mesa.git
8 years agoi965/fs: Drop unused untyped surface read and atomic emit methods.
Francisco Jerez [Mon, 29 Jun 2015 13:50:49 +0000 (16:50 +0300)]
i965/fs: Drop unused untyped surface read and atomic emit methods.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Revisit NIR atomic counter intrinsic translation.
Francisco Jerez [Tue, 5 May 2015 17:52:58 +0000 (20:52 +0300)]
i965/fs: Revisit NIR atomic counter intrinsic translation.

Rewrite the NIR atomic counter intrinsics translation code making use
of the recently introduced surface builder.  This will allow the
removal of some of the functionality duplicated between the visitor
and surface builder.

v2: Drop VEC4 suport.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Import surface message builder helper functions.
Francisco Jerez [Thu, 30 Apr 2015 16:31:44 +0000 (19:31 +0300)]
i965/fs: Import surface message builder helper functions.

Implement helper functions that can be used to construct and send
untyped and typed surface read, write and atomic messages to the
shared dataport unit easily.

v2: Drop VEC4 suport.
v3: Reimplement in terms of logical send opcodes.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Handle zero-size allocations in fs_builder::vgrf().
Francisco Jerez [Mon, 13 Jul 2015 12:39:03 +0000 (15:39 +0300)]
i965/fs: Handle zero-size allocations in fs_builder::vgrf().

This will be handy to avoid some ugly ternary operators in the next
patch, like:
 fs_reg reg = (size == 0 ? null_reg_ud() : vgrf(..., size));

Because a zero-size register allocation is guaranteed not to ever be
read or written we can just return the null register.  Another
possibility would be to actually allocate a zero-size VGRF what would
involve defining a zero-size register class in the register allocator
and a considerable amount of churn.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Implement lowering of logical surface instructions.
Francisco Jerez [Tue, 14 Jul 2015 15:42:57 +0000 (18:42 +0300)]
i965/fs: Implement lowering of logical surface instructions.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Hook up SIMD lowering to unroll surface instructions of unsupported width.
Francisco Jerez [Sat, 18 Jul 2015 13:16:19 +0000 (16:16 +0300)]
i965/fs: Hook up SIMD lowering to unroll surface instructions of unsupported width.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Define logical typed and untyped surface opcodes.
Francisco Jerez [Tue, 21 Jul 2015 15:45:32 +0000 (18:45 +0300)]
i965/fs: Define logical typed and untyped surface opcodes.

Each logical variant is largely equivalent to the original opcode but
instead of taking a single payload source it expects its arguments
separately as individual sources, like:

 typed_surface_write_logical null, coordinates, source, surface,
                                    num_coordinates, num_components

This patch defines the opcodes and usual instruction boilerplate,
including a placeholder lowering function provided mainly as
documentation for their source registers.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965: Lift the constness restriction on surface indices passed to untyped ops.
Francisco Jerez [Mon, 20 Jul 2015 14:38:15 +0000 (17:38 +0300)]
i965: Lift the constness restriction on surface indices passed to untyped ops.

v2: Update NIR atomic intrinsic handling too (Ken).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965: Define the setup_vector_uniform_values() backend_visitor interface.
Francisco Jerez [Sun, 28 Jun 2015 18:04:17 +0000 (21:04 +0300)]
i965: Define the setup_vector_uniform_values() backend_visitor interface.

This cleans up the VEC4 implementation of setup_uniform_values()
somewhat and will avoid duplication of the image uniform upload code
by having a common interface to upload a vector of uniforms on either
back-end.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Remove the emit_texture_gen*() fs_visitor methods.
Francisco Jerez [Fri, 24 Jul 2015 13:51:14 +0000 (16:51 +0300)]
i965/fs: Remove the emit_texture_gen*() fs_visitor methods.

This is now dead code.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Reimplement emit_mcs_fetch() in terms of logical sends.
Francisco Jerez [Fri, 17 Jul 2015 15:23:31 +0000 (18:23 +0300)]
i965/fs: Reimplement emit_mcs_fetch() in terms of logical sends.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Reimplement emit_texture() in terms of logical send messages.
Francisco Jerez [Mon, 13 Jul 2015 13:07:45 +0000 (16:07 +0300)]
i965/fs: Reimplement emit_texture() in terms of logical send messages.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Hook up SIMD lowering to handle texturing opcodes of unsupported width.
Francisco Jerez [Mon, 13 Jul 2015 18:19:52 +0000 (21:19 +0300)]
i965/fs: Hook up SIMD lowering to handle texturing opcodes of unsupported width.

This should match the set of cases in which we currently call fail()
or no16() from the emit_texture_*() methods and the ones in which
emit_texture_gen4() enables the SIMD16 workaround.

Hint for reviewers: It's not a big deal if I happen to have missed
some case here, it will just lead to an assertion failure down the
road which is easily fixable, however being stricter than necessary
won't cause any visible breakage, it would just decrease performance
silently due to the unnecessary message splitting, so feel free to
double-check that all cases listed here already cause a SIMD8/16
fall-back with the current texturing code -- You may want to skip over
the Gen5-6 cases though if you don't have pencil and paper at hand.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Implement lowering of logical texturing opcodes on Gen4.
Francisco Jerez [Sat, 18 Jul 2015 14:09:37 +0000 (17:09 +0300)]
i965/fs: Implement lowering of logical texturing opcodes on Gen4.

