Samuel Pitoiset [Wed, 19 Jul 2017 09:12:16 +0000 (11:12 +0200)]
mesa: add draw_buffer_error() helper
And make draw_buffer() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 09:05:39 +0000 (11:05 +0200)]
mesa: add KHR_no_error support to glBindTextures()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 09:03:09 +0000 (11:03 +0200)]
mesa: add bind_textures() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:05:31 +0000 (11:05 +0200)]
mesa: add KHR_no_error support to glBindTexture()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:03:48 +0000 (11:03 +0200)]
mesa: add bind_texture() helper
For KHR_no_error support.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:59:03 +0000 (10:59 +0200)]
mesa: rename bind_texture() to bind_texture_object()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:36:17 +0000 (10:36 +0200)]
mesa: add KHR_no_error support to glMemoryBarrierByRegion()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:34:06 +0000 (10:34 +0200)]
mesa: add memory_barrier_by_region() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:21:09 +0000 (10:21 +0200)]
mesa: add KHR_no_error support to glMultiDrawArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:01:22 +0000 (10:01 +0200)]
mesa: add KHR_no_error support to glMinSampleShading()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:59:49 +0000 (09:59 +0200)]
mesa: add min_sample_shading() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:53:49 +0000 (09:53 +0200)]
mesa: add KHR_no_error support to glBlendEquationSeparate()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:51:37 +0000 (09:51 +0200)]
mesa: add blend_equation_separate() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:40:49 +0000 (09:40 +0200)]
mesa: add KHR_no_error support to glPrimitiveRestartIndex()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:39:42 +0000 (09:39 +0200)]
mesa: add primitive_restart_index() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 19:25:46 +0000 (21:25 +0200)]
mesa: add KHR_no_error support to glGenerate*Mipmap()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 19:21:50 +0000 (21:21 +0200)]
mesa: add generate_texture_mipmap_error() helper
And make generate_texture_mipmap() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 18:48:40 +0000 (20:48 +0200)]
mesa: add KHR_no_error support to glDeleteSamplers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 18:46:19 +0000 (20:46 +0200)]
mesa: add delete_samplers() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:18:59 +0000 (18:18 +0200)]
mesa: add KHR_no_error to glDeleteVertexArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:17:35 +0000 (18:17 +0200)]
mesa: add delete_vertex_arrays() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:11:26 +0000 (18:11 +0200)]
mesa: add KHR_no_error to glBindVertexArray()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:08:47 +0000 (18:08 +0200)]
mesa: add bind_vertex_array() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:02:51 +0000 (18:02 +0200)]
mesa: add KHR_no_error support to glInvalidate*()
These are just no-op because we don't actually do anything
useful in the errors path.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 15:30:54 +0000 (17:30 +0200)]
mesa: add KHR_no_error support to glRead*Pixels*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 15:26:34 +0000 (17:26 +0200)]
mesa: add read_pixels() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:51:58 +0000 (15:51 +0200)]
mesa: add KHR_no_error support to glMultiDraw*Indirect*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:13:44 +0000 (15:13 +0200)]
mesa: add KHR_no_error support to glMultiDrawElementsBaseVertex()
Just skip validation when no_error is enabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:39:13 +0000 (15:39 +0200)]
mesa: add KHR_no_error support to glVertexArrayBindingDivisor()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:35:23 +0000 (15:35 +0200)]
mesa: add KHR_no_error support to glVertexBindingDivisor()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:21:22 +0000 (15:21 +0200)]
mesa: add KHR_no_error support to gl{Create,Gen}VertexArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:18:35 +0000 (15:18 +0200)]
mesa: add gen_vertex_arrays_err() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:42:59 +0000 (14:42 +0200)]
mesa: add KHR_no_error support to glTextureStorage*D()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:36:18 +0000 (14:36 +0200)]
