Brian Paul [Wed, 22 Oct 2008 16:35:38 +0000 (10:35 -0600)]
cell: implement many more PPC instructions for code gen
Brian Paul [Wed, 22 Oct 2008 16:34:13 +0000 (10:34 -0600)]
cell: implement fencing for texture buffers
If we delete a texture, we need to keep the underlying tiled data buffer
around until any rendering that references it has completed.
Keep a list of buffers referenced by a rendering batch. Unref/free them when
the associated batch's fence is executed/signalled.
Brian Paul [Wed, 22 Oct 2008 16:30:12 +0000 (10:30 -0600)]
cell: set cell->num_textures
Brian Paul [Wed, 22 Oct 2008 14:12:42 +0000 (08:12 -0600)]
cell: note that dst reg writing needs clamping
Brian Paul [Tue, 21 Oct 2008 20:12:17 +0000 (14:12 -0600)]
gallium: implement tests for PPC/PPC64
Brian Paul [Tue, 21 Oct 2008 20:10:09 +0000 (14:10 -0600)]
gallium: remove unused var
Brian Paul [Mon, 20 Oct 2008 23:43:05 +0000 (17:43 -0600)]
mesa: more test options in progs/demos/textures.c
Brian Paul [Mon, 20 Oct 2008 21:44:22 +0000 (15:44 -0600)]
cell: minor improvements to batch buffer functions
Brian Paul [Mon, 20 Oct 2008 15:35:18 +0000 (09:35 -0600)]
cell: temporarily disable freeing of tiled texture memory
Allows glDrawPixels to work for now...
Brian Paul [Fri, 17 Oct 2008 15:09:57 +0000 (09:09 -0600)]
cell: use an approximation in compute_lambda_2d() to avoid sqrt
Though, the logf() call still needs attention.
Brian Paul [Fri, 17 Oct 2008 02:25:28 +0000 (20:25 -0600)]
cell: add new debug flag (cache) to report texture cache stats on exit
Brian Paul [Thu, 16 Oct 2008 22:51:23 +0000 (16:51 -0600)]
cell: more efficient state emit for textures/samplers
Brian Paul [Thu, 16 Oct 2008 21:48:04 +0000 (15:48 -0600)]
cell: use 7-bit weights in sample_texture_2d_bilinear_int()
This allows us to use 16-bit signed mul/add instructions. Had to
used unsigned mul before and there's no unsigned mul/add instruction.
Brian Paul [Fri, 17 Oct 2008 20:13:00 +0000 (14:13 -0600)]
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
progs/trivial/tri.c
Brian Paul [Fri, 17 Oct 2008 19:37:11 +0000 (13:37 -0600)]
mesa: redraw upon keypress in trivial/tri.c
Brian Paul [Fri, 17 Oct 2008 19:35:42 +0000 (13:35 -0600)]
gallium: fix mis-matched malloc/free vs. aligned malloc/free
Use aligned malloc/free for teximage data everywhere to be consistant.
The mismatch didn't make any difference when HAVE_POSIX_MEMALIGN was defined.
Alan Hourihane [Thu, 16 Oct 2008 22:41:13 +0000 (23:41 +0100)]
build "GLX" egl driver by default and egl demos
Brian Paul [Thu, 16 Oct 2008 19:54:17 +0000 (13:54 -0600)]
cell: pass spu_texture_level ptr to get_four_texels()
Brian Paul [Thu, 16 Oct 2008 19:49:42 +0000 (13:49 -0600)]
cell: implement KIL instruction
Brian Paul [Thu, 16 Oct 2008 17:48:05 +0000 (11:48 -0600)]
cell: CELL_NUM_SPUS env var
Brian Paul [Thu, 16 Oct 2008 17:19:22 +0000 (11:19 -0600)]
cell: trilinear mipmap interpolation
Brian Paul [Thu, 16 Oct 2008 15:52:02 +0000 (09:52 -0600)]
cell: update comments
Brian Paul [Thu, 16 Oct 2008 15:33:45 +0000 (09:33 -0600)]
cell: call proper sampler function in sample_texture_cube()
Brian Paul [Thu, 16 Oct 2008 15:00:05 +0000 (09:00 -0600)]
cell: clean up various texture-related things
Distinguish among texture targets in codegen.
progs/demos/cubemap.c runs correctly now too.
Brian Paul [Thu, 16 Oct 2008 02:46:43 +0000 (20:46 -0600)]
cell: start some performance measurements
Use the spu_write_decrementer() and spu_read_decrementer() functions to
measure time. Convert to milliseconds according to the system timebase value.
