mesa.git
13 years agoswrast: Switch the remaining depth/stencil readpixels path to MapRenderbuffer.
Eric Anholt [Wed, 12 Oct 2011 20:25:24 +0000 (13:25 -0700)]
swrast: Switch the remaining depth/stencil readpixels path to MapRenderbuffer.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agoswrast: MapRenderbuffer in separate depth/stencil readpixels fastpath
Eric Anholt [Wed, 12 Oct 2011 19:40:18 +0000 (12:40 -0700)]
swrast: MapRenderbuffer in separate depth/stencil readpixels fastpath

This introduces two new span helper functions we'll want to use in
several places as we move to MapRenderbuffer, which pull out integer
depth and stencil values from a renderbuffer mapping based on the
renderbuffer format.

v2: Use format_unpack helper for stencil read.
v3: Clean up comment after conversion to format_unpack.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agoswrast: Calculate image address/stride once for depth/stencil readpixels.
Eric Anholt [Wed, 12 Oct 2011 19:03:47 +0000 (12:03 -0700)]
swrast: Calculate image address/stride once for depth/stencil readpixels.

The fast and slow paths were doing these separately before.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agoswrast: Make the packed depth/stencil read fastpath use MapRenderbuffer.
Eric Anholt [Wed, 12 Oct 2011 03:41:01 +0000 (20:41 -0700)]
swrast: Make the packed depth/stencil read fastpath use MapRenderbuffer.

This also makes it handle 24/8 vs 8/24, fixing piglit
depthstencil-default_fb-readpixels-24_8 on i965.  While here, avoid
incorrectly fast-pathing if packing->SwapBytes is set.

v2: Move the unpack code to format_unpack.c, fix BUFFER_DEPTH typo
v3: Fix signed/unsigned comparison.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agoswrast: Directly map the stencil buffer in read_stencil_pixels.
Eric Anholt [Wed, 12 Oct 2011 00:07:37 +0000 (17:07 -0700)]
swrast: Directly map the stencil buffer in read_stencil_pixels.

This avoids going through the wrapper that has to rewrite the data for
packed depth/stencil.  This isn't done in _swrast_read_stencil_span
because we don't want to map/unmap for each span.

v2: Move the unpack code to format_unpack.c.
v3: Fix signed/unsigned comparison.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agoradeon: Fix variable initialization typo.
Vinson Lee [Thu, 3 Nov 2011 07:48:53 +0000 (00:48 -0700)]
radeon: Fix variable initialization typo.

Fixes Coverity uninitialized scalar variable defect.

13 years agoi965: Fix constant propagation into 32-bit integer MUL.
Paul Berry [Wed, 2 Nov 2011 03:35:23 +0000 (20:35 -0700)]
i965: Fix constant propagation into 32-bit integer MUL.

i965's MUL instruction can't take an immediate value as its first
argument.  So normally, if constant propagation wants to propagate a
constant into the first argument of a MUL instruction, it swaps the
order of the two arguments.

This doesn't work for 32-bit integer (and unsigned integer)
multiplies, because the MUL operation is asymmetric in that case (it
multiplies 16 bits of one operand by 32 bits of the other).

Fixes piglit tests {vs,fs}-multiply-const-{ivec4,uvec4}.

Reviewed-by: Eric Anholt <eric@anholt.net>
13 years agosvga: use the draw-module's sprite stage depending on FS inputs
Brian Paul [Thu, 3 Nov 2011 23:40:56 +0000 (17:40 -0600)]
svga: use the draw-module's sprite stage depending on FS inputs

If we're drawing sprites and the fragment shader needs both auto-
generated texcoords and user-defined varying vars we need to use
this fallback path.
The reason is when we enable auto texcoord generation, it gets
enabled for all texcoord sets.  And that clobbers the user-defined
varying vars.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
13 years agosvga: pass fragment shader to draw module
Brian Paul [Thu, 3 Nov 2011 23:40:56 +0000 (17:40 -0600)]
svga: pass fragment shader to draw module

If we use the draw-module for wide point/line/etc drawing we'll need
a fragment shader too (like we pass in the vertex shader).

