mesa.git
14 years agoglxinfo: Print drawable type in verbose mode
Kristian Høgsberg [Wed, 14 Apr 2010 14:06:01 +0000 (10:06 -0400)]
glxinfo: Print drawable type in verbose mode

14 years agor300g: simplify get_shader_constant to be rc-constant-state specific
Marek Olšák [Wed, 14 Apr 2010 11:25:51 +0000 (13:25 +0200)]
r300g: simplify get_shader_constant to be rc-constant-state specific

14 years agost/mesa: put ATI_texture_mirror_once in the right place
Marek Olšák [Wed, 14 Apr 2010 10:49:20 +0000 (12:49 +0200)]
st/mesa: put ATI_texture_mirror_once in the right place

14 years agoprogs/gallium: Fix relative path in Makefile.
Vinson Lee [Wed, 14 Apr 2010 08:17:24 +0000 (01:17 -0700)]
progs/gallium: Fix relative path in Makefile.

14 years agou_blitter: Coords are normalized.
Corbin Simpson [Wed, 14 Apr 2010 06:28:11 +0000 (23:28 -0700)]
u_blitter: Coords are normalized.

Thanks to Luca Barbieri for spotting this one.

14 years agor300g: remove the CS compenstation for non-atomized states
Marek Olšák [Wed, 14 Apr 2010 02:44:13 +0000 (04:44 +0200)]
r300g: remove the CS compenstation for non-atomized states

Now there aren't any. If CS overflow occurs, the fix should go directly
before the problematic BEGIN_CS.

14 years agor300g: remove always_dirty flag and correct leftovers
Marek Olšák [Wed, 14 Apr 2010 02:23:48 +0000 (04:23 +0200)]
r300g: remove always_dirty flag and correct leftovers

14 years agor300g: atomize beginning occlusion query
Marek Olšák [Wed, 14 Apr 2010 02:22:22 +0000 (04:22 +0200)]
r300g: atomize beginning occlusion query

14 years agor300g: atomize VS constant buffer
Marek Olšák [Wed, 14 Apr 2010 02:12:08 +0000 (04:12 +0200)]
r300g: atomize VS constant buffer

14 years agor300g: emit VS immediates along with VS code
Marek Olšák [Wed, 14 Apr 2010 00:21:06 +0000 (02:21 +0200)]
r300g: emit VS immediates along with VS code

14 years agor300g: make setting up fragment depth output less hackish
Marek Olšák [Wed, 14 Apr 2010 00:33:17 +0000 (02:33 +0200)]
r300g: make setting up fragment depth output less hackish

14 years agost/mesa: trivially enable ATI_texture_mirror_once
Marek Olšák [Tue, 13 Apr 2010 23:22:53 +0000 (01:22 +0200)]
st/mesa: trivially enable ATI_texture_mirror_once

This is a strict subset of already-advertised EXT_texture_mirror_clamp and
shares the same enumerants.

14 years agor300g: kill off r300_fragment_shader::shadow_samplers and friends
Marek Olšák [Tue, 13 Apr 2010 23:12:49 +0000 (01:12 +0200)]
r300g: kill off r300_fragment_shader::shadow_samplers and friends

14 years agoretrace: Update for recent interface changes.
José Fonseca [Wed, 14 Apr 2010 01:22:41 +0000 (10:22 +0900)]
retrace: Update for recent interface changes.

14 years agotrace: Ignore transfer_flush_region too.
José Fonseca [Wed, 14 Apr 2010 01:03:22 +0000 (10:03 +0900)]
trace: Ignore transfer_flush_region too.

14 years agoi915g: Fix winsys SCons build.
Vinson Lee [Wed, 14 Apr 2010 00:17:15 +0000 (17:17 -0700)]
i915g: Fix winsys SCons build.