Unlike its Gen5 and Gen7 counterparts this patch isn't a plain
refactor of the previous Gen4 texturing code, it's more of a rewrite
largely based on emit_texture_gen4_simd16().  The reason is that on
the one hand the original emit_texture_gen4() code didn't seem easily
fixable to be SIMD width-invariant and had plenty of clutter to
support SIMD-width workarounds which are no longer required.  On the
other hand emit_texture_gen4_simd16() was missing a number of
SIMD8-only opcodes.  This should generalize both and roughly match
their current behaviour where there is overlap.

Incidentally this will fix the following piglits on Gen4:

    arb_shader_texture_lod.execution.arb_shader_texture_lod-texgrad
    arb_shader_texture_lod.execution.tex-miplevel-selection *gradarb 2d
    arb_shader_texture_lod.execution.tex-miplevel-selection *gradarb 3d
    arb_shader_texture_lod.execution.tex-miplevel-selection *projgradarb 2d
    arb_shader_texture_lod.execution.tex-miplevel-selection *projgradarb 2d_projvec4
    arb_shader_texture_lod.execution.tex-miplevel-selection *projgradarb 3d

Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Implement lowering of logical texturing opcodes on Gen5-6.
Francisco Jerez [Sat, 18 Jul 2015 13:52:06 +0000 (16:52 +0300)]
i965/fs: Implement lowering of logical texturing opcodes on Gen5-6.

This should be largely equivalent to emit_texture_gen5() except for
slight codestyle changes and the use i965 opcodes instead of the
ir_texture_opcode enum, see "i965/fs: Implement lowering of logical
texturing opcodes on Gen7+." for the mapping between them.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Lower SHADER_OPCODE_TXF_UMS/MCS_LOGICAL too on Gen7+.
Francisco Jerez [Fri, 17 Jul 2015 15:50:27 +0000 (18:50 +0300)]
i965/fs: Lower SHADER_OPCODE_TXF_UMS/MCS_LOGICAL too on Gen7+.

These weren't being handled by emit_texture_gen7() but we can easily
lower them here for consistency with other texturing opcodes.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Implement lowering of logical texturing opcodes on Gen7+.
Francisco Jerez [Mon, 13 Jul 2015 15:08:51 +0000 (18:08 +0300)]
i965/fs: Implement lowering of logical texturing opcodes on Gen7+.

This should be largely equivalent to emit_texture_gen7() except that
we now get i965 sampling opcodes directly rather than
ir_texture_opcode enum values.  The mapping is as follows:

 - ir_tex -> SHADER_OPCODE_TEX
 - ir_txb -> FS_OPCODE_TXB
 - ir_txl -> SHADER_OPCODE_TXL
 - ir_txd -> SHADER_OPCODE_TXD
 - ir_txf -> SHADER_OPCODE_TXF
 - ir_txf_ms -> SHADER_OPCODE_TXF_CMS
 - ir_txs -> SHADER_OPCODE_TXS
 - ir_query_levels -> SHADER_OPCODE_TXS too, the visitor will make
                      sure that the provided lod value is zero in this
                      case.
 - ir_lod -> SHADER_OPCODE_LOD
 - ir_tg4 -> SHADER_OPCODE_TG4_OFFSET if the offset value is not
             immediate, SHADER_OPCODE_TG4 otherwise.

Other than that there are only minor changes and style fixes like the
implementation now being factored out in static functions to improve
encapsulation.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Fix misleading comment regarding the message header in emit_texture_gen7.
Francisco Jerez [Fri, 24 Jul 2015 13:41:19 +0000 (16:41 +0300)]
i965/fs: Fix misleading comment regarding the message header in emit_texture_gen7.

This hasn't been overallocating space for the header for a long time.
It still leaves the header uninitialized though until the generator
fixes it.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Pass a BAD_FILE header source to LOAD_PAYLOAD in emit_texture_gen7().
Francisco Jerez [Fri, 17 Jul 2015 15:46:21 +0000 (18:46 +0300)]
i965/fs: Pass a BAD_FILE header source to LOAD_PAYLOAD in emit_texture_gen7().

So that it's left uninitialized by LOAD_PAYLOAD, we only need to
reserve space for it in the message since it will be initialized
implicitly by the generator.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Fix opt_zero_samples() for texturing ops not matching dispatch_width.
Francisco Jerez [Mon, 13 Jul 2015 12:33:04 +0000 (15:33 +0300)]
i965/fs: Fix opt_zero_samples() for texturing ops not matching dispatch_width.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Use exec_size instead of dispatch_width to determine the message variant.
Francisco Jerez [Mon, 13 Jul 2015 12:42:20 +0000 (15:42 +0300)]
i965/fs: Use exec_size instead of dispatch_width to determine the message variant.

dispatch_width is global for a single compilation and doesn't
necessarily match the desired execution width if we had to lower the
original full-width instruction due to hardware limitations.  These
were all inside a Gen4-specific branch so this patch shouldn't have
any effect on more recent hardware.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Define logical texture sampling opcodes.
Francisco Jerez [Tue, 21 Jul 2015 15:42:27 +0000 (18:42 +0300)]
i965/fs: Define logical texture sampling opcodes.

Each logical variant is largely equivalent to the original opcode but
instead of taking a single payload source it expects the arguments
separately as individual sources, like:

 tex_logical dst, coordinates, shadow_c, lod, lod2,
                  sample_index, mcs, sampler, offset,
                  num_coordinate_components, num_grad_components

This patch defines the opcodes and usual instruction boilerplate,
including a placeholder lowering function provided mostly as
documentation for their source registers.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Reimplement emit_single_fb_write() in terms of logical framebuffer writes.
Francisco Jerez [Thu, 16 Jul 2015 13:12:48 +0000 (16:12 +0300)]
i965/fs: Reimplement emit_single_fb_write() in terms of logical framebuffer writes.

