mesa.git
10 years agoi965: Add a comment about null renderbuffer surfaces and why they exist.
Eric Anholt [Wed, 21 May 2014 21:09:25 +0000 (14:09 -0700)]
i965: Add a comment about null renderbuffer surfaces and why they exist.

I noticed this when trying to find comments about pull constant buffers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Update a ton of comments about constant buffers.
Eric Anholt [Mon, 19 May 2014 15:51:12 +0000 (08:51 -0700)]
i965: Update a ton of comments about constant buffers.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Merge VS/GS and WM pull constant buffer upload paths.
Eric Anholt [Wed, 21 May 2014 21:22:47 +0000 (14:22 -0700)]
i965: Merge VS/GS and WM pull constant buffer upload paths.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/gen6+: Merge VS/GS and WM push constant buffer upload paths.
Eric Anholt [Mon, 19 May 2014 17:06:15 +0000 (10:06 -0700)]
i965/gen6+: Merge VS/GS and WM push constant buffer upload paths.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.
Eric Anholt [Mon, 19 May 2014 17:10:01 +0000 (10:10 -0700)]
i965: Move dispatch_grf_start_reg and first_curbe_grf into stage_prog_data.

I wanted to access this value from stage-generic code, so stop storing it
under two different names.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix state flags for gen4/5 CURBE.
Eric Anholt [Mon, 19 May 2014 16:37:00 +0000 (09:37 -0700)]
i965: Fix state flags for gen4/5 CURBE.

If we had some NOS affecting VS compilation that resulted in optimization
changing the set of constants to be uploaded, we might not have reuploaded
the constants.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Remove a dead define.
Eric Anholt [Mon, 19 May 2014 04:47:29 +0000 (21:47 -0700)]
i965: Remove a dead define.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Reuse libdrm's header for AUB definitions.
Eric Anholt [Mon, 19 May 2014 04:24:47 +0000 (21:24 -0700)]
i965: Reuse libdrm's header for AUB definitions.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix stale comments about the state cache.
Eric Anholt [Mon, 19 May 2014 03:48:16 +0000 (20:48 -0700)]
i965: Fix stale comments about the state cache.

This changed in the state streaming work years ago.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Fix stale binding table comment.
Eric Anholt [Mon, 19 May 2014 03:44:02 +0000 (20:44 -0700)]
i965: Fix stale binding table comment.

I recently moved the code from the mentioned location right into this
file.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Drop the memcmp for finding duplicated CURBE uploads.
Eric Anholt [Tue, 20 May 2014 18:54:26 +0000 (11:54 -0700)]
i965: Drop the memcmp for finding duplicated CURBE uploads.

At this point, the extra copy of the data and memcmp are as expensive as
just re-uploading.

Note: now that we'll always upload, and brw_constant_buffer watches
BRW_NEW_BATCH anyway, we don't need to explicitly unref the old curbe_bo
at batch reset time.

No significant performance difference on glamor copywinwin10 (n=55),
despite that test having a 98% hit rate on the cache.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965: Reuse intel_upload.c for gen4/5 constant buffers.
Eric Anholt [Tue, 20 May 2014 18:09:57 +0000 (11:09 -0700)]
i965: Reuse intel_upload.c for gen4/5 constant buffers.

No performance difference on glamor with copywinwin10 (n=40) on my gm45.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agogallium: Add PIPE_SHADER_CAP_DOUBLES
Tom Stellard [Tue, 17 Jun 2014 15:52:34 +0000 (08:52 -0700)]
gallium: Add PIPE_SHADER_CAP_DOUBLES

This is for reporting whether or not double precision floating-point
operations are supported.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
10 years agoclover: Fix not setting build log if the build succeeds v2
Matt Arsenault [Tue, 10 Jun 2014 05:21:52 +0000 (22:21 -0700)]
clover: Fix not setting build log if the build succeeds v2

If there were only warnings, they would not be added to the log.

v2:
  - Use compat::string.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
10 years agoclover: Have compat::string allocate its own memory.
Francisco Jerez [Sat, 21 Jun 2014 16:06:07 +0000 (18:06 +0200)]
clover: Have compat::string allocate its own memory.

10 years agogallium/radeon: Only print a message for LLVM diagnostic errors
Tom Stellard [Wed, 18 Jun 2014 20:58:33 +0000 (16:58 -0400)]
gallium/radeon: Only print a message for LLVM diagnostic errors

We were printing messages for all diagnostic types, which was
spamming the console for some OpenCL programs.

