Matt Turner [Wed, 25 Jun 2014 17:51:30 +0000 (10:51 -0700)]
mesa: Add and use foreach_list_typed_safe.
Acked-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 17:32:38 +0000 (10:32 -0700)]
mesa: Add and use foreach_in_list_use_after.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 05:29:08 +0000 (22:29 -0700)]
glsl: Replace uses of foreach_list_const.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 05:11:04 +0000 (22:11 -0700)]
glsl: Replace another couple uses of foreach_list.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 05:02:24 +0000 (22:02 -0700)]
glsl: Use foreach_list_typed when possible.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 04:58:50 +0000 (21:58 -0700)]
mesa: Use typed foreach_in_list_safe instead of foreach_list_safe.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 04:58:35 +0000 (21:58 -0700)]
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 04:43:45 +0000 (21:43 -0700)]
mesa: Use typed foreach_in_list instead of foreach_list.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Wed, 25 Jun 2014 04:34:05 +0000 (21:34 -0700)]
glsl: Use typed foreach_in_list instead of foreach_list.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Tue, 24 Jun 2014 23:32:29 +0000 (16:32 -0700)]
glsl: Add typed foreach_in_list_safe macro.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Tue, 24 Jun 2014 23:36:04 +0000 (16:36 -0700)]
glsl: Add typed foreach_in_list/_reverse macros.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Axel Davy [Tue, 1 Jul 2014 15:15:41 +0000 (11:15 -0400)]
mesa: fix the condition in src/loader/Makefile.am
We want to have the dri common files compiled to define USE_DRICONF.
We need to check both NEED_OPENGL_COMMON and HAVE_DRICOMMON
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Tested-by: Brian Paul <brianp@vmware.com>
Brian Paul [Tue, 1 Jul 2014 14:19:26 +0000 (08:19 -0600)]
mesa: update comment for UniformBufferSize to indicate size is in bytes
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Tue, 1 Jul 2014 14:17:09 +0000 (08:17 -0600)]
st/mesa: fix incorrect size of UBO declarations
UniformBufferSize is in bytes so we need to divide by 16 to get the
number of constant buffer slots. Also, the ureg_DECL_constant2D()
function takes first..last parameters so we need to subtract one
for the last value.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Tue, 1 Jul 2014 13:57:43 +0000 (07:57 -0600)]
st/mesa: don't use address register for constant-indexed ir_binop_ubo_load
Before, we were always using the address register and indirect addressing
to index into a UBO constant buffer. With this change we only do that
when necessary.
Using the piglit bin/arb_uniform_buffer_object-rendering test as an
example:
Shader code:
uniform ub_rot {float rotation; };
...
m[1][1] = cos(rotation);
Before:
IMM[1] INT32 {0, 1, 0, 0}
1: UARL ADDR[0].x, IMM[1].xxxx
2: MOV TEMP[0].x, CONST[3][ADDR[0].x].xxxx
3: COS TEMP[1].x, TEMP[0].xxxx
After:
0: COS TEMP[0].x, CONST[3][0].xxxx
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Tue, 1 Jul 2014 13:55:00 +0000 (07:55 -0600)]
st/mesa: allow 2D indexing for all shader types in translate_src()
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Brian Paul [Tue, 1 Jul 2014 13:53:16 +0000 (07:53 -0600)]
st/mesa: don't ignore const buf index in src_register()
Otherwise, if we were creating a const buffer src register for a UBO
the index into the UBO was always zero.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Sun, 15 Jun 2014 20:39:14 +0000 (16:39 -0400)]
nvc0: expose 4 vertex streams, use stream ids in xfb
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 28 Jun 2014 02:00:57 +0000 (22:00 -0400)]
nvc0/ir: only merge emit/restart for identical streams
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 28 Jun 2014 01:55:16 +0000 (21:55 -0400)]
nvc0/ir: avoid creating restarts with non-0 stream
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Fri, 27 Jun 2014 04:27:07 +0000 (00:27 -0400)]
nvc0/ir: fix emitting vertex stream
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sun, 15 Jun 2014 22:49:50 +0000 (18:49 -0400)]
mesa/st: add vertex stream support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Fri, 27 Jun 2014 00:01:50 +0000 (20:01 -0400)]
gallium: add a cap for max vertex streams
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Thu, 26 Jun 2014 23:33:07 +0000 (19:33 -0400)]
gallium: add an index argument to create_query
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Sun, 15 Jun 2014 20:38:35 +0000 (16:38 -0400)]
gallium: add support for stream in so info
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ilia Mirkin [Wed, 11 Jun 2014 19:33:41 +0000 (15:33 -0400)]
gallium: add vertex stream argument to EMIT/ENDPRIM
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Matt Turner [Sun, 29 Jun 2014 06:32:05 +0000 (23:32 -0700)]
i965/fs: Mark predicated PLN instructions with dependency hints.
