 01:57:04 +0000 (11:57 +1000)]
r600g: make LIT work properly
this is a bit of a workaround, something is wrong with the literal emits here
so we just use the trig copy function to copy the immd to a temp at start of op.
fix VP/FP LIT tests
Zhenyu Wang [Tue, 31 Aug 2010 01:54:44 +0000 (09:54 +0800)]
i965: fix depth test on sandybridge
This includes several corrections for fixing depth test on sandybridge.
Fix wrong bits definition in depth stencil state. Fix wrong order of
state buffer offset in 3DSTATE_CC_STATE_POINTERS command. Correctly use
buffer width parameter in depth buffer setting.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Dave Airlie [Tue, 31 Aug 2010 01:42:01 +0000 (11:42 +1000)]
r600g: fixup trig functions when input is a literal
So as the trig functions used up the literal spots for the PI work, if the arg0 was an immediate
we'd hit failure, so copy the literal before starting.
add some tracking of max temp used to avoid trashing temp regs.
5 more piglits, fp1 COS,SCS,SIN tests
Dave Airlie [Tue, 31 Aug 2010 00:43:54 +0000 (10:43 +1000)]
r600g: make sure LIT splits constants
Dave Airlie [Tue, 31 Aug 2010 00:43:04 +0000 (10:43 +1000)]
r600g: fix constant splitting
constant splitting was broken for multi-constant cases, fixes fp1 CMP+MAD, vp1 CMP.
Dave Airlie [Mon, 30 Aug 2010 23:56:35 +0000 (09:56 +1000)]
r600g: fix LIT tests
Dave Airlie [Mon, 30 Aug 2010 23:02:02 +0000 (09:02 +1000)]
r600g: add missing literals
Also add an error if we hit this problem again, we need to do this better
possibly tying the literal addition to the last flag.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Ian Romanick [Mon, 30 Aug 2010 22:37:44 +0000 (15:37 -0700)]
linker: Handle varying arrays, matrices, and arrays of matrices
Fixes piglit test case glsl-array-varying-01.
Eric Anholt [Mon, 30 Aug 2010 21:19:23 +0000 (14:19 -0700)]
Don't pass -ffast-math to clang, since it ignores it and complains.
nobled [Mon, 30 Aug 2010 00:03:37 +0000 (20:03 -0400)]
Make configure work with clang
It was mistaking clang for gcc and deciding its version
was too low.
Jon TURNEY [Mon, 30 Aug 2010 11:41:16 +0000 (12:41 +0100)]
Add talloc to osmesa library dependencies
also link osmesa with C++ standard libraries, as it now contains C++ code
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Jon TURNEY [Mon, 30 Aug 2010 11:41:15 +0000 (12:41 +0100)]
Add talloc to dependencies for libGL built with xlib driver
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Eric Anholt [Mon, 30 Aug 2010 19:20:25 +0000 (12:20 -0700)]
glsl: Clear the static values of builtin function profiles at release.
When releasing the builtin functions, we were just freeing the memory,
not telling the builtin function loader that we had freed its memory.
I wish I had done ARB_ES2_compatibility so we had regression testing
of this path. Fixes segfault on changing video options in nexuiz.
Ian Romanick [Mon, 30 Aug 2010 18:59:48 +0000 (11:59 -0700)]
glsl2: Commit generated files changed by previous commit
Ian Romanick [Mon, 30 Aug 2010 18:58:04 +0000 (11:58 -0700)]
glsl2: Parse #pragma lines
All pragmas are currently ignored. Also, the error messages when a
pragma is used incorrectly (i.e., '#pragma debug(on)' inside a
function) are crap, but I think this is sufficient for now.
Fixes piglit test cases pragma-0[1-8].(vert|frag).
Kenneth Graunke [Mon, 30 Aug 2010 19:22:39 +0000 (12:22 -0700)]
Fix inverted version checks in check_extra.
Previously, if an attribute was enabled by either a specific GL version
or an extension, the check would require -both- to be enabled. This bug
was not discovered earlier because version checks are currently only ever
used on their own.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Jerome Glisse [Mon, 30 Aug 2010 01:01:51 +0000 (21:01 -0400)]
r600g: precompute some of the hw state
Idea is to build hw state at pipe state creation and
reuse them while keeping a non PM4 packet interface
btw winsys & pipe driver. This commit also force rebuild
of pm4 packet on each call to radeon_state_pm4 which
in turn slow down everythings, this will be addressed.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Jerome Glisse [Sat, 28 Aug 2010 21:47:13 +0000 (17:47 -0400)]
r600g: fix depth buffer decompression after states rework
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Dave Airlie [Thu, 26 Aug 2010 04:55:48 +0000 (14:55 +1000)]
r600g: fixup states generation in winsys.
