Adel Gadllah [Thu, 3 Jul 2014 20:13:53 +0000 (22:13 +0200)]
i915: Fix up intelInitScreen2 for DRI3
Commit
442442026eb updated both i915 and i965 for DRI3 support,
but one check in intelInitScreen2 was missed for i915 causing crashes
when trying to use i915 with DRI3.
So fix that up.
Reported-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
References: https://bugzilla.redhat.com/show_bug.cgi?id=
1115323
References: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=754297
Tested-by: František Zatloukal <Zatloukal.Frantisek@gmail.com>
Tested-by: Dirk Griesbach <spamthis@freenet.de>
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Pavel Popov [Mon, 30 Jun 2014 15:21:56 +0000 (22:21 +0700)]
mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE".
This commit "mesa: fix packing of float texels to GL_SHORT/GL_BYTE" replaced *_TO_BYTE to *_TO_BYTE_TEX because *_TO_FLOAT_TEX are used to unpack the texels to floats.
In this case *_TO_FLOATZ in function extract_float_rgba also should be replaced to *_TO_FLOAT_TEX. Underline that these macros automatically preserve zero when converting.
The regression was observed on 3 oglconform tests:
snorm-textures basic.getTexImage
snorm-textures advanced.mipmap.manual.getTex
snorm-textures advanced.mipmap.upload.getTex
Signed-off-by: Pavel Popov <pavel.e.popov@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Thorsten Glaser [Wed, 30 Oct 2013 17:04:07 +0000 (18:04 +0100)]
nv50: fix build failure on m68k due to invalid struct alignment assumptions
Make alignment assumptions explicit by inserting correct padding with
unknown struct members.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
Tom Stellard [Wed, 16 Jul 2014 20:14:07 +0000 (16:14 -0400)]
clover: Call end_query before getting timestamp result v2
v2:
- Move the end_query() call into the timestamp constructor.
- Still pass false as the wait parameter to get_query_result().
Reviewed-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
CC: "10.2" <mesa-stable@lists.freedesktop.org>
Tapani Pälli [Mon, 14 Jul 2014 06:45:46 +0000 (09:45 +0300)]
glsl: handle a switch where default is in the middle of cases
This fixes following tests in es3conform:
shaders.switch.default_not_last_dynamic_vertex
shaders.switch.default_not_last_dynamic_fragment
and makes following tests in Piglit pass:
glsl-1.30/execution/switch/fs-default-notlast-fallthrough
glsl-1.30/execution/switch/fs-default_notlast
No Piglit regressions.
v2: take away unnecessary ir_if, just use conditional assignment
v3: use foreach_in_list instead of foreach_list
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v2)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> (v3)
Kenneth Graunke [Tue, 15 Jul 2014 23:36:32 +0000 (16:36 -0700)]
glsl: Make the tree rebalancer use vector_elements, not components().
components() includes matrix columns, so if this code encountered a
matrix, it would ask for something like a vec9 or vec16. This is
clearly not what you want.
Earlier code now prevents this from seeing matrices, but we should still
use vector_elements, for clarity.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 15 Jul 2014 23:35:55 +0000 (16:35 -0700)]
glsl: Guard against error_type in the tree rebalancer.
This helped me track down the bug fixed in the previous commit.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 15 Jul 2014 23:34:56 +0000 (16:34 -0700)]
glsl: Make the tree rebalancer bail on matrix operands.
It doesn't handle things like (vector * matrix) correctly, and
apparently Matt's intention was to bail.
Fixes shader compilation in Natural Selection 2.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Wed, 16 Jul 2014 18:35:59 +0000 (11:35 -0700)]
Revert "i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams."
This reverts commit
3178d2474ae5bdd1102fb3d76a60d1d63c961ff5.
This caused GPU hangs on Ivybridge for some users and huge (80%)
performance regressions across the board on multiple platforms.
We need to find a better solution. I've made several attempts, but none
of them have worked yet. In the meantime, we should revert this.
Reverting it breaks GL_PRIMITIVES_GENERATED for non-zero streams, but
that's okay, since we don't expose GL_ARB_gpu_shader5 yet.
Fixes Piglit's EXT_transform_feedback/generatemipmap prims_generated
test case on Haswell.
Chia-I Wu [Wed, 16 Jul 2014 05:51:49 +0000 (13:51 +0800)]
ilo: add some missing formats
Map more pipe formats to hardware formats. Enable more VB formats on Haswell.