The only non-trivial thing it still has to do is figure out where to
take the src/dst depth values from and predicate the instruction if
discard is in use.  The manual SIMD unrolling logic in the dual-source
case goes away because this is now handled transparently by the SIMD
lowering pass.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Implement lowering of logical framebuffer writes.
Francisco Jerez [Mon, 13 Jul 2015 14:59:34 +0000 (17:59 +0300)]
i965/fs: Implement lowering of logical framebuffer writes.

This does essentially the same thing as
fs_visitor::emit_single_fb_write(), with some slight differences:

 - We don't have to worry about exec_size and use_2nd_half anymore,
   16-wide sources have already been lowered to 8-wide thanks to the
   previous commit and the manual argument unzipping is no longer
   required.

 - The src/dst_depth and sample_mask values are now explicit sources
   of the instruction instead of being taken from the visitor state
   directly.  The same goes for the kill-pixel mask that will be
   passed to the instruction explicitly as predicate.

 - Everything is now done in static functions to improve
   encapsulation.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Hook up SIMD lowering to unroll FB writes of unsupported width.
Francisco Jerez [Mon, 13 Jul 2015 18:19:28 +0000 (21:19 +0300)]
i965/fs: Hook up SIMD lowering to unroll FB writes of unsupported width.

This shouldn't have any effect because we don't emit logical
framebuffer writes yet.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Remove the FS_OPCODE_SET_OMASK pseudo-opcode.
Francisco Jerez [Mon, 13 Jul 2015 11:49:27 +0000 (14:49 +0300)]
i965/fs: Remove the FS_OPCODE_SET_OMASK pseudo-opcode.

This is now unused.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Don't attempt to copy the useless half of oMask for SIMD8 FB writes.
Francisco Jerez [Wed, 15 Jul 2015 14:31:04 +0000 (17:31 +0300)]
i965/fs: Don't attempt to copy the useless half of oMask for SIMD8 FB writes.

There's no need to initialize the wrong half of oMask in the payload
when we're doing an 8-wide framebuffer write because it will be
ignored by the hardware anyway.  By doing it this way we can let the
SIMD lowering pass split the sample_mask source as a regular
per-channel source, otherwise we would have to introduce some sort of
per-instruction source query or use fs_inst::header_size for the
lowering pass to be able to find out whether some source is
header-like, and leave the source untouched in that case.

As a bonus this achieves the same purpose as the previous code without
making use of the SET_OMASK pseudo-instruction, which will be removed
in a future commit.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Move up Gen6 no16 check to emit_fb_writes().
Francisco Jerez [Wed, 15 Jul 2015 15:50:59 +0000 (18:50 +0300)]
i965/fs: Move up Gen6 no16 check to emit_fb_writes().

And update the comment.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Move up prog_data->uses_omask assignment up to brw_codegen_wm_prog().
Francisco Jerez [Wed, 15 Jul 2015 15:49:55 +0000 (18:49 +0300)]
i965/fs: Move up prog_data->uses_omask assignment up to brw_codegen_wm_prog().

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Simplify control flow in emit_single_fb_write().
Francisco Jerez [Wed, 15 Jul 2015 14:05:27 +0000 (17:05 +0300)]
i965/fs: Simplify control flow in emit_single_fb_write().

Flatten the if ladder to match the way that the ordering of these
fields is specified in the hardware documentation a bit more closely.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Fix slight layering violation in emit_single_fb_writes().
Francisco Jerez [Wed, 15 Jul 2015 13:42:57 +0000 (16:42 +0300)]
i965/fs: Fix slight layering violation in emit_single_fb_writes().

In cases where the color0 argument wasn't being provided,
emit_single_fb_writes() would take the alpha channel directly from the
visitor state instead of taking it from its arguments.  This sort of
hack didn't fit nicely into the logical send-message approach because
all parameters of the instruction have to be visible to the SIMD
lowering pass for it to be able to split them into halves at all.

Fix it by using LOAD_PAYLOAD in fs_visitor::emit_fb_writes() to
provide an actual color0 vector with undefined contents except for the
alpha component to match the previous behavior when no color buffers
are enabled.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Make sure that the type sizes are compatible during copy propagation.
Francisco Jerez [Mon, 13 Jul 2015 12:40:18 +0000 (15:40 +0300)]
i965/fs: Make sure that the type sizes are compatible during copy propagation.

It's surprising that we weren't checking for this already.  A future
patch will cause code like the following to be emitted:

 MOV(16) tmp<1>:uw, src
 MOV(8) dst<1>:ud, tmp<8,8,1>:ud

The second MOV comes from the expansion of a LOAD_PAYLOAD header copy,
so I don't have control over its types.  Copy propagation will happily
turn this into:

 MOV(8) dst<1>:ud, src

Which has different semantics.  Fix it by preventing propagation in
cases where a single channel of the instruction would span several
channels of the copy (this requirement could in fact be relaxed if the
copy is just a trivial memcpy, but this case is unusual enough that I
don't think it matters in practice).