The current states code had an unhealthy relationship between
that had to somehow magically align themselves, editing either
place meant renumbering all states after the one you were on,
and it was pretty unapproachable code.
This replaces the huge types structures with a simple type + sub
type struct, which is keyed on an stype enum in radeon.h. Each
stype can have a per-shader type subclassing (4 types supported,
PS/VS/GS/FS), and also has a number of states per-subtype. So you
have 256 constants per 4 shaders per one CONSTANT stype.
The interface from the driver is changed to pass in the tuple,
(stype, id, shader_type), and we look for this. If
radeon_state_shader ever shows up on profile, it could use a
hashtable based on stype/shader_type to speed things up.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Luca Barbieri [Mon, 30 Aug 2010 18:48:49 +0000 (20:48 +0200)]
glapi: fix generator which got out of sync with the codebase
The __GLapi typedef was removed in
c356f5867f2c1fad7155df538b9affa8dbdcf869,
but the code generator hasn't been updated.
Eric Anholt [Mon, 30 Aug 2010 18:19:30 +0000 (11:19 -0700)]
i965: Clear the cached constant buffer entry in the VS at control flow.
Fixes the 7 regressions with constant buffers forced on with piglit -t
glsl (glsl-vs-if-*).
Eric Anholt [Mon, 30 Aug 2010 17:47:05 +0000 (10:47 -0700)]
i965: Align the number of payload regs to 2 again in 16-wide mode.
Fixes a regression in point-line-no-cull and glean/paths tests since
501c9dc62774a73c080d500a1eab773b0da9577e.
Cedric Vivier [Mon, 30 Aug 2010 17:40:39 +0000 (10:40 -0700)]
i965: Apply the rest of the old-libdrm guard patch.
Bug #29855
Eric Anholt [Sun, 29 Aug 2010 06:31:09 +0000 (23:31 -0700)]
i965: Add support for loops to the new FS backend.
This includes a handy little safety check to prevent the loop from
going "too long", as permitted by the spec. I haven't gone out of my
way to test it, though…
Fixes 20 more piglit tests.
Eric Anholt [Sun, 29 Aug 2010 06:18:18 +0000 (23:18 -0700)]
i965: Make brw_CONT and brw_BREAK take the pop count.
We always need to set it, so pass it in.
Eric Anholt [Sun, 29 Aug 2010 05:56:33 +0000 (22:56 -0700)]
i965: Add "discard" support to the new FS backend.
Fixes 3 testcases related to discard.
Eric Anholt [Sun, 29 Aug 2010 05:42:01 +0000 (22:42 -0700)]
i965: Fix the new implementation of ir_unop_sign to match brw_wm_emit.c
Like the comparison operations, this suffered from CMP only setting
the low bit. Doing the AND instructions would be the same instruction
count as the more obvious conditional moves, so do cond moves.
Fixes glsl-fs-sign and 6 other cases, like trig functions that use
sign() internally.
Eric Anholt [Sun, 29 Aug 2010 05:34:30 +0000 (22:34 -0700)]
i965: Add support for texturing with bias to i965 FS backend.
Fixes 5 piglit tests for bias. Note that LOD is a 1.30 feature and
not yet supported.
José Fonseca [Mon, 30 Aug 2010 13:12:01 +0000 (14:12 +0100)]
glut: Silence missing initializer warning.
José Fonseca [Mon, 30 Aug 2010 12:59:24 +0000 (13:59 +0100)]
mesa: Return after assertion failure.
Addresses the warnings:
warning: ‘target’ may be used uninitialized in this function
warning: ‘target_string’ may be used uninitialized in this function
José Fonseca [Mon, 7 Jun 2010 11:05:18 +0000 (12:05 +0100)]
gallivm: Compute the 4 texel offsets for linear filtering en ensemble.
José Fonseca [Mon, 30 Aug 2010 12:53:15 +0000 (13:53 +0100)]
glsl: Silence unused variable warning.
José Fonseca [Mon, 30 Aug 2010 12:48:21 +0000 (13:48 +0100)]
mesa: Fix _mesa_lookup_parameter_constant's return value.
Fixes gcc warning
In function ‘_mesa_add_unnamed_constant’:
warning: ‘pos’ may be used uninitialized in this function
but also what appears to be a bug.
José Fonseca [Sun, 29 Aug 2010 11:05:36 +0000 (12:05 +0100)]
gallivm: Disable LLVM's pretty stack trace dumper.
