Brian Paul [Sat, 9 Nov 2002 21:28:41 +0000 (21:28 +0000)]
fix float->int Z calculation in _mesa_span_default_z()
Brian Paul [Sat, 9 Nov 2002 21:26:41 +0000 (21:26 +0000)]
fix one-bit error in float->int Z calculation
Brian Paul [Sat, 9 Nov 2002 20:41:13 +0000 (20:41 +0000)]
added P4 / 3DNow bug fix
Keith Whitwell [Sat, 9 Nov 2002 17:43:58 +0000 (17:43 +0000)]
fix 3dnow misdetection on new p4's
Brian Paul [Fri, 8 Nov 2002 18:30:26 +0000 (18:30 +0000)]
multisample / polygon smooth test
Karl Schultz [Fri, 8 Nov 2002 18:00:04 +0000 (18:00 +0000)]
Add instructions to unzip both zip files into the same directory.
Brian Paul [Fri, 8 Nov 2002 17:38:13 +0000 (17:38 +0000)]
declare tempI as Int, not Real (Jon Perry)
Brian Paul [Fri, 8 Nov 2002 15:51:17 +0000 (15:51 +0000)]
fixed active stencil face query
Brian Paul [Fri, 8 Nov 2002 15:49:31 +0000 (15:49 +0000)]
minor clean-up
Brian Paul [Fri, 8 Nov 2002 15:39:58 +0000 (15:39 +0000)]
fixed active stencil face query bug
Brian Paul [Fri, 8 Nov 2002 15:38:48 +0000 (15:38 +0000)]
fixed a few category lines
Brian Paul [Fri, 8 Nov 2002 15:35:46 +0000 (15:35 +0000)]
implemented automatic code gen and individual function validation
Brian Paul [Thu, 7 Nov 2002 16:37:12 +0000 (16:37 +0000)]
added a few more missing 1.4 entrypoints
Brian Paul [Thu, 7 Nov 2002 16:34:58 +0000 (16:34 +0000)]
added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElements
Brian Paul [Thu, 7 Nov 2002 16:24:27 +0000 (16:24 +0000)]
added glFogCoord functions
Brian Paul [Thu, 7 Nov 2002 16:23:40 +0000 (16:23 +0000)]
added 1.4 functions
Brian Paul [Thu, 7 Nov 2002 16:20:20 +0000 (16:20 +0000)]
added missing 1.4 glFogCoord functions
Brian Paul [Thu, 7 Nov 2002 14:17:05 +0000 (14:17 +0000)]
surround fixedEdges decl by #ifndef NDEBUG / #endif
Brian Paul [Wed, 6 Nov 2002 16:09:04 +0000 (16:09 +0000)]
restored fixedEdges var (for VMS)
Brian Paul [Wed, 6 Nov 2002 15:18:26 +0000 (15:18 +0000)]
latest 5.0 bug fixes
Brian Paul [Wed, 6 Nov 2002 15:16:23 +0000 (15:16 +0000)]
a few dispatch pointers weren't set (glGenTexturesEXT for example)
Jouk Jansen [Wed, 6 Nov 2002 13:39:23 +0000 (13:39 +0000)]
Committing in .
OpenVMS issues
Modified Files:
Mesa/si-glu/mesaglu.opt Mesa/src/mmath.h
----------------------------------------------------------------------
Brian Paul [Tue, 5 Nov 2002 21:11:18 +0000 (21:11 +0000)]
minor multi-sample clean-ups
Brian Paul [Tue, 5 Nov 2002 20:59:16 +0000 (20:59 +0000)]
added some printfs to show current polygon mode and cull state
Brian Paul [Tue, 5 Nov 2002 20:58:37 +0000 (20:58 +0000)]
fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error
Brian Paul [Tue, 5 Nov 2002 20:53:42 +0000 (20:53 +0000)]
added GLUT and DOS updates
Brian Paul [Tue, 5 Nov 2002 20:52:07 +0000 (20:52 +0000)]
Updates for DOS driver from Daniel Borca.