I'm deliberately only checking if the type of the instruction is
larger than the original, because the converse case seems to be
handled correctly already in the code below.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Honour the instruction force_sechalf and exec_size fields for FB writes.
Francisco Jerez [Mon, 13 Jul 2015 12:41:34 +0000 (15:41 +0300)]
i965/fs: Honour the instruction force_sechalf and exec_size fields for FB writes.

We were previously guessing the half based on the EOT flag which seems
rather gross.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Define logical framebuffer write opcode.
Francisco Jerez [Mon, 27 Jul 2015 13:14:36 +0000 (16:14 +0300)]
i965/fs: Define logical framebuffer write opcode.

The logical variant is largely equivalent to the original opcode but
instead of taking a single payload source it expects its arguments
that make up the payload separately as individual sources, like:

 fb_write_logical null, color0, color1, src0_alpha,
                        src_depth, dst_depth, sample_mask, num_components

This patch defines the opcode and usual instruction boilerplate,
including a placeholder lowering function provided mainly as
self-documentation.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
8 years agoi965/fs: Implement pass to lower instructions of unsupported SIMD width.
Francisco Jerez [Mon, 13 Jul 2015 18:15:31 +0000 (21:15 +0300)]
i965/fs: Implement pass to lower instructions of unsupported SIMD width.

This lowering pass implements an algorithm to expand SIMDN
instructions into a sequence of SIMDM instructions in cases where the
hardware doesn't support the original execution size natively for some
particular instruction.  The most important use-cases are:

 - Lowering send message instructions that don't support SIMD16
   natively into SIMD8 (several texturing, framebuffer write and typed
   surface operations).

 - Lowering messages that don't support SIMD8 natively into SIMD16
   (*cough*gen4*cough*).

 - 64-bit precision operations (e.g. FP64 and 64-bit integer
   multiplication).

 - SIMD32.

The algorithm works by splitting the sources of the original
instruction into chunks of width appropriate for the lowered
instructions, and then interleaving the results component-wise into
the destination of the original instruction.  The pass is controlled
by the get_lowered_simd_width() function that currently just returns
the original execution size making the whole pass a no-op for the
moment until some user is introduced.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
v2: Reverse order of the source transformations and split_inst emit
    call to make the code a bit easier to understand.

8 years agoi965/fs: Fix return value of fs_inst::regs_read() for BAD_FILE.
Francisco Jerez [Thu, 16 Jul 2015 12:58:56 +0000 (15:58 +0300)]
i965/fs: Fix return value of fs_inst::regs_read() for BAD_FILE.

Typically BAD_FILE sources are used to mark a source as not present
what implies that no registers are read.  This will become much more
frequent with logical send opcodes which have a large number of
sources, many of them optionally used and marked as BAD_FILE when they
aren't applicable.  It will prove to be useful to be able to rely on
the value of regs_read() regardless of whether a source is present or
not.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Add builder emit method taking a variable number of source registers.
Francisco Jerez [Tue, 14 Jul 2015 16:32:03 +0000 (19:32 +0300)]
i965/fs: Add builder emit method taking a variable number of source registers.

And start using it in fs_builder::LOAD_PAYLOAD().  This will be used
to emit logical send message opcodes which have an unusually large
number of arguments.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Add stub lowering pass for logical send-message opcodes.
Francisco Jerez [Mon, 13 Jul 2015 14:44:58 +0000 (17:44 +0300)]
i965/fs: Add stub lowering pass for logical send-message opcodes.

This pass will house ad-hoc lowering code for several send
message-like virtual opcodes that will represent their logically
independent arguments as separate instruction sources rather than as a
single payload blob.  This pass will basically just take the separate
arguments that are supposed to be part of the payload and concatenate
them to construct a message in the form required by the hardware.
Virtual instructions in separate-source form will eventually allow
some simplification of the visitor code and make several
transformations easier like lowering SIMD16 instructions to SIMD8
algorithmically in cases where the hardware doesn't support the former
natively.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Factor out source components calculation to a separate method.
Francisco Jerez [Tue, 21 Jul 2015 14:28:39 +0000 (17:28 +0300)]
i965/fs: Factor out source components calculation to a separate method.

This cleans up fs_inst::regs_read() slightly by disentangling the
calculation of "components" from the handling of message payload
arguments.  This will also simplify the SIMD lowering and logical send
message lowering passes, because it will avoid expressions like
'regs_read * REG_SIZE / component_size' which are not only ugly, they
may be inaccurate because regs_read rounds up the result to the
closest register multiple so they could give incorrect results when
the component size is lower than one register (e.g. uniforms).  This
didn't seem to be a problem right now because all such expressions
happen to be dealing with per-channel GRFs only currently, but that's
by no means obvious so better be safe than sorry.

v2: Split PIXEL_X/Y and LINTERP into separate case blocks.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Simplify instruction rewrite loop in the register coalesce pass.
Francisco Jerez [Tue, 28 Jul 2015 09:07:56 +0000 (12:07 +0300)]
i965/fs: Simplify instruction rewrite loop in the register coalesce pass.

For some reason the loop that rewrites all occurrences of the
coalesced register was iterating over all possible offsets until it
would find one that compares equal to the offset of a source or
destination of any instruction in the program.  Since the mapping
between old and new offsets is already available in the regs_to_offset
array and we know that the whole register has been coalesced we can
just look it up.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Fix rewrite of the second half of 16-wide coalesced registers.
Francisco Jerez [Mon, 13 Jul 2015 11:20:32 +0000 (14:20 +0300)]
i965/fs: Fix rewrite of the second half of 16-wide coalesced registers.

