Brian Ho [Fri, 24 Apr 2020 15:51:04 +0000 (08:51 -0700)]
turnip: Parse tess state and support PATCH primtype
This commit adds support for VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
primitive topologies.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
Brian Ho [Fri, 24 Apr 2020 15:22:20 +0000 (08:22 -0700)]
turnip: Offset by component when lowering gl_TessLevel*
lower_tess_ctrl_block assumes that the gl_TessLevel*
intrinsic_store_outputs have already been collapsed into a single
instruction before the tess lowering step:
store_output ... /* base=0 */ /* wrmask=xyzw */ /* component=0 */
store_output ... /* base=1 */ /* wrmask=xy */ /* component=0 */
While this is true in fd because of st_nir_vectorize_io, we don't do
the same lowering in turnip so each tess level component still has
its own store instruction:
store_output ... /* base=0 */ /* wrmask=x */ /* component=0 */
store_output ... /* base=0 */ /* wrmask=x */ /* component=1 */
store_output ... /* base=0 */ /* wrmask=x */ /* component=2 */
store_output ... /* base=0 */ /* wrmask=x */ /* component=3 */
store_output ... /* base=1 */ /* wrmask=x */ /* component=0 */
store_output ... /* base=1 */ /* wrmask=x */ /* component=1 */
This commit adds a component offset to the tess control lowering. An
alternative is to also perform nir_lower_io_to_vector in turnip, but
ir3 seems to generate the same assembly either way and it's nice to
not have a lowering prereq before tess lowering.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
Brian Ho [Fri, 24 Apr 2020 15:05:48 +0000 (08:05 -0700)]
turnip: Lower shaders for tessellation
To enable lowering of tess-related shaders, this commit sets the
tessellation primitive field of the ir3_shader_key. In addition,
this commit sets various tessellation flags for
spirv_to_nir configuration.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
Brian Ho [Thu, 14 May 2020 19:17:48 +0000 (12:17 -0700)]
nir: Add an option for lowering TessLevelInner/Outer to vecs
The GLSL to NIR compiler supports the LowerTessLevel flag to convert
gl_TessLevelInner/Outer from their GLSL declarations as arrays of
floats to vec4/vec2s to better match how they are represented in
hardware.
This commit adds the similar support to the SPIR-V to NIR compiler so
turnip can use the same IR3/NIR tess lowering passes as freedreno.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
Brian Ho [Thu, 14 May 2020 18:51:43 +0000 (11:51 -0700)]
nir: Support sysval tess levels in SPIR-V to NIR
This commit adds a tess_levels_are_sysvals flag to
spirv_to_nir_options similar to GLSLTessLevelsAsInputs in the GLSL to
NIR compiler options. This will be used by turnip as the tess IR3
lowering pass (ir3_nir_lower_tess) operates on TessLevelInner and
TessLevelOuter in the DS as sysvals.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5059>
Neil Roberts [Thu, 18 Jun 2020 13:53:03 +0000 (15:53 +0200)]
v3d: Disable PIPE_CAP_PRIMITIVE_RESTART
The hardware can only support the PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX
subset. This will make it stop advertising the NV_primitive_restart
extension without breaking GLES 3.0 support.
v2: Update features.txt
Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
Reviewed by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5559>
Neil Roberts [Thu, 18 Jun 2020 13:48:12 +0000 (15:48 +0200)]
mesa: Add PrimitiveRestartFixedIndex to gl_constants
This is a fine-grained subset of the NV_primitive_restart extension that
only uses the fixed indices provided by GLES 3.0. There’s no public
extension to advertise this behaviour so the bool is added to
gl_constants instead of gl_extensions.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5559>
Neil Roberts [Thu, 18 Jun 2020 13:18:54 +0000 (15:18 +0200)]
gallium: Add pipe cap for primitive restart with fixed index
Adds PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX which is a subset of the
primitive restart cap for when the hardware can only support the fixed
indices specified in GLES.
The switch statements were automatically modified with this command:
find \( \( -name \*.cpp -o -name \*.c \) \! -type l \) \
-exec sed -i -r \
's/^(\s*case\s+PIPE_CAP_PRIMITIVE_RESTART)\s*:.*$/\0\n\1_FIXED_INDEX:/' \
{} \;
v2: Add a note in screen.rst
Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
Reviewed by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5559>
Karol Herbst [Tue, 12 Nov 2019 21:59:26 +0000 (22:59 +0100)]
nv50/ir/ra: fix memory corruption when spilling
When doing RA we end up with adding ValueDef references to Values across
all over the shader. This is all fine until we remove the Instruction
defining those Values, which happens when spilling values.
Instead of manipulating the values directly we should just track all
merged in defs in a seperate structure and remove stale references when
an instruction gets deleted in the spiller.