By default LLVM adds a signal handler to output a pretty stack trace.
This signal handler is never removed, causing problems when unloading
the shared object where the gallium driver resides.
Thanks to Chris Li for finding this.
José Fonseca [Sat, 21 Aug 2010 10:29:41 +0000 (11:29 +0100)]
gallivm: Correct copy'n'pasted comments.
José Fonseca [Sat, 21 Aug 2010 10:31:22 +0000 (11:31 +0100)]
gallivm: Fix lp_build_sum_vector.
The result is scalar, so when argument is zero/undef we can pass vector
zero/undef.
Also, support the scalar case.
Michal Krol [Fri, 27 Aug 2010 11:24:47 +0000 (13:24 +0200)]
svga: Fix CMP translation for vertex shader targets.
SVGA3DOP_CMP is not supported for vertex shaders;
use SLT + LRP instead.
José Fonseca [Sun, 15 Aug 2010 12:36:02 +0000 (13:36 +0100)]
svga: Re-emit bound rendertargets and texture samplers at the beginning of every command buffer.
Only non null resources.
To ensure that relocations are emitted for every resource currently
referred.
Marek Olšák [Wed, 25 Aug 2010 03:25:41 +0000 (05:25 +0200)]
st/mesa: set the MaxVarying GLSL constant
Marek Olšák [Mon, 30 Aug 2010 11:25:07 +0000 (13:25 +0200)]
r300g: fix warning in winsys
Dave Airlie [Mon, 30 Aug 2010 06:22:54 +0000 (16:22 +1000)]
r600g: add DST opcode support.
Dave Airlie [Mon, 30 Aug 2010 06:09:39 +0000 (16:09 +1000)]
r600g: add SCS support.
Dave Airlie [Mon, 30 Aug 2010 05:50:33 +0000 (15:50 +1000)]
r600g: fix warning introduced by last commit.
Dave Airlie [Mon, 30 Aug 2010 05:19:20 +0000 (15:19 +1000)]
r600g: add initial relative support to assembler
passes another ~20 piglits.
/me starts to run out low hanging fruit around now.
Ian Romanick [Mon, 30 Aug 2010 05:07:49 +0000 (22:07 -0700)]
linker: Treat sized and unsized array types as the same
If two shaders contain variables declared with array types that have
the same base type but one is sized and the other is not, linking
should succeed. I'm not super pleased with the way this is
implemented, and I am more convinced than ever that we need more
linker tests. We especially need "negative" tests.
Fixes bugzilla #29697 and piglit test glsl-link-array-01.
Dave Airlie [Mon, 30 Aug 2010 04:41:09 +0000 (14:41 +1000)]
r600g: add KILP support
passes glsl1-discard tests
Dave Airlie [Mon, 30 Aug 2010 04:13:01 +0000 (14:13 +1000)]
r600g: fix SSG and op3 neg writing
8 more piglits, mainly the two SSG tests.
Dave Airlie [Fri, 27 Aug 2010 06:08:55 +0000 (16:08 +1000)]
r600g : add basic loop support.
Adds BGNLOOP, BRK, CONT, ENDLOOP support, ported from r600c.
17 piglits more on r300g.tests.
Bas Nieuwenhuizen [Sun, 29 Aug 2010 09:19:23 +0000 (11:19 +0200)]
r600g: use the values from the correct literals
Created an array for literals as we should not always use the last declared literal.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sun, 29 Aug 2010 09:19:22 +0000 (11:19 +0200)]
r600g: added literals where needed for POW instruction
Fixes size calculation for the bytecode buffer.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Richard Li [Sun, 29 Aug 2010 23:27:46 +0000 (19:27 -0400)]
evergreen : fix shader const allocation and instruction bugs.
Vinson Lee [Sun, 29 Aug 2010 21:05:07 +0000 (14:05 -0700)]
glsl: Initialize data in ast_function_expression::hir.
Completely initialize data that is passed to ir_constant constructor.
Fixes piglit glsl-orangebook-ch06-bump valgrind uninitialized variable
error on softpipe and llvmpipe.
Vinson Lee [Sun, 29 Aug 2010 20:15:56 +0000 (13:15 -0700)]
glsl: Completely initialize value member in ir_constant constructor.
The
ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
did not completely initialize the entire value member.
Fixes piglit glsl-fs-sampler-numbering-2 valgrind uninitialized value
error in softpipe and llvmpipe.
Vinson Lee [Sun, 29 Aug 2010 19:19:57 +0000 (12:19 -0700)]
glsl: Initialize variable in ir_swizzle::constant_expression_value.