To implement the unlit_centroid_workaround, previously we emitted
(+f0) pln(8) g20<1>F g16.4<0,1,0>F g4<8,8,1>F { align1 1Q };
(-f0) pln(8) g20<1>F g16.4<0,1,0>F g2<8,8,1>F { align1 1Q };
where the flag register contains the channel enable bits from g0.
Since the predicates are complementary, the pair of pln instructions
write to non-overlapping components of the destination, which is the
case that the dependency control hints are designed for.
Typically setting dependency control hints on predicated instructions
isn't safe (if an instruction doesn't execute due to the predicate, it
won't update the scoreboard, leaving it in a bad state) but since we
must have at least one channel executing (i.e., +f0 is true for some
channel) by virtue of the fact that the thread is running, we can put
the +f0 pln instruction last and set the hints:
(-f0) pln(8) g20<1>F g16.4<0,1,0>F g2<8,8,1>F { align1 NoDDClr 1Q };
(+f0) pln(8) g20<1>F g16.4<0,1,0>F g4<8,8,1>F { align1 NoDDChk 1Q };
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Matt Turner [Sun, 29 Jun 2014 01:38:03 +0000 (18:38 -0700)]
i965/fs: Predicate PLN instructions used in unlit centroid WA.
Maybe lets us skip some PLN instructions if whole subspans are disabled?
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Matt Turner [Sun, 29 Jun 2014 06:31:04 +0000 (23:31 -0700)]
i965/fs: Add no_dd_{clear,check} fields to fs_inst.
And plumb them through. Also make the assert in the generator look like
the vec4 one.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Matt Turner [Sun, 29 Jun 2014 01:00:27 +0000 (18:00 -0700)]
i965/fs: Let sat-prop ignore live ranges if producer already has sat.
This sequence (where both x and w are used afterwards) wasn't handled.
mul.sat x, y, z
...
mov.sat w, x
We assumed that if x was used after the mov.sat, that we couldn't
propagate the saturate modifier, but in fact x was already saturated.
So ignore the live range check if the producing instruction already
saturates its result. Cuts one instruction from hundreds of TF2 shaders.
total instructions in shared programs:
1995631 ->
1994951 (-0.03%)
instructions in affected programs: 155248 -> 154568 (-0.44%)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sun, 29 Jun 2014 06:11:22 +0000 (23:11 -0700)]
i965/fs: Pass const references to emit functions.
Cuts 10k of .text and saves a bunch of useless struct copies.
Matt Turner [Sat, 28 Jun 2014 20:53:55 +0000 (13:53 -0700)]
i965/vec4: Pass const references to instruction functions.
text data bss dec hex filename
4231165 123200 39648
4394013 430c1d i965_dri.so
4186277 123200 39648
4349125 425cc5 i965_dri.so
Cuts 43k of .text and saves a bunch of useless struct copies.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 28 Jun 2014 20:46:29 +0000 (13:46 -0700)]
i965/vec4: Pass const references to vec4_instruction().
text data bss dec hex filename
4244821 123200 39648
4407669 434175 i965_dri.so
4231165 123200 39648
4394013 430c1d i965_dri.so
Cuts 13k of .text and saves a bunch of useless struct copies.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 28 Jun 2014 20:40:52 +0000 (13:40 -0700)]
i965/fs: Pass const references to instruction functions.
text data bss dec hex filename
4270747 123200 39648
4433595 43a6bb i965_dri.so
4244821 123200 39648
4407669 434175 i965_dri.so
Cuts 25k of .text and saves a bunch of useless struct copies.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Axel Davy [Wed, 28 May 2014 00:04:08 +0000 (20:04 -0400)]
radeonsi: Use dma_copy when possible for si_blit.
