Dave Airlie [Fri, 11 Sep 2015 03:43:53 +0000 (04:43 +0100)]
r600g: lower number of driver const buffers
I'm going to want a driver constant buffer for tess to coordinate
LDS storage, so before I go tackling that I decided to merge the
clip/samplepos and texture info buffers into one. So I can steal
the spare one.
This creates a single constant buffer between the two, with
clip/samplepos taking up a reserved 128 bytes at the start.
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 11 Sep 2015 02:11:43 +0000 (03:11 +0100)]
r600: define some values for the fetch constant offsets.
This just puts these in one place and #defines them.
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Thomas Helland [Wed, 12 Aug 2015 13:07:57 +0000 (15:07 +0200)]
docs: Update with GLES3.2 entries and status
V2: -Change to "not started" for most entries
-Add status for multisample_2d_array
-Change shader_multisample_interpolation to "not_stared"
V3 (idr): Move the GLES 3.2 section after the "Additional functions"
section from GLES 3.1. Note that GL_KHR_texture_compression_astc_hdr is
done for i965 on gen9+ hardware. Note that GL_OES_shader_io_blocks is
based on some features from GLSL 1.50.
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> [v2]
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:42 +0000 (20:07 +0200)]
softpipe: Constify variables
This commit makes a lot of variables constant - this is basically done
by moving the computation to variable definition. Some of them are
moved into lower scopes (like in img_filter_2d_ewa).
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:41 +0000 (20:07 +0200)]
softpipe: Constify sp_tgsi_sampler
Add a small inline function doing the casting - this is to make sure
we don't do a cast from some completely unrelated type. This commit
does not make tgsi_sampler parameters const in vfuncs themselves for
now - probably llvmpipe would need looking at before making such a
change.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:40 +0000 (20:07 +0200)]
softpipe: Constify sampler and view parameters in mip filters
Those functions actually could always take them as constants.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:39 +0000 (20:07 +0200)]
softpipe: Constify sampler and view parameters in img filters
Those functions actually could always take them as constants.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:38 +0000 (20:07 +0200)]
tgsi, softpipe: Constify tgsi_sampler in query_lod vfunc
A followup from previous commit - since all functions called by
query_lod take pointers to const sp_sampler_view and const sp_sampler,
which are taken from tgsi_sampler subclass, we can the tgsi_sampler as
const itself now.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:37 +0000 (20:07 +0200)]
softpipe: Constify some sampler and view parameters
This is to prepare for making tgsi_sampler parameter in query_lod a
const too. These functions do not modify anything in either sampler or
view anymore.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Krzesimir Nowak [Fri, 11 Sep 2015 18:07:36 +0000 (20:07 +0200)]
softpipe: Move the faces array from view to filter_args
With that, sp_sampler_view instances are not abused anymore as a local
storage, so we can later make them constant.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Jason Ekstrand [Wed, 9 Sep 2015 23:03:10 +0000 (16:03 -0700)]
nir/from_ssa: Use instr_rewrite_dest
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Jason Ekstrand [Wed, 9 Sep 2015 22:58:25 +0000 (15:58 -0700)]
nir: Add a function for rewriting instruction destinations
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Jason Ekstrand [Wed, 9 Sep 2015 22:58:08 +0000 (15:58 -0700)]
nir: Only unlink sources that are actually valid
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Jason Ekstrand [Wed, 9 Sep 2015 20:24:35 +0000 (13:24 -0700)]
nir: Remove the mem_ctx parameter from ssa_def_rewrite_uses
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Jason Ekstrand [Wed, 9 Sep 2015 20:18:29 +0000 (13:18 -0700)]
nir: Fix a bunch of ralloc parenting errors
As of
a10d4937, we would really like things associated with an instruction
to be allocated out of that instruction and not out of the shader. In
particular, you should be passing the instruction that will ultimately be
holding the source into nir_src_copy rather than an arbitrary memory
context.
We also change the prototypes of nir_dest_copy and nir_alu_src/dest_copy to
explicitly take an instruction so we catch this earlier in the future.
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Jason Ekstrand [Thu, 10 Sep 2015 20:56:08 +0000 (13:56 -0700)]
nir/lower_outputs_to_temporaries: Reparent the output name
We copy the output, make the old output the temporary, and give the
temporary a new name. The copy keeps the pointer to the old name. This
works just fine up until the point where we lower things to SSA and delete
the old variable and, with it, the name. Instead, we should re-parent to
the copy.
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Alejandro Piñeiro [Fri, 11 Sep 2015 10:21:13 +0000 (12:21 +0200)]
i965/vec4: check writemask when bailing out at register coalesce
opt_register_coalesce stopped to check previous instructions to
coalesce with if somebody else was writing on the same
destination. This can be optimized to check if somebody else was
writing to the same channels of the same destination using the
writemask.