This fixes sprite point rendering when forcing the swtnl path.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
13 years agosvga: implement generic variable index remapping
Brian Paul [Thu, 3 Nov 2011 23:40:56 +0000 (17:40 -0600)]
svga: implement generic variable index remapping

The state tracker may generate shaders that use generic vs outputs /
fs inputs like:

DCL IN[0], GENERIC[0]
DCL IN[1], GENERIC[10]
DCL IN[2], GENERIC[11]

This patch remaps 0, 10, 11 to small integers like 1, 2, 3 so that we
stay inside the SVGA3D limit (8).

The remapping is done to both the vertex shader outputs and the
fragment shader inputs.  The same mapping must be used for a vs/fs
pair.

Note that 'union svga_compile_key' is now 'struct svga_compile_key'
because we needed to add the register remapping table.  The change in
size isn't really significant though (it's not a search key).

Also, add assertions when building up SVGA3D src/dst registers to we
don't try to store too large of value for the bitfield size.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
13 years agodraw: assert that we have non-null fragment shader
Brian Paul [Thu, 3 Nov 2011 22:55:18 +0000 (16:55 -0600)]
draw: assert that we have non-null fragment shader

Instead of just segfaulting.  Recently ran into this.

13 years agotexgetimage: add missing return on error
nobled [Wed, 19 Oct 2011 11:54:06 +0000 (07:54 -0400)]
texgetimage: add missing return on error

Missed this back in the arb_robustness branch
<6b329b9274b18c50f4177eef7ee087d50ebc1525>.

NOTE: This is a candidate for the 7.11 branch.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
13 years agomesa: fix texture target mix-up in NV_fragment_program parser
Brian Paul [Thu, 3 Nov 2011 16:39:26 +0000 (10:39 -0600)]
mesa: fix texture target mix-up in NV_fragment_program parser

The returned value should be a texture target index, not a bit.
I spotted this from seeing a new compiler warning caused by the increase
in the number of texture targets.  This has been broken for a long time.

Note: This is a candidate for the 7.11 branch.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
13 years agolinker: Check that initializers for global variables match
Ian Romanick [Mon, 31 Oct 2011 21:31:07 +0000 (14:31 -0700)]
linker: Check that initializers for global variables match

This requires tracking a couple extra fields in ir_variable:

 * A flag to indicate that a variable had an initializer.

 * For non-const variables, a field to track the constant value of the
   variable's initializer.

For variables non-constant initalizers, ir_variable::has_initializer
will be true, but ir_variable::constant_initializer will be NULL.  The
linker can use the values of these fields to check adherence to the
GLSL 4.20 rules for shared global variables:

    "If a shared global has multiple initializers, the initializers
    must all be constant expressions, and they must all have the same
    value. Otherwise, a link error will result. (A shared global
    having only one initializer does not require that initializer to
    be a constant expression.)"

Previous to 4.20 the GLSL spec simply said that initializers must have
the same value.  In this case of non-constant initializers, this was
impossible to determine.  As a result, no vendor actually implemented
that behavior.  The 4.20 behavior matches the behavior of NVIDIA's
shipping implementations.

NOTE: This is candidate for the 7.11 branch.  This patch also needs
the preceding patch "glsl: Refactor generate_ARB_draw_buffers_variables
to use add_builtin_constant"

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34687
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
13 years agoglsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant
Ian Romanick [Mon, 31 Oct 2011 21:43:27 +0000 (14:43 -0700)]
glsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant

v2: Remove int cast based on feedback from Ken.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
13 years agoglsl: Put all bitfields in ir_variable together for better packing
Ian Romanick [Mon, 31 Oct 2011 21:04:10 +0000 (14:04 -0700)]
glsl: Put all bitfields in ir_variable together for better packing

The diff looks weird because ir_variable::depth_layout was between the
last two bitfields in the structure.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
13 years agolinker: Fix the indentation of a block in cross_validate_globals
Ian Romanick [Mon, 31 Oct 2011 20:07:06 +0000 (13:07 -0700)]
linker: Fix the indentation of a block in cross_validate_globals

I suspect the indentation got messed up during a code merge.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
13 years agoradeon: Check an error return instead of assigning it to a dead variable.
Eric Anholt [Wed, 2 Nov 2011 21:38:05 +0000 (14:38 -0700)]
radeon: Check an error return instead of assigning it to a dead variable.

