Marek Olšák [Mon, 2 May 2011 10:33:08 +0000 (12:33 +0200)]
glapi: add functions for AMD_draw_buffers_blend
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Marek Olšák [Mon, 2 May 2011 15:13:59 +0000 (17:13 +0200)]
mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not after
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Marek Olšák [Mon, 2 May 2011 00:36:42 +0000 (02:36 +0200)]
mesa: make _NEW_TEXTURE dirty when changing GL_TEXTURE_CUBE_MAP_SEAMLESS
Otherwise there would be no way to know whether the state has been changed.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Christoph Bumiller [Mon, 2 May 2011 21:55:05 +0000 (23:55 +0200)]
nv50,nvc0: advertise GL_FIXED vertex buffers as supported
We'll handle them like f64 vertex buffers, by falling back to
copying vertex data to the command buffer through translate.
Christoph Bumiller [Mon, 2 May 2011 22:00:55 +0000 (00:00 +0200)]
mesa,st/mesa: fix WPOS adjustment
Tested-by: Marek Olšák <maraeo@gmail.com>
Jon TURNEY [Fri, 29 Apr 2011 11:52:10 +0000 (12:52 +0100)]
Default to --disable-gallium-r300 if not --with-driver=dri
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Marek Olšák [Mon, 2 May 2011 00:04:17 +0000 (02:04 +0200)]
gallium: reorder fields of pipe_rasterizer_state to pack it more tightly
sizeof(struct pipe_rasterizer_state):
Before: 32 bytes
After: 28 bytes
Reviewed-by: Brian Paul <brianp@vmare.com>
Marek Olšák [Mon, 2 May 2011 15:11:46 +0000 (17:11 +0200)]
r600g: document some new evergreen formats
Marek Olšák [Mon, 2 May 2011 09:39:47 +0000 (11:39 +0200)]
r600g: remove some more FIXME comments
Michel Dänzer [Mon, 2 May 2011 07:36:49 +0000 (09:36 +0200)]
st/xorg: Fix two more instances of typo 'accle'.
Marcin Slusarz [Sun, 1 May 2011 21:51:10 +0000 (23:51 +0200)]
st/xorg: fix typos
Eric Anholt [Fri, 29 Apr 2011 22:59:30 +0000 (15:59 -0700)]
i965/gen6: Align interleaved URB writes for overflow outputs as well.
Fixes glsl-max-varyings.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35614
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marcin Slusarz [Mon, 25 Apr 2011 21:59:40 +0000 (23:59 +0200)]
targets/xorg-nouveau: load nouveau_dri.so instead of i915_dri.so
Marcin Slusarz [Mon, 25 Apr 2011 21:57:11 +0000 (23:57 +0200)]
targets/xorg-nouveau: add libnvc0.a to nouveau libs
Marek Olšák [Sun, 1 May 2011 23:43:33 +0000 (01:43 +0200)]
r600g: remove some FIXME comments
All texture LOD tests pass.
Marek Olšák [Sun, 1 May 2011 23:10:19 +0000 (01:10 +0200)]
Revert "r600g: truncate point sampled texture coordinates"
This reverts commit
1dc204d145dc8c0b19473a7814c201a8954b6274.
MC_COORD_TRUNCATE is for MPEG and produces quite an interesting behavior
on regular textures. Anyway that commit broke filtering in demos/cubemap.
Marek Olšák [Sun, 1 May 2011 12:31:41 +0000 (14:31 +0200)]
st/mesa: remove set-but-unused variables
Marek Olšák [Sun, 1 May 2011 12:13:09 +0000 (14:13 +0200)]
tgsi: remove set-but-unused variables
Marek Olšák [Sun, 1 May 2011 12:12:47 +0000 (14:12 +0200)]
draw: remove set-but-unused variable
Marek Olšák [Sun, 1 May 2011 12:01:59 +0000 (14:01 +0200)]
rbug: remove set-but-unused variables
Marek Olšák [Sun, 1 May 2011 11:44:00 +0000 (13:44 +0200)]
ir_to_mesa: remove set-but-unused variables
Marek Olšák [Sun, 1 May 2011 11:38:48 +0000 (13:38 +0200)]
mesa: remove set-but-unused variables in texcompress_s3tc
Marek Olšák [Sun, 1 May 2011 11:35:43 +0000 (13:35 +0200)]
mesa: remove set-but-unused variable in bind_attrib_location
Marek Olšák [Sun, 1 May 2011 11:33:38 +0000 (13:33 +0200)]
mesa: remove unused-but-set variable in extract_uint_rgba
Marek Olšák [Sun, 1 May 2011 11:31:46 +0000 (13:31 +0200)]
r300/compiler: remove set-but-unused variables
Marek Olšák [Sun, 1 May 2011 11:25:52 +0000 (13:25 +0200)]
r600g: remove set-but-unused variable
Marek Olšák [Sat, 30 Apr 2011 22:04:06 +0000 (00:04 +0200)]
r600g: remove FIXME comment
DONTBLOCK is correctly handled in r600_bo_map.