fixes following libasan report:
=================================================================
==612087==ERROR: AddressSanitizer: heap-use-after-free on address 0x6150003ea380 at pc 0x7f1d12142fe9 bp 0x7fffca6fd120 sp 0x7fffca6fd110
READ of size 8 at 0x6150003ea380 thread T0
#0 0x7f1d12142fe8 in nv50_ir::ValueDef::get() const ../src/gallium/drivers/nouveau/codegen/nv50_ir.h:648
#1 0x7f1d12143c02 in nv50_ir::Value::getUniqueInsn() const ../src/gallium/drivers/nouveau/codegen/nv50_ir_inlines.h:229
#2 0x7f1d1221530d in nv50_ir::RegAlloc::BuildIntervalsPass::addLiveRange(nv50_ir::Value*, nv50_ir::BasicBlock const*, int) ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:333
#3 0x7f1d1221872e in nv50_ir::RegAlloc::BuildIntervalsPass::visit(nv50_ir::BasicBlock*) ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:686
#4 0x7f1d1215676c in nv50_ir::Pass::doRun(nv50_ir::Function*, bool, bool) ../src/gallium/drivers/nouveau/codegen/nv50_ir_bb.cpp:495
#5 0x7f1d121563ed in nv50_ir::Pass::run(nv50_ir::Function*, bool, bool) ../src/gallium/drivers/nouveau/codegen/nv50_ir_bb.cpp:477
#6 0x7f1d122262b8 in nv50_ir::RegAlloc::execFunc() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1910
#7 0x7f1d122256b0 in nv50_ir::RegAlloc::exec() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1849
#8 0x7f1d12226f1e in nv50_ir::Program::registerAllocation() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1970
#9 0x7f1d1214092a in nv50_ir_generate_code ../src/gallium/drivers/nouveau/codegen/nv50_ir.cpp:1275
#10 0x7f1d1227461b in nvc0_program_translate ../src/gallium/drivers/nouveau/nvc0/nvc0_program.c:634
#11 0x7f1d12294b21 in nvc0_sp_state_create ../src/gallium/drivers/nouveau/nvc0/nvc0_state.c:620
#12 0x7f1d12294d90 in nvc0_fp_state_create ../src/gallium/drivers/nouveau/nvc0/nvc0_state.c:661
#13 0x7f1d12ad4912 in st_create_fp_variant ../src/mesa/state_tracker/st_program.c:1498
#14 0x7f1d12ad4cd5 in st_get_fp_variant ../src/mesa/state_tracker/st_program.c:1525
#15 0x7f1d12ad8252 in st_precompile_shader_variant ../src/mesa/state_tracker/st_program.c:2053
#16 0x7f1d12c9c851 in st_program_string_notify ../src/mesa/state_tracker/st_cb_program.c:185
#17 0x7f1d12d17731 in st_link_tgsi ../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:7441
#18 0x7f1d12cabaf0 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_ir.cpp:175
#19 0x7f1d127c85ca in _mesa_glsl_link_shader ../src/mesa/program/ir_to_mesa.cpp:3186
#20 0x7f1d1252a9f7 in link_program ../src/mesa/main/shaderapi.c:1285
#21 0x7f1d1252a9f7 in link_program_error ../src/mesa/main/shaderapi.c:1384
#22 0x7f1d1252deb3 in _mesa_LinkProgram ../src/mesa/main/shaderapi.c:1876
#23 0x403e13 in main._omp_fn.0 /home/kherbst/git/shader-db/run.c:926
#24 0x7f1d17b8b4b5 in GOMP_parallel (/lib64/libgomp.so.1+0x124b5)
#25 0x4029e4 in main /home/kherbst/git/shader-db/run.c:765
#26 0x7f1d179b51a2 in __libc_start_main ../csu/libc-start.c:308
#27 0x402d1d in _start (/home/kherbst/git/shader-db/run+0x402d1d)
0x6150003ea380 is located 0 bytes inside of 504-byte region [0x6150003ea380,0x6150003ea578)
freed by thread T0 here:
#0 0x7f1d17e5d96f in operator delete(void*) (/usr/lib64/libasan.so.5.0.0+0x11096f)
#1 0x7f1d1214ec0f in __gnu_cxx::new_allocator<nv50_ir::ValueDef>::deallocate(nv50_ir::ValueDef*, unsigned long) /usr/include/c++/9/ext/new_allocator.h:128
#2 0x7f1d1214dc00 in std::allocator_traits<std::allocator<nv50_ir::ValueDef> >::deallocate(std::allocator<nv50_ir::ValueDef>&, nv50_ir::ValueDef*, unsigned long) /usr/include/c++/9/bits/alloc_traits.h:470
#3 0x7f1d1214c5fb in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::_M_deallocate_node(nv50_ir::ValueDef*) /usr/include/c++/9/bits/stl_deque.h:624
#4 0x7f1d121498c4 in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::_M_destroy_nodes(nv50_ir::ValueDef**, nv50_ir::ValueDef**) /usr/include/c++/9/bits/stl_deque.h:758
#5 0x7f1d1214704d in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::~_Deque_base() /usr/include/c++/9/bits/stl_deque.h:680
#6 0x7f1d12145371 in std::deque<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::~deque() /usr/include/c++/9/bits/stl_deque.h:1069
#7 0x7f1d1213bc5b in nv50_ir::Instruction::~Instruction() ../src/gallium/drivers/nouveau/codegen/nv50_ir.cpp:615
#8 0x7f1d1213fb2f in nv50_ir::Program::releaseInstruction(nv50_ir::Instruction*) ../src/gallium/drivers/nouveau/codegen/nv50_ir.cpp:1148
#9 0x7f1d122250fb in nv50_ir::SpillCodeInserter::run(std::__cxx11::list<std::pair<nv50_ir::Value*, nv50_ir::Value*>, std::allocator<std::pair<nv50_ir::Value*, nv50_ir::Value*> > > const&) ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1830
#10 0x7f1d12221445 in nv50_ir::GCRA::allocateRegisters(nv50_ir::ArrayList&) ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1541
#11 0x7f1d122262e9 in nv50_ir::RegAlloc::execFunc() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1913
#12 0x7f1d122256b0 in nv50_ir::RegAlloc::exec() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1849
#13 0x7f1d12226f1e in nv50_ir::Program::registerAllocation() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ra.cpp:1970
#14 0x7f1d1214092a in nv50_ir_generate_code ../src/gallium/drivers/nouveau/codegen/nv50_ir.cpp:1275
#15 0x7f1d1227461b in nvc0_program_translate ../src/gallium/drivers/nouveau/nvc0/nvc0_program.c:634
#16 0x7f1d12294b21 in nvc0_sp_state_create ../src/gallium/drivers/nouveau/nvc0/nvc0_state.c:620