14 years agoi915g: Whitespace & formating
Jakob Bornecrantz [Mon, 12 Apr 2010 21:06:48 +0000 (22:06 +0100)]
i915g: Whitespace & formating

14 years agoi915g: Mark shared layouts more clearly
Jakob Bornecrantz [Mon, 12 Apr 2010 21:06:23 +0000 (22:06 +0100)]
i915g: Mark shared layouts more clearly

14 years agoi915: Fix comments about cube layouts
Jakob Bornecrantz [Mon, 12 Apr 2010 21:18:58 +0000 (22:18 +0100)]
i915: Fix comments about cube layouts

14 years agoMerge branch '7.8'
Jesse Barnes [Tue, 13 Apr 2010 16:40:14 +0000 (09:40 -0700)]
Merge branch '7.8'

14 years agoDRI2: report swap events correctly in direct rendered case
Jesse Barnes [Tue, 13 Apr 2010 16:38:41 +0000 (09:38 -0700)]
DRI2: report swap events correctly in direct rendered case

In the direct rendered case, we need to convert DRI2 swap complete
events to GLX events for the client to consume.  This path had what
looks like a stray "& 0x75" from some earlier debugging that prevented
clients from seeing the right event code.

14 years agollvmpipe: disable half float formats
Alan Hourihane [Tue, 13 Apr 2010 14:40:29 +0000 (15:40 +0100)]
llvmpipe: disable half float formats

14 years agogallium: Remove pipe_screen::update_buffer.
Chia-I Wu [Tue, 13 Apr 2010 10:17:52 +0000 (18:17 +0800)]
gallium: Remove pipe_screen::update_buffer.

It has no user after the removal of st_public.  Plus, it has never been
implemented by a pipe driver or winsys.

14 years agogallium: disable tests when using embedded build
Alan Hourihane [Tue, 13 Apr 2010 11:54:36 +0000 (12:54 +0100)]
gallium: disable tests when using embedded build

14 years agoscons: Fix exception when llvm-config is not present.
José Fonseca [Tue, 13 Apr 2010 10:40:48 +0000 (19:40 +0900)]
scons: Fix exception when llvm-config is not present.

14 years agoutil: Fix util_dynarray_trim().
Michal Krol [Tue, 13 Apr 2010 07:59:49 +0000 (08:59 +0100)]
util: Fix util_dynarray_trim().

14 years agonvfx: use dynamically sized rotating BO pool for fragment programs
Luca Barbieri [Wed, 20 Jan 2010 08:04:37 +0000 (09:04 +0100)]
nvfx: use dynamically sized rotating BO pool for fragment programs

Currently we used a single buffer for each fragment programs, leading to
rendering synchronization. This patch uses a doubly linked list of BOs,
which is dynamically resized if all the BOs are busy.

Note that inline image transfers could be an alternative option: this
will be explored later.

This removes one of the big performance limitations of the current
driver.

We also stop using pipe_resource internally in favor of using nouveau_bo
directly.

14 years agodraw llvm: Initialize variable.
Vinson Lee [Tue, 13 Apr 2010 07:49:58 +0000 (00:49 -0700)]
draw llvm: Initialize variable.

14 years agor300g: Silence uninitialized variable warning.
Vinson Lee [Tue, 13 Apr 2010 07:35:10 +0000 (00:35 -0700)]
r300g: Silence uninitialized variable warning.

14 years agost/mesa: Remove state_tracker/st_framebuffer.c from SConscript.
Vinson Lee [Tue, 13 Apr 2010 07:29:33 +0000 (00:29 -0700)]
st/mesa: Remove state_tracker/st_framebuffer.c from SConscript.

This was missed in commit da8412ec19ad00627ae9139dc02f46f344bbb6ac.
Fixes SCons build.

14 years agost/mesa: Drop st_public support.
Chia-I Wu [Mon, 12 Apr 2010 08:13:33 +0000 (16:13 +0800)]
st/mesa: Drop st_public support.

There is no user of st_public now.

14 years agost/vega: Drop st_public support.
Chia-I Wu [Mon, 12 Apr 2010 08:39:18 +0000 (16:39 +0800)]
st/vega: Drop st_public support.

There is no user of st_public now.

