Brian Paul [Mon, 11 Aug 2008 21:01:35 +0000 (15:01 -0600)]
gallium: debug/print vertex tweak
Brian Paul [Mon, 11 Aug 2008 20:59:26 +0000 (14:59 -0600)]
gallium: emit sprite coords (gl_PointCoord)
José Fonseca [Sat, 9 Aug 2008 10:54:35 +0000 (11:54 +0100)]
trace: Dump writes to pipe_buffers.
José Fonseca [Sat, 9 Aug 2008 10:53:56 +0000 (11:53 +0100)]
trace: Prevent tracing internal pipe driver calls.
José Fonseca [Sat, 9 Aug 2008 10:53:16 +0000 (11:53 +0100)]
gallium: Invert include order.
José Fonseca [Sat, 9 Aug 2008 10:52:53 +0000 (11:52 +0100)]
trace: Dump shaders as text.
José Fonseca [Sat, 9 Aug 2008 10:52:27 +0000 (11:52 +0100)]
tgsi: Dump shaders to a string too.
Again.
José Fonseca [Sat, 9 Aug 2008 10:51:29 +0000 (11:51 +0100)]
util: Utility functions to print to a string buffer without overflowing.
José Fonseca [Fri, 8 Aug 2008 22:53:53 +0000 (23:53 +0100)]
trace: Allow to dump binary data.
José Fonseca [Fri, 8 Aug 2008 22:11:56 +0000 (23:11 +0100)]
trace: Trace pipe_winsys calls.
José Fonseca [Fri, 8 Aug 2008 21:13:13 +0000 (22:13 +0100)]
trace: Remove unused code.
Brian Paul [Fri, 8 Aug 2008 19:06:54 +0000 (13:06 -0600)]
mesa: fix some feature tests
Brian Paul [Fri, 8 Aug 2008 18:29:48 +0000 (12:29 -0600)]
mesa: fix some pixel transfer state tests for depth formats
Brian Paul [Fri, 8 Aug 2008 16:39:56 +0000 (10:39 -0600)]
gallium: fix additional glCopyTex[Sub]Image issues
Use the TexFormat->StoreImage() routine for fallbacks. This handles the
case of copying RGBA framebuffer data into an RGBA texture when the base
format is GL_RGB (or GL_LUMINANCE, etc). In that case, we need to set
the texture's alpha=1 and override the framebuffer's alpha.
Brian Paul [Fri, 8 Aug 2008 15:08:44 +0000 (09:08 -0600)]
mesa: fix out-of-bounds memory reads in swizzle_copy()
José Fonseca [Fri, 8 Aug 2008 11:31:23 +0000 (12:31 +0100)]
trace: Prevent from internal calls from pipe_context to pipe_screen from being traced.
José Fonseca [Fri, 8 Aug 2008 11:23:21 +0000 (12:23 +0100)]
gallium: Add destroy callback to all *_winsys interfaces.
For consistency and to simplify these objects' destruction.
José Fonseca [Thu, 7 Aug 2008 22:32:45 +0000 (23:32 +0100)]
i965: Remove extraneous arg to debug_printf.
Brian Paul [Thu, 7 Aug 2008 23:59:41 +0000 (17:59 -0600)]
gallium: clean-up, remove dead code, update comments
Brian Paul [Thu, 7 Aug 2008 21:11:54 +0000 (15:11 -0600)]
gallium: use PIPE_FORMAT_X8Z24_UNORM for 24-bit Z but no stencil
Brian Paul [Thu, 7 Aug 2008 21:05:13 +0000 (15:05 -0600)]
softpipe: add support for PIPE_FORMAT_X8Z24_UNORM, PIPE_FORMAT_Z24X8_UNORM
José Fonseca [Thu, 7 Aug 2008 19:57:03 +0000 (20:57 +0100)]
trace: Simplify HTML output.
José Fonseca [Thu, 7 Aug 2008 18:58:20 +0000 (19:58 +0100)]
trace: Merge the CSS into the XSL.
José Fonseca [Thu, 7 Aug 2008 18:46:39 +0000 (19:46 +0100)]
trace: Dump format names.