Chia-I Wu [Wed, 16 Jul 2014 03:58:10 +0000 (11:58 +0800)]
ilo: update and tailor the surface format table
Recreate the table from scratch with the help of a pdf-table-to-csv converter.
Switch to a form that is more suitable for ilo.
Kenneth Graunke [Wed, 16 Jul 2014 04:27:08 +0000 (21:27 -0700)]
i965: Don't copy propagate abs into Broadwell logic instructions.
It's not clear what abs on logical instructions means on Broadwell, and
it doesn't appear to do anything sensible.
Fixes 270 Piglit tests (the bitand/bitor/bitxor tests with abs).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81157
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Kenneth Graunke [Wed, 16 Jul 2014 03:40:55 +0000 (20:40 -0700)]
i965/fs: Use WE_all for gl_SampleID header register munging.
This code should execute without regard to the currently executing
channels. Asking for gl_SampleID inside control flow might break in
strange ways. It appears to break even at the top of the program in
SIMD16 mode occasionally as well.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
Kenneth Graunke [Fri, 11 Jul 2014 00:48:39 +0000 (17:48 -0700)]
i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
gen8_fs_generator uses these to decide whether to set the execution size
to 8 or 16, so we incorrectly made both of these MOVs the full width in
SIMD16 shaders. (It happened to work out on Gen4-7.)
Setting them should also help inform optimization passes what's really
going on, which could help avoid bugs.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
Kenneth Graunke [Fri, 11 Jul 2014 00:49:36 +0000 (17:49 -0700)]
i965: Set execution size to 8 for instructions with force_sechalf set.
Both inst->force_uncompressed and inst->force_sechalf mean that the
generated instruction should be uncompressed and have an execution size
of 8. We don't require the visitor to set both flags - setting
inst->force_sechalf by itself is supposed to be enough.
On Gen4-7, guess_execution_size() demoted instructions to 8-wide based
on the default compression state. On Gen8+, we instead set a default
execution size, which worked great...except that we forgot to check
inst->force_sechalf when deciding whether to use 8 or 16.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
Christoph Bumiller [Thu, 4 Apr 2013 13:30:48 +0000 (15:30 +0200)]
nvc0: fix translate path for PRIM_RESTART_WITH_DRAW_ARRAYS
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Christoph Bumiller [Thu, 4 Apr 2013 13:28:13 +0000 (15:28 +0200)]
nvc0: add support for indirect drawing
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Thu, 10 Jul 2014 03:20:43 +0000 (23:20 -0400)]
nouveau: check if a fence has already been signalled
nouveau_fence_update does real work unconditionally. Avoid doing that if
the fence we're checking on has already been signalled.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Matt Turner [Tue, 15 Jul 2014 19:13:22 +0000 (12:13 -0700)]
glsl: Don't declare variables in for-loop declaration.
Reported-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Connor Abbott [Tue, 8 Jul 2014 19:21:00 +0000 (12:21 -0700)]
exec_list: Make various places use the new length() method.
Instead of hand-rolling it.
v2 [mattst88]: Rename get_size to length. Expand comment in ir_reader.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Connor Abbott [Tue, 8 Jul 2014 19:20:59 +0000 (12:20 -0700)]
exec_list: Add a function to give the length of a list.
v2 [mattst88]: Remove trailing whitespace. Rename get_size to length.
Mark as const.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Connor Abbott [Tue, 8 Jul 2014 19:20:58 +0000 (12:20 -0700)]
exec_list: Add a prepend function.
This complements the existing append function. It's implemented in a
rather simple way right now; it could be changed if performance is a
concern.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Connor Abbott <connor.abbott@intel.com>
Ian Romanick [Tue, 17 Jun 2014 00:57:30 +0000 (17:57 -0700)]
mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile
There are no queries for GL_TEXTURE_LUMINANCE_SIZE,
GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_LUMINANCE_TYPE, or
GL_TEXTURE_INTENSITY_TYPE in any version of OpenGL ES or desktop OpenGL
core profile.
NOTE: Without changes to piglit, this regresses
required-sized-texture-formats.
v2: Rebase on different initial change.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2 <mesa-stable@lists.freedesktop.org>
Ian Romanick [Tue, 17 Jun 2014 00:17:43 +0000 (17:17 -0700)]
mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
There are no texture borders in any version of OpenGL ES or desktop
OpenGL core profile.