14 years agost/vega: Do not rely on st_resize_framebuffer.
Chia-I Wu [Mon, 12 Apr 2010 08:36:24 +0000 (16:36 +0800)]
st/vega: Do not rely on st_resize_framebuffer.

Add vg_context_update_draw_buffer (and helpers) that duplicates the
logic of st_resize_framebuffer.  Use the new function instead of
st_resize_framebuffer in vg_manager.c.

14 years agonvfx: fix for 64-bit systems
Luca Barbieri [Tue, 13 Apr 2010 07:02:42 +0000 (09:02 +0200)]
nvfx: fix for 64-bit systems

Thanks to Patrice Mandin for debugging this.

14 years agogallium/auxiliary: make util_dynarray_trim do nothing if size == capacity
Luca Barbieri [Tue, 13 Apr 2010 06:24:48 +0000 (08:24 +0200)]
gallium/auxiliary: make util_dynarray_trim do nothing if size == capacity

14 years agogallium/auxiliary: add util_dynarray_resize
Luca Barbieri [Tue, 13 Apr 2010 06:23:29 +0000 (08:23 +0200)]
gallium/auxiliary: add util_dynarray_resize

14 years agogallium/auxiliary: fix util_dynarray_trim to 0 to free the data
Luca Barbieri [Tue, 13 Apr 2010 06:18:59 +0000 (08:18 +0200)]
gallium/auxiliary: fix util_dynarray_trim to 0 to free the data

This works better and preserves the
data != 0 if and only if capacity != 0 invariant.

14 years agoutil: implement Jose Fonseca's suggestions for u_buffer.h -> u_dynarray.h
Luca Barbieri [Tue, 13 Apr 2010 04:05:12 +0000 (06:05 +0200)]
util: implement Jose Fonseca's suggestions for u_buffer.h -> u_dynarray.h

Also describe invariants explicitly and use char* for arithmetic.

14 years agor300/compiler: Hax around instructions limits in mirroring code.
Corbin Simpson [Tue, 13 Apr 2010 01:23:17 +0000 (18:23 -0700)]
r300/compiler: Hax around instructions limits in mirroring code.

Stuff's starting to show up in arbnpot.

14 years agodocs: update name, link for mesa-dev list
Brian Paul [Tue, 13 Apr 2010 00:45:10 +0000 (18:45 -0600)]
docs: update name, link for mesa-dev list

14 years agoffvertex: don't touch tex coords if coord replace is enabled.
Dave Airlie [Mon, 12 Apr 2010 05:40:29 +0000 (15:40 +1000)]
ffvertex: don't touch tex coords if coord replace is enabled.

The fixed function vertex program shouldn't need to deal or touch tex coords
if stuffing is enabled.

Though I'm not 100% this won't break assumption made elsewhere it seems like
the correct thing to do, and makes r300g point sprites a lot easier to implement.

draw: fix point-sprite when vertex program is used.

This commit regressed draw, so fix it as well to help bisection.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agor300g: add generating texture coordinates for point sprites
Marek Olšák [Thu, 24 Dec 2009 20:29:41 +0000 (21:29 +0100)]
r300g: add generating texture coordinates for point sprites

[airlied -
Convert sprite coord index to a per-coord enable bit
set the rasteriser block up correctly for point sprites.

The inputs to the RS hw block change for sprite coords, so fix them up
properly - this fixes piglit point-sprite test.
]

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agoprogs/gallium: Move into src/gallium/tests
José Fonseca [Mon, 12 Apr 2010 22:05:13 +0000 (07:05 +0900)]
progs/gallium: Move into src/gallium/tests

Two reasons:
- progs will eventually have its own repository
- it is just to easy to forget updating the
  code for interface changes when it is outside of src

14 years agogallium/auxiliary: add dynamically sized buffer/array/vector
Luca Barbieri [Thu, 25 Feb 2010 12:11:12 +0000 (13:11 +0100)]
gallium/auxiliary: add dynamically sized buffer/array/vector

14 years agonvfx: add LRP in vertprog
Luca Barbieri [Thu, 25 Feb 2010 01:52:43 +0000 (02:52 +0100)]
nvfx: add LRP in vertprog

glsl generates these.

