Brian Paul [Sun, 15 Feb 2009 19:08:47 +0000 (12:08 -0700)]
cell: minor Makefile clean-up
Brian Paul [Sun, 15 Feb 2009 19:08:02 +0000 (12:08 -0700)]
cell: new/tighter code for computing fragment program inputs
Brian Paul [Sun, 15 Feb 2009 16:25:22 +0000 (09:25 -0700)]
cell: combine eval_z(), eval_w() functions
Corbin Simpson [Sat, 14 Feb 2009 23:24:44 +0000 (15:24 -0800)]
r300-gallium: Fix scissors.
Don't use SCISSORS_OFFSET since we're DRI2,
and don't forget to set scissors in clear.
Corbin Simpson [Sat, 14 Feb 2009 12:41:29 +0000 (04:41 -0800)]
r300-gallium: Grab bag of goodies.
Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs,
properly do clear flush, and BEGIN_CS count fixes.
Corbin Simpson [Sat, 14 Feb 2009 12:11:27 +0000 (04:11 -0800)]
r300-gallium: Clean up some clear registers.
Corbin Simpson [Sat, 14 Feb 2009 11:23:50 +0000 (03:23 -0800)]
r300-gallium: Use fui instead of a roll-my-own.
Man, util/u_math just gets better by the day.
Nicolai Haehnle [Sat, 14 Feb 2009 16:06:06 +0000 (17:06 +0100)]
r300: Redirect constant TEX coordinates
R3xx/R5xx fragment program texture constants must come from a hardware
register instead of the constant file, so we redirect if necessary during
the native rewrite phase.
The symptoms of this bug started appearing when the Mesa fixed function
texenvprogram code started using STATE_CURRENT_ATTRIB constants for
texture coordinates when the corresponding attributes were constant across
all vertices.
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
Corbin Simpson [Sat, 14 Feb 2009 10:40:33 +0000 (02:40 -0800)]
radeon-gallium: Clean out extensions explicitly enabled by Mesa.
This cleans up some of the cruft from the old DRI setup, and
it turns out that only the GLSL extensions are still off if we
let st_extensions.c handle the setup instead.
Corbin Simpson [Sat, 14 Feb 2009 10:24:30 +0000 (02:24 -0800)]
r300-gallium: Update r300_screen comments and add a few formats.
Corbin Simpson [Sat, 14 Feb 2009 10:07:29 +0000 (02:07 -0800)]
r300-gallium: Enable all four colorbuffer render targets.
As far as I can tell all the state emission necessary has been set up.
Well, except for the fragment shader, but c'mon, gimme a break. :3
Corbin Simpson [Sat, 14 Feb 2009 10:06:17 +0000 (02:06 -0800)]
r300-gallium: Add Z/stencil buffer format emit.
Also set BEGIN_CS correctly.
Corbin Simpson [Sat, 14 Feb 2009 09:55:38 +0000 (01:55 -0800)]
r300-gallium: Emit Z/stencil buffer offset.
Corbin Simpson [Sat, 14 Feb 2009 07:20:43 +0000 (23:20 -0800)]
r300-gallium: Add derived state for vertex formats.
Next up: The evil RS block.
Brian Paul [Sat, 14 Feb 2009 00:17:52 +0000 (17:17 -0700)]
i965: rewrite the code for handling shader subroutine calls
Previously, the prog_instruction::Data field was used to map original Mesa
instructions to brw instructions in order to resolve subroutine calls. This
was a rather tangled mess. Plus it's an obstacle to implementing dynamic
allocation/growing of the instruction buffer (it's still a fixed size).
Mesa's GLSL compiler emits a label for each subroutine and CAL instruction.
Now we use those labels to patch the subroutine calls after code generation
has been done. We just keep a list of all CAL instructions that needs patching
and a list of all subroutine labels. It's a simple matter to resolve them.
This also consolidates some redundant post-emit code between brw_vs_emit.c and
brw_wm_glsl.c and removes some loops that cleared the prog_instruction::Data
fields at the end.
Plus, a bunch of new comments.
Brian Paul [Fri, 13 Feb 2009 23:56:25 +0000 (16:56 -0700)]
i965: add missing break for OPCODE_RET case
This doesn't effect correctness, but we were emitting an extraneous ADD.
Brian Paul [Thu, 12 Feb 2009 23:03:39 +0000 (16:03 -0700)]
i965: the return value of translate_insn() is never used. Make it void.