José Fonseca [Sat, 30 Apr 2011 21:36:18 +0000 (22:36 +0100)]
mesa: GL_PROVOKING_VERTEX_EXT is a GLenum, not GLboolean.
Tom Stellard [Sat, 30 Apr 2011 20:15:29 +0000 (13:15 -0700)]
r300/compiler: Cleanups from the regalloc merge
Tom Stellard [Sat, 30 Apr 2011 19:52:32 +0000 (12:52 -0700)]
r300/compiler: Add return statement to rc_list()
Tom Stellard [Sat, 30 Apr 2011 19:26:15 +0000 (12:26 -0700)]
r300g: Fix scons build
Broken by the dependency on ralloc introduced by
fe622bac0c1b5b9f2a9fcf9f35b51232a06bea42
Daniel Vetter [Sat, 30 Apr 2011 18:40:42 +0000 (20:40 +0200)]
i915g: enable X-tiling for s3tc textures
Tested-by: Christopher Egert <cme3000@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Tom Stellard [Tue, 26 Apr 2011 07:29:39 +0000 (00:29 -0700)]
r300/compiler: Enable swizzle packing in the allocator for r300 and r400
Tom Stellard [Mon, 18 Apr 2011 05:33:04 +0000 (22:33 -0700)]
r300/compiler: Handle loops in the register allocator
Tom Stellard [Tue, 12 Apr 2011 23:08:25 +0000 (16:08 -0700)]
r300/compiler: Handle loops in rc_get_readers()
Tom Stellard [Tue, 11 Jan 2011 08:05:08 +0000 (00:05 -0800)]
r300/compiler: Rewrite register allocator
The new allocator uses ra and does swizzle packing.
Also, a data structure (struct rc_variable) and associated functions have
been added for generating UD and DU chains.
Tom Stellard [Sun, 27 Mar 2011 05:56:08 +0000 (22:56 -0700)]
ra: Add ra_set_node_reg()
This function can be used to avoid creating single register classes for
input/payload registers. This makes optimistic coloring less likely
to fail.
Reviewed-by: Eric Anholt <eric@anholt.net>
Tom Stellard [Sun, 20 Mar 2011 07:09:30 +0000 (00:09 -0700)]
r300/compiler: Use RC_MASK_W when converting RGB to Alpha instructions
Tom Stellard [Sun, 30 Jan 2011 23:29:29 +0000 (15:29 -0800)]
r300/compiler: rc_reader_data: Add ExitOnAbort flag
Tom Stellard [Sat, 19 Mar 2011 04:34:56 +0000 (21:34 -0700)]
r300/compiler: Add more info to struct rc_reader
For pair instructions we need a reference to both the arg
and source.
Tom Stellard [Sat, 26 Mar 2011 00:05:53 +0000 (17:05 -0700)]
r300/compiler: Add remove dead sources pass
The instruction scheduler will sometimes leave orphaned sources when
converting instructions from RGB to Alpha. If one of these orphaned
sources has an index greater than the maximum temporary register index,
then the compiler will incorrectly report "Too many hardware temporaries
used". The dead sources pass cleans up these orphaned sources.
Marek Olšák [Sat, 30 Apr 2011 10:00:18 +0000 (12:00 +0200)]
docs: add ARB_ES2_compatibility in relnotes-7.11
Marek Olšák [Thu, 28 Apr 2011 18:01:02 +0000 (20:01 +0200)]
st/mesa: expose ARB_ES2_compatibility if GL_FIXED vertex format is supported
Tested with softpipe and llvmpipe.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Fri, 29 Apr 2011 12:23:15 +0000 (14:23 +0200)]
mesa: accept GL_FIXED in glVertexAttribPointer (ARB_ES2_compatibility)
GL_FIXED should not be accepted in the other gl*Pointer calls in OpenGL.