14 years agonvfx: add SIN and COS in vertprog
Luca Barbieri [Tue, 19 Jan 2010 16:26:20 +0000 (17:26 +0100)]
nvfx: add SIN and COS in vertprog

14 years agonvfx: add missing vertprog setcond instructions
Luca Barbieri [Mon, 18 Jan 2010 17:20:45 +0000 (18:20 +0100)]
nvfx: add missing vertprog setcond instructions

Trivially adds SEQ, SGT, SLE, SNE, SFL, STR and SSG which were missing.

14 years agonvfx: allocate a bigger block for queries
Luca Barbieri [Mon, 18 Jan 2010 00:13:40 +0000 (01:13 +0100)]
nvfx: allocate a bigger block for queries

This patch allocates a bigger chunk of memory to store queries in,
increasing the (hidden) outstanding query limit.

14 years agonvfx: support an unlimited number of occlusion queries
Luca Barbieri [Mon, 18 Jan 2010 00:02:55 +0000 (01:02 +0100)]
nvfx: support an unlimited number of occlusion queries

Currently on nv30/nv40 an assert will be triggered once 32 queries are
outstanding.

This violates the OpenGL/Gallium interface, which requires support for
an unlimited number of fences.

This patch fixes the problem by putting queries in a linked list and
waiting on the oldest one if allocation fails.

nVidia seems to use a similar strategy, but with 1024 instead of 32 fences.
The next patch will improve this.

14 years agor300g: Move declaration before code.
Vinson Lee [Mon, 12 Apr 2010 19:50:41 +0000 (12:50 -0700)]
r300g: Move declaration before code.

Fixes SCons build.

14 years agonvfx: fix TXL opcode value
Luca Barbieri [Mon, 22 Mar 2010 04:43:56 +0000 (05:43 +0100)]
nvfx: fix TXL opcode value

Was broken during unification

14 years agonvfx: Add support for two sided color
Luca Barbieri [Mon, 11 Jan 2010 00:09:44 +0000 (01:09 +0100)]
nvfx: Add support for two sided color

This patch adds support for two-sided vertex color to nv30/nv40.

When set, the COLOR0/1 fs inputs on back faces will be wired to vs outputs BCOLOR0/1.
This makes OpenGL two sided lighting work, which can be tested with progs/demos/projtex.

14 years agonvfx: fix compile error
Luca Barbieri [Mon, 12 Apr 2010 18:43:08 +0000 (20:43 +0200)]
nvfx: fix compile error

14 years agonvfx: don't use hw index buffers on nv3x and nv44
Luca Barbieri [Mon, 12 Apr 2010 18:36:44 +0000 (20:36 +0200)]
nvfx: don't use hw index buffers on nv3x and nv44

They only apparently work on nv40 grclass cards, and this was the
previous behavior of the driver.

This really needs to be investigated more.

14 years agonvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM support
Luca Barbieri [Wed, 20 Jan 2010 03:36:58 +0000 (04:36 +0100)]
nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM support

This is implemented in nvfx_state_fb and fragtex but was missing
in nvfx_screen.

This allows to avoid glCopyTexSubImage CPU fallbacks and makes Doom 3
much faster as a result.

14 years agonvfx: add support for ARB_half_float_vertex
Luca Barbieri [Mon, 18 Jan 2010 16:38:29 +0000 (17:38 +0100)]
nvfx: add support for ARB_half_float_vertex

14 years agost/mesa: half float vertex support (unexposed)
Luca Barbieri [Mon, 18 Jan 2010 15:42:57 +0000 (16:42 +0100)]
st/mesa: half float vertex support (unexposed)

This was proposed by Marek Olšák and no one objected, so just
pushing it.

The extension is currently not exposed, because the mechanism to
discover if the driver actually supports this is missing.

We probably should change is_format_supported to handle this too.

