Brian Paul [Fri, 19 Feb 2016 00:30:03 +0000 (17:30 -0700)]
trace: remove unneeded inline qualifiers
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Iago Toral Quiroga [Fri, 19 Feb 2016 08:16:14 +0000 (09:16 +0100)]
glsl: fix emit_inline_matrix_constructor for doubles
Specifically, for the case where we initialize a dmat with a source
matrix that has fewer columns/rows.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Fri, 19 Feb 2016 08:18:41 +0000 (09:18 +0100)]
glsl: Mark float constants as such
So we don't generate double to float conversion code
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Fri, 19 Feb 2016 08:14:19 +0000 (09:14 +0100)]
glsl: fix indentation in emit_inline_matrix_constructor
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rob Clark [Wed, 17 Feb 2016 20:59:12 +0000 (15:59 -0500)]
glsl: fix standalone compiler
Need to set some non-zero limits for MaxCombinedUniformComponents,
otherwise we hit an "Too many <type> shader uniform components" error
in the linker.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Nicolai Hähnle [Thu, 18 Feb 2016 19:31:38 +0000 (14:31 -0500)]
st/mesa: disable depth/stencil/alpha tests in PBO upload
Noticed by Brian Paul.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Brian Paul [Thu, 18 Feb 2016 15:41:16 +0000 (08:41 -0700)]
svga: allow non-contiguous VS input declarations
This fixes a glDrawPixels regression since
b63fe0552b5f. The new
quad-drawing utility code uses 3 vertex attributes (xyz, rgba, st).
For glDrawPixels path we don't use the rgba attribute so there's a
gap in the TGSI VS input declarations (INPUT[0] = pos, INPUT[2] =
texcoord). The TGSI->VGPU10 translations code did not handle this
correctly. I missed this because my VM was configured for HWv11
while testing.
Another way to fix this would be to change the tgsi_scan.c code so
that the tgsi_shader_info::num_inputs (and num_outputs) included
the unused inputs/outputs. These counts would then actually be
"max input register index + 1" rather than "number of used inputs".
But that change could impact all drivers so put it off for now.
No regressions found with piglit or typical GL apps.
v2: also update alloc_system_value_index() to use info.file_max[]
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Oded Gabbay [Thu, 18 Feb 2016 14:39:06 +0000 (16:39 +0200)]
gallivm: Check whether to stop disassemble only for x86
Because the if statement that checks whether we have a return
statement is valid only on x86, surround it with X86 or X86-64
arch defines
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Oded Gabbay [Thu, 18 Feb 2016 13:53:23 +0000 (15:53 +0200)]
gallivm: use sstream for dissasembling
Currently, disassemble() directly prints to stdout. This has broke the
profiling support for llvmpipe JIT code.
This patch redirects the output to an sstream object, which is then
either gets printed to stdout (for assembly debugging) or gets written
to a file in /tmp/ (for profiling support).
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Rob Clark [Tue, 16 Feb 2016 18:01:03 +0000 (13:01 -0500)]
trace: fix new gcc6 warnings
src/gallium/drivers/trace/tr_context.c:1713:39: warning: ‘rbug_blocker_flags’ defined but not used [-Wunused-const-variable]
static const struct debug_named_value rbug_blocker_flags[] = {
^~~~~~~~~~~~~~~~~~
Note that use of rbug_blocker_flags was removed in:
commit
5494332128da0b2826e85df5eeaa878bb5c30a4e
Author: Jakob Bornecrantz <jakob@vmware.com>
Date: Wed May 12 19:26:19 2010 +0100
trace: Remove rbug from trace
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 16 Feb 2016 17:54:03 +0000 (12:54 -0500)]
gallium/auxiliary: fix new gcc6 warnings
src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c: In function ‘mm_bufmgr_create_from_buffer’:
src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c:288:4:
warning: statement is indented as if it were guarded by... [-Wmisleading-indentation]
if(mm->map)
^~
src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c:286:1: note:
...this ‘if’ clause, but it is not
if(mm->heap)
^~
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 16 Feb 2016 17:50:27 +0000 (12:50 -0500)]
gallium/hud: fix new gcc6 warnings
src/gallium/auxiliary/hud/font.c:234:22: warning: ‘Fixed8x13_Character_159’ defined but not used [-Wunused-const-variable]
static const GLubyte Fixed8x13_Character_159[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
^~~~~~~~~~~~~~~~~~~~~~~
.... many more..