10 years agoradeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Tom Stellard [Tue, 24 Jun 2014 23:35:08 +0000 (19:35 -0400)]
radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ

Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
https://bugs.freedesktop.org/show_bug.cgi?id=80015

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
10 years agor600g: allow viewport index/layer to be sent to ps
Ilia Mirkin [Tue, 24 Jun 2014 23:23:20 +0000 (19:23 -0400)]
r600g: allow viewport index/layer to be sent to ps

In order to support ARB_fragment_layer_viewport, we need to explicitly
send these along to the pixel shader, since it has no other way to
retrieve them.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Tobias Droste <tdroste@gmx.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
10 years agotargets/dri: allow duplicated symbols
Emil Velikov [Wed, 2 Jul 2014 11:06:41 +0000 (12:06 +0100)]
targets/dri: allow duplicated symbols

With the inclusion of xmlconfig in the loader we're providing dri* symbols
which are already available in libdricommon.la. This leads to a build
break due to the multiple definitions.

Temporary allow multiple definitions, until we come with a better solution.

Reported-by: Laurent Carlier <lordheavym@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/dri: Remove the old libdridrm library
Emil Velikov [Mon, 16 Jun 2014 14:17:40 +0000 (15:17 +0100)]
st/dri: Remove the old libdridrm library

With all the hw drivers converted, we can go back to having
a single libdridrm provider.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-vmwgfx: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 12:50:01 +0000 (13:50 +0100)]
targets/dri-vmwgfx: Convert to static/shared pipe-drivers

Convert the final hardware driver to a single dri provider which
includes all the pipe-drivers.

Update the scons build and drop the unused vmw_powf.c.

Cc: José Fonseca <jfonseca@vmware.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-ilo: Convert to static/shared pipe-driver
Emil Velikov [Mon, 16 Jun 2014 12:31:10 +0000 (13:31 +0100)]
targets/dri-ilo: Convert to static/shared pipe-driver

Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-i915: Convert to static/shared pipe-drivers
Emil Velikov [Sat, 21 Jun 2014 11:45:54 +0000 (12:45 +0100)]
targets/dri-i915: Convert to static/shared pipe-drivers

v2:
 - Drop inclusion of the winsys wrapper and softpipe/llvmpipe.
 - Remove old Makefile.am, target.c.
 - Correctly append i915 to the megadrivers list.

Cc: Stephane Marchesin <stephane.marchesin@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-freedreno: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 01:54:56 +0000 (02:54 +0100)]
targets/dri-freedreno: Convert to static/shared pipe-drivers

Now we don't need a second dri module when using kgsl :)

Cc: Rob Clark <robclark@freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/(r300|r600|radeonsi)/dri: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 13:25:50 +0000 (14:25 +0100)]
targets/(r300|r600|radeonsi)/dri: Convert to static/shared pipe-drivers

Related to previous commit, merge the separate dri targets to a single
one.

This is essentially all the buildsystem mayhem required for megaradeon.

Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
10 years agotargets/dri-nouveau: Convert to static/shared pipe-drivers
Emil Velikov [Mon, 16 Jun 2014 13:23:50 +0000 (14:23 +0100)]
targets/dri-nouveau: Convert to static/shared pipe-drivers

Similiar to other targets, we'd like to convert all the separate
targets into a single one, thus we'll minimize the duplication and
overall size of mesa. The conversion per API basis, with the drivers
available either statically or shared. Currently the former is the
default.

v2: Correctly append the version script to the linker flags.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agost/dri/drm: Add a second libdridrm library
Emil Velikov [Mon, 16 Jun 2014 01:05:05 +0000 (02:05 +0100)]
st/dri/drm: Add a second libdridrm library

Will be used to create the single dri target library, on our
way to convert all the dri targets during the conversion to
to static/shared pipe-drivers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agost/dri: Allow separate dri-targets
Emil Velikov [Sun, 15 Jun 2014 23:20:07 +0000 (00:20 +0100)]
st/dri: Allow separate dri-targets

With this commit we add a couple of DEFINES making the ST code
conditional, in a way that we can use it to gradually convert
the dri-targets from separate libraries into a single one.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agotargets/dri-swrast: use drm aware dricommon when building more than swrast
Emil Velikov [Mon, 16 Jun 2014 13:21:13 +0000 (14:21 +0100)]
targets/dri-swrast: use drm aware dricommon when building more than swrast