#17 0x7f1d12294d90 in nvc0_fp_state_create ../src/gallium/drivers/nouveau/nvc0/nvc0_state.c:661
#18 0x7f1d12ad4912 in st_create_fp_variant ../src/mesa/state_tracker/st_program.c:1498
#19 0x7f1d12ad4cd5 in st_get_fp_variant ../src/mesa/state_tracker/st_program.c:1525
#20 0x7f1d12ad8252 in st_precompile_shader_variant ../src/mesa/state_tracker/st_program.c:2053
#21 0x7f1d12c9c851 in st_program_string_notify ../src/mesa/state_tracker/st_cb_program.c:185
#22 0x7f1d12d17731 in st_link_tgsi ../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:7441
#23 0x7f1d12cabaf0 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_ir.cpp:175
#24 0x7f1d127c85ca in _mesa_glsl_link_shader ../src/mesa/program/ir_to_mesa.cpp:3186
#25 0x7f1d1252a9f7 in link_program ../src/mesa/main/shaderapi.c:1285
#26 0x7f1d1252a9f7 in link_program_error ../src/mesa/main/shaderapi.c:1384
#27 0x7f1d1252deb3 in _mesa_LinkProgram ../src/mesa/main/shaderapi.c:1876
#28 0x403e13 in main._omp_fn.0 /home/kherbst/git/shader-db/run.c:926
previously allocated by thread T0 here:
#0 0x7f1d17e5c9d7 in operator new(unsigned long) (/usr/lib64/libasan.so.5.0.0+0x10f9d7)
#1 0x7f1d1215046f in __gnu_cxx::new_allocator<nv50_ir::ValueDef>::allocate(unsigned long, void const*) /usr/include/c++/9/ext/new_allocator.h:114
#2 0x7f1d1214ebec in std::allocator_traits<std::allocator<nv50_ir::ValueDef> >::allocate(std::allocator<nv50_ir::ValueDef>&, unsigned long) /usr/include/c++/9/bits/alloc_traits.h:444
#3 0x7f1d1214dbd3 in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::_M_allocate_node() /usr/include/c++/9/bits/stl_deque.h:617
#4 0x7f1d1214c464 in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::_M_create_nodes(nv50_ir::ValueDef**, nv50_ir::ValueDef**) (/home/kherbst/local/lib64/dri//nouveau_dri.so+0x829464)
#5 0x7f1d121495cd in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::_M_initialize_map(unsigned long) /usr/include/c++/9/bits/stl_deque.h:716
#6 0x7f1d12146f7d in std::_Deque_base<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::_Deque_base() /usr/include/c++/9/bits/stl_deque.h:507
#7 0x7f1d1214518d in std::deque<nv50_ir::ValueDef, std::allocator<nv50_ir::ValueDef> >::deque() /usr/include/c++/9/bits/stl_deque.h:912
#8 0x7f1d1213b9c9 in nv50_ir::Instruction::Instruction(nv50_ir::Function*, nv50_ir::operation, nv50_ir::DataType) ../src/gallium/drivers/nouveau/codegen/nv50_ir.cpp:605
#9 0x7f1d1224dd44 in nv50_ir::Function::convertToSSA() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ssa.cpp:385
#10 0x7f1d1224d381 in nv50_ir::Program::convertToSSA() ../src/gallium/drivers/nouveau/codegen/nv50_ir_ssa.cpp:310
#11 0x7f1d121407c0 in nv50_ir_generate_code ../src/gallium/drivers/nouveau/codegen/nv50_ir.cpp:1264
#12 0x7f1d1227461b in nvc0_program_translate ../src/gallium/drivers/nouveau/nvc0/nvc0_program.c:634
#13 0x7f1d12294b21 in nvc0_sp_state_create ../src/gallium/drivers/nouveau/nvc0/nvc0_state.c:620
#14 0x7f1d12294d90 in nvc0_fp_state_create ../src/gallium/drivers/nouveau/nvc0/nvc0_state.c:661
#15 0x7f1d12ad4912 in st_create_fp_variant ../src/mesa/state_tracker/st_program.c:1498
#16 0x7f1d12ad4cd5 in st_get_fp_variant ../src/mesa/state_tracker/st_program.c:1525
#17 0x7f1d12ad8252 in st_precompile_shader_variant ../src/mesa/state_tracker/st_program.c:2053
#18 0x7f1d12c9c851 in st_program_string_notify ../src/mesa/state_tracker/st_cb_program.c:185
#19 0x7f1d12d17731 in st_link_tgsi ../src/mesa/state_tracker/st_glsl_to_tgsi.cpp:7441
#20 0x7f1d12cabaf0 in st_link_shader ../src/mesa/state_tracker/st_glsl_to_ir.cpp:175
#21 0x7f1d127c85ca in _mesa_glsl_link_shader ../src/mesa/program/ir_to_mesa.cpp:3186
#22 0x7f1d1252a9f7 in link_program ../src/mesa/main/shaderapi.c:1285
#23 0x7f1d1252a9f7 in link_program_error ../src/mesa/main/shaderapi.c:1384
#24 0x7f1d1252deb3 in _mesa_LinkProgram ../src/mesa/main/shaderapi.c:1876
#25 0x403e13 in main._omp_fn.0 /home/kherbst/git/shader-db/run.c:926
SUMMARY: AddressSanitizer: heap-use-after-free ../src/gallium/drivers/nouveau/codegen/nv50_ir.h:648 in nv50_ir::ValueDef::get() const
Shadow bytes around the buggy address:
0x0c2a80075420: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
0x0c2a80075430: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
0x0c2a80075440: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
0x0c2a80075450: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 fa
0x0c2a80075460: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0c2a80075470:[fd]fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c2a80075480: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c2a80075490: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c2a800754a0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fa
0x0c2a800754b0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c2a800754c0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
Shadow gap: cc
==612087==ABORTING
v2: full rework
v3: manage a full copy instead of recreating new lists on every access
Closes: #3066
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5277>
Karol Herbst [Wed, 15 Jan 2020 19:37:27 +0000 (20:37 +0100)]
nv50/ir/ra: convert some for loops to Range-based for loops
I will touch them in the next commit
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5277>
Icecream95 [Sat, 20 Jun 2020 07:30:54 +0000 (19:30 +1200)]
panfrost: Copy resources when mapping to avoid waiting for readers
It is often faster to copy the whole resource and modify that than
to flush and wait for readers of the BO.