This will allow to test Gallium drivers anyway in the meantime.

Based on work by Dave Airlie.

Changes by me:
1. Fix assertion in st
2. Change to use unpadded Gallium formats

14 years agonvfx: allocate buffers in GART if !NOUVEAU_SWTNL
Luca Barbieri [Mon, 12 Apr 2010 16:53:30 +0000 (18:53 +0200)]
nvfx: allocate buffers in GART if !NOUVEAU_SWTNL

Should improve performance and fix serious regressions on AGP cards.

14 years agonvfx: move check for NOUVEAU_SWTNL
Luca Barbieri [Mon, 12 Apr 2010 16:06:06 +0000 (18:06 +0200)]
nvfx: move check for NOUVEAU_SWTNL

14 years agonvfx: remove #include "nouveau_stateobj.h"
Luca Barbieri [Tue, 23 Feb 2010 16:33:14 +0000 (17:33 +0100)]
nvfx: remove #include "nouveau_stateobj.h"

No longer used, finally!

14 years agonvfx: rework validation logic to use code and avoid stateobjs
Luca Barbieri [Tue, 23 Feb 2010 15:48:22 +0000 (16:48 +0100)]
nvfx: rework validation logic to use code and avoid stateobjs

This makes the code faster due to the lack of indirect calls and also
makes it much easier to understand what is actually going on.

14 years agonvfx: add NVFX_NEW_{FRAG,VERT}CONST
Luca Barbieri [Tue, 23 Feb 2010 15:31:33 +0000 (16:31 +0100)]
nvfx: add NVFX_NEW_{FRAG,VERT}CONST

14 years agonvfx: so->RING_3D: vertprog
Luca Barbieri [Tue, 23 Feb 2010 14:52:24 +0000 (15:52 +0100)]
nvfx: so->RING_3D: vertprog

We could use an sb here instead, but there is no obvious performance
advantage, and perhaps there could be a disadvantage.

14 years agonvfx: so->RING_3D: sr
Luca Barbieri [Tue, 23 Feb 2010 14:45:07 +0000 (15:45 +0100)]
nvfx: so->RING_3D: sr

14 years agonvfx: so->sb: blend
Luca Barbieri [Tue, 23 Feb 2010 14:34:35 +0000 (15:34 +0100)]
nvfx: so->sb: blend

14 years agonvfx: so->sb: zsa
Luca Barbieri [Tue, 23 Feb 2010 14:26:32 +0000 (15:26 +0100)]
nvfx: so->sb: zsa

14 years agonvfx: so->sb: rasterizer
Luca Barbieri [Tue, 23 Feb 2010 14:22:07 +0000 (15:22 +0100)]
nvfx: so->sb: rasterizer

14 years agonvfx: so->RING_3D: screen
Luca Barbieri [Tue, 23 Feb 2010 14:12:30 +0000 (15:12 +0100)]
nvfx: so->RING_3D: screen

14 years agonvfx: so->RING_3D: viewport
Luca Barbieri [Tue, 23 Feb 2010 14:10:05 +0000 (15:10 +0100)]
nvfx: so->RING_3D: viewport

14 years agonvfx: so->RING_3D: stipple
Luca Barbieri [Tue, 23 Feb 2010 14:09:32 +0000 (15:09 +0100)]
nvfx: so->RING_3D: stipple

14 years agonvfx: so->RING_3D: scissor
Luca Barbieri [Tue, 23 Feb 2010 14:05:54 +0000 (15:05 +0100)]
nvfx: so->RING_3D: scissor

14 years agonvfx: so->RING_3D: blend
Luca Barbieri [Tue, 23 Feb 2010 14:05:36 +0000 (15:05 +0100)]
nvfx: so->RING_3D: blend

14 years agonvfx: so->RING_3D: fb
Luca Barbieri [Sun, 14 Mar 2010 19:52:18 +0000 (20:52 +0100)]
nvfx: so->RING_3D: fb

