mesa.git
16 years agonv30: Set pipe status on clear
Patrice Mandin [Fri, 11 Apr 2008 19:37:28 +0000 (21:37 +0200)]
nv30: Set pipe status on clear

16 years agonv40: use vb/ve counts rather than shader inputs for related loops
Ben Skeggs [Wed, 9 Apr 2008 03:58:51 +0000 (13:58 +1000)]
nv40: use vb/ve counts rather than shader inputs for related loops

16 years agoMerge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs [Wed, 9 Apr 2008 03:42:55 +0000 (13:42 +1000)]
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1

16 years agocell: keep track of num_vertex_attribs/buffers for shorter loops
Brian [Wed, 9 Apr 2008 03:18:21 +0000 (21:18 -0600)]
cell: keep track of num_vertex_attribs/buffers for shorter loops

16 years agoi915: keep track of num_vertex_attribs/buffers for shorter loops
Brian [Wed, 9 Apr 2008 03:14:58 +0000 (21:14 -0600)]
i915: keep track of num_vertex_attribs/buffers for shorter loops

16 years agogallium: keep track of num_vertex_attribs/buffers for shorter loops
Brian [Wed, 9 Apr 2008 03:07:14 +0000 (21:07 -0600)]
gallium: keep track of num_vertex_attribs/buffers for shorter loops

16 years agogallium: Fix overzealous assert.
José Fonseca [Tue, 8 Apr 2008 11:42:06 +0000 (20:42 +0900)]
gallium: Fix overzealous assert.

16 years agogallium: Fix up scons build.
Michel Dänzer [Tue, 8 Apr 2008 09:53:37 +0000 (10:53 +0100)]
gallium: Fix up scons build.

16 years agogallium: get rid of bufloop quad stage
Brian [Tue, 8 Apr 2008 04:00:41 +0000 (22:00 -0600)]
gallium: get rid of bufloop quad stage

16 years agogallium: begin reworking quad stages for multiple color outputs
Brian [Tue, 8 Apr 2008 03:59:12 +0000 (21:59 -0600)]
gallium: begin reworking quad stages for multiple color outputs

16 years agogallium: Allow to debug memory leaks in nested scopes.
José Fonseca [Tue, 8 Apr 2008 02:30:36 +0000 (11:30 +0900)]
gallium: Allow to debug memory leaks in nested scopes.

16 years agogallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul [Mon, 7 Apr 2008 22:45:17 +0000 (16:45 -0600)]
gallium: check ctx->DrawBuffer before flushing bitmap cache.

During context unbind, we may not have a draw buffer.
This fixes demos/tunnel2.c

16 years agogallium: fix the texture case in default_deep_rgba_format()
Brian Paul [Mon, 7 Apr 2008 21:53:49 +0000 (15:53 -0600)]
gallium: fix the texture case in default_deep_rgba_format()

Fixes glean pixelFormat test

16 years agogallium: slightly improved accum clear/mad operations
Brian Paul [Mon, 7 Apr 2008 21:05:28 +0000 (15:05 -0600)]
gallium: slightly improved accum clear/mad operations

Instead of get/put_tile(), map the buffer and operate on values directly.

16 years agogallium: accum buffer fixes
Brian Paul [Mon, 7 Apr 2008 20:53:49 +0000 (14:53 -0600)]
gallium: accum buffer fixes

If the driver can't create a PIPE_FORMAT_R16G16B16A16_SNORM surface, create
an accum surface using a shallower format and taller height.  Since only the
accum buffer code accesses the surface the actual format doesn't really
matter, just that there's enough memory.