Helps anything which updates textures after already using them in a
frame, such as most GLQuake ports.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5573>
Icecream95 [Sat, 20 Jun 2020 07:09:03 +0000 (19:09 +1200)]
panfrost: Update sampler views when the texture bo changes
The BO reallocation path in panfrost_transfer_map caused textures and
sampler views to get out of sync.
v2: Use the GPU address of the BO in case two BOs get allocated at the
same address.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5573>
Icecream95 [Sat, 20 Jun 2020 06:53:33 +0000 (18:53 +1200)]
panfrost: RGBA4 and RGB5_A1 framebuffer support
Tested with fbo_firecube.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5573>
Icecream95 [Sat, 20 Jun 2020 06:20:59 +0000 (18:20 +1200)]
pan/mdg: Fix max_comp calculation for constant printing
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5573>
Icecream95 [Sat, 20 Jun 2020 06:20:03 +0000 (18:20 +1200)]
pan/decode: Add missing wrap modes
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5573>
Icecream95 [Sat, 20 Jun 2020 05:54:19 +0000 (17:54 +1200)]
pan/decode: Fix helper invocations when tracing
midgard1.flags_lo was being changed when tracing, causing helper
invocations to be disabled.
This was found by using mprotect to make BOs read only in
pandecode_fetch_gpu_mem.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5573>
Gert Wollny [Sat, 20 Jun 2020 15:01:15 +0000 (17:01 +0200)]
r600/sfn: Don't set num_components on TESS sysvalue intrinsics
These instructions are not vectorized, and validation rules added for
this with
167fa2887f09
nir/validate: validate intr->num_components
Fixes: 46a3033b43b9b51cae5c60eea39e7e5af325c4db
r600/sfn: Emit some LDS instructions
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5575>
Gert Wollny [Sat, 16 May 2020 13:54:11 +0000 (15:54 +0200)]
r600/sfn: Add support for shared atomics
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5575>
Gert Wollny [Mon, 18 May 2020 18:36:16 +0000 (20:36 +0200)]
r600/sfn: Add lowering pass for shared IO
Lower shared load and store to use the r600 specific intrinsics.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5575>
Karol Herbst [Tue, 16 Jun 2020 12:58:28 +0000 (14:58 +0200)]
nv50/ir/nir: rework CFG handling
Remove all convergency handling as it was broken and get the code to be a
bit closer to TGSI. Also removes pointless asserts.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Mon, 15 Jun 2020 21:50:43 +0000 (23:50 +0200)]
nv50/ir/nir: rework input output handling
New code is a bit more structurized and fixes a bunch of int64 and double
fails. Also disables lower_to_scalar which gives us nice vectorized inputs
and outputs.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Wed, 17 Jun 2020 01:05:54 +0000 (03:05 +0200)]
nv50/ir/nir: handle clip vertex for tess eval shaders
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Tue, 16 Jun 2020 15:02:06 +0000 (17:02 +0200)]
nv50/ir/nir: don't emit a restart with set a stream_id
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Tue, 16 Jun 2020 09:31:13 +0000 (11:31 +0200)]
nvc0: enable spirv caps with nir
This enables the SPIR-V GL extensions moving us a step closer to GL 4.6.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Mon, 15 Jun 2020 00:52:47 +0000 (02:52 +0200)]
nv50/ir/nir: fix nv_viewport_array2
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Mon, 15 Jun 2020 00:35:42 +0000 (02:35 +0200)]
nv50/ir/nir: fix ext_demote_to_helper_invocation
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Mon, 15 Jun 2020 00:35:20 +0000 (02:35 +0200)]
nv50/ir/print: add missing VIEWPORT_MASK handling
Also add an STATIC_ASSERT so we catch those issues automatically.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Karol Herbst [Sun, 14 Jun 2020 09:46:46 +0000 (11:46 +0200)]
nv50/ir/nir: add workaround for double vertex attribs
Gallium adjusts the vertrix attrib types for doubles, but can run out of
bounds this way. As the slot is counted from 0 anyway, just fix it.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5512>
Samuel Pitoiset [Mon, 22 Jun 2020 07:17:02 +0000 (09:17 +0200)]
aco: improve validation checks for readlane/writelane
This allows literals for the lane select on GFX10+. The doc says
that is should be a SGPR or a constant but VOP3 on GFX10+ allows
literals.
