Eric Anholt [Mon, 12 Mar 2012 19:21:20 +0000 (12:21 -0700)]
i965: Add disasm for gen6+ UIP/JIP on BREAK/CONT/HALT.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 21:07:39 +0000 (14:07 -0700)]
glsl: Add GLSL 1.40 textureSize() implementations for sampler2DRect.
By setting lod to 0 in the builtin function implementation, we avoid
needing to update all the visitors to ignore LOD in this case, when
the hardware drivers actually want to ask for LOD 0 for rectangular
textures.
Fixes piglit spec/GLSL-1.40/textureSize-*Rect.
v2: Change style of looking for substrings.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 23:08:44 +0000 (16:08 -0700)]
glsl: Set up generated builtin functions handling for GLSL 1.40.
Otherwise, when we go to use ir_reader on the generated code, we won't
have the types present.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 21:07:01 +0000 (14:07 -0700)]
glsl: Add support for integer sampler2DRect variants in GLSL 1.40.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 20:43:13 +0000 (13:43 -0700)]
glsl: Drop ftransform() from GLSL 1.40 profile.
This is the one builtin function claimed to be dropped due to the
ARB_compatibility split.
Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 20:42:29 +0000 (13:42 -0700)]
glsl: Copy GLSL 1.30 builtin profile to GLSL 1.40.
All that's changed is the #version changing to 140.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 22:47:06 +0000 (15:47 -0700)]
glsl: When failing to compile some builtins, print the error.
This makes the process slightly more debuggable, though it would be
nice if the build just failed immediately instead.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Mon, 12 Mar 2012 22:51:54 +0000 (15:51 -0700)]
glsl: Let the builtin compiler process GLSL 1.40 shaders.
This is required to put the new 1.40 builtins in place, since they
require new types.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Fri, 9 Mar 2012 19:38:34 +0000 (11:38 -0800)]
glsl: Update builtin variables for GLSL 1.40.
Mostly this is a matter of removing variables that have been moved to
the compatibility profile. There's one addition: gl_InstanceID is
present in the core now.
This fixes the new piglit tests for GLSL 1.40 builtin variables.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 8 Mar 2012 21:49:15 +0000 (13:49 -0800)]
glsl: Hook up the current GLSL 1.30 types and builtins for 1.40.
This gets a basic #version 140 shader compiling.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Thu, 8 Mar 2012 21:38:31 +0000 (13:38 -0800)]
glsl: Add support for parsing #version 140.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Mon, 9 Jan 2012 04:42:22 +0000 (20:42 -0800)]
i965: Enable SIMD16 mode for shaders with loops on Gen6+.
The hardware supports it; there's no reason not to.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Vinson Lee [Wed, 14 Mar 2012 05:40:52 +0000 (22:40 -0700)]
gallivm: Fix createOProfileJITEventListener namespace with llvm-3.1.
llvm-3.1svn r152620 refactored the OProfile profiling code.
createOProfileJITEventListener was moved from the llvm namespace to the
llvm::JITEventListener namespace.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tom Stellard [Sun, 4 Mar 2012 01:35:39 +0000 (20:35 -0500)]
noop: Use non-recursive automake
Tom Stellard [Sun, 4 Mar 2012 01:14:00 +0000 (20:14 -0500)]
identity: Use non-recursive automake
Tom Stellard [Sun, 4 Mar 2012 01:02:05 +0000 (20:02 -0500)]
galahad: Use non-recursive automake
Tom Stellard [Sat, 3 Mar 2012 14:07:48 +0000 (09:07 -0500)]
gallium/drivers: Use automake to generate makefile
Christopher Yeleighton [Wed, 14 Mar 2012 14:05:44 +0000 (08:05 -0600)]
docs: fix html in banner.html
https://bugs.freedesktop.org/show_bug.cgi?id=47304
Signed-off-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 8 Feb 2012 06:59:24 +0000 (22:59 -0800)]
glsl: Avoid extra if statements for logic and/or with no side effects.
