Michal Krol [Fri, 14 Nov 2008 12:26:01 +0000 (13:26 +0100)]
tgsi: Keep address register as a floating point.
José Fonseca [Mon, 22 Dec 2008 20:23:59 +0000 (20:23 +0000)]
softpipe: Don't fill surfaces's winsys fields.
This is sometimes checked to distinguish between texture views and
(deprecated) standalone surfaces.
José Fonseca [Mon, 22 Dec 2008 20:20:58 +0000 (20:20 +0000)]
softpipe: Call surface_alloc_storage to get the pipebuffer for display targets.
Otherwise blitting from display target surfaces to front screen fails in
several platforms.
Jerome Glisse [Thu, 18 Dec 2008 18:56:45 +0000 (19:56 +0100)]
softpipe: initialize refcount and winsys
Jerome Glisse [Thu, 18 Dec 2008 12:34:27 +0000 (13:34 +0100)]
softpipe: convert to use texture instead of surface
José Fonseca [Mon, 22 Dec 2008 16:55:27 +0000 (16:55 +0000)]
gallium: const correctness.
José Fonseca [Sun, 21 Dec 2008 13:48:43 +0000 (13:48 +0000)]
Ignore new tests executables.
José Fonseca [Sat, 20 Dec 2008 12:59:51 +0000 (12:59 +0000)]
gallium: Fix typo in define name.
José Fonseca [Fri, 19 Dec 2008 20:06:11 +0000 (20:06 +0000)]
gallium: Simple and efficient cache.
Fixed size hash table. Collisions are handled by simply destroying the
previous entry.
It hasn't received much testing yet.
Brian Paul [Fri, 19 Dec 2008 14:33:17 +0000 (07:33 -0700)]
gallium: replace #elif with #else
Brian Paul [Fri, 19 Dec 2008 01:06:38 +0000 (18:06 -0700)]
tgsi: scan for additional info: uses_fogcoord, uses_frontfacing
Brian Paul [Thu, 18 Dec 2008 23:00:20 +0000 (16:00 -0700)]
gallium: fix two-sided lighting test in state tracker
This fixes two-sided lighting for vertex shaders.
Robert Ellison [Thu, 18 Dec 2008 16:46:53 +0000 (09:46 -0700)]
Gallium: fix for conform test
The following construction in util_surface_copy() in
gallium/auxiliary/util/u_rect.c, introduced in commit
d177c9ddda2c452cf7d6696d89cf4458ef986f98, incorrectly inverts
the Y coordinate in the last parameter to pipe_copy_rect().
/* If do_flip, invert src_y position and pass negative src stride
*/
pipe_copy_rect(dst_map,
&dst->block,
dst->stride,
dst_x, dst_y,
w, h,
src_map,
do_flip ? -(int) src->stride : src->stride,
src_x,
do_flip ? w - src_y : src_y);
The intention is to start at the last Y coordinate line and move
backwards, in the case of a flip; in that case, the correct
calculation is "src_y + h - 1", not "w - src_y".
This fixes a Gallium assertion failure in the conformance tests:
u_rect.c:65:pipe_copy_rect: Assertion `src_y >= 0' failed.
debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE
Trace/breakpoint trap
Michal Krol [Thu, 18 Dec 2008 17:45:32 +0000 (18:45 +0100)]
glsl: Fix handling of nested parens in macro actual arguments.
Eric Anholt [Wed, 8 Oct 2008 01:47:31 +0000 (18:47 -0700)]
mesa: Pass the context to query object delete cb to avoid null dereference.
José Fonseca [Thu, 18 Dec 2008 14:53:24 +0000 (14:53 +0000)]
gallium: Enable memory debugging on all windows platforms.
Brian Paul [Thu, 18 Dec 2008 02:01:34 +0000 (19:01 -0700)]
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_input_mask()
This is a work-around the for the fact that we do fragment shader state
validation before vertex shader validation (see comments in state.c) so in
get_fp_input_mask() we can't rely on ctx->VertexProgram._Current being up to
date yet.
This fixes a glean glsl1 test failure.