Fixes gcc set-but-unused-variable warning.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
13 years agor300g: force buffer placements to GTT on big endian machines
Marek Olšák [Thu, 3 Nov 2011 14:20:55 +0000 (15:20 +0100)]
r300g: force buffer placements to GTT on big endian machines

13 years agostate_trackers/vdpau: Add support for VC-1 decoding
Maarten Lankhorst [Mon, 31 Oct 2011 17:37:37 +0000 (18:37 +0100)]
state_trackers/vdpau: Add support for VC-1 decoding

Add a struct with all the fields.

Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
13 years agostate_trackers/vdpau: Add mpeg4 part2 to PipeToProfile and ProfileToPipe
Maarten Lankhorst [Mon, 31 Oct 2011 17:32:05 +0000 (18:32 +0100)]
state_trackers/vdpau: Add mpeg4 part2 to PipeToProfile and ProfileToPipe

So it can actually be used when someone implements it. :)

Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
13 years agostate_trackers/vdpau: Add support for MPEG4 Part 2
Maarten Lankhorst [Mon, 31 Oct 2011 10:45:37 +0000 (11:45 +0100)]
state_trackers/vdpau: Add support for MPEG4 Part 2

Just the support patch, no decoder implements it currently.

Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
13 years agostate_trackers/vdpau: Test if profile is supported first before trying to create...
Maarten Lankhorst [Mon, 31 Oct 2011 09:26:02 +0000 (10:26 +0100)]
state_trackers/vdpau: Test if profile is supported first before trying to create decoder

So a nicer error message is returned.

Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
13 years agostate_trackers/vdpau: Add num_slices to mpeg12 picture structure
Maarten Lankhorst [Mon, 31 Oct 2011 09:24:34 +0000 (10:24 +0100)]
state_trackers/vdpau: Add num_slices to mpeg12 picture structure

Bitstream parsers might need that field.

Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
13 years agostate_trackers/vdpau: Implement VdpGenerateCSCMatrix
Maarten Lankhorst [Mon, 31 Oct 2011 09:23:03 +0000 (10:23 +0100)]
state_trackers/vdpau: Implement VdpGenerateCSCMatrix

With the smpte240 profile, which was missing.

Signed-off-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
13 years agog3dvl: remove some stale variable increment
Christian König [Wed, 2 Nov 2011 12:54:05 +0000 (13:54 +0100)]
g3dvl: remove some stale variable increment

Incrementing "td" before initializing it is
pointless and just leads to an uninitialized
variable warning with MSVC.

Signed-off-by: Christian König <deathsimple@vodafone.de>
13 years agor600g: more integer support
Dave Airlie [Wed, 12 Oct 2011 09:01:57 +0000 (10:01 +0100)]
r600g: more integer support

just some more trivial integer changes for r600/r700.

Signed-off-by: Dave Airlie <airlied@redhat.com>
13 years agoradeon: fix some regressions in texturing code.
Dave Airlie [Wed, 2 Nov 2011 14:06:44 +0000 (14:06 +0000)]
radeon: fix some regressions in texturing code.

On a piglit run vs 7.11 this fixes 23 tests.

Signed-off-by: Dave Airlie <airlied@redhat.com>
13 years agoscons: Use -static-libstdc++ on 32bits builds w/ Mingw-w64 too.
José Fonseca [Thu, 3 Nov 2011 09:58:52 +0000 (09:58 +0000)]
scons: Use -static-libstdc++ on 32bits builds w/ Mingw-w64 too.

13 years agolibgl-gdi: Mingw-w64 in 32bit mode matches the Mingw32's .DEF semantics.
José Fonseca [Thu, 3 Nov 2011 09:38:43 +0000 (09:38 +0000)]
libgl-gdi: Mingw-w64 in 32bit mode matches the Mingw32's .DEF semantics.

13 years agodocs: list GL_OES_EGL_image_external in 7.12 release notes
Chia-I Wu [Tue, 1 Nov 2011 04:06:28 +0000 (12:06 +0800)]
docs: list GL_OES_EGL_image_external in 7.12 release notes

13 years agost/mesa: add support for GL_OES_EGL_image_external
Chia-I Wu [Sat, 22 Oct 2011 16:53:21 +0000 (00:53 +0800)]
st/mesa: add support for GL_OES_EGL_image_external

To pipe drivers, external textures are just 2D textures.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agomesa: add support for GL_OES_EGL_image_external
Chia-I Wu [Sun, 23 Oct 2011 10:52:38 +0000 (18:52 +0800)]
mesa: add support for GL_OES_EGL_image_external