Fixes piglit's gl-3.2-texture-border-deprecated.
v2: Rebase on different initial change.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2 <mesa-stable@lists.freedesktop.org>
Ian Romanick [Tue, 17 Jun 2014 21:58:14 +0000 (14:58 -0700)]
mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image
Instead of catching the special case early, handle it by constructing a
fake gl_texture_image that will cause the values required by the OpenGL
4.0 spec to be returned.
Previously, calling
glGenTextures(1, &t);
glBindTexture(GL_TEXTURE_2D, t);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, 0xDEADBEEF, &value);
would not generate an error.
Anuj: Can you verify this does not regress proxy_textures_invalid_size?
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Suggested-by: Brian Paul <brianp@vmware.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Matt Turner [Tue, 8 Jul 2014 19:13:27 +0000 (12:13 -0700)]
i965/fs: Relax interference check in register coalescing.
A similar attempt was made in commit
5ff1e446 and was reverted in commit
a39428cf after causing a regression in an ES 3 conformance test. The
test still passes after this commit.
total instructions in shared programs:
1994827 ->
1992858 (-0.10%)
instructions in affected programs: 128247 -> 126278 (-1.54%)
GAINED: 0
LOST: 1
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 10 Jul 2014 18:47:44 +0000 (11:47 -0700)]
i965/fs: Perform CSE on sends-from-GRF rather than textures.
Should potentially allow a few more cases, while avoiding doing CSE on
texture operations on Gen <= 6 with the MRF.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80211
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: lu hua <huax.lu@intel.com>
Matt Turner [Thu, 10 Jul 2014 18:00:25 +0000 (11:00 -0700)]
glsl: Update expression types after rebalancing the tree.
If we saw a tree that looked like
vec3
/ \
vec3 float
/ \
vec3 float
/ \
vec3 float
We would see that all of the expression types were vec3, and then
rebalance to
vec3
/ \
vec3 vec3 <-- should be float
/ \ / \
vec3 float float float
This patch adds code to visit the rebalanced tree and update the
expression types from the bottom up.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80880
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 10 Jul 2014 17:39:19 +0000 (10:39 -0700)]
glsl: Add callback_leave to ir_hierarchical_visitor.
Matt Turner [Tue, 8 Jul 2014 23:50:28 +0000 (16:50 -0700)]
i965: Initialize new chunks of realloc'd memory.
Otherwise we'd compare uninitialized pointers with NULL and dereference,
leading to crashes.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tom Stellard [Thu, 10 Jul 2014 17:06:52 +0000 (13:06 -0400)]
radeon/llvm: Fix LLVM diagnostic error reporting
We were trying to print the error message after disposing the
message object.
Tested-by and Reviewed-by: Aaron Watry <awatry@gmail.com>
José Fonseca [Tue, 15 Jul 2014 13:47:20 +0000 (14:47 +0100)]
util/tgsi: Fix ureg_EMIT/ENDPRIM prototype.
0cbefc1bea703378381afff946e30c27a21f191d added a source argument to
EMIT/ENDPRIM, but it did not update tgsi_ureg accordingly, causing all
users of ureg_EMIT/ENDPRIM to fail at runtime with an assertion failure.
Trivial.
Vinson Lee [Tue, 10 Jun 2014 01:07:07 +0000 (18:07 -0700)]
glapi: Use GetProcAddress instead of dlsym on Windows.
This patch fixes this MinGW build error.
glapi_gentable.c: In function '_glapi_create_table_from_handle':
glapi_gentable.c:123:9: error: implicit declaration of function 'dlsym' [-Werror=implicit-function-declaration]
*procp = dlsym(handle, symboln);
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Acked-by: Brian Paul <brianp@vmware.com>
Chia-I Wu [Tue, 15 Jul 2014 01:54:08 +0000 (09:54 +0800)]
ilo: raise texture size limits
Report the hardware limits now that max-texture-size piglit test has been
fixed.
Chia-I Wu [Mon, 14 Jul 2014 02:10:35 +0000 (10:10 +0800)]
ilo: move away from drm_intel_bo_alloc_tiled
We want to know the exact sizes of the BOs, and the driver has the knowledge
to do so. Refactoring of the resource allocation code is needed though.
Marek Olšák [Mon, 14 Jul 2014 17:40:14 +0000 (19:40 +0200)]
radeonsi: partially revert "switch descriptors to i32 vectors"
It indeed breaks LLVM 3.4.2.