Some later validation code checks if literals are allowed anyways.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5010>
Daniel Schürmann [Wed, 17 Jun 2020 15:24:53 +0000 (16:24 +0100)]
radv/aco: implement logic64 instead of lowering
to make use of the scalar ALU
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5527>
Rhys Perry [Thu, 18 Jun 2020 15:41:00 +0000 (16:41 +0100)]
nir: slight correction to cube_face_coord constant folding
ACO does the division with a rcp and then a multiplication.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5547>
Samuel Pitoiset [Fri, 19 Jun 2020 14:11:07 +0000 (16:11 +0200)]
aco: fix printing ASM on GFX6-7 if clrxdisasm is not found
Fixes some dEQP-VK.pipeline.executable_properties.* which expect
a valid string to be returned.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5560>
Neil Roberts [Wed, 17 Jun 2020 13:22:32 +0000 (15:22 +0200)]
v3d: Let scheduler know GS doesn’t have shared I/O memory
Unlike the vertex shaders, the memory for inputs and outputs is stored
in separate segments so the scheduler doesn’t need to serialise them.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5561>
Neil Roberts [Wed, 17 Jun 2020 13:18:06 +0000 (15:18 +0200)]
nir/scheduler: Add an option to specify what stages share memory for I/O
The scheduler has code to handle hardware that shares the same memory
for inputs and outputs. Seeing as the specific stages that need this is
probably hardware-dependent, this patch makes it a configurable option
instead of hard-coding it to everything but fragment shaders.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5561>
Neil Roberts [Wed, 17 Jun 2020 13:11:44 +0000 (15:11 +0200)]
nir/schedule: Store a pointer to the scoreboard in nir_deps_state
nir_deps_state is a struct used as a closure for calculating the
dependencies. Previously it had two fields copied out of the scoreboard.
The closure is initialised in two seperate places. In order to make it
easier to access other members of the scoreboard in the callbacks in
later patches, the closure now just contains a pointer to the scoreboard
and the two bits of copied information are removed.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5561>
Neil Roberts [Wed, 17 Jun 2020 08:13:44 +0000 (10:13 +0200)]
v3d: Remove unused member of v3d_compile
It looks like gs_input_sizes was added when GS shaders were implemented
but it was never used anywhere.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5561>
Neil Roberts [Tue, 16 Jun 2020 17:22:47 +0000 (19:22 +0200)]
nir/scheduler: Handle nir_intrinsic_load_per_vertex_input
load_per_vertex_input should probably be handled in the same way as a
regular load_input. I think the nir_schedule pass was written before V3D
had geometry shader support, so that is probably why it hasn’t taken
this into account until now.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5561>
Karol Herbst [Sat, 20 Jun 2020 20:53:56 +0000 (22:53 +0200)]
gv100/ir: fix OP_TXG for shadow textures
doesn't seem to fix any tests now, but the previous code was obviously
incorrect and I still see fails in those CTS tests:
KHR-GL46.texture_gather.*depth*
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5576>
Karol Herbst [Sat, 20 Jun 2020 14:52:44 +0000 (16:52 +0200)]
gv100/ir: fix shift lowering
Wrap was ignored. Also merge functions to share code.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5576>
Karol Herbst [Sat, 20 Jun 2020 11:50:57 +0000 (13:50 +0200)]
gv100/ir: fix atom cas
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5576>
Jonathan Marek [Tue, 21 Jan 2020 22:07:52 +0000 (17:07 -0500)]
freedreno/a4xx: simplify setup_slices
Note: untested
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5132>
Jonathan Marek [Fri, 22 May 2020 14:12:02 +0000 (10:12 -0400)]
freedreno/a4xx: restore pitch to bytes change to layout code
I lost this change when rebasing the commit moving this.
Fixes: aa2186db0 ("freedreno: move a4xx specific layout code to a4xx code")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5132>
Mario Kleiner [Mon, 8 Jun 2020 10:51:08 +0000 (12:51 +0200)]
vulkan/wsi: Really terminate DRM lease in wsi_release_display().
wsi_release_display() implements vkReleaseDisplayEXT() which
is supposed to return control to the lessor of an output
upon call.
We need to terminate the wsi->wait_thread when close()'ing
the wsi->fd, otherwise the wait_thread holds another reference
to the wsi->fd, keeping the lease active, and thereby the
leased output blocked, until vkDestroyInstance() is called.
This gives users their GUI back, instead of extended darkness.
Fixes: 352d320a0745 ("vulkan: Add EXT_direct_mode_display [v2]")
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5396>
Rob Clark [Wed, 17 Jun 2020 17:07:09 +0000 (10:07 -0700)]
freedreno/ir3: split ubo analysis/lowering passes
Since binning pass variants share the same const_state with their
draw-pass counterpart, we should re-use the draw-pass variant's ubo
range analysis. So split the two functions of the existing pass
into two parts.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5526>
Rob Clark [Wed, 17 Jun 2020 16:59:19 +0000 (09:59 -0700)]
freedreno/ir3: splitup get_existing_range()
This serves two purposes, one during ubo range analysis, where we want
to create new ranges, and another during the actual ubo lowering. Split
these in two, with read-only ubo analysis state in the second case, to
prepare to split this pass in two.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5526>
Rob Clark [Wed, 17 Jun 2020 16:22:42 +0000 (09:22 -0700)]
freedreno/ir3: split out ubo info from range
Split out the description of the ubo from the ubo-range.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5526>
Jonathan Marek [Fri, 19 Jun 2020 17:35:11 +0000 (13:35 -0400)]
turnip: remove unnecessary OVERFLOW_FLAG_REG check
The HW deals with overflow automatically, and presumably does it better
(only disabling for pipes that had overflow, and using the visiblity data
available before the overflow)
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5565>
Jonathan Marek [Fri, 19 Jun 2020 17:33:34 +0000 (13:33 -0400)]
freedreno/a6xx: remove unnecessary OVERFLOW_FLAG_REG check
The HW deals with overflow automatically, and presumably does it better
(only disabling for pipes that had overflow, and using the visiblity data
available before the overflow)
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5565>
Jonathan Marek [Fri, 19 Jun 2020 17:26:50 +0000 (13:26 -0400)]
freedreno/a6xx: VSC "STRM_ARRAY_PITCH" is "STRM_LIMIT"
This was being set wrong in both freedreno and turnip, and setting it
correctly should avoid hangs when there is overflow.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5565>
Rhys Perry [Sat, 20 Jun 2020 10:17:14 +0000 (11:17 +0100)]
radv: enable radv_no_dynamic_bounds for more Path of Exile executables
It looks like there's also a standalone version and a 32-bit version.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5574>
Erik Faye-Lund [Tue, 16 Jun 2020 09:18:34 +0000 (11:18 +0200)]
gallium/util: add missing include
This source-file uses PIPE_OS_WINDOWS to enable the Windows
functionality. But witout including p_config.h, this pre-processor
symbol won't be defined at all.