Brian Paul [Thu, 12 Feb 2009 22:40:04 +0000 (15:40 -0700)]
i965: minor clean-ups
Brian Paul [Thu, 12 Feb 2009 22:35:41 +0000 (15:35 -0700)]
i965: code clean-ups, comments, and minor refactoring
Brian Paul [Thu, 12 Feb 2009 22:35:02 +0000 (15:35 -0700)]
i965: updated comments
Brian Paul [Thu, 12 Feb 2009 22:04:21 +0000 (15:04 -0700)]
intel: turn on GL_ARB_shading_language_120
It's done in the Mesa GLSL compiler. The only part of it that might
matter in drivers is the centroid sampling option for MSAA.
Brian Paul [Thu, 12 Feb 2009 21:58:19 +0000 (14:58 -0700)]
i965: more reformatting/clean-up
Brian Paul [Thu, 12 Feb 2009 21:54:13 +0000 (14:54 -0700)]
i965: s/__inline/INLINE/
Brian Paul [Thu, 12 Feb 2009 21:53:30 +0000 (14:53 -0700)]
i965: formatting and indentation fixes
Brian Paul [Thu, 12 Feb 2009 21:47:56 +0000 (14:47 -0700)]
i965: fix inconsistant indentation in brw_wm.c
Robert Ellison [Fri, 13 Feb 2009 22:19:04 +0000 (15:19 -0700)]
i965: Eric Anholt's patch for bumping up texture sizes
I'm committing this because it fixes a conform failure; the failure occurs
on the TextureProxy test, where the test attempts to create proxy textures
at every level, but fails at the last level (border == 1, width == 1,
height == 1) because it's beyond MAX_TEXTURE_LEVELS.
Eric's original comment was:
idr said that in his review swrast was ready for it, and the 965 driver is
advertising it already though it has been resulting in many crashes due to
arrays using these defines not being big enough.
Corbin Simpson [Fri, 13 Feb 2009 16:14:42 +0000 (08:14 -0800)]
r300-gallium: Various thingies.
Add formats to framebuffer emit, fix up shader function names,
make sure fragment format is emitted for r500.
Dan Nicholson [Fri, 13 Feb 2009 15:31:24 +0000 (07:31 -0800)]
Add dummy install target for glew to fix 'make install'
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Dan Nicholson [Fri, 13 Feb 2009 14:34:09 +0000 (06:34 -0800)]
autoconf: Add GLEW needed by progs when building GLUT
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Brian Paul [Fri, 13 Feb 2009 15:11:01 +0000 (08:11 -0700)]
mesa: check if TNL state is null in _tnl_free_vertices() to avoid potential segfault
_tnl_free_vertices() is called from several places during context tear-down.
Depending on the order in which the swrast, swrast_setup and tnl context is
destroyed we could hit a null pointer here. This doesn't seem to be an
actual issue with any Mesa drivers, but let's be safe.
Brian Paul [Fri, 13 Feb 2009 14:44:02 +0000 (07:44 -0700)]
mesa: add additional texture size/limit assertions
Jakob Bornecrantz [Thu, 12 Feb 2009 02:59:07 +0000 (03:59 +0100)]
egl: Doesn't depend on xorg or pixman
Corbin Simpson [Fri, 13 Feb 2009 07:36:21 +0000 (23:36 -0800)]
r300-gallium: Take care of various bad dereferences in shader setup.
Unbreaks glxinfo.
Corbin Simpson [Fri, 13 Feb 2009 04:47:15 +0000 (20:47 -0800)]
r300-gallium: Fix linker error a few linker warnings.
A few prototypes, a missing header, a misspelled macro.
Corbin Simpson [Fri, 13 Feb 2009 04:35:17 +0000 (20:35 -0800)]
r300-gallium: Fix build errors.
Joakim Sindholt [Fri, 13 Feb 2009 04:08:54 +0000 (05:08 +0100)]
r300-gallium: fix OUT_CS_ONE_REG and use where applicable
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Corbin Simpson [Fri, 13 Feb 2009 04:20:41 +0000 (20:20 -0800)]
r300-gallium: r300 passthrough shader, static shader objects, and clear code.
Corbin Simpson [Fri, 13 Feb 2009 04:01:09 +0000 (20:01 -0800)]
r300-gallium: Add r300 passthrough shader.
Joakim Sindholt [Fri, 13 Feb 2009 01:34:34 +0000 (02:34 +0100)]
r300: minor fixes and clear up some surface_fill
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Corbin Simpson [Fri, 13 Feb 2009 00:53:06 +0000 (16:53 -0800)]
r300-gallium: Add r500 passthrough shader assembly.