This is an OpenGL ES specific extension.  External textures are textures that
may be sampled from, but not be updated (no glTexSubImage* and etc.).  The
image data are taken from an EGLImage.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agomesa: clean up validate_texture_wrap_mode
Chia-I Wu [Sat, 22 Oct 2011 11:56:54 +0000 (19:56 +0800)]
mesa: clean up validate_texture_wrap_mode

GL_TEXTURE_RECTANGLE_NV (and soon GL_TEXTURE_EXTERNAL_OES) is special.  Handle
it in its own if-block.  There should be no functional change.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agomesa: fix a logic error in glFramebufferTexture2D
Chia-I Wu [Sat, 22 Oct 2011 14:17:31 +0000 (22:17 +0800)]
mesa: fix a logic error in glFramebufferTexture2D

Unrecognized texture target should give an error.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agoglsl: add support for GL_OES_EGL_image_external
Chia-I Wu [Sun, 23 Oct 2011 10:51:06 +0000 (18:51 +0800)]
glsl: add support for GL_OES_EGL_image_external

This extension introduces a new sampler type: samplerExternalOES.
texture2D (and texture2DProj) can be used to do a texture look up in an
external texture.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
13 years agomesa: add GL_OES_EGL_image_external to the extension list
Chia-I Wu [Sun, 23 Oct 2011 10:51:13 +0000 (18:51 +0800)]
mesa: add GL_OES_EGL_image_external to the extension list

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agomesa: add missing defines for GL_OES_EGL_image_external
Chia-I Wu [Sun, 23 Oct 2011 10:36:04 +0000 (18:36 +0800)]
mesa: add missing defines for GL_OES_EGL_image_external

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agomesa, i965: prepare for more than 8 texture targets
Chia-I Wu [Sun, 23 Oct 2011 10:29:17 +0000 (18:29 +0800)]
mesa, i965: prepare for more than 8 texture targets

3-bit fields are used store texture target in several places.  That will fail
when TEXTURE_EXTERNAL_INDEX, which happends to be the 9th texture target, is
added.  Make them 4-bit fields.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agoglapi: regenerate files
Chia-I Wu [Sat, 22 Oct 2011 12:47:37 +0000 (20:47 +0800)]
glapi: regenerate files

13 years agoglapi: add entry points for OES_EGL_image_external
Chia-I Wu [Sat, 22 Oct 2011 12:46:32 +0000 (20:46 +0800)]
glapi: add entry points for OES_EGL_image_external

Only enums actually.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agoGLES: upgrade glext.h to revision 13240
Chia-I Wu [Sat, 22 Oct 2011 14:02:07 +0000 (22:02 +0800)]
GLES: upgrade glext.h to revision 13240

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
13 years agoswrast: simplify the condition test for _swrast_choose_texture_sample_func
Yuanhan Liu [Wed, 2 Nov 2011 06:46:06 +0000 (14:46 +0800)]
swrast: simplify the condition test for _swrast_choose_texture_sample_func

remove another long if condition test. I don't feel a strong need of
this patch. But for it make the code a little simpler(I do think so),
I send it out.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agomesa: fix the low limit of width and height for glRenderbufferStorage
Yuanhan Liu [Tue, 25 Oct 2011 07:36:59 +0000 (15:36 +0800)]
mesa: fix the low limit of width and height for glRenderbufferStorage

glRenderbufferStorage man page says:

  GL_INVALID_VALUE is generated if either of width or height is negative,
  or greater than the value of GL_MAX_RENDERBUFFER_SIZE.

NOTE: this is a candidate for the 7.11 branch

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agomesa: fix inital value for new renderbuffer
Yuanhan Liu [Tue, 25 Oct 2011 07:28:50 +0000 (15:28 +0800)]
mesa: fix inital value for new renderbuffer

EXT_framebuffer_object bspec says:

    Get Value                          Type    Get Command  Initial Value
    -------------------------------    ------  -----------       -----------
    RENDERBUFFER_INTERNAL_FORMAT_EXT   Z+     GetRenderbufferParameterivEXT  RGBA

NOTE: this is a candidate for the 7.11 branch

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agomesa: complete the GL_TEXTURE_SWIZZLE* setup
Yuanhan Liu [Fri, 21 Oct 2011 03:27:25 +0000 (11:27 +0800)]
mesa: complete the GL_TEXTURE_SWIZZLE* setup

The ARB_texture_swizzle spec says:
    The error INVALID_OPERATION is generated if TexParameteri,
    TexParameterf, TexParameteriv, or TexParameterfv, parameter <pname>
    is TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_G,  TEXTURE_SWIZZLE_B,
    or TEXTURE_SWIZZLE_A, and <param> is not RED, GREEN, BLUE, ALPHA,
    ZERO, or ONE.

