Ilia Mirkin [Mon, 27 Apr 2015 18:00:44 +0000 (14:00 -0400)]
mesa: fix up GLSL version when computing GL version
In some situations it is convenient for a driver to expose a higher GLSL
version while some extensions are still incomplete. However in that
situation, it would report a GLSL version that was higher than the GL
version. Avoid that situation by limiting the GLSL version to the GL
version.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
Roland Scheidegger [Sat, 25 Apr 2015 20:10:42 +0000 (22:10 +0200)]
softpipe: fix another stencil-as-float issue
Hopefully this is the last one now (for texture X32_S8X24_UINT views).
+4 piglits.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90167
Reviewed-by: Brian Paul <brianp@vmware.com>
Ilia Mirkin [Fri, 24 Apr 2015 23:33:05 +0000 (19:33 -0400)]
mesa: the function name appears to have a gl prefix already
Currently we're producing errors like
User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call)
And noop_warn appears to be called with the full function name. Don't
prepend a gl prefix.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
Zoë Blade [Wed, 22 Apr 2015 10:33:17 +0000 (11:33 +0100)]
Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Francisco Jerez [Mon, 13 Apr 2015 18:38:06 +0000 (21:38 +0300)]
i965/gen8: Factor out texture surface state set-up from gen8_update_texture_surface().
This moves most of the surface state set-up logic that can be shared
between textures and shader images to a separate function.
Francisco Jerez [Mon, 13 Apr 2015 18:37:02 +0000 (21:37 +0300)]
i965/gen7: Factor out texture surface state set-up from gen7_update_texture_surface().
This moves most of the surface state set-up logic that can be shared
between textures and shader images to a separate function.
Francisco Jerez [Wed, 22 Apr 2015 18:32:49 +0000 (21:32 +0300)]
i965: Add helper functions to calculate the slice pitch of an array or 3D miptree.
Olivier Pena [Wed, 22 Apr 2015 15:36:28 +0000 (15:36 +0000)]
scons: add target osmesa using gallium state tracker.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Marek Olšák [Thu, 16 Apr 2015 18:40:31 +0000 (20:40 +0200)]
radeonsi: set an optimal value for DB_Z_INFO.ZRANGE_PRECISION
Required because of a VI hw bug.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 16 Apr 2015 18:37:45 +0000 (20:37 +0200)]
radeonsi: remove deprecated and useless registers
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 16 Apr 2015 18:16:35 +0000 (20:16 +0200)]
radeonsi: remove useless includes
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 16 Apr 2015 18:15:16 +0000 (20:15 +0200)]
gallium/radeon: print winsys info with R600_DEBUG=info
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 16 Apr 2015 17:09:57 +0000 (19:09 +0200)]
winsys/radeon: make radeon_bo_vtbl static
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Timothy Arceri [Tue, 19 Aug 2014 07:46:44 +0000 (21:46 -1000)]
glsl: replace while loop with without_array function
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Timothy Arceri [Fri, 27 Feb 2015 11:43:39 +0000 (22:43 +1100)]
glsl: support packing of arrays of arrays
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Timothy Arceri [Tue, 19 Aug 2014 07:40:50 +0000 (21:40 -1000)]
glsl: add arrays of arrays support to without_array function
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Martin Peres [Mon, 27 Apr 2015 07:13:49 +0000 (10:13 +0300)]
docs/GL3: started adding support for shader_image_size
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
Gediminas Jakutis [Sat, 11 Apr 2015 23:58:33 +0000 (02:58 +0300)]
gallium/hud: add more options to customize HUD panes
Extends the syntax of GALLIUM_HUD environment variable to:
- Add options to set the size and exact location of each pane.
- Add an option to limit the maximum allowed value of the X axis on a
pane, clamping the graph down to not go above this value.
- Add an option to auto-adjust the value of the Y axis down to the
highest value still visible on the graph.
v2:
- Make the patch simpler and smaller.
- With dynamic auto-adjusting on, adjust the Y axis once per pane
update instead of updating once every several seconds.
- No longer mishandle pane height when having more than one graph per
pane.
Kenneth Graunke [Fri, 24 Apr 2015 06:17:10 +0000 (23:17 -0700)]
i965: Fill out the rest of brw_debug_recompile_sampler_key().