These are simply unused, just #if 0 them out for now, in case someone
wants to use them in the future.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Tue, 16 Feb 2016 18:42:41 +0000 (13:42 -0500)]
mesa: fix new gcc6 warnings
src/mesa/main/texstore.c:92:22: warning: ‘map_1032’ defined but not used [-Wunused-const-variable]
static const GLubyte map_1032[6] = { 1, 0, 3, 2, ZERO, ONE };
^~~~~~~~
src/mesa/main/texstore.c:91:22: warning: ‘map_3210’ defined but not used [-Wunused-const-variable]
static const GLubyte map_3210[6] = { 3, 2, 1, 0, ZERO, ONE };
^~~~~~~~
src/mesa/main/texstore.c:90:22: warning: ‘map_identity’ defined but not used [-Wunused-const-variable]
static const GLubyte map_identity[6] = { 0, 1, 2, 3, ZERO, ONE };
^~~~~~~~~~~~
These appear to be unused since:
commit
8ec6534b266549cdc2798e2523bf6753924f6cde
Author: Iago Toral Quiroga <itoral@igalia.com>
AuthorDate: Wed Oct 15 13:42:11 2014 +0200
mesa: Use _mesa_format_convert to implement texstore_rgba.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Rob Clark [Tue, 16 Feb 2016 18:31:27 +0000 (13:31 -0500)]
glsl: fix new gcc6 warnings
src/compiler/glsl/lower_discard_flow.cpp:79:1: warning: ‘ir_visitor_status {anonymous}::lower_discard_flow_visitor::visit_enter(ir_loop_jump*)’ defined but not used [-Wunused-function]
lower_discard_flow_visitor::visit_enter(ir_loop_jump *ir)
^~~~~~~~~~~~~~~~~~~~~~~~~~
The base class method that was intended to be overridden was
'visit(ir_loop_jump *ir)', not visit_enter().
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Rob Clark [Tue, 16 Feb 2016 18:35:58 +0000 (13:35 -0500)]
glsl: fix new gcc6 warnings
src/compiler/glsl/ast_to_hir.cpp: In function ‘unsigned int ast_process_struct_or_iface_block_members(exec_list*, _mesa_glsl_parse_state*, exec_list*, glsl_struct_field**, bool, glsl_matrix_layout, bool, ir_variable_mode, ast_type_qualifier*,
unsigned int, unsigned int)’:
src/compiler/glsl/ast_to_hir.cpp:6339:52: warning: ‘first_member_has_explicit_location’ may be used uninitialized in this function [-Wmaybe-uninitialized]
if (!layout->flags.q.explicit_location &&
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~
((first_member_has_explicit_location &&
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
!qual->flags.q.explicit_location) ||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(!first_member_has_explicit_location &&
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
qual->flags.q.explicit_location))) {
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Rob Clark [Tue, 16 Feb 2016 18:18:44 +0000 (13:18 -0500)]
i965: fix new gcc6 warnings
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp:244:1: warning:
‘void {anonymous}::fs_copy_prop_dataflow::dump_block_data() const’ defined but not used [-Wunused-function]
fs_copy_prop_dataflow::dump_block_data() const
^~~~~~~~~~~~~~~~~~~~~
From looking at git history, it looks like this is intended to be unused
(ie. just for adding on-demand debug prints)
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Rob Clark [Tue, 16 Feb 2016 17:45:04 +0000 (12:45 -0500)]
util: fix new gcc6 warnings
src/util/hash_table.h:111:23: warning: ‘_mesa_fnv32_1a_offset_bias’ defined but not used [-Wunused-const-variable]
static const uint32_t _mesa_fnv32_1a_offset_bias = 2166136261u;
^~~~~~~~~~~~~~~~~~~~~~~~~~
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Thu, 18 Feb 2016 01:15:23 +0000 (17:15 -0800)]
glcpp: Disallow "defined" as a macro name.