Shader DB results (taking into account only vec4):
total instructions in shared programs:
1781593 ->
1734957 (-2.62%)
instructions in affected programs:
1238390 ->
1191754 (-3.77%)
helped: 12782
HURT: 0
GAINED: 0
LOST: 0
v2: removed some parenthesis, fixed indentation, as suggested by
Matt Turner
v3: added brackets, for consistency, as suggested by Eduardo Lima
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Thu, 10 Sep 2015 18:26:18 +0000 (12:26 -0600)]
tgsi,softpipe: capitalize the tgsi_sampler_control enum values
We use capitalized enum values everywhere else.
This improves understanding a bit too.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Kenneth Graunke [Tue, 18 Aug 2015 09:07:47 +0000 (02:07 -0700)]
nir: Store some geometry shader data in nir_shader.
This makes it possible for NIR shaders to know the number of output
vertices and the number of invocations. Drivers could also access
these directly without going through gl_program.
We should probably add InputType and OutputType here too, but currently
those are stored as GL_* enums, and I wanted to avoid using those in
NIR, as I suspect Vulkan/SPIR-V will use different enums. (We should
probably make our own.)
We could add VerticesIn, but it's easily computable from the input
topology, so I'm not sure whether it's worth it. It's also currently
not stored in gl_shader (only gl_shader_program), which would require
changes to the glsl_to_nir interface or require us to store it there.
This is a bit of duplication of data...ideally, we would factor these
substructs out of gl_program, gl_shader_program, and nir_shader, creating
a gl_geometry_info class...but it would need to go in a new place (in
src/glsl?) that isn't mtypes.h nor nir.h.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Kenneth Graunke [Tue, 12 May 2015 08:53:24 +0000 (01:53 -0700)]
nir/builder: Add nir_load_var() and nir_store_var() helpers.
These provide a convenient way to do simple variable loads and stores.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Kenneth Graunke [Wed, 12 Nov 2014 07:16:13 +0000 (23:16 -0800)]
glsl: Use hash tables for opt_constant_propagation() kill sets.
Cuts compile/link time of the fragment shader in #91857 by 19%
(16.28 -> 13.05).
I didn't bother with the acp sets because they're smaller, but it
might be worth doing as well.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91857
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Kenneth Graunke [Sat, 5 Sep 2015 07:51:33 +0000 (00:51 -0700)]
i965: Use hash tables for brw_fs_vector_splitting().
Cuts compile/link time of the fragment shader in #91857 by 25%
(21.64 -> 16.28).
v2: Drop unnecessary _mesa_hash_table_destroy call, and use
refs.ht->entries == 0 rather than ad-hoc checking (suggested by
Timothy Arceri).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91857
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Kenneth Graunke [Sat, 5 Sep 2015 07:22:57 +0000 (00:22 -0700)]
glsl: Use hash tables in opt_constant_variable().
Cuts compile/link time of the fragment shader in bug #91857 by 31%
(31.79 -> 21.64). It has over 8,000 variables so linked lists are
terrible.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91857
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Ian Romanick [Wed, 9 Sep 2015 17:27:04 +0000 (10:27 -0700)]
meta: Use result of texture coordinate clamping operation
Previously the result of the complicated clamp() expression just dropped
on the floor: clamp does not modify any of its parameters. Looking at
the surrounding code, I believe this is supposed to modify the value of
tex_coord.
This change (along with a change to avoid the use of
brw_blorp_framebuffer) does not affect any existing piglit tests. I'm
not sure what this clamp is trying to accomplish, so I'm not sure how to
write a test to exercise this path.
I also noticed another bug in this code. There is no way the array
texture case could possibly work. This will generate code for the
TEXEL_FETCH macro like:
#define TEXEL_FETCH(coord) texelFetch(texSampler, ivec3(coord), sample_map[int(2 * fract(coord.x))]);
Since the coord parameter of this macro is a vec2 at all invocations, no
expansion of this macro will even compile.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: Jordan Justen <jordan.l.justen@intel.com>
Ian Romanick [Wed, 2 Sep 2015 23:06:58 +0000 (16:06 -0700)]
meta: Always bind the texture
We may have been called from glGenerateTextureMipmap with CurrentUnit
still set to 0, so we don't know when we can skip binding the texture.