This avoids extra if statements in the common case of just comparing
two expressions that don't involve assignments or function calls,
along with simplifying the handling of constant expressions. Reduces
i965 instructions generated in unigine tropics and sanctuary,
yofrankie, warsow, gstreamer shaders, and the weston compositor.
shader-db results:
Total instructions: 213052 -> 212752
38/1246 programs affected (3.0%)
14309 -> 14009 instructions in affected programs (2.1% reduction)
Dylan Noblesmith [Thu, 22 Dec 2011 21:05:38 +0000 (21:05 +0000)]
mesa: add back glGetnUniform*v() overflow error reporting
The error was removed in:
commit
719909698c67c287a393d2380278e7b7495ae018
Author: Ian Romanick <ian.d.romanick@intel.com>
Date: Tue Oct 18 16:01:49 2011 -0700
mesa: Rewrite the way uniforms are tracked and handled
The GL_ARB_robustness spec doesn't say the implementation
should truncate the output, so just return after setting
the required error like it did before the above commit.
Also fixup an old comment and add an assert.
NOTE: This is a candidate for the 8.0 branch.
Anuj Phogat [Mon, 12 Mar 2012 17:39:48 +0000 (10:39 -0700)]
mesa: Fix the cause of piglit test fbo-array failure
Handle the special case of glFramebufferTextureLayer() for which we pass
teximage = 0 internally in framebuffer_texture(). This patch makes failing
piglit test fbo-array, fbo-depth-array to pass.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47126
V4: Removed the duplicated code.
Note: This is a candidate for the stable branches.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Mon, 12 Mar 2012 18:44:48 +0000 (12:44 -0600)]
mesa: fix _mesa_DebugMessageCallbackARB() to silence warnings
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Mon, 12 Mar 2012 18:45:44 +0000 (12:45 -0600)]
radeon: remove use of DD_FLATSHADE
This got missed earlier <sigh>.
Christopher Yeleighton [Mon, 12 Mar 2012 18:21:24 +0000 (12:21 -0600)]
docs: fix up html tags in autoconf.html
http://bugs.freedesktop.org/show_bug.cgi?id=47241
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Mon, 12 Mar 2012 17:03:59 +0000 (11:03 -0600)]
mesa: add more comments about textarget in framebuffer_texture()
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: renumber remaining DD_ constants
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: remove unused DD_TRI_CULL_FRONT_BACK
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: remove unused DD_FLATSHADE
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: remove unused DD_TRI_TWOSTENCIL
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: remove _DD_NEW_x flags
They're no longer used anywhere.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
tnl: stop using _DD_NEW_x flags
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/
Another step toward removing the _DD_NEW_x flags
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: define _MESA_NEW_SEPARATE_SPECULAR
This will replace the soon-to-be-removed _DD_NEW_SEPARATE_SPECULAR flag.
Note: there's a similar composite _MESA_NEW_NEED_EYE_COORDS flag set already.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
i915: remove occurances of _DD_NEW_x flags
Just use the corresponding _NEW_x flags intead. The _DD_NEW_x flags
will be removed in a following patch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: remove ctx->Driver.ClearColor() hook
The driver Clear() function should just grab the clear color out of the
context.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa/gdi: remove clear_color() function
Setup the clearing color in the clear() function.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
xlib: remove clear_color() function
Just setup the clearing color in clear_buffers().
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
radeon/r200: remove ClearColor driver functions
The state.color.clear value was never used anywhere.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooks
Not used by any drivers. Drivers can easily access the values
from the Mesa context at glClear() time.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
radeon/r200: remove ClearDepth() and ClearStencil() driver hooks
The computed stencil.clear and depth.clear values aren't used anywhere.
Those fields have been removed too.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Mon, 12 Mar 2012 00:31:32 +0000 (18:31 -0600)]
radeon/r200: remove hyperz/fast clear testing code
The flags which were computed were never actually used.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Kenneth Graunke [Mon, 12 Mar 2012 06:38:36 +0000 (23:38 -0700)]
docs: Fix unclosed anchor tag in xlibdriver.html.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47205
José Fonseca [Sun, 11 Mar 2012 19:51:00 +0000 (19:51 +0000)]
egl/drm: Include errno.h
Fixes scons build.