Both GCC and Clang disallow this, and glslang has recently started
disallowing it as well.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94188
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Samuel Pitoiset [Wed, 17 Feb 2016 23:18:29 +0000 (00:18 +0100)]
gallium/cso: only enable compute shaders when TGSI is supported
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94186
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Rob Herring [Fri, 29 Jan 2016 18:52:27 +0000 (12:52 -0600)]
Android: disable unused-parameter warning
Android builds with -Wunused-parameter enabled which results in spewing
lots of warnings. Disable it so more meaningful warnings are more visible.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Rob Herring [Tue, 2 Feb 2016 20:45:09 +0000 (14:45 -0600)]
Android: enable building on arm64
Use the LOCAL_CFLAGS_{32/64} instead of arch specific variants to define
the DEFAULT_DRIVER_DIR. This enables building for arm64.
Cc: Chih-Wei Huang <cwhuang@android-x86.org>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Rob Herring [Tue, 2 Feb 2016 20:45:08 +0000 (14:45 -0600)]
Android: Fix building secondary arch in mixed 32/64-bit builds
TARGET_CC is not defined for the secondary arch on combined 32/64-bit
builds. The build system uses 2ND_TARGET_CC instead and it is not meant
to be used in module makefiles. LOCAL_CC was used to provide C only
flags as -std=c99 is not valid for C++ files. Since Android 4.4,
LOCAL_CONLYFLAGS was added to set compiler flags on C files only, so it
can be used now instead of LOCAL_CC.
This will break on pre-4.4 versions of Android, but it unlikely anyone
is using current Mesa with such an old version of Android.
Cc: Chih-Wei Huang <cwhuang@android-x86.org>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Rob Herring [Tue, 2 Feb 2016 20:23:10 +0000 (14:23 -0600)]
egl: android: clean-up config attribute setting
Pass the additional config attributes to dri2_add_config to set them
instead of open coding them. This is in preparation to add more attributes.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Varad Gautam [Tue, 2 Feb 2016 20:23:09 +0000 (14:23 -0600)]
egl: android: fix visuals declaration
Signed-off-by: Varad Gautam <varadgautam@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Rob Herring [Mon, 15 Feb 2016 14:24:43 +0000 (08:24 -0600)]
Android: fix build break in libmesa_program
Commit
5fd848f6c9ee ("program: Use _mesa_geometric_samples to calculate
gl_NumSamples") broken Android builds. Add the missing include path "main"
to framebuffer.h like other includes in prog_statevars.c.
Cc: Neil Roberts <neil@linux.intel.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Ilia Mirkin [Tue, 16 Feb 2016 06:18:30 +0000 (01:18 -0500)]
mesa: gl_NumSamples should always be at least one
From ARB_sample_shading:
"gl_NumSamples is the total number of samples in the framebuffer,
or one if rendering to a non-multisample framebuffer"
So make sure to always pass in at least 1.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O`Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Plamena Manolova [Thu, 11 Feb 2016 13:00:02 +0000 (15:00 +0200)]
compiler/glsl: Fix uniform location counting.
This patch moves the calculation of current uniforms to
link_uniforms, which makes use of UniformRemapTable which
stores all the reserved uniform locations.
Location assignment for implicit uniforms now tries to use
any gaps left in the table after the location assignment
for explicit uniforms. This gives us more space to store more
uniforms.
Patch is based on earlier patch with following changes/additions:
1: Move the counting of explicit locations to
check_explicit_uniform_locations and then pass
the number to link_assign_uniform_locations.
2: Count the number of empty slots in UniformRemapTable
and store them in a list_head.
3: Try to find an empty slot for implicit locations from
the list, if that fails resize UniformRemapTable.
Fixes following CTS tests:
ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max
ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93696
Roland Scheidegger [Wed, 17 Feb 2016 19:42:11 +0000 (20:42 +0100)]
gallivm, tgsi: provide fake sample_i_ms implementations
Just like the rest of the msaa "implementation" it's just fake for now...
