Dave Airlie [Fri, 4 Sep 2015 00:24:39 +0000 (01:24 +0100)]
st/mesa: set the vbuffer to NULL if we are skipping it
If we skip a vbuffer we need to make sure we NULL out
the contents, otherwise when it gets passed to the driver
it will get confused.
This was hit by:
GL41-CTS.gpu_shader_fp64.varyings
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Jordan Justen [Wed, 5 Nov 2014 08:47:41 +0000 (00:47 -0800)]
i965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
Enable barrier in MEDIA_INTERFACE_DESCRIPTOR if the program uses the
barrier() GLSL function.
On Ivy Bridge and Haswell, this allows the piglit test
tests/spec/arb_compute_shader/execution/simple-barrier-atomics.shader_test
to pass. On gen8, this enables a similar test with a local group size
of 896 to pass.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Thu, 12 Mar 2015 05:54:20 +0000 (22:54 -0700)]
i965/cs: Emit texture surfaces to enable CS sampling
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 02:07:45 +0000 (19:07 -0700)]
i965: Set up sampler state for compute shaders
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 02:05:32 +0000 (19:05 -0700)]
i965/fs: Set first_non_payload_grf in assign_curb_setup
first_non_payload_grf may be updated in assign_urb_setup for FS or
assign_vs_urb_setup for VS.
We need to set this in assign_curb_setup for compute shaders since cs
does not have an assign_cs_urb_setup like assign_urb_setup (fs) or
assign_vs_urb_setup (vs).
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 02:01:24 +0000 (19:01 -0700)]
i965: Support compute shaders in is_scalar_shader_stage()
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 01:58:39 +0000 (18:58 -0700)]
i965: Support CS in update_stage_texture_surfaces
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Ilia Mirkin [Wed, 12 Aug 2015 00:38:48 +0000 (20:38 -0400)]
i965: enable ARB_shader_texture_image_samples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:34:47 +0000 (23:34 -0400)]
i965: add handling for imageSamples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:27:50 +0000 (23:27 -0400)]
nir: convert glsl imageSamples into a new intrinsic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:22:18 +0000 (23:22 -0400)]
glsl: add support for the imageSamples function
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Wed, 12 Aug 2015 00:37:32 +0000 (20:37 -0400)]
i965: add support for textureSamples function
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
[v2: kayden-supplied code in fs_nir replacing need for logical opcode]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:06:57 +0000 (23:06 -0400)]
glsl: add support for the textureSamples function
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:06:29 +0000 (23:06 -0400)]
glsl: add ARB_shader_texture_image_samples infrastructure
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:05:03 +0000 (23:05 -0400)]
nir: add nir_texop_texture_samples and convert from glsl
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:03:46 +0000 (23:03 -0400)]
glsl: add ir_texture_samples texture opcode
Will be used for textureSamples()
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:01:29 +0000 (23:01 -0400)]
mesa: add infra for ARB_shader_texture_image_samples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 19 Aug 2015 23:36:35 +0000 (16:36 -0700)]
i965: Fix typos in license
grep -lr 'sub license' | while read f; do \
sed --in-place -e 's/sub license/sublicense/' $f ;\
done
grep -lr 'NON-INFRINGEMENT' | while read f; do \
sed --in-place -e 's/NON-INFRINGEMENT/NONINFRINGEMENT/' $f ;\
done
As noted by Matt, both of these changes match the MIT license text found
at http://opensource.org/licenses/MIT.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Ian Romanick [Thu, 20 Aug 2015 02:24:45 +0000 (19:24 -0700)]
i965: Remove horizontal bars from file header comments
Why was that ever a thing?
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Thu, 10 Sep 2015 14:55:01 +0000 (08:55 -0600)]
svga: clean up the compile_vs/gs/fs() functions
Sipmlify structure and remove gotos.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 10 Sep 2015 14:47:16 +0000 (08:47 -0600)]
svga: fix shader variant memory leak
Fixes a small leak in a seldom-hit corner case for VS/FS compilation.