Assume that _mesa_BindTexture will be fast if we're rebinding the same
texture.
v2: Remove currentTexUnitSave because it is now unused. Suggested by
both Neil and Anuj.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91847
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 22:44:04 +0000 (15:44 -0700)]
i915, i965: Silence unused parameter warnings in intel_batchbuffer_advance
These only occurred in release builds, but they occurred in every file
that included intel_batchbuffer.h. Lots of spam. :(
intel_batchbuffer.h: In function 'intel_batchbuffer_advance':
intel_batchbuffer.h:153:47: warning: unused parameter 'brw' [-Wunused-parameter]
intel_batchbuffer_advance(struct brw_context *brw)
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 22:11:34 +0000 (15:11 -0700)]
i915: Silence unused parameter warning in intel_miptree_create_layout
The for_bo parameter of intel_miptree_create_layout appears to be unused
since
27eedca when Eric removed some Gen5 code (after the i915 and i965
drivers parted ways).
intel_mipmap_tree.c: In function 'old_intel_miptree_create_layout':
intel_mipmap_tree.c:77:35: warning: unused parameter 'for_bo' [-Wunused-parameter]
bool for_bo)
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 22:04:59 +0000 (15:04 -0700)]
i915, i965: Silence unused parameter warnings in intel_miptree_unmap_gtt
intel_mipmap_tree.c: In function 'intel_miptree_unmap_gtt':
intel_mipmap_tree.c:777:34: warning: unused parameter 'map' [-Wunused-parameter]
struct intel_miptree_map *map,
^
intel_mipmap_tree.c:778:17: warning: unused parameter 'level' [-Wunused-parameter]
unsigned int level,
^
intel_mipmap_tree.c:779:17: warning: unused parameter 'slice' [-Wunused-parameter]
unsigned int slice)
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 22:01:18 +0000 (15:01 -0700)]
i915: Silence unused parameter warnings
intel_mipmap_tree.c: In function 'old_intel_miptree_unmap_raw':
intel_mipmap_tree.c:726:51: warning: unused parameter 'intel' [-Wunused-parameter]
intel_miptree_unmap_raw(struct intel_context *intel,
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 21:56:18 +0000 (14:56 -0700)]
i915: Remove prototype for nonexistent brw_miptree_layout
Hasn't existed in the i915 source since the i915 and i965 drivers parted
ways.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 21:43:18 +0000 (14:43 -0700)]
i965: Make intel_miptree_map_raw static
This hasn't been used outside intel_mipmap_tree.c since
d5d4ba9 started
using meta instead of the blitter for PBO TexSubImage. While we're
here, remove the unused brw parameter from the function formerly known
as intel_miptree_unmap_raw.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 21:33:59 +0000 (14:33 -0700)]
i915, i965: Silence unused parameter warnings in intel_mipmap_tree.h
These only occurred in release builds, but they occurred in every file
that included intel_mipmap_tree.h. Lots of spam. :(
intel_mipmap_tree.h: In function 'intel_miptree_check_level_layer':
intel_mipmap_tree.h:595:59: warning: unused parameter 'mt' [-Wunused-parameter]
intel_miptree_check_level_layer(struct intel_mipmap_tree *mt,
^
intel_mipmap_tree.h:596:42: warning: unused parameter 'level' [-Wunused-parameter]
uint32_t level,
^
intel_mipmap_tree.h:597:42: warning: unused parameter 'layer' [-Wunused-parameter]
uint32_t layer)
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Ian Romanick [Wed, 2 Sep 2015 21:02:18 +0000 (14:02 -0700)]
i965: Silence unused parameter warnings in intel_mipmap_tree.c
The target parameter of compute_msaa_layout appears to be unused since
83b83fb when support for CMS textures was added for Gen7.
The brw parameter of intel_get_non_msrt_mcs_alignment appears to be
unused since
e92fbdc when the GEN check (along with the "can we fast
clear" decision) was moved to a different function.
intel_mipmap_tree.c: In function 'compute_msaa_layout':
intel_mipmap_tree.c:62:73: warning: unused parameter 'target' [-Wunused-parameter]
compute_msaa_layout(struct brw_context *brw, mesa_format format, GLenum target,
^
intel_mipmap_tree.c: In function 'intel_get_non_msrt_mcs_alignment':
intel_mipmap_tree.c:143:54: warning: unused parameter 'brw' [-Wunused-parameter]
intel_get_non_msrt_mcs_alignment(struct brw_context *brw,
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Ian Romanick [Wed, 9 Sep 2015 17:33:52 +0000 (10:33 -0700)]
i965: Silence unused parameter warnings in intel_fbo.c
intel_fbo.c: In function 'intel_alloc_window_storage':
intel_fbo.c:415:48: warning: unused parameter 'ctx' [-Wunused-parameter]
intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
^
intel_fbo.c: In function 'intel_nop_alloc_storage':
intel_fbo.c:428:74: warning: unused parameter 'rb' [-Wunused-parameter]
intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
^
intel_fbo.c:429:32: warning: unused parameter 'internalFormat' [-Wunused-parameter]
GLenum internalFormat, GLuint width, GLuint height)
^
intel_fbo.c:429:55: warning: unused parameter 'width' [-Wunused-parameter]
GLenum internalFormat, GLuint width, GLuint height)
^
intel_fbo.c:429:69: warning: unused parameter 'height' [-Wunused-parameter]
GLenum internalFormat, GLuint width, GLuint height)
^
intel_fbo.c: In function 'intel_blit_framebuffer_with_blitter':
intel_fbo.c:790:61: warning: unused parameter 'filter' [-Wunused-parameter]
GLbitfield mask, GLenum filter)
^
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Dave Airlie [Fri, 4 Sep 2015 00:24:39 +0000 (01:24 +0100)]
st/mesa: set the vbuffer to NULL if we are skipping it
If we skip a vbuffer we need to make sure we NULL out
the contents, otherwise when it gets passed to the driver
it will get confused.
