Tom Stellard [Wed, 25 Feb 2015 00:43:43 +0000 (19:43 -0500)]
pipe-loader: Fix build with dri drivers enabled, and vl state trackers disabled
Configure arguments:
./configure --disable-dri3 --disable-xvmc --enable-opencl
--with-gallium-drivers=r300,r600,radeonsi
--with-egl-platforms=drm
Build error:
make[3]: *** No rule to make target
`../../../../src/gallium/auxiliary/libgalliumvlwinsys.la', needed by
`pipe_r300.la'. Stop.
Cc: "10.5" <mesa-stable@lists.freedestkop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Jose Fonseca [Thu, 26 Feb 2015 16:46:48 +0000 (16:46 +0000)]
configure: Leverage gcc warn options to enable safe use of C99 features where possible.
The main objective of this change is to enable Linux developers to use
more of C99 throughout Mesa, with confidence that the portions that need
to be built with MSVC -- and only those portions --, stay portable.
This is achieved by using the appropriate -Werror= options only on the
places they need to be used.
Unfortunately we still need MSVC 2008 on a few portions of the code
(namely llvmpipe and its dependencies). I hope to eventually eliminate
this so that we can use C99 everywhere, but there are technical/logistic
challenges (specifically, newer Windows SDKs no longer bundle MSVC,
instead require a full installation of Visual Studio, and that has
hindered adoption of newer MSVC versions on our build processes.)
Thankfully we have more directy control over our OpenGL driver, which is
why we're now able to migrate to MSVC 2013 for most of the tree.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jose Fonseca [Thu, 26 Feb 2015 16:37:48 +0000 (16:37 +0000)]
nir: Use alloca instead of variable length arrays.
This is to enable the code to build with -Werror=vla in the short term,
and enable the code to build with MSVC2013 soon after.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Brian Paul [Thu, 26 Feb 2015 20:33:54 +0000 (13:33 -0700)]
mesa: restore #include stdarg.h in imports.h
https://bugs.freedesktop.org/show_bug.cgi?id=89345
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Thu, 26 Feb 2015 19:31:45 +0000 (12:31 -0700)]
c99_math.h: add defines for M_PI, M_E, M_LOG2E
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89342
Signed-off-by: Brian Paul <brianp@vmware.com>
Vinson Lee [Fri, 27 Feb 2015 05:00:15 +0000 (21:00 -0800)]
r300g/tests: Include stdio.h.
Fix build error.
CC compiler/tests/r300_compiler_tests-radeon_compiler_regalloc_tests.o
compiler/tests/radeon_compiler_regalloc_tests.c: In function ‘test_runner_rc_regalloc’:
compiler/tests/radeon_compiler_regalloc_tests.c:57:3: error: implicit declaration of function ‘fprintf’ [-Werror=implicit-function-declaration]
fprintf(stderr, "Failed to load program\n");
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Brian Paul [Thu, 26 Feb 2015 19:33:16 +0000 (12:33 -0700)]
radeon/compiler: include stdio.h
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89343
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Laura Ekstrand [Wed, 25 Feb 2015 18:34:03 +0000 (10:34 -0800)]
main: Fix target checking for CompressedTexSubImage*D.
This fixes a dEQP test failure. In the test,
glCompressedTexSubImage2D was called with target = 0 and failed to throw
INVALID ENUM. This failure was caused by _mesa_get_current_tex_object(ctx,
target) being called before the target checking. To remedy this, target
checking was made into its own function and called prior to
_mesa_get_current_tex_object.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89311
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Laura Ekstrand [Wed, 25 Feb 2015 23:45:47 +0000 (15:45 -0800)]
main: Fix target checking for CopyTexSubImage*D.