    The error INVALID_OPERATION is generated if TexParameteriv, or
    TexParameterfv, parameter <pname> TEXTURE_SWIZZLE_RGBA, and the four
    consecutive values pointed to by <param> are not all RED, GREEN, BLUE,
    ALPHA, ZERO, or ONE.

So, the GL_TEXTURE_SWIZZLE* pname is legal for glTexParameterf(v)

NOTE: this is a candidate for the 7.11 branch

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agomesa: remove the redundant check
Yuanhan Liu [Fri, 21 Oct 2011 03:24:18 +0000 (11:24 +0800)]
mesa: remove the redundant check

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agodriconf: updated german translation
Carl-Philip Haensch [Tue, 30 Aug 2011 09:46:01 +0000 (11:46 +0200)]
driconf: updated german translation

13 years agodriconf: updated de.po
Carl-Philip Haensch [Tue, 30 Aug 2011 09:46:00 +0000 (11:46 +0200)]
driconf: updated de.po

13 years agowglSetPixelFormat should ignore the ppfd parameter.
Morgan Armand [Wed, 2 Nov 2011 19:12:39 +0000 (20:12 +0100)]
wglSetPixelFormat should ignore the ppfd parameter.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
13 years agor300g: Fix queries on big endian hosts.
Michel Dänzer [Wed, 2 Nov 2011 15:39:17 +0000 (16:39 +0100)]
r300g: Fix queries on big endian hosts.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com>
13 years agogallium/util: Add macros for converting from little endian to CPU byte order.
Michel Dänzer [Wed, 2 Nov 2011 17:21:48 +0000 (18:21 +0100)]
gallium/util: Add macros for converting from little endian to CPU byte order.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
13 years agoi965: Add support for integral vertex attributes.
Paul Berry [Tue, 1 Nov 2011 00:31:16 +0000 (17:31 -0700)]
i965: Add support for integral vertex attributes.

When a vertex shader input attribute is declared with an integral type
(e.g. ivec4), we need to ensure that the generated vertex shader code
addresses the vertex attribute register using the proper register
type.  (Previously, we assumed all vertex shader input attributes were
floating-point).

In addition, when uploading vertex data that was specified with
VertexAttribIPointer, we need to instruct the vertex fetch unit to
convert the data to signed or unsigned int, rather than float.  And
when filling in the implied w=1 on a vector with less than 4
components, we need to fill it in with the integer representation of 1
rather than the floating-point representation of 1.

Fixes piglit tests vs-attrib-{ivec4,uvec4}-precision.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
13 years agomesa: Set the "Integer" field of gl_client_array properly.
Paul Berry [Tue, 1 Nov 2011 00:29:17 +0000 (17:29 -0700)]
mesa: Set the "Integer" field of gl_client_array properly.

This patch ensures that gl_client_array::Integer is properly set to
GL_TRUE for vertex attributes specified using glVertexAttribIPointer,
and to GL_FALSE for vertex attributes specified using
glVertexAttribPointer, so that the vertex attributes can be
interpreted properly by driver back-ends.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
13 years agoglsl: Fix type mismatch when incrementing or decrementing uint.
Paul Berry [Tue, 1 Nov 2011 01:22:48 +0000 (18:22 -0700)]
glsl: Fix type mismatch when incrementing or decrementing uint.

When converting an expression like "++x" to GLSL IR we were failing to
account for the possibility that x might be an unsigned integral type.
As a result the user would receive a bogus error message "Could not
implicitly convert operands to arithmetic operator".

Fixes piglit tests {vs,fs}-{increment,decrement}-uint.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
13 years agogallium/dri: Remove references to vblank.
José Fonseca [Wed, 2 Nov 2011 16:16:50 +0000 (16:16 +0000)]
gallium/dri: Remove references to vblank.