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 3 Feb 2016 16:40:08 +0000 (09:40 -0700)]
st/mesa: new st_DrawAtlasBitmaps() function for drawing bitmap text
This basically saves the current pipeline state, sets up state for
rendering, constructs a set of textured quads, renders, then restores
the previous pipeline state.
It shouldn't be hard to implement a similar function for non-gallium
drives. With some code refactoring, the vertex definition code could
probably be shared.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Brian Paul [Wed, 3 Feb 2016 16:35:42 +0000 (09:35 -0700)]
mesa: implement a display list / glBitmap texture atlas
This improves the performance of applications which use glXUseXFont()
or wglUseFontBitmaps() and glCallLists() to draw bitmap text.
Basically, we collect all the glBitmap images from the display lists
and put them into a texture atlas. To render the bitmaps for a
glCallLists() command, we render a set of textured quads where each
quad is textured with one bitmap image. Actually, the rendering part
has to be done by the Mesa driver or Mesa/gallium state tracker.
Note that GLUT demos that use glutBitmapCharacter() don't benefit
from this.
v2, per Nicolai Hähnle:
- check the max tex rect size is at least 1024.
- add comment in dd.h that texture_rectangle is required.
- in _mesa_DeleteLists(), try to delete the atlas before the list(s)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Ilia Mirkin [Tue, 16 Feb 2016 23:58:42 +0000 (18:58 -0500)]
st/mesa: apply DepthMode swizzle to stencil texturing as well
Gallium doesn't present these as GL_RED-style. A swizzle is necessary to
present the proper data in the unused components.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Ben Widawsky [Tue, 16 Feb 2016 23:08:40 +0000 (15:08 -0800)]
i965/skl: Update Skylake renderer strings
Also adds some of the Iris/Pro parts which we previously didn't have named.
v2: 0x192d is gt3, not gt4
Adding some 'e' tags for eDRAM parts
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Acked-by: Michał Winiarski <michal.winiarski@intel.com>
Ben Widawsky [Tue, 16 Feb 2016 23:10:24 +0000 (15:10 -0800)]
i965/skl: Add two missing device IDs
The Iris part is left unbranded because we did not have these with original SKL.
v2: 0x192d is gt3, not gt4
v3: Forgot to update the temporary brand string when I did v2.
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Acked-by: Michał Winiarski <michal.winiarski@intel.com>
Ilia Mirkin [Thu, 11 Feb 2016 20:02:30 +0000 (15:02 -0500)]
mesa: allow multisampled format info to be returned on GLES 3.1
The restriction on multisampled integer texture formats only applies to
GLES 3.0, so don't apply it to GLES 3.1 contexts. This fixes a slew of
dEQP-GLES31.functional.state_query.internal_format.*
tests, which now all pass.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Ben Widawsky [Thu, 30 Jul 2015 21:31:20 +0000 (14:31 -0700)]
i965: Extract push constant state to a new file
Every stage has a corresponding 3DSTATE_CONSTANT_XS packet, so having
the code to create and emit push constant buffers in genX_vs_state.c
is a little strange. Moving it to a separate file seems more logical.
v2 [Ken]: Rebase on master, explain motivation in the commit message.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 11 Feb 2016 21:41:58 +0000 (13:41 -0800)]
i965: Make emit_minmax return an instruction*.
And use it in brw_fs_nir.cpp.
Matt Turner [Thu, 11 Feb 2016 20:27:02 +0000 (12:27 -0800)]
i965: Lower min/max after optimization on Gen4/5.
Gen4/5's SEL instruction cannot use conditional modifiers, so min/max
are implemented as CMP + SEL. Handling that after optimization lets us
CSE more.
On Ironlake:
total instructions in shared programs:
6426035 ->
6422753 (-0.05%)
instructions in affected programs: 326604 -> 323322 (-1.00%)
helped: 1411
total cycles in shared programs:
129184700 ->
129101586 (-0.06%)
cycles in affected programs:
18950290 ->
18867176 (-0.44%)
helped: 2419
HURT: 328
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Matt Turner [Thu, 11 Feb 2016 20:23:53 +0000 (12:23 -0800)]
i965/vec4: Initialize force_writemask_all in vec4_builder().