This fixes a dEQP test failure. In the test,
glCopyTexSubImage2D was called with target = 0 and failed to throw
INVALID ENUM. This failure was caused by _mesa_get_current_tex_object(ctx,
target) being called before the target checking. To remedy this, target
checking was separated from the main error-checking function and
called prior to _mesa_get_current_tex_object.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89312
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Brian Paul [Thu, 26 Feb 2015 17:19:37 +0000 (10:19 -0700)]
c99: in c99_math.h check that _USE_MATH_DEFINES is defined with MSVC
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 26 Feb 2015 16:52:20 +0000 (09:52 -0700)]
mesa: remove unused INLINE macro from compiler.h
We now use 'inline' everywhere in Mesa.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Brian Paul [Thu, 26 Feb 2015 17:03:22 +0000 (10:03 -0700)]
st/mesa: replace INLINE with inline
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Brian Paul [Thu, 26 Feb 2015 16:48:50 +0000 (09:48 -0700)]
swrast: replace INLINE with inline
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Brian Paul [Thu, 26 Feb 2015 16:48:44 +0000 (09:48 -0700)]
radeon: replace INLINE with inline
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Brian Paul [Thu, 26 Feb 2015 16:48:34 +0000 (09:48 -0700)]
r200: replace INLINE with inline
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Brian Paul [Thu, 26 Feb 2015 16:48:24 +0000 (09:48 -0700)]
i915: replace INLINE with inline
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Jose Fonseca [Thu, 26 Feb 2015 11:47:46 +0000 (11:47 +0000)]
include,auxiliary: Remove support for MSVC older then 2008.
MSVC 2008 (shipped with Windows SDK 7.0.7600) is the oldest we
need to support. At least on llvmpipe, gallium/auxiliary, and util
modules. For the remaining modules (particular all OpenGL specific
code) can be built with MSVC 2013.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Brian Paul [Wed, 25 Feb 2015 01:00:37 +0000 (18:00 -0700)]
mesa: don't include stdint.h in compiler.h
Not needed.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 00:56:45 +0000 (17:56 -0700)]
mesa: don't include math.h in compiler.h
Not needed by anything in that header. Include math.h or c99_math.h
where needed instead.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 00:48:31 +0000 (17:48 -0700)]
mesa: trim down #includes in compiler.h
Don't include stuff we don't need. Fix a few #includes elsewhere to
keep thing building.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 00:47:00 +0000 (17:47 -0700)]
r300g: remove dependency on compiler.h
It only needs typical stdio.h and stdlib.h functions.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 00:05:48 +0000 (17:05 -0700)]
mesa: don't include limits.h in compiler.h
Not needed.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 00:03:47 +0000 (17:03 -0700)]
mesa: don't include float.h in compiler.h
Not needed.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 24 Feb 2015 23:56:54 +0000 (16:56 -0700)]
mesa: only include ctype.h where it's used
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 24 Feb 2015 23:55:53 +0000 (16:55 -0700)]
mesa: include stdarg.h only where it's used
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 24 Feb 2015 23:44:53 +0000 (16:44 -0700)]
mesa: remove M_PI, M_E, M_LOG2E macro definitions
Should be defined in math.h. If not, we can add them to c99_math.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Tue, 24 Feb 2015 23:42:43 +0000 (16:42 -0700)]
glsl: #include c99_math.h instead of core.h
We only need the M_LOG2E definition.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 26 Feb 2015 00:04:05 +0000 (17:04 -0700)]
gallium: whitespace, comment formatting fixes in p_defines.h
Just to keep things consistent.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 23:59:54 +0000 (16:59 -0700)]
util: add debug_print_bind_flags() debug helper
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Wed, 25 Feb 2015 23:58:43 +0000 (16:58 -0700)]
gallium: renumber PIPE_BIND_ flags
Note that PIPE_BIND_COMMAND_ARGS_BUFFER and PIPE_BIND_LINEAR were both
bit 21 before.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Neil Roberts [Wed, 25 Feb 2015 15:10:01 +0000 (15:10 +0000)]
meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex
A layered PBO image is now interpreted as a single tall 2D image so
the z argument in _mesa_meta_bind_fbo_image is ignored. Therefore this
was just redundantly rebinding the same image repeatedly.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Marius Predut [Wed, 25 Feb 2015 16:49:45 +0000 (09:49 -0700)]
mesa: use fi_type in vertex attribute code
For 32-bit builds, floating point operations use x86 FPU registers,
not SSE registers. If we're actually storing an integer in a float
variable, the value might get modified when written to memory. This
patch changes the VBO code to use the fi_type (float/int union) to
store/copy vertex attributes.