Let's fix this by adding the missing include, enabling stack-traces on
Windows.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5497>
Erik Faye-Lund [Tue, 16 Jun 2020 09:15:39 +0000 (11:15 +0200)]
gallium/util: limit STACK_LEN on Windows
The Windows implementation of debug_backtrace_capture has a limiation
of max 62 frames in total. Subtract a start-frame of 1 and the wrapping
functions frame, and we land at 60.
So let's lower this number on Windows to avoid triggering an assert.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5497>
Erik Faye-Lund [Mon, 1 Jun 2020 15:45:23 +0000 (17:45 +0200)]
graw/gdi: do not depend on UNICODE macro
Similar to the previous patch, we currently depend on the UNICODE macro
not being set, but it sometimes ends up getting set after all.
Unlike the previous patch, the easier thing to do here, is to lean into
the Unicode wrappers, and use the TEXT()-macro to define a Unicode
or ASCII literal, depending on the setting of the UNICODE macro.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5497>
Erik Faye-Lund [Mon, 1 Jun 2020 15:23:46 +0000 (17:23 +0200)]
gallium/os: call "ANSI" version of GetCommandLine
The GetCommandLine API comes in two versions, GetCommandLineA (which
returns "ANSI" results), and GetCommandLineW which returns UTF-16
("WIDE") results. Then finally, windows.h provides a wrapper-macro that
defines GetCommandLine to either of the two, based on the setting of
the UNICODE macro.
More information about this mechanism can be found here:
https://docs.microsoft.com/en-us/windows/win32/intl/unicode-in-the-windows-api
For some reason, the UNICODE macro is set during build, even if we're
not explicitly setting it. This leads to us trying to cast a UTF-16
result to a char-pointer, which is obviously not going to do the right
thing.
So let's be defensive, and just call GetCommandLineA directly instead.
This avoids us depending on the setting of the UNICODE-macro in the
first place.
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5497>
Arcady Goldmints-Orlov [Fri, 8 May 2020 00:34:56 +0000 (19:34 -0500)]
intel/compiler: Always apply sample mask on Vulkan.
With OpenGL, shader writes to the sample mask are ignored when not
rendering to a multisample render target. However, on Vulkan, writes to
the sample mask have still have their effect in that case.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3016
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5156>
Rhys Perry [Fri, 19 Jun 2020 23:00:05 +0000 (00:00 +0100)]
radv: enable radv_no_dynamic_bounds for Path of Exile
To workaround game bugs. This also enables it for the D3D11 renderer but
that shouldn't be an issue.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3081
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3084
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3080
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5569>
Rhys Perry [Fri, 19 Jun 2020 22:59:49 +0000 (23:59 +0100)]
radv: add new drirc option radv_no_dynamic_bounds
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5569>
Nanley Chery [Thu, 5 Sep 2019 23:51:26 +0000 (16:51 -0700)]
iris: Support I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5420>
Nanley Chery [Tue, 9 Jun 2020 23:27:14 +0000 (16:27 -0700)]
iris: Refactor modifier_is_supported for gen12
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5420>
Nanley Chery [Thu, 5 Dec 2019 20:19:33 +0000 (12:19 -0800)]
iris: Handle importing aux-enabled surfaces on TGL
Ensure main surfaces are properly 64KB-aligned (as suggested by Jordan)
and map the main surface addresses to aux surface addresses on import.
v2. Add a Bspec quote. (Sagar)
v3. Add a bit more to the Bspec comment. (Ken)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v2)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5420>
Nanley Chery [Wed, 11 Sep 2019 22:34:46 +0000 (15:34 -0700)]
gallium/dri2: Support I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS
Add a case for this modifier in dri2_get_modifier_num_planes.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5420>
Nanley Chery [Tue, 19 Mar 2019 21:11:34 +0000 (14:11 -0700)]
isl/drm: Support I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS
Add an entry for this modifier in the modifier_info array.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5420>
Nanley Chery [Thu, 4 Jun 2020 23:42:20 +0000 (16:42 -0700)]
iris: Use ISL_AUX_USAGE_GEN12_CCS_E on gen12
Makes iris pass a subtest of the fcc-write-after-clear piglit test
(fast-clear tracking across layers 1 -> 0 -> 1) on gen12.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5363>
Nanley Chery [Tue, 9 Jun 2020 18:10:44 +0000 (11:10 -0700)]
iris: Don't support sRGB + Y_TILED_CCS on gen9
Delete some code that would otherwise need updating for
ISL_AUX_USAGE_GEN12_CCS_E.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5363>
Nanley Chery [Sat, 28 Mar 2020 00:15:51 +0000 (17:15 -0700)]
intel: Add ISL_AUX_USAGE_GEN12_CCS_E
Add a new aux usage which more accurately describes the behavior of
CCS_E on gen12. On this platform, writes using the 3D engine are either
compressed or substituted with fast-cleared blocks.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5363>
Eric Anholt [Thu, 18 Jun 2020 19:55:41 +0000 (12:55 -0700)]
ci: Enable NIR validation on a630 GLES2 and VK tests.
We get through GLES2 in 5.5 minutes and the vk subset in 8 minutes, so we
can spare the CPU time on these tests.
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5554>
Eric Anholt [Thu, 18 Jun 2020 19:21:44 +0000 (12:21 -0700)]
ci: Bump vulkan CTS to 1.2.3.0.