13 years agoFix gallium dri compile and a merge conflict
Kristian Høgsberg [Wed, 2 Nov 2011 16:01:23 +0000 (12:01 -0400)]
Fix gallium dri compile and a merge conflict

13 years agosvga: Tag cursors with the scanout hint
Jakob Bornecrantz [Tue, 1 Nov 2011 04:10:17 +0000 (05:10 +0100)]
svga: Tag cursors with the scanout hint

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
13 years agodri: Remove unused memops.h
Kristian Høgsberg [Fri, 28 Oct 2011 21:47:53 +0000 (17:47 -0400)]
dri: Remove unused memops.h

13 years agodri: Remove a few unused dri helper functions
Kristian Høgsberg [Fri, 28 Oct 2011 21:44:01 +0000 (17:44 -0400)]
dri: Remove a few unused dri helper functions

13 years agodri: Remove unused dri texmem.c
Kristian Høgsberg [Fri, 28 Oct 2011 21:39:40 +0000 (17:39 -0400)]
dri: Remove unused dri texmem.c

13 years agodri: Move _dri_texformat_* to radeon_texture.c
Kristian Høgsberg [Fri, 28 Oct 2011 21:35:16 +0000 (17:35 -0400)]
dri: Move _dri_texformat_* to radeon_texture.c

They are only used by the r200 driver now.

13 years agor200: Don't use driIsTextureResident helper
Kristian Høgsberg [Fri, 28 Oct 2011 21:04:35 +0000 (17:04 -0400)]
r200: Don't use driIsTextureResident helper

With DRI2, textures are always resident and using the DRI texmem helper
here is broken anyway, since nothing else uses it.

13 years agodri: Drop unused dri renderbuffer helper functions
Kristian Høgsberg [Fri, 28 Oct 2011 20:51:11 +0000 (16:51 -0400)]
dri: Drop unused dri renderbuffer helper functions

13 years agodri: Move driUpdateFramebufferSize to dri_util.c
Kristian Høgsberg [Fri, 28 Oct 2011 20:49:44 +0000 (16:49 -0400)]
dri: Move driUpdateFramebufferSize to dri_util.c

drirenderbuffer.[ch] is going bye-bye.

13 years agodri: Remove unnecessary #defines and #includes
Kristian Høgsberg [Fri, 28 Oct 2011 20:27:12 +0000 (16:27 -0400)]
dri: Remove unnecessary #defines and #includes

13 years agodri: Remove unnecessary timestamp pointer indirection
Kristian Høgsberg [Fri, 28 Oct 2011 20:22:03 +0000 (16:22 -0400)]
dri: Remove unnecessary timestamp pointer indirection

13 years agodri: Remove unused fields from __DriverAPIRec
Kristian Høgsberg [Fri, 28 Oct 2011 20:03:11 +0000 (16:03 -0400)]
dri: Remove unused fields from __DriverAPIRec

13 years agodri: Remove dri2.enabled flag
Kristian Høgsberg [Fri, 28 Oct 2011 19:56:15 +0000 (15:56 -0400)]
dri: Remove dri2.enabled flag

DRI2 is always enabled now.

13 years agodri: Remove DRI1 fields from DRI structs
Kristian Høgsberg [Fri, 28 Oct 2011 19:53:20 +0000 (15:53 -0400)]
dri: Remove DRI1 fields from DRI structs

13 years agodri: Remove remaining DRI1 vblank code
Kristian Høgsberg [Fri, 28 Oct 2011 19:47:41 +0000 (15:47 -0400)]
dri: Remove remaining DRI1 vblank code

13 years agodri: Remove cliprect information from __DRIdrawable
Kristian Høgsberg [Fri, 28 Oct 2011 19:40:01 +0000 (15:40 -0400)]
dri: Remove cliprect information from __DRIdrawable

13 years agodri: Drop unused driCalculateSwapUsage
Kristian Høgsberg [Fri, 28 Oct 2011 19:25:09 +0000 (15:25 -0400)]
dri: Drop unused driCalculateSwapUsage

13 years agodri: Remove unused driIntersectArea
Kristian Høgsberg [Fri, 28 Oct 2011 19:23:39 +0000 (15:23 -0400)]
dri: Remove unused driIntersectArea