David Fries [Sat, 10 Dec 2011 17:28:45 +0000 (11:28 -0600)]
Set close on exec flag FD_CLOEXEC
Set the close on exec flag when opening dri character devices, so they
will be closed and free any resouces allocated in exec.
Signed-off-by: David Fries <David@Fries.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
José Fonseca [Sun, 11 Mar 2012 10:47:23 +0000 (10:47 +0000)]
mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARB
Necessary to prevent type mismatches on MinGW.
Signed-off-by: Dave Airlie <airlied@redhat.com>
José Fonseca [Sun, 11 Mar 2012 10:47:22 +0000 (10:47 +0000)]
glapi/gen: Add support for pointer types.
Signed-off-by: Dave Airlie <airlied@redhat.com>
José Fonseca [Sun, 11 Mar 2012 10:47:21 +0000 (10:47 +0000)]
mesa: Prevent collision of ERROR define on Windows.
This issue might recur on other OSes. If so then it might be better
to remove the C-preprocessor magic, and use fully qualified defines
instead.
Signed-off-by: Dave Airlie <airlied@redhat.com>
José Fonseca [Sun, 11 Mar 2012 10:47:20 +0000 (10:47 +0000)]
include: Fix glDebugMessageCallbackARB's prototype.
Seems to be a bug in Khronos headers, as
http://www.opengl.org/registry/specs/ARB/debug_output.txt states userParam
is not a const pointer.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Tue, 14 Feb 2012 13:26:23 +0000 (14:26 +0100)]
mesa: expose ARB_debug_output
Marek Olšák [Wed, 15 Feb 2012 00:18:43 +0000 (01:18 +0100)]
mesa: display list dispatch for ARB_debug_output
Marek Olšák [Tue, 14 Feb 2012 22:27:17 +0000 (23:27 +0100)]
mesa: print GL errors via debug_output
nobled [Wed, 4 May 2011 19:42:55 +0000 (19:42 +0000)]
mesa: implement the last of GL_ARB_debug_output
Store client-defined message IDs in a hash table,
and sort them by severity into three linked lists
so they can be selected by severity level later.
nobled [Wed, 4 May 2011 14:40:35 +0000 (14:40 +0000)]
mesa: add struct for managing client debug namespaces
The final piece of the puzzle for GL_ARB_debug_output.
nobled [Mon, 2 May 2011 20:31:00 +0000 (20:31 +0000)]
mesa: add control for categories of application-provided messages
This state is needed for deciding whether or not to log
application messages with IDs that haven't been specifically
passed to glDebugMessageControlARB yet.
State for each individual ID number ever passed to
glDebugMessageControlARB (per-context) still needs to be added.
nobled [Mon, 2 May 2011 17:52:28 +0000 (17:52 +0000)]
mesa: add yet more context fields for GL_ARB_debug_output
nobled [Mon, 2 May 2011 17:48:05 +0000 (17:48 +0000)]
mesa: add glDebugMessageControlARB
Controlling the output of client-provided messages
isn't done yet.
nobled [Mon, 2 May 2011 17:43:38 +0000 (17:43 +0000)]
mesa: add message-toggle booleans for GL_ARB_debug_output
nobled [Mon, 2 May 2011 17:20:55 +0000 (17:20 +0000)]
mesa: add some GL_ARB_debug_output functions
nobled [Sun, 1 May 2011 15:46:45 +0000 (15:46 +0000)]
mesa: add infrastructure for GL_ARB_debug_output
Marek v2: don't add the extension to extensions.c yet
Marek Olšák [Sat, 10 Sep 2011 09:33:28 +0000 (11:33 +0200)]
glapi: regenerate files
nobled [Sun, 1 May 2011 15:46:12 +0000 (15:46 +0000)]
glapi: add ARB_debug_output.xml
Marek v2: replace GLDEBUGPROCARB with void*
nobled [Sun, 1 May 2011 12:47:31 +0000 (12:47 +0000)]
mesa: split error handling into its own file
Also add _mesa_vsnprintf.