This makes INTEL_DEBUG=perf report shader recompiles due to CMS vs.
UMS/IMS differences and Sandybridge textureGather workarounds.
Previously, we just flagged them as "Something else".
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Kenneth Graunke [Fri, 24 Apr 2015 05:56:25 +0000 (22:56 -0700)]
i965: Disassemble sampler message names on Gen5+.
Previously, sampler messages were decoded as
sampler (1, 0, 2, 2) mlen 6 rlen 8 { align1 1H };
I don't know how much time we've collectly wasted trying to read this
format. I can never recall which number is the surface index, sampler
index, message type, or...whatever that other number is. Figuring out
the message name from the numerical code is also painful.
Now they decode as:
sampler sample_l SIMD16 Surface = 1 Sampler = 0 mlen 6 rlen 8 { align1 1H };
This is easy to read at a glance, and matches the format I used for
render target formats.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Matt Turner [Sat, 25 Apr 2015 08:50:04 +0000 (01:50 -0700)]
i965/fs: Disallow constant propagation into POW on Gen 6.
Fixes assertion failures in three piglit tests on Gen 6 since commit
0087cf23e.
Ilia Mirkin [Thu, 23 Apr 2015 14:48:47 +0000 (10:48 -0400)]
mesa: add support for exposing up to GL4.2
Add the 4.0/4.1/4.2 extensions lists to compute_version. A couple of
extensions aren't in mesa yet, so those are marked with 0 until they
become supported.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Matt Turner [Fri, 24 Apr 2015 23:23:46 +0000 (16:23 -0700)]
i965/fs: Add missing pixel_x/y to brw_instruction_name().
Forgotten in commit
529064f6.
Matt Turner [Fri, 24 Apr 2015 20:14:56 +0000 (13:14 -0700)]
i965/fs: Don't constant propagate into integer math instructions.
Constant combining won't promote non-floats, so this isn't safe.
Fixes regressions since commit
0087cf23e.
Emil Velikov [Fri, 24 Apr 2015 21:58:23 +0000 (22:58 +0100)]
docs: add news item and link release notes for mesa 10.5.4
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Fri, 24 Apr 2015 21:51:25 +0000 (22:51 +0100)]
docs: Add sha256 sums for the 10.5.4 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
adb47b5b279b6fd920151aa7926af6ffd2069339)
Emil Velikov [Fri, 24 Apr 2015 21:27:09 +0000 (22:27 +0100)]
Add release notes for the 10.5.4 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
ea0d1f575c214c09ba3df12644a960e86e031766)
Brian Paul [Fri, 24 Apr 2015 18:56:04 +0000 (12:56 -0600)]
mesa: put more info in glTexImage GL_OUT_OF_MEMORY error message
Give the user some idea about the size of the texture which caused
the GL_OUT_OF_MEMORY error.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Matt Turner [Tue, 17 Mar 2015 00:53:34 +0000 (17:53 -0700)]
i965/fs: Allow 2-src math instructions to have immediate src1.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Fri, 24 Apr 2015 18:37:30 +0000 (11:37 -0700)]
nir: Transform pow(x, 4) into (x*x)*(x*x).
Matt Turner [Tue, 17 Mar 2015 04:33:31 +0000 (21:33 -0700)]
glsl: Transform pow(x, 4) into (x*x)*(x*x).
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tapani Pälli [Thu, 23 Apr 2015 11:19:33 +0000 (14:19 +0300)]
mesa: fix glGetActiveUniformsiv regression
Commit
7519ddb caused regression to glGetActiveUniformsiv.
Patch adds back validation loop of all given uniforms before
writing any values, not touching params in case of errors
is tested by the conformance suite.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90149
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
Tapani Pälli [Thu, 23 Apr 2015 08:13:17 +0000 (11:13 +0300)]
mesa: refactor active attrib queries for glGetProgramiv
Main motivation here is to get rid of iterating IR and
encapsulate queries within program resources.
No functional changes.