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Rob Clark <robclark@freedesktop.org>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
Acked-by: Tom Stellard <thomas.stellard@amd.com>
10 years agodocs: update hw-dependent bits of ARB_gpu_shader5
Ilia Mirkin [Tue, 1 Jul 2014 14:27:38 +0000 (10:27 -0400)]
docs: update hw-dependent bits of ARB_gpu_shader5

Some of the features are completely implemented by core, while others
have hardware dependencies. Create a list of drivers supporting each
sub-feature that must have hw support.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
10 years agonvc0: add missed PIPE_CAP_DRAW_INDIRECT
Ilia Mirkin [Wed, 2 Jul 2014 00:05:09 +0000 (20:05 -0400)]
nvc0: add missed PIPE_CAP_DRAW_INDIRECT

Real support will be forthcoming. For now, avoid the unknown cap error
and compiler warning.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agollvmpipe: get rid of llvmpipe_get_texture_tile_linear
Roland Scheidegger [Tue, 1 Jul 2014 13:37:56 +0000 (15:37 +0200)]
llvmpipe: get rid of llvmpipe_get_texture_tile_linear

Because the layout is always linear this didn't really do much any longer -
at some point this triggered per-tile swizzled->linear conversion. The x/y
coords were ignored too.
Apart from triggering conversion, this also invoked alloc_image_data(), which
could only actually trigger mapping of display target resources. So, instead
just call resource_map in the callers (which also gives the ability to unmap
again). Note that mapping/unmapping of display target resources still isn't
really all that clean (map/unmap may be unmatched, and all such mappings use
the same pointer thus usage flags are a lie).

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: get rid of llvmpipe_get_texture_image
Roland Scheidegger [Tue, 1 Jul 2014 01:38:41 +0000 (03:38 +0200)]
llvmpipe: get rid of llvmpipe_get_texture_image

The only caller left used it only for non display target textures,
hence it was really the same as llvmpipe_get_texture_image_address - it
also had a usage flag but this was ignored anyway.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: get rid of llvmpipe_get_texture_image_all
Roland Scheidegger [Tue, 1 Jul 2014 01:09:44 +0000 (03:09 +0200)]
llvmpipe: get rid of llvmpipe_get_texture_image_all

Once used for invoking swizzled->linear conversion for all needed images.
But we now have a single allocation for all images in a resource, thus looping
through all slices is rather pointless, conversion doesn't happen neither.
Also simplify the sampling setup code to use the mip_offsets array in the
resource directly - if the (non display target) resource exists its memory
will already be allocated as well.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: allocate regular texture memory upfront
Roland Scheidegger [Tue, 1 Jul 2014 15:06:48 +0000 (17:06 +0200)]
llvmpipe: allocate regular texture memory upfront

The deferred allocation doesn't really make much sense anymore, since we no
longer allocate swizzled/linear memory in chunks and not per level / slice
neither.
This means we could fail resource creation a bit more (could already fail in
theory anyway) but should not fail maps later (right now, callers can't deal
with neither really).

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: get rid of linear_img struct
Roland Scheidegger [Tue, 1 Jul 2014 00:18:56 +0000 (02:18 +0200)]
llvmpipe: get rid of linear_img struct

Just use a tex_data pointer directly - the description was no longer correct
neither.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agollvmpipe: (trivial) rename linear_mip_offsets to mip_offsets
Roland Scheidegger [Mon, 30 Jun 2014 23:54:30 +0000 (01:54 +0200)]
llvmpipe: (trivial) rename linear_mip_offsets to mip_offsets

Since switching to non-swizzled rendering we only have "normal", aka linear,
offsets.

Reviewed-by: Brian Paul <brianp@vmware.com>
10 years agotarget-helpers: don't use designated initializers
Roland Scheidegger [Tue, 1 Jul 2014 19:16:00 +0000 (21:16 +0200)]
target-helpers: don't use designated initializers

it looks since ce1a1372280d737a1b85279995529206586ae480 they are now included
in more places, in particular even for things buildable with msvc, and hence
those break the build.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agost/mesa: add support for indirect drawing
Christoph Bumiller [Fri, 5 Apr 2013 12:29:37 +0000 (14:29 +0200)]
st/mesa: add support for indirect drawing

10 years agogallium/u_vbuf: get draw info from an indirect buffer if there's any
Marek Olšák [Thu, 24 Apr 2014 23:27:34 +0000 (01:27 +0200)]
gallium/u_vbuf: get draw info from an indirect buffer if there's any

This is required for fallbacks to work with ARB_draw_indirect.

