Keith Whitwell [Sun, 23 Mar 2008 21:31:23 +0000 (21:31 +0000)]
draw: fix crlf
Keith Whitwell [Sun, 23 Mar 2008 21:31:14 +0000 (21:31 +0000)]
draw: rename emit functions to match pipe_format names
Keith Whitwell [Sun, 23 Mar 2008 20:36:00 +0000 (20:36 +0000)]
draw: restructure fetch/emit as a pair of function calls
Michal Krol [Sun, 23 Mar 2008 19:39:35 +0000 (20:39 +0100)]
gallium: Add util_gen_mipmap_filter().
We need a way to specify the type of minification filter
used to downsample mipmap levels.
The old util_gen_mipmap() retains its behaviour and uses
LINEAR filter.
José Fonseca [Sun, 23 Mar 2008 19:38:11 +0000 (19:38 +0000)]
gallium: Fix memory leak.
pipe cso's were being destroyed, but the hash elements themselves not.
proper fix is IMHO add a destructor callback to cso_hash.
José Fonseca [Sun, 23 Mar 2008 18:57:35 +0000 (18:57 +0000)]
gallium: Remove the debug_mask_* stuff.
Overcomplex and not much different from using a global variable...
José Fonseca [Sun, 23 Mar 2008 18:52:37 +0000 (18:52 +0000)]
gallium: Fix typo.
José Fonseca [Sun, 23 Mar 2008 18:38:10 +0000 (18:38 +0000)]
gallium: Memory debugging utilities.
There are no known tools for windows kernel memory debugging, so this is a
simple set of malloc etc wrappers.
Enabled by default on win32 debug builds
José Fonseca [Sun, 23 Mar 2008 18:30:53 +0000 (18:30 +0000)]
gallium: wrap decls in extern "C"
Keith Whitwell [Sun, 23 Mar 2008 18:21:00 +0000 (18:21 +0000)]
draw: fix some unsigned vs ushort confusion
Middle-end elements are ushort, but prior to that have to treat all
elements as unsigned to avoid wrapping and/or overruns.
Keith Whitwell [Sun, 23 Mar 2008 16:44:59 +0000 (16:44 +0000)]
gallium: beginnings of draw module vertex rework
Trying to put a structure in place that we can actually optimize.
Initially just implementing a passthrough mode, this will fairly soon
replace all the vertex_cache/prim_queue/shader_queue stuff that's so
hard to understand...
Split the vertex processing into a couple of distinct stages:
- Frontend
- Prepares two lists of elements (fetch and draw) to be processed
by the next stage. This stage doesn't fetch or draw vertices, but
makes the decision which to draw. Multiple implementations of this
will implement different strategies, currently just a vcache
implementation.
- MiddleEnd
- Takes the list of fetch elements, fetches them, runs the vertex
shader, cliptest, viewport transform on them to produce a
linear array of vertex_header vertices.
- Passes that list of vertices, plus the draw_elements (which index
into that list) onto the backend
- Backend
- Either the existing primitive/clipping pipeline, or the vbuf_render
hardware backend provided by the driver.
Currently, the middle-end is the old passthrough code, and it build hardware
vertices, not vertex_header vertices as above. It may be that passthrough
is a special case in this respect.
Brian [Sat, 22 Mar 2008 16:29:30 +0000 (10:29 -0600)]
gallium: fix a few more shader-related mem leaks
Brian [Sat, 22 Mar 2008 16:27:55 +0000 (10:27 -0600)]
use ctx->Driver.DeleteProgram() in a few more places
Brian [Sat, 22 Mar 2008 15:42:59 +0000 (09:42 -0600)]
gallium: free samplers, textures in destroy()
Brian [Sat, 22 Mar 2008 15:15:23 +0000 (09:15 -0600)]
gallium: remove temporary _screen suffix from function names
Brian [Sat, 22 Mar 2008 15:12:52 +0000 (09:12 -0600)]
gallium: fix a few mem leaks when deleting programs
Brian [Sat, 22 Mar 2008 15:12:27 +0000 (09:12 -0600)]
gallium: fix mem leak (fee pstipple stage)
Brian [Sat, 22 Mar 2008 15:12:02 +0000 (09:12 -0600)]
delete default programs with ctx->Driver.DeleteProgram()
José Fonseca [Sat, 22 Mar 2008 10:05:55 +0000 (10:05 +0000)]
gallium: Remove pedantic asserts.
Move these to a higher level instead.
Ian Romanick [Fri, 21 Mar 2008 18:20:49 +0000 (11:20 -0700)]
cell: Generate blend / depth test code when state atom is created
Code generation should be performed when the device-specific state
atom is created, not when it is bound.