Found with coverity.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Tue, 8 Sep 2015 15:40:29 +0000 (09:40 -0600)]
svga: remove useless MAX2() call
The sum of two unsigned ints is always >= 0. Found with Coverity.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Tue, 8 Sep 2015 15:39:40 +0000 (09:39 -0600)]
winsys/svga: remove useless assertion
An unsigned int is always >= 0. Found with Coverity.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Emil Velikov [Thu, 10 Sep 2015 18:12:38 +0000 (19:12 +0100)]
docs: add news item and link release notes for 10.6.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Thu, 10 Sep 2015 18:02:21 +0000 (19:02 +0100)]
docs: add sha256 checksums for 10.6.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
8789dd627ce3411a8d9271abead240f3265bd4d2)
Emil Velikov [Thu, 10 Sep 2015 17:45:17 +0000 (18:45 +0100)]
docs: add release notes for 10.6.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
32efdc87cbf89cfe08ad9571cd756e27c803caa8)
Krzesimir Nowak [Thu, 10 Sep 2015 12:16:00 +0000 (14:16 +0200)]
docs: Update wrt. textureQueryLod on softpipe
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:59 +0000 (14:15 +0200)]
softpipe: Implement and enable textureQueryLod
Passes the shader piglit tests and introduces no regressions.
This commit finally makes use of the refactoring in previous
commits.
v2:
- adapted the code to changes in previous commits (renames,
need_cube_convert stuff)
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:58 +0000 (14:15 +0200)]
tgsi: Add code for handling lodq opcode
This introduces new vfunc in tgsi_sampler just for this opcode. I
decided against extending get_samples vfunc to return the mipmap level
and LOD - the function's prototype is already too scary and doing the
sampling for textureQueryLod would be a waste of time.
v2:
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:57 +0000 (14:15 +0200)]
softpipe: Add functions for computing relative mipmap level
These functions will be used by textureQueryLod.
v2:
- renamed mip_level_* funcs to mip_rel_level_* to indicate that
these functions return mip level relative to base level and
documented them
- renamed a level member in sp_filter_funcs struct to relative_level
- changed mip_rel_level_none and mip_rel_level_nearest to return mip
level relative to base level, mip_rel_level_linear already did
that
- documented clamp_lod function
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:56 +0000 (14:15 +0200)]
softpipe: Split 3D to 2D coords conversion into separate function
This is to avoid tying the conversion to the sampling -
textureQueryLod will need to do the conversion too, but it does not do
any sampling.
So instead of a "get_samples" vfunc, there is just a bool saying
whether the conversion is needed or not. This solution keeps a nice
property of not adding any overhead for the common case (2D textures).
v2:
- replaced the "convert_coords" vfunc with a "need_cube_convert"
boolean to avoid overhead of copying arrays in common case
- removed an unused typedef
- splitted too long lines in convert_cube
- const fixes in convert_cube
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:55 +0000 (14:15 +0200)]
softpipe: Split code getting a filter into separate function
This function will be later used by textureQueryLod. The
img_filter_func are optional, because textureQueryLod will not need
them.
v2:
- adapted to changes in previous commit (renames)
- simplified conditions a bit
- updated docs
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:54 +0000 (14:15 +0200)]
softpipe: Put mip_filter_func inside a struct
Putting this function pointer into a struct enables grouping of
several related functions in a single place. For now it is just a
single function, but the struct will be later extended with a
mip_level_func for returning relative mip level.
v2:
- renamed sp_mip struct to sp_filter_funcs
- renamed sp_filter_funcs instances from mip_foo to funcs_foo
- splitted too long lines
- sp_sampler now holds a pointer to sp_filter_funcs instead of an
instance of it
- some const fixes
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:53 +0000 (14:15 +0200)]
softpipe: Split compute_lambda_lod into two functions
textureQueryLod returns a vec2 with a mipmap information and a
LOD. The latter needs to be not clamped.
v2:
- changed the "not_clamped" part to "unclamped"
- corrected "clamp into" to "clamp to"
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:52 +0000 (14:15 +0200)]
softpipe: Fix textureLod with nonzero GL_TEXTURE_LOD_BIAS value
The level-of-detail bias wasn't simply added in the explicit LOD case.
This case seems to be tested only in piglit's
fs-texturequerylod-nearest-biased test, which is currently skipped, as
softpipe does not support textureQueryLod at the moment.