Piglit tests calling the modified functionality:
- gl-get-active-attrib-returns-all-inputs
- glsl-1.50-get-active-attrib-array
- getactiveattrib
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
Jason Ekstrand [Thu, 23 Apr 2015 18:49:27 +0000 (11:49 -0700)]
i965: Add an INTEL_DEBUG=spill option to test spilling
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Thu, 23 Apr 2015 20:59:32 +0000 (13:59 -0700)]
i965/debug: Use the ull specifier for DEBUG enum defines
The INTEL_DEBUG variable is a uint64_t and if we want a enum value higer
than 32 bits, you need to use ull. We might as well use it for all of them.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Tue, 21 Apr 2015 19:32:38 +0000 (12:32 -0700)]
i965: Disallow linear blits that are not cacheline aligned.
The BLT engine on Gen8+ requires linear surfaces to be cacheline
aligned. This restriction was added as part of converting the BLT to
use 48-bit addressing.
The main user, intel_emit_linear_blit, now handles this properly.
But we might also have linear miptrees; just refuse to blit those.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Kenneth Graunke [Wed, 15 Apr 2015 10:04:33 +0000 (03:04 -0700)]
i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
The BLT engine on Gen8+ requires linear surfaces to be cacheline
aligned. This restriction was added as part of converting the BLT to
use 48-bit addressing.
intel_emit_linear_blit needs to handle blits that are not cacheline
aligned, as we use it for arbitrary glBufferSubData calls and subrange
mappings.
Since intel_emit_linear_blit uses 1 byte per pixel, we can use the src/dst
pixel X offset field to represent the unaligned portion, and subtract
that from the address so it's cacheline aligned.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88521
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Pali Rohár [Thu, 23 Apr 2015 21:02:07 +0000 (22:02 +0100)]
mapi: Adding missing string.h include.
File glapi_entrypoint.c calls memcpy() function, but does not include
string.h header. So compilation can fail at error: implicit declaration
of function 'memcpy'.
Signed-off-by: Jose Fonseca <jfonseca@vmware.com>
Jose Fonseca [Wed, 22 Apr 2015 19:23:59 +0000 (20:23 +0100)]
os/os_memory_aligned.h: Handle integer overflow.
This code is only used when our memory debugging wrappers are enabled,
as we use the C runtime functions directly elsewhere.
Tested llvmpipe on Windows w/ memory debugging enabled.
VMware PR894263.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Roland Scheidegger [Thu, 23 Apr 2015 16:13:32 +0000 (18:13 +0200)]
draw: fix prim ids when there's no gs
We were resetting the prim id count for each run of the prim assembler,
hence this only worked when the draw calls were very small (the exact limit
depending on the vertex size), since larger draw calls get split up.
So, do the same as we do already if there's a gs, reset it to zero explicitly
for every new instance (this possibly could use the same variable but that
isn't doable without some heavy refactoring and I'm not sure it makes sense).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90130.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
CC: <mesa-stable@lists.freedesktop.org>
Marek Olšák [Thu, 19 Mar 2015 11:14:08 +0000 (12:14 +0100)]
gallium/radeon: don't crash when getting out-of-bounds TEMP references
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Jason Ekstrand [Mon, 13 Apr 2015 21:13:16 +0000 (14:13 -0700)]
nir/lower_source_mods: Don't propagate register sources
The nir_lower_source_mods pass does a weak form of copy propagation to
clean up all of the mov-with-negate's that get generated. However, we
weren't properly checking that the sources were SSA and so we could end up
moving a register read which is not, in general, valid.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Mon, 13 Apr 2015 21:02:21 +0000 (14:02 -0700)]
nir: Rewrite instr_rewrite_src
The old code wasn't correctly handling the case where the new value of the
source contains an indirect.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Sat, 11 Apr 2015 00:38:17 +0000 (17:38 -0700)]
nir/locals_to_regs: Hanadle indirect accesses of length-1 arrays
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 22:39:34 +0000 (15:39 -0700)]
nir/locals_to_regs: Initialize registers with constant initializers
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 21:50:06 +0000 (14:50 -0700)]
nir/locals_to_regs: Pass around the nir_shader rather than a void * mem_ctx
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Sat, 11 Apr 2015 00:06:05 +0000 (17:06 -0700)]
nir: Add a simple growing array data structure
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 23:16:02 +0000 (16:16 -0700)]
nir/types: Make glsl_get_length smarter
Previously, this function returned the number of elements for structures
and arrays and 0 for everything else. In NIR, this is almost never what
you want because we also treat matricies as arrays so you have to
special-case constantly. This commit glsl_get_length treat matrices
as an array of columns by returning the number of columns instead of 0
This also fixes a bug in locals_to_regs caused by not checking for the
matrix case in one place.