Complete initialize data passed to ir_constant constructor.
Fixes piglit glsl-mat-from-int-ctor-02 valgrind unintialized variable
error with softpipe and llvmpipe.
Vinson Lee [Sun, 29 Aug 2010 18:48:02 +0000 (11:48 -0700)]
glsl: Initialize data in read_constant.
Completely initialize data that is passed into a ir_constant constructor.
Fixes piglit glsl-fs-mix valgrind uninitialized variable error on
softpipe and llvmpipe.
Vinson Lee [Sun, 29 Aug 2010 18:31:33 +0000 (11:31 -0700)]
ir_to_mesa: Initialize variable in ir_to_mesa_visitor::visit.
Fixes piglit glsl-fs-loop valgrind uninitialized value error on softpipe
and llvmpipe.
Dave Airlie [Sat, 28 Aug 2010 09:01:49 +0000 (19:01 +1000)]
r600g: drop file I added by mistake in a previous commit
Vinson Lee [Sun, 29 Aug 2010 06:55:51 +0000 (23:55 -0700)]
glsl: Initialize the rest of values of ir_constant::value.
Fixes valgrind uninitialized value errors in the piglit shader tests for
softpipe and llvmpipe.
Vinson Lee [Sun, 29 Aug 2010 05:15:37 +0000 (22:15 -0700)]
gallium: Remove unnecessary header from p_state.h.
Remove p_screen.h.
Vinson Lee [Sun, 29 Aug 2010 05:12:55 +0000 (22:12 -0700)]
nvfx: Remove util_is_pot in favor of util_is_power_of_two.
This is a follow up to commit
89b2897220acfacdc431f138377fbcec9f0ea812.
Vinson Lee [Sun, 29 Aug 2010 04:46:41 +0000 (21:46 -0700)]
util: Include missing header in u_draw.h.
Include p_state.h for complete type to pipe_draw_info.
Vinson Lee [Sun, 29 Aug 2010 04:42:28 +0000 (21:42 -0700)]
util: Add forward declaration in u_transfer.h.
Marek Olšák [Sun, 29 Aug 2010 04:08:24 +0000 (06:08 +0200)]
r300g,u_blitter: use u_framebuffer
Removing another function duplication in u_blitter.
Marek Olšák [Sun, 29 Aug 2010 04:03:39 +0000 (06:03 +0200)]
util: remove util_is_pot in favor of util_is_power_of_two
The function was duplicated.
Eric Anholt [Sat, 28 Aug 2010 21:43:50 +0000 (14:43 -0700)]
i965: Add initial support for texturing to the new FS backend.
Fixes 11 piglit tests.
Eric Anholt [Sun, 29 Aug 2010 02:55:53 +0000 (19:55 -0700)]
i965: Add disasm for gen5 sampler messages.
Cedric Vivier [Sun, 29 Aug 2010 03:01:46 +0000 (20:01 -0700)]
i965: Move libdrm/C++ hack introduced in
fa2deb3d to intel_context.h
Fixes build on Linux/GCC 4.4 as libdrm includes are also used by other
brw_fs_*.cpp files.
Bug #29855
Vinson Lee [Sat, 28 Aug 2010 21:24:42 +0000 (14:24 -0700)]
st/mesa: Include missing header in st_mesa_to_tgsi.c.
Include p_screen.h for complete type to pipe_screen.
Vinson Lee [Sat, 28 Aug 2010 21:21:28 +0000 (14:21 -0700)]
softpipe: Include missing header in sp_flush.c.
Include p_screen.h for complete type to pipe_screen.
Vinson Lee [Sat, 28 Aug 2010 21:18:57 +0000 (14:18 -0700)]
draw: Include missing header in draw_vs_llvm.c.
Include p_screen.h for completely type to pipe_screen.
Vinson Lee [Sat, 28 Aug 2010 21:14:33 +0000 (14:14 -0700)]
llvmpipe: Include missing header in lp_flush.c.
Include p_screen.h for complete type to pipe_screen.
Marek Olšák [Sat, 28 Aug 2010 05:54:36 +0000 (07:54 +0200)]
r300g: fix blitting between 2D NPOT mipmaps
Even though MIP filtering is not supported, we can bind an arbitrary mipmap
as the zero mipmap level.
NPOT textures now follow GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MIN_LOD.
This fixes piglit/fbo-copyteximage.
Mathias Fröhlich [Sat, 28 Aug 2010 16:16:41 +0000 (18:16 +0200)]
r300g: fix min/max lod computation