Brian Paul [Mon, 4 Nov 2002 22:20:28 +0000 (22:20 +0000)]
support for GLX_ARB_multisample
Brian Paul [Mon, 4 Nov 2002 20:31:55 +0000 (20:31 +0000)]
minor revision to 4.1 features
Brian Paul [Mon, 4 Nov 2002 20:31:09 +0000 (20:31 +0000)]
FX driver fixes
Brian Paul [Mon, 4 Nov 2002 20:29:04 +0000 (20:29 +0000)]
misc driver updates (Daniel Borca)
Brian Paul [Mon, 4 Nov 2002 16:25:42 +0000 (16:25 +0000)]
glxinfo update
Brian Paul [Mon, 4 Nov 2002 16:24:18 +0000 (16:24 +0000)]
add support for GLX_ARB_multisample
Brian Paul [Fri, 1 Nov 2002 23:49:59 +0000 (23:49 +0000)]
fix for HPUX
Brian Paul [Fri, 1 Nov 2002 23:46:53 +0000 (23:46 +0000)]
HPUX fixes
Brian Paul [Fri, 1 Nov 2002 23:45:30 +0000 (23:45 +0000)]
silence a bunch of warnings
Brian Paul [Fri, 1 Nov 2002 23:35:07 +0000 (23:35 +0000)]
renamed abs() function glu_abs()
Brian Paul [Fri, 1 Nov 2002 17:42:03 +0000 (17:42 +0000)]
fix a typo
Brian Paul [Thu, 31 Oct 2002 17:19:03 +0000 (17:19 +0000)]
list bug fixes in 5.0
Brian Paul [Thu, 31 Oct 2002 17:14:37 +0000 (17:14 +0000)]
tweak pipeline flags for vertex programming
Brian Paul [Thu, 31 Oct 2002 17:14:16 +0000 (17:14 +0000)]
fix the occasional missing triangle bug
Brian Paul [Thu, 31 Oct 2002 15:25:07 +0000 (15:25 +0000)]
simple GL_EXT_stencil_wrap test program
Brian Paul [Thu, 31 Oct 2002 14:58:36 +0000 (14:58 +0000)]
fix a few HPUX problems
Keith Whitwell [Thu, 31 Oct 2002 12:38:32 +0000 (12:38 +0000)]
Add a note about window map behaviour and the autotuning of nr of loops which
can conspire to make it look like clearspd is exposing an intermittent driver
bug...
Brian Paul [Wed, 30 Oct 2002 20:40:46 +0000 (20:40 +0000)]
added a comment about future work
Brian Paul [Wed, 30 Oct 2002 20:25:15 +0000 (20:25 +0000)]
s/getenv/_mesa_getenv/
Brian Paul [Wed, 30 Oct 2002 20:24:45 +0000 (20:24 +0000)]
use wrappers from imports.h rather than stdio, stdlib, etc functions.
Brian Paul [Wed, 30 Oct 2002 20:18:38 +0000 (20:18 +0000)]
remove some stray debug/abort code
Brian Paul [Wed, 30 Oct 2002 20:16:43 +0000 (20:16 +0000)]
don't call abort()
Brian Paul [Wed, 30 Oct 2002 19:59:33 +0000 (19:59 +0000)]
s/printf/_mesa_printf/
Brian Paul [Wed, 30 Oct 2002 19:58:58 +0000 (19:58 +0000)]
s/sprintf/_mesa_sprintf/
Brian Paul [Wed, 30 Oct 2002 19:57:21 +0000 (19:57 +0000)]
remove debug printf
Brian Paul [Wed, 30 Oct 2002 19:49:29 +0000 (19:49 +0000)]
s/BZERO/_mesa_bzero/
Brian Paul [Wed, 30 Oct 2002 19:44:41 +0000 (19:44 +0000)]
test both XFree86LOADER and IN_MODULE to see if we're being built as the glx module
Brian Paul [Wed, 30 Oct 2002 19:40:20 +0000 (19:40 +0000)]
fix potential bug in _mesa_align_calloc/malloc (Frank van Heesch)
Brian Paul [Tue, 29 Oct 2002 23:53:22 +0000 (23:53 +0000)]
more version bumps
Brian Paul [Tue, 29 Oct 2002 23:42:48 +0000 (23:42 +0000)]
minor updates
Brian Paul [Tue, 29 Oct 2002 23:09:37 +0000 (23:09 +0000)]
bump OpenGL version to 1.4, Mesa version to 5.0
Brian Paul [Tue, 29 Oct 2002 22:42:04 +0000 (22:42 +0000)]
preparation for 5.0 release
Brian Paul [Tue, 29 Oct 2002 22:32:50 +0000 (22:32 +0000)]
update versioning/extensions for OpenGL 1.4 / Mesa 5.0
Brian Paul [Tue, 29 Oct 2002 22:25:57 +0000 (22:25 +0000)]
fix culling problem (bug 630649)
Brian Paul [Tue, 29 Oct 2002 20:28:36 +0000 (20:28 +0000)]
updated email addresses
Brian Paul [Tue, 29 Oct 2002 15:06:37 +0000 (15:06 +0000)]
set release date
Brian Paul [Tue, 29 Oct 2002 15:04:35 +0000 (15:04 +0000)]
init a few more fields in _mesa_initialize_visual()
Brian Paul [Tue, 29 Oct 2002 15:03:14 +0000 (15:03 +0000)]
added some casts for mallocs (bug 630379)
Karl Schultz [Mon, 28 Oct 2002 23:01:24 +0000 (23:01 +0000)]
Add casts to quiet compiler warnings.
Karl Schultz [Mon, 28 Oct 2002 23:00:50 +0000 (23:00 +0000)]
export new functions.
Brian Paul [Fri, 25 Oct 2002 21:06:26 +0000 (21:06 +0000)]
wrapped a few more C library functions
Brian Paul [Fri, 25 Oct 2002 18:47:56 +0000 (18:47 +0000)]
#include fixes
Brian Paul [Fri, 25 Oct 2002 17:20:26 +0000 (17:20 +0000)]
added skybox and options to load real images
Brian Paul [Fri, 25 Oct 2002 13:50:48 +0000 (13:50 +0000)]
remove all.h, mem.h, mem.c
Jouk Jansen [Fri, 25 Oct 2002 08:26:26 +0000 (08:26 +0000)]
Committing in .