There is a new piglit for this: arb_es2_compatibility-fixed-type.
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Sat, 30 Apr 2011 00:42:09 +0000 (18:42 -0600)]
mesa: fix error string, remove out of date comment
Brian Paul [Sat, 30 Apr 2011 00:40:56 +0000 (18:40 -0600)]
mesa: remove commented-out #include
Thierry Vignaud [Fri, 29 Apr 2011 23:56:35 +0000 (17:56 -0600)]
mesa: fix tarball creation
Signed-off-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Fri, 29 Apr 2011 22:11:11 +0000 (15:11 -0700)]
i965/gen6: Fix LogicOp handling for GL_COPY and/or floating-point RTs.
We were accidentally leaving blending enabled for LogicOp GL_COPY,
which ARB_color_buffer_float/GL_RGBA32F-render (and friends) caught.
Additionally, the GL spec says that no LogicOp should be done to
floating-point targets, and the GPU gets really angry even if you say
to LogicOp GL_COPY to float.
Eric Anholt [Mon, 25 Apr 2011 03:48:33 +0000 (20:48 -0700)]
i965: Remove dead entrypoints to state cache, rename the one that's left.
As we expanded the usage of the state cache, it grew extra
functionality. However, with the recent state streaming rework, we're
back to the state cache being used only for shader kernels, which is
the piece of GPU state that's actually expensive to compute again from
scratch, since it involves compiling.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 25 Apr 2011 03:36:22 +0000 (20:36 -0700)]
i965/gen4: Move the GS state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 25 Apr 2011 03:20:16 +0000 (20:20 -0700)]
i965/gen4: Move clip state to state streaming
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 25 Apr 2011 03:05:02 +0000 (20:05 -0700)]
i965: Drop the now unused brw_cache_data() function.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 25 Apr 2011 02:57:33 +0000 (19:57 -0700)]
i965: Fix up state dumping for SF state.
It was moved to state streaming a while back and this was left over.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 25 Apr 2011 02:47:37 +0000 (19:47 -0700)]
i965/gen4: Move VS state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Sun, 24 Apr 2011 20:44:32 +0000 (13:44 -0700)]
mesa: Add a bunch of documentation to the register allocator.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 23:00:14 +0000 (16:00 -0700)]
i965/gen6: Use the dynamic state base address to reduce relocations.
Now that all the dynamic state is streamed through the top of the
batchbuffer, we can cut out many of our relocations to that state by
using the base address.
Improves 3DMMES taiji performance 3.3% +/- 0.4% (n=15).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 25 Apr 2011 03:02:38 +0000 (20:02 -0700)]
i965/gen6: Move scissor state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 22:30:42 +0000 (15:30 -0700)]
i965: Move sampler state to state streaming.
Overall, across this series since the last set of numbers, gen6 3DMMES
taiji performance has dropped 0.8% +/- 0.3% (n=15), probably due to
the increased reissuing of state from some of the state objects that
otherwise never changed, and increased occurrence of the per-batch
overhead as we've increased how much we put in the batch BO without
increasing the batch BO's size.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Sat, 23 Apr 2011 07:33:43 +0000 (00:33 -0700)]
i965/gen4: Move WM state to state streaming.
The samplers are about to become streamed for gen6 performance, which
would cause this unit to blow out the state cache.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 21:26:12 +0000 (14:26 -0700)]
i965/gen6: Move the depth/stencil state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 21:07:30 +0000 (14:07 -0700)]
i965/gen6: Move the blend state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 20:54:10 +0000 (13:54 -0700)]
i965/gen6: Move the color calc state to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 20:44:00 +0000 (13:44 -0700)]
i965: Move the CC VP to state streaming.
This is in a way a revert of
f5bb775fd1f333d8e579d07a5cac1ded2bd54a2f.
The tiny win that had will be overwhelmed by the win of using the gen6
dynamic state base address.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 20:25:24 +0000 (13:25 -0700)]
i965/gen6: Move the SF VP to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 20:20:08 +0000 (13:20 -0700)]
i965/gen6: Move the clip VP to state streaming.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 16:55:25 +0000 (09:55 -0700)]
i965/gen6: Stream the VS push constants.