This was hit by:
GL41-CTS.gpu_shader_fp64.varyings
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Jordan Justen [Wed, 5 Nov 2014 08:47:41 +0000 (00:47 -0800)]
i965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
Enable barrier in MEDIA_INTERFACE_DESCRIPTOR if the program uses the
barrier() GLSL function.
On Ivy Bridge and Haswell, this allows the piglit test
tests/spec/arb_compute_shader/execution/simple-barrier-atomics.shader_test
to pass. On gen8, this enables a similar test with a local group size
of 896 to pass.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Thu, 12 Mar 2015 05:54:20 +0000 (22:54 -0700)]
i965/cs: Emit texture surfaces to enable CS sampling
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 02:07:45 +0000 (19:07 -0700)]
i965: Set up sampler state for compute shaders
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 02:05:32 +0000 (19:05 -0700)]
i965/fs: Set first_non_payload_grf in assign_curb_setup
first_non_payload_grf may be updated in assign_urb_setup for FS or
assign_vs_urb_setup for VS.
We need to set this in assign_curb_setup for compute shaders since cs
does not have an assign_cs_urb_setup like assign_urb_setup (fs) or
assign_vs_urb_setup (vs).
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 02:01:24 +0000 (19:01 -0700)]
i965: Support compute shaders in is_scalar_shader_stage()
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Jordan Justen [Sat, 4 Oct 2014 01:58:39 +0000 (18:58 -0700)]
i965: Support CS in update_stage_texture_surfaces
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Ilia Mirkin [Wed, 12 Aug 2015 00:38:48 +0000 (20:38 -0400)]
i965: enable ARB_shader_texture_image_samples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:34:47 +0000 (23:34 -0400)]
i965: add handling for imageSamples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:27:50 +0000 (23:27 -0400)]
nir: convert glsl imageSamples into a new intrinsic
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:22:18 +0000 (23:22 -0400)]
glsl: add support for the imageSamples function
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Wed, 12 Aug 2015 00:37:32 +0000 (20:37 -0400)]
i965: add support for textureSamples function
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
[v2: kayden-supplied code in fs_nir replacing need for logical opcode]
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:06:57 +0000 (23:06 -0400)]
glsl: add support for the textureSamples function
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:06:29 +0000 (23:06 -0400)]
glsl: add ARB_shader_texture_image_samples infrastructure
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:05:03 +0000 (23:05 -0400)]
nir: add nir_texop_texture_samples and convert from glsl
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:03:46 +0000 (23:03 -0400)]
glsl: add ir_texture_samples texture opcode
Will be used for textureSamples()
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Fri, 28 Aug 2015 03:01:29 +0000 (23:01 -0400)]
mesa: add infra for ARB_shader_texture_image_samples
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ian Romanick [Wed, 19 Aug 2015 23:36:35 +0000 (16:36 -0700)]
i965: Fix typos in license
grep -lr 'sub license' | while read f; do \
sed --in-place -e 's/sub license/sublicense/' $f ;\
done
grep -lr 'NON-INFRINGEMENT' | while read f; do \
sed --in-place -e 's/NON-INFRINGEMENT/NONINFRINGEMENT/' $f ;\
done
As noted by Matt, both of these changes match the MIT license text found
at http://opensource.org/licenses/MIT.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Ian Romanick [Thu, 20 Aug 2015 02:24:45 +0000 (19:24 -0700)]
i965: Remove horizontal bars from file header comments
Why was that ever a thing?
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Thu, 10 Sep 2015 14:55:01 +0000 (08:55 -0600)]
svga: clean up the compile_vs/gs/fs() functions
Sipmlify structure and remove gotos.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 10 Sep 2015 14:47:16 +0000 (08:47 -0600)]
svga: fix shader variant memory leak
Fixes a small leak in a seldom-hit corner case for VS/FS compilation.