16 years agogallium: remove stray comment
Brian Paul [Mon, 7 Apr 2008 20:17:32 +0000 (14:17 -0600)]
gallium: remove stray comment

16 years agogallium: clean-up in st_renderbuffer_alloc_storage()
Brian Paul [Mon, 7 Apr 2008 19:50:02 +0000 (13:50 -0600)]
gallium: clean-up in st_renderbuffer_alloc_storage()

16 years agomesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian [Mon, 7 Apr 2008 17:22:41 +0000 (11:22 -0600)]
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders

16 years agomesa: new _mesa_remove_varying_reads() function
Brian [Mon, 7 Apr 2008 17:20:21 +0000 (11:20 -0600)]
mesa: new _mesa_remove_varying_reads() function

We'll apply this function to GLSL vertex programs.  In GLSL it's legal to
read and write varying (output) vars in a vertex shader.  But reading from
an output register isn't supported by all hardware.  This routine examines
the vertex program for that condition and rewrites it to use temporary
registers where needed.

16 years agomesa: added _mesa_insert_instructions()
Brian [Mon, 7 Apr 2008 17:16:18 +0000 (11:16 -0600)]
mesa: added _mesa_insert_instructions()

Also, use new _mesa_free_instructions() in a few places.

16 years agomesa: added _mesa_free_instructions()
Brian [Mon, 7 Apr 2008 17:15:23 +0000 (11:15 -0600)]
mesa: added _mesa_free_instructions()

16 years agonv40: implement user clip planes
Ben Skeggs [Mon, 7 Apr 2008 10:10:40 +0000 (20:10 +1000)]
nv40: implement user clip planes

It turns out the user planes handed to the driver are already in clip space.
Hence, we no longer need to transform incoming vertices before computing the
clip distance, and no longer need to change the interface provided by
gallium.  Yay :)

The clip state change handling could be better, but this works.

16 years agodraw: strip edgeflags out of fetch-emit path
Keith Whitwell [Mon, 7 Apr 2008 11:28:31 +0000 (12:28 +0100)]
draw: strip edgeflags out of fetch-emit path

16 years agodraw: fix edgeflag handling on the pt paths
Keith Whitwell [Sun, 6 Apr 2008 13:29:30 +0000 (14:29 +0100)]
draw: fix edgeflag handling on the pt paths

Encode edgeflags (and reset_stipple info) into the top two bits of the
fetch elements.  This info could be moved elsewhere, but for now we
can live with a 1<<30 maximum element size...

Also use the primitive decomposition code from draw_prim.c verbatim, as
it includes all this stuff and is known to work.

16 years agodraw: Use debug_printf().
Michal Krol [Sat, 5 Apr 2008 08:22:47 +0000 (10:22 +0200)]
draw: Use debug_printf().

16 years agogallium: Keep fenced buffers list ordered.
José Fonseca [Sat, 5 Apr 2008 02:29:26 +0000 (11:29 +0900)]
gallium: Keep fenced buffers list ordered.

This allows to keep the list small without the overhead of full walks.

16 years agogallium: Fix typo.
José Fonseca [Sat, 5 Apr 2008 00:49:50 +0000 (09:49 +0900)]
gallium: Fix typo.

16 years agogallium: Use the custom snprintf implementation everywhere (for Win32).
José Fonseca [Wed, 2 Apr 2008 01:21:24 +0000 (10:21 +0900)]
gallium: Use the custom snprintf implementation everywhere (for Win32).

Because winddk's implemenation does not handle floats.

16 years agomesa: no longer combine vertex/fragment shader parameters/uniforms
Brian [Sat, 5 Apr 2008 00:59:21 +0000 (18:59 -0600)]
mesa: no longer combine vertex/fragment shader parameters/uniforms

GLSL Vertex and fragment shaders now have independent parameter buffers.
A new gl_uniform_list is used to keep track of program uniforms and where
each uniform is located in each shader's parameter buffer.
This makes better use of the space in each buffer and simplifies shader linking.