Ian Romanick [Fri, 21 Mar 2008 18:15:49 +0000 (11:15 -0700)]
cell: Change code-gen for CONST_COLOR blend factor
Previously the constant color blend factor was compiled into the
generated code. This meant that the code had to be regenerated each
time the constant color was changed. This doesn't fit with the model
used in Gallium.
As-is, the code could be better. The constant color is loaded for
every quad processed, even if it is not used. Also, if a lot of (1-x)
blend factors are used, 1.0 will be loaded and reloaded into registers
many times.
Ian Romanick [Fri, 21 Mar 2008 17:25:58 +0000 (10:25 -0700)]
Tabs to spaces
Ian Romanick [Fri, 21 Mar 2008 17:23:52 +0000 (10:23 -0700)]
cell: Remove unnecessary default_blend work-around
I suspect that there was some other bug in the blend code-gen that
made this work-around necessary.
Brian [Fri, 21 Mar 2008 21:54:27 +0000 (15:54 -0600)]
gallium: fix const buffer update bug
If only glUniform is called between two renderings, the const buffers weren't
getting updated. Need to set the _NEW_PROGRAM flag in st_upload_constants()
as that's the dirty flag set by glUniform.
Fixes glean tapi2 test.
Brian [Fri, 21 Mar 2008 20:20:07 +0000 (14:20 -0600)]
Refactor PBO validate/map code.
We always need to do PBO validation, so do that in core Mesa before calling driv
er routine.
cherry-picked from Mesa/master.
Brian Paul [Fri, 21 Mar 2008 19:44:27 +0000 (13:44 -0600)]
gallium: implement PBO operations for glDraw/ReadPixels and glBitmap
At this time there are no optimizations for directly blitting between
buffer objects and surfaces (always go through mappings).
glean pbo test passes now
Brian Paul [Fri, 21 Mar 2008 19:43:07 +0000 (13:43 -0600)]
add a number of PBO validate/map/unmap functions
Helper functions for (some) drivers, including swrast.
cherry-picked from Mesa/master
Brian [Fri, 21 Mar 2008 18:32:48 +0000 (12:32 -0600)]
Fix some PBO breakage.
In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset
into a PBO. Similarly for _mesa_GetTexImage.
Brian [Fri, 21 Mar 2008 16:03:23 +0000 (10:03 -0600)]
i915: added to-do note about setting the max_lod register to get proper min/mag filter selection
Brian Paul [Fri, 21 Mar 2008 17:06:08 +0000 (11:06 -0600)]
mesa: minor code re-org
Brian Paul [Fri, 21 Mar 2008 17:05:02 +0000 (11:05 -0600)]
gallium: use is_format_supported(PIPE_FORMAT_DXT5_RGBA) to check if s3tc is supported
The PIPE_CAP_S3TC token will be deprecated.
Brian Paul [Fri, 21 Mar 2008 17:03:53 +0000 (11:03 -0600)]
gallium: added DXT formats (preliminary, will probably change)
Brian Paul [Fri, 21 Mar 2008 16:51:21 +0000 (10:51 -0600)]
gallium: use is_format_supported() to determine if GL_EXT_texture_sRGB is supported
Brian Paul [Fri, 21 Mar 2008 16:50:26 +0000 (10:50 -0600)]
gallium: document is_format_supported()'s type param
Brian Paul [Fri, 21 Mar 2008 16:45:33 +0000 (10:45 -0600)]
gallium: PIPE_FORMAT_TYPE_ comments
Brian Paul [Fri, 21 Mar 2008 16:43:56 +0000 (10:43 -0600)]
gallium: added sRGB formats
Brian Paul [Fri, 21 Mar 2008 16:38:56 +0000 (10:38 -0600)]
gallium: additional comments, fix typos, etc
Michel Dänzer [Fri, 21 Mar 2008 12:14:06 +0000 (12:14 +0000)]
gallium: Update scons build for state tracker files added/removed.
Ian Romanick [Fri, 21 Mar 2008 01:17:48 +0000 (18:17 -0700)]
cell: Fix several bugs in blend code-gen
- Alpha factor set to a _COLOR mode was mishandled
- Cases when either dst factor or src factor was ZERO were mishandled
- MIN and MAX cases were backwards
- Case when blend was disabled was mishandled
- Incorrect comments about number of instructions generated
The tests blendminmax and blendsquare run correctly.
Ian Romanick [Fri, 21 Mar 2008 00:36:31 +0000 (17:36 -0700)]
cell: Call the correct function to generate blending code
Cut-and-paste for the lose. :(
Ian Romanick [Fri, 21 Mar 2008 00:36:05 +0000 (17:36 -0700)]
cell: Fix bus error when there is no depth buffer
Ian Romanick [Thu, 20 Mar 2008 00:29:39 +0000 (17:29 -0700)]
cell: Use code-gen for alpha blend
So far this is only tested when GL_BLEND is disabled.