Brian Paul [Thu, 18 Dec 2008 01:52:10 +0000 (18:52 -0700)]
gallium: fix memory corruption in u_gen_mipmap.c
Remove the old/initial vbuf allocation in util_create_gen_mipmap().
We were allocating a small vbuf at this point so get_next_slot() didn't have
as large of buffer as it expected. So all but the first set_vertex_data()
was writing out of bounds.
Also added some comments.
Brian Paul [Wed, 17 Dec 2008 21:04:03 +0000 (14:04 -0700)]
mesa: fix fixed-function test in get_fp_input_mask() - again.
The problem we're solving only occured when there was a user-defined
vertex shader but no fragment shader. Check for that case now.
Fixes glean api2 vertex array failure.
Brian Paul [Wed, 17 Dec 2008 20:17:15 +0000 (13:17 -0700)]
mesa: add missing cases for texture array targets
Brian Paul [Wed, 17 Dec 2008 18:29:42 +0000 (11:29 -0700)]
Revert "mesa: fix vertex program test in get_fp_input_mask()"
This reverts commit
cdaaf8e107010624bed4abdf9553c0ef63c8b708.
Brian Paul [Wed, 17 Dec 2008 17:55:40 +0000 (10:55 -0700)]
mesa: fix vertex program test in get_fp_input_mask()
We were accidentally using the fixed-function logic when a vertex shader was
being used.
Brian Paul [Wed, 17 Dec 2008 17:55:29 +0000 (10:55 -0700)]
winsys: fix depth buffer size when using stencil
Michal Krol [Mon, 15 Dec 2008 11:29:34 +0000 (12:29 +0100)]
gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.
Keith Whitwell [Fri, 12 Dec 2008 18:34:49 +0000 (18:34 +0000)]
gallium: fix refcount bug introduced in
eb20e2984
Keith Whitwell [Fri, 12 Dec 2008 17:41:49 +0000 (17:41 +0000)]
Merge branch 'no-validate' into gallium-0.1
Keith Whitwell [Fri, 12 Dec 2008 16:46:34 +0000 (16:46 +0000)]
gallium: avoid mapping same vertex buffer in subsequent frames
Quite a few util modules were maintaining a single vertex buffer over multiple
frames, and potentially reusing it in subsequent frames. Unfortunately that
would force us into syncrhonous rendering as the buffer manager would be
forced to wait for the previous rendering to complete prior to allowing the
map.
This resolves that issue, but requires the state tracker to issue a few new
flush() calls at the end of each frame.
Keith Whitwell [Wed, 10 Dec 2008 15:43:21 +0000 (15:43 +0000)]
st: reduce unnecessary calls to pipe->set_vertex_buffers()
Keith Whitwell [Wed, 10 Dec 2008 15:42:28 +0000 (15:42 +0000)]
st: move feedback draw function to new file
Keith Whitwell [Wed, 10 Dec 2008 15:41:48 +0000 (15:41 +0000)]
st: don't unilaterally ABS the argument to RSQ
Keith Whitwell [Fri, 12 Dec 2008 12:05:39 +0000 (12:05 +0000)]
Revert "pipebuffer: Implement proper buffer validation."
This reverts commit
a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce.
Keith Whitwell [Fri, 12 Dec 2008 12:05:30 +0000 (12:05 +0000)]
Revert "pipebuffer: Ondemand buffer manager."
This reverts commit
17849eafaacfbb2124d86f561a91b707317d3b31.
Keith Whitwell [Fri, 12 Dec 2008 12:05:21 +0000 (12:05 +0000)]
Revert "pipebuffer: Fix buffer overflow."
This reverts commit
55839ae064d64b7fcc180fcddb364bf31ab760dc.
José Fonseca [Thu, 20 Nov 2008 20:26:52 +0000 (05:26 +0900)]
glut: MinGW portability fixes.
Still, it doesn't run as well as the glut binaries...
José Fonseca [Thu, 20 Nov 2008 20:25:31 +0000 (05:25 +0900)]
gdi: Reimplement using the WGL statetracker.
José Fonseca [Thu, 20 Nov 2008 20:24:35 +0000 (05:24 +0900)]
mesa: Bring in new mesa sub-statetracker.