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:51 +0000 (14:15 +0200)]
tgsi: Remove trailing backslash in comment
It clearly is here by accident.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sun, 6 Sep 2015 13:41:35 +0000 (15:41 +0200)]
gallium/radeon: handle PIPE_TRANSFER_FLUSH_EXPLICIT
Basically, do the same thing as for buffer_unmap, but use the explicit range
instead. It's for apps which want to map a whole buffer and mark touched
ranges explicitly.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 3 Sep 2015 17:34:58 +0000 (19:34 +0200)]
radeonsi: don't update polygon offset state if it has no effect
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 13:59:33 +0000 (15:59 +0200)]
radeonsi: decrease the size of si_pm4_state
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 13:49:55 +0000 (15:49 +0200)]
radeonsi/compute: add buffers to the CS directly
Packets are emitted immediately anyway.
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 3 Jul 2014 18:17:36 +0000 (20:17 +0200)]
radeonsi: only use new versions of LLVM image and sample intrinsics
Just a cleanup I had made a long time ago and forgot about.
v2: use tgsi_is_shadow_target
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Marek Olšák [Sun, 6 Sep 2015 14:26:21 +0000 (16:26 +0200)]
gallium/radeon: drop support for LLVM 3.4
This allows using the new tex instrinsics unconditionally.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 14:19:33 +0000 (16:19 +0200)]
r600/llvm: remove dead code for LLVM 3.3
LLVM 3.3 has been unsupported for quite a while.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 14:40:21 +0000 (16:40 +0200)]
r600g: use pipe_resource::width0 instead pb_buffer::size
pb_buffer::size was aligned by
29aaab2b5f55cc6d9a84f58ce2bb8607e76a9dde,
which broke the CMASK code I think.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91881
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 2 Sep 2015 17:05:09 +0000 (19:05 +0200)]
radeonsi: enable VGPR spilling on VI
This fixes corruption in Unigine Heaven on VI
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Wed, 2 Sep 2015 17:04:25 +0000 (19:04 +0200)]
winsys/amdgpu: calculate the maximum number of compute units
Required for register spilling.
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Jon TURNEY [Fri, 4 Sep 2015 13:00:19 +0000 (14:00 +0100)]
Use IMP_LIB_EXT when checking for LLVM shared libraries
When checking for LLVM shared libraries, use IMP_LIB_EXT for the extension for
shared libraries appropriate to the target, rather than hardcoding '.so'
Also add some comments to explain why we have this circus of pain.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:52:50 +0000 (23:52 +0800)]
i965: Resolve GCC sign-compare warning.
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c: In function 'set_3src_control_index':
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c:805:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < ARRAY_SIZE(gen8_3src_control_index_table); i++) {
^
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c: In function 'set_3src_source_index':
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c:839:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < ARRAY_SIZE(gen8_3src_source_index_table); i++) {
^
mesa/src/mesa/drivers/dri/i965/brw_state_dump.c: In function 'dump_sampler_state':
mesa/src/mesa/drivers/dri/i965/brw_state_dump.c:382:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = 0; i < size / 16; i++) {
^
mesa/src/mesa/drivers/dri/i965/brw_state_upload.c: In function 'brw_pipeline_state_finished':
mesa/src/mesa/drivers/dri/i965/brw_state_upload.c:801:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
if (i != pipeline) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function 'intel_gen7_hiz_buf_create':
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1544:47: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int level = mt->first_level; level <= mt->last_level; ++level) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function 'intel_gen8_hiz_buf_create':
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1638:44: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int level = mt->first_level; level <= mt->last_level; ++level) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function 'intel_miptree_alloc_hiz':
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1771:44: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int level = mt->first_level; level <= mt->last_level; ++level) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1775:33: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int layer = 0; layer < mt->level[level].depth; ++layer) {
^
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:52:49 +0000 (23:52 +0800)]
mesa: Resolve GCC sign-compare warning.
mesa/src/mesa/program/prog_to_nir.c: In function 'setup_registers_and_variables':
/mesa/src/mesa/program/prog_to_nir.c:1059:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < c->prog->NumTemporaries; i++) {
^
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:52:48 +0000 (23:52 +0800)]
glsl: Resolve GCC sign-compare warning.