Found with coverity.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Tue, 8 Sep 2015 15:40:29 +0000 (09:40 -0600)]
svga: remove useless MAX2() call
The sum of two unsigned ints is always >= 0. Found with Coverity.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Tue, 8 Sep 2015 15:39:40 +0000 (09:39 -0600)]
winsys/svga: remove useless assertion
An unsigned int is always >= 0. Found with Coverity.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Emil Velikov [Thu, 10 Sep 2015 18:12:38 +0000 (19:12 +0100)]
docs: add news item and link release notes for 10.6.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Thu, 10 Sep 2015 18:02:21 +0000 (19:02 +0100)]
docs: add sha256 checksums for 10.6.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
8789dd627ce3411a8d9271abead240f3265bd4d2)
Emil Velikov [Thu, 10 Sep 2015 17:45:17 +0000 (18:45 +0100)]
docs: add release notes for 10.6.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
32efdc87cbf89cfe08ad9571cd756e27c803caa8)
Krzesimir Nowak [Thu, 10 Sep 2015 12:16:00 +0000 (14:16 +0200)]
docs: Update wrt. textureQueryLod on softpipe
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:59 +0000 (14:15 +0200)]
softpipe: Implement and enable textureQueryLod
Passes the shader piglit tests and introduces no regressions.
This commit finally makes use of the refactoring in previous
commits.
v2:
- adapted the code to changes in previous commits (renames,
need_cube_convert stuff)
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:58 +0000 (14:15 +0200)]
tgsi: Add code for handling lodq opcode
This introduces new vfunc in tgsi_sampler just for this opcode. I
decided against extending get_samples vfunc to return the mipmap level
and LOD - the function's prototype is already too scary and doing the
sampling for textureQueryLod would be a waste of time.
v2:
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:57 +0000 (14:15 +0200)]
softpipe: Add functions for computing relative mipmap level
These functions will be used by textureQueryLod.
v2:
- renamed mip_level_* funcs to mip_rel_level_* to indicate that
these functions return mip level relative to base level and
documented them
- renamed a level member in sp_filter_funcs struct to relative_level
- changed mip_rel_level_none and mip_rel_level_nearest to return mip
level relative to base level, mip_rel_level_linear already did
that
- documented clamp_lod function
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:56 +0000 (14:15 +0200)]
softpipe: Split 3D to 2D coords conversion into separate function
This is to avoid tying the conversion to the sampling -
textureQueryLod will need to do the conversion too, but it does not do
any sampling.
So instead of a "get_samples" vfunc, there is just a bool saying
whether the conversion is needed or not. This solution keeps a nice
property of not adding any overhead for the common case (2D textures).
v2:
- replaced the "convert_coords" vfunc with a "need_cube_convert"
boolean to avoid overhead of copying arrays in common case
- removed an unused typedef
- splitted too long lines in convert_cube
- const fixes in convert_cube
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:55 +0000 (14:15 +0200)]
softpipe: Split code getting a filter into separate function
This function will be later used by textureQueryLod. The
img_filter_func are optional, because textureQueryLod will not need
them.
v2:
- adapted to changes in previous commit (renames)
- simplified conditions a bit
- updated docs
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:54 +0000 (14:15 +0200)]
softpipe: Put mip_filter_func inside a struct
Putting this function pointer into a struct enables grouping of
several related functions in a single place. For now it is just a
single function, but the struct will be later extended with a
mip_level_func for returning relative mip level.
v2:
- renamed sp_mip struct to sp_filter_funcs
- renamed sp_filter_funcs instances from mip_foo to funcs_foo
- splitted too long lines
- sp_sampler now holds a pointer to sp_filter_funcs instead of an
instance of it
- some const fixes
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:53 +0000 (14:15 +0200)]
softpipe: Split compute_lambda_lod into two functions
textureQueryLod returns a vec2 with a mipmap information and a
LOD. The latter needs to be not clamped.
v2:
- changed the "not_clamped" part to "unclamped"
- corrected "clamp into" to "clamp to"
- splitted too long lines
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:52 +0000 (14:15 +0200)]
softpipe: Fix textureLod with nonzero GL_TEXTURE_LOD_BIAS value
The level-of-detail bias wasn't simply added in the explicit LOD case.
This case seems to be tested only in piglit's
fs-texturequerylod-nearest-biased test, which is currently skipped, as
softpipe does not support textureQueryLod at the moment.
Reviewed-by: Brian Paul <brianp@vmware.com>
Krzesimir Nowak [Thu, 10 Sep 2015 12:15:51 +0000 (14:15 +0200)]
tgsi: Remove trailing backslash in comment
It clearly is here by accident.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Sun, 6 Sep 2015 13:41:35 +0000 (15:41 +0200)]
gallium/radeon: handle PIPE_TRANSFER_FLUSH_EXPLICIT
Basically, do the same thing as for buffer_unmap, but use the explicit range
instead. It's for apps which want to map a whole buffer and mark touched
ranges explicitly.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 3 Sep 2015 17:34:58 +0000 (19:34 +0200)]
radeonsi: don't update polygon offset state if it has no effect
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 13:59:33 +0000 (15:59 +0200)]
radeonsi: decrease the size of si_pm4_state
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 13:49:55 +0000 (15:49 +0200)]
radeonsi/compute: add buffers to the CS directly
Packets are emitted immediately anyway.