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Tom Stellard [Thu, 4 Feb 2016 19:37:31 +0000 (19:37 +0000)]
radeon/llvm: Add TargetLibraryInfo to the pass manager
This will prevent optimization passes from introducing unsupported
library calls.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Thu, 4 Feb 2016 02:34:55 +0000 (02:34 +0000)]
radeon/llvm: Set the target triple on the module
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Thu, 4 Feb 2016 19:36:50 +0000 (19:36 +0000)]
gallivm: Add helpers for creating and destroying TargetLibraryInfo
This functionality is not exposed via the LLVM C API.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Wed, 17 Feb 2016 20:14:24 +0000 (21:14 +0100)]
nvc0: invalidate all buffers when switching pipe contexts
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Tue, 16 Feb 2016 07:12:29 +0000 (02:12 -0500)]
st/mesa: fix up result_src.type when doing i2u/u2i conversions
Even though it's a no-op, it's important to keep track of the type so
that we can pick the properly-signed op later on.
This fixes dEQP-GLES3.functional.shaders.precision.uint.highp_div_fragment,
which ended up using IDIV instead of UDIV.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
Brian Paul [Tue, 16 Feb 2016 00:27:15 +0000 (17:27 -0700)]
st/mesa: use cso_set_viewport_dims() in try_pbo_upload_common()
Note that this results in a different transformation for the viewport's
Z axis (depth range), but that doesn't matter for this case.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Jordan Justen [Mon, 15 Feb 2016 23:17:15 +0000 (15:17 -0800)]
i965/gen7: Use predicated rendering for indirect compute
On gen7 (Ivy Bridge, Haswell), we will get a GPU hang if an indirect
dispatch is used, but one of the dimensions is 0.
Therefore we use predicated rendering on the GPGPU_WALKER command to
handle this case.
Fixes piglit test: spec/arb_compute_shader/zero-dispatch-size
From the ARB_compute_shader spec, under DispatchCompute:
"If the work group count in any dimension is zero, no work groups are
dispatched."
And then for DispatchComputeIndirect:
... "is equivalent (assuming no errors are generated) to calling
DispatchCompute with <num_groups_x>, <num_groups_y> and
<num_groups_z>" ...
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94100
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Rob Clark [Wed, 10 Feb 2016 19:40:24 +0000 (14:40 -0500)]
freedreno: expose time-elapsed query
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 10 Feb 2016 19:40:01 +0000 (14:40 -0500)]
freedreno/a4xx: implement time-elapsed query
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Sun, 14 Feb 2016 14:59:41 +0000 (09:59 -0500)]
freedreno/a4xx: better occlusion/sample counting
This seems to give more reliable results. More similar to what we do on
a3xx, although I think it breaks the a3xx theory that the four sets of
results map to each MRT (since we appear to still only have four sets on
a4xx). The divide-by-two is a bit odd, but seems to be needed for some
reason.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Sat, 13 Feb 2016 18:46:05 +0000 (13:46 -0500)]
freedreno/query: fix refcnt'ing issue
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Sun, 14 Feb 2016 15:02:13 +0000 (10:02 -0500)]
freedreno/query: some queries don't have ->begin_query()
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Sat, 13 Feb 2016 23:29:28 +0000 (18:29 -0500)]
freedreno/query: align counter snapshot locations
Some hw queries need their sample memory locations to have certain
alignment. At the moment that isn't an issue, since the only hw query
is occlusion, so all samples have the same size. But when others are
added with different sample sizes, this starts to be a problem.
All current and immediately upcoming hw queries simply need their
sample address aligned to their size, so let's use that for now.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 10 Feb 2016 19:31:59 +0000 (14:31 -0500)]
freedreno/query: add optional enable hook
Add enable hook for hw query providers. Some will need to configure
perfctr selector registers, which we want to do at the start of the
submit.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 10 Feb 2016 18:25:32 +0000 (13:25 -0500)]
freedreno: query max gpu freq
This will be needed to support converting from cycle counts to time for
performance related queries (initially time-elapsed, but there are some
additional performance counters that could be wired up).