The register coalesce pass wasn't rewriting the destination and
sources of instructions that accessed the second half of a coalesced
register previously copied with a 16-wide MOV instruction.  E.g.:

| ADD (16) vgrf0:f, vgrf0:f, 1.0:f
| MOV (16) vgrf1:f, vgrf0:f
| MOV (8)  vgrf2:f, vgrf0+1:f { sechalf }

would get incorrectly register-coalesced into:

| ADD (16) vgrf1:f, vgrf1:f, 1.0:f
| MOV (8)  vgrf2:f, vgrf0+1:f { sechalf }

The reason is that the mov[i] pointer was being left equal to NULL for
every other register.  The fact that we've made it to the rewrite loop
implies that the whole register will be coalesced, so it doesn't seem
right not to update something that uses it depending on whether mov[i]
is NULL or not.  Fixes an amount of texturing and image_load_store
piglit tests on my SIMD-lowering branch.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoi965/fs: Detect multi-register MOVs correctly in register_coalesce.
Francisco Jerez [Tue, 28 Jul 2015 08:25:59 +0000 (11:25 +0300)]
i965/fs: Detect multi-register MOVs correctly in register_coalesce.

register_coalesce() was considering the exec_size of the MOV
instruction alone to decide whether the register at offset+1 of the
source VGRF was being copied to inst->dst.reg_offset+1 of the
destination VGRF, which is only a valid assumption if the move has a
32-bit execution type.  Use regs_read() instead to find out the number
of registers copied by the instruction.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
8 years agoradeon: add support for streams to the common streamout code. (v2)
Dave Airlie [Thu, 9 Jul 2015 06:34:59 +0000 (16:34 +1000)]
radeon: add support for streams to the common streamout code. (v2)

This adds to the common radeon streamout code, support
for multiple streams.

It updates radeonsi/r600 to set the enabled mask up.

v2: update for changes in previous patch.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradeon: move streamout buffer config to streamout enable function. (v2)
Dave Airlie [Sun, 26 Jul 2015 00:27:17 +0000 (01:27 +0100)]
radeon: move streamout buffer config to streamout enable function. (v2)

This will be used here later.

v2: update atom sizes
add check for old vs new enabled mask

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agodocs: consolidate nvc0 status
Fabio Pedretti [Tue, 28 Jul 2015 18:53:25 +0000 (20:53 +0200)]
docs: consolidate nvc0 status

8 years agomesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
Marta Lofstedt [Thu, 23 Jul 2015 14:38:38 +0000 (16:38 +0200)]
mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
8 years agomesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
Marta Lofstedt [Wed, 29 Jul 2015 07:10:40 +0000 (10:10 +0300)]
mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
8 years agomesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
Marta Lofstedt [Mon, 27 Jul 2015 13:22:51 +0000 (15:22 +0200)]
mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
8 years agomesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Marta Lofstedt [Mon, 27 Jul 2015 13:22:50 +0000 (15:22 +0200)]
mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
8 years agomesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
Marta Lofstedt [Thu, 23 Jul 2015 14:38:34 +0000 (16:38 +0200)]
mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
8 years agomesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1
Marta Lofstedt [Mon, 27 Jul 2015 13:22:49 +0000 (15:22 +0200)]
mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
8 years agomesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.py
Marta Lofstedt [Thu, 23 Jul 2015 14:38:32 +0000 (16:38 +0200)]
mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.py

Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
8 years agomesa: Return INVALID_ENUM in glClearBufferiv() when buffer is not color or stencil
Eduardo Lima Mitev [Tue, 10 Feb 2015 15:40:40 +0000 (16:40 +0100)]
mesa: Return INVALID_ENUM in glClearBufferiv() when buffer is not color or stencil

Page 497 of the PDF, section '17.4.3.1 Clearing Individual Buffers' of the
OpenGL 4.5 spec states:

    "An INVALID_ENUM error is generated by ClearBufferiv and
     ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."

Fixes 1 dEQP test:
* dEQP-GLES3.functional.negative_api.buffer.clear_bufferiv

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
8 years agoi965: Use real stage in "Unsupported form of variable indexing" warning.
Kenneth Graunke [Wed, 29 Jul 2015 01:45:32 +0000 (18:45 -0700)]
i965: Use real stage in "Unsupported form of variable indexing" warning.

Other stages can be miserably slow too!

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
8 years agoglsl: Fix a bug where LHS swizzles of swizzles were too small.
Kenneth Graunke [Thu, 23 Jul 2015 03:08:23 +0000 (20:08 -0700)]
glsl: Fix a bug where LHS swizzles of swizzles were too small.

A simple shader such as

   vec4 color;
   color.xy.x = 1.0;

would cause ir_assignment::set_lhs() to generate bogus IR:

   (swiz xy (swiz x (constant float (1.0))))

We were setting the number of components of each new RHS swizzle based
on the highest channel used in the LHS swizzle.  So, .xy.y would
generate (swiz xy (swiz xx ...)), while .xy.x would break.

Our existing Piglit test happened to use .xzy.z, which worked, since
'z' is the third component, resulting in an xxx swizzle.

This patch sets the number of swizzle components based on the size of
the LHS swizzle's inner value, so we always have the correct number
at each step.

Fixes new Piglit tests glsl-vs-swizzle-swizzle-lhs-[23].
Fixes ir_validate assertions in in Metro 2033 Redux.

v2: Move num_components updating completely out of update_rhs_swizzle
    (suggested by Timothy Arceri).  Simplify.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
8 years agoglsl: verify location when dual source blending
Tapani Pälli [Fri, 3 Jul 2015 07:19:23 +0000 (10:19 +0300)]
glsl: verify location when dual source blending

Same check is made for glBindFragDataLocationIndexed but it was missing
when using layout qualifiers.