Brian Paul [Thu, 16 Oct 2008 01:40:51 +0000 (19:40 -0600)]
cell: updated debug code
Brian Paul [Wed, 15 Oct 2008 21:46:53 +0000 (15:46 -0600)]
cell: updated status in docs/cell.html
Brian Paul [Wed, 15 Oct 2008 21:34:02 +0000 (15:34 -0600)]
cell: get rid of last usage of float4 union/typedef
Results in slightly tighter code.
Brian Paul [Wed, 15 Oct 2008 21:20:09 +0000 (15:20 -0600)]
cell: simplify triangle front/back face determination
Brian Paul [Wed, 15 Oct 2008 20:39:16 +0000 (14:39 -0600)]
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul [Wed, 15 Oct 2008 20:26:08 +0000 (14:26 -0600)]
cell: query # cells too
Brian Paul [Wed, 15 Oct 2008 20:20:10 +0000 (14:20 -0600)]
cell: query number SPUs with spe_cpu_info_get()
Brian Paul [Wed, 15 Oct 2008 20:18:51 +0000 (14:18 -0600)]
cell: use CELL_MAX_SPUS consistently.
Brian Paul [Wed, 15 Oct 2008 20:12:55 +0000 (14:12 -0600)]
cell: remove some old, pre-batchbuffer stuff
Brian Paul [Wed, 15 Oct 2008 19:58:58 +0000 (13:58 -0600)]
cell: move some CELL_MAX constants
Brian Paul [Wed, 15 Oct 2008 19:56:00 +0000 (13:56 -0600)]
cell: remove obsolete spu_debug.h file
Brian Paul [Wed, 15 Oct 2008 19:55:18 +0000 (13:55 -0600)]
cell: simplify spu debug code
Brian Paul [Wed, 15 Oct 2008 18:35:51 +0000 (12:35 -0600)]
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul [Wed, 15 Oct 2008 17:59:34 +0000 (11:59 -0600)]
gallium: fix the shader-rebind test in softpipe, as was done for the draw module.
Brian Paul [Wed, 15 Oct 2008 17:56:57 +0000 (11:56 -0600)]
gallium: fix the test in vs_exec_prepare() to avoid redundant bindings
Fixes regressions seen in progs/samples/prim.c, progs/demos/ray.c
Brian Paul [Wed, 15 Oct 2008 16:37:49 +0000 (10:37 -0600)]
gallium: temporariliy revert softpipe shader optimization
Brian Paul [Wed, 15 Oct 2008 16:54:36 +0000 (10:54 -0600)]
cell: updated vertex dump/debug code
Brian Paul [Wed, 15 Oct 2008 16:54:06 +0000 (10:54 -0600)]
cell: additional debug
Brian Paul [Wed, 15 Oct 2008 16:53:48 +0000 (10:53 -0600)]
cell: fix/add some fallback blend cases
Brian Paul [Wed, 15 Oct 2008 16:43:53 +0000 (10:43 -0600)]
cell: need to flush draw module when constants change
Brian Paul [Wed, 15 Oct 2008 16:23:14 +0000 (10:23 -0600)]
mesa: revert accidental change to fslight.c demo
Keith Whitwell [Tue, 7 Oct 2008 15:44:24 +0000 (16:44 +0100)]
draw: don't assume output buffer pointer is aligned
(cherry picked from commit
23cc303994eb630c56b1224dfdac51dcea41ed03)
Keith Whitwell [Wed, 15 Oct 2008 16:20:30 +0000 (17:20 +0100)]
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
src/mesa/main/context.c
Kristian Høgsberg [Sun, 12 Oct 2008 00:41:14 +0000 (20:41 -0400)]
Update DRI2 implementation according to new specification.
Kristian Høgsberg [Wed, 15 Oct 2008 03:07:42 +0000 (23:07 -0400)]
Revert pointless reindents to avoid merge conflicts.
Why are we reindenting code that's work in progress...