Matt Turner [Sat, 12 Jul 2014 03:38:09 +0000 (20:38 -0700)]
i965/vec4: Invalidate live intervals in opt_cse, not _local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Jul 2014 03:36:39 +0000 (20:36 -0700)]
i965/vec4: Move aeb list into opt_cse_local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Jul 2014 03:37:04 +0000 (20:37 -0700)]
i965/fs: Invalidate live intervals in opt_cse, not _local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Jul 2014 03:35:31 +0000 (20:35 -0700)]
i965/fs: Move aeb list into opt_cse_local.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cody Northrop [Thu, 10 Jul 2014 15:55:31 +0000 (09:55 -0600)]
glsl: Fix aggregates with dynamic initializers.
Vectors are falling in to the ir_dereference_array() path.
Without this change, the following glsl aborts the debug driver,
or gets the wrong answer in release:
mat2x2 a = mat2( vec2( 1.0, vertex.x ), vec2( 0.0, 1.0 ) );
Also submitting piglit tests, will reference in bug.
v2: Rebase on Mesa master.
v3: Remove unneeded check for arrays, which are covered by
process_array_constructor(), recommended by Timothy Arceri.
Signed-off-by: Cody Northrop <cody@lunarg.com>
Reviewed-by: Courtney Goeltzenleuchter <courtney@lunarg.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79373
Jon TURNEY [Sat, 5 Apr 2014 18:20:15 +0000 (19:20 +0100)]
Avoid mesa_dri_drivers import lib being installed
On Cygwin and MinGW, linking a shared library also generates an import library
Use a wildcard which also matches the name of the megadriver import lib,
mesa_dri_drivers.dll.a, so that is also removed after megadriver symlinks are
created
(This then matches src/gallium/targets/dri/Makefile.am, which already does
things this way)
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Chris Forbes [Sat, 12 Jul 2014 23:13:18 +0000 (11:13 +1200)]
i965/vec4: Silence warnings about unhandled interpolation ops
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Chris Forbes [Sat, 12 Jul 2014 22:04:25 +0000 (10:04 +1200)]
docs: Mark off ARB_gpu_shader5 interpolation functions for i965
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Chris Forbes [Sun, 17 Nov 2013 07:00:00 +0000 (20:00 +1300)]
i965/fs: add support for ir_*_interpolate_at_* expressions
SIMD8-only for now.
V5: - Fix style complaints
- Move prototype to be with other oddball emit functions
- Use unreachable() instead of assert() where possible
V6: - Describe what is happening with the clamping
- Add reg_width to make some expressions clearer
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sun, 17 Nov 2013 07:07:46 +0000 (20:07 +1300)]
i965/fs: Skip channel expressions splitting for interpolation
The backend will have to do a message send, so we want to keep these in
one piece, just like texture ops.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Mon, 18 Nov 2013 08:13:13 +0000 (21:13 +1300)]
i965/fs: add generator support for pixel interpolator query
V5: - Split into separate opcodes
- Pass message data in src1 immediate
- Put noperspective bit in fs_inst rather than adding any junk to
backend_instruction
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sun, 17 Nov 2013 08:47:22 +0000 (21:47 +1300)]
i965: add low-level support for send to pixel interpolator
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Mon, 18 Nov 2013 08:24:24 +0000 (21:24 +1300)]
i965/disasm: add support for pixel interpolator messages
V3: Rework for brw_inst changes
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sat, 12 Jul 2014 01:21:01 +0000 (13:21 +1200)]
i965: Add message descriptor bit definitions for pixel interpolator
These got lost in the big brw_inst shakeup.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Chris Forbes [Sun, 6 Jul 2014 08:11:07 +0000 (20:11 +1200)]
i965/disasm: Disassemble indirect sends more properly
- Don't try to disassemble send's src1 as a descriptor if it's not an
immediate.