Fixes following Piglit test:
arb_blend_func_extended-output-location

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
8 years agoglsl: move max_index calc to assign_attribute_or_color_locations
Tapani Pälli [Mon, 27 Jul 2015 10:29:20 +0000 (13:29 +0300)]
glsl: move max_index calc to assign_attribute_or_color_locations

Change function to get all gl_constants for inspection, this is used
by follow-up patch.

v2: rebase, update function documentation

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
8 years agovc4: Skip re-emitting the shader_rec if it's unchanged.
Eric Anholt [Tue, 28 Jul 2015 18:00:58 +0000 (11:00 -0700)]
vc4: Skip re-emitting the shader_rec if it's unchanged.

It's a bunch of work for us to emit it (and its uniforms), more work for
the kernel to validate it, and additional work for the CLE to read
it. Improves es2gears framerate by about 50%.

Signed-off-by: Eric Anholt <eric@anholt.net>
8 years agovc4: Drop unused vpm_offset value.
Eric Anholt [Wed, 29 Jul 2015 02:59:45 +0000 (19:59 -0700)]
vc4: Drop unused vpm_offset value.

It's been dead since we started doing VS/CS attr offset setup during
shader compile.

8 years agovc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt [Tue, 28 Jul 2015 17:20:10 +0000 (10:20 -0700)]
vc4: Simplify vc4_use_bo and make sure it's not a shader.

Since the conversion to keeping validated shaders around for the BO's
lifetime, we haven't been checking that rendering doesn't happen to
shaders.  Make vc4_use_bo check that always, and just don't use it for the
VC4_MODE_SHADER case (so now modes are unused)

8 years agovc4: Keep the validated shader around for the simulator execution.
Eric Anholt [Tue, 28 Jul 2015 17:11:08 +0000 (10:11 -0700)]
vc4: Keep the validated shader around for the simulator execution.

This more closely matches the kernel behavior on shader validation now.

8 years agovc4: Make the object be the return value from vc4_use_bo().
Eric Anholt [Tue, 28 Jul 2015 16:51:37 +0000 (09:51 -0700)]
vc4: Make the object be the return value from vc4_use_bo().

Drops 40 bytes of code from validation.

8 years agovc4: Ensure that the bin CL is properly capped by increment/flush.
Eric Anholt [Tue, 28 Jul 2015 07:29:31 +0000 (00:29 -0700)]
vc4: Ensure that the bin CL is properly capped by increment/flush.

We don't want anything to appear after we've kicked off the render (and
thus job flush), since that might then get written out to the tile
allocation state.

Signed-off-by: Eric Anholt <eric@anholt.net>
8 years agovc4: Drop NV shader reloc validation.
Eric Anholt [Tue, 28 Jul 2015 07:05:33 +0000 (00:05 -0700)]
vc4: Drop NV shader reloc validation.

It wasn't validating enough, and we don't need the packet.

8 years agovc4: Fix raster surface shadow updates under DRI2.
Eric Anholt [Tue, 28 Jul 2015 06:23:57 +0000 (23:23 -0700)]
vc4: Fix raster surface shadow updates under DRI2.

Glamor asks GBM for the handle of the BO, then flinks it itself.  We
were marking the bo non-private in the flink and dmabuf (DRI3) paths,
but not the GEM handle path.  As a result, non-pageflipping DRI2
swapbuffers (EGL apps, in particular) were never updating the texture.

8 years agovc4: Fix bus errors on dumping CL on hardware.
Eric Anholt [Tue, 28 Jul 2015 06:15:39 +0000 (23:15 -0700)]
vc4: Fix bus errors on dumping CL on hardware.

The kernel can't fixup unaligned float traps for us, so deref as a
uint32_t first.

8 years agometa/copy_image: Stash off the scissor
Jason Ekstrand [Fri, 24 Jul 2015 00:26:56 +0000 (17:26 -0700)]
meta/copy_image: Stash off the scissor

The meta CopyImageSubData path uses BlitFramebuffers to do the actual copy.
The only thing that can affect BlitFramebuffers other than the currently
bound framebuffers is the scissor so we need to save that off and reset it.
If we don't do this, applications that use a scissor together with
CopyImageSubData will get accidentally scissored copies.

Tested-by: Markus Wick <markus at selfnet.de>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
8 years agoradeon: add streamout status 1-3 queries.
Dave Airlie [Thu, 9 Jul 2015 06:33:59 +0000 (16:33 +1000)]
radeon: add streamout status 1-3 queries.

This adds support for queries against the non-0 vertex streams.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agost/mesa: remove st_context::missing textures and get_passthrough_fs
Marek Olšák [Tue, 28 Jul 2015 18:41:16 +0000 (20:41 +0200)]
st/mesa: remove st_context::missing textures and get_passthrough_fs

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agost/mesa: remove st_finalize_textures atom
Marek Olšák [Sat, 25 Jul 2015 15:26:10 +0000 (17:26 +0200)]
st/mesa: remove st_finalize_textures atom

It only checks fragment textures and ignores other shaders, which makes it
incomplete, and textures are already finalized in update_single_texture.

There are no piglit regressions.