mesa/src/glsl/nir/nir_lower_tex_projector.c: In function 'nir_lower_tex_projector_block':
mesa/src/glsl/nir/nir_lower_tex_projector.c:63:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < tex->num_srcs; i++) {
^
mesa/src/glsl/nir/nir_lower_tex_projector.c: In function 'nir_lower_tex_projector_block':
mesa/src/glsl/nir/nir_lower_tex_projector.c:114:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = proj_index + 1; i < tex->num_srcs; i++) {
^
mesa/src/glsl/nir/nir_lower_tex_projector.c: In function 'nir_lower_tex_projector_block':
mesa/src/glsl/nir/nir_lower_tex_projector.c:53:39: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (proj_index = 0; proj_index < tex->num_srcs; proj_index++) {
^
mesa/src/glsl/nir/nir_lower_tex_projector.c:57:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
if (proj_index == tex->num_srcs)
^
mesa/src/glsl/nir/nir_search.c: In function 'match_value':
mesa/src/glsl/nir/nir_search.c:84:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < num_components; ++i)
^
mesa/src/glsl/nir/nir_search.c: In function 'match_value':
mesa/src/glsl/nir/nir_search.c:110:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < num_components; ++i) {
^
mesa/src/glsl/nir/nir_search.c: In function 'match_value':
mesa/src/glsl/nir/nir_search.c:139:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
if (i < num_components)
^
mesa/src/glsl/nir/nir_opt_peephole_ffma.c: In function 'get_mul_for_src':
mesa/src/glsl/nir/nir_opt_peephole_ffma.c:130:27: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (unsigned i = 0; i < num_components; i++)
^
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:15:27 +0000 (23:15 +0800)]
mesa: Resolve GCC missing field initializer warning.
Resolve a series of missing field initializer warnings within get_hash_params.py
Of the form:
In file included from mesa/src/mesa/main/get.c:495:0:
mesa/src/mesa/main/get_hash.h:180:5: warning: missing initializer for field
'extra' of 'const struct value_desc' [-Wmissing-field-initializers]
{ GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 },
^
mesa/src/mesa/main/get.c:165:15: note: 'extra' declared here
const int *extra;
^
This patch addresses some likely code rot around the *extra field, where the
initialization is via C code generated indirectly from a Python script.
It resolves a number of warnings reported by GCC when configured to be pedantic.
$ gcc --version
gcc (Ubuntu 4.9.2-10ubuntu13) 4.9.2
No piglit regressions on Ironlake.
v2:
- Squash series into a single patch.
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Albert Freeman [Tue, 8 Sep 2015 13:06:40 +0000 (13:06 +0000)]
clover: Avoid using typename to allow compilation of clover by clang
When parsing an variable declaration qualified with the typename
keyword, clang attempted to declare a variable with the type of non
type member "enum type type" of module::argument (within the header
file clover/core/module.hpp) instead of the typed member of
module::argument "enum type".
Replaced "typename" with "enum" to force clang to declare the variable
marg_type with type "enum type" of module::argument.
CC: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Albert Freeman <albertwdfreeman@gmail.com>
Kenneth Graunke [Tue, 8 Sep 2015 22:41:11 +0000 (15:41 -0700)]
i965: Advertise 65536 for GL_MAX_UNIFORM_BLOCK_SIZE.
Our old value of 16384 is the minimum value. DirectX apparently
requires 65536 at a minimum; that's also what nVidia and the Intel
Windows driver advertise. AMD advertises MAX_INT.
Ilia Mirkin noticed that "Shadow Warrior" uses UBOs larger than 16k
on Nouveau, which advertises 65536 bytes for this limit. Traces
captured on Nouveau don't work on i965 because our lower limit causes
the GLSL linker to reject the captured shaders. While this isn't
important in and of itself, it does suggest that raising the limit
would be beneficial.
We can read linear buffers up to 2^27 bytes in size, so raising this
should be safe; we could probably even go larger. For now, matching
nVidia and Intel/Windows seems like a good plan.
We have to reinitialize MaxCombinedUniformComponents as core Mesa will
have set it based on a stale value for MaxUniformBlockSize.
According to Tapani, there's an unreleased game that asserts on this.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 09:02:26 +0000 (05:02 -0400)]
nv50/ir: don't fold immediate into mad if registers are too high
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91551
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 07:55:06 +0000 (03:55 -0400)]
nv50/ir: fix emission of 8-byte wide interp instruction
This can come up if the target register number is > 63, which is fairly
rare.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91551
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 07:49:36 +0000 (03:49 -0400)]
nv50/ir: r63 is only 0 if we are using less than 63 registers
It is advantageous to use r63 instead of r127 since r63 can fit into the
shorter encoding. However if we've RA'd over 63 registers, we must use
r127 as the replacement instead.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 05:54:30 +0000 (01:54 -0400)]
nv50/ir: make edge splitting fix up phi node sources
Unfortunately nv50_ir phi nodes aren't directly connected to the CFG, so
the mapping between source and the actual BB is by inbound edge order.