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Thu, 3 Jul 2014 18:17:36 +0000 (20:17 +0200)]
radeonsi: only use new versions of LLVM image and sample intrinsics
Just a cleanup I had made a long time ago and forgot about.
v2: use tgsi_is_shadow_target
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Marek Olšák [Sun, 6 Sep 2015 14:26:21 +0000 (16:26 +0200)]
gallium/radeon: drop support for LLVM 3.4
This allows using the new tex instrinsics unconditionally.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 14:19:33 +0000 (16:19 +0200)]
r600/llvm: remove dead code for LLVM 3.3
LLVM 3.3 has been unsupported for quite a while.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Sun, 6 Sep 2015 14:40:21 +0000 (16:40 +0200)]
r600g: use pipe_resource::width0 instead pb_buffer::size
pb_buffer::size was aligned by
29aaab2b5f55cc6d9a84f58ce2bb8607e76a9dde,
which broke the CMASK code I think.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91881
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 2 Sep 2015 17:05:09 +0000 (19:05 +0200)]
radeonsi: enable VGPR spilling on VI
This fixes corruption in Unigine Heaven on VI
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Wed, 2 Sep 2015 17:04:25 +0000 (19:04 +0200)]
winsys/amdgpu: calculate the maximum number of compute units
Required for register spilling.
Cc: 11.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Jon TURNEY [Fri, 4 Sep 2015 13:00:19 +0000 (14:00 +0100)]
Use IMP_LIB_EXT when checking for LLVM shared libraries
When checking for LLVM shared libraries, use IMP_LIB_EXT for the extension for
shared libraries appropriate to the target, rather than hardcoding '.so'
Also add some comments to explain why we have this circus of pain.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:52:50 +0000 (23:52 +0800)]
i965: Resolve GCC sign-compare warning.
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c: In function 'set_3src_control_index':
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c:805:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < ARRAY_SIZE(gen8_3src_control_index_table); i++) {
^
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c: In function 'set_3src_source_index':
mesa/src/mesa/drivers/dri/i965/brw_eu_compact.c:839:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < ARRAY_SIZE(gen8_3src_source_index_table); i++) {
^
mesa/src/mesa/drivers/dri/i965/brw_state_dump.c: In function 'dump_sampler_state':
mesa/src/mesa/drivers/dri/i965/brw_state_dump.c:382:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = 0; i < size / 16; i++) {
^
mesa/src/mesa/drivers/dri/i965/brw_state_upload.c: In function 'brw_pipeline_state_finished':
mesa/src/mesa/drivers/dri/i965/brw_state_upload.c:801:13: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
if (i != pipeline) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function 'intel_gen7_hiz_buf_create':
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1544:47: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int level = mt->first_level; level <= mt->last_level; ++level) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function 'intel_gen8_hiz_buf_create':
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1638:44: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int level = mt->first_level; level <= mt->last_level; ++level) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c: In function 'intel_miptree_alloc_hiz':
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1771:44: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int level = mt->first_level; level <= mt->last_level; ++level) {
^
mesa/src/mesa/drivers/dri/i965/intel_mipmap_tree.c:1775:33: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int layer = 0; layer < mt->level[level].depth; ++layer) {
^
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:52:49 +0000 (23:52 +0800)]
mesa: Resolve GCC sign-compare warning.
mesa/src/mesa/program/prog_to_nir.c: In function 'setup_registers_and_variables':
/mesa/src/mesa/program/prog_to_nir.c:1059:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < c->prog->NumTemporaries; i++) {
^
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:52:48 +0000 (23:52 +0800)]
glsl: Resolve GCC sign-compare warning.
mesa/src/glsl/nir/nir_lower_tex_projector.c: In function 'nir_lower_tex_projector_block':
mesa/src/glsl/nir/nir_lower_tex_projector.c:63:25: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < tex->num_srcs; i++) {
^
mesa/src/glsl/nir/nir_lower_tex_projector.c: In function 'nir_lower_tex_projector_block':
mesa/src/glsl/nir/nir_lower_tex_projector.c:114:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = proj_index + 1; i < tex->num_srcs; i++) {
^
mesa/src/glsl/nir/nir_lower_tex_projector.c: In function 'nir_lower_tex_projector_block':
mesa/src/glsl/nir/nir_lower_tex_projector.c:53:39: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (proj_index = 0; proj_index < tex->num_srcs; proj_index++) {
^
mesa/src/glsl/nir/nir_lower_tex_projector.c:57:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
if (proj_index == tex->num_srcs)
^
mesa/src/glsl/nir/nir_search.c: In function 'match_value':
mesa/src/glsl/nir/nir_search.c:84:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < num_components; ++i)
^
mesa/src/glsl/nir/nir_search.c: In function 'match_value':
mesa/src/glsl/nir/nir_search.c:110:28: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (int i = 0; i < num_components; ++i) {
^
mesa/src/glsl/nir/nir_search.c: In function 'match_value':
mesa/src/glsl/nir/nir_search.c:139:19: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
if (i < num_components)
^
mesa/src/glsl/nir/nir_opt_peephole_ffma.c: In function 'get_mul_for_src':
mesa/src/glsl/nir/nir_opt_peephole_ffma.c:130:27: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (unsigned i = 0; i < num_components; i++)
^
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Rhys Kidd [Tue, 8 Sep 2015 15:15:27 +0000 (23:15 +0800)]
mesa: Resolve GCC missing field initializer warning.