16 years agomesa: new functions for managing list/index of uniforms
Brian [Sat, 5 Apr 2008 00:57:40 +0000 (18:57 -0600)]
mesa: new functions for managing list/index of uniforms

16 years agomesa: test code to exercise more GLSL functions
Brian [Sat, 5 Apr 2008 00:56:22 +0000 (18:56 -0600)]
mesa: test code to exercise more GLSL functions

16 years agomesa: added more ext funcs (from Mesa/master)
Brian [Sat, 5 Apr 2008 00:55:48 +0000 (18:55 -0600)]
mesa: added more ext funcs (from Mesa/master)

16 years agogallium: always pass size=4 to make_immediate()
Brian [Sat, 5 Apr 2008 00:28:14 +0000 (18:28 -0600)]
gallium: always pass size=4 to make_immediate()

Mesa always packs 4 immediates into each parameter/const buffer slot.
I think we were just getting lucky with this as it was.

16 years agogallium: adjust the code in update_textures() to look more like update_samplers()
Brian [Fri, 4 Apr 2008 22:44:09 +0000 (16:44 -0600)]
gallium: adjust the code in update_textures() to look more like update_samplers()

16 years agomesa: add missing glPush/PopMatrix() calls
Brian [Fri, 4 Apr 2008 15:37:21 +0000 (09:37 -0600)]
mesa: add missing glPush/PopMatrix() calls

16 years agomesa: add missing glPush/PopMatrix() calls
Brian [Fri, 4 Apr 2008 13:29:28 +0000 (07:29 -0600)]
mesa: add missing glPush/PopMatrix() calls

16 years agogallium: state tracker fixes for compressed textures
Roland Scheidegger [Fri, 4 Apr 2008 19:10:07 +0000 (21:10 +0200)]
gallium: state tracker fixes for compressed textures

16 years agogallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul [Fri, 4 Apr 2008 18:24:25 +0000 (12:24 -0600)]
gallium: add new call to st_flush_bitmap_cache() to fix recent regression

16 years agogallium: new debug code, disabled
Brian Paul [Fri, 4 Apr 2008 18:24:01 +0000 (12:24 -0600)]
gallium: new debug code, disabled

16 years agogallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul [Fri, 4 Apr 2008 17:20:44 +0000 (11:20 -0600)]
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders

Also, make sure that field is copied/updated in the program clone and combine functions.
Without this we weren't getting SAMP declarations in the TGSI shaders.

16 years agogallium: Handle client-supplied edgeflags.
Keith Whitwell [Fri, 4 Apr 2008 16:02:20 +0000 (17:02 +0100)]
gallium: Handle client-supplied edgeflags.

Also, implement support in the draw module.  We were hardwiring these
to one for quite a long time...

Currently using a draw_set_edgeflags() function, may be better to push
the argument into the draw_arrays() function.  TBD.

16 years agogallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer [Fri, 4 Apr 2008 15:21:42 +0000 (16:21 +0100)]
gallium: Revert st_gl_flush() changes from when the **fence argument was added.

As st_gl_flush() isn't used by st_finish() anymore, it doesn't have to make
sure pipe->flush() always gets called.

16 years agogallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer [Fri, 4 Apr 2008 15:17:33 +0000 (16:17 +0100)]
gallium: Call st_flush() instead of st_gl_flush() in st_finish().

This is enough for the current purpose of st_finish(), which is to wait for
things to settle down before context teardown.

16 years agodraw: move code to run pipeline from pt to new file
Keith Whitwell [Fri, 4 Apr 2008 12:18:09 +0000 (13:18 +0100)]
draw: move code to run pipeline from pt to new file

Add facility for draw_vbuf.c to reset these vertex ids on flushes.
Pre-initialize vertex ids correctly.

16 years agoAlias glStencilOpSeparateATI with glStencilOpSeparate.
Brian [Tue, 30 Oct 2007 16:24:34 +0000 (10:24 -0600)]
Alias glStencilOpSeparateATI with glStencilOpSeparate.