Brian Paul [Thu, 20 Mar 2008 23:08:07 +0000 (17:08 -0600)]
gallium: catch some out of memory conditions in the texture image code.
st_finalize_texture()'s return code now indicates success/fail instead of
presence of texture border (which we discard earlier).
Brian [Thu, 20 Mar 2008 21:22:20 +0000 (15:22 -0600)]
gallium: set fb.width/height
Brian [Thu, 20 Mar 2008 21:21:55 +0000 (15:21 -0600)]
gallium: enable vp input semantic info
Brian [Thu, 20 Mar 2008 21:03:43 +0000 (15:03 -0600)]
gallium: use new framebuffer width, height fields
Brian [Thu, 20 Mar 2008 21:02:59 +0000 (15:02 -0600)]
cell: use pipe_framebuffer_state.width, height
Brian [Thu, 20 Mar 2008 21:02:32 +0000 (15:02 -0600)]
gallium: assign framebuffer width, height
Brian [Thu, 20 Mar 2008 21:02:10 +0000 (15:02 -0600)]
gallium: unused var silence warning
Brian [Thu, 20 Mar 2008 21:01:44 +0000 (15:01 -0600)]
gallium: added width, height to pipe_framebuffer_state
Brian [Thu, 20 Mar 2008 20:50:17 +0000 (14:50 -0600)]
gallium: glBitmap code now separe from glDraw/CopyPixels code
Also, glBitmap now re-uses the vertex buffer to avoid frequent allocations/
deallocations. And, use u_simple_shaders utility code.
Brian [Thu, 20 Mar 2008 20:49:56 +0000 (14:49 -0600)]
gallium: glBitmap code now separated from glDraw/CopyPixels code
Brian [Thu, 20 Mar 2008 20:27:14 +0000 (14:27 -0600)]
gallium: create one vertex buffer and re-use
Brian [Thu, 20 Mar 2008 20:26:51 +0000 (14:26 -0600)]
gallium: use sizeof(vertex buffer)
Brian [Thu, 20 Mar 2008 20:20:25 +0000 (14:20 -0600)]
gallium: Y-invert blit depending on framebuffer orientation
Brian [Thu, 20 Mar 2008 20:17:06 +0000 (14:17 -0600)]
gallium: in clear_with_quad() check fb orientation, invert Y if needed
José Fonseca [Thu, 20 Mar 2008 20:34:46 +0000 (20:34 +0000)]
gallium: Give some chance for the table to actually grow.
Michal Krol [Thu, 20 Mar 2008 19:34:03 +0000 (20:34 +0100)]
gallium: Fix build on Windows.
Michal Krol [Thu, 20 Mar 2008 19:25:40 +0000 (20:25 +0100)]
gallium: Fix build on Windows.
Keith Whitwell [Thu, 20 Mar 2008 19:25:44 +0000 (19:25 +0000)]
gallium: remove unused local var
Brian [Thu, 20 Mar 2008 16:46:44 +0000 (10:46 -0600)]
gallium: create one vertex buffer and re-use, also enable bypass_clipping
Quad clears should be a little more efficient now.
Brian [Thu, 20 Mar 2008 16:44:51 +0000 (10:44 -0600)]
gallium: create vertex buffer once and re-use.
Brian [Thu, 20 Mar 2008 16:44:27 +0000 (10:44 -0600)]
gallium: added util_draw_vertex_buffer()
Brian [Thu, 20 Mar 2008 15:15:24 +0000 (09:15 -0600)]
gallium: temporarily disable the memcmp() in cso_set_framebuffer()
The memcmp() fails to detect buffer size changes...
Brian [Thu, 20 Mar 2008 15:13:51 +0000 (09:13 -0600)]
gallium: use the utility pasthrough shaders
This avoids the Mesa->TGSI translation step.
Brian [Thu, 20 Mar 2008 15:11:27 +0000 (09:11 -0600)]
gallium: added util_make_fragment_passthrough_shader()
Keith Whitwell [Thu, 20 Mar 2008 13:10:32 +0000 (13:10 +0000)]
gallium: add debug facility to dump random blobs as hex
Brian Paul [Thu, 20 Mar 2008 00:10:09 +0000 (18:10 -0600)]
gallium: added fb_width/height fields to softpipe context
These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf
in various places.
Brian Paul [Wed, 19 Mar 2008 23:14:49 +0000 (17:14 -0600)]
better text labels
Brian Paul [Wed, 19 Mar 2008 23:08:16 +0000 (17:08 -0600)]
gallium: add face, dirtyLevels params to pipe->texture_update()
This provides better information about which images in texture object have changed.
Also, call texture_update() from more places previously missed.
Brian Paul [Wed, 19 Mar 2008 23:04:49 +0000 (17:04 -0600)]
gallium: need to set/save framebuffer state in st_context since we use it elsewhere
Brian Paul [Wed, 19 Mar 2008 22:41:54 +0000 (16:41 -0600)]
gallium: fix bug in cso_single_sampler_done() in computation of nr_samplers
Need to find highest used sampler so search from end toward beginning.