mesa: rename texturestorage() to texturestorage_error()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:14:48 +0000 (14:14 +0200)]
mesa: add KHR_no_error support to glTexStorage*D()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:06:05 +0000 (14:06 +0200)]
mesa: rename texstorage() to texstorage_error()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:01:51 +0000 (14:01 +0200)]
mesa: add texture_storage_error() helper
And make texture_storage always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:53:18 +0000 (18:53 +0200)]
mesa: add KHR_no_error support to glBindSampler()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:51:30 +0000 (18:51 +0200)]
mesa: add bind_sampler() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:49:22 +0000 (12:49 +0200)]
mesa: add KHR_no_error support to glBindSamplers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:47:47 +0000 (12:47 +0200)]
mesa: add bind_samplers() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:23:27 +0000 (12:23 +0200)]
mesa: add KHR_no_error support to glProgramParameteri()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:20:12 +0000 (12:20 +0200)]
mesa: add program_parameteri() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:27:00 +0000 (11:27 +0200)]
mesa: add KHR_no_error support to glDeleteSync()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:25:32 +0000 (11:25 +0200)]
mesa: add delete_sync() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:11:03 +0000 (11:11 +0200)]
mesa: add KHR_no_error support to glWaitSync()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:09:13 +0000 (11:09 +0200)]
mesa: add wait_sync() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 08:56:19 +0000 (10:56 +0200)]
mesa: add KHR_no_error support to glTextureView()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 08:53:14 +0000 (10:53 +0200)]
mesa: add texture_view() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 20:47:38 +0000 (22:47 +0200)]
mesa: add KHR_no_error support to glPatchParameteri()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 20:35:16 +0000 (22:35 +0200)]
mesa: add KHR_no_error support to glBlendEquationiARB()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 20:31:24 +0000 (22:31 +0200)]
mesa: add blend_equationi() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:59:39 +0000 (21:59 +0200)]
mesa: add KHR_no_error support to glSampleMaski()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:57:27 +0000 (21:57 +0200)]
mesa: add sample_maski() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:54:54 +0000 (21:54 +0200)]
mesa: add KHR_no_error support to glDepthRangeArrayv
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:52:55 +0000 (21:52 +0200)]
mesa: add depth_range_arrayv() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Fri, 28 Jul 2017 15:30:34 +0000 (17:30 +0200)]
dri_interface,egl,gallium: only expose RGBA visuals on Android
X/GLX can't handle them. This removes almost 500 GLX visuals that were
incorrectly exposed.
Add an optional getCapability callback for querying what the loader can do.
I'm not splitting this patch, because it's already too small.
v2: also add the callback to __DRIimageLoaderExtension
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Marek Olšák [Fri, 28 Jul 2017 04:35:41 +0000 (06:35 +0200)]
radeonsi: expose MRT-draw-calls to HUD
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Samuel Pitoiset [Fri, 28 Jul 2017 13:47:22 +0000 (15:47 +0200)]
mesa: clamp viewport values only once when using glViewport()
It's useless to clamp the same values for all viewports.
+7% in the "viewport change" test (drawoverhead benchmark).
v2: - call clamp_viewport() in all callers of set_viewport_no_notify()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Samuel Pitoiset [Fri, 28 Jul 2017 13:47:21 +0000 (15:47 +0200)]
mesa: make _mesa_check_init_viewport() static
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Kenneth Graunke [Fri, 28 Jul 2017 20:40:49 +0000 (13:40 -0700)]
gallium: Fix Thomas's email address
Commit
877128505431adaf817dc8069172ebe4a1cdf5d8 misspelled Hellstrom.
Kenneth Graunke [Fri, 28 Jul 2017 20:37:57 +0000 (13:37 -0700)]
i965: s/Tungsten Graphics/VMware/ in brw_bufmgr.c.
In commit
877128505431adaf817dc8069172ebe4a1cdf5d8, José replaced the
Tungsten Graphics copyright notices with VMware, as Tungsten is gone.
I later imported brw_bufmgr.c, reintroducing a Tungsten copyright.
This commit does the equivalent of José's change to the new file.