Also, this can improve performance on x86 because moving floats with
integer registers instead of FP registers is faster.
Neil Roberts review:
- include changes on all places that are storing attribute values.
- check with and without -O3 compiler flag.
Brian Paul review:
- use fi_type type instead gl_constant_value type
- fix a bunch of nit-picks.
- fix compiler warnings
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82668
Signed-off-by: Marius Predut <marius.predut@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Anuj Phogat [Fri, 13 Feb 2015 19:21:21 +0000 (11:21 -0800)]
i965/gen8: Use HALIGN_16 if MCS is enabled for non-MSRT
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Fri, 20 Feb 2015 20:26:36 +0000 (12:26 -0800)]
i965: Pass pointer to miptree as function parameter in intel_horizontal_texture_alignment_unit
This will be used by next patch in the series.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Thu, 5 Feb 2015 20:24:57 +0000 (12:24 -0800)]
i965: Allocate texture buffer in intelTexImage
before calling _mesa_meta_pbo_TexSubImage(). This will be used in
later patches and will be required in Skylake to get the tile
resource mode of miptree before calling _mesa_meta_pbo_TexSubImage().
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Fri, 13 Feb 2015 02:49:13 +0000 (18:49 -0800)]
i965: Make a function to check the conditions to use the blitter
No functional changes in the patch. Just makes the code look cleaner.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Fri, 13 Feb 2015 00:59:12 +0000 (16:59 -0800)]
i965: Move the comment to the right place
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Tue, 17 Feb 2015 18:40:58 +0000 (10:40 -0800)]
i965: Fix condition to use Y tiling in blitter in intel_miptree_create()
Y tiling is supported in blitter on SNB+.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Mon, 23 Feb 2015 18:56:14 +0000 (10:56 -0800)]
meta: Pass null pointer for the pixel data to avoid unnecessary data upload
to a temporary pbo created in _mesa_meta_pbo_GetTexSubImage().
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Wed, 4 Feb 2015 00:56:04 +0000 (16:56 -0800)]
meta: Fix buffer object assignment to account for both pack and unpack bo's
create_texture_for_pbo() is shared by _mesa_meta_pbo_GetTexSubImage()
and _mesa_meta_pbo_TexSubImage() functions. So, we need to account
for both pack and unpack buffer objects.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Wed, 4 Feb 2015 00:50:57 +0000 (16:50 -0800)]
meta: Use GL_STREAM_READ for pbo created with GL_PIXEL_PACK_BUFFER
create_texture_for_pbo() is used by both _mesa_meta_pbo_GetTexSubImage()
and _mesa_meta_pbo_TexSubImage() functions with different PBO targets.
Use GL_STREAM_READ with GL_PIXEL_PACK_BUFFER and GL_STREAM_DRAW with
GL_PIXEL_UNPACK_BUFFER.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Wed, 4 Feb 2015 01:04:45 +0000 (17:04 -0800)]
meta: Add assertion check for ctx->Meta->SaveStackDepth
before using it for derefrencing.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Anuj Phogat [Mon, 1 Jan 2001 00:05:42 +0000 (16:05 -0800)]
meta: Do power of two samples check only for samples > 0
otherwise samples=0 passes the check, which is invalid.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Matt Turner [Tue, 24 Feb 2015 18:41:52 +0000 (10:41 -0800)]
glsl: Rewrite and fix min/max to saturate optimization.
There were some bugs, and the code was really difficult to follow. We
would optimize
min(max(x, b), 1.0) into max(sat(x), b)
but not pay attention to the order of min/max and also do
max(min(x, b), 1.0) into max(sat(x), b)
Corrects four shaders from Champions of Regnum that do
min(max(x, 1), 10)
and corrects rendering of Mass Effect under VMware Workstation.