So when manipulating edges one has to be extremely careful. We were
insufficiently careful when splitting critical edges which resulted in
the phi nodes being confused as to where their sources were coming from.
This primarily manifests itself with the TXL-lowering logic on nv50,
when it is inside of a conditional. I've been unable to trigger the
issue anywhere else so far. This resolves rendering failures
in a number of games like Two Worlds 2, Trine: Enchanted Edition, Trine 2,
XCOM:Enemy Unknown, Stacking. It also improves the situation in
Hearthstone, Sonic Generations, and The Raven: Legacy of a Master Thief.
However more work needs to be done there (splitting a lot more edges
solves it, so it's some other sort of RA-related issue).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90887
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ian Romanick [Wed, 26 Aug 2015 12:45:52 +0000 (13:45 +0100)]
glsl: Remove ADD_VARYING macro
The purpose of the macro was to create the name_as_gs_input from name.
The previous commit removed the name_as_gs_input from add_varying, so
the macro is unnecessary.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ian Romanick [Wed, 26 Aug 2015 12:38:49 +0000 (13:38 +0100)]
glsl: Silence unused parameter warnings
builtin_variables.cpp:1062:53: warning: unused parameter 'name_as_gs_input' [-Wunused-parameter]
const char *name_as_gs_input)
^
builtin_functions.cpp:4774:47: warning: unused parameter 'intrinsic_name' [-Wunused-parameter]
const char *intrinsic_name,
^
builtin_functions.cpp:4907:66: warning: unused parameter 'state' [-Wunused-parameter]
_mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
^
builtin_functions.cpp:4915:49: warning: unused parameter 'num_arguments' [-Wunused-parameter]
unsigned num_arguments,
^
builtin_functions.cpp:4916:49: warning: unused parameter 'flags' [-Wunused-parameter]
unsigned flags)
^
ir_print_visitor.cpp:589:37: warning: unused parameter 'ir' [-Wunused-parameter]
ir_print_visitor::visit(ir_barrier *ir)
^
linker.cpp:3212:48: warning: unused parameter 'ctx' [-Wunused-parameter]
build_program_resource_list(struct gl_context *ctx,
^
standalone_scaffolding.cpp:65:57: warning: unused parameter ‘id’ [-Wunused-parameter]
_mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
^
v2: Rebase on top of GL_ARB_shader_image_size work (especially
58a86897). Silence more warnings added by that work.
v3: Remove mention of the removed parameter from comments. Suggested by
Iago.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1]
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "Martin Peres <martin.peres@linux.intel.com>"
Ilia Mirkin [Thu, 10 Sep 2015 01:50:03 +0000 (21:50 -0400)]
nvc0: remove BGRA4 format support
Something is wrong with the support somewhere. I couldn't get the blob
driver to use it either, although it happily used RGB5_A1.
teximage-colors works, but WoW seems to fail in the menus for drawing
text.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91526
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Rob Clark [Wed, 9 Sep 2015 21:27:17 +0000 (17:27 -0400)]
gallium/ttn: fix cursor handling vs builder
After inserting instructions the cursor.option becomes _after_instr
(even if it started life as an _after_block). So we cannot simply stash
the current cursor on the if/loop_stack. Otherwise we end up inserting
instructions after the endif/endloop in the block preceeding the if/
loop.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Wed, 9 Sep 2015 07:17:38 +0000 (03:17 -0400)]
nvc0: keep track of cb bindings per buffer, use for upload settings
CB updates to bound buffers need to go through the CB_DATA endpoints,
otherwise the shader may not notice that the updates happened.
Furthermore, these updates have to go in to the same address as the
bound buffer, otherwise, again, the shader may not notice updates.
So we keep track of all the places where a constbuf is bound, and
iterate over all of them when updating data. If a binding is found that
encompasses the region to be updated, then we use the settings of that
binding for the upload. Otherwise we upload as a regular data update.