This improves GLX DRI3 GPU offloading significantly on CPU
bound benchmarks particularly.
No performance impact for DRI2 GPU offloading.
v2: Add missing tests
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Marek Olšák<marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Axel Davy [Sat, 17 May 2014 16:12:11 +0000 (12:12 -0400)]
glx/dri3: add GPU offloading support.
The differences with DRI2 GPU offloading are:
a) There's no logic for GPU offloading needed in the Xserver
b) for DRI2, the card would render to a back buffer, and
the content would be copied to the front buffer (the same buffers
everytime). Here we can potentially use several back buffers and copy
to buffers with no tiling to share with X. We send them with the
Present extension.
That means than the DRI2 solution is forced to have tearings with GPU
offloading. In the ideal scenario, this DRI3 solution doesn't have this
problem.
However without dma-buf fences, a race can appear (if the card is slow
and the rendering hasn't finished before the server card reads the buffer),
and then old content is displayed. If a user hits this, he should probably
revert to the DRI2 solution (LIBGL_DRI3_DISABLE). Users with cards fast
enough seem to not hit this in practice (I have an Amd hd 7730m, and I
don't hit this, except if I force a low dpm mode)
c) for non-fullscreen apps, the DRI2 GPU offloading solution requires
compositing. This DRI3 solution doesn't have this requirement. Rendering
to a pixmap also works.
d) There is no need to have a DDX loaded for the secondary card.
V4: Fixes some piglit tests
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Axel Davy [Sun, 8 Jun 2014 23:47:48 +0000 (19:47 -0400)]
loader: Use drirc device_id parameter in complement to DRI_PRIME
DRI_PRIME is not very handy, because you have to launch the executable
with it set, which is not always easy to do.
By using drirc, the user specifies the target executable
and the device to use. After that the program will be launched everytime
on the target device.
For example if .drirc contains:
<driconf>
<device driver="loader">
<application name="Glmark2" executable="glmark2">
<option name="device_id" value="pci-0000_01_00_0" />
</application>
</device>
</driconf>
Then glmark2 will use if possible the render-node of
ID_PATH_TAG pci-0000_01_00_0.
v2: Fix compilation issue
v3: Add "-lm" and rebase.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Axel Davy [Sun, 8 Jun 2014 23:42:15 +0000 (19:42 -0400)]
loader: add gpu selection code via DRI_PRIME.
v2: Fix the leak of device_name
v3: Rebased
It enables to use the DRI_PRIME env var to specify
which gpu to use.
Two syntax are supported:
If DRI_PRIME is 1 it means: take any other gpu than the default one.
If DRI_PRIME is the ID_PATH_TAG of a device: choose this device if
possible.
The ID_PATH_TAG is a tag filled by udev.
You can check it with 'udevadm info' on the device node.
For example it can be "pci-0000_01_00_0".
Render-nodes need to be enabled to choose another gpu,
and they need to have the ID_PATH_TAG advertised.
It is possible for not very recent udev that the tag
is not advertised for render-nodes, then
ones need to add a file containing:
SUBSYSTEM=="drm", IMPORT{builtin}="path_id"
in /etc/udev/rules.d/
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Axel Davy [Thu, 6 Mar 2014 11:02:44 +0000 (12:02 +0100)]
drirc: Add string support
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Dave Airlie [Fri, 27 Jun 2014 03:23:24 +0000 (13:23 +1000)]
dri: remove GL types from config queries
This in theory changes ABI for the boolean->bool I think,
but nothing in the tree uses configQueryb AFAICS.
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 27 Jun 2014 03:11:44 +0000 (13:11 +1000)]
dri/xmlconfig: remove GL types.
This just drops all the GL types from the xmlconfig and use
std C types from stdint and stdbool.
v2: drop further double and header include.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 27 Jun 2014 01:47:33 +0000 (11:47 +1000)]
dri3: cache pointer to back instead of looking up.
This is just prep work for the dri3 prime patches.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Alexandre Demers [Mon, 30 Jun 2014 21:05:21 +0000 (17:05 -0400)]
configure.ac: (trivial) Fixing a typo
Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Mon, 9 Jun 2014 23:00:06 +0000 (00:00 +0100)]
targets/egl-static: use inline_drm_helper and Automake.inc helpers
Update all three build systems, and add freedreno to the android
build. Pending future work on the ST we can convert egl-static
to provide either static or dynamic access to the pipe-drivers.