10 years agogallium: add facilities for indirect drawing
Christoph Bumiller [Fri, 5 Apr 2013 12:29:36 +0000 (14:29 +0200)]
gallium: add facilities for indirect drawing

v2:
Added comments to util_draw_indirect, clarified and fixed map size.
Removed unlikely().

10 years agogallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
Christoph Bumiller [Fri, 5 Apr 2013 12:29:35 +0000 (14:29 +0200)]
gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER

Intended for use with GL_ARB_draw_indirect's DRAW_INDIRECT_BUFFER
target or for D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS.

10 years agoxmlconfig/dri: bool -> unsigned char
Dave Airlie [Tue, 1 Jul 2014 22:24:05 +0000 (08:24 +1000)]
xmlconfig/dri: bool -> unsigned char

Drop stdbool, due to the X server being a pain and having
struct members called bool, although I've sent a patch to fix
that we should retain stupidity here. Use unsigned char
which is what GLboolean is anyways.

Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agoi965/fs: Update discard jump to preserve uniform loads via sampler.
Cody Northrop [Tue, 1 Jul 2014 18:43:54 +0000 (12:43 -0600)]
i965/fs: Update discard jump to preserve uniform loads via sampler.

Commit 17c7ead7 exposed a bug in how uniform loading happens in the
presence of discard.  It manifested itself in an application as
randomly incorrect pixels on the borders of conditional areas.

This is due to how discards jump to the end of the shader incorrectly
for some channels.  The current implementation checks each 2x2
subspan to preserve derivatives.  When uniform loading via samplers
was turned on, it uses a full execution mask, as stated in
lower_uniform_pull_constant_loads(), and only populates four channels
of the destination (see generate_uniform_pull_constant_load_gen7()).
It happens incorrectly when the first subspan has been jumped over.

The series that implemented this optimization was done before the
changes to use samplers for uniform loads.  Uniform sampler loads
use special execution masks and only populate four channels, so we
can't jump over those or corruption ensues.

This fix only jumps to the end of the shader if all relevant channels
are disabled, i.e. all 8 or 16, depending on dispatch.  This
preserves the original GLbenchmark 2.7 speedup noted in commit
beafced2.

It changes the shader assembly accordingly:

before   : (-f0.1.any4h)  halt(8)  17 2  null { align1 WE_all 1Q };
after(8) : (-f0.1.any8h)  halt(8)  17 2  null { align1 WE_all 1Q };
after(16): (-f0.1.any16h) halt(16) 17 2  null { align1 WE_all 1H };

v2: Cleaned up comments and conditional ordering.
v3: Fix typo.

Signed-off-by: Cody Northrop <cody@lunarg.com>
Reviewed-by: Mike Stroyan <mike@lunarg.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79948

10 years agoi965/fs: Mark case unreachable to silence warning.
Matt Turner [Mon, 30 Jun 2014 01:24:18 +0000 (18:24 -0700)]
i965/fs: Mark case unreachable to silence warning.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Use unreachable() instead of unconditional assert().
Matt Turner [Sun, 29 Jun 2014 21:54:01 +0000 (14:54 -0700)]
i965: Use unreachable() instead of unconditional assert().

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Make unreachable macro take a string argument.
Matt Turner [Mon, 30 Jun 2014 02:12:04 +0000 (19:12 -0700)]
mesa: Make unreachable macro take a string argument.

To aid in debugging.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/vec4: Remove useless conditionals.
Matt Turner [Sun, 29 Jun 2014 03:33:17 +0000 (20:33 -0700)]
i965/vec4: Remove useless conditionals.

Setting a couple of bits is the same cost or less as conditionally
setting a couple of bits.

10 years agoi965/fs: Pass cfg to calculate_live_intervals().
Matt Turner [Sun, 29 Jun 2014 03:02:51 +0000 (20:02 -0700)]
i965/fs: Pass cfg to calculate_live_intervals().