Resolve a series of missing field initializer warnings within get_hash_params.py
Of the form:
In file included from mesa/src/mesa/main/get.c:495:0:
mesa/src/mesa/main/get_hash.h:180:5: warning: missing initializer for field
'extra' of 'const struct value_desc' [-Wmissing-field-initializers]
{ GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES, LOC_CUSTOM, TYPE_INT, 0 },
^
mesa/src/mesa/main/get.c:165:15: note: 'extra' declared here
const int *extra;
^
This patch addresses some likely code rot around the *extra field, where the
initialization is via C code generated indirectly from a Python script.
It resolves a number of warnings reported by GCC when configured to be pedantic.
$ gcc --version
gcc (Ubuntu 4.9.2-10ubuntu13) 4.9.2
No piglit regressions on Ironlake.
v2:
- Squash series into a single patch.
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Albert Freeman [Tue, 8 Sep 2015 13:06:40 +0000 (13:06 +0000)]
clover: Avoid using typename to allow compilation of clover by clang
When parsing an variable declaration qualified with the typename
keyword, clang attempted to declare a variable with the type of non
type member "enum type type" of module::argument (within the header
file clover/core/module.hpp) instead of the typed member of
module::argument "enum type".
Replaced "typename" with "enum" to force clang to declare the variable
marg_type with type "enum type" of module::argument.
CC: "11.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Albert Freeman <albertwdfreeman@gmail.com>
Kenneth Graunke [Tue, 8 Sep 2015 22:41:11 +0000 (15:41 -0700)]
i965: Advertise 65536 for GL_MAX_UNIFORM_BLOCK_SIZE.
Our old value of 16384 is the minimum value. DirectX apparently
requires 65536 at a minimum; that's also what nVidia and the Intel
Windows driver advertise. AMD advertises MAX_INT.
Ilia Mirkin noticed that "Shadow Warrior" uses UBOs larger than 16k
on Nouveau, which advertises 65536 bytes for this limit. Traces
captured on Nouveau don't work on i965 because our lower limit causes
the GLSL linker to reject the captured shaders. While this isn't
important in and of itself, it does suggest that raising the limit
would be beneficial.
We can read linear buffers up to 2^27 bytes in size, so raising this
should be safe; we could probably even go larger. For now, matching
nVidia and Intel/Windows seems like a good plan.
We have to reinitialize MaxCombinedUniformComponents as core Mesa will
have set it based on a stale value for MaxUniformBlockSize.
According to Tapani, there's an unreleased game that asserts on this.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 09:02:26 +0000 (05:02 -0400)]
nv50/ir: don't fold immediate into mad if registers are too high
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91551
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 07:55:06 +0000 (03:55 -0400)]
nv50/ir: fix emission of 8-byte wide interp instruction
This can come up if the target register number is > 63, which is fairly
rare.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91551
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 07:49:36 +0000 (03:49 -0400)]
nv50/ir: r63 is only 0 if we are using less than 63 registers
It is advantageous to use r63 instead of r127 since r63 can fit into the
shorter encoding. However if we've RA'd over 63 registers, we must use
r127 as the replacement instead.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Thu, 10 Sep 2015 05:54:30 +0000 (01:54 -0400)]
nv50/ir: make edge splitting fix up phi node sources
Unfortunately nv50_ir phi nodes aren't directly connected to the CFG, so
the mapping between source and the actual BB is by inbound edge order.
So when manipulating edges one has to be extremely careful. We were
insufficiently careful when splitting critical edges which resulted in
the phi nodes being confused as to where their sources were coming from.
This primarily manifests itself with the TXL-lowering logic on nv50,
when it is inside of a conditional. I've been unable to trigger the
issue anywhere else so far. This resolves rendering failures
in a number of games like Two Worlds 2, Trine: Enchanted Edition, Trine 2,
XCOM:Enemy Unknown, Stacking. It also improves the situation in
Hearthstone, Sonic Generations, and The Raven: Legacy of a Master Thief.