There is no functional change with this patch.
v2: Don't add freedreno to android build, drop the wrapper winsys.
Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Sat, 21 Jun 2014 11:44:30 +0000 (12:44 +0100)]
targets/gbm: convert to static/shared pipe-driver
Move the gbm "target" code to the state-tracker, similar
to other - dri, omx, vdpau... ST.
v2: Drop inclusion of the wrapper winsys and softpipe/llvmpipe.
Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Sat, 21 Jun 2014 11:42:03 +0000 (12:42 +0100)]
targets/xa: provide alternative(static) xa target
Now we can build the xa target (libxatracker) with either static
pipe-drivers or shared ones. Currently we default to static.
- Remove the unused CFLAGS/CPPFLAGS.
- Use GALLIUM_TARGET_CFLAGS where applicable.
v2: Update the printout messages at configure.
v3: Drop inclusion of the wrapper winsys and softpipe/llvmpipe.
Cc: Jakob Bornecrantz <jakob@vmware.com>
Cc: Rob Clark <robclark@freedesktop.org>
Cc: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Kenneth Graunke [Sun, 29 Jun 2014 04:16:06 +0000 (21:16 -0700)]
i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.
Apparently INTEL_DEBUG=fs has crashed on Broadwell for anything using
ARB_fragment_program since commit
9cee3ff5. We need to NULL-check the
right field.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Kenneth Graunke [Sun, 29 Jun 2014 03:39:24 +0000 (20:39 -0700)]
i965/disasm: Delete gen8_disasm.c.
The functionality has been merged into brw_disasm.c; use that instead.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 03:37:56 +0000 (20:37 -0700)]
i965/disasm: Stop using gen8_disassemble in favor of brw_disassemble.
At this point, brw_disassemble can do everything gen8_disassemble can
do - and, thanks to the new brw_inst API, it supports all generations.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 03:25:57 +0000 (20:25 -0700)]
i965/disasm: Improve render target write message disassembly.
Previously, we decoded render target write messages as:
render ( RT write, 0, 16, 12, 0) mlen 8 rlen 0
which made you remember (or look up) what the numbers meant:
1. The binding table index
2. The raw message control, undecoded:
- Last Render Target Select
- Slot Group Select
- Message Type (SIMD8, normal SIMD16, SIMD16 replicate data, ...)
3. The dataport message type, again (already decoded as "RT write")
4. The write commit bit (0 or 1)
Needless to say, having to decipher that yourself is annoying. Now, we
do:
render RT write SIMD16 LastRT Surface = 0 mlen 8 rlen 0
with optional "Hi" and "WriteCommit" for slot group/write commit.
Thanks to the new brw_inst API, we can also stop duplicating code on a
per-generation basis.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 02:49:57 +0000 (19:49 -0700)]
i965/disasm: Rename msg_target to SFID.
We haven't used the name "message target" in a while - there are a lot
of things called "target", and it gets confusing. SFID ("Shared
Function ID") is the term commonly used in the modern documentation.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 02:41:38 +0000 (19:41 -0700)]
i965/disasm: Fix typo in RT UNORM write message.
The name of this message is "Render Target UNORM Write" (Sandybridge
PRM, Volume 4 Part 1, Page 210). Drop the bogus 'c'.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 02:36:26 +0000 (19:36 -0700)]
i965/disasm: Use Gen6+ SFID case labels.
Most developers will recognize the Gen6+ SFID names more quickly than
the Gen4-5 ones. Given that they're the same values, just use the new
names.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 02:29:08 +0000 (19:29 -0700)]
i965/disasm: "Handle" Gen8+ HF/DF immediate cases.
We should print something properly, but I'm not sure how to properly
print an HF, and we don't have any DFs today to test with.
This is at least better than the current Gen8 disassembler, which would
simply assert fail.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Sun, 29 Jun 2014 02:16:18 +0000 (19:16 -0700)]
i965/disasm: Cut piles of duplicate swizzle printing.
Making a helper function saves us from cut and pasting this four times.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 02:08:11 +0000 (19:08 -0700)]
i965/disasm: Properly decode negate source modifiers on Broadwell.