This fixes piglit 'arb_uniform_buffer_object-rendering offset' as well
as blurriness in Witcher2.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91890
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Tue, 8 Sep 2015 21:31:11 +0000 (14:31 -0700)]
nir/glsl: Use lower_outputs_to_temporaries instead of relying on GLSL IR
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Sat, 29 Aug 2015 00:09:02 +0000 (17:09 -0700)]
nir: Add a pass to lower outputs to temporary variables
This pass can be used as a helper for NIR producers so they don't have to
worry about creating the temporaries themselves.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Sat, 29 Aug 2015 00:17:39 +0000 (17:17 -0700)]
nir/cursor: Add a constructor for the end of a block but before the jump
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Hans de Goede [Wed, 9 Sep 2015 13:52:09 +0000 (15:52 +0200)]
nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA
Some modern apps try to use msaa without keeping in mind the
restrictions on videomem of older cards. Resulting in dmesg saying:
[ 1197.850642] nouveau E[soffice.bin[3785]] fail ttm_validate
[ 1197.850648] nouveau E[soffice.bin[3785]] validating bo list
[ 1197.850654] nouveau E[soffice.bin[3785]] validate: -12
Because we are running out of video memory, after which the program
using the msaa visual freezes, and eventually the entire system freezes.
To work around this we do not allow msaa visauls by default and allow
the user to override this via NV30_MAX_MSAA.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
[imirkin: move env var lookup to screen so that it's only done once]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Hans de Goede [Wed, 9 Sep 2015 13:52:08 +0000 (15:52 +0200)]
nv30: Fix color resolving for nv3x cards
We do not have a generic blitter on nv3x cards, so we must use the
sifm object for color resolving.
This commit divides the sources and dest surfaces in to tiles which
match the constraints of the sifm object, so that color resolving
will work properly on nv3x cards.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Rob Clark [Thu, 3 Sep 2015 18:53:03 +0000 (14:53 -0400)]
gallium/docs: clairify dmabuf fd ownership
Since debugging issues w/ fd's close()d at the wrong time can be quite
fun, this should probably be made more explicit in the docs.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Mauro Rossi [Sun, 6 Sep 2015 12:15:38 +0000 (14:15 +0200)]
android: radeonsi: add support for sid_tables.h generated sources
This patch is necessary to avoid building error on android,
due to missing sid_tables.h generated sources
v2:[Emil Velikov] Correctly split the lists.
Fixes: fbbebeae10f(radeonsi: inline si_cmd_context_control)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Mauro Rossi [Fri, 21 Aug 2015 21:46:29 +0000 (23:46 +0200)]
android: Always define __STDC_LIMIT_MACROS.
Analogous to commit
02a4fe22b13 (configure.ac: Always define
__STDC_LIMIT_MACROS.)
v2: [Emil Velikov] keep the LLVM specific __STDC_FORMAT_MACROS
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Mauro Rossi [Fri, 21 Aug 2015 21:46:28 +0000 (23:46 +0200)]
android: rename LLVM_VERSION_PATCH to MESA_LLVM_VERSION_PATCH
Fixes: 797f4eacea8(configure.ac: rename LLVM_VERSION_PATCH to avoid
conflict with llvm-config.h)
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Mauro Rossi [Fri, 21 Aug 2015 21:46:27 +0000 (23:46 +0200)]
nouveau: android: add space before PRIx64 macro
Otherwise the android build fails with
error : unable to find string literal operator ‘operator"" PRIx64’
There are several resources referring to the problem, which is related
to c++11, in our case used when building mesa for lollipop.
http://comments.gmane.org/gmane.comp.graphics.opensg.user/5883
I've not investigated all the semantics, some people even suggested a
bug in the gcc compiler,
I just saw the building error was solved with one little space for
lollipop and no side effect when c+11 not used.
v2: [Emil Velikov] add an alternative commit message from Mauro.
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Wed, 9 Sep 2015 12:22:23 +0000 (13:22 +0100)]
svga: pick all the files into the tarball
Signed-off-by: Emil Velikov <emil.velikov@collabora.co.uk>
Emil Velikov [Fri, 17 Jul 2015 09:52:35 +0000 (10:52 +0100)]
auxiliary: rework the python generated sources rules
There are a few bits this commit aims to resolve:
One can generalise the mkdir rule to a simple MKDIR_P $(@D) which will
expand appropriately for even if we change the subdir name, and/or add
new rules. We can also drop the explicit $(srcdir) prefix for the
dependency rules, they they are not strictly required, nor used
elsewhere in mesa.