Improves 3DMMES taiji demo performance by 10.1% +/- 0.9% (n=15).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 02:03:18 +0000 (19:03 -0700)]
i965/gen6: Stream the WM push constants.
Improves 3DMMES taiji demo performance by 5.1% +/- 1.9% (n=15), by
reducing CPU time spent thrashing around those tiny little constant BOs.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 22 Apr 2011 01:33:22 +0000 (18:33 -0700)]
i965: Give the push constants and pull constants unique function names.
This helps clarify profiling results.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 29 Apr 2011 19:17:02 +0000 (12:17 -0700)]
i965: Fix fragcoord_w on gen6 with 16-wide.
The payload regs can go all the way up to register 60+, so just give
them 8 bits to be addressed by instead of 3-4 (which made source_w_reg
of 8 end up 0). There's no reason to aggressively pack these fields,
as they are just used as compiler information, where being easier to
access is probably more important than shaving a byte or two off of
the structure.
Fixes piglit fragcoord_w.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36649
Eric Anholt [Tue, 26 Apr 2011 19:56:37 +0000 (12:56 -0700)]
meta: Don't ask for floating point textures if not ARB_texture_float.
I was promoting to float for ARB_color_buffer_float unclamped, which
failed when ARB_texture_float wasn't present. Since the metaops don't
need results outside of [0,1] when not drawing to a floating point
destination, they can just use a fixed point texture when floating
point destinations are impossible.
Fixes regression in fdo23670-depth_test when --enable-texture-float is
not present.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36473
Brian Paul [Fri, 29 Apr 2011 18:03:28 +0000 (12:03 -0600)]
mesa: fix a few incorrect error messages
Benjamin Franzke [Fri, 29 Apr 2011 15:04:11 +0000 (17:04 +0200)]
egl/wayland: Fix possible lockup in drm initialization
Lockup happens when wl_drm interface is not available.
Jon TURNEY [Tue, 26 Apr 2011 12:11:23 +0000 (13:11 +0100)]
Add git_sha1.h to .gitignore
Since commit
de579a1 "Include GIT SHA1 in GL version string"
$ git status
On branch master
Your branch is ahead of 'origin/master' by 2 commits.
Untracked files:
(use "git add <file>..." to include in what will be committed)
src/mesa/main/git_sha1.h
nothing added to commit but untracked files present (use "git add" to track)
Add git_sha1.h to .gitignore so git knows not to warn it is present but untracked
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Marek Olšák [Fri, 29 Apr 2011 11:16:24 +0000 (13:16 +0200)]
r600g: print opcodes names instead of numbers
Marek Olšák [Thu, 28 Apr 2011 15:33:05 +0000 (17:33 +0200)]
docs: update relnotes-7.11
Marek Olšák [Thu, 28 Apr 2011 15:30:55 +0000 (17:30 +0200)]
docs: update GL3 status
Marek Olšák [Thu, 28 Apr 2011 17:34:56 +0000 (19:34 +0200)]
mesa: remove unused variable bytesPerRow
Marek Olšák [Wed, 27 Apr 2011 14:30:28 +0000 (16:30 +0200)]
r600g: implement EXT_packed_float
Marek Olšák [Tue, 26 Apr 2011 00:28:33 +0000 (02:28 +0200)]
st/mesa: support EXT_packed_float
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Tue, 26 Apr 2011 00:27:25 +0000 (02:27 +0200)]
mesa: implement EXT_packed_float
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Wed, 27 Apr 2011 11:37:27 +0000 (13:37 +0200)]
util: implement R11G11B10_FLOAT pack/unpack functions
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Wed, 27 Apr 2011 10:52:10 +0000 (12:52 +0200)]
mesa, util: move RGB9E5 conversion functions to gallium/util
Also use MAX3 and incorporate Ian's suggestion in texformat.c.
I don't think wrapping u_format_rgb9e5.h in another header and thus making it
more complicated is worth it.
Marek Olšák [Tue, 26 Apr 2011 00:24:47 +0000 (02:24 +0200)]
r600g: trivially implement EXT_texture_shared_exponent
Nothing else needed.
Marek Olšák [Tue, 26 Apr 2011 00:29:00 +0000 (02:29 +0200)]
util: implement R9G9B9E5 pack and unpack functions
softpipe and llvmpipe support done (sampler only).