This is a port of Abdiel's
6f9f916b9b042a294813ab0542390846a38739da
to brw_disasm.c.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 01:55:24 +0000 (18:55 -0700)]
i965/disasm: Improve disassembly of atomic messages on Haswell+.
This backports the atomic message disassembly support from
gen8_disasm.c, which additionally offers support for decoding atomic
surface read/write messages, and showing SIMD modes and other details.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 01:37:02 +0000 (18:37 -0700)]
i965/disasm: Actually disassemble Gen7+ URB opcodes.
I never bothered implementing the disassembler for Gen7+ URB opcodes, so
we were just disassembling them as Ironlake/Sandybridge ones. This
looked pretty bad when running Paul's GS EndPrimitive tests, as the
"write OWord" message was decoded at ff_sync, which doesn't exist.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 01:33:45 +0000 (18:33 -0700)]
i965/disasm: Decode Broadwell's invm/rsqrtm math functions.
We don't use these yet, but we may as well disassemble them.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 01:27:02 +0000 (18:27 -0700)]
i965/disasm: Properly disassemble the "atomic" ThreadCtrl value.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 01:24:05 +0000 (18:24 -0700)]
i965/disasm: Properly disassemble all32h/any32h align1 predicates.
While we're adding things, use symbolic constants rather than magic
numbers.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 01:20:50 +0000 (18:20 -0700)]
i965: Add #defines for any32h/all32h predication.
These have existed since Ivybridge. We don't use them today, but the
Gen8+ disassembler supports them, and I'd like to use symbolic names
rather than magic numbers.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 00:54:47 +0000 (17:54 -0700)]
i965/disasm: Mark ELSE as having UIP on Gen8+.
This makes brw_disasm.c able to disassemble ELSE instructions correctly
on Broadwell. (gen8_disasm.c already handles this correctly.)
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 00:48:42 +0000 (17:48 -0700)]
i965/disasm: Properly disassemble jump targets on Gen4-5.
Previously, our dissasembly for flow control instructions looked like:
0x00000040: else(8) ip 65540D { align16 switch };
It didn't print InstCount properly for ELSE/ENDIF, and didn't even
attempt to disassemble PopCount.
Now it looks like:
0x00000040: else(8) Jump: 4 Pop: 1 { align16 switch };
which is much more readable.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 00:26:13 +0000 (17:26 -0700)]
i965/disasm: Improve disassembly of jump targets on Gen6+.
Previously, flow control instructions generated output like:
(+f0) if(8) 12 8 null 0x000c0008UD { align16 WE_normal 1Q };
which included a dissasembly of the register fields, even though those
are meaningless for flow control instructions---those bits are reused
for another purpose.
It also wasn't immediately obvious which number was UIP and which was
JIP.
With this patch, we instead output:
(+f0) if(8) JIP: 8 UIP: 12 { align16 WE_normal 1Q };
which is much clearer.
The patch also introduces has_uip/has_jip helper functions which clear
up a some generation/opcode checking mess.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sat, 28 Jun 2014 22:38:32 +0000 (15:38 -0700)]
i965/disasm: Add support for new Gen8+ register types.
While we're at it, use proper names rather than magic numbers for the
existing fields.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 00:08:21 +0000 (17:08 -0700)]
i965: Restyle brw_disasm.c.
brw_disasm.c basically wasn't following the Mesa coding style at all.
It used 4-space indent instead of 3-space, didn't cuddle braces, didn't
put function return types on a separate line, put extra spaces in
function calls (between the name and parenthesis), and a number of other
things.
This made it fairly obnoxious to work on, since my editor is configured
to follow Mesa style in the Mesa source repository. Fixing it to follow
a consistent style now should save time dealing with it later.
These modifications were originally generated by:
$ indent -br -i3 -npcs -ce -cs -l80 --no-tabs
with some manual changes afterwards to fit our style better.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 00:03:45 +0000 (17:03 -0700)]
i965/disasm: Create an "opcode" temporary.