Kenneth Graunke [Fri, 28 Jul 2017 20:26:42 +0000 (13:26 -0700)]
i965: Reformat the copyright header in brw_bufmgr.c
This reformats the copyright header to match what we use in most of the
newer parts of the driver. There are a few minor alterations: we change
"COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS" to the standard
"AUTHORS OR COPYRIGHT HOLDERS", and move the permission notice to the
proper place (it should be in the middle, so "next paragraph" actually
refers to something).
Both of these changes match the OSI's MIT License text:
https://opensource.org/licenses/MIT
I copied this from genX_state_upload.c.
Marek Olšák [Tue, 4 Jul 2017 14:11:16 +0000 (16:11 +0200)]
radeonsi: update dirty_level_mask only when flushing or unbinding framebuffer
This fixes corruption with bindless textures in Dawn Of War 3.
The do_update_surf_dirtiness mechanism was complicated and dirty_level_mask
was only updated after the first draw call. The problem is bindless textures
are checked for decompression every draw call and we would only decompress
after the first draw call. The solution is to set dirtiness after the last
draw call to the framebuffer, so the (unconditional) decompression of
bindless textures happens at the right time.
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Fri, 28 Jul 2017 14:33:26 +0000 (16:33 +0200)]
Revert "drirc: whitelist glthread for Mount and Blade Warband"
This reverts commit
a7617a49fbde2fcfccdab22886aeabdbf8abb8e4.
glthread disables itself automatically and therefore has no effect
on the game.
Samuel Pitoiset [Thu, 27 Jul 2017 14:06:00 +0000 (16:06 +0200)]
st/mesa: remove useless st_bufferobj_validate_usage()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Samuel Pitoiset [Thu, 27 Jul 2017 14:05:59 +0000 (16:05 +0200)]
st/mesa: remove st_cache.h
It contains unused prototypes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Samuel Pitoiset [Thu, 27 Jul 2017 15:12:09 +0000 (17:12 +0200)]
st/glsl_to_tgsi: fix getting the image type for array of structs
Since array splitting for AoA is disabled, we have to retrieve
the type of the first non-array type when an array of images is
declared inside a structure. Otherwise, it will hit an assert
in glsl_type::sampler_index() because it expects either a sampler
or an image type.
This fixes a regression in the following piglit test:
arb_bindless_texture/compiler/images/arrays-of-struct.frag
Fixes: 57165f2ef8 ("glsl: disable array splitting for AoA")
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Tue, 25 Jul 2017 19:39:20 +0000 (21:39 +0200)]
mesa: fix mismatch when returning 64-bit bindless uniform handles
The slower convert-and-copy process performs a bad conversion
because it converts the value to signed 64-bit integer, but
bindless uniform handles are considered unsigned 64-bit.
This fixes "Check glUniform*() with mixed texture units/handles"
from arb_bindless_texture-uniform piglit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Thu, 27 Jul 2017 14:05:41 +0000 (16:05 +0200)]
mesa: remove gl_sync_object::Type field
This is useless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Thu, 27 Jul 2017 14:05:40 +0000 (16:05 +0200)]
mesa: drop fence type parameter from NewSyncObject()
This is useless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Marek Olšák [Thu, 27 Jul 2017 00:45:00 +0000 (02:45 +0200)]
radeonsi: rely on CLEAR_STATE for clearing UCP and blend color registers
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 27 Jul 2017 00:41:30 +0000 (02:41 +0200)]
radeonsi: rely on CLEAR_STATE for resetting the framebuffer and sample mask
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 27 Jul 2017 00:40:34 +0000 (02:40 +0200)]
radeonsi: use CLEAR_STATE to initialize some registers
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 27 Jul 2017 23:52:13 +0000 (01:52 +0200)]
st/mesa: release sampler views when redefining a texture in st_context_teximage
Noticed randomly.
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Dave Airlie [Thu, 27 Jul 2017 03:51:48 +0000 (04:51 +0100)]
radv: for stencil only set Z tile mode index to same value
On SI this was causing a hang in
dEQP-VK.pipeline.render_to_image.core.2d_array.mipmap.r16g16_sint_s8_uint
This was due to not handling the tile mode index for depth like
I fixed previously for new GPUs.