We've often created the CFG immediately before, so use it when
available.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Mark fields in the live interval classes protected.
Matt Turner [Sun, 29 Jun 2014 02:52:04 +0000 (19:52 -0700)]
i965: Mark fields in the live interval classes protected.

cfg, for instance, is a pointer to a local variable in
calculate_live_intervals, certainly not valid after that function has
returned.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Remove now unused foreach_list* macros.
Matt Turner [Wed, 25 Jun 2014 05:43:21 +0000 (22:43 -0700)]
glsl: Remove now unused foreach_list* macros.

foreach_list_typed_const was never used as far as I can tell.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner [Tue, 24 Jun 2014 23:31:38 +0000 (16:31 -0700)]
i965: Use typed foreach_in_list_safe instead of foreach_list_safe.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Use typed foreach_in_list instead of foreach_list.
Matt Turner [Tue, 24 Jun 2014 22:53:19 +0000 (15:53 -0700)]
i965: Use typed foreach_in_list instead of foreach_list.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965: Add and use foreach_inst_in_block macros.
Matt Turner [Tue, 24 Jun 2014 19:42:00 +0000 (12:42 -0700)]
i965: Add and use foreach_inst_in_block macros.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoi965/fs: Use is_head_sentinel() instead of ->prev == NULL.
Matt Turner [Tue, 24 Jun 2014 19:41:35 +0000 (12:41 -0700)]
i965/fs: Use is_head_sentinel() instead of ->prev == NULL.

Makes it more clear what we're doing and requires less knowledge of
exec_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Add and use foreach_list_typed_safe.
Matt Turner [Wed, 25 Jun 2014 17:51:30 +0000 (10:51 -0700)]
mesa: Add and use foreach_list_typed_safe.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Add and use foreach_in_list_use_after.
Matt Turner [Wed, 25 Jun 2014 17:32:38 +0000 (10:32 -0700)]
mesa: Add and use foreach_in_list_use_after.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Replace uses of foreach_list_const.
Matt Turner [Wed, 25 Jun 2014 05:29:08 +0000 (22:29 -0700)]
glsl: Replace uses of foreach_list_const.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Replace another couple uses of foreach_list.
Matt Turner [Wed, 25 Jun 2014 05:11:04 +0000 (22:11 -0700)]
glsl: Replace another couple uses of foreach_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Use foreach_list_typed when possible.
Matt Turner [Wed, 25 Jun 2014 05:02:24 +0000 (22:02 -0700)]
glsl: Use foreach_list_typed when possible.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner [Wed, 25 Jun 2014 04:58:50 +0000 (21:58 -0700)]
mesa: Use typed foreach_in_list_safe instead of foreach_list_safe.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Use typed foreach_in_list_safe instead of foreach_list_safe.
Matt Turner [Wed, 25 Jun 2014 04:58:35 +0000 (21:58 -0700)]
glsl: Use typed foreach_in_list_safe instead of foreach_list_safe.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: Use typed foreach_in_list instead of foreach_list.
Matt Turner [Wed, 25 Jun 2014 04:43:45 +0000 (21:43 -0700)]
mesa: Use typed foreach_in_list instead of foreach_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Use typed foreach_in_list instead of foreach_list.
Matt Turner [Wed, 25 Jun 2014 04:34:05 +0000 (21:34 -0700)]
glsl: Use typed foreach_in_list instead of foreach_list.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Add typed foreach_in_list_safe macro.
Matt Turner [Tue, 24 Jun 2014 23:32:29 +0000 (16:32 -0700)]
glsl: Add typed foreach_in_list_safe macro.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agoglsl: Add typed foreach_in_list/_reverse macros.
Matt Turner [Tue, 24 Jun 2014 23:36:04 +0000 (16:36 -0700)]
glsl: Add typed foreach_in_list/_reverse macros.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
10 years agomesa: fix the condition in src/loader/Makefile.am
Axel Davy [Tue, 1 Jul 2014 15:15:41 +0000 (11:15 -0400)]
mesa: fix the condition in src/loader/Makefile.am

We want to have the dri common files compiled to define USE_DRICONF.
We need to check both NEED_OPENGL_COMMON and HAVE_DRICOMMON

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Tested-by: Brian Paul <brianp@vmware.com>
10 years agomesa: update comment for UniformBufferSize to indicate size is in bytes
Brian Paul [Tue, 1 Jul 2014 14:19:26 +0000 (08:19 -0600)]
mesa: update comment for UniformBufferSize to indicate size is in bytes

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: fix incorrect size of UBO declarations
Brian Paul [Tue, 1 Jul 2014 14:17:09 +0000 (08:17 -0600)]
st/mesa: fix incorrect size of UBO declarations

UniformBufferSize is in bytes so we need to divide by 16 to get the
number of constant buffer slots.  Also, the ureg_DECL_constant2D()
function takes first..last parameters so we need to subtract one
for the last value.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: don't use address register for constant-indexed ir_binop_ubo_load
Brian Paul [Tue, 1 Jul 2014 13:57:43 +0000 (07:57 -0600)]
st/mesa: don't use address register for constant-indexed ir_binop_ubo_load

Before, we were always using the address register and indirect addressing
to index into a UBO constant buffer.  With this change we only do that
when necessary.