This saves typing brw_inst_opcode(brw, inst) everywhere.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 29 Jun 2014 00:00:21 +0000 (17:00 -0700)]
i965/disasm: Eliminate opcode pointer.
opcode is just a pointer to opcode_descs; we may as well use that
directly.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jason Ekstrand [Fri, 27 Jun 2014 16:40:10 +0000 (09:40 -0700)]
Remove the ATI_envmap_bumpmap extension
As far as I can tell, the Intel mesa driver is the only driver in the world
still supporting this legacy extension. If someone wants to do bump
mapping, they can use shaders.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v1]
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> [v2]
Reviewed-by: Ian Romanick <idr@freedesktop.org> [v3]
Kenneth Graunke [Mon, 23 Jun 2014 05:27:49 +0000 (22:27 -0700)]
meta: Use AMD_vertex_shader_layer instead of a GS for layered clears.
On i965, enabling and disabling the GS is not free: you have to do a
full pipeline stall, reconfigure the URB and push constant space, and
emit a bunch of state. Most clears aren't layered, so the GS isn't
needed in the common case. But we turned it on universally.
Using AMD_vertex_shader_layer allows us to skip setting up the GS
altogether, while achieving the same effect.
According to Ilia, current nVidia GPUs can't do AMD_vertex_shader_layer.
However, since nouveau is Gallium-based, they're unlikely to ever care
about this path. Intel and AMD GPUs both support the extension.
Since i965 is the only driver using this path which does layered
rendering, we may as well target it at that.
v2: Improve commit message. No code changes.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Samuel Iglesias Gonsalvez [Fri, 13 Jun 2014 08:24:40 +0000 (10:24 +0200)]
docs: mark "Geometry shader multiple streams" as done for i965
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Fri, 13 Jun 2014 09:13:24 +0000 (11:13 +0200)]
i965: Enable vertex streams up to MAX_VERTEX_STREAMS.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Tue, 10 Jun 2014 11:50:32 +0000 (13:50 +0200)]
mesa: Enable simultaneous queries on different streams.
It should be possible to query the number of primitives written to each
individual stream by a geometry shader in a single draw call. For that
we need to have up to MAX_VERTEX_STREAM separate query objects.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Tue, 17 Jun 2014 11:45:18 +0000 (13:45 +0200)]
i965: Implement GL_PRIMITIVES_GENERATED with non-zero streams.
So far we have been using CL_INVOCATION_COUNT to resolve this query but this
is no good with streams, as only stream 0 reaches the clipping stage. Instead
we will use SO_PRIM_STORAGE_NEEDED which can keep track of the primitives sent
to each individual stream.
Since SO_PRIM_STORAGE_NEEDED is related to the SOL stage and according to
ARB_transform_feedback3 we need to be able to query primitives generated in
each stream whether transform feedback is active or not what we do is to
enable the SOL unit even if transform feedback is not active but disable all
output buffers in that case. This effectively disables transform feedback
but permits activation of statistics enabling SO_PRIM_STORAGE_NEEDED even
when transform feedback is not active.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Tue, 10 Jun 2014 11:29:40 +0000 (13:29 +0200)]
i965: Implement GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN with non-zero streams.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Tue, 10 Jun 2014 11:28:38 +0000 (13:28 +0200)]
mesa: Include stream information in indexed queries.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Samuel Iglesias Gonsalvez [Tue, 10 Jun 2014 06:45:44 +0000 (08:45 +0200)]
glsl: include streamId when reading/printing ir_variable IR.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Sun, 8 Jun 2014 11:16:26 +0000 (13:16 +0200)]
glsl: include streamId when reading/printing emit-vertex and end-primitive IR.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Tue, 3 Jun 2014 14:38:44 +0000 (16:38 +0200)]
i965/gs: Set control data bits for vertices emitted in stream mode.
In stream mode we have to set control data bits with the StreamID
information for every vertex.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Mon, 16 Jun 2014 14:09:53 +0000 (16:09 +0200)]
glsl: Validate vertex emission in geometry shaders.
Check if non-zero streams are used. Fail to link if emitting to unsupported
streams or emitting to non-zero streams with output type other than GL_POINTS.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Fri, 20 Jun 2014 08:43:57 +0000 (10:43 +0200)]
glsl: Add support for EmitStreamVertex() and EndStreamPrimitive().
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Fri, 20 Jun 2014 08:38:53 +0000 (10:38 +0200)]
glsl: Modify ir_end_primitive to have a stream.
This will be necessary to implement EndStreamPrimitive().
EndPrimitive() will produce an ir_end_primitive with the default stream 0.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Fri, 20 Jun 2014 08:26:29 +0000 (10:26 +0200)]
glsl: Modify ir_emit_vertex to have a stream.