16 years agotest glStencilFuncSeparateATI()
Brian [Tue, 30 Oct 2007 16:23:58 +0000 (10:23 -0600)]
test glStencilFuncSeparateATI()

16 years agoFinish up ATI_separate_stencil
Brian [Tue, 30 Oct 2007 15:13:58 +0000 (09:13 -0600)]
Finish up ATI_separate_stencil

Add entrypoints to glapi XML file and regenerate files.
Implement glStencilOpSeparateATI().
Consolidate some code in stencil.c

16 years agoadd missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger [Tue, 30 Oct 2007 13:09:17 +0000 (14:09 +0100)]
add missing _mesa_StencilFuncSeparateATI function

16 years agogallium: fix two-side stencil handling
Roland Scheidegger [Thu, 3 Apr 2008 23:59:38 +0000 (01:59 +0200)]
gallium: fix two-side stencil handling

Previously all drivers were in twosided mode since they checked for
stencil.enable[1] flag which was a copy of stencil.enable[0]. Note that drivers
should not reference stencil[1] state (other than the enable) if twosided
stenciling is disabled (for now the stencil state is still copied but for
instance clear_with_quads won't provide useful values in there).
Also, use _TestTwoSide instead of TestTwoSide since results would be
bogus otherwise if using APIs with implicit two side stencil enable
(i.e. core ogl 2.0).

16 years agonv40: kill some warnings
Ben Skeggs [Fri, 4 Apr 2008 10:32:06 +0000 (20:32 +1000)]
nv40: kill some warnings

16 years agoMerge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs [Fri, 4 Apr 2008 10:30:29 +0000 (20:30 +1000)]
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1

16 years agogallium: make msvc less unhappy
Keith Whitwell [Fri, 4 Apr 2008 10:13:10 +0000 (11:13 +0100)]
gallium: make msvc less unhappy

16 years agogallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer [Fri, 4 Apr 2008 08:06:13 +0000 (09:06 +0100)]
gallium: Always allocate new const buffers instead of modifying existing ones.

16 years agonouveau: create swizzled surface + scaled image objects
Ben Skeggs [Fri, 4 Apr 2008 06:14:15 +0000 (16:14 +1000)]
nouveau: create swizzled surface + scaled image objects

16 years agonv40: have test for hw idxbuf in single place
Ben Skeggs [Fri, 4 Apr 2008 03:02:37 +0000 (13:02 +1000)]
nv40: have test for hw idxbuf in single place

16 years agonouveau: in some cases don't create the buffer in local mem initially.
Ben Skeggs [Fri, 4 Apr 2008 02:39:45 +0000 (12:39 +1000)]
nouveau: in some cases don't create the buffer in local mem initially.

16 years agocell: added some comments/ideas about better texture sampling
Brian [Wed, 2 Apr 2008 20:30:28 +0000 (14:30 -0600)]
cell: added some comments/ideas about better texture sampling

16 years agocell: minor texture improvements
Brian [Wed, 2 Apr 2008 20:01:42 +0000 (14:01 -0600)]
cell: minor texture improvements

Precompute tiles_per_row.  Use ushort multiplies in a few places.  New comments.

16 years agonv40: remove redundant state_emit() calls
Ben Skeggs [Wed, 2 Apr 2008 23:39:00 +0000 (09:39 +1000)]
nv40: remove redundant state_emit() calls

16 years agonv40: static attribs -> stateobj
Ben Skeggs [Wed, 2 Apr 2008 22:21:56 +0000 (08:21 +1000)]
nv40: static attribs -> stateobj

16 years agonv40: convert the inline idxbuf paths also
Ben Skeggs [Fri, 28 Mar 2008 13:30:04 +0000 (00:30 +1100)]
nv40: convert the inline idxbuf paths also

16 years agonv40: need to resubmit buffers if pushbuf gets flushed during draw
Ben Skeggs [Fri, 28 Mar 2008 12:51:24 +0000 (23:51 +1100)]
nv40: need to resubmit buffers if pushbuf gets flushed during draw

16 years agogallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbcr_texture
Brian [Thu, 3 Apr 2008 22:37:30 +0000 (16:37 -0600)]
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbcr_texture

Update texture format selection code too.