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agost/mesa: add shader dumping for shader-db
Marek Olšák [Sat, 25 Jul 2015 18:25:18 +0000 (20:25 +0200)]
st/mesa: add shader dumping for shader-db

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agost/mesa: fix GLSL 1.30 texture shadow functions with the GL_ALPHA depth mode (v2)
Marek Olšák [Thu, 23 Jul 2015 19:57:19 +0000 (21:57 +0200)]
st/mesa: fix GLSL 1.30 texture shadow functions with the GL_ALPHA depth mode (v2)

Fixes piglit:
    spec@glsl-1.30@execution@fs-texture-sampler2dshadow-10
    spec@glsl-1.30@execution@fs-texture-sampler2dshadow-11

v2: use st_shader_stage_to_ptarget

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agor600,radeonsi: GL_ARB_conditional_render_inverted
Edward O'Callaghan [Mon, 27 Jul 2015 01:01:47 +0000 (11:01 +1000)]
r600,radeonsi: GL_ARB_conditional_render_inverted

By using 'Tobias Klausmann' piglit test-suite patch. We obtain
a full 12/12 passes using this patch. By 'faking' to claim
support for this extension we obtain 7 fails and 5 passes.

Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Tested-by: Furkan Alaca <falaca@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradeonsi: add support for interpolateAt functions (v2)
Dave Airlie [Fri, 17 Jul 2015 03:44:18 +0000 (04:44 +0100)]
radeonsi: add support for interpolateAt functions (v2)

This is part of ARB_gpu_shader5, and this passes
all the piglit tests currently available.

v2: use macros from the fine derivs commit.
add comments.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoi965: Support importing R8 and GR88 dma_bufs
Chad Versace [Tue, 23 Jun 2015 22:48:40 +0000 (15:48 -0700)]
i965: Support importing R8 and GR88 dma_bufs

EGL_EXT_image_dma_buf_import now supports those formats.

Tests:
  - Tested by Piglit ext_image_dma_buf_import-transcode-nv12-as-r8-gr88.
  - Tested by Peter in Kodi/XBMC to obtain 60fps NV12 transcode at 4K.

Tested-by: Peter Frühberger <peter.fruehberger@gmail.com>
Signed-off-by: Chad Versace <chad.versace@intel.com>
8 years agoegl: Add support for DRM_FORMAT_R8, RG88, and GR88
Chad Versace [Tue, 23 Jun 2015 22:48:17 +0000 (15:48 -0700)]
egl: Add support for DRM_FORMAT_R8, RG88, and GR88

The Kodi/XBMC developers want to transcode NV12 to RGB with OpenGL shaders,
importing the two source planes through EGL_EXT_image_dma_buf_import. That
requires importing the Y plane as an R8 EGLImage and the UV plane as either an
RG88 or GR88 EGLImage.

This patch teaches the driver-independent part of EGL about the new
formats. Real driver support is left for follow-up patches.

The new formats landed in airlied's kernel branch 'drm-next' on July 24.

Tested-by: Peter Frühberger <peter.fruehberger@gmail.com>
Signed-off-by: Chad Versace <chad.versace@intel.com>
8 years agonvc0/ir: trim out barrier sync for non-compute shaders
Ilia Mirkin [Tue, 28 Jul 2015 06:37:51 +0000 (02:37 -0400)]
nvc0/ir: trim out barrier sync for non-compute shaders

It seems like they're never necessary, and actively cause harm. This
fixes some of the barrier-related piglits.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0/ir: fix barrier emission
Ilia Mirkin [Tue, 28 Jul 2015 06:00:20 +0000 (02:00 -0400)]
nvc0/ir: fix barrier emission

immediate arguments require a flag to be set for each one

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agovc4: Add support for ARB_draw_elements_base_vertex.
Eric Anholt [Wed, 22 Jul 2015 19:14:40 +0000 (12:14 -0700)]
vc4: Add support for ARB_draw_elements_base_vertex.

Gallium exposes it unconditionally, so do our best to support it.  It
fails on the negative index cases, but those seem unlikely to be used in
the wild.

8 years agofreedreno/ir3: add transform-feedback support
Rob Clark [Sat, 25 Jul 2015 16:53:23 +0000 (12:53 -0400)]
freedreno/ir3: add transform-feedback support

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: track "keeps" in ir
Rob Clark [Sat, 25 Jul 2015 17:51:16 +0000 (13:51 -0400)]
freedreno/ir3: track "keeps" in ir

Previously we had a fixed array to track kills, since they don't
generate an SSA value, and then cheated by stuffing them in the
outputs array before sending things through depth/sched/etc.  But
store instructions will need similar treatment.  So convert this
over to a more general array of instructions that must be kept
and fix up the places that were previously relying on kills being
in the output array.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: add support for store instructions
Rob Clark [Sat, 25 Jul 2015 17:48:07 +0000 (13:48 -0400)]
freedreno/ir3: add support for store instructions

For store instructions, the "dst" register is a read register, not a
written register.  (Ie. it is the address to store to.)  Lets not
confuse register allocation, scheduling, etc, with these details.
Instead just leave a dummy instr->regs[0], and take "dst" from
instr->regs[1] and srcs following.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: cleanup driver-param stuff
Rob Clark [Sat, 25 Jul 2015 16:48:18 +0000 (12:48 -0400)]
freedreno/ir3: cleanup driver-param stuff

Add 'enum ir3_driver_param' to track driver-param slots, and a
create_driver_param() helper to avoid having the knowledge about
where driver params are placed in const regs spread throughout
the code as we add additional driver-params.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno: add transform-feedback state
Rob Clark [Sat, 25 Jul 2015 14:56:39 +0000 (10:56 -0400)]
freedreno: add transform-feedback state