Some code cleanup is still in order.
José Fonseca [Fri, 12 Dec 2008 03:37:21 +0000 (12:37 +0900)]
scons: Build progs.
Just demos and trivial dirs for starters.
Conflicts:
.gitignore
José Fonseca [Fri, 12 Dec 2008 00:44:47 +0000 (09:44 +0900)]
scons: Allow to request the winddk toolchain.
Keith Whitwell [Wed, 10 Dec 2008 15:43:21 +0000 (15:43 +0000)]
st: reduce unnecessary calls to pipe->set_vertex_buffers()
Keith Whitwell [Wed, 10 Dec 2008 15:42:28 +0000 (15:42 +0000)]
st: move feedback draw function to new file
Keith Whitwell [Wed, 10 Dec 2008 15:41:48 +0000 (15:41 +0000)]
st: don't unilaterally ABS the argument to RSQ
Michal Krol [Thu, 11 Dec 2008 12:55:55 +0000 (13:55 +0100)]
softpipe: Add missing header include.
Michal Krol [Thu, 11 Dec 2008 12:54:05 +0000 (13:54 +0100)]
draw: Silencium compiler warnings on Windows.
Brian Paul [Thu, 11 Dec 2008 01:02:27 +0000 (18:02 -0700)]
gallium: added draw_set_mrd() function to fix polygon offset
The Minimum Resolvable Depth factor depends on the driver and can't just
be computed from the number of Z buffer bits.
Glean's polygon offset test now passes with softpipe.
Still need to determine the MRD factor for other gallium drivers, if they use
the draw module's polygon offset stage...
Brian Paul [Thu, 11 Dec 2008 01:00:59 +0000 (18:00 -0700)]
gallium: only mark back color buffer surfaces as undefined after swapbuffers
Marking all surfaces as undefined was wrong and cause some glean failures
because glReadPixels was used after SwapBuffers.
Brian Paul [Thu, 11 Dec 2008 01:00:36 +0000 (18:00 -0700)]
gallium: restore default_depth_bits() call in xlib winsys
This was accidentally disabled in a long-ago commit.
Keith Whitwell [Tue, 25 Nov 2008 20:02:00 +0000 (20:02 +0000)]
mesa: more trivial tests
Keith Whitwell [Tue, 9 Dec 2008 16:57:53 +0000 (16:57 +0000)]
util: new funcs for triming/validating primitives
Keith Whitwell [Tue, 9 Dec 2008 16:54:16 +0000 (16:54 +0000)]
draw: add const qualifiers
José Fonseca [Tue, 9 Dec 2008 10:37:25 +0000 (19:37 +0900)]
python/retrace: Dump indices too.
José Fonseca [Tue, 9 Dec 2008 10:35:52 +0000 (19:35 +0900)]
gallium: Abort by default on windows user space.
José Fonseca [Mon, 8 Dec 2008 08:26:02 +0000 (17:26 +0900)]
python/retrace: Dump vertex buffer contents.
José Fonseca [Mon, 1 Dec 2008 19:53:26 +0000 (11:53 -0800)]
scons: Target Windows XP on userspace.
Michal Krol [Wed, 26 Nov 2008 21:29:49 +0000 (22:29 +0100)]
tgsi: Reenable OPCODE_ARR.
Michal Krol [Wed, 26 Nov 2008 16:20:07 +0000 (17:20 +0100)]
tgsi: Fix build.
Michal Krol [Wed, 26 Nov 2008 11:56:23 +0000 (12:56 +0100)]
tgsi: Implement OPCODE_ROUND for SSE2 backend.
Michal Krol [Wed, 26 Nov 2008 12:54:28 +0000 (13:54 +0100)]
tgsi: Implement OPCODE_SSG/SGN.
Brian Paul [Wed, 26 Nov 2008 14:41:19 +0000 (07:41 -0700)]
gallium: disable TGSI_OPCODE_ARR case until emit_rnd() is redone.
Brian Paul [Wed, 26 Nov 2008 14:38:31 +0000 (07:38 -0700)]
Revert "tgsi: Implement OPCODE_ROUND for SSE2 backend."