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Wed, 10 Feb 2016 17:07:02 +0000 (12:07 -0500)]
freedreno: update generated headers
Mostly to pull in perf ctrs.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Tue, 16 Feb 2016 18:11:25 +0000 (13:11 -0500)]
freedreno/ir3: fix new gcc6 errors
src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c: In function ‘emit_tex’:
src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c:1368:26: warning: unused variable ‘const_off’ [-Wunused-variable]
struct ir3_instruction *const_off[4];
^~~~~~~~~
unused since:
commit
8750299a420af76cebd3067f6f603eacde06ae06
Author: Jason Ekstrand <jason.ekstrand@intel.com>
Date: Tue Feb 9 14:51:28 2016 -0800
nir: Remove the const_offset from nir_tex_instr
Signed-off-by: Rob Clark <robdclark@gmail.com>
Karol Herbst [Thu, 28 Jan 2016 15:45:58 +0000 (16:45 +0100)]
nv50/ir: we can't do the add to mad conversion when the mul saturates
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Karol Herbst [Sat, 23 Jan 2016 23:16:05 +0000 (00:16 +0100)]
nv50/ir: optimize neg(and(set, 1)) to set
helps shaders in saints row IV, bioshock infinite and shadow warrior
total instructions in shared programs :
1914931 ->
1903900 (-0.58%)
total gprs used in shared programs : 247920 -> 247785 (-0.05%)
total local used in shared programs : 5673 -> 5673 (0.00%)
total bytes used in shared programs :
17558272 ->
17457320 (-0.57%)
local gpr inst bytes
helped 0 137 719 719
hurt 0 12 0 0
v2: remove this opt for OP_SLCT and check against float for OP_SET
v3: simplified the code
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Tue, 16 Feb 2016 07:26:54 +0000 (02:26 -0500)]
nv50/ir: fix quadop emission in the presence of predication
When there's a predicate, it just goes onto the sources list. If the
quadop only has a single regular source, we will end up thinking that
the predicate is the second source. Check explicitly for the predSrc so
that we don't accidentally emit the wrong thing.
This fixes a bunch of dEQP-GLES3.functional.shaders.derivate.* tests.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Sun, 14 Feb 2016 03:14:02 +0000 (22:14 -0500)]
nv50,nvc0: enable/disable seamless cubemap texturing as requested
In a situation where the seamless setting isn't available on a
per-texture basis (G200+ Teslas, and all Fermis), assume that all
samplers will have it identically set, and enable accordingly.
This fixes arb_seamless_cubemap piglit test on Fermi and Tesla.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Rob Clark [Tue, 16 Feb 2016 16:43:38 +0000 (11:43 -0500)]
st/mesa: add missing ETC2 entries to format_map
Noticed by Ilia when I was trying to figure out why some app was failing
to use ETC2.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Samuel Pitoiset [Sat, 13 Feb 2016 23:32:34 +0000 (00:32 +0100)]
nvc0: enable compute support on GK110:GM200 with an envvar
Without this NVF0_COMPUTE environment variable, compute support is
initialized by default and this is not what we want for now because
it might break 3D. It will be enabled by default once we are sure it
won't break anything.
Please note that compute support on GM200+ is not enabled yet because
it needs to be double-checked.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Samuel Pitoiset [Sat, 13 Feb 2016 23:19:13 +0000 (00:19 +0100)]
nvc0: add compute support for GM107
Fortunately, compute support on GM107 is very close to GK110, except
the GK110_COMPUTE.UNK02C4 which is invalid and should not be used.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Samuel Pitoiset [Sat, 13 Feb 2016 23:14:34 +0000 (00:14 +0100)]
nvc0: fix compute state initialization on GK110+
Because our firmware doesn't support the GK110_COMPUTE.FIRMWARE[0x6]
method the GPU hangs when it is used. Removing it fix the issue and
allow to launch compute shaders on GK110+.