Kenneth Graunke [Thu, 8 Mar 2012 19:06:42 +0000 (11:06 -0800)]
drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.
Unfortunately, Unigine Heaven 3.0 still needs this.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
José Fonseca [Fri, 2 Mar 2012 12:44:00 +0000 (12:44 +0000)]
svga: Disable bogus assertions concerning min_index/max_index.
min_index/max_index are merely conservative guesses, so we can't
make buffer overflow detection based on their values.
Tested-by: Jakob Bornecrantz <jakob@vmware.com>
Brian Paul [Fri, 9 Mar 2012 03:16:00 +0000 (20:16 -0700)]
mesa: fix GL_LUMINANCE handling in glGetTexImage
There are several cases in which we need to explicity "rebase" colors
(ex: set G=B=0) when getting GL_LUMINANCE textures:
1. If the luminance texture is actually stored as rgba
2. If getting a luminance texture, but returning rgba
3. If getting an rgba texture, but returning luminance
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=46679
Also fixes the new piglit getteximage-luminance test.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Fri, 9 Mar 2012 15:16:26 +0000 (08:16 -0700)]
svga: add null vs pointer check in update_need_pipeline()
Based on a patch submitted by Vic Lee. The other part of his patch
which checked the fs pointer wasn't needed.
This fixes a crash when clear() is called before any VS or FS is set.
But this can only happen when the driver is used without the Mesa
state tracker.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Christoph Bumiller [Fri, 9 Mar 2012 14:17:36 +0000 (15:17 +0100)]
nv50: add support for R8G8_R8B8 and G8R8_B8R8 formats
Christoph Bumiller [Fri, 9 Mar 2012 14:19:28 +0000 (15:19 +0100)]
nv50,nvc0: share the format table code
Christian König [Thu, 8 Mar 2012 13:10:40 +0000 (14:10 +0100)]
vl: handle DRI2GetBuffers reply with multiple buffers
This fixes a crash in XBMC, but we still doesn't see a picture.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 8 Mar 2012 10:25:14 +0000 (11:25 +0100)]
vl/mpeg12: make bitstream decoder more robust
Just another xine workaround.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Wed, 7 Mar 2012 13:51:46 +0000 (14:51 +0100)]
st/vdpau: fix two small memory leaks
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Mon, 5 Mar 2012 15:44:42 +0000 (16:44 +0100)]
st/vdpau: add xine workaround
For reasons I don't understand xine tries to set
the surface format by using a zero pitch.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Sat, 3 Mar 2012 13:05:54 +0000 (14:05 +0100)]
vl/video_buffer: add YUYV and UYVY support
This gets xine working with VDPAU.
v2: some minor bugfixes.
v3: create the resource with the subsampled
format to avoid tilling problems
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Sat, 3 Mar 2012 11:48:30 +0000 (12:48 +0100)]
r600g: add support for subsampled rgb formats
v2: r600 formats are msb first!
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 8 Mar 2012 11:16:40 +0000 (12:16 +0100)]
gallivm: add support for R8G8_R8B8 and G8R8_B8R8 formats
Just to keep lp_test_format happy.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Fri, 2 Mar 2012 12:35:47 +0000 (13:35 +0100)]
gallium: add R8G8_R8B8 and G8R8_B8R8 formats
v2: simplify implementation by using correct swizzle
v3: fix mix with successor patch
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Thu, 8 Mar 2012 10:01:49 +0000 (11:01 +0100)]
u_format: fix a comment about subsampled formats
Signed-off-by: Christian König <deathsimple@vodafone.de>
Brian Paul [Thu, 1 Mar 2012 03:55:50 +0000 (20:55 -0700)]
mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 1 Mar 2012 03:55:50 +0000 (20:55 -0700)]
mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
See the comments for _mesa_rebase_rgba_float() for details.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=46679
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 1 Mar 2012 03:55:49 +0000 (20:55 -0700)]
mesa: add _mesa_rebase_rgba_float/uint() functions
These will be used by glReadPixels() and glGetTexImage() to fix issues
with reading GL_LUMINANCE and other formats.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Eric Anholt [Tue, 21 Feb 2012 21:37:49 +0000 (13:37 -0800)]
glsl: Refine the loop instruction counting.