14 years agonvfx: so->RING_3D: fragprog
Luca Barbieri [Sun, 14 Mar 2010 19:51:42 +0000 (20:51 +0100)]
nvfx: so->RING_3D: fragprog

14 years agonvfx: so->RING_3D: fragtex
Luca Barbieri [Sun, 14 Mar 2010 19:50:03 +0000 (20:50 +0100)]
nvfx: so->RING_3D: fragtex

14 years agonvfx: so->RING_3D: vbo
Luca Barbieri [Tue, 23 Feb 2010 10:14:28 +0000 (11:14 +0100)]
nvfx: so->RING_3D: vbo

14 years agonvfx: stop using flush_notify
Luca Barbieri [Sun, 14 Mar 2010 02:09:02 +0000 (03:09 +0100)]
nvfx: stop using flush_notify

Rather than emitting relocations on flush notifications, emit them
in nvfx_state_start.

14 years agonouveau: add state buffers, lightweight replacement for state objects
Luca Barbieri [Tue, 23 Feb 2010 10:11:52 +0000 (11:11 +0100)]
nouveau: add state buffers, lightweight replacement for state objects

Just a dumb buffer, allowed by the RING_3D/fixed subchannel binding and
no support for relocations.

This is *much* faster than state objects.

14 years agonouveau: don't autobind in state objects relocations
Luca Barbieri [Tue, 23 Feb 2010 22:16:36 +0000 (23:16 +0100)]
nouveau: don't autobind in state objects relocations

Autobinding creates additional pushbuffer usage which may not be
accounted in callers, and is also slow.

The next relocations patch depends on this for correctness.

Assert instead if the objects are not bound, which should happen at
screen creation time.

14 years agonouveau: bind the 3D engine to subchannel 7 and add RING_3D
Luca Barbieri [Tue, 23 Feb 2010 10:06:31 +0000 (11:06 +0100)]
nouveau: bind the 3D engine to subchannel 7 and add RING_3D

RING_3D creates a method start for subchannel 7.

Bind the 3D engine to a fixed subchannel to make it work

This is much faster than the old BEGIN_RING, since we don't need
to waste cycles trying to "autobind" stuff, when a fast static binding
is perfectly good.

Subchannel 7 is chosen because the kernel takes up the lowest ones.

14 years agonvfx: avoid flushes in primitives
Luca Barbieri [Mon, 12 Apr 2010 07:36:28 +0000 (09:36 +0200)]
nvfx: avoid flushes in primitives

Currently we miscalculate the space needed to push vertices, causing
flushes where they should not happen.

Use a much more conservative estimate to fix it.

It will be done better in the future (e.g. using the nv50 primitive
splitter).

14 years agor300/compiler: Comment code, add much better mirror maths.
Corbin Simpson [Mon, 12 Apr 2010 09:40:40 +0000 (02:40 -0700)]
r300/compiler: Comment code, add much better mirror maths.

14 years agonvfx: fix bind flags
Luca Barbieri [Mon, 12 Apr 2010 09:45:50 +0000 (11:45 +0200)]
nvfx: fix bind flags

14 years agor300/compiler: Implement texcoord repeat and mirror for NPOT.
Corbin Simpson [Sun, 11 Apr 2010 23:13:45 +0000 (16:13 -0700)]
r300/compiler: Implement texcoord repeat and mirror for NPOT.

14 years agor300g: Setup external state for wrap modes.
Corbin Simpson [Sun, 11 Apr 2010 20:55:00 +0000 (13:55 -0700)]
r300g: Setup external state for wrap modes.

14 years agor300g: Cleanup fragment program external state setup.
Corbin Simpson [Sun, 11 Apr 2010 20:52:01 +0000 (13:52 -0700)]
r300g: Cleanup fragment program external state setup.

14 years agor300/compiler: Add NPOT compatibility fields to external state.
Corbin Simpson [Sun, 11 Apr 2010 20:31:54 +0000 (13:31 -0700)]
r300/compiler: Add NPOT compatibility fields to external state.

Completely unused for now.