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno: add resource tracking support for written buffers
Rob Clark [Sun, 26 Jul 2015 17:30:26 +0000 (13:30 -0400)]
freedreno: add resource tracking support for written buffers

With stream-out (transform-feedback) we have the case where resources
are *written* by the gpu, which needs basically the same tracking to
figure out when rendering must be flushed.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/a3xx+a4xx: add support for vtxcnt semantic
Rob Clark [Fri, 24 Jul 2015 21:07:23 +0000 (17:07 -0400)]
freedreno/a3xx+a4xx: add support for vtxcnt semantic

This will be used for stream-out (transform-feedback)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: add stream-output support to cmdline compiler
Rob Clark [Fri, 24 Jul 2015 21:06:01 +0000 (17:06 -0400)]
freedreno/ir3: add stream-output support to cmdline compiler

A bit hard-coded configuration at the moment, but sufficient for now.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: drop unused create_input() arg
Rob Clark [Fri, 24 Jul 2015 20:42:10 +0000 (16:42 -0400)]
freedreno/ir3: drop unused create_input() arg

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: move emit_const to ir3
Rob Clark [Fri, 24 Jul 2015 17:07:33 +0000 (13:07 -0400)]
freedreno/ir3: move emit_const to ir3

Details of the cmdstream packets are different between a3xx and a4xx,
but the logic about the layout of const registers is the same, as that
is dictated by the ir3 shader compiler.  So rather than duplicating
logic that is tightly coupled to ir3 between a3xx and a4xx, move this
into ir3 and use per-generation callbacks for to build the cmdstream
packets.

This should make it easier to pass additional const regs (such as for
transform feedback).  And it also keeps the layout internal to ir3 in
case we want to make the layout more dynamic some day.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: bit of shader API refactoring
Rob Clark [Thu, 23 Jul 2015 19:51:13 +0000 (15:51 -0400)]
freedreno/ir3: bit of shader API refactoring

Since for transform-feedback, we'll need more than just the TGSI
tokens from the state object, just pass the entire state object to
ir3_shader_create().  This also cleans things up a bit for some
day in the future when we could take shader either as TGSI or
directly NIR (for ex, glsl2nir or spirv2nir paths).  In the same
spirit, drop extra args from ir3_compile_shader_nir() (since it
can anyways get what it needs from the ir3_shader_variant).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agofreedreno/ir3: updated cat6 encoding
Rob Clark [Thu, 23 Jul 2015 19:31:13 +0000 (15:31 -0400)]
freedreno/ir3: updated cat6 encoding

Sync updated cat6 encoding from freedreno.git, needed to properly encode
store instructions.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
8 years agoglsl: enable conservative depth, ssbo based on GLSL version
Ilia Mirkin [Sat, 25 Jul 2015 05:06:20 +0000 (01:06 -0400)]
glsl: enable conservative depth, ssbo based on GLSL version

Add in missed version checks in the GLSL parser

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
8 years agodocs: add news item and link release notes for mesa 10.6.3
Emil Velikov [Sun, 26 Jul 2015 14:20:31 +0000 (15:20 +0100)]
docs: add news item and link release notes for mesa 10.6.3

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
8 years agodocs: Add checksums for mesa 10.6.3 tarballs
Emil Velikov [Sun, 26 Jul 2015 14:18:24 +0000 (15:18 +0100)]
docs: Add checksums for mesa 10.6.3 tarballs

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit ccef8901de421eae5dcc8affa14218d46cc06593)

8 years agoAdd release notes for 10.6.3
Emil Velikov [Sun, 26 Jul 2015 13:38:58 +0000 (14:38 +0100)]
Add release notes for 10.6.3

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit ddc976368fef367e464472ebcc2ac4fd89eb9fd8)

8 years agoradeonsi: add fine derivate control (v2.1)
Dave Airlie [Fri, 17 Jul 2015 04:35:30 +0000 (05:35 +0100)]
radeonsi: add fine derivate control (v2.1)

This adds support for fine derivatives and enables
ARB_derivative_control on radeonsi.

(just fell out of my working out interpolation)

v2: cleanup some bits, write a comment
v2.1: take Michel's comment from the mailing list

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradeonsi: fix GLSL textureGrad(samplerCube*) functions
Marek Olšák [Thu, 23 Jul 2015 22:54:08 +0000 (00:54 +0200)]
radeonsi: fix GLSL textureGrad(samplerCube*) functions

+4 piglits

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
8 years agost/mesa: don't ignore texture buffer state changes
Marek Olšák [Fri, 24 Jul 2015 17:47:06 +0000 (19:47 +0200)]
st/mesa: don't ignore texture buffer state changes

Fixes piglit:
  spec@arb_texture_buffer_range@ranges-2

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agonvc0: fix geometry program revalidation of clipping params
Ilia Mirkin [Sat, 11 Jul 2015 16:47:03 +0000 (12:47 -0400)]
nvc0: fix geometry program revalidation of clipping params

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
8 years agoradeonsi: ubo indexing support (v2)
Dave Airlie [Mon, 13 Jul 2015 08:12:18 +0000 (09:12 +0100)]
radeonsi: ubo indexing support (v2)

This is required as part of ARB_gpu_shader5.

no backend changes are required for this, or if
any are, it's the same ones as for samplers.

v2: use get_indirect_index (Marek)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>