13 years agodri: Drop __driUtilUpdateDrawableInfo and helper macros
Kristian Høgsberg [Fri, 28 Oct 2011 19:22:43 +0000 (15:22 -0400)]
dri: Drop __driUtilUpdateDrawableInfo and helper macros

13 years agodri: Remove unused driSwapBuffers
Kristian Høgsberg [Fri, 28 Oct 2011 19:18:22 +0000 (15:18 -0400)]
dri: Remove unused driSwapBuffers

13 years agodri: Drop unused driCreateNewContext
Kristian Høgsberg [Fri, 28 Oct 2011 19:17:20 +0000 (15:17 -0400)]
dri: Drop unused driCreateNewContext

13 years agodri: Fold driCreateNewDrawable into dri2CreateNewDrawable
Kristian Høgsberg [Fri, 28 Oct 2011 19:14:41 +0000 (15:14 -0400)]
dri: Fold driCreateNewDrawable into dri2CreateNewDrawable

13 years agodri: Remove unsused driCreateNewScreen
Kristian Høgsberg [Fri, 28 Oct 2011 19:11:15 +0000 (15:11 -0400)]
dri: Remove unsused driCreateNewScreen

13 years agodri: Remove unused __DRIswapInfoRec
Kristian Høgsberg [Fri, 28 Oct 2011 19:08:24 +0000 (15:08 -0400)]
dri: Remove unused __DRIswapInfoRec

13 years agodri: Remove driMediaStreamCounterExtension
Kristian Høgsberg [Fri, 28 Oct 2011 19:02:42 +0000 (15:02 -0400)]
dri: Remove driMediaStreamCounterExtension

Also DRI1-only.

13 years agodri: Remove driSwapControlExtension
Kristian Høgsberg [Fri, 28 Oct 2011 19:01:20 +0000 (15:01 -0400)]
dri: Remove driSwapControlExtension

DRI1-only as well.

13 years agodri: Drop driCopySubBufferExtension
Kristian Høgsberg [Fri, 28 Oct 2011 18:57:34 +0000 (14:57 -0400)]
dri: Drop driCopySubBufferExtension

Another DRI1-only extension.

13 years agodri: Drop driReadDrawableExtension
Kristian Høgsberg [Fri, 28 Oct 2011 18:55:25 +0000 (14:55 -0400)]
dri: Drop driReadDrawableExtension

All DRI2 drivers support setting a separate read drawable.

13 years agodri: Drop driLegacyExtension
Kristian Høgsberg [Fri, 28 Oct 2011 18:52:28 +0000 (14:52 -0400)]
dri: Drop driLegacyExtension

There are no DRI1 drivers left.

13 years agost/dri/sw: add get_image inline helper similar to put_image
George Sapountzis [Wed, 2 Nov 2011 13:02:10 +0000 (15:02 +0200)]
st/dri/sw: add get_image inline helper similar to put_image

TODO: check if GetImage works with passing the pitch as width, similar to PutImage,
which avoids the extra copy, ala dri_sw_displaytarget_display() in src/gallium/winsys/sw/dri/dri_sw_winsys.c

13 years agost/dri/sw: Fix incorrect cast
Benjamin Franzke [Wed, 2 Nov 2011 14:56:23 +0000 (15:56 +0100)]
st/dri/sw: Fix incorrect cast

Missed one casting error due to rebase for commit
98aa2a8f725e44aec8bd998fe436a134e94f13bb.

13 years agost/dri/sw: Implement texture_from_pixmap
Benjamin Franzke [Fri, 9 Sep 2011 08:12:23 +0000 (10:12 +0200)]
st/dri/sw: Implement texture_from_pixmap

This is a cleanup of commit 02f1b50987c0d24da3dcc36dbb44821c20d0660c.

Update tex buffer using a dri_drawable hook from implemented in sw/drisw.c.
This saves us the duplication of dri_drawable.c.

CC: Stuart Abercrombie <sabercrombie@chromium.org>
CC: Stéphane Marchesin <marcheu@chromium.org>
13 years agoRevert "Duplicate state_tracker/dri/sw/dri_drawable.c"
Benjamin Franzke [Fri, 9 Sep 2011 07:34:59 +0000 (09:34 +0200)]
Revert "Duplicate state_tracker/dri/sw/dri_drawable.c"

This reverts commit 569bde1fa7d03fb7688d0d391b32e61e857ad44e.