Looks like it fixes some potentially important VK test bugs. But also, it
fixes the GLES31 SSBO layout tests to not be so excessively large, so we
can run them in a reasonable time now. Note that a630 fail list is reset,
since the test list has changed and so we end up with a different subset
of tests being run. Interestingly, in the process the semaphore tests are
now reporting "NotSupported (Exporting and importing semaphore type not
supported at vktSynchronizationSignalOrderTests.cpp:513)" where they
weren't before.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5554>
Nanley Chery [Thu, 14 May 2020 15:48:30 +0000 (08:48 -0700)]
iris: Disable sRGB fast-clears for non-0/1 values
For texturing and draw calls, HW expects the clear color to be in two
different color spaces after sRGB fast-clears - sRGB in the former and
linear in the latter. Up until now, iris has stored the clear color in
the sRGB color space. Limit the allowable clear colors for sRGB
fast-clears to 0/1 so that both color space requirements are satisfied.
Makes iris pass the sRGB -> sRGB subtest of the fcc-write-after-clear
piglit test on gen9+.
v2:
* Drop iris_context::blend_enables. (Ken)
* Drop some more resolve-related blend-state-tracking code.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4972>
Nanley Chery [Tue, 5 May 2020 22:33:29 +0000 (15:33 -0700)]
iris: Avoid fast-clear with incompatible view
For rendering operations, avoid adding or using fast-cleared blocks if
the render format is incompatible with the clear color interpretation.
Note that the clear color is currently interpreted through the
resource's surface format.
Makes iris pass subtests of the fcc-write-after-clear piglit test:
* UNORM -> SNORM, partial block on gen8+.
* linear -> sRGB, partial block on gen9+.
* UNORM -> SNORM, full block on gen12.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4972>
Nanley Chery [Mon, 1 Jun 2020 15:48:56 +0000 (08:48 -0700)]
iris: Remove the CCS_D fallback
Remove the CCS_D fallback logic so that iris doesn't attempt to use a
non-existent surface state for some renders. Also, add an assertion to
catch the issue.
The fallback in iris_resource_render_aux_usage can lead to this problem
because it doesn't account for the fact that surface states created from
resources with the Y_TILED_CCS modifier may only have CCS_E or NONE as
aux usages (due to iris_resource_create_with_modifiers).
Without this change, the next commit would have triggered the fallback
and regressed the following tests on gen9:
* dEQP-EGL.functional.wide_color.window_888_colorspace_srgb
* dEQP-EGL.functional.wide_color.window_8888_colorspace_srgb
* dEQP-EGL.functional.wide_color.pbuffer_888_colorspace_srgb
* dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_srgb
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4972>
Nanley Chery [Wed, 20 May 2020 18:46:46 +0000 (11:46 -0700)]
iris: Drop can_fast_clear_color's format parameter
Pull the resource's format from the pipe_resource instead. Makes the
changes in later commits more obvious.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4972>
Eric Engestrom [Sun, 7 Jun 2020 17:18:31 +0000 (19:18 +0200)]
docs: move "stable" tag explanation next to `Fixes:`
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 17:14:51 +0000 (19:14 +0200)]
docs: move `Fixes:` tag explanation to its own section
This also adds the ability to link directly to it:
https://mesa3d.org/submittingpatches.html#fixes
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:57:52 +0000 (17:57 +0200)]
docs: make it clear that the tags needs to be in the commit message
Some people have been putting them only in the MR description, which
isn't picked up by our tools. (Note that doing both doesn't hurt.)
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:53:07 +0000 (17:53 +0200)]
docs: reword a sentence a bit
The "that you know ahead of time" bit just sounded weird as everything on this
page except the backport MR only applies if you know it "ahead of time".
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:52:45 +0000 (17:52 +0200)]
docs: add some formatting to the "backport merge request" option
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:39:56 +0000 (17:39 +0200)]
docs: prefer `Fixes:` over `Cc: mesa-stable`
`Fixes:` targets a specific commit and as such is much more precise and
useful than `Cc: mesa-stable`, so let's prefer it when applicable.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:37:59 +0000 (17:37 +0200)]
docs: drop `git sendemail` instructions
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:36:55 +0000 (17:36 +0200)]
docs: reword "sending a patch revision" to "updating a merge request"
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Eric Engestrom [Sun, 7 Jun 2020 15:31:01 +0000 (17:31 +0200)]
docs: stop considering `Cc: mesa-stable` as an email address
Our tools haven't needed more than this ^ for a while, and the historical
reasons this used to be an email address don't matter anymore.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5378>
Kristian H. Kristensen [Tue, 16 Jun 2020 18:39:07 +0000 (11:39 -0700)]
freedreno/a6xx: Set index buffer size to bo size
The number of vertices may be out of bound and if we use it for
computing index buffer size we may get too big a size.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5552>
Kristian H. Kristensen [Tue, 16 Jun 2020 18:38:06 +0000 (11:38 -0700)]
freedreno/a6xx: Don't write REG_A6XX_RB_SRGB_CNTL in restore
We configure this as part of MRT set up.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5552>
Jason Ekstrand [Wed, 17 Jun 2020 18:42:15 +0000 (13:42 -0500)]
anv: Use resolve_device_entrypoint for dispatch init
There's no good reason to have the "which table do I use?" code
duplicated twice. The only advantage to the way we were doing it before
was that we could move the switch statement outside the loop. If this
is ever an actual device initialization perf problem that someone cares
about, we can optimize that when the time comes. For now, the
duplicated cases are simply a platform-enabling pit-fall.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5530>
Eric Engestrom [Thu, 5 Dec 2019 20:39:17 +0000 (20:39 +0000)]
docs: suggest alternative installation methods for meson
A couple of popular distros have a habit of never updating anything.