This reverts commit
685fd2c035e284db2447ede0f6da278adaa70a0d.
Does not compile since emit_rnd() is trying to pass 4 params to
emit_func_call_dst() which takes 3 params.
Brian Paul [Wed, 26 Nov 2008 14:06:26 +0000 (07:06 -0700)]
gallium: fix glBitmap color bug
By time we get around to rendering the cached bitmap, the current color may
have changed. Need to make sure we load the constant slot with the cached
color.
Brian Paul [Wed, 26 Nov 2008 14:06:14 +0000 (07:06 -0700)]
gallium: replace 2 with PIPE_SHADER_TYPES
Michal Krol [Wed, 26 Nov 2008 12:17:25 +0000 (13:17 +0100)]
tgsi: Implement OPCODE_ARR.
Michal Krol [Wed, 26 Nov 2008 11:56:23 +0000 (12:56 +0100)]
tgsi: Implement OPCODE_ROUND for SSE2 backend.
José Fonseca [Tue, 25 Nov 2008 05:01:40 +0000 (14:01 +0900)]
pipebuffer: Fix buffer overflow.
Brian Paul [Tue, 25 Nov 2008 01:37:18 +0000 (18:37 -0700)]
gallium: fix inverted raster pos when drawing into FBO
José Fonseca [Mon, 24 Nov 2008 14:17:49 +0000 (23:17 +0900)]
pipebuffer: Ondemand buffer manager.
A variation of malloc buffers which get transferred to real graphics memory
when there is an attempt to validate them.
José Fonseca [Mon, 24 Nov 2008 04:59:06 +0000 (13:59 +0900)]
pipebuffer: Implement proper buffer validation.
José Fonseca [Mon, 24 Nov 2008 04:45:19 +0000 (13:45 +0900)]
gallium: Define convenience shortcuts for CPU/GPU READ/WRITE flag combinations.
José Fonseca [Mon, 24 Nov 2008 04:44:30 +0000 (13:44 +0900)]
mesa: Don't call fence_finish with a null fence.
Michal Krol [Wed, 19 Nov 2008 19:31:38 +0000 (20:31 +0100)]
scons: Fix toolchain selection.
José Fonseca [Tue, 18 Nov 2008 10:13:32 +0000 (19:13 +0900)]
scons: Support MinGW32 cross compiler.
To build an alternative opengl32.dll with Gallium's software-rasterizer from a
debian-based distribution run:
sudo apt-get install mingw32
scons platform=windows toolchain=crossmingw machine=x86 winsys=gdi dri=no
José Fonseca [Wed, 19 Nov 2008 16:02:03 +0000 (01:02 +0900)]
python/retrace: Dump constants.
José Fonseca [Wed, 19 Nov 2008 16:01:48 +0000 (01:01 +0900)]
python: Allow to read from buffers.
José Fonseca [Wed, 19 Nov 2008 11:06:52 +0000 (20:06 +0900)]
python/retrace: Fix formatting of shaders.
José Fonseca [Wed, 19 Nov 2008 11:06:04 +0000 (20:06 +0900)]
python/retrace: Ignore irrelevant calls.
José Fonseca [Wed, 19 Nov 2008 08:17:06 +0000 (17:17 +0900)]
python/retrace: Highlight the trace dump to help to visualize.
José Fonseca [Wed, 19 Nov 2008 07:23:01 +0000 (16:23 +0900)]
python/retrace: Use the usual BSD-style license.
José Fonseca [Mon, 17 Nov 2008 07:40:21 +0000 (16:40 +0900)]
gallium: Use costum log2 for all windows builds.
José Fonseca [Thu, 13 Nov 2008 11:34:10 +0000 (20:34 +0900)]
gallium: State when there are no memory leaks detected.
José Fonseca [Tue, 11 Nov 2008 14:27:27 +0000 (23:27 +0900)]
gallium: Make handle_table reentrant.
Ensure that the object has consistent state also when calling the destroy
callback. Namely, ensure the object passed to the callback is removed from
the table prior to calling the destroy callback to avoid a infinite loop or
double free.
Brian Paul [Fri, 14 Nov 2008 19:55:05 +0000 (12:55 -0700)]
gallium: increase table size for fast log/pow functions
The various conformance tests pass now.