14 years agollvmpipe: Respect pipe_sampler_view::format.
José Fonseca [Mon, 12 Apr 2010 06:16:01 +0000 (15:16 +0900)]
llvmpipe: Respect pipe_sampler_view::format.

14 years agoprogs/gallium/raw: Update symbols.
José Fonseca [Mon, 12 Apr 2010 06:09:18 +0000 (15:09 +0900)]
progs/gallium/raw: Update symbols.

Untested -- just the same changes done to progs/gallium/python.

14 years agoprogs/gallium/python: Try to fix most regressions.
José Fonseca [Mon, 12 Apr 2010 06:08:05 +0000 (15:08 +0900)]
progs/gallium/python: Try to fix most regressions.

Not enough for retrace to work again though.

14 years agost/python: Fix regressions.
José Fonseca [Mon, 12 Apr 2010 06:04:16 +0000 (15:04 +0900)]
st/python: Fix regressions.

14 years agotrace: Fix several regressions introduced by recent interface changes.
José Fonseca [Mon, 12 Apr 2010 06:03:25 +0000 (15:03 +0900)]
trace: Fix several regressions introduced by recent interface changes.

14 years agollvmpipe: pipe_target needs now 3 bits to be represented.
José Fonseca [Mon, 12 Apr 2010 06:02:22 +0000 (15:02 +0900)]
llvmpipe: pipe_target needs now 3 bits to be represented.

14 years agostw: Update for pipe_resource interface changes.
José Fonseca [Sun, 11 Apr 2010 09:16:39 +0000 (18:16 +0900)]
stw: Update for pipe_resource interface changes.

14 years agostw: Fix minor st_api migration glitches.
José Fonseca [Sun, 11 Apr 2010 08:58:17 +0000 (17:58 +0900)]
stw: Fix minor st_api migration glitches.

14 years agost/wgl: Switch from st_public.h to st_api.h. [V2]
Chia-I Wu [Wed, 17 Mar 2010 02:11:22 +0000 (10:11 +0800)]
st/wgl: Switch from st_public.h to st_api.h. [V2]

This is only compile tested with crossmingw.

V2:
 - reference count stw_framebuffer

14 years agoFix build with --enable-32-bit.
Török Edwin [Fri, 9 Apr 2010 17:05:47 +0000 (20:05 +0300)]
Fix build with --enable-32-bit.

CFLAGS needs to be passed, as you already know.
Commit 3e17a5b047124c46ee45dbd1848127c67e0d62f3 broke this by adding a new link
command without CFLAGS.

Signed-off-by: Török Edwin <edwintorok@gmail.com>
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
14 years agoRevert "dri/drivers: fix 32bit builds on 64bit systems"
Dan Nicholson [Mon, 12 Apr 2010 03:56:22 +0000 (20:56 -0700)]
Revert "dri/drivers: fix 32bit builds on 64bit systems"

This reverts commit bd09fce27119548cb91cc2aa9ced6a7347aefc3a. Török
Edwin sent the correct fix to the list a couple days ago in
<1270832747-15611-1-git-send-email-edwintorok@gmail.com>.

14 years agonvfx: make NOUVEAU_NO_TRANSFER default off
Luca Barbieri [Mon, 12 Apr 2010 02:55:05 +0000 (04:55 +0200)]
nvfx: make NOUVEAU_NO_TRANSFER default off

Otherwise, we read from VRAM...

Yes, again, it should be fixed to tell whether the buffer is in
VRAM or not and behave appropriately.

But this should be in pipebuffer/a generic layer; revisit this later
too.

14 years agonvfx: always use M2MF instead of the blitter
Luca Barbieri [Mon, 12 Apr 2010 02:49:02 +0000 (04:49 +0200)]
nvfx: always use M2MF instead of the blitter

Currently we are relocating transfers to VRAM to use the blitter,
which is terrible.

Maybe for ->VRAM the blitter could be better, but we can't be
perfectly sure of that due to relocations.

In other words, just do the simple thing, and defer fine-tuning the
transfer hardware method to a later stage, while making it work
decently now.