v2: Only special-case for matrices and return a length of 0 for vectors as
we did before. This was needed to not break the TGSI-based drivers and
doesn't really affect NIR at the moment.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Jason Ekstrand [Fri, 10 Apr 2015 21:46:22 +0000 (14:46 -0700)]
nir: Move get_const_initializer_load from vars_to_ssa to NIR core
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 21:43:28 +0000 (14:43 -0700)]
nir/lower_vars_to_ssa: Pass around the nir_shader instead of a void mem_ctx
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 18:52:08 +0000 (11:52 -0700)]
i965/nir: Use the correct offsets when handling register indirects
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 04:09:48 +0000 (21:09 -0700)]
nir/print: Print the closing paren on load_const instructions
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 04:04:21 +0000 (21:04 -0700)]
nir/tex: Use the correct return size for query_levels and lod
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 04:03:02 +0000 (21:03 -0700)]
nir: Refactor tex_instr_dest_size to use a switch statement
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Fri, 10 Apr 2015 03:45:45 +0000 (20:45 -0700)]
nir/lower_vars_to_ssa: Actually look for indirects when determining aliasing
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Dave Airlie [Sun, 5 Apr 2015 04:46:11 +0000 (14:46 +1000)]
docs: mark off texture_stencil8 (v2.1)
copy drivers from the stencil_texturing list,
softpipe is definitely broken for stencil texturing
since it uses float, but I'll look at that later.
v2.1: update relnotes
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 5 Apr 2015 04:45:25 +0000 (14:45 +1000)]
st/mesa: add ARB_texture_stencil8 support (v4)
if we support stencil texturing, enable texture_stencil8
there is no requirement to support native S8 for this,
the texture can be converted to x24s8 fine.
v2: fold fixes from Marek in:
a) put S8 last in the list
b) fix renderable to always test for d/s renderable
fixup the texture case to use a stencil only format
for picking the format for the texture view.
v3: hit fallback for getteximage
v4: put s8 back in front, it shouldn't get picked now (Ilia)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 5 Apr 2015 03:19:18 +0000 (13:19 +1000)]
mesa: finish implementing ARB_texture_stencil8 (v5)
Parts of this were implemented previously, so finish it off.
v2: fix getteximage falling into the integer check
add fixes for the FBO paths, (fbo-stencil8 test).
v3: fix getteximage path harder.
v4: remove swapbytes from getteximage path (Ilia)
v5: brown paper bag the swapbytes removal. (Ilia)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Jason Ekstrand [Wed, 22 Apr 2015 16:30:30 +0000 (09:30 -0700)]
mesa: remove the gl_sl_pragmas structure
This code was added by Brian Paul in 2009 but, as far as Matt and I can
tell, it's been dead ever since the new GLSL compiler was added.