Fixes: 01d0c5a9 (radv: fix stencil regression since new addrlib import)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 28 Jul 2017 01:04:35 +0000 (11:04 +1000)]
virgl: drop precise modifier.
The host doesn't understand this yet, so drop it for now.
Fixes: virgl regressions.
Fixes: af22adee4f (tgsi: add precise flag to tgsi_instruction)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Tue, 25 Jul 2017 15:34:52 +0000 (17:34 +0200)]
st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers
This fixes the black Feral launcher window.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101867
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Nicolai Hähnle [Fri, 14 Jul 2017 13:10:58 +0000 (15:10 +0200)]
radeonsi: bail out instead of crashing if the main shader part failed to compile
Reviewed: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Fri, 14 Jul 2017 12:33:49 +0000 (14:33 +0200)]
radeonsi: update a comment for merged shaders
Reviewed: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Fri, 14 Jul 2017 11:32:20 +0000 (13:32 +0200)]
radeonsi/gfx9: dump previous stage LLVM IR for merged shaders
Reviewed: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Wed, 26 Jul 2017 11:53:45 +0000 (13:53 +0200)]
radeonsi: make sure TCS main output VGPRs don't alias inputs
Avoids an unnecessary move introduce by "radeonsi/gfx9: always wrap GS
and TCS in an if-block (v2)"
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Fri, 14 Jul 2017 12:33:37 +0000 (14:33 +0200)]
radeonsi/gfx9: always wrap GS and TCS in an if-block (v2)
With merged ESGS shaders, the GS part of a wave may be empty, and the
hardware gets confused if any GS messages are sent from that wave. Since
S_SENDMSG is executed even when EXEC = 0, we have to wrap even
non-monolithic GS shaders in an if-block, so that the entire shader and
hence the S_SENDMSG instructions are skipped in empty waves.
This change is not required for TCS/HS, but applying it there as well
simplifies the logic a bit.
Fixes GL45-CTS.geometry_shader.rendering.rendering.*
v2: ensure that the TCS epilog doesn't run for non-existing patches
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Fri, 14 Jul 2017 11:31:49 +0000 (13:31 +0200)]
radeonsi/gfx9: fix vertex idx in ES with multiple waves per threadgroup
Cc: mesa-stable@lists.freedesktop.org
Reviewed: Marek Olšák <marek.olsak@amd.com>
George Kyriazis [Sat, 22 Jul 2017 04:23:04 +0000 (23:23 -0500)]
swr: fix transform feedback logic
The shader that is used to copy vertex data out of the vs/gs shaders to
the user-specified buffer (streamout or SO shader) was not using the
correct offsets.
Adjust the offsets that are used just for the SO shader:
- Make sure that position is handled in the same special way
as in the vs/gs shaders
- Use the correct offset to be passed in the core
- consolidate register slot mapping logic into one function, since it's
been calculated in 2 different places (one for calcuating the slot mask,
and one for the register offsets themselves
Also make room for all attibutes in the backend vertex area.
Fixes:
- all vtk GL2PS tests
- 18 piglit tests (16 ext_transform_feedback tests,
arb-quads-follow-provoking-vertex and primitive-type gl_points
v2:
- take care of more SGV slots in slot mapping logic
- trim feState.vsVertexSize
- fix GS interface and incorporate GS while calculating vsVertexSize
Note that vsVertexSize is used in the core as the one parameter that
controls vertex size between all stages, so it has to be adjusted appropriately
for the whole vs/gs/fs pipeline.
Also note that GS and SO is not fully implemented. This will be addressed
later.
fixes:
- fixes total of 20 piglit tests
CC: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 26 Jul 2017 20:17:49 +0000 (15:17 -0500)]
swr/rast: non-regex knob fallback code for gcc < 4.9
gcc prior to 4.9 didn't implement <regex>, causing a startup crash
in the swr knob parameter reading code.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Timothy Arceri [Wed, 26 Jul 2017 22:53:08 +0000 (08:53 +1000)]
mesa: check that buffer object is not NULL before initializing it
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Timothy Arceri [Thu, 27 Jul 2017 06:49:55 +0000 (16:49 +1000)]
glsl: small builtin inline tidy up
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Dave Airlie [Tue, 25 Jul 2017 06:09:40 +0000 (16:09 +1000)]
virgl: encode index buffer offset.