- In the same case, show src1 as an operand (makes it easier to see
bogus register regions, etc -- the hardware is very fussy)
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Forbes [Sun, 6 Jul 2014 08:11:06 +0000 (20:11 +1200)]
i965: Avoid crashing while dumping vec4 insn operands
We'd otherwise go looking into virtual_grf_sizes for things that aren't
in there at all.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Forbes [Sun, 6 Jul 2014 08:11:05 +0000 (20:11 +1200)]
i965: Fix two broken asserts in brw_eu_emit
These were looking in the wrong field.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Forbes [Sun, 10 Nov 2013 06:34:53 +0000 (19:34 +1300)]
glsl: add new interpolateAt* builtin functions
V2: - Don't assume everyone wants interpolateAtSample() lowered to
interpolateAtOffset. It turns out this isn't what we want most
of the time for i965. Lowering can be added later in an ir pass
which drivers opt into, rather than bolting it straight into the
builtin definition.
- Only expose the interpolateAt* builtins in the fragment language.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Chris Forbes [Sun, 10 Nov 2013 06:13:54 +0000 (19:13 +1300)]
glsl: add new expression types for interpolateAt*
Will be used to implement interpolateAt*() from ARB_gpu_shader5
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Chris Forbes [Sun, 10 Nov 2013 08:19:31 +0000 (21:19 +1300)]
allow builtin functions to require parameters to be shader inputs
The new interpolateAt* builtins have strange restrictions on the
<interpolant> parameter.
- It must be a shader input, or an element of a shader input array.
- It must not include a swizzle.
V2: Don't abuse ir_var_mode_shader_in for this; make a new flag.
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Marek Olšák [Mon, 7 Jul 2014 21:27:19 +0000 (23:27 +0200)]
radeonsi: rename definitions of shader limits
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Marek Olšák [Mon, 7 Jul 2014 20:49:15 +0000 (22:49 +0200)]
radeonsi: switch descriptors to i32 vectors
This is a follow-up to the commit which adds texture fetches with offsets.
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Marek Olšák [Wed, 25 Jun 2014 01:12:46 +0000 (03:12 +0200)]
radeonsi: properly implement texture opcodes that take an offset
Instead of using intr_name in lp_build_tgsi_action, this selects the names
with a switch statement in the emit function. This allows emitting
llvm.SI.sample for instructions without offsets and llvm.SI.image.sample.*.o
otherwise.
This depends on my LLVM changes.
When LLVM 3.5 is released, I'll switch all texture instructions to the new
intrinsics.
Marek Olšák [Wed, 2 Jul 2014 01:55:47 +0000 (03:55 +0200)]
radeonsi: fix texture fetches with derivatives for 1DArray and 3D textures
Marek Olšák [Fri, 4 Jul 2014 01:19:58 +0000 (03:19 +0200)]
radeonsi: fix samplerCubeShadow with bias
Pack the depth value before overwriting it with cube coordinates.
Cc: mesa-stable@lists.freedesktop.org
Marek Olšák [Fri, 4 Jul 2014 01:19:58 +0000 (03:19 +0200)]
st/mesa: fix samplerCubeShadow with bias
It has 5 coordinates: (x,y,z,depth,lodbias)
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Marek Olšák [Thu, 10 Jul 2014 22:05:44 +0000 (00:05 +0200)]
mesa: fix crash in st/mesa after deleting a VAO
This happens when glGetMultisamplefv (or any other non-draw function) is
called, which doesn't invoke the VBO module to update _DrawArrays and
the pointer is invalid at that point.
However st/mesa still dereferences it to setup vertex buffers ==> crash.
Reviewed-by: Brian Paul <brianp@vmware.com>
Jon TURNEY [Wed, 9 Jul 2014 14:09:32 +0000 (15:09 +0100)]
configure: Cygwin requires _XOPEN_SOURCE >= 700 to prototype strndup()
Adjust definition of _XOPEN_SOURCE appropriately for use of strndup() added with
commit
da3a47d6
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Brian Paul [Thu, 10 Jul 2014 15:42:21 +0000 (09:42 -0600)]
gallium/docs: minor clarification for TXQ instruction
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Brian Paul [Thu, 10 Jul 2014 15:37:39 +0000 (09:37 -0600)]
softpipe: fix sp_get_dims() for PIPE_BUFFER
Before, we were checking the level against view->u.tex.last_level but
level is not valid for buffers. Plus, the aliasing of the view->u.tex
view->u.buf members (a union) caused the level checking arithmetic to
be totally wrong. The net effect is we always returned early for
PIPE_BUFFER size queries.