Before, we were only counting top-level instructions. But if we have
an assignment of a giant expression tree (such as the ones eventually
generated by glsl-fs-unroll), we were counting the same as an
assignment of a variable deref.
glsl-fs-unroll-explosion now fails in a reasonable amount of time on
i965 because the unrolling didn't go ridiculously far.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Thu, 8 Mar 2012 11:20:01 +0000 (12:20 +0100)]
r600g: enable ARB_draw_instanced
Christian König [Sun, 4 Mar 2012 11:06:18 +0000 (12:06 +0100)]
vl/video_buffer: add YUVA and VUYA support
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Fri, 2 Mar 2012 12:11:12 +0000 (13:11 +0100)]
gallium: remove format aliases
They are incomplete and don't make to much sense.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Fri, 2 Mar 2012 12:07:01 +0000 (13:07 +0100)]
st/vdpau: cleanup YCBCR matching functions
Signed-off-by: Christian König <deathsimple@vodafone.de>
Christian König [Mon, 5 Mar 2012 15:43:15 +0000 (16:43 +0100)]
st/vdpau: fix chroma_format handling in VideoSurfaceQueryGetPutBitsYCbCrCapabilities
Signed-off-by: Christian König <deathsimple@vodafone.de>
Marek Olšák [Wed, 7 Mar 2012 16:15:23 +0000 (17:15 +0100)]
r600g: use SX_MISC to implement rasterizer discard
Yeah I am reworking it again. This is way simpler than the other methods.
Marek Olšák [Thu, 8 Mar 2012 10:15:32 +0000 (11:15 +0100)]
Revert "r600g: fix and improve rasterizer discard for r600-r700"
I will use SX_MISC instead.
This reverts commit
597fd6dc8c424a35f8442d5fd9de708013a69830.
Marek Olšák [Thu, 8 Mar 2012 10:14:53 +0000 (11:14 +0100)]
Revert "r600g: rework rasterizer discard for evergreen"
I will use SX_MISC instead.
This reverts commit
734792e83fdc526623d8fe0a60479648c936bd53.
Conflicts:
src/gallium/drivers/r600/evergreen_hw_context.c
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_hw_context.c
src/gallium/drivers/r600/r600_pipe.h
Zack Rusin [Sat, 3 Mar 2012 01:13:38 +0000 (20:13 -0500)]
svga: fix the rasterizer state resets
draw module calls back into the driver and sets certain parts
of the state to whatever it needs, unfortunately unless you
get the ordering of calls to draw just right you'll end up
reseting your own driver state. That's what was happening to us
draw module would under certain conditions reset our own driver
state.
Reviewed-by: Brian Paul <brianp@vmware.com>
Johannes Obermayr [Sat, 3 Mar 2012 17:11:22 +0000 (18:11 +0100)]
glx: Also put a symlink from libGL.so in lib/ for now.
This fixes the libGLU.so.* build when a system libGL.so is not present
since it is relying on the lib/ to build against until it gets
converted to automake.
Tested-by: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
Benjamin Franzke [Wed, 7 Mar 2012 16:21:20 +0000 (17:21 +0100)]
gbm_dri: Fix DRIimage lookup callback
That is by making the dri extension variables static in gbm_dri.c.
The image_lookup_extension is provided by egl_dri2 when using x11 or wayland
platforms, when using the drm platform, gbm_dri has a wrapper for it.
Both use the same variables name image_lookup_extension.
Since -fvisibility=hidden was (probably by mistake) removed when converting to
automake, the "image_lookup_extension" symbol from egl_dri2.c became exported
in libEGL.so, so "image_lookup_extension" from gbm_dri.c was ignored.
This resulted in calling incorrect callbacks.