This allows a simple passthrough fragment shader to be provided on r500.
Corbin Simpson [Fri, 13 Feb 2009 00:52:15 +0000 (16:52 -0800)]
r300-gallium: Fix typo in texture buffer size request.
Jakob Bornecrantz [Fri, 13 Feb 2009 00:17:11 +0000 (01:17 +0100)]
intel: Only build winsys with built state trackers
Jakob Bornecrantz [Thu, 12 Feb 2009 23:57:47 +0000 (00:57 +0100)]
gallium: Add a bunch of autoconf options
./configure --help for more info
Benjamin Close [Thu, 12 Feb 2009 23:37:26 +0000 (10:07 +1030)]
galium: Makefile fixes: -Werror=implicit-function-declaration -> -Werror-implicit-function-declaration
Found-By: Tinderbox
Jakob Bornecrantz [Mon, 2 Feb 2009 00:30:05 +0000 (01:30 +0100)]
intel: Make gem export the drm_api_hocks
Jakob Bornecrantz [Mon, 2 Feb 2009 00:33:38 +0000 (01:33 +0100)]
intel: Remove the old depricated dri1 winsys
Jakob Bornecrantz [Mon, 2 Feb 2009 00:32:11 +0000 (01:32 +0100)]
intel: Remove the ttm backend
RIP ttm, its been fun knowing you.
Robert Ellison [Thu, 12 Feb 2009 20:47:36 +0000 (13:47 -0700)]
glDrawBuffers(n==0) is valid
According to the GL spec, calling glDrawBuffers() with n == 0 is a
valid operation (and essentially prevents drawing to any buffers).
But _msa_DrawBuffersARB() was producing a GL_INVALID_VALUE error in
this case.
This fix adjusts the error check, and makes a small change to the
ctx->Driver.DrawBuffer() call below to ensure that, if n == 0,
Driver.DrawBuffer() is called with GL_NONE and that buffers[0] is
*not* referenced in this case (since we don't know whether it is valid).
Internal identifier: 365833
Brian Paul [Thu, 12 Feb 2009 17:14:36 +0000 (10:14 -0700)]
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul [Thu, 12 Feb 2009 17:08:25 +0000 (10:08 -0700)]
mesa: consistantly use mesa memory-functions in gallium state tracker
Use _mesa_malloc(), _mesa_free(), etc everywhere, not malloc(), free(), etc.
Still using CALLOC_STRUCT() at this point.
Brian Paul [Thu, 12 Feb 2009 16:21:50 +0000 (09:21 -0700)]
mesa: don't include m_xform.h where not needed
Brian Paul [Thu, 12 Feb 2009 16:17:18 +0000 (09:17 -0700)]
mesa: move _mesa_transform_vector() from m_xform.c to m_matrix.c
m_xform.c is omitted from gallium builds but _mesa_transform_vector() is
still needed.
Brian Paul [Thu, 12 Feb 2009 16:15:38 +0000 (09:15 -0700)]
mesa: remove unused functions in m_xform.[ch]
The functions are:
_mesa_project_points()
_mesa_transform_bounds3()
_mesa_transform_bounds2()
_mesa_transform_point_sz()
Brian Paul [Thu, 12 Feb 2009 15:58:12 +0000 (08:58 -0700)]
mesa: restore FLUSH_VERTICES() in _mesa_notifySwapBuffers()
Brian Paul [Thu, 12 Feb 2009 15:30:58 +0000 (08:30 -0700)]
mesa: remove empty, unneeded mathmod.h header
José Fonseca [Thu, 12 Feb 2009 15:49:55 +0000 (15:49 +0000)]
glut: Fix broken font symbols when gcc visibility attributes used.
Jakob Bornecrantz [Wed, 11 Feb 2009 15:53:53 +0000 (16:53 +0100)]
egl: Use only libdrm structs for kms
José Fonseca [Thu, 12 Feb 2009 13:54:20 +0000 (13:54 +0000)]
progs: Prevent clash with min macro.
José Fonseca [Thu, 12 Feb 2009 13:52:16 +0000 (13:52 +0000)]
glut: Don't try to guess system headers.
Just include them, especially such basic header as stdlib.h
Keith Whitwell [Thu, 12 Feb 2009 13:30:01 +0000 (13:30 +0000)]
tgsi: keep immediate file info uptodate
Make sure the stats for TGSI_FILE_IMMEDIATE are uptodate. Previously
we just had immediate_count, but file_*[TGSI_FILE_IMMEDIATE] were
bogus.