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89180
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Rob Clark [Wed, 25 Feb 2015 13:35:32 +0000 (08:35 -0500)]
freedreno: drop ARRAY_SIZE macro
Since now ARRAY_SIZE has been added to util/macros.h. Fixes a bunch of:
freedreno_util.h:79:0: warning: "ARRAY_SIZE" redefined
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))
^
In file included from ../../../../src/gallium/include/pipe/p_compiler.h:36:0,
from ../../../../src/gallium/include/pipe/p_context.h:31,
from freedreno_context.h:32,
from freedreno_context.c:29:
../../../../src/util/macros.h:29:0: note: this is the location of the previous definition
# define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x)))
^
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Neil Roberts [Thu, 19 Feb 2015 16:09:41 +0000 (16:09 +0000)]
i965: Don't force x-tiling for 16-bpp formats on Gen>7
Sandybridge doesn't support y-tiling for surface formats with 16 or
more bpp. There was previously an override to explicitly allow this
for Gen7. However, this restriction is also removed in Gen8+ so we
should use y-tiling there too.
This is important to do for Skylake which doesn't support x-tiling for
3D surfaces.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Andreas Boll [Tue, 24 Feb 2015 19:01:30 +0000 (20:01 +0100)]
glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA
If the renderer supports the core profile the query returned incorrectly
0x8 as value, because it was using (1U << __DRI_API_OPENGL_CORE) for the
returned value.
The same happened with the compatibility profile. It returned 0x1
(1U << __DRI_API_OPENGL) instead of 0x2.
Internal DRI defines:
dri_interface.h: #define __DRI_API_OPENGL 0
dri_interface.h: #define __DRI_API_OPENGL_CORE 3
Those two bits are supposed for internal usage only and should be
translated to GLX_CONTEXT_CORE_PROFILE_BIT_ARB (0x1) for a preferred
core context profile and GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB (0x2)
for a preferred compatibility context profile.
This patch implements the above translation in the glx module.
v2: Fix the incorrect behavior in the glx module
Cc: "10.3 10.4 10.5" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Andreas Boll [Mon, 9 Feb 2015 10:18:04 +0000 (11:18 +0100)]
dri/common: Update comment about driQueryRendererIntegerCommon
Since
87d3ae0b45b6b6bb50b583dafa55eb109449a005
driQueryRendererIntegerCommon handles __DRI2_RENDERER_PREFFERED_PROFILE
too.
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Ilia Mirkin [Fri, 20 Feb 2015 09:08:38 +0000 (04:08 -0500)]
glsl: add double support for packing varyings
Doubles are always packed, but a single double will never cross a slot
boundary -- single slots can still be wasted in some situations.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Laura Ekstrand [Thu, 19 Feb 2015 01:17:38 +0000 (17:17 -0800)]
common: Fix PBOs for 1D_ARRAY.
Corrects the way that _mesa_meta_pbo_TexSubImage and
_mesa_meta_pbo_GetTexSubImage handle 1D_ARRAY textures. Fixes a failure in
the Piglit arb_direct_state_access/gettextureimage-targets test.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Tested-by: Laura Ekstrand <laura@jlekstrand.net>
Cc: "10.4, 10.5" <mesa-stable@lists.freedesktop.org>
Laura Ekstrand [Tue, 24 Feb 2015 22:51:29 +0000 (14:51 -0800)]
common: Correct PBO 2D_ARRAY handling.
Changes PBO uploads and downloads to use a tall (height * depth) 2D texture
for blitting. This fixes the bug where 2D_ARRAY, 3D, and CUBE_MAP_ARRAY
textures are not properly uploaded and downloaded.
Removes the option to use a 2D ARRAY texture for the PBO during upload and
download. This option didn't work because the miptree couldn't be set up
reliably.
v2: Review from Jason Ekstrand and Neil Roberts:
-Delete the depth parameter from create_texture_for_pbo
-Abandon the option to create a 2D ARRAY texture in create_texture_for_pbo
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.4, 10.5" <mesa-stable@lists.freedesktop.org>
Laura Ekstrand [Tue, 24 Feb 2015 21:29:11 +0000 (13:29 -0800)]
common: Correct texture init for meta pbo uploads and downloads.