Finally replace $< with explicit filename to be consistent through the
file, and honour PYTHON_FLAGS.
v2: Add comprehensive commit summary/message (Ian, Matt)
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Wed, 9 Sep 2015 11:40:03 +0000 (12:40 +0100)]
glsl: build: remove bogus dependency
v2: rebase on top of the previous commit - don't touch the LOCAL_PATH
prefix for nir_constant_expressions.h
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Fri, 17 Jul 2015 12:30:51 +0000 (13:30 +0100)]
glsl: build: use makefile.sources variables when possible
Rather than folding one variable within the other only to unwrap them,
just use the ones we need.
v2: bring back LOCAL_PATH prefix for nir_constant_expressions,h
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com> (v1)
Emil Velikov [Fri, 17 Jul 2015 12:28:00 +0000 (13:28 +0100)]
glsl: automake: reuse $(NIR_GENERATED_FILES) where possible
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Wed, 9 Sep 2015 11:28:37 +0000 (12:28 +0100)]
glsl: automake: rework the sources generation rules
The glsl equivalent of "mesa: automake: rework the source generation
rules". Plus let's make things consistent and always explicitly provide
the header name.
v2: Rebase on top of reverted "remove custom AM_V_LEX/YACC" (Matt)
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Fri, 17 Jul 2015 09:44:30 +0000 (10:44 +0100)]
mesa: automake: rework the source generation rules
Same logic as previous commit applies.
Additionally remove the odd (set -e/mv/INDENT) from the rules.
The last one is the only one we remotely care about, if reading the
generated sources.
Upcoming work from DylanB which will replace the existing python
scripts with ones that produce more readable output anyway.
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Fri, 17 Jul 2015 09:27:29 +0000 (10:27 +0100)]
mapi: automake: rework the source generation rules
Same logic as previous commit applies. Also fix bogus MESA_MAPI_DIR -
the sources are located in the source dir (duh).
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Wed, 9 Sep 2015 11:14:00 +0000 (12:14 +0100)]
mapi: automake: rework the *api/glapi_mapi_tmp.h rules
Same logic as previous commit applies.
v2: Merge with "inline glapi_gen_mapi define" (Matt)
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Emil Velikov [Fri, 17 Jul 2015 09:21:06 +0000 (10:21 +0100)]
util: automake: rework the format_srgb.c rule
A handful of changes/cleanups paving the way to bmake support:
- Remove optional $(srcdir)/ prefix for files in the prereq list.
- Drop the space after the AM_V_GEN variable.
- Using $< in a non-suffix rule is a GNU make idiom.
- Use $(@D) over $(dir $@). The latter is a POSIX standard.
v2: Cosmetic tweaks in the commit summary.
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com> (v1)
Emil Velikov [Wed, 15 Jul 2015 09:28:05 +0000 (10:28 +0100)]
xmlpool: 'promote' LOCALEDIR variable
This is the only place in mesa that uses this constuct which seems
to be GNUmake-ism. Attempting to build with POSIX make implementations
(bmake) would fail as below.
--- options.h ---
LOCALEDIR := .
sh: line 2: LOCALEDIR: command not found
*** [options.h] Error code 127
So let's keep things consistent and compatible by making the variable
non target specific.
v2:
- Bring back LOCALEDIR.
- Reword the commit message
- Change mesa-stable tag 10.6 > 11.0
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Cc: Jonathan Gray <jsg@jsg.id.au>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Boyan Ding [Tue, 21 Jul 2015 15:43:58 +0000 (23:43 +0800)]
egl_dri2: Add support for EGL_KHR_create_contest when using swrast
This requires swrast version >= 3. Also EGL_EXT_create_context_robostness
is supported if __DRI2_ROBUSTNESS extension is found.
Reference: https://bugs.freedesktop.org/show_bug.cgi?id=80821
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Boyan Ding [Tue, 21 Jul 2015 15:43:57 +0000 (23:43 +0800)]
egl_dri2: Use createContextAttribs if swrast version >= 3
v2: Change return type of the new function from int to bool
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Boyan Ding [Tue, 21 Jul 2015 15:43:56 +0000 (23:43 +0800)]
egl_dri2: Move filling context_attrib array in a separate function
v2: Change return type of the new function from int to bool
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Marta Lofstedt [Mon, 31 Aug 2015 13:04:18 +0000 (15:04 +0200)]
mesa: Allow query of GL_VERTEX_BINDING_BUFFER
According to OpenGL ES 3.1 specification table : 20.2 and
OpenGL specification 4.4 table 23.4. The glGetIntegeri_v
functions should report the name of the buffer bound
when called with GL_VERTEX_BINDING_BUFFER.
Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Marta Lofstedt [Mon, 10 Aug 2015 11:24:00 +0000 (13:24 +0200)]
mesa/es3.1: Enable GL_MAX_VERTEX_ATTRIB enums for GLES 3.1
Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Kenneth Graunke [Mon, 3 Aug 2015 23:10:21 +0000 (16:10 -0700)]
i965/nir: Use nir_system_value_from_intrinsic to reduce duplication.
This code is all pretty much identical. We just needed the translation
from one enum value to the other.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Kenneth Graunke [Mon, 3 Aug 2015 23:02:16 +0000 (16:02 -0700)]
nir: Add a nir_system_value_from_intrinsic() function.
This converts NIR intrinsics that load system values into Mesa's
SYSTEM_VALUE_* enumerations.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Kenneth Graunke [Sat, 25 Jul 2015 04:03:31 +0000 (21:03 -0700)]
i965: Mark topologies with adjacency information as G45+.
These didn't exist on the original 965.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Kenneth Graunke [Sat, 25 Jul 2015 04:01:43 +0000 (21:01 -0700)]
i965: Fix value of _3DPRIM_TRIFAN_NOSTIPPLE.
TRIFAN_NOSTIPPLE has always been 0x16 - 0x15 is marked "Reserved" on all
platforms. See the 965 PRM, Volume 2, Table 3-1, "3D Primitive Topology
Type Encoding" for a list.
We don't currently use this, and I don't expect we will, but we may as
well not leave the bogus value around.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Chris Forbes [Sun, 7 Dec 2014 02:32:11 +0000 (15:32 +1300)]
i965: Add 64-bit dirty flag handling to brw_upload_pull_constants
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Thu, 6 Nov 2014 11:04:01 +0000 (00:04 +1300)]
i965: Add defines for all new Gen7/8 URB opcodes
Tessellation needs to emit URB reads and atomics;
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ben Widawsky [Wed, 26 Aug 2015 17:52:58 +0000 (10:52 -0700)]
i965/gen8+: Skip depth stalls on state change
Docs suggest this is no longer required starting with Gen8.
Perf (no regressions in n=20)
OglMultithread 0.67%
OglTerrainPanInst 0.12%
trex 0.45%
warsow 0.64%
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Dave Airlie [Mon, 7 Sep 2015 22:36:32 +0000 (08:36 +1000)]
r600: don't use shader key without verifying shader type (v2)
Since
7a32652231f96eac14c4bfce02afe77b4132fb77
r600: Turn 'r600_shader_key' struct into union
we were accessing key fields that might be aliased in the union
with other fields, so we should check what shader type we are
compiling for before using key values from it.
v1.1: make it compile
v2: have caffeine, make it work - we don't set type
until later, so don't reference it until we've set it.
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Ben Widawsky [Tue, 8 Sep 2015 17:19:22 +0000 (10:19 -0700)]
i965/skl: Use more compact hiz dimensions
I meant to do this here, but it was in the wrong place:
commit
c1151b18f2dce7c6f238f057e9c4fa8d912ce6b5
Author: Ben Widawsky <benjamin.widawsky@intel.com>
Date: Wed Jun 24 20:07:54 2015 -0700
i965/skl: Use more compact hiz dimensions
NOTE: Jordan did go back and look at the original mailing list post. I mailed
the right thing, and pushed the wrong one.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Ilia Mirkin [Tue, 8 Sep 2015 20:58:43 +0000 (16:58 -0400)]
st/mesa: increase viewport bounds limits for GL4 hw
According to the ARB_viewport_array spec, GL4 limit is higher than the
GL3 limit. Also take this opportunity to fix the GL3 limit.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Ilia Mirkin [Sun, 6 Sep 2015 08:51:29 +0000 (04:51 -0400)]
nvc0: always emit a full shader colormask
Indications are that if the colormask indicates a single bit set on
fermi, that value will always be read from $r0 instead of a potentially
higher register (if e.g. green is set). Not to upset the counting logic,
always set the header up with a full color mask for each RT. Such a
situation can basically only ever happen with generated blit shaders.
Fixes the following piglit on Fermi (Kepler is unaffected):
fbo-stencil blit GL_DEPTH32F_STENCIL8
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Brian Paul [Tue, 8 Sep 2015 14:47:01 +0000 (08:47 -0600)]
docs: fix date formatting in index.html