16 years agogallium: implement ycbcr->rgba tile conversion
Brian [Thu, 3 Apr 2008 22:36:07 +0000 (16:36 -0600)]
gallium: implement ycbcr->rgba tile conversion

16 years agogallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian [Thu, 3 Apr 2008 19:16:37 +0000 (13:16 -0600)]
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places

16 years agogallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul [Thu, 3 Apr 2008 18:54:32 +0000 (12:54 -0600)]
gallium: streamline viewport/raster/shader state for clearing with quads

Move init of these items to new st_init_clear().

16 years agogallium: include st_cb_bitmap.h to silence warning
Brian Paul [Thu, 3 Apr 2008 18:52:55 +0000 (12:52 -0600)]
gallium: include st_cb_bitmap.h to silence warning

16 years agogallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code
Brian Paul [Thu, 3 Apr 2008 18:44:58 +0000 (12:44 -0600)]
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code

16 years agogallium: use identity viewport fix broken clear_with_quad() path
Brian Paul [Thu, 3 Apr 2008 18:42:26 +0000 (12:42 -0600)]
gallium: use identity viewport fix broken clear_with_quad() path

Since bypass_clipping is set and we're specifying quad vertexes in window
coords, setup identity viewport.

16 years agogallium: call st_flush_bitmap_cache()
Brian Paul [Thu, 3 Apr 2008 18:01:53 +0000 (12:01 -0600)]
gallium: call st_flush_bitmap_cache()

16 years agogallium: set gl_rasterization_rules
Brian Paul [Thu, 3 Apr 2008 18:01:17 +0000 (12:01 -0600)]
gallium: set gl_rasterization_rules

16 years agogallium: Only build softpipe driver by default for xlib winsys with scons.
Michel Dänzer [Thu, 3 Apr 2008 12:19:38 +0000 (13:19 +0100)]
gallium: Only build softpipe driver by default for xlib winsys with scons.

16 years agodraw: add passthrough path to the pipeline
Keith Whitwell [Thu, 3 Apr 2008 11:21:30 +0000 (12:21 +0100)]
draw: add passthrough path to the pipeline

This handles the case where bypass_vs is set, but vertices need to go
through the pipeline for some reason - eg unfilled polygon mode.

Demonstrates how to drive the pipeline from inside one of these things.

16 years agonv10: emit dummy zeta size when no zbuffer is used.
Stephane Marchesin [Thu, 3 Apr 2008 02:20:22 +0000 (04:20 +0200)]
nv10: emit dummy zeta size when no zbuffer is used.

16 years agonv10: fix more vertex stuff
Stephane Marchesin [Thu, 3 Apr 2008 02:07:16 +0000 (04:07 +0200)]
nv10: fix more vertex stuff

16 years agodon't push "pouets"
Stephane Marchesin [Wed, 2 Apr 2008 16:28:44 +0000 (18:28 +0200)]
don't push "pouets"

16 years agonv10: fix some more state, work on the vertex emission code.
Stephane Marchesin [Wed, 2 Apr 2008 16:26:49 +0000 (18:26 +0200)]
nv10: fix some more state, work on the vertex emission code.

16 years agonv10: set rasterizer state.
Stephane Marchesin [Wed, 2 Apr 2008 13:09:32 +0000 (15:09 +0200)]
nv10: set rasterizer state.

16 years agodraw: add missing break statement
Keith Whitwell [Wed, 2 Apr 2008 11:05:55 +0000 (12:05 +0100)]
draw: add missing break statement

16 years agodraw: Set the backend prim in the pt 'prepare' operation
Keith Whitwell [Wed, 2 Apr 2008 10:55:03 +0000 (11:55 +0100)]
draw: Set the backend prim in the pt 'prepare' operation

Leaving it until 'run' is bad as the primitive is pretty much state
for some drivers and so needs to get set early.  In some drivers
this is used to determine things like vertex format, etc -- by the
time we get to 'run', it's too late to change this.

16 years agogallium: add a flag to turn on gl rasterization rules
Keith Whitwell [Wed, 2 Apr 2008 10:38:33 +0000 (11:38 +0100)]
gallium: add a flag to turn on gl rasterization rules

Use this to set up hardware rasterization (if your hardware can
do it) or otherwise turn on various tweaks in the draw module.