This fixes the piglit "textureSize 140 fs samplerBuffer" test.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Wed, 9 Jul 2014 23:17:58 +0000 (17:17 -0600)]
glsl/glcpp: move macro declaration before code to fix MSVC build
Reviewed-by: Carl Worth <cworth@cworth.org>
Ilia Mirkin [Sun, 6 Jul 2014 03:05:35 +0000 (23:05 -0400)]
nvc0/ir: add support for interpolating with non-default settings
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 5 Jul 2014 23:52:20 +0000 (19:52 -0400)]
gallium: add INTERP_* opcodes to support interpolateAt*
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Thu, 10 Jul 2014 01:21:11 +0000 (21:21 -0400)]
r600g: remove unused base_vector_chan variable
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Ilia Mirkin [Thu, 10 Jul 2014 01:17:32 +0000 (21:17 -0400)]
i965: forward-declare struct brw_context in brw_reg.h
Commit
54e91e7420 introduced a function declaration that uses
brw_context. While brw_context tends to get included in most files, it
is not when compiling intel_asm_annotation.c resulting in the following
warning:
In file included from brw_shader.h:25:0,
from brw_cfg.h:32,
from intel_asm_annotation.c:24:
brw_reg.h:122:39: warning: 'struct brw_context' declared inside
parameter list [enabled by default]
brw_reg.h:122:39: warning: its scope is only this definition or
declaration, which is probably not what you want [enabled by default]
Add a forward-declaration for struct brw_context to avoid the issue.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Sat, 5 Jul 2014 23:30:50 +0000 (19:30 -0400)]
nvc0/ir: fix encoding of offset register into interpolation instruction
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Wed, 9 Jul 2014 04:42:52 +0000 (00:42 -0400)]
nvc0/ir: account for indirect textures on fermi for txd
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 6 Jul 2014 07:06:55 +0000 (03:06 -0400)]
nvc0/ir: unset s/r indirect sources before moving everything
With the current logic, it's very likely that s/r indirect sources are
right after the "regular" ones. Unset them before moving the texture
arguments over rather than after, as one of those arguments would
likely have assumed one of the s/r positions.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Emil Velikov [Sat, 21 Jun 2014 11:50:10 +0000 (12:50 +0100)]
targets/dri-swrast: Convert to static/shared pipe-driver
Convert the final dri target to the single DRI (megadriver) library.
Cleanup all the automake leftovers from the conversion stage and
update the scons build.
v2: Link in llvmpipe, when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Tue, 17 Jun 2014 13:34:52 +0000 (14:34 +0100)]
st/dri: merge dri/drm and dri/sw backends
Move the driver_name to dri2/drisw and remove all the SPLIT_TAGETS
mayhem. In the next step we'll unify the dri and dri-swrast targets,
completing the gallium DRI megadriver.
v2: Remove leftover st/dri Makefiles from CONFIG_FILES. Spotted by
Thomas Helland.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Sat, 21 Jun 2014 12:48:52 +0000 (13:48 +0100)]
targets/dri-swrast: convert to gallium megadrivers :)
Export the approapriate new symbol, and keep backwards compat
via the megadriver_stub helper library.
Our next step would be to unify dri/drm and dri/sw, leading to
a complete megadrivers solution, and having a single library
that provides dri across all targets.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Tue, 17 Jun 2014 00:04:51 +0000 (01:04 +0100)]
scons: build and use a single dri_common library
Rather than building two identical ones for dri-vmwgfx and dri-swrast
build a single library, and drop some duplication in the build.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Fri, 27 Jun 2014 18:30:38 +0000 (19:30 +0100)]
st/dri/drm: remove __driDriverExtensions and driDriverAPI
... and use libmegadriver_stub as their provider.
Teach scons how to build the library archive and use it.
v2: scons: fix build on a drm-less system.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 23:16:46 +0000 (00:16 +0100)]
targets/dri: cleanup conversion leftovers
With all the users converted to __driGetExtensions_* we can
have only a single inclusion of the required header + define.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 23:14:51 +0000 (00:14 +0100)]
targets/dri: update scons build to handle __driDriverGetExtensions_vmwgfx
Cc: Jose Fonseca <jfonseca@vmware.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 23:05:30 +0000 (00:05 +0100)]
targets/dri: Add __driDriverGetExtensions_vmwgfx
Identical to previous commits - will bring us a step closer
to megadrivers.
Cc: Jose Fonseca <jfonseca@vmware.com>
Cc: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 22:52:52 +0000 (23:52 +0100)]
targets/dri: Add __driDriverGetExtensions_i965 symbol
Identical to previous commits - will bring us a step closer
to megadrivers.
Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 22:51:12 +0000 (23:51 +0100)]
targets/dri: Add __driDriverGetExtensions_i915 symbol
Identical to previous commits - will bring us a step closer
to megadrivers.
Cc: Stephane Marchesin <stephane.marchesin@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 22:47:03 +0000 (23:47 +0100)]
targets/dri: Add __driDriverGetExtensions_freedreno symbol
Identical to previous two commits - will bring us a step closer
to megadrivers.
Cc: Rob Clark <robclark@freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 22:44:22 +0000 (23:44 +0100)]
targets/dri: Add __driDriverGetExtensions_(r300|r600|radeonsi) symbols
The symbol is introduced by the mesa megadrivers, and
adding gallium support for it will allow us to merge
st/dri/drm and st/dri/sw. Resulting in a single dri library
across all of gallium.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Emil Velikov [Mon, 16 Jun 2014 22:30:44 +0000 (23:30 +0100)]
targets/dri: Add __driDriverGetExtensions_nouveau symbol
The symbol is introduced by the mesa megadrivers, and adding
gallium support for it will allow us to merge st/dri/drm and
st/dri/sw. Resulting in a single dri library across gallium.
v2: Rebase on top of gallium dri3.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Ilia Mirkin [Sat, 5 Jul 2014 03:27:11 +0000 (23:27 -0400)]
tgsi: add interpolation location modifier support to text parser
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 5 Jul 2014 03:01:39 +0000 (23:01 -0400)]
mesa/st: add per sample shading state to fp key and set interpolation
This enables a gallium driver not to care about the semantics of
ARB_sample_shading vs ARB_gpu_shader5 sample attributes. When
ARB_sample_shading-style sample shading is enabled, all of the fp inputs
are marked for interpolation at the sample location.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Ilia Mirkin [Wed, 2 Jul 2014 00:54:01 +0000 (20:54 -0400)]
gallium: switch dedicated centroid field to interpolation location
The new location field can be either center, centroid, or sample, which
indicates the location that the shader should interpolate at.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Kenneth Graunke [Tue, 1 Jul 2014 00:55:32 +0000 (17:55 -0700)]
meta: Call glObjectLabel before linking.
i965 precompiles shaders at link time, and prints a disassembly if
INTEL_DEBUG=vs,gs,fs, including the shader name. However, blit shaders
were showing up as "unnamed" since we hadn't set a name prior to
linking.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Thu, 3 Jul 2014 21:47:14 +0000 (14:47 -0700)]
ff_fragment_shader: Access glsl_types directly.
Originally, we didn't have direct accessors for all of the GLSL types,
so the only way to get at them was to use the symbol table. Now, we
can just get at them directly, which is simpler and faster.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Brian Paul [Wed, 9 Jul 2014 18:50:21 +0000 (12:50 -0600)]
st/mesa: add PIPE_FORMAT_R10G10B10A2_UNORM to format_map table
as a candidate for the GL_RGB10_A2 internal texture format.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Brian Paul [Wed, 9 Jul 2014 18:48:51 +0000 (12:48 -0600)]
st/mesa: add some missing MESA/PIPE_FORMAT_R10G10B10A2_UNORM switch cases
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Carl Worth [Fri, 13 Jun 2014 22:53:39 +0000 (15:53 -0700)]
glsl/glcpp: Don't choke on an empty pragma
The lexer was insisting that there be at least one character after "#pragma"
and before the end of the line. This caused an error for a line consisting
only of "#pragma" which volates at least the following sentence from the GLSL
ES Specification 3.00.4:
The scope as well as the effect of the optimize and debug pragmas is
implementation-dependent except that their use must not generate an
error. [Page 12 (Page 28 of PDF)]
and likely the following sentence from that specification and also in
GLSLangSpec 4.30.6:
If an implementation does not recognize the tokens following #pragma,
then it will ignore that pragma.
Add a "make check" test to ensure no future regressions.
This change fixes at least part of the following Khronos GLES3 CTS test:
preprocessor.pragmas.pragma_vertex
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Carl Worth [Fri, 13 Jun 2014 22:40:42 +0000 (15:40 -0700)]
glsl/glcpp: Promote "extra token at end of directive" from warning to error
We've always warned about this case, but a recent confromance test expects
this to be an error that causes compilation to fail. Make it so.
Also add a "make check" test to ensure these errors are generated.