Tested on GK208 and GM107.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Timothy Arceri [Sat, 13 Feb 2016 22:51:31 +0000 (09:51 +1100)]
glsl: remove duplicate interpolation_string() function
We already have one in the IR code that can be used everywhere its
needed in the AST code so remove the one from the AST.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Timothy Arceri [Mon, 15 Feb 2016 07:38:29 +0000 (18:38 +1100)]
glsl: remove unused helper
Seems to have become unused when i965 moved to NIR.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Timothy Arceri [Tue, 16 Feb 2016 00:03:56 +0000 (11:03 +1100)]
glsl: set user defined varyings to smooth by default in ES
This is usually handled by the backends in order to handle the
various interactions with the gl_*Color built-ins.
The problem is this means linking will fail if one side on the
interface adds the smooth qualifier to the varying and the other
side just uses the default even though they match.
This fixes various deqp tests. The spec is not clear what to for
desktop GL so leave it as is for now.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92743
Samuel Pitoiset [Tue, 16 Feb 2016 17:53:11 +0000 (18:53 +0100)]
gm107/ir: add ATOM CAS emission
This fixes the following dEQP test and the other compswap variants.
dEQP-GLES31.functional.ssbo.atomic.compswap.highp_int
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Samuel Pitoiset [Mon, 15 Feb 2016 21:40:46 +0000 (22:40 +0100)]
st/mesa: do not init limits when compute shaders are not supported
When the number of uniform blocks is less than 12,
ARB_uniform_buffer_object can't be enabled and the maximum GL version
is not even 3.1...
This fixes a regression introduced in
7c79c1e (st/mesa: add compute
shader state) if the maximum number of uniform blocks allowed for
compute shaders is less than 12. This happens on Kepler but this might
also affect other Gallium drivers.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reported-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Tested-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Jordan Justen [Tue, 16 Feb 2016 16:21:22 +0000 (08:21 -0800)]
mesa: Don't call driver when there is no compute work
The ARB_compute_shader spec says:
"If the work group count in any dimension is zero, no work groups
are dispatched."
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Jordan Justen [Sat, 13 Feb 2016 22:25:33 +0000 (14:25 -0800)]
i965: Set compute shader shared memory max to 64k
See Ivy Bridge PRM, Volume 2, Part 2, 1.8.4 INTERFACE_DESCRIPTOR_DATA:
DWORD 5, bits 20:16: "This field indicates how much shared local
memory the thread group requires. The amount is specified in 4k
blocks, but only powers of 2 are allowed: 0, 4k, 8k, 16k, 32k and 64k
per half-slice."
For Haswell, see Volume 2d, INTERFACE_DESCRIPTOR_DATA:
DWORD 5, bits 20:16: With text identical to the Ivy Bridge PRM.
For Broadwell, see Volume 2d, INTERFACE_DESCRIPTOR_DATA:
DWORD 6, bits 20:16: With text identical to the Ivy Bridge PRM.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use new CSO_BITS_ALL_SHADERS
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
cso: add CSO_BITS_ALL_SHADERS
For saving/restoring all shader stages.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: simplify st->ctx, ctx->st usage in a various places
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use _mesa_geometric_width/height() in glDrawPixels code
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: rename attr variable in st_DrawTex()
Rename to 'tex_attr' to be a bit more clear.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use 'cso' instead of 'st->cso_context' in st_DrawTex()
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: fix whitespace and add comment in st_DrawTex()
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: used _mesa_num_tex_faces() in st_finalize_texture()
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
cso: make most of the cso_save/restore_x() functions static
Users of the CSO save/restore facility all use the new
cso_save/restore_state() functions instead.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
postprocess: use new cso_save/restore_state() functions
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
gallium/hud: use new cso_save/restore_state() functions
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
gallium/util: use new cso_save/restore_state() functions
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use cso_save/restore_state() in st_cb_texture.c
This simplifies the error handling code too.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use new cso_save/restore_state() functions
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
cso: add new cso_save/restore_state() functions
cso_save_state() takes a bitmask of state items to save. Calling
cso_restore_state() restores those states.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
cso: remove comment
There's a similar comment just a few lines before.