This moves the line setting immutability for the texture to after
_mesa_initialize_texture_object so that the initializer function will not
cancel it out. Moreover, because of the ARB_texture_view extension, immutable
textures must have NumLayers > 0, or depth will equal (0-1)=0xFFFFFFFF during
SURFACE_STATE setup, which triggers assertions.
v2: Review from Kenneth Graunke:
- Include more explanation in the commit message.
- Make texture setup bug fixes into a separate patch.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: "10.4, 10.5" <mesa-stable@lists.freedesktop.org>
Brian Paul [Tue, 24 Feb 2015 22:26:34 +0000 (15:26 -0700)]
mesa: remove DEG2RAD macro
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 22:23:22 +0000 (15:23 -0700)]
mesa: remove MAX_GLUSHORT, move MAX_GLUINT
The later is only used in one place in swrast.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 22:11:45 +0000 (15:11 -0700)]
mesa: move signbit() macro to c99_math.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 22:05:47 +0000 (15:05 -0700)]
mesa: remove unused isblank() function
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 22:05:05 +0000 (15:05 -0700)]
glcpp: remove unneeded #include of core.h
isblank() is not used in the code.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 22:03:44 +0000 (15:03 -0700)]
mesa: remove sqrtf macro
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Sun, 6 Jul 2014 05:10:41 +0000 (22:10 -0700)]
i965: Remove redundant discard jumps.
With the previous optimization in place, some shaders wind up with
multiple discard jumps in a row, or jumps directly to the next
instruction. We can remove those.
Without NIR on Haswell:
total instructions in shared programs:
5777258 ->
5775872 (-0.02%)
instructions in affected programs: 20312 -> 18926 (-6.82%)
helped: 716
With NIR on Haswell:
total instructions in shared programs:
5773163 ->
5771785 (-0.02%)
instructions in affected programs: 21040 -> 19662 (-6.55%)
helped: 717
v2: Use the CFG rather than the old instructions list. Presumably
the placeholder halt will be in the last basic block.
v3: Make sure placeholder_halt->prev isn't the head sentinel (caught
twice by Eric Anholt).
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Thu, 23 Oct 2014 03:48:21 +0000 (20:48 -0700)]
glsl: Optimize "if (cond) discard;" to a conditional discard.
st_glsl_to_tgsi and ir_to_mesa have handled conditional discards for a
long time; the previous patch added that capability to i965.
i965 (Haswell) shader-db stats:
Without NIR:
total instructions in shared programs:
5792133 ->
5776360 (-0.27%)
instructions in affected programs: 737585 -> 721812 (-2.14%)
helped: 6300
HURT: 68
GAINED: 2
With NIR:
total instructions in shared programs:
5787538 ->
5769569 (-0.31%)
instructions in affected programs: 767843 -> 749874 (-2.34%)
helped: 6522
HURT: 35
GAINED: 6
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Tue, 19 Aug 2014 22:22:43 +0000 (15:22 -0700)]
i965/fs: Handle conditional discards.
The discard condition tells us which channels we want killed. We want
to invert that condition to get the channels that should survive (remain
live) in f0.1. Emit a CMP to negate it.
Nothing generates these today, but that will change shortly.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Tue, 24 Feb 2015 07:47:00 +0000 (23:47 -0800)]
nir: Introduce nir_intrinsic_discard_if.
This is a conditional discard, which takes a boolean source.
Note that we don't generate ir_discard::condition today, so this
shouldn't break drivers (since none implement this intrinsic yet).
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Tue, 24 Feb 2015 09:00:22 +0000 (01:00 -0800)]
glsl: Delete dead discard conditions in constant folding.
opt_constant_folding() already detects conditional assignments where the
condition is constant, and either deletes the assignment or the
condition.