This fixes the following Khronos GLES3 conformance tests:
invalid_conditionals.tokens_after_ifdef_vertex
invalid_conditionals.tokens_after_ifdef_fragment
invalid_conditionals.tokens_after_ifndef_vertex
invalid_conditionals.tokens_after_ifndef_fragment
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Carl Worth [Fri, 13 Jun 2014 22:16:05 +0000 (15:16 -0700)]
glsl/glcpp: Once again report undefined macro name in error message.
While writing the previous commit message, I just felt bad documenting the
shortcoming of the change, (that undefined macro names would not be reported
in error messages).
Fix this by preserving the first-encounterd undefined macro name and reporting
that in any resulting error message.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Carl Worth [Fri, 13 Jun 2014 21:54:46 +0000 (14:54 -0700)]
glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.
The GLSL ES Specification 3.00.4 says:
#if, #ifdef, #ifndef, #else, #elif, and #endif are defined to operate
as for C++ except for the following:
...
• Undefined identifiers not consumed by the defined operator do not
default to '0'. Use of such identifiers causes an error.
[Page 11 (page 127 of the PDF file)]
as well as:
The semantics of applying operators in the preprocessor match those
standard in the C++ preprocessor with the following exceptions:
• The 2nd operand in a logical and ('&&') operation is evaluated if
and only if the 1st operand evaluates to non-zero.
• The 2nd operand in a logical or ('||') operation is evaluated if
and only if the 1st operand evaluates to zero.
If an operand is not evaluated, the presence of undefined identifiers
in the operand will not cause an error.
(Note that neither of these deviations from C++ preprocessor behavior apply to
non-ES GLSL, at least as of specfication version 4.30.6).
The first portion of this, (generating an error for an undefined macro in an
(short-circuiting to squelch errors), was not implemented previously, but is
implemented in this commit.
A test is added for "make check" to ensure this behavior.
Note: The change as implemented does make the error message a bit less
precise, (it just states that an undefined macro was encountered, but not the
name of the macro).
This commit fixes the following Khronos GLES3 conformance test:
undefined_identifiers.valid_undefined_identifier_1_vertex
undefined_identifiers.valid_undefined_identifier_1_fragment
undefined_identifiers.valid_undefined_identifier_2_vertex
undefined_identifiers.valid_undefined_identifier_2_fragment
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Carl Worth [Thu, 12 Jun 2014 21:56:47 +0000 (14:56 -0700)]
glsl/glcpp: Fix glcpp to properly lex entire "preprocessing numbers"
The preprocessor defines a notions of a "preprocessing number" that
starts with either a digit or a decimal point, and continues with zero
or more of digits, decimal points, identifier characters, or the sign
symbols, ('-' and '+').
Prior to this change, preprocessing numbers were lexed as some
combination of OTHER and IDENTIFIER tokens. This had the problem of
causing undesired macro expansion in some cases.
We add tests to ensure that the undesired macro expansion does not
happen in cases such as:
#define e +1
#define xyz -2
int n = 1e;
int p = 1xyz;
In either case these macro definitions have no effect after this
change, so that the numeric literals, (whether valid or not), will be
passed on as-is from the preprocessor to the compiler proper.
This fixes the following Khronos GLES3 CTS tests:
preprocessor.basic.correct_phases_vertex
preprocessor.basic.correct_phases_fragment
v2. Thanks to Anuj Phogat for improving the original regular expression,
(which accepted a '+' or '-', where these are only allowed after one of
[eEpP]. I also expanded the test to exercise this.
v3. Also fixed regular expression to require at least one digit at the
beginning (after an optional period). Otherwise, a string such as ".xyz" was
getting sucked up as a preprocessing number, (where obviously this should be a
field access). Again, I expanded the test to exercise this.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Carl Worth [Thu, 12 Jun 2014 17:39:39 +0000 (10:39 -0700)]
glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #else
Previously, a line such as:
#else garbage
would flag an error if it followed "#if 0", but not if it followed "#if 1".
We fix this by setting a new bit of state (lexing_else) that allows the lexer
to defer switching to the <SKIP> start state until after the NEWLINE following
the #else directive.
A new test case is added for:
#if 1
#else garbage
#endif
which was untested before, (and did not generate the desired error).
This fixes the following Khronos GLES3 CTS tests:
tokens_after_else_vertex
tokens_after_else_fragment
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>