Using the piglit bin/arb_uniform_buffer_object-rendering test as an
example:

Shader code:
  uniform ub_rot {float rotation; };
  ...
  m[1][1] = cos(rotation);

Before:
  IMM[1] INT32 {0, 1, 0, 0}
  1: UARL ADDR[0].x, IMM[1].xxxx
  2: MOV TEMP[0].x, CONST[3][ADDR[0].x].xxxx
  3: COS TEMP[1].x, TEMP[0].xxxx

After:
  0: COS TEMP[0].x, CONST[3][0].xxxx

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: allow 2D indexing for all shader types in translate_src()
Brian Paul [Tue, 1 Jul 2014 13:55:00 +0000 (07:55 -0600)]
st/mesa: allow 2D indexing for all shader types in translate_src()

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agost/mesa: don't ignore const buf index in src_register()
Brian Paul [Tue, 1 Jul 2014 13:53:16 +0000 (07:53 -0600)]
st/mesa: don't ignore const buf index in src_register()

Otherwise, if we were creating a const buffer src register for a UBO
the index into the UBO was always zero.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agonvc0: expose 4 vertex streams, use stream ids in xfb
Ilia Mirkin [Sun, 15 Jun 2014 20:39:14 +0000 (16:39 -0400)]
nvc0: expose 4 vertex streams, use stream ids in xfb

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: only merge emit/restart for identical streams
Ilia Mirkin [Sat, 28 Jun 2014 02:00:57 +0000 (22:00 -0400)]
nvc0/ir: only merge emit/restart for identical streams

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: avoid creating restarts with non-0 stream
Ilia Mirkin [Sat, 28 Jun 2014 01:55:16 +0000 (21:55 -0400)]
nvc0/ir: avoid creating restarts with non-0 stream

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agonvc0/ir: fix emitting vertex stream
Ilia Mirkin [Fri, 27 Jun 2014 04:27:07 +0000 (00:27 -0400)]
nvc0/ir: fix emitting vertex stream

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
10 years agomesa/st: add vertex stream support
Ilia Mirkin [Sun, 15 Jun 2014 22:49:50 +0000 (18:49 -0400)]
mesa/st: add vertex stream support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add a cap for max vertex streams
Ilia Mirkin [Fri, 27 Jun 2014 00:01:50 +0000 (20:01 -0400)]
gallium: add a cap for max vertex streams

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add an index argument to create_query
Ilia Mirkin [Thu, 26 Jun 2014 23:33:07 +0000 (19:33 -0400)]
gallium: add an index argument to create_query

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add support for stream in so info
Ilia Mirkin [Sun, 15 Jun 2014 20:38:35 +0000 (16:38 -0400)]
gallium: add support for stream in so info

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agogallium: add vertex stream argument to EMIT/ENDPRIM
Ilia Mirkin [Wed, 11 Jun 2014 19:33:41 +0000 (15:33 -0400)]
gallium: add vertex stream argument to EMIT/ENDPRIM

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
10 years agoi965/fs: Mark predicated PLN instructions with dependency hints.
Matt Turner [Sun, 29 Jun 2014 06:32:05 +0000 (23:32 -0700)]
i965/fs: Mark predicated PLN instructions with dependency hints.

To implement the unlit_centroid_workaround, previously we emitted

   (+f0) pln(8) g20<1>F g16.4<0,1,0>F g4<8,8,1>F { align1 1Q };
   (-f0) pln(8) g20<1>F g16.4<0,1,0>F g2<8,8,1>F { align1 1Q };

where the flag register contains the channel enable bits from g0.

Since the predicates are complementary, the pair of pln instructions
write to non-overlapping components of the destination, which is the
case that the dependency control hints are designed for.

Typically setting dependency control hints on predicated instructions
isn't safe (if an instruction doesn't execute due to the predicate, it
won't update the scoreboard, leaving it in a bad state) but since we
must have at least one channel executing (i.e., +f0 is true for some
channel) by virtue of the fact that the thread is running, we can put
the +f0 pln instruction last and set the hints:

   (-f0) pln(8) g20<1>F g16.4<0,1,0>F g2<8,8,1>F { align1 NoDDClr 1Q };
   (+f0) pln(8) g20<1>F g16.4<0,1,0>F g4<8,8,1>F { align1 NoDDChk 1Q };

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965/fs: Predicate PLN instructions used in unlit centroid WA.
Matt Turner [Sun, 29 Jun 2014 01:38:03 +0000 (18:38 -0700)]
i965/fs: Predicate PLN instructions used in unlit centroid WA.