Brian Paul [Thu, 7 Aug 2008 19:35:21 +0000 (13:35 -0600)]
gallium: s/pf_sprint_name/pf_name/
Brian Paul [Thu, 7 Aug 2008 19:32:11 +0000 (13:32 -0600)]
gallium: fix a few bugs on the fallback CopyTex[Sub]Image() path.
Brian Paul [Thu, 7 Aug 2008 19:31:57 +0000 (13:31 -0600)]
gallium: s/printf/debug_printf/
Brian Paul [Thu, 7 Aug 2008 19:30:49 +0000 (13:30 -0600)]
gallium: new/better debug code (disabled)
Brian Paul [Thu, 7 Aug 2008 19:30:24 +0000 (13:30 -0600)]
gallium: implement a bunch of missing put_tile functions
Brian Paul [Thu, 7 Aug 2008 17:04:05 +0000 (11:04 -0600)]
gallium: enable the call to r16_put_tile_rgba(), silences warning
Brian Paul [Thu, 7 Aug 2008 16:29:11 +0000 (10:29 -0600)]
mesa: fix glBindTexture comment/error string
Brian Paul [Thu, 7 Aug 2008 16:26:56 +0000 (10:26 -0600)]
mesa: glsl: regenerated files
Brian Paul [Thu, 7 Aug 2008 16:26:35 +0000 (10:26 -0600)]
mesa: glsl: finish up support for precision qualifiers
José Fonseca [Thu, 7 Aug 2008 18:25:54 +0000 (19:25 +0100)]
mesa: pf_sprint_name->pf_name.
José Fonseca [Thu, 7 Aug 2008 18:25:28 +0000 (19:25 +0100)]
gallium: Simplify format->name conversion.
José Fonseca [Thu, 7 Aug 2008 17:55:05 +0000 (18:55 +0100)]
trace: Dump state.
José Fonseca [Thu, 7 Aug 2008 12:20:02 +0000 (13:20 +0100)]
trace: Trace pipe context calls.
José Fonseca [Thu, 7 Aug 2008 07:50:50 +0000 (08:50 +0100)]
raw2png: Fix channel order in a8b8g8r8/x8b8g8r8 formats.
José Fonseca [Wed, 6 Aug 2008 20:39:25 +0000 (21:39 +0100)]
trace: Add missing XSL and CSS.
José Fonseca [Wed, 6 Aug 2008 20:37:00 +0000 (21:37 +0100)]
xlib: Integrate with the trace pipe driver.
José Fonseca [Wed, 6 Aug 2008 20:36:25 +0000 (21:36 +0100)]
trace: New pipe driver to trace incoming calls.
Only pipe_screen calls traced, and only linux supported, for now.
José Fonseca [Wed, 6 Aug 2008 13:51:15 +0000 (14:51 +0100)]
pipebuffer: Add an extra assertion to ensure buffers do not jump between lists.
José Fonseca [Wed, 6 Aug 2008 13:48:53 +0000 (14:48 +0100)]
raw2png: support some depth formats.
José Fonseca [Wed, 6 Aug 2008 13:48:11 +0000 (14:48 +0100)]
gallium: New function to dump surfaces.
Michal Krol [Thu, 7 Aug 2008 14:49:54 +0000 (16:49 +0200)]
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol [Thu, 7 Aug 2008 14:23:15 +0000 (16:23 +0200)]
mesa: Silence compiler warnings on Windows.
Michal Krol [Thu, 7 Aug 2008 14:22:34 +0000 (16:22 +0200)]
softpipe: Silence compiler warnings on Windows.
Brian Paul [Thu, 7 Aug 2008 01:15:10 +0000 (19:15 -0600)]
gallium: fix clipping/stride bugs in pipe_get_tile_raw(), pipe_put_tile_raw()
We need to compute the default dst_stride and src_stride _before_ clipping.
After clipping, the width value may have changed.
This fixes visible tile glitches in some demos like progs/glsl/texdemo.c
Brian Paul [Wed, 6 Aug 2008 23:22:29 +0000 (17:22 -0600)]
gallium: added PIPE_CAP_TEXTURE_MIRROR_CLAMP, PIPE_CAP_TEXTURE_MIRROR_REPEAT
Check for these caps in state tracker and enable corresponding GL extensions
if supported.