Make it handle discards in the same fashion.
Spotted happening in the wild in Tropico 5 shaders.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Tue, 24 Feb 2015 07:12:39 +0000 (23:12 -0800)]
glsl: Handle conditional discards in lower_discard_flow().
This pass wasn't prepared to handle conditional discards.
Instead of initializing the "discarded" temporary to "true", set it to
the condition. Then, refer to the variable for the condition, to avoid
duplicating the expression tree.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Tue, 24 Feb 2015 06:00:34 +0000 (22:00 -0800)]
glsl: Make ir_rvalue_visitor visit ir_discard::condition.
This was forgotten.
I omitted the NULL check since we don't check ir_assignment::condition
either.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Kenneth Graunke [Tue, 24 Feb 2015 06:56:47 +0000 (22:56 -0800)]
glsl: Make ir_validate check the type of ir_discard::condition.
Copy and pasted from the ir_if::condition handling, plus a NULL check.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Matt Turner [Tue, 24 Feb 2015 20:11:21 +0000 (12:11 -0800)]
Revert "i965/fs: Remove force_writemask_all assertion for execsize < 8."
This reverts commit
0d8f27eab7b7e8b7a16e76aabd3f6a0ab4880497.
"This doesn't seem to be necessary." <- I was wrong!
Tested-by: Markus Wick <markus@selfnet.de>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Matt Turner [Tue, 24 Feb 2015 20:03:37 +0000 (12:03 -0800)]
i965/fs: Emit MOV(1) instructions with force_writemask_all.
Fixes rendering with Dolphin.
Tested-by: Markus Wick <markus@selfnet.de>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Matt Turner [Mon, 22 Dec 2014 03:50:03 +0000 (19:50 -0800)]
i965/fs: Optimize (gl_FrontFacing ? x : y) where x and y are ±1.0.
total instructions in shared programs:
5695356 ->
5689775 (-0.10%)
instructions in affected programs: 486231 -> 480650 (-1.15%)
helped: 2604
LOST: 1
Matt Turner [Sun, 15 Feb 2015 22:03:09 +0000 (14:03 -0800)]
i965/fs/nir: Optimize integer multiply by a 16-bit constant.
Gen8+ support was just broken, since MUL now consumes 32-bits from both
sources. Fixes 986 piglit tests on my BDW.
total instructions in shared programs:
7753873 ->
7753522 (-0.00%)
instructions in affected programs: 28164 -> 27813 (-1.25%)
helped: 77
GAINED: 47
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Matt Turner [Sun, 15 Feb 2015 21:45:04 +0000 (13:45 -0800)]
i965/fs/nir: Optimize (gl_FrontFacing ? x : y) where x and y are ±1.0.
total instructions in shared programs:
7756214 ->
7753873 (-0.03%)
instructions in affected programs: 455452 -> 453111 (-0.51%)
helped: 2333
Reviewed-by: Eric Anholt <eric@anholt.net>
Jason Ekstrand [Fri, 30 Jan 2015 05:45:53 +0000 (21:45 -0800)]
nir/register: Add a parent_instr field
This adds a parent_instr field similar to the one for ssa_def. The
difference here is that the parent_instr field on a nir_register can be
NULL if the register does not have a unique definition or if that
definition does not dominate all its uses. We set this field in the
out-of-SSA pass so that backends can get SSA-like information even after
they have gone out of SSA.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Marek Olšák [Sat, 21 Feb 2015 22:20:05 +0000 (23:20 +0100)]
st/mesa: remove unused/broken function st_print_shaders
Reviewed-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Tue, 24 Feb 2015 16:59:30 +0000 (09:59 -0700)]
st/mesa: remove struct qualifier from st_src_reg parameter
It's a class. Silences MSVC warning.