Currently only hooked up to point biasing code.

16 years agogallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell [Wed, 2 Apr 2008 09:43:37 +0000 (10:43 +0100)]
gallium: add temporary facility for rasterization-time clamping of point sizes

16 years agoMerge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs [Wed, 2 Apr 2008 03:29:17 +0000 (13:29 +1000)]
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1

16 years agoMerge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa...
Stephane Marchesin [Wed, 2 Apr 2008 03:10:52 +0000 (05:10 +0200)]
Merge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1

16 years agonv10: fix stuff and things.
Stephane Marchesin [Wed, 2 Apr 2008 03:10:18 +0000 (05:10 +0200)]
nv10: fix stuff and things.

16 years agonv40: only update draw module state when using swtnl
Ben Skeggs [Wed, 2 Apr 2008 03:04:06 +0000 (13:04 +1000)]
nv40: only update draw module state when using swtnl

16 years agonv40: shorten zsa state lines
Ben Skeggs [Wed, 2 Apr 2008 02:54:37 +0000 (12:54 +1000)]
nv40: shorten zsa state lines

16 years agomesa: added a cast to avoid int overflow, plus rename texels->pixels
Brian [Tue, 1 Apr 2008 22:20:29 +0000 (16:20 -0600)]
mesa: added a cast to avoid int overflow, plus rename texels->pixels

16 years agomesa: measure fill rate for drawing a large quad with basic shading/texture modes
Brian [Tue, 1 Apr 2008 22:07:09 +0000 (16:07 -0600)]
mesa: measure fill rate for drawing a large quad with basic shading/texture modes

16 years agocell: more multi-texture fixes (mostly working now)
Brian [Tue, 1 Apr 2008 21:42:42 +0000 (15:42 -0600)]
cell: more multi-texture fixes (mostly working now)

16 years agomesa: destroy window upon exit
Brian [Tue, 1 Apr 2008 20:56:10 +0000 (14:56 -0600)]
mesa: destroy window upon exit

16 years agocell: turn off some debug output
Brian [Tue, 1 Apr 2008 20:55:31 +0000 (14:55 -0600)]
cell: turn off some debug output

16 years agocell: pass tex unit to get_texel()
Brian [Tue, 1 Apr 2008 20:52:25 +0000 (14:52 -0600)]
cell: pass tex unit to get_texel()

16 years agocell: fix bug in texture tiling function (non-square textures work now)
Brian [Tue, 1 Apr 2008 20:52:04 +0000 (14:52 -0600)]
cell: fix bug in texture tiling function (non-square textures work now)

16 years agocell: checkpoint: more multi-texture work
Brian [Tue, 1 Apr 2008 17:35:53 +0000 (11:35 -0600)]
cell: checkpoint: more multi-texture work

16 years agocell: assert num samplers/textures <= CELL_MAX_SAMPLERS
Brian [Tue, 1 Apr 2008 17:30:17 +0000 (11:30 -0600)]
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS

16 years agocell: return CELL_MAX_SAMPLERS to indicate number of texture units
Brian [Tue, 1 Apr 2008 17:28:27 +0000 (11:28 -0600)]
cell: return CELL_MAX_SAMPLERS to indicate number of texture units

16 years agogallium: init ctx->Const.MaxTextureUnits
Brian [Tue, 1 Apr 2008 17:28:01 +0000 (11:28 -0600)]
gallium: init ctx->Const.MaxTextureUnits

16 years agocell: enable #define CACHE_STATS to print a cache report upon exit
Brian [Tue, 1 Apr 2008 17:05:32 +0000 (11:05 -0600)]
cell: enable #define CACHE_STATS to print a cache report upon exit

16 years agohandle IsPositionInvariant flag
Ben Skeggs [Tue, 1 Apr 2008 14:59:13 +0000 (08:59 -0600)]
handle IsPositionInvariant flag