José Fonseca [Thu, 12 Feb 2009 12:59:58 +0000 (12:59 +0000)]
scons: Unbreak mingw builds.
José Fonseca [Thu, 12 Feb 2009 11:58:04 +0000 (11:58 +0000)]
scons: Build xlib state tracker regardless of DRI settings.
José Fonseca [Thu, 12 Feb 2009 11:57:45 +0000 (11:57 +0000)]
scons: Build DLLs/EXEs with more memory debugger friendlier settings.
Brian Paul [Thu, 12 Feb 2009 05:13:17 +0000 (22:13 -0700)]
softpipe: asst clean-ups, const correctness, comments
Brian Paul [Thu, 12 Feb 2009 05:03:34 +0000 (22:03 -0700)]
softpipe: remove unneeded #include
Brian Paul [Thu, 12 Feb 2009 05:01:43 +0000 (22:01 -0700)]
softpipe: asst comments, clean-ups
Brian Paul [Thu, 12 Feb 2009 04:51:00 +0000 (21:51 -0700)]
softpipe: remove some old polygon stipple stuff and do some clean-ups
Brian [Thu, 12 Feb 2009 04:44:38 +0000 (21:44 -0700)]
softpipe: updated comments
Brian [Thu, 12 Feb 2009 04:38:20 +0000 (21:38 -0700)]
softpipe: rename PRIM_x to QUAD_PRIM_x
Brian [Thu, 12 Feb 2009 04:33:59 +0000 (21:33 -0700)]
softpipe: rename sp_headers.h to sp_quad.h
This header describes the quad-related datatypes afterall.
Brian [Thu, 12 Feb 2009 04:30:21 +0000 (21:30 -0700)]
softpipe: rename single-include preprocessor symbol, add comments
Brian [Thu, 12 Feb 2009 04:25:10 +0000 (21:25 -0700)]
softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]
Be more consistant with 'draw' module.
Robert Ellison [Thu, 12 Feb 2009 01:01:34 +0000 (18:01 -0700)]
Fix an i965 assertion failure on glClear()
While running conform with render-to-texture:
conform -d 33 -v 2 -t -direct
the i965 driver failed this assertion:
intel_clear.c:77: intel_clear_tris: Assertion `(mask & ~((1 << BUFFER_BACK_LEFT) | (1 << BUFFER_FRONT_LEFT) | (1 << BUFFER_DEPTH) | (1 << BUFFER_STENCIL))) == 0' failed.
The problem is that intel_clear_tris() is called by intelClear() to
clear any and all of the available color buffers, but intel_clear_tris()
actually only handles the back left and front left color buffers; so
the assertion fails as soon as you try to clear a non-standard color
buffer.
The fix is to have intelClear() only call intel_clear_tris() with
buffers that intel_clear_tris() can support. intelClear() already backs
down to _swrast_Clear() for all buffers that aren't handled explicitly.
Dan Nicholson [Wed, 11 Feb 2009 23:16:00 +0000 (15:16 -0800)]
autoconf: Fix lib globbing for static builds
Reported-by: Siddhartha Chaudhuri <expiring_frog@yahoo.co.uk>
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Brian Paul [Wed, 11 Feb 2009 21:11:48 +0000 (14:11 -0700)]
gallium: const-correctness for u_linear.c functions
Brian Paul [Wed, 11 Feb 2009 21:09:22 +0000 (14:09 -0700)]
gallium: silence warnings about void ptr arithmetic
Brian Paul [Wed, 11 Feb 2009 20:59:54 +0000 (13:59 -0700)]
mesa: refactor MATH_SOURCES, remove Mesa x86 codegen from gallium build
Omit math/m_xform.c from gallium builds since it's not used and it's the
one place we were pulling in the Mesa x86 codegen which collides with
gallium's x86 codegen.
Can now omit ASM_C_SOURCES from gallium build too.
Brian Paul [Wed, 11 Feb 2009 20:52:17 +0000 (13:52 -0700)]
mesa: get rid of _math_init()
Only VBO uses the evaluator code so call _math_init_eval() there.
Only TNL uses the transform/translate code so call _math_init_transformation()
and _math_init_translate9) there.
This is a step toward resolving some symbol collisions between Mesa's and
gallium's x86 codegen.