Fixes arb_vertex_buffer_object-combined-vertex-index
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Michel Dänzer [Thu, 27 Jul 2017 02:12:24 +0000 (11:12 +0900)]
st/mesa: Fix inversed test in st_api_destroy_drawable
Fixes a drawable leak.
Fixes: bbc29393d3be ("st/mesa: create framebuffer iface hash table per
st manager")
Bugzilla: https://bugs.freedesktop.org/101930
Tested-by: Nick Sarnie <commendsarnex@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Dave Airlie [Wed, 26 Jul 2017 01:34:54 +0000 (02:34 +0100)]
radv/ac: port SI TC L1 write corruption fix.
This ports
72e46c988 to radv.
radeonsi: apply a TC L1 write corruption workaround for SI
Fixes: f4e499ec7 (radv: add initial non-conformant radv vulkan driver)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Wed, 26 Jul 2017 02:25:24 +0000 (03:25 +0100)]
radv/winsys: fix padding command stream for SI
We were adding pad to size after creating the object, so we could
submit a CS bigger than the bo created for it.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Wed, 26 Jul 2017 01:32:39 +0000 (02:32 +0100)]
radv/ac: realign SI workaround with radeonsi.
This ports:
da7453666ae
radeonsi: don't apply the Z export bug workaround to Hainan
to radv.
Just noticed in passing.
Fixes: f4e499ec7 (radv: add initial non-conformant radv vulkan driver)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Jason Ekstrand [Thu, 15 Jun 2017 01:54:29 +0000 (18:54 -0700)]
i965/clear: Don't perform redundant depth clears
We already have this little optimization for color clears. Now that
we're actually tracking whether or not a slice has any fast-clear
blocks, it's easy enough to add for depth clears too.
Improves performance of GFXBench 4 TRex at 1920x1080 by:
- Skylake GT4: 0.905932% +/- 0.
0620197% (n = 30)
- Apollolake: 0.382434% +/- 0.
1134730% (n = 25)
v2: (by Ken) Rebase and drop intel_mipmap_tree.c changes, as they're
no longer necessary (other patches already landed to do that part)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 15 Jun 2017 01:54:28 +0000 (18:54 -0700)]
i965: Only do depth resolves prior to clearing when needed
When changing the clear value, we need to resolve any fast cleared data.
Previously, we were performing resolves on every slice with HiZ enabled.
We only need to resolve slices that a) have fast clear data, and b)
aren't about to be cleared to the new color. In the latter case, we
were actually doing a resolve, and then a fast clear - when we could
skip both, causing the existing fast cleared area to be updated to the
new clear value for no additional work.
This patch stops using intel_miptree_prepare_access in favor of a more
optimal open coded loop that knows about our clear operation.
v2: (by Ken) Rebase on islification, write a real commit message.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Mon, 24 Jul 2017 18:44:46 +0000 (11:44 -0700)]
i965: Expose get_num_logical_layers outside of intel_mipmap_tree.c.
I want to use it in brw_clear.c.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Marek Olšák [Mon, 24 Jul 2017 22:08:55 +0000 (00:08 +0200)]
ac/surface: fix hybrid graphics where APU=GFX9, dGPU=older
v2: don't do it for compressed textures (bpp = 0)
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Marek Olšák [Mon, 24 Jul 2017 21:56:30 +0000 (23:56 +0200)]
radeonsi: decrease the number of compiler threads
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 25 Jul 2017 15:29:58 +0000 (17:29 +0200)]
gallium/radeon: make S_FIXED function signed and move it to shared code
This fixes a bug uncovered by:
2412c4c81ea0488df865817a0de91ec46e359b72
util: Make CLAMP turn NaN into MIN.
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 25 Jul 2017 15:33:05 +0000 (17:33 +0200)]
st/mesa: also clamp and quantize per-unit lod bias
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>