This will be necessary to implement EmitStreamVertex().
EmitVertex() will produce an ir_emit_vertex with the default stream 0.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Tue, 3 Jun 2014 10:25:08 +0000 (12:25 +0200)]
i965/gs: Set number of control data bits for stream mode.
If the geometry shader is indeed using streams then we need 2 control data
bits per vertex for the StreamID. If the shader is not using streams then
we don't need control data bits.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Fri, 6 Jun 2014 10:31:30 +0000 (12:31 +0200)]
glsl: Store info about geometry shaders that emit vertices to non-zero streams.
On Intel hardware when a geometry shader outputs GL_POINTS primitives we
only need to emit vertex control bits if it emits vertices to non-zero
streams, so use a flag to track this.
This flag will be set to TRUE when a geometry shader calls EmitStreamVertex()
or EndStreamPrimitive() with a non-zero stream parameter in a later patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Fri, 6 Jun 2014 11:28:32 +0000 (13:28 +0200)]
glsl: Only geometry shader outputs can be associated with non-zero streams.
This should be ensured by the parser, so assert on that.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Fri, 6 Jun 2014 07:44:34 +0000 (09:44 +0200)]
glsl: Two varyings can't write to the same buffer from different streams.
If this is detected, fail to link.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Fri, 6 Jun 2014 07:43:04 +0000 (09:43 +0200)]
glsl: Add methods to retrive a varying's name and streamId.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Thu, 5 Jun 2014 09:36:56 +0000 (11:36 +0200)]
glsl: Fail to link if inter-stage input/outputs are not assigned to stream 0
Outputs that are linked to inputs in the next stage must be output to stream 0,
otherwise we should fail to link.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Thu, 5 Jun 2014 08:47:01 +0000 (10:47 +0200)]
glsl: Assign GLSL StreamIds to transform feedback outputs.
Inter-shader outputs must be on stream 0, which is the default.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Iago Toral Quiroga [Thu, 5 Jun 2014 06:33:59 +0000 (08:33 +0200)]
i965: Enable transform feedback for streams > 0
Configure hardware to read vertex data for all streams and have all streams
write their varyings to the corresponsing output buffers.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Iago Toral Quiroga [Thu, 5 Jun 2014 06:31:40 +0000 (08:31 +0200)]
mesa: add StreamId information to transform feedback outputs.
For now initialized to the default stream 0.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Samuel Iglesias Gonsalvez [Tue, 10 Jun 2014 06:45:43 +0000 (08:45 +0200)]
glsl: Add parsing support for multi-stream output in geometry shaders.
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Emil Velikov [Sat, 28 Jun 2014 14:24:43 +0000 (15:24 +0100)]
st/omx: strcpy the string into the allocated buffer
This fixes commit
a001ca98e15(st/omx: keep the name,
(name|role)_specific strings dynamically allocated) in which we
dynamically allocated the buffers for name and (name|role)_specific
yet forgot to copy the encoder strings into them.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80614
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Ilia Mirkin [Sun, 22 Jun 2014 17:47:19 +0000 (13:47 -0400)]
mesa: expose ARB_seamless_cubemap_per_texture when supported
All of the bits appear to already be in place to support this in the
sampler (which the original AMD version didn't allow).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Emil Velikov [Thu, 26 Jun 2014 16:43:46 +0000 (17:43 +0100)]
st/omx: keep the name, (name|role)_specific strings dynamically allocated
... as it's caller (the external program omxregister-bellagio) is the one
who frees all of the allocated memory.
Reported-by: Pedretti Fabio <pedretti.fabio@gmail.com>
Tested-by: Fabio Pedretti <pedretti.fabio@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Chris Forbes [Fri, 27 Jun 2014 10:13:21 +0000 (22:13 +1200)]
docs: Update the status of a few things in GL3.txt
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Axel Davy [Fri, 27 Jun 2014 00:53:43 +0000 (20:53 -0400)]
nv50: fix dri3 prime buffer creation
This is the same fix than
"nvc0: fix dri3 prime buffer creation"
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 16 Jun 2014 05:39:02 +0000 (05:39 +0000)]
nvc0: fix dri3 prime buffer creation
We need to place shared buffers into GART.
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>