Brian Paul [Tue, 24 Feb 2015 16:39:51 +0000 (09:39 -0700)]
mesa: remove INV_SQRTF() macro
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:33:41 +0000 (09:33 -0700)]
mesa: remove ceilf, floorf macros
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:32:27 +0000 (09:32 -0700)]
mesa: remove expf macro
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:31:34 +0000 (09:31 -0700)]
mesa: remove logf macro
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:26:41 +0000 (09:26 -0700)]
mesa: remove powf macro
Use the wrapper in c99_math.h if needed.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:24:27 +0000 (09:24 -0700)]
mesa: remove unused exp2f, log2f, truncf wrappers
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:20:12 +0000 (09:20 -0700)]
mesa: remove unused acosf, asinf, atan2f, etc. macros
Not used anywhere. If any of these are needed, they should be added
to c99_math.h
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:08:50 +0000 (09:08 -0700)]
mesa: replace FABSF with fabsf
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:04:54 +0000 (09:04 -0700)]
mesa: replace FLOORF with floorf
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:03:25 +0000 (09:03 -0700)]
mesa: remove unused CEILF macro
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 16:01:51 +0000 (09:01 -0700)]
mesa: replace LOGF, EXPF with logf, expf
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 15:57:17 +0000 (08:57 -0700)]
mesa: replace FREXPF, LDEXPF with frexpf, ldexpf
Start getting rid of some imports.h macros. Use the c99 functions instead.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Tue, 24 Feb 2015 15:47:57 +0000 (08:47 -0700)]
targets/libgl-xlib: add src/ include dir to fix build
Brian Paul [Tue, 24 Feb 2015 00:48:00 +0000 (17:48 -0700)]
swrast: fix a few release build warnings
Marek Olšák [Mon, 23 Feb 2015 17:03:02 +0000 (18:03 +0100)]
r600g,radeonsi: fix streamout after pipeline stats have been used
EVENT_TYPE_PIPELINESTAT_STOP disables streamout queries too.
Luckily, pipeline stats are enabled by default, so we don't even have to
emit EVENT_TYPE_PIPELINESTAT_START.
Tested on Hawaii, Bonaire, Redwood, RV730.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 22 Feb 2015 16:42:20 +0000 (17:42 +0100)]
radeonsi: small cleanup around current_rast_prim
- remove the last parameter of si_emit_rasterizer_prim_state
- remove the last unused parameter of si_emit_draw_registers
- use current_rast_prim in si_emit_draw_registers
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 22 Feb 2015 18:14:42 +0000 (19:14 +0100)]
radeonsi: set current_rast_prim in the right place
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 22 Feb 2015 14:36:20 +0000 (15:36 +0100)]
radeonsi: simplify obtaining a shader property in si_emit_clip_regs
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 22 Feb 2015 14:11:49 +0000 (15:11 +0100)]
radeonsi: only preload VertexID for the GS copy shader
The copy shader doesn't use any other preloaded VGPRs.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 22 Feb 2015 13:58:30 +0000 (14:58 +0100)]
radeonsi: dump the shader key when dumping shaders
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Fri, 20 Feb 2015 11:22:00 +0000 (12:22 +0100)]
r600g,radeonsi: cleanup of hex literals
0x3F800000 -> fui(1.0)
0x00000000 -> 0
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Fri, 20 Feb 2015 11:14:37 +0000 (12:14 +0100)]
radeonsi: set PA_SU_HARDWARE_SCREEN_OFFSET to 0
It was probably 0 already, but it doesn't hurt to set it.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 22 Feb 2015 12:22:07 +0000 (13:22 +0100)]
st/mesa: cleanup st_translate_geometry_program
Mostly dead code or code that didn't do anything.
Computing gs_num_outputs at the end was also useless. It's already set
correctly.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Sat, 21 Feb 2015 21:41:39 +0000 (22:41 +0100)]
st/mesa: inline st_free_tokens
Reviewed-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Sat, 21 Feb 2015 21:37:47 +0000 (22:37 +0100)]
st/mesa: cleanup st_geometry_program structure
It's full of unused variables and variables only used
in st_translate_geometry_program.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Sat, 21 Feb 2015 23:33:03 +0000 (00:33 +0100)]
mesa: add a missing GS support check in GetActiveUniformBlockiv
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>