Point their users towards ways of using current versions of meson anyway.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2988>
Brian Ho [Fri, 19 Jun 2020 16:47:08 +0000 (12:47 -0400)]
turnip: Fill out VkPhysicalDeviceSubgroupProperties
This commit fills out VkPhysicalDeviceSubgroupProperties if present
in a VkPhysicalDeviceProperties2. The values here are simply pulled
from the blob.
Fixes some flakes in dEQP-VK.subgroups.* since dEQP was reading
uninitialized values of VkPhysicalDeviceSubgroupProperties.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5564>
Mike Blumenkrantz [Thu, 18 Jun 2020 15:54:21 +0000 (11:54 -0400)]
zink: use int assignment for vk int type
this breaks 32bit builds that use -Werror=int-conversion
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5545>
Rob Clark [Mon, 15 Jun 2020 21:12:58 +0000 (14:12 -0700)]
freedreno/ir3: move output_loc to variant
This moves the last bit of important state to be serialized from
ir3_shader to ir3_shader_variant.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Mon, 15 Jun 2020 19:14:04 +0000 (12:14 -0700)]
freedreno/ir3: move const_state back to variant
For shader-cache, we want to not have anything important in `ir3_shader`.
And to have shader variants with lower const size limits (to properly
handle cross-stage limits), we also want variants to be able to have
their own const_state.
But we still need binning pass shaders to align with their draw pass
counterpart so that the same const emit can be used for both passes.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Mon, 15 Jun 2020 18:43:36 +0000 (11:43 -0700)]
freedreno/ir3: un-embed const_state
Make it an rzalloc'd ptr instead of embedded struct, so it can serve as
the mem ctx for immediates. This gets rid of needing to explicitly free
the immediates, so one less thing to deal with when moving const_state.
(Also, after we move const_state to the shader variant, we won't need
one for binning pass variants)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Tue, 16 Jun 2020 21:09:34 +0000 (14:09 -0700)]
freedreno/ir3: move num_reserved_user_consts out of const_state
When we move const_state to the variant, this will need to stay in the
shader, as it applies to all variants (and we need to store it somewhere
before we have any variants)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Mon, 15 Jun 2020 18:15:52 +0000 (11:15 -0700)]
freedreno/ir3: convert over to ralloc
The `ir3_shader` is the root mem ctx, with `ir3_shader_variant` hanging
off that, and various variant specific allocations hanging off the
variant.
This lets us delete a bunch of cleanup code.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Mon, 15 Jun 2020 18:14:46 +0000 (11:14 -0700)]
freedreno/ir3: pass variant to ir3_create()
Prep to convert over to ralloc.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Connor Abbott [Wed, 10 Jun 2020 09:11:27 +0000 (11:11 +0200)]
ir3: Split out variant-specific lowering and optimizations
It seems a lot of the lowerings being run the second time were
unnecessary. In addition, when const_state is moved to the variant,
then it will become impossible to know ahead of time whether a variant
needs additional optimizing, which means that ir3_key_lowers_nir() needs
to go away. The new approach should have the same effect, since it skips
running lowerings that are unnecessary and then skips the opt loop if no
optimizations made progress, but it will work better when we move
ir3_nir_analyze_ubo_ranges() to be after variant creation.
The one maybe controversial thing I did is to make
nir_opt_algebraic_late() always happen during variant lowering. I wanted
to avoid code duplication, and it seems to me that we should push the
_late variants as far back as possible so that later opt_algebraic runs
don't miss out on optimization opportunities.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Mon, 15 Jun 2020 16:37:13 +0000 (09:37 -0700)]
freedreno/ir3: constify shader key
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Sun, 14 Jun 2020 19:54:05 +0000 (12:54 -0700)]
freedreno/ir3: drop shader->num_ubos
The only difference between this and `const_state->num_ubos` was that
the latter is counting # of ubos loaded via `ldg` (based on UBO addrs
in push-consts). But turns out there isn't really any reason to care.
Instead just add an early return in the one code-path that cares about
the number of `ldg` UBOs.
This gets rid of one more thing we need to move from `ir3_shader` to
`ir3_shader_variant`.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Sun, 14 Jun 2020 19:44:17 +0000 (12:44 -0700)]
freedreno/ir3: move ubo_state into const_state
As with const_state, this will also need to move into the variant. To
simplify that, just move it into the const_state itself, since after all
it is related.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Sun, 14 Jun 2020 19:33:54 +0000 (12:33 -0700)]
freedreno/a6xx: defer userconst cmdstream size calculation
The `ubo_state` will also need to move to `ir3_shader_variant`. But we
can prepare for that and simplify things a bit if we calculate the
cmdstream on first emit, once we already have the appropriate variant.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Sun, 14 Jun 2020 18:36:05 +0000 (11:36 -0700)]
freedreno/ir3: add accessor for const_state
We are going to want to move this back to the variant, and come up with
a different strategy for binning/nonbinning to share the same constant
layout, in order to implement shader-cache support. (Since then we
can have a mix of dynamically compiled variants and cache hits, so there
is no good place to serialize the const-state.)
To reduce the churn as we re-arrange things, move direct access to the
const-state to a helper fxn. This patch is the boring churny part.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Rob Clark [Wed, 17 Jun 2020 15:13:12 +0000 (08:13 -0700)]
freedreno/ir3: refactor out helper to compile shader from asm
Deduplicate a bit of hand-building of ir3_shader/_variant from
computerator and delay test. This also removes the need for
external things to depend on generated ir3_parser header.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
Pierre-Eric Pelloux-Prayer [Fri, 5 Jun 2020 09:20:55 +0000 (11:20 +0200)]
st/mesa: make texture views inherit compressed_data storage
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2775
Fixes: c3fafa127a0 ("st/mesa: generalize code for the compressed texture map/unmap fallback")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5492>