We cant make the image_lookup_extension static in egl_dri2.c right now,
since its used across multiple files.
Bugzilla: https://bugs.freedesktop.org/attachment.cgi?id=58099
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Brian Paul [Wed, 7 Mar 2012 15:13:38 +0000 (08:13 -0700)]
mesa: handle array textures in strip_texture_border()
If the texture is a 1D array, don't remove the border pixel from the
height. Similarly for 2D array textures and the depth direction.
Simplify the function by assuming the border is always one pixel.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Brian Paul [Mon, 5 Mar 2012 20:02:59 +0000 (13:02 -0700)]
docs: add more MinGW prerequisite tips
Provided by Charles Huber on the mesa-users list.
Marek Olšák [Wed, 7 Mar 2012 12:48:38 +0000 (13:48 +0100)]
r600g: only emit SX_SURFACE_SYNC on r700 if there's CS checker support
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47039
Yuanhan Liu [Mon, 27 Feb 2012 07:46:32 +0000 (15:46 +0800)]
i965: handle gl_PointCoord for Gen4 and Gen5 platforms
This patch add the support of gl_PointCoord gl builtin variable for
platform gen4 and gen5(ILK).
Unlike gen6+, we don't have a hardware support of gl_PointCoord, means
hardware will not calculate the interpolation coefficient for you.
Instead, you should handle it yourself in sf shader stage.
But badly, gl_PointCoord is a FS instead of VS builtin variable, thus
it's not included in c.vue_map generated in VS stage. Thus the current
code doesn't aware of this attribute. And to handle it correctly, we
need add it to c.vue_map manually to let SF shader generate the needed
interpolation coefficient for FS shader. SF stage has it's own copy of
vue_map, thus I think it's safe to do it manually.
Since handling gl_PointCoord for gen4 and gen5 platforms is somehow a
little special, I added a lot of comments and hope I didn't overdo it ;)
v2: add a /* _NEW_BUFFERS */ comment to note the state flag dependency
and also add the _NEW_BUFFERS dirty mask (Eric).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45975
Piglit: glsl-fs-pointcoord and fbo-gl_pointcoord
NOTE: This is a candidate for stable release branches.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Yuanhan Liu [Tue, 6 Mar 2012 06:40:32 +0000 (14:40 +0800)]
i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check
We have to do fallback when the 'Clipped Drawing Rectangle X/Y Max'
exceed the hardware's limit no matter the drawing rectangle offset
changed or not.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46665
NOTE: This is a candidate for stable release branches.
Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
nobled [Sun, 4 Mar 2012 20:20:31 +0000 (15:20 -0500)]
dri/nouveau: don't use nested functions
It's a GNU extension that isn't supported by clang right now:
http://gcc.gnu.org/onlinedocs/gcc-4.6.3/gcc/Nested-Functions.html
http://clang.llvm.org/docs/UsersManual.html#c_unimpl_gcc
With this, clang now compiles the nouveau classic driver.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44061
(Types changed from e.g. 'unsigned char' to 'GLubyte' so that the types can
be concatenated to form a unique function name without any whitespace
interfering.)
[ Francisco Jerez: give meaningful names to the dispatch functions. ]
Vinson Lee [Tue, 6 Mar 2012 06:00:40 +0000 (22:00 -0800)]
gallivm: Pass in a MCRegisterInfo to MCInstPrinter on llvm-3.1.
llvm-3.1svn r152043 changes createMCInstPrinter to take an additional
MCRegisterInfo argument.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Dave Airlie [Sat, 3 Mar 2012 17:35:43 +0000 (17:35 +0000)]
draw/llvm: add clip distance support
This add clipdistance support like the non-llvm draw paths,
if we have a clip distance we compare with it instead of doing
the dot4.
We also have to put the have_clipvertex bit into the emitted
vertex header.
Fixes vs-clip-distance-all-planes-enabled, vs-clip-distance-const-reject,
vs-clip-distance-enables, vs-clip-distance-implicitly-sized,
vs-clip-distance-in-param, vs-clip-distance-uint-index.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>