Have VBO and TNL modules call _math_init_transformation()
Dan Nicholson [Wed, 11 Feb 2009 19:04:29 +0000 (11:04 -0800)]
autoconf: Adjust to new asm SOURCES variables
Commit
90b2beb661f630966788a6e909dc759c99e38973 changed the assembly
variables. Without this change, the glapi assembly wasn't being built
when it was supposed to, resulting in missing symbols in libGL.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Dan Nicholson [Wed, 11 Feb 2009 18:42:34 +0000 (10:42 -0800)]
autoconf: Restore commented ASM_FLAGS
This is not the proper approach to disabling assembly. If there are bugs,
they should be fixed or the assembly can default to off.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Dan Nicholson [Wed, 11 Feb 2009 17:55:20 +0000 (09:55 -0800)]
Add external pixman CFLAGS after all internal include paths
With the pixman CFLAGS at the beginning of the command line, my build
was picking up the glcore.h from glproto, which doesn't have any of the
TFP fields in __GLcontextmodes.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Younes Manton [Wed, 11 Feb 2009 16:52:32 +0000 (11:52 -0500)]
nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned.
José Fonseca [Wed, 11 Feb 2009 16:35:12 +0000 (16:35 +0000)]
draw: Cap max vertices instead of failing assert.
Brian Paul [Wed, 11 Feb 2009 16:14:07 +0000 (09:14 -0700)]
demos: minor updates for shader_api.c test
Mesa's glGetUniformLocation() does support array indexes.
Minor code reformatting.
It would be great if this program were converted into a glean test...
Brian Paul [Wed, 11 Feb 2009 16:12:34 +0000 (09:12 -0700)]
glsl: allow setting arrays of samplers in set_program_uniform()
Arrays of sampler vars haven't been tested much and might actually be broken.
Will need to be revisited someday.
Another fix for bug 20056.
Brian Paul [Wed, 11 Feb 2009 16:05:08 +0000 (09:05 -0700)]
glsl: raise GL_INVALID_OPERATION for glUniform(location < -1)
location = -1 is silently ignored, but other negative values should raise
an error.
Another fix for bug 20056.
Brian Paul [Wed, 11 Feb 2009 16:03:16 +0000 (09:03 -0700)]
glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size intermediate array
Brian Paul [Wed, 11 Feb 2009 15:46:21 +0000 (08:46 -0700)]
glsl: fix glUniform() array bounds error checking
If too many array elements are specified, they're to be silently ignored (don't
raise a GL error).
Fixes another issue in bug 20056.
Brian Paul [Wed, 11 Feb 2009 15:16:14 +0000 (08:16 -0700)]
glsl: fix incorrect size returned by glGetActiveUniform() for array elements.
Fixes one of the issues in bug 20056.
Johannes Engel [Wed, 11 Feb 2009 10:31:05 +0000 (11:31 +0100)]
Add install target for egl
Signed-off-by: Johannes Engel <jcnengel@googlemail.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Brian Paul [Wed, 11 Feb 2009 14:53:36 +0000 (07:53 -0700)]
demos: better error message for overlay.c, see bug 20055
José Fonseca [Wed, 11 Feb 2009 13:52:11 +0000 (13:52 +0000)]
mesa: Use the stdio wrappers.
snprint symbol does not exist in Windows.
José Fonseca [Wed, 11 Feb 2009 13:51:34 +0000 (13:51 +0000)]
wgl: Add a few more stubs.
I wonder why we need this... It is only necessary for the MSVC build.
MinGW does not require them.
José Fonseca [Wed, 11 Feb 2009 13:50:43 +0000 (13:50 +0000)]
mesa: Move statements after declarations.
Eric Anholt [Tue, 10 Feb 2009 22:30:38 +0000 (14:30 -0800)]
intel: Add x8r8g8b8 visuals to DRI1 fbconfigs alongside a8r8gb8.
This involved fixing driConcatConfigs to not return const (which had made a
mess of a previous patch too).
Eric Anholt [Tue, 10 Feb 2009 22:27:16 +0000 (14:27 -0800)]
sis: fix signedness warnings
Eric Anholt [Tue, 10 Feb 2009 22:24:06 +0000 (14:24 -0800)]
trident: Fix signedness warning.
Eric Anholt [Tue, 10 Feb 2009 22:22:26 +0000 (14:22 -0800)]
tdfx: Fix begin/endquery for current API.
Eric Anholt [Mon, 9 Feb 2009 23:55:15 +0000 (15:55 -0800)]
intel: Don't do the extra MI_FLUSH in flushing except when doing glFlush().
Everything other than "make sure the last rendering ends up visible on the
screen" doesn't need that behavior.
Eric Anholt [Mon, 9 Feb 2009 13:55:31 +0000 (14:55 +0100)]
intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format.