Brian Paul [Wed, 6 Aug 2008 23:14:22 +0000 (17:14 -0600)]
softpipe: add texture border color code
Jonathan White [Wed, 6 Aug 2008 22:42:38 +0000 (16:42 -0600)]
egl: define vsnprintf
Jonathan White [Wed, 6 Aug 2008 22:37:49 +0000 (16:37 -0600)]
egl: fixes for Windows
Brian Paul [Wed, 6 Aug 2008 22:29:50 +0000 (16:29 -0600)]
mesa: glsl: regenerated file
Brian Paul [Wed, 6 Aug 2008 22:29:40 +0000 (16:29 -0600)]
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul [Wed, 6 Aug 2008 22:29:10 +0000 (16:29 -0600)]
mesa: glsl: additional error checking
Brian Paul [Wed, 6 Aug 2008 22:26:47 +0000 (16:26 -0600)]
mesa: glsl: fix a number of glUniform issues
Additional error checking.
Allow setting elements of uniform arrays. This involves encoding both
a uniform location and a parameter offset in the value returned by
glGetUniformLocation().
Limit glUniform[if]v()'s count to the size of the uniform array.
When setting bool-valued uniforms, convert all float/int values to 0 or 1.
Jonathan White [Wed, 6 Aug 2008 19:40:03 +0000 (13:40 -0600)]
egl: fix version handling
Brian Paul [Wed, 6 Aug 2008 19:07:09 +0000 (13:07 -0600)]
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul [Wed, 6 Aug 2008 18:45:14 +0000 (12:45 -0600)]
mesa: glsl: fix error check in get_uniformfv()
Brian Paul [Wed, 6 Aug 2008 18:21:25 +0000 (12:21 -0600)]
mesa: glsl: check for rect tex samplers
Brian Paul [Wed, 6 Aug 2008 17:58:52 +0000 (11:58 -0600)]
mesa: glsl: disallow initializers for varying vars
Brian Paul [Wed, 6 Aug 2008 17:45:42 +0000 (11:45 -0600)]
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul [Wed, 6 Aug 2008 17:22:36 +0000 (11:22 -0600)]
mesa: glsl: check that attribute vars are of float/vec/mat type
Brian Paul [Wed, 6 Aug 2008 17:15:55 +0000 (11:15 -0600)]
mesa: glsl: more assignment type checking
Also that const declarations have initializers and that uniforms/samplers
can't have initializers.
Brian Paul [Wed, 6 Aug 2008 17:15:42 +0000 (11:15 -0600)]
mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking case
Haihao Xiang [Wed, 6 Aug 2008 15:05:09 +0000 (09:05 -0600)]
mesa: glsl: count number of temp regs used
Brian Paul [Wed, 6 Aug 2008 14:39:54 +0000 (08:39 -0600)]
fix some FBO/texture queries (bug 15296)
Brian Paul [Wed, 6 Aug 2008 02:56:18 +0000 (20:56 -0600)]
mesa: glsl: code consolidation in _slang_gen_declaration()
Brian Paul [Wed, 6 Aug 2008 02:28:14 +0000 (20:28 -0600)]
mesa: glsl: disallow user-defined functions/vars prefixed with gl_
Brian Paul [Wed, 6 Aug 2008 02:12:50 +0000 (20:12 -0600)]
mesa: glsl: additional type checking for assignments, inequalities
Brian Paul [Wed, 6 Aug 2008 02:00:59 +0000 (20:00 -0600)]
mesa: glsl: generate error for main(any args)
Jonathan White [Wed, 6 Aug 2008 01:22:09 +0000 (19:22 -0600)]
egl: changes for Windows
Jonathan White [Wed, 6 Aug 2008 01:20:43 +0000 (19:20 -0600)]
egl: added snprintf, strcasecmp defines
Brian Paul [Tue, 5 Aug 2008 22:59:22 +0000 (16:59 -0600)]
mesa: glsl: regenerated file
Brian Paul [Tue, 5 Aug 2008 22:58:44 +0000 (16:58 -0600)]
mesa: glsl: remove invalid use of f.x syntax where f is a float
Brian Paul [Tue, 5 Aug 2008 22:58:31 +0000 (16:58 -0600)]
mesa: glsl: re-enable assignment type checking
Brian Paul [Tue, 5 Aug 2008 22:24:53 +0000 (16:24 -0600)]
mesa: glsl: regenerated files
Brian Paul [Tue, 5 Aug 2008 22:18:39 +0000 (16:18 -0600)]
mesa: glsl: re-org of intermediate/temp storage
Simplify the code for allocating storage for intermediate results. Use fewer
temps in some cases.