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use new cso_set_viewport_dims() helper
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
cso: add new cso_set_viewport_dims() helper
To simplify some viewport setting code in the state tracker.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: use 'cso' local var instead of st->cso_context
Just a little cleaner.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:32 +0000 (10:22 -0700)]
st/mesa: consolidate quad drawing code
The glClear, glBitmap and glDrawPixels code now use a new st_draw_quad()
helper function.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:31 +0000 (10:22 -0700)]
st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmap
Define a new st_util_vertex structure which is a bit smaller (9 floats
versus the previous 12 floats per vertex). Clean up the glClear,
glDrawPixels and glBitmap code that sets up the vertex data and does the
drawing so it's all very similar. This can lead to more consolidation.
v2: add assertion that vertex buffer slot == 0 to catch possible future
change in cso_get_aux_vertex_buffer_slot() behavior.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 16 Feb 2016 17:22:31 +0000 (10:22 -0700)]
st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Jan Vesely [Fri, 12 Feb 2016 23:58:55 +0000 (18:58 -0500)]
configure: Bail out on llvm-config component error
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Matthew Dawson [Tue, 16 Feb 2016 06:25:20 +0000 (01:25 -0500)]
Handle removal of LLVMAddTargetData in SVN revision 260919
LLVM removed LLVMAddTargetData for the 3.9 release in r260919. For the two
places in mesa where this is called, only enable the lines when compiling
for less then 3.9.
For the radeon driver, I'm not sure how to check if any other LLVM calls need
to be adjusted. I think since the target data used is extracted from the
LLVMModule, it isn't necessary to pass it back to LLVM again.
The code does compile, and at least for radeonsi does run OpenGL games.
[ Michel Dänzer: Move #if closer to LLVMAddTargetData in lp_bld_init.c,
and add HAVE_LLVM < 0x0309 guards around now unused occurrences of TD
and data_layout ]
Signed-off-by: Matthew Dawson <matthew@mjdsystems.ca>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Topi Pohjolainen [Fri, 1 Jan 2016 15:02:00 +0000 (17:02 +0200)]
i965: Expose logic telling if non-msrt mcs is supported
Alos use the opportunity to mark inputs constant. (Context has to be
given as read-write to intel_miptree_supports_non_msrt_fast_clear()
to support debug output).
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Topi Pohjolainen [Thu, 10 Dec 2015 14:03:03 +0000 (16:03 +0200)]
i965/gen9: Refactor msrt mcs initialization
This will be re-used to initialize auxiliary buffers in lossless
compression case.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Topi Pohjolainen [Tue, 2 Feb 2016 08:04:34 +0000 (10:04 +0200)]
i965: Add a few assertions on lossless compression
v2 (Ben): Use combination of msaa_layout and number of samples
instead of introducing explicit type for lossless
compression (intel_miptree_is_lossless_compressed()).
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Topi Pohjolainen [Tue, 2 Feb 2016 08:00:41 +0000 (10:00 +0200)]
i965: Add a flag telling color resolve pass to ignore CCS_E
v2 (Ben): Use combination of msaa_layout and number of samples
instead of introducing explicit type for lossless
compression (intel_miptree_is_lossless_compressed()).
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Topi Pohjolainen [Wed, 9 Dec 2015 13:48:57 +0000 (15:48 +0200)]
i965: Add resolve option for lossless compression
v2 (Ben): Use combination of msaa_layout and number of samples
instead of introducing explicit type for lossless
compression (intel_miptree_is_lossless_compressed()).
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
Topi Pohjolainen [Mon, 7 Dec 2015 10:23:04 +0000 (12:23 +0200)]
i965: Allow fast clear to be used with lossless compression
v2 (Ben): Use combination of msaa_layout and number of samples
instead of introducing explicit type for lossless
compression.
v3 (Ben): Squash with "i965: Resolve color buffer also in
lossless compression case" and clarify simple
non-compressed fast clear case.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>