Maybe lets us skip some PLN instructions if whole subspans are disabled?

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965/fs: Add no_dd_{clear,check} fields to fs_inst.
Matt Turner [Sun, 29 Jun 2014 06:31:04 +0000 (23:31 -0700)]
i965/fs: Add no_dd_{clear,check} fields to fs_inst.

And plumb them through. Also make the assert in the generator look like
the vec4 one.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
10 years agoi965/fs: Let sat-prop ignore live ranges if producer already has sat.
Matt Turner [Sun, 29 Jun 2014 01:00:27 +0000 (18:00 -0700)]
i965/fs: Let sat-prop ignore live ranges if producer already has sat.

This sequence (where both x and w are used afterwards) wasn't handled.

   mul.sat x, y, z
   ...
   mov.sat w, x

We assumed that if x was used after the mov.sat, that we couldn't
propagate the saturate modifier, but in fact x was already saturated.

So ignore the live range check if the producing instruction already
saturates its result. Cuts one instruction from hundreds of TF2 shaders.

total instructions in shared programs: 1995631 -> 1994951 (-0.03%)
instructions in affected programs:     155248 -> 154568 (-0.44%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/fs: Pass const references to emit functions.
Matt Turner [Sun, 29 Jun 2014 06:11:22 +0000 (23:11 -0700)]
i965/fs: Pass const references to emit functions.

Cuts 10k of .text and saves a bunch of useless struct copies.

10 years agoi965/vec4: Pass const references to instruction functions.
Matt Turner [Sat, 28 Jun 2014 20:53:55 +0000 (13:53 -0700)]
i965/vec4: Pass const references to instruction functions.

   text    data     bss     dec     hex filename
4231165  123200   39648 4394013  430c1d i965_dri.so
4186277  123200   39648 4349125  425cc5 i965_dri.so

Cuts 43k of .text and saves a bunch of useless struct copies.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/vec4: Pass const references to vec4_instruction().
Matt Turner [Sat, 28 Jun 2014 20:46:29 +0000 (13:46 -0700)]
i965/vec4: Pass const references to vec4_instruction().

   text    data     bss     dec     hex filename
4244821  123200   39648 4407669  434175 i965_dri.so
4231165  123200   39648 4394013  430c1d i965_dri.so

Cuts 13k of .text and saves a bunch of useless struct copies.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoi965/fs: Pass const references to instruction functions.
Matt Turner [Sat, 28 Jun 2014 20:40:52 +0000 (13:40 -0700)]
i965/fs: Pass const references to instruction functions.

   text    data     bss     dec     hex filename
4270747  123200   39648 4433595  43a6bb i965_dri.so
4244821  123200   39648 4407669  434175 i965_dri.so

Cuts 25k of .text and saves a bunch of useless struct copies.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
10 years agoradeonsi: Use dma_copy when possible for si_blit.
Axel Davy [Wed, 28 May 2014 00:04:08 +0000 (20:04 -0400)]
radeonsi: Use dma_copy when possible for si_blit.

This improves GLX DRI3 GPU offloading significantly on CPU
bound benchmarks particularly.
No performance impact for DRI2 GPU offloading.

v2: Add missing tests

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Marek Olšák<marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agoglx/dri3: add GPU offloading support.
Axel Davy [Sat, 17 May 2014 16:12:11 +0000 (12:12 -0400)]
glx/dri3: add GPU offloading support.

The differences with DRI2 GPU offloading are:
a) There's no logic for GPU offloading needed in the Xserver

b) for DRI2, the card would render to a back buffer, and
the content would be copied to the front buffer (the same buffers
everytime). Here we can potentially use several back buffers and copy
to buffers with no tiling to share with X. We send them with the
Present extension.

That means than the DRI2 solution is forced to have tearings with GPU
offloading. In the ideal scenario, this DRI3 solution doesn't have this
problem.