Brian Paul [Thu, 13 Nov 2008 15:58:47 +0000 (08:58 -0700)]
util: Use OpenGL rasterization rules in blits and mipmap generation.
Keith Whitwell [Fri, 14 Nov 2008 17:59:29 +0000 (17:59 +0000)]
translate: pull in prefetch and other optimizations from draw_vs_aos.c
Keith Whitwell [Wed, 5 Nov 2008 11:31:57 +0000 (11:31 +0000)]
trivial: more tests
Michal Krol [Wed, 12 Nov 2008 18:02:41 +0000 (19:02 +0100)]
util: Optimise log2().
Michal Krol [Wed, 12 Nov 2008 16:14:07 +0000 (17:14 +0100)]
util: Add log2() definition for MSC.
Michal Krol [Wed, 12 Nov 2008 16:03:58 +0000 (17:03 +0100)]
draw: Add missing include.
Xiang, Haihao [Tue, 11 Nov 2008 05:36:32 +0000 (13:36 +0800)]
mesa: restore the negate flag of dots in build_lighting.
Dots is re-used if more than one light is enabled. Previously
the negate flag of dots may affect next light.
Brian [Tue, 11 Nov 2008 03:22:36 +0000 (20:22 -0700)]
gallium: fix comment again. A half-closed interval was intended.
Never saw the [a,b[ notation before.
Brian Paul [Mon, 10 Nov 2008 19:37:08 +0000 (12:37 -0700)]
dri: alloc __DRIscreen object with calloc()
Conflicts:
src/mesa/drivers/dri/common/dri_util.c
Brian Paul [Mon, 10 Nov 2008 17:45:50 +0000 (10:45 -0700)]
mesa: fix logic error in GLSL linker when looking for main() shaders
Pekka Paalanen [Sat, 8 Nov 2008 23:02:10 +0000 (01:02 +0200)]
Mesa: fix number of buffers in st_draw_vbo().
The clean-up call to pipe->set_vertex_buffers() should use the same
number of buffers as the first call.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Brian Paul [Mon, 10 Nov 2008 15:24:45 +0000 (08:24 -0700)]
gallium: fix typos in comments
Zack Rusin [Thu, 6 Nov 2008 21:07:28 +0000 (16:07 -0500)]
gallium: actually flip the coordinates
Brian [Sun, 9 Nov 2008 17:15:32 +0000 (10:15 -0700)]
util: Fix util_fast_pow/exp2/log2.
- Use a lookup table for log2.
- Compute (float) (1 << ipart) by tweaking with the exponent directly to
avoid integer overflow and float conversion.
- Also table negative exponents to avoid float division and branching.
- Implement util_fast_exp as function of util_fast_exp2.
--------
Cherry-picked from gallium-0.2:
8415d06d90a197e16554dab98d160334fd9f9f93
This fixes some pow() glitches seen in fslight.c, spectex.c, etc.
Conflicts:
src/gallium/auxiliary/util/u_math.h
Brian [Sun, 9 Nov 2008 03:43:38 +0000 (20:43 -0700)]
gallium: _debug_vprintf() should be silent if DEBUG is not defined
Brian Paul [Fri, 7 Nov 2008 17:23:22 +0000 (10:23 -0700)]
mesa: use _bfc0 instead of _col0 when building back face lighting.
cherry-picked from master:
4550b0562d5b59890fccb0e7eb0dbef967d1ccf9
Brian [Fri, 7 Nov 2008 02:24:47 +0000 (19:24 -0700)]
gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c
Brian Paul [Thu, 6 Nov 2008 22:04:11 +0000 (15:04 -0700)]
mesa: update the shader programs->TexturesUsed array at link time
If an application never calls glUniform() to set sampler variable values
they'll remain 0 (the default value/unit).
Now call _mesa_update_shader_textures_used() at link time in case glUniform()
is never called. program->TextureUsed[] will then be correct for state
validation.
Brian Paul [Thu, 6 Nov 2008 22:00:01 +0000 (15:00 -0700)]
gallium: added st_print_shaders() function to help w/ debugging