Reviewed-by: Brian Paul <brianp@vmware.com>
Jason Ekstrand [Thu, 16 Apr 2015 19:01:09 +0000 (12:01 -0700)]
i965: Add a brw_compiler structure and store the register sets in it
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Thu, 16 Apr 2015 18:06:57 +0000 (11:06 -0700)]
i965: Rename brw_compile to brw_codegen
This name better matches what it's actually used for. The patch was
generated with the following command:
for file in *; do
sed -i -e s/brw_compile/brw_codegen/g $file
done
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Fri, 17 Apr 2015 19:52:00 +0000 (12:52 -0700)]
i965: Use device_info instead of the context for computing vue maps
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Fri, 17 Apr 2015 19:15:58 +0000 (12:15 -0700)]
i965: Use device_info instead of the context in instruction scheduling
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Thu, 16 Apr 2015 01:00:05 +0000 (18:00 -0700)]
i965: Add a devinfo field to backend_visitor and use it for gen checks
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Thu, 16 Apr 2015 00:39:25 +0000 (17:39 -0700)]
i965: Remove remaining uses of ctx->Const.UniformBooleanTrue in visitors
Since commit
2881b123, we have used 0/~0 for representing booleans on all
gens. However, we still had a bunch of places in the visitor code where we
were still referring to ctx->Const.UniformBooleanTrue. Since this is
always ~0, we can just remove them.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Thu, 16 Apr 2015 17:30:05 +0000 (10:30 -0700)]
i965/vec4: Add a devinfo field to the generator and use it for gen checks
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 00:45:40 +0000 (17:45 -0700)]
i965/fs: Add a devinfo field to the generator and use it for gen checks
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Fri, 17 Apr 2015 00:52:03 +0000 (17:52 -0700)]
i965/device_info: Add a supports_simd16_3src flag
This also involves moving revision checking to screen creation time and
passing that into brw_get_device_info so that we can get the right
device_info for early versions of SKL. Since the only place we used
revision was to check for SIMD16 3-src instruction support, it's safe to
remove the revision field from brw_context.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Fri, 17 Apr 2015 00:50:43 +0000 (17:50 -0700)]
i965/device_info: Add a HSW_FEATURES macro
It's basically just a copy of GEN7_FEATURES only with is_haswell set
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 22:01:25 +0000 (15:01 -0700)]
i965: Make the annotation code take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 21:51:18 +0000 (14:51 -0700)]
i965/fs: Remove the GL context from the generator
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 21:13:58 +0000 (14:13 -0700)]
i965: Remove the context field from brw_compiler
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 20:46:21 +0000 (13:46 -0700)]
i965: Make the disassembler take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 20:19:21 +0000 (13:19 -0700)]
i965: Make instruction compaction take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 15 Apr 2015 01:00:06 +0000 (18:00 -0700)]
i965: Make the brw_inst helpers take a device_info instead of a context
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Tue, 14 Apr 2015 23:57:24 +0000 (16:57 -0700)]
i965/eu: Add a devinfo parameter to brw_compile
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Fri, 17 Apr 2015 22:23:18 +0000 (15:23 -0700)]
i965: Do better fake context setup in unit tests
In future tests, we will start relying on devinfo and not just brw in the
compiler. Changing this now keeps these tests from failing in the future.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Tue, 14 Apr 2015 21:23:40 +0000 (14:23 -0700)]
i965: Remove the context parameter from brw_texture_offset
It wasn't really being used anyway. We used it to assert that gpu_shader5
is supported in the back-end but that should be caught by the front-end.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Dave Airlie [Wed, 22 Apr 2015 07:13:06 +0000 (17:13 +1000)]
softpipe: fix stencil write to use an integer value
This fixes a number of regressions since
61393bdcdc3b63624bf6e9730444f5e9deeedfc8
u_tile: fix stencil texturing tests under softpipe
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89960
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Anuj Phogat [Wed, 22 Apr 2015 18:23:49 +0000 (11:23 -0700)]
mesa: Fix typo in a comment
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Rob Clark [Wed, 22 Apr 2015 17:11:33 +0000 (13:11 -0400)]
freedreno: misc minor cleanups
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 22 Apr 2015 17:09:28 +0000 (13:09 -0400)]
freedreno/a4xx: (partial) gl_FragCoord.zw
The bit to enable .z is still commented out, as it is triggering gpu
hangs in 0ad. But at least gl_FragCoord.w works now, and we know what
bits we are *supposed* to set for .z (with that uncommented all piglit
fragcoord tests are passing).
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 22 Apr 2015 17:08:44 +0000 (13:08 -0400)]
freedreno/a4xx: primitive-restart
This was the missing bit to get dolphin-emu working on a4xx.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 22 Apr 2015 17:07:33 +0000 (13:07 -0400)]
freedreno/nir: sysval fixes
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 22 Apr 2015 17:05:53 +0000 (13:05 -0400)]
freedreno/a4xx: wire up integer texture sampling
Similar to a3xx, the compiler needs to know the return type of the sam,
etc, instructions.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 22 Apr 2015 17:00:03 +0000 (13:00 -0400)]
freedreno/a4xx: formats updates/fixes
Update formats table with new formats that Ilia has figured out, and fix
sampling from srgb texture and integer vbo's.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Sat, 18 Apr 2015 16:08:53 +0000 (12:08 -0400)]
freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Emil Velikov [Fri, 20 Mar 2015 21:20:10 +0000 (21:20 +0000)]
gallium/targets/d3dadapter9: drop the libdrm prefix for drm.h
The path is provided by libdrm.pc and already used appropriately by
the build system.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Brian Paul [Tue, 21 Apr 2015 14:10:22 +0000 (08:10 -0600)]
cso: minor comment fix
Brian Paul [Thu, 16 Apr 2015 21:29:18 +0000 (15:29 -0600)]
glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
This should be more efficient than the previous snprintf() solution.