Removed src/mem.c from OpenVMS makefile
Modified Files:
Mesa/src/descrip.mms
----------------------------------------------------------------------
Brian Paul [Fri, 25 Oct 2002 00:01:58 +0000 (00:01 +0000)]
include GL/glx.h
Brian Paul [Thu, 24 Oct 2002 23:57:19 +0000 (23:57 +0000)]
Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
Brian Paul [Wed, 23 Oct 2002 14:53:27 +0000 (14:53 +0000)]
added missing code to copy texrect state
Brian Paul [Wed, 23 Oct 2002 14:01:38 +0000 (14:01 +0000)]
stex3d updated
Brian Paul [Wed, 23 Oct 2002 14:00:01 +0000 (14:00 +0000)]
massive overhaul, see new keyboard options
Keith Whitwell [Wed, 23 Oct 2002 10:24:27 +0000 (10:24 +0000)]
Fix projtex interp bug
Brian Paul [Tue, 22 Oct 2002 15:17:34 +0000 (15:17 +0000)]
added glDeleteTextures refcount bug fix
Brian Paul [Tue, 22 Oct 2002 15:15:41 +0000 (15:15 +0000)]
remove debug printfs
Brian Paul [Tue, 22 Oct 2002 15:14:49 +0000 (15:14 +0000)]
fix refcount error in _mesa_DeleteTextures (Randy Fayan)
Brian Paul [Tue, 22 Oct 2002 15:08:59 +0000 (15:08 +0000)]
add missing texture rectangle code in _mesa_DeleteTextures()
Brian Paul [Mon, 21 Oct 2002 15:53:06 +0000 (15:53 +0000)]
added GL_ATI_texture_mirror_once
Brian Paul [Mon, 21 Oct 2002 15:52:34 +0000 (15:52 +0000)]
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul [Mon, 21 Oct 2002 15:06:26 +0000 (15:06 +0000)]
doxygen comments (Klaus Niederkrueger)
Brian Paul [Fri, 18 Oct 2002 18:03:04 +0000 (18:03 +0000)]
new _mesa_max_texture_levels() helper function - not used everywhere yet
Karl Schultz [Fri, 18 Oct 2002 17:47:35 +0000 (17:47 +0000)]
Quiet compiler warnings.
Brian Paul [Fri, 18 Oct 2002 17:41:45 +0000 (17:41 +0000)]
implement auto mipmap generation for compressed textures
Karl Schultz [Fri, 18 Oct 2002 17:02:00 +0000 (17:02 +0000)]
Add casts to quiet compiler warnings.
Brian Paul [Fri, 18 Oct 2002 13:40:59 +0000 (13:40 +0000)]
fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)
Brian Paul [Fri, 18 Oct 2002 13:28:55 +0000 (13:28 +0000)]
latest fixes
Brian Paul [Fri, 18 Oct 2002 13:24:08 +0000 (13:24 +0000)]
only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supported
Brian Paul [Fri, 18 Oct 2002 13:23:19 +0000 (13:23 +0000)]
check for GL_EXT_paletted_texture
Karl Schultz [Thu, 17 Oct 2002 22:26:06 +0000 (22:26 +0000)]
Add casts to quiet compiler warnings.
Karl Schultz [Thu, 17 Oct 2002 21:03:22 +0000 (21:03 +0000)]
Put back the include of windows.h so we are back to version 17 of the file.
Karl Schultz [Thu, 17 Oct 2002 19:39:31 +0000 (19:39 +0000)]
Change for Windows only: Make demos and examples build again.
Move the inclusion of windows.h from glext.h to gl.h. There are a few
good reasons for this:
- Including it in gl.h is more strightforward and makes it easier to
troubleshoot include file problems. It was sometimes hard to find it
in glext.h.
- Needed to define APIENTRY correctly. APIENTRY is used in gl.h.
- glut.h needs windows.h but does not include it, expecting the app to
include it. Including it in gl.h if not already included by the app
makes glut.h happy. This allows one to write a gl/glut app without
explictly including windows.h, which may only be really important for
toy apps like our samples and demos. But a "real" app can still
include windows.h if it wants.
Brian Paul [Thu, 17 Oct 2002 17:39:37 +0000 (17:39 +0000)]
new wrap modes (Ian Romanick)
Brian Paul [Thu, 17 Oct 2002 16:29:17 +0000 (16:29 +0000)]
s/functionOffset/offset/
Brian Paul [Thu, 17 Oct 2002 15:26:38 +0000 (15:26 +0000)]
patches from Gerk Huisma for float-channel rendering
Brian Paul [Thu, 17 Oct 2002 14:25:30 +0000 (14:25 +0000)]
applied Philippe Houdoin's patch, plus minor clean-ups