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:14:33 +0000 (15:14 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxclient.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:13:21 +0000 (15:13 +0200)]
glx: indent -br -i3 -npcs --no-tabs glcontextmodes.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:10:59 +0000 (15:10 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxextensions.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:07:23 +0000 (15:07 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxextensions.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:04:31 +0000 (15:04 +0200)]
glx: indent -br -i3 -npcs --no-tabs xfont.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:03:54 +0000 (15:03 +0200)]
glx: indent -br -i3 -npcs --no-tabs xf86dristr.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:03:13 +0000 (15:03 +0200)]
glx: indent -br -i3 -npcs --no-tabs XF86dri.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 13:02:55 +0000 (15:02 +0200)]
glx: indent -br -i3 -npcs --no-tabs xf86dri.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:58:33 +0000 (14:58 +0200)]
glx: kill old K&R syntax in XF86dri.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:41:33 +0000 (14:41 +0200)]
glx: indent -br -i3 -npcs --no-tabs vertarr.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:37:06 +0000 (14:37 +0200)]
glx: indent -br -i3 -npcs --no-tabs singlepix.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:35:18 +0000 (14:35 +0200)]
glx: indent -br -i3 -npcs --no-tabs single2.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:34:43 +0000 (14:34 +0200)]
glx: indent -br -i3 -npcs --no-tabs renderpix.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:34:18 +0000 (14:34 +0200)]
glx: indent -br -i3 -npcs --no-tabs render2.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:33:28 +0000 (14:33 +0200)]
glx: indent -br -i3 -npcs --no-tabs pixelstore.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:32:52 +0000 (14:32 +0200)]
glx: indent -br -i3 -npcs --no-tabs pixel.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:31:49 +0000 (14:31 +0200)]
glx: indent -br -i3 -npcs --no-tabs packsingle.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:29:23 +0000 (14:29 +0200)]
glx: indent -br -i3 -npcs --no-tabs packrender.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:27:46 +0000 (14:27 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_window_pos.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:27:07 +0000 (14:27 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:25:55 +0000 (14:25 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array_priv.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:21:17 +0000 (14:21 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:20:15 +0000 (14:20 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:19:24 +0000 (14:19 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_transpose_matrix.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:18:18 +0000 (14:18 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:12:40 +0000 (14:12 +0200)]
glx: indent -br -i3 -npcs --no-tabs glx_query.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:12:02 +0000 (14:12 +0200)]
glx: indent -br -i3 -npcs --no-tabs glx_pbuffer.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:10:16 +0000 (14:10 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxhash.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:10:06 +0000 (14:10 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxhash.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:08:45 +0000 (14:08 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxext.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:07:07 +0000 (14:07 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxcurrent.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:06:30 +0000 (14:06 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxcmds.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:49:49 +0000 (13:49 +0200)]
glx: indent -br -i3 -npcs --no-tabs glcontextmodes.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:48:07 +0000 (13:48 +0200)]
glx: indent -br -i3 -npcs --no-tabs eval.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:47:37 +0000 (13:47 +0200)]
glx: indent -br -i3 -npcs --no-tabs drisw_glx.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:40:09 +0000 (13:40 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri_glx.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:26:09 +0000 (13:26 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri_common.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:25:28 +0000 (13:25 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri_common.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:18:41 +0000 (13:18 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri2.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:17:32 +0000 (13:17 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri2_glx.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:16:28 +0000 (13:16 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri2.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:12:37 +0000 (13:12 +0200)]
glx: indent -br -i3 -npcs --no-tabs compsize.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:11:30 +0000 (13:11 +0200)]
glx: indent -br -i3 -npcs --no-tabs clientattrib.c
RALOVICH, Kristóf [Sat, 11 Oct 2008 12:27:07 +0000 (14:27 +0200)]
glx: add a line of Emacs helping variables
RALOVICH, Kristóf [Sat, 11 Oct 2008 11:09:50 +0000 (13:09 +0200)]
glx: No need to zero a local variable.
My previous commit
e2060348630b59a446bac7f734fdde40033093ab introduced this.
RALOVICH, Kristóf [Sat, 11 Oct 2008 10:56:32 +0000 (12:56 +0200)]
glx: make INIT_MESA_SPARC more robust
Embed the macro body into do { ... } while(0) .
Xiang, Haihao [Mon, 13 Oct 2008 05:04:04 +0000 (13:04 +0800)]
i915: Texture instructions use r/t/oC/oD register as texture coordinate.
Fix http://bugs.freedesktop.org/show_bug.cgi?id=16287.
Eric Anholt [Fri, 26 Sep 2008 02:11:03 +0000 (19:11 -0700)]
intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).
This is nasty because there's no way in GL to output data to the stencil
buffer directly, so we have to do a dance to wrap the depth/stencil buffer
in an ARGB renderbuffer.
Improves performance of several oglconform testcases by better than a factor
of 2.
Brian Paul [Tue, 14 Oct 2008 23:22:40 +0000 (17:22 -0600)]
cell: initial bits for 3D texture support
Brian Paul [Tue, 14 Oct 2008 23:22:06 +0000 (17:22 -0600)]
cell: replace FREE() with align_free()