José Fonseca [Wed, 19 Mar 2008 20:46:08 +0000 (20:46 +0000)]
gallium: Fix broken logic.
Keith Whitwell [Wed, 19 Mar 2008 17:35:42 +0000 (17:35 +0000)]
gallium: explict float casts
Brian [Wed, 19 Mar 2008 17:12:48 +0000 (11:12 -0600)]
gallium: implement CSO save/restore functions for use by meta operations (blit, gen-mipmaps, quad-clear, etc)
Also, additional cso_set_*() functions for viewport, framebuffer, blend color,
etc. state.
Brian [Wed, 19 Mar 2008 16:43:35 +0000 (10:43 -0600)]
gallium: remove old commented-out code
Brian [Wed, 19 Mar 2008 14:53:02 +0000 (08:53 -0600)]
gallium: set tc->surface_map = NULL after unmapping
José Fonseca [Wed, 19 Mar 2008 16:41:07 +0000 (16:41 +0000)]
gallium: Add generic enum and flags dumping utility functions.
Alan Hourihane [Wed, 19 Mar 2008 00:18:07 +0000 (00:18 +0000)]
set outputs_safe to 0 as it's possible for the code generation
to slip over the allocated memory for the vb.
Alan Hourihane [Wed, 19 Mar 2008 00:16:16 +0000 (00:16 +0000)]
remove redundant init
Brian [Tue, 18 Mar 2008 23:19:57 +0000 (17:19 -0600)]
gallium: added braces to silence warning
Brian [Tue, 18 Mar 2008 23:16:23 +0000 (17:16 -0600)]
gallium: plug in and init GL_EXT_framebuffer_blit function/extension
Brian [Tue, 18 Mar 2008 23:16:12 +0000 (17:16 -0600)]
gallium: added st_cb_blit.c
Brian [Tue, 18 Mar 2008 23:15:25 +0000 (17:15 -0600)]
gallium: s/copy_pixels_state/blit_state
Brian [Tue, 18 Mar 2008 23:14:05 +0000 (17:14 -0600)]
gallium: added cso_unset_*() functions
If we go behind the CSO context's back and set pipe state directly we
need to invalidate the CSO's 'current' pointers.
This will be revisited...
Brian [Tue, 18 Mar 2008 23:13:14 +0000 (17:13 -0600)]
gallium: glFramebufferBlitEXT() implementation
Brian [Tue, 18 Mar 2008 23:12:51 +0000 (17:12 -0600)]
gallium: fix typos
Brian [Tue, 18 Mar 2008 23:04:59 +0000 (17:04 -0600)]
gallium: new pixel blit code
Copy rectangular region from one surface to another w/ scaling.
Disables most fragment operations.
Brian [Tue, 18 Mar 2008 22:59:46 +0000 (16:59 -0600)]
gallium: protect against multi-#include
Brian [Tue, 18 Mar 2008 22:59:15 +0000 (16:59 -0600)]
added u_simple_shaders.c
Brian [Tue, 18 Mar 2008 22:58:15 +0000 (16:58 -0600)]
gallium: make the gen_mipmap_state struct private
Brian [Tue, 18 Mar 2008 22:57:23 +0000 (16:57 -0600)]
gallium: use new simple shader utility routines
Brian [Tue, 18 Mar 2008 22:56:55 +0000 (16:56 -0600)]
gallium: utilities for creating simple vertex/fragment shaders
Brian [Tue, 18 Mar 2008 21:15:02 +0000 (15:15 -0600)]
gallium: restore additional state after clearing with quad
Ian Romanick [Tue, 18 Mar 2008 22:59:33 +0000 (15:59 -0700)]
cell: Fix various stencil test code-gen bugs
Ian Romanick [Tue, 18 Mar 2008 22:59:06 +0000 (15:59 -0700)]
cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORM
Keith Whitwell [Tue, 18 Mar 2008 13:10:51 +0000 (13:10 +0000)]
gallium: make REALLOC a bit more like realloc
Ian Romanick [Tue, 18 Mar 2008 18:47:37 +0000 (11:47 -0700)]
cell: Fix depth read / write for s8z24.
Stencil is still broken.
Ian Romanick [Tue, 18 Mar 2008 17:29:14 +0000 (10:29 -0700)]
cell: Fix added whitespace errors.
Ian Romanick [Tue, 18 Mar 2008 17:26:45 +0000 (10:26 -0700)]
cell: Minor changes to make stencil not crash
I'm not sure these are quite correct. The reflect demo doesn't assert
anymore, but it doesn't produce correct results either. SPE-based
vertex shader code needs to be disabled for relfect to run.