CC: Stuart Abercrombie <sabercrombie@chromium.org>
CC: Stéphane Marchesin <marcheu@chromium.org>
13 years agoRevert "state_trackers/dri/sw: Implement texture_from_pixmap."
Benjamin Franzke [Fri, 9 Sep 2011 07:34:50 +0000 (09:34 +0200)]
Revert "state_trackers/dri/sw: Implement texture_from_pixmap."

This reverts commit 02f1b50987c0d24da3dcc36dbb44821c20d0660c.

CC: Stuart Abercrombie <sabercrombie@chromium.org>
CC: Stéphane Marchesin <marcheu@chromium.org>
13 years agor600g: add comment about special shader exports
Alex Deucher [Wed, 2 Nov 2011 13:38:46 +0000 (09:38 -0400)]
r600g: add comment about special shader exports

Certain exports (position, point size, etc.) are treated
specially by the shader and not counted as generic exports.

Note the exports and any relevant related state bits.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
13 years agor600g: take into account PSIZE output for spi mapping
Vadim Girlin [Wed, 2 Nov 2011 07:50:59 +0000 (11:50 +0400)]
r600g: take into account PSIZE output for spi mapping

Skip PSIZE and POSITION when counting VS outputs.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=42435

Tested without regressions on evergreen.

NOTE: this is a candidate for the 7.11 branch.

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
13 years agosvga: Update state prototypes to return pipe_error.
José Fonseca [Wed, 2 Nov 2011 10:32:20 +0000 (10:32 +0000)]
svga: Update state prototypes to return pipe_error.

Fixes a bunch of prototype mismatch warnings..

13 years agoBuild fix for -Werror=int-to-pointer-cast -Werror=pointer-to-int-cast
Jeremy Huddleston [Wed, 2 Nov 2011 04:04:34 +0000 (21:04 -0700)]
Build fix for -Werror=int-to-pointer-cast -Werror=pointer-to-int-cast

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
13 years agointel: fix potential segfault error
Yuanhan Liu [Tue, 1 Nov 2011 09:41:08 +0000 (17:41 +0800)]
intel: fix potential segfault error

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
13 years agoswrast: Use MapRenderbuffer for glReadPixels(GL_DEPTH_COMPONENT) fast-paths.
Eric Anholt [Tue, 11 Oct 2011 22:08:15 +0000 (15:08 -0700)]
swrast: Use MapRenderbuffer for glReadPixels(GL_DEPTH_COMPONENT) fast-paths.

This fixes issues with the code playing fast and loose with types of
buffers, and as a bonus avoids the wrappers that were previously used
to pull bits out of packed depth/stencil buffers.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agomesa: Make unpack_uint_z_row return 32 bits of data.
Eric Anholt [Thu, 13 Oct 2011 16:38:30 +0000 (09:38 -0700)]
mesa: Make unpack_uint_z_row return 32 bits of data.

Some of the return values were u32, some were 24 bits, and z16
returned 16 bits.  The caller would have to do all the work of
interpreting the format all over again.  However, there are no callers
of this function at this point.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agonouveau: Add implementation of MapRenderbuffer.
Eric Anholt [Mon, 17 Oct 2011 17:18:30 +0000 (10:18 -0700)]
nouveau: Add implementation of MapRenderbuffer.

Perhaps the easiest implementation, nouveau can directly map buffers
even if tiled, and uses separate surfaces for its texture
renderbuffers so we don't have to worry about that offset.

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agoradeon: Add implementation of MapRenderbuffer.
Eric Anholt [Mon, 17 Oct 2011 16:50:52 +0000 (09:50 -0700)]
radeon: Add implementation of MapRenderbuffer.

Unlike intel, we do a blit to/from GTT memory in order to
untile/retile the renderbuffer data, since we don't have fence
registers for accessing it.

(There is software tiling code in radeon_tile.c, but it's unused and
doesn't support macro tiling)

Reviewed-by: Brian Paul <brianp@vmware.com>
13 years agointel: Use MapRenderbuffer in spans setup.
Eric Anholt [Tue, 11 Oct 2011 21:46:31 +0000 (14:46 -0700)]
intel: Use MapRenderbuffer in spans setup.

Reviewed-by: Brian Paul <brianp@vmware.com>