Brian Paul [Fri, 16 Apr 2010 16:01:32 +0000 (10:01 -0600)]
llvmpipe: rename vars, update comments for texture->resource changes
Brian Paul [Fri, 16 Apr 2010 15:56:38 +0000 (09:56 -0600)]
gallivm: init some vars to silence warnings
Brian Paul [Fri, 16 Apr 2010 15:49:52 +0000 (09:49 -0600)]
llvmpipe: plug in draw's polygon stipple stage
Brian Paul [Fri, 16 Apr 2010 15:49:33 +0000 (09:49 -0600)]
llvmpipe: check for dirty context state in lp_setup_update_state()
This fixes problems with the draw module's aaline, aapoint and
pstipple stages where we change some driver state after the call
to the draw module's draw_arrays() function.
Brian Paul [Thu, 15 Apr 2010 23:40:44 +0000 (17:40 -0600)]
llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE too
Brian Paul [Thu, 15 Apr 2010 22:42:25 +0000 (16:42 -0600)]
llvmpipe: make sure state is up to date before getting vertex layout/info
Some of the draw pipeline stages emit additional vertex attributes.
Without this change, we were getting stale vertex info that didn't
include the extra attributes.
Brian Paul [Thu, 15 Apr 2010 23:41:39 +0000 (17:41 -0600)]
llvmpipe: additional texture assertion
Brian Paul [Thu, 15 Apr 2010 22:24:31 +0000 (16:24 -0600)]
llvmpipe: print_triangle() func (disabled)
Brian Paul [Fri, 16 Apr 2010 15:21:12 +0000 (09:21 -0600)]
softpipe: rename vars, update comments, etc
Use 'resource' instead of 'texture', etc.
Brian Paul [Fri, 16 Apr 2010 15:15:11 +0000 (09:15 -0600)]
st/mesa: add prototype for st_bufferobj_validate_usage()
Brian Paul [Fri, 16 Apr 2010 15:12:41 +0000 (09:12 -0600)]
softpipe: s/template/templat/ to avoid potential C++ issues
Brian Paul [Fri, 16 Apr 2010 15:10:54 +0000 (09:10 -0600)]
Merge the lp-surface-tiling branch into master.
This branch implemented dual representations of texture/drawing surfaces:
one in the conventional linear layout and the other the tiled layout which
is used by the fragment shader pipe. Per-tile flags indicate the layout
of each image tile. In many situations this lets us avoid converting
image data between the two layouts.
Squashed commit of the following:
commit
563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 14:48:21 2010 -0600
llvmpipe: convert points/lines to triangles with draw module
This isn't the most efficient way to render points/lines but it allows us
to run more tests.
commit
a8aa763e8a717533f2b13bb6ea53cbccbede68c9
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 14:47:28 2010 -0600
llvmpipe: call llvmpipe_get_texture_tile() for depth/stencil
The returned pointer isn't used, but the tile status/layout info
gets updated. Helps to fix glReadPixels(DEPTH / STENCIL).
commit
463bc64af266194acbea71cd52e26a79b8c8a260
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 10:58:48 2010 -0600
llvmpipe: add store_color to debug cmd_names list
commit
784cc73fb334a9d7b7c93cbd8a1445cdf742ff58
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 10:57:43 2010 -0600
llvmpipe: fix debug build
commit
792c93171ec075664f55720ffed397ac2834a4fc
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 10:49:01 2010 -0600
llvmpipe: fix cube mapping
commit
882b1035db88c3dd8aebe28dc971ac30a9ee39e3
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 09:53:30 2010 -0600
llvmpipe: remove some older/unused code
commit
b807d32b23145301e8842824664d9f06b9c5502e
Author: Brian Paul <brianp@vmware.com>
Date: Thu Apr 8 09:29:50 2010 -0600
llvmpipe: silence warning
commit
7b337e64fec92836ccdf9d96216289dd58418e35
Author: Brian Paul <brianp@vmware.com>
Date: Wed Apr 7 17:06:08 2010 -0600
llvmpipe: clean-up, comments in lp_surface_copy()
commit
c52fa36f249cc652fa8d5fdd94d6574127c08c41
Author: Brian Paul <brianp@vmware.com>
Date: Wed Apr 7 16:51:42 2010 -0600
llvmpipe: overhaul tiled/linear memory management
Now we keep per-tile layout info (linear vs. tiled (or neither or both)
and convert from one layout to the other on demand.
commit
4a50ccfd470547c9be0704005818a87014e9c0e9
Author: Brian Paul <brianp@vmware.com>
Date: Wed Apr 7 16:51:27 2010 -0600
llvmpipe: added tile read/write counters
commit
b7d0ea9c687ac8773b083791623826fa604adf21
Author: Brian Paul <brianp@vmware.com>
Date: Mon Apr 5 14:54:04 2010 -0600
llvmpipe: rename some functions
commit
ee45c6e5b95cbd3c8cccc9aa4d45d8aef11e20c4
Author: Brian Paul <brianp@vmware.com>
Date: Mon Apr 5 14:42:15 2010 -0600
llvmpipe: re-org some get block/tile pointer code
commit
26ce97c16c0b6520ff1538803baa772d8c3b1280
Author: Brian Paul <brianp@vmware.com>
Date: Mon Apr 5 14:34:13 2010 -0600
llvmpipe: disable bad assertions
commit
5c670481248c4d46f87f13bf3af5655925e7002d
Author: Brian Paul <brianp@vmware.com>
Date: Fri Apr 2 16:36:11 2010 -0600
llvmpipe: add a special-case optimization to lp_surface_copy()
Be more efficient when copying tiled image to linear image.
Before, the fallback path was always converting the whole source image
to linear. Now we can convert just a sub region.
commit
faa684645e64d6024b3a11e4e08da825e8220b2e
Author: Brian Paul <brianp@vmware.com>
Date: Fri Apr 2 16:15:16 2010 -0600
llvmpipe: assorted texture and tile/line conversion code change s
The tiled/linear conversion functions take x/y positions now to
allow converting only sub-regions.
More texture-related helper functions.
commit
baad81ec5318d44bfac1e37c7643afc0836607bb
Author: Brian Paul <brianp@vmware.com>
Date: Tue Mar 30 13:18:40 2010 -0600
llvmpipe: convert tiled->linear upon PIPE_FLUSH_SWAPBUFFERS
If we know we're about to do a swapbuffers we should immediately
convert the tiled color tiles to linear instead of later in
llvmpipe_texture_unmap() since we can take advantage of threading/
parallelism here.
commit
928dd41256811daeddb7506a49a34dbad04beaf8
Author: Brian Paul <brianp@vmware.com>
Date: Tue Mar 30 09:16:58 2010 -0600
llvmpipe: polish-up the llvmpipe_flush() code
commit
dd6014abcf86c517d159b8175e0eaeb167ea2ef6
Author: Brian Paul <brianp@vmware.com>
Date: Tue Mar 30 09:15:17 2010 -0600
llvmpipe: SETUP_x enum clean-up
commit
0b1ce6da2b28a41f3389685ab93e10b43c950f5d
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 26 10:43:37 2010 -0600
llvmpipe: remove unused vars
commit
4562663480f88162ed4452cb05569eecb67f9f39
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 26 10:31:55 2010 -0600
llvmpipe: cope with non-existant color/depth buffers
The fragment jit functions always grab these pointers, even if they're
not used.
commit
df4329edbaf204ed501f1eac0698b8198178f9af
Author: Brian Paul <brianp@vmware.com>
Date: Thu Mar 25 15:20:15 2010 -0600
llvmpipe: do all render target surface mapping/unmapping in the rast code
commit
3d0c25d5ba8b8f61e8366d4c97324e45d526ff41
Author: Brian Paul <brianp@vmware.com>
Date: Thu Mar 25 14:31:21 2010 -0600
llvmpipe: map z/stencil buffer on demand like color buffers
Plus lots of code clean-up and loose ends taken care of.
commit
c3b6fddd788aef09b4b84b843b7b1272231151e8
Author: Brian Paul <brianp@vmware.com>
Date: Thu Mar 25 13:15:03 2010 -0600
llvmpipe: remove unused write_zstencil field
commit
63374d97836926a6357e9d6dd24a509a8e155c56
Author: Brian Paul <brianp@vmware.com>
Date: Thu Mar 25 09:45:59 2010 -0600
llvmpipe: add missing lp_rast_end() call
Fixes crash on window resize when LP_NUM_THREADS=0.
commit
92fe9952161cc06f6edc58778e9e5a8b9ea447dc
Author: Brian Paul <brianp@vmware.com>
Date: Wed Mar 24 10:15:19 2010 -0600
llvmpipe: add tiled/linear conversion for 16-bit Z images
commit
6605fa28c147f30df351da0e4413cab33e4db5da
Author: Brian Paul <brianp@vmware.com>
Date: Tue Mar 23 16:06:41 2010 -0600
llvmpipe: implement tiled/linear conversion for Z/stencil images
commit
804528d84ffa292ef9d49d3666cdd3fa099ff3ff
Author: Brian Paul <brianp@vmware.com>
Date: Tue Mar 23 16:05:45 2010 -0600
llvmpipe: added texture stride comment
commit
66a88c012edf670c4ac887a912f02dcff93266dd
Author: Brian Paul <brianp@vmware.com>
Date: Tue Mar 23 16:04:07 2010 -0600
llvmpipe: remove unused vars
commit
e2ca8d1328316dc8b36d5f688c16d109e49a6870
Author: Brian Paul <brianp@vmware.com>
Date: Mon Mar 22 18:53:11 2010 -0600
llvmpipe: checkpoint WIP: overhaul texture/surface mapping
Conversion between tiled and linear surfaces is working everywhere now.
The LP_TEXTURE_READ/READ_WRITE/WRITE_ALL flags let us avoid unnecessary
image layout conversions.
Still some loose ends, temporary/debug code, etc.
Need to implement tiled/linear conversion for depth/stencil images.
commit
f2730a03839ee8984c1f537b7cbebba24961397a
Author: Brian Paul <brianp@vmware.com>
Date: Mon Mar 22 14:41:58 2010 -0600
llvmpipe: rename/repurpose lp_rast_store_color()
commit
e192a47552c5d20d2caef452ca7697e2cd852c9b
Author: Brian Paul <brianp@vmware.com>
Date: Mon Mar 22 14:38:51 2010 -0600
llvmpipe: remove lp_rast_load_color()
commit
3cff0bde4b4ab980e1c3e812700419091527c76b
Author: Brian Paul <brianp@vmware.com>
Date: Mon Mar 22 14:11:38 2010 -0600
llvmpipe: remove/consolidate texture image code
commit
3a2f08b6a550c69ef5e874f482be30252cbf8bfa
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 19 17:03:14 2010 -0600
llvmpipe: checkpoint WIP: directly render to tiled texture buffers
We're now directly writing colors into the tiled texture image buffers.
This is a checkpoint commit with lots of dead code and temporary hacks.
Everything will get cleaned up eventually.
commit
c5ca987e03870849514d4e3c99af143722a09695
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 19 16:41:14 2010 -0600
llvmpipe: refactor code, create tile_pixel_offset()
commit
2133e8273e937cbac09cd7264d6ce53af9764ddb
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 19 14:55:11 2010 -0600
llvmpipe: pass LP_TEXTURE_LINEAR/TILED flags around
commit
b9b9d4b82b01f4588721fdc8444740f859b4a021
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 19 14:51:05 2010 -0600
llvmpipe: checkpoint WIP: hanlde co-existing tiled/linear texture data
Cube maps are temporarily broken, maybe other things.
commit
4cd322e6889940b5f155fcb69041b685b9ef9273
Author: Brian Paul <brianp@vmware.com>
Date: Fri Mar 19 11:34:43 2010 -0600
progs/demos: add other modes/patterns to dissolve demo
Brian Paul [Fri, 16 Apr 2010 14:21:34 +0000 (08:21 -0600)]
gallium: comments and whitespace fixes
Brian Paul [Thu, 15 Apr 2010 21:54:14 +0000 (15:54 -0600)]
softpipe: formatting fixes and comments
Brian Paul [Thu, 15 Apr 2010 21:05:04 +0000 (15:05 -0600)]
gallivm: remove some old stuff
Jakob Bornecrantz [Wed, 14 Apr 2010 22:03:51 +0000 (23:03 +0100)]
st/drisw: Stop pretending to be drm_api
Reviewed-by: George Sapountzis <gsapountzis@gmail.com>
Jakob Bornecrantz [Wed, 14 Apr 2010 20:28:12 +0000 (21:28 +0100)]
st/dri: Refactor init code a bit
Reviewed-by: George Sapountzis <gsapountzis@gmail.com>
Vinson Lee [Fri, 16 Apr 2010 07:55:35 +0000 (00:55 -0700)]
st/mesa: Remove NULL check of pointer that could not be NULL.
cbuf has been dereferenced twice earlier in the same if-block. It is
either not NULL or a crash has already occurred.
Corbin Simpson [Fri, 16 Apr 2010 07:39:42 +0000 (00:39 -0700)]
r300/compiler: Fix texture instruction readmasks.
No immediate benefit, it was just bugging me.
Corbin Simpson [Fri, 16 Apr 2010 07:35:10 +0000 (00:35 -0700)]
r300/compiler: Fix magic numbers in readmasks.
Corbin Simpson [Fri, 16 Apr 2010 06:35:48 +0000 (23:35 -0700)]
r300/compiler: Oops, this slipped through.
Corbin Simpson [Fri, 16 Apr 2010 06:23:52 +0000 (23:23 -0700)]
r300/compiler: Save Q for mirror and repeat.
Corbin Simpson [Fri, 16 Apr 2010 05:48:18 +0000 (22:48 -0700)]
r300/compiler: Split off texture fixes to their own file.
Yes, I'm fully aware this generates subpar code on r500.
Vinson Lee [Fri, 16 Apr 2010 07:35:30 +0000 (00:35 -0700)]
drisw: Move pointer dereferences to after NULL checks.
Vinson Lee [Fri, 16 Apr 2010 07:23:25 +0000 (00:23 -0700)]
st/egl: Remove unnecessary header.
Vinson Lee [Fri, 16 Apr 2010 07:16:08 +0000 (00:16 -0700)]
st/dri: Remove unnecessary header.
Vinson Lee [Fri, 16 Apr 2010 06:15:05 +0000 (23:15 -0700)]
st/mesa: Move dereference and assignment to after NULL check.
Vinson Lee [Fri, 16 Apr 2010 00:17:29 +0000 (17:17 -0700)]
mesa: Add missing format specifiers in error strings.
Marek Olšák [Thu, 15 Apr 2010 23:59:11 +0000 (01:59 +0200)]
r300/compiler: fix repeat wrap mode for TXP and NPOTs
No idea why st/mesa unnecessarily inserts TXP where TEX is sufficient.
Also re-enabling the NPOT fallback for repeat in r300g.
Jakob Bornecrantz [Thu, 15 Apr 2010 22:30:44 +0000 (23:30 +0100)]
i915g: Create a special 2D layout helper
Jakob Bornecrantz [Thu, 15 Apr 2010 22:26:12 +0000 (23:26 +0100)]
i915g: Fix 2D layouts
This should fix 2D compressed layouts
Jakob Bornecrantz [Thu, 15 Apr 2010 22:20:03 +0000 (23:20 +0100)]
i915g: Remove unused args
Marek Olšák [Thu, 15 Apr 2010 21:58:38 +0000 (23:58 +0200)]
r300/compiler: kill off RC_WRAP_CLAMP
A variant thereof might be later reintroduced for the mirrored-clamp modes.
Marek Olšák [Thu, 15 Apr 2010 21:15:41 +0000 (23:15 +0200)]
r300g: mask out the mirrored bit correctly in the registers
It was previously done wrong + now it shouldn't render garbage,
so that the NPOT fallback can get in.
Marek Olšák [Thu, 15 Apr 2010 20:05:23 +0000 (22:05 +0200)]
r300g: fix the MIRROR_CLAMP_TO_BORDER wrap mode
I guess this was a typo.
Marek Olšák [Thu, 15 Apr 2010 08:24:06 +0000 (10:24 +0200)]
r300g: add missing r300_state.h
I am very bad at this.
Marek Olšák [Thu, 15 Apr 2010 08:03:48 +0000 (10:03 +0200)]
r300g: disable the REPEAT NPOT fallback until it works
It causes regressions. I haven't tested the MIRROR wrap modes,
so not sure about that..
Marek Olšák [Thu, 15 Apr 2010 07:52:26 +0000 (09:52 +0200)]
r300g: do not use NPOT fallback for CLAMP wrap modes
These work just fine.
Marek Olšák [Thu, 15 Apr 2010 07:26:07 +0000 (09:26 +0200)]
r300g: pick a new fragment shader when either a sampler state or view is changed
Vinson Lee [Thu, 15 Apr 2010 06:49:31 +0000 (23:49 -0700)]
st/mesa: Remove unnecessary headers.
Xavier Chantry [Wed, 14 Apr 2010 21:44:22 +0000 (23:44 +0200)]
nvfx: dont swizzle stuff into GART
swzsurf doesn't support GART
Thanks to Marcin Kościelnicki <koriakin@0x04.net> for spotting that !
This fixes corruption in etracer and the following related errors :
[14381.551927] [drm] nouveau 0000:01:00.0: PGRAPH_ERROR - nSource:
PROTECTION_ERROR, nStatus: INVALID_STATE
[14381.551945] [drm] nouveau 0000:01:00.0: PGRAPH_ERROR - Ch 2/2 Class
0x039e Mthd 0x0184 Data 0x00001cd9:0x00001cd9
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com>
Adapted by Luca Barbieri for mesa master.
Luca Barbieri [Thu, 15 Apr 2010 04:57:20 +0000 (06:57 +0200)]
nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix uncached reads on nv3x
Faster, simpler and more flexible.
Also, we set those flags properly on nv3x so that we don't allocate buffers in GART.
Since on AGP GART is uncached, OpenGL doesn't distinguish between vertex and index buffers, and we don't support hardware index buffers for now, this caused uncached reads.
Also check bind and not usage for PIPE_BIND_* flags, got broken in the gallium-resources transition.
Vinson Lee [Thu, 15 Apr 2010 05:59:37 +0000 (22:59 -0700)]
i915g: Remove unnecessary header.
Dave Airlie [Thu, 15 Apr 2010 04:56:20 +0000 (14:56 +1000)]
r300g: fix regression in texdepth.
texdepth stopped working when npot went in, this brings it back
to life.
< MostAwesomeDude> That looks like what I was going to do.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Vinson Lee [Thu, 15 Apr 2010 01:06:54 +0000 (18:06 -0700)]
gallium/tests: Add test case for pipe_barrier.
Jakob Bornecrantz [Wed, 14 Apr 2010 20:44:48 +0000 (21:44 +0100)]
swrastg: Fix defines to be able to load more then one sw driver
Brian Paul [Wed, 14 Apr 2010 19:03:26 +0000 (13:03 -0600)]
llvmpipe: comments for fence functions
Brian Paul [Thu, 8 Apr 2010 20:52:02 +0000 (14:52 -0600)]
progs/tests: added stencilreaddraw to SConscript, Makefile
Brian Paul [Thu, 8 Apr 2010 20:51:23 +0000 (14:51 -0600)]
progs/tests: new stencilreaddraw.c test
Based on the zreaddraw.c test.
Brian Paul [Thu, 8 Apr 2010 19:41:50 +0000 (13:41 -0600)]
mesa: add -D__STDC_CONSTANT_MACROS to linux-llvm
This is needed in more places (st_cb_feedback.c) since the new LLVM
code has been added to the gallium/draw module.
Kristian Høgsberg [Wed, 14 Apr 2010 20:22:27 +0000 (16:22 -0400)]
egl_dri2: Enable KHR_gl_texture_2D_image
Forgot to set the enabled bit when I implemented the extension.
Marek Olšák [Wed, 14 Apr 2010 18:23:15 +0000 (20:23 +0200)]
r300g: fix possible crash when shader compilation fails
This hopefully fixes the crash in the FDO bug #27634, not the bug itself.
Michael Schmidt [Wed, 14 Apr 2010 14:12:42 +0000 (10:12 -0400)]
Initialize DRI2 swap interval to 0
https://bugs.freedesktop.org/show_bug.cgi?id=27628
Kristian Høgsberg [Wed, 14 Apr 2010 14:06:01 +0000 (10:06 -0400)]
glxinfo: Print drawable type in verbose mode
Marek Olšák [Wed, 14 Apr 2010 11:25:51 +0000 (13:25 +0200)]
r300g: simplify get_shader_constant to be rc-constant-state specific
Marek Olšák [Wed, 14 Apr 2010 10:49:20 +0000 (12:49 +0200)]
st/mesa: put ATI_texture_mirror_once in the right place
Vinson Lee [Wed, 14 Apr 2010 08:17:24 +0000 (01:17 -0700)]
progs/gallium: Fix relative path in Makefile.
Corbin Simpson [Wed, 14 Apr 2010 06:28:11 +0000 (23:28 -0700)]
u_blitter: Coords are normalized.
Thanks to Luca Barbieri for spotting this one.
Marek Olšák [Wed, 14 Apr 2010 02:44:13 +0000 (04:44 +0200)]
r300g: remove the CS compenstation for non-atomized states
Now there aren't any. If CS overflow occurs, the fix should go directly
before the problematic BEGIN_CS.
Marek Olšák [Wed, 14 Apr 2010 02:23:48 +0000 (04:23 +0200)]
r300g: remove always_dirty flag and correct leftovers
Marek Olšák [Wed, 14 Apr 2010 02:22:22 +0000 (04:22 +0200)]
r300g: atomize beginning occlusion query
Marek Olšák [Wed, 14 Apr 2010 02:12:08 +0000 (04:12 +0200)]
r300g: atomize VS constant buffer
Marek Olšák [Wed, 14 Apr 2010 00:21:06 +0000 (02:21 +0200)]
r300g: emit VS immediates along with VS code
Marek Olšák [Wed, 14 Apr 2010 00:33:17 +0000 (02:33 +0200)]
r300g: make setting up fragment depth output less hackish
Marek Olšák [Tue, 13 Apr 2010 23:22:53 +0000 (01:22 +0200)]
st/mesa: trivially enable ATI_texture_mirror_once
This is a strict subset of already-advertised EXT_texture_mirror_clamp and
shares the same enumerants.
Marek Olšák [Tue, 13 Apr 2010 23:12:49 +0000 (01:12 +0200)]
r300g: kill off r300_fragment_shader::shadow_samplers and friends
José Fonseca [Wed, 14 Apr 2010 01:22:41 +0000 (10:22 +0900)]
retrace: Update for recent interface changes.
José Fonseca [Wed, 14 Apr 2010 01:03:22 +0000 (10:03 +0900)]
trace: Ignore transfer_flush_region too.
Vinson Lee [Wed, 14 Apr 2010 00:17:15 +0000 (17:17 -0700)]
i915g: Fix winsys SCons build.
Jakob Bornecrantz [Mon, 12 Apr 2010 21:06:48 +0000 (22:06 +0100)]
i915g: Whitespace & formating
Jakob Bornecrantz [Mon, 12 Apr 2010 21:06:23 +0000 (22:06 +0100)]
i915g: Mark shared layouts more clearly
Jakob Bornecrantz [Mon, 12 Apr 2010 21:18:58 +0000 (22:18 +0100)]
i915: Fix comments about cube layouts
Jesse Barnes [Tue, 13 Apr 2010 16:40:14 +0000 (09:40 -0700)]
Merge branch '7.8'
Jesse Barnes [Tue, 13 Apr 2010 16:38:41 +0000 (09:38 -0700)]
DRI2: report swap events correctly in direct rendered case
In the direct rendered case, we need to convert DRI2 swap complete
events to GLX events for the client to consume. This path had what
looks like a stray "& 0x75" from some earlier debugging that prevented
clients from seeing the right event code.
Alan Hourihane [Tue, 13 Apr 2010 14:40:29 +0000 (15:40 +0100)]
llvmpipe: disable half float formats
Chia-I Wu [Tue, 13 Apr 2010 10:17:52 +0000 (18:17 +0800)]
gallium: Remove pipe_screen::update_buffer.
It has no user after the removal of st_public. Plus, it has never been
implemented by a pipe driver or winsys.
Alan Hourihane [Tue, 13 Apr 2010 11:54:36 +0000 (12:54 +0100)]
gallium: disable tests when using embedded build
José Fonseca [Tue, 13 Apr 2010 10:40:48 +0000 (19:40 +0900)]
scons: Fix exception when llvm-config is not present.
Michal Krol [Tue, 13 Apr 2010 07:59:49 +0000 (08:59 +0100)]
util: Fix util_dynarray_trim().
Luca Barbieri [Wed, 20 Jan 2010 08:04:37 +0000 (09:04 +0100)]
nvfx: use dynamically sized rotating BO pool for fragment programs
Currently we used a single buffer for each fragment programs, leading to
rendering synchronization. This patch uses a doubly linked list of BOs,
which is dynamically resized if all the BOs are busy.
Note that inline image transfers could be an alternative option: this
will be explored later.
This removes one of the big performance limitations of the current
driver.
We also stop using pipe_resource internally in favor of using nouveau_bo
directly.
Vinson Lee [Tue, 13 Apr 2010 07:49:58 +0000 (00:49 -0700)]
draw llvm: Initialize variable.
Vinson Lee [Tue, 13 Apr 2010 07:35:10 +0000 (00:35 -0700)]
r300g: Silence uninitialized variable warning.
Vinson Lee [Tue, 13 Apr 2010 07:29:33 +0000 (00:29 -0700)]
st/mesa: Remove state_tracker/st_framebuffer.c from SConscript.
This was missed in commit
da8412ec19ad00627ae9139dc02f46f344bbb6ac.
Fixes SCons build.
Chia-I Wu [Mon, 12 Apr 2010 08:13:33 +0000 (16:13 +0800)]
st/mesa: Drop st_public support.
There is no user of st_public now.
Chia-I Wu [Mon, 12 Apr 2010 08:39:18 +0000 (16:39 +0800)]
st/vega: Drop st_public support.
There is no user of st_public now.
Chia-I Wu [Mon, 12 Apr 2010 08:36:24 +0000 (16:36 +0800)]
st/vega: Do not rely on st_resize_framebuffer.
Add vg_context_update_draw_buffer (and helpers) that duplicates the
logic of st_resize_framebuffer. Use the new function instead of
st_resize_framebuffer in vg_manager.c.
Luca Barbieri [Tue, 13 Apr 2010 07:02:42 +0000 (09:02 +0200)]
nvfx: fix for 64-bit systems
Thanks to Patrice Mandin for debugging this.
Luca Barbieri [Tue, 13 Apr 2010 06:24:48 +0000 (08:24 +0200)]
gallium/auxiliary: make util_dynarray_trim do nothing if size == capacity
Luca Barbieri [Tue, 13 Apr 2010 06:23:29 +0000 (08:23 +0200)]
gallium/auxiliary: add util_dynarray_resize
Luca Barbieri [Tue, 13 Apr 2010 06:18:59 +0000 (08:18 +0200)]
gallium/auxiliary: fix util_dynarray_trim to 0 to free the data
This works better and preserves the
data != 0 if and only if capacity != 0 invariant.
Luca Barbieri [Tue, 13 Apr 2010 04:05:12 +0000 (06:05 +0200)]
util: implement Jose Fonseca's suggestions for u_buffer.h -> u_dynarray.h
Also describe invariants explicitly and use char* for arithmetic.
Corbin Simpson [Tue, 13 Apr 2010 01:23:17 +0000 (18:23 -0700)]
r300/compiler: Hax around instructions limits in mirroring code.
Stuff's starting to show up in arbnpot.
Brian Paul [Tue, 13 Apr 2010 00:45:10 +0000 (18:45 -0600)]
docs: update name, link for mesa-dev list
Dave Airlie [Mon, 12 Apr 2010 05:40:29 +0000 (15:40 +1000)]
ffvertex: don't touch tex coords if coord replace is enabled.
The fixed function vertex program shouldn't need to deal or touch tex coords
if stuffing is enabled.
Though I'm not 100% this won't break assumption made elsewhere it seems like
the correct thing to do, and makes r300g point sprites a lot easier to implement.
draw: fix point-sprite when vertex program is used.
This commit regressed draw, so fix it as well to help bisection.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Thu, 24 Dec 2009 20:29:41 +0000 (21:29 +0100)]
r300g: add generating texture coordinates for point sprites
[airlied -
Convert sprite coord index to a per-coord enable bit
set the rasteriser block up correctly for point sprites.
The inputs to the RS hw block change for sprite coords, so fix them up
properly - this fixes piglit point-sprite test.
]
Signed-off-by: Dave Airlie <airlied@redhat.com>
José Fonseca [Mon, 12 Apr 2010 22:05:13 +0000 (07:05 +0900)]
progs/gallium: Move into src/gallium/tests
Two reasons:
- progs will eventually have its own repository
- it is just to easy to forget updating the
code for interface changes when it is outside of src
Luca Barbieri [Thu, 25 Feb 2010 12:11:12 +0000 (13:11 +0100)]
gallium/auxiliary: add dynamically sized buffer/array/vector
Luca Barbieri [Thu, 25 Feb 2010 01:52:43 +0000 (02:52 +0100)]
nvfx: add LRP in vertprog
glsl generates these.
Luca Barbieri [Tue, 19 Jan 2010 16:26:20 +0000 (17:26 +0100)]
nvfx: add SIN and COS in vertprog
Luca Barbieri [Mon, 18 Jan 2010 17:20:45 +0000 (18:20 +0100)]
nvfx: add missing vertprog setcond instructions
Trivially adds SEQ, SGT, SLE, SNE, SFL, STR and SSG which were missing.