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Tue, 26 Apr 2011 00:23:33 +0000 (02:23 +0200)]
st/mesa: support EXT_texture_shared_exponent
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Tue, 26 Apr 2011 00:18:24 +0000 (02:18 +0200)]
mesa: implement EXT_texture_shared_exponent
swrast support done.
There is no renderbuffer support in swrast, because it's not required
by the extension.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Mon, 25 Apr 2011 23:53:20 +0000 (01:53 +0200)]
mesa: set reasonable defaults in update_wrapper
I was wondering why I had been getting GL_RGBA for GL_RGB9_E5.
Instead of setting GL_RGBA and CHAN_TYPE for most types,
use the helper functions to obtain the info.
Reviewed-by: Brian Paul <brianp@vmware.com>
Christopher Egert [Fri, 29 Apr 2011 00:13:35 +0000 (02:13 +0200)]
i915g: Enable S3TC texture support
Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Christopher Egert <cme3000@gmail.com>
Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
Kenneth Graunke [Tue, 26 Apr 2011 23:14:06 +0000 (16:14 -0700)]
prog_print: Add support for printing the TXD opcode.
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Thu, 28 Apr 2011 18:41:45 +0000 (12:41 -0600)]
llvmpipe: move active_query assignment
Fixes piglit regression.
Brian Paul [Thu, 28 Apr 2011 13:38:53 +0000 (07:38 -0600)]
llvmpipe: move active_query assignment in lp_setup_begin_query()
If we run out of bin memory and do an early return from
lp_setup_begin_query() we'd omit setting the setup->active_query
pointer. Then, when lp_setup_end_query() was later called, the
assertion for setup->active_query == pq would fail. Moving the
assigment in lp_setup_begin_query() avoids that.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
José Fonseca [Wed, 27 Apr 2011 18:05:29 +0000 (19:05 +0100)]
sgi: Fix MSVC build.
Including windows.h was ineffective on MSVC because we define the NOGDI macro,
which skips the wingdi.h include.
Unsetting NOGDI is also a bad idea because it causes all sort of symbol
clashes with SGI code.
The real problem is that WINGDAPI was not being defined, also due to NOGDI,
so simply define it to blank if not done already. This seems to make
everybody happy.
Brian Paul [Wed, 27 Apr 2011 15:31:30 +0000 (09:31 -0600)]
st/mesa: raise shader MaxParameters if driver supports more
The default value is 64 but drivers usually advertise more, like 4096.
Allows ARB vp/fp programs to use more parameters.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 27 Apr 2011 15:23:16 +0000 (09:23 -0600)]
mesa: emit more info in program parser error message
Brian Paul [Mon, 25 Apr 2011 16:26:19 +0000 (10:26 -0600)]
svga: emit user-defined clip plane state
User-defined clip planes were a swtnl fallback before.
Eric Anholt [Tue, 26 Apr 2011 22:14:01 +0000 (15:14 -0700)]
docs: Note that ES2_compatibility is already done.
Eric Anholt [Mon, 25 Apr 2011 17:36:29 +0000 (10:36 -0700)]
Revert "intel: use throttle ioctl for throttling"
This reverts commit
50ade6ea697953bb17e3ca7210515fbd0411cd1e.
Fixes jerky rendering again on apps that don't block on the GPU per
frame and are GPU bound (e.g. 3DMMES on Ironlake). The whole point of
this complicated throttle scheme is to wait on frame n-1 to have
started rendering before starting frame n's rendering. Otherwise, the
GPU-bound app will race ahead and call the GL to draw many
nearly-identical frames, then >0ms later get stuck waiting for them
(all dispatched at about the same time) to retire, then render a new
batch of nearly-identical frames.
Brian Paul [Wed, 27 Apr 2011 15:06:07 +0000 (09:06 -0600)]
st/mesa: choose 3-component float formats before 4-component formats
If GL_RGB16F or GL_RGB32F is specified let's try the 3-component float
texture formats before trying the 4-component ones. Before this,
GL_RGB16/32F were treated the same as GL_RGBA16/32F.
Reviewed-by: Marek Olšák <maraeo@gmail.com>
Brian Paul [Wed, 27 Apr 2011 15:05:30 +0000 (09:05 -0600)]
st/mesa: whitespace fixes
Marek Olšák [Wed, 27 Apr 2011 10:54:24 +0000 (12:54 +0200)]
util: make macros MIN3, MAX3, MIN4, MAX4 little more efficient