But more importantly, it avoids a buffer overflow bug that could result
in crashes or unpredictable results when processing very large interface
blocks.
For the app in question, key->length = 103 for some interfaces. The check
if size >= sizeof(hash_key) was insufficient to prevent overflows of the
hash_key[128] array because it didn't account for the terminating zero.
In this case, this caused the call to hash_table_string_hash() to return
different results for identical inputs, and then shader linking failed.
This new solution also takes all structure fields into account instead
of just the first 15 when sizeof(pointer)==8.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Thu, 16 Apr 2015 21:27:41 +0000 (15:27 -0600)]
mesa: add check for NV_texture_barrier in _mesa_TextureBarrierNV()
If an app called glTextureBarrierNV() without checking if the
extension was available, we'd crash with some gallium drivers
in st_TextureBarrier() because the pipe_context::texture_barrier()
pointer was NULL.
Generate GL_INVALID_OPERATION instead.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Brian Paul [Thu, 16 Apr 2015 21:27:20 +0000 (15:27 -0600)]
main: silence missing return value warning in array_index_of_resource()
v2: return -1 instead of 0, per Emil Velikov.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Chih-Wei Huang [Fri, 3 Apr 2015 21:01:26 +0000 (05:01 +0800)]
android: re-build all mesa binaries properly
The clean steps ensure both 32-bit and 64-bit objects are cleaned.
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Wed, 22 Apr 2015 14:38:57 +0000 (15:38 +0100)]
android: xmlpool: cleanup the generation rules
- Do not attempt to create the save folder twice - both dir $@ and
PRIVATE_LOCALEDIR point to the same place.
- Use @ and $(hide), for mkdir and python, to avoid spamming the
output.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Chih-Wei Huang [Fri, 3 Apr 2015 21:01:24 +0000 (05:01 +0800)]
android: xmlpool: Get rid of the last use of intermediates-dir-for
v2 [Emil Velikov]
- Keep the PRIVATE_LOCALEDIR variable.
- Do not use $(@D) but the more widespead $(dir $@)
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Chih-Wei Huang [Fri, 3 Apr 2015 21:01:23 +0000 (05:01 +0800)]
android: export the path of the generated headers
The modules need the headers can get the path automatically.
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Chih-Wei Huang [Fri, 3 Apr 2015 21:01:22 +0000 (05:01 +0800)]
android: fix the building rules for Android 5.0
Android 5.0 allows modules to generate source into $OUT/gen, which will
then be copied into $OUT/obj and $OUT/obj_$(TARGET_2ND_ARCH) as necessary.
Modules will need to change calls to local-intermediates-dir into
local-generated-sources-dir.
The patch changes local-intermediates-dir into local-generated-sources-dir.
If the Android version is less than 5.0, fallback to local-intermediates-dir.
The patch also fixes the 64-bit building issue of Android 5.0.
v2 [Emil Velikov]
- Keep the LOCAL_UNSTRIPPED_PATH variable.
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Chih-Wei Huang [Fri, 3 Apr 2015 21:01:21 +0000 (05:01 +0800)]
android: fix building issues of host binaries
Define _GNU_SOURCE to enable features (__USE_XOPEN2K and __USE_UNIX98)
required to build the host binaries.
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Chih-Wei Huang [Thu, 2 Apr 2015 06:16:33 +0000 (14:16 +0800)]
android: fix a building error of libmesa_program
Add libmesa_glsl to LOCAL_STATIC_LIBRARIES to get
its exported include path (for nir_opcodes.h).
Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Emil Velikov [Wed, 22 Apr 2015 14:53:11 +0000 (15:53 +0100)]
android: mesa: fold the ARCH_X86_HAVE_SSE4_1 conditionals
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>