However more work needs to be done there (splitting a lot more edges
solves it, so it's some other sort of RA-related issue).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90887
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Ian Romanick [Wed, 26 Aug 2015 12:45:52 +0000 (13:45 +0100)]
glsl: Remove ADD_VARYING macro
The purpose of the macro was to create the name_as_gs_input from name.
The previous commit removed the name_as_gs_input from add_varying, so
the macro is unnecessary.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ian Romanick [Wed, 26 Aug 2015 12:38:49 +0000 (13:38 +0100)]
glsl: Silence unused parameter warnings
builtin_variables.cpp:1062:53: warning: unused parameter 'name_as_gs_input' [-Wunused-parameter]
const char *name_as_gs_input)
^
builtin_functions.cpp:4774:47: warning: unused parameter 'intrinsic_name' [-Wunused-parameter]
const char *intrinsic_name,
^
builtin_functions.cpp:4907:66: warning: unused parameter 'state' [-Wunused-parameter]
_mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state,
^
builtin_functions.cpp:4915:49: warning: unused parameter 'num_arguments' [-Wunused-parameter]
unsigned num_arguments,
^
builtin_functions.cpp:4916:49: warning: unused parameter 'flags' [-Wunused-parameter]
unsigned flags)
^
ir_print_visitor.cpp:589:37: warning: unused parameter 'ir' [-Wunused-parameter]
ir_print_visitor::visit(ir_barrier *ir)
^
linker.cpp:3212:48: warning: unused parameter 'ctx' [-Wunused-parameter]
build_program_resource_list(struct gl_context *ctx,
^
standalone_scaffolding.cpp:65:57: warning: unused parameter ‘id’ [-Wunused-parameter]
_mesa_shader_debug(struct gl_context *, GLenum, GLuint *id,
^
v2: Rebase on top of GL_ARB_shader_image_size work (especially
58a86897). Silence more warnings added by that work.
v3: Remove mention of the removed parameter from comments. Suggested by
Iago.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1]
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "Martin Peres <martin.peres@linux.intel.com>"
Ilia Mirkin [Thu, 10 Sep 2015 01:50:03 +0000 (21:50 -0400)]
nvc0: remove BGRA4 format support
Something is wrong with the support somewhere. I couldn't get the blob
driver to use it either, although it happily used RGB5_A1.
teximage-colors works, but WoW seems to fail in the menus for drawing
text.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91526
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
Rob Clark [Wed, 9 Sep 2015 21:27:17 +0000 (17:27 -0400)]
gallium/ttn: fix cursor handling vs builder
After inserting instructions the cursor.option becomes _after_instr
(even if it started life as an _after_block). So we cannot simply stash
the current cursor on the if/loop_stack. Otherwise we end up inserting
instructions after the endif/endloop in the block preceeding the if/
loop.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Wed, 9 Sep 2015 07:17:38 +0000 (03:17 -0400)]
nvc0: keep track of cb bindings per buffer, use for upload settings
CB updates to bound buffers need to go through the CB_DATA endpoints,
otherwise the shader may not notice that the updates happened.
Furthermore, these updates have to go in to the same address as the
bound buffer, otherwise, again, the shader may not notice updates.
So we keep track of all the places where a constbuf is bound, and
iterate over all of them when updating data. If a binding is found that
encompasses the region to be updated, then we use the settings of that
binding for the upload. Otherwise we upload as a regular data update.
This fixes piglit 'arb_uniform_buffer_object-rendering offset' as well
as blurriness in Witcher2.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91890
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Tue, 8 Sep 2015 21:31:11 +0000 (14:31 -0700)]
nir/glsl: Use lower_outputs_to_temporaries instead of relying on GLSL IR
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Sat, 29 Aug 2015 00:09:02 +0000 (17:09 -0700)]
nir: Add a pass to lower outputs to temporary variables
This pass can be used as a helper for NIR producers so they don't have to
worry about creating the temporaries themselves.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Sat, 29 Aug 2015 00:17:39 +0000 (17:17 -0700)]
nir/cursor: Add a constructor for the end of a block but before the jump
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Hans de Goede [Wed, 9 Sep 2015 13:52:09 +0000 (15:52 +0200)]
nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA
Some modern apps try to use msaa without keeping in mind the
restrictions on videomem of older cards. Resulting in dmesg saying:
[ 1197.850642] nouveau E[soffice.bin[3785]] fail ttm_validate
[ 1197.850648] nouveau E[soffice.bin[3785]] validating bo list
[ 1197.850654] nouveau E[soffice.bin[3785]] validate: -12
Because we are running out of video memory, after which the program
using the msaa visual freezes, and eventually the entire system freezes.
To work around this we do not allow msaa visauls by default and allow
the user to override this via NV30_MAX_MSAA.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
[imirkin: move env var lookup to