However without dma-buf fences, a race can appear (if the card is slow
and the rendering hasn't finished before the server card reads the buffer),
and then old content is displayed. If a user hits this, he should probably
revert to the DRI2 solution (LIBGL_DRI3_DISABLE). Users with cards fast
enough seem to not hit this in practice (I have an Amd hd 7730m, and I
don't hit this, except if I force a low dpm mode)

c) for non-fullscreen apps, the DRI2 GPU offloading solution requires
compositing. This DRI3 solution doesn't have this requirement. Rendering
to a pixmap also works.

d) There is no need to have a DDX loaded for the secondary card.

V4: Fixes some piglit tests

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agoloader: Use drirc device_id parameter in complement to DRI_PRIME
Axel Davy [Sun, 8 Jun 2014 23:47:48 +0000 (19:47 -0400)]
loader: Use drirc device_id parameter in complement to DRI_PRIME

DRI_PRIME is not very handy, because you have to launch the executable
with it set, which is not always easy to do.
By using drirc, the user specifies the target executable
and the device to use. After that the program will be launched everytime
on the target device.

For example if .drirc contains:

<driconf>
    <device driver="loader">
        <application name="Glmark2" executable="glmark2">
            <option name="device_id" value="pci-0000_01_00_0" />
        </application>
    </device>
</driconf>

Then glmark2 will use if possible the render-node of
ID_PATH_TAG pci-0000_01_00_0.

v2: Fix compilation issue
v3: Add "-lm" and rebase.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agoloader: add gpu selection code via DRI_PRIME.
Axel Davy [Sun, 8 Jun 2014 23:42:15 +0000 (19:42 -0400)]
loader: add gpu selection code via DRI_PRIME.

v2: Fix the leak of device_name
v3: Rebased

It enables to use the DRI_PRIME env var to specify
which gpu to use.
Two syntax are supported:
If DRI_PRIME is 1 it means: take any other gpu than the default one.
If DRI_PRIME is the ID_PATH_TAG of a device: choose this device if
possible.

The ID_PATH_TAG is a tag filled by udev.
You can check it with 'udevadm info' on the device node.
For example it can be "pci-0000_01_00_0".

Render-nodes need to be enabled to choose another gpu,
and they need to have the ID_PATH_TAG advertised.
It is possible for not very recent udev that the tag
is not advertised for render-nodes, then
ones need to add a file containing:

SUBSYSTEM=="drm", IMPORT{builtin}="path_id"

in /etc/udev/rules.d/

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agodrirc: Add string support
Axel Davy [Thu, 6 Mar 2014 11:02:44 +0000 (12:02 +0100)]
drirc: Add string support

Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
10 years agodri: remove GL types from config queries
Dave Airlie [Fri, 27 Jun 2014 03:23:24 +0000 (13:23 +1000)]
dri: remove GL types from config queries

This in theory changes ABI for the boolean->bool I think,
but nothing in the tree uses configQueryb AFAICS.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agodri/xmlconfig: remove GL types.
Dave Airlie [Fri, 27 Jun 2014 03:11:44 +0000 (13:11 +1000)]
dri/xmlconfig: remove GL types.

This just drops all the GL types from the xmlconfig and use
std C types from stdint and stdbool.

v2: drop further double and header include.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agodri3: cache pointer to back instead of looking up.
Dave Airlie [Fri, 27 Jun 2014 01:47:33 +0000 (11:47 +1000)]
dri3: cache pointer to back instead of looking up.

This is just prep work for the dri3 prime patches.

Signed-off-by: Dave Airlie <airlied@redhat.com>
10 years agoconfigure.ac: (trivial) Fixing a typo
Alexandre Demers [Mon, 30 Jun 2014 21:05:21 +0000 (17:05 -0400)]
configure.ac: (trivial) Fixing a typo

Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agotargets/egl-static: use inline_drm_helper and Automake.inc helpers
Emil Velikov [Mon, 9 Jun 2014 23:00:06 +0000 (00:00 +0100)]
targets/egl-static: use inline_drm_helper and Automake.inc helpers

Update all three build systems, and add freedreno to the android
build. Pending future work on the ST we can convert egl-static
to provide either static or dynamic access to the pipe-drivers.

There is no functional change with this patch.

v2: Don't add freedreno to android build, drop the wrapper winsys.

Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
10 years agotargets/gbm: convert to static/shared pipe-driver
Emil Velikov [Sat, 21 Jun 2014 11:44:30 +0000 (12:44 +0100)]
targets/gbm: convert to static/shared pipe-driver

Move the gbm "target" code to the state-tracker, similar
to other - dri, omx, vdpau... ST.

v2: Drop inclusion of the wrapper winsys and softpipe/llvmpipe.

Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>