Also, use new asm vec4_move intrinsic instead of regular assigments in various
constructors. For example:
float f;
vec3 v;
v.xyz = f;
is not legal GLSL, so do this instead:
__asm vec4_move v.xyz, f; // note: f will auto-expand into f.xxxx
Plus, fix assorted bugs in structure comparison.
Brian Paul [Tue, 5 Aug 2008 17:13:51 +0000 (11:13 -0600)]
mesa: glsl: disable broken assignment type checking for now
Jonathan White [Tue, 5 Aug 2008 14:13:50 +0000 (08:13 -0600)]
egl: don't include stdint.h on Windows
Jonathan White [Tue, 5 Aug 2008 14:12:38 +0000 (08:12 -0600)]
egl: typedef uint8_t for Windows
Brian Paul [Mon, 4 Aug 2008 22:27:14 +0000 (16:27 -0600)]
mesa: glsl: check struct types in _slang_assignment_compatible()
Brian Paul [Mon, 4 Aug 2008 22:26:22 +0000 (16:26 -0600)]
mesa: glsl: varying vars can't be user-defined structs
Brian Paul [Mon, 4 Aug 2008 21:32:21 +0000 (15:32 -0600)]
mesa: glsl: regenerated files
Brian Paul [Mon, 4 Aug 2008 21:32:07 +0000 (15:32 -0600)]
mesa: glsl: added vec4(ivec4) constructor
Brian Paul [Mon, 4 Aug 2008 21:30:32 +0000 (15:30 -0600)]
mesa: glsl: if/while/do condition must be boolean
Brian Paul [Mon, 4 Aug 2008 21:21:25 +0000 (15:21 -0600)]
mesa: glsl: additional type checking for ?: and = operators
Brian Paul [Mon, 4 Aug 2008 19:20:29 +0000 (13:20 -0600)]
mesa: glsl: don't allow comparision of arrays
Brian Paul [Mon, 4 Aug 2008 19:11:27 +0000 (13:11 -0600)]
mesa: glsl: error on const-qualified array declarations
Brian Paul [Mon, 4 Aug 2008 19:07:05 +0000 (13:07 -0600)]
mesa: glsl: added null ptr check
Brian Paul [Mon, 4 Aug 2008 19:06:48 +0000 (13:06 -0600)]
mesa: glsl: set literal_size for const vars
Brian Paul [Mon, 4 Aug 2008 19:06:19 +0000 (13:06 -0600)]
mesa: glsl: add missing code emit for struct/field
Brian Paul [Mon, 4 Aug 2008 19:05:49 +0000 (13:05 -0600)]
mesa: glsl: stop code emit after error is recorded
Brian Paul [Mon, 4 Aug 2008 17:14:12 +0000 (11:14 -0600)]
mesa: glsl: check that rhs of const var initializer is also const
Brian Paul [Mon, 4 Aug 2008 17:02:22 +0000 (11:02 -0600)]
mesa: glsl: handle user-defined const vars in expression simplification
Brian Paul [Mon, 4 Aug 2008 16:58:13 +0000 (10:58 -0600)]
mesa: glsl: fix initialize size error check
Brian Paul [Mon, 4 Aug 2008 16:21:55 +0000 (10:21 -0600)]
mesa: glsl: added initializer size/type error checking
Brian Paul [Mon, 4 Aug 2008 16:07:26 +0000 (10:07 -0600)]
mesa: glsl: only allow one #version directive
Brian Paul [Mon, 4 Aug 2008 16:04:53 +0000 (10:04 -0600)]
mesa: glsl: regenerated file
Brian Paul [Mon, 4 Aug 2008 15:32:54 +0000 (09:32 -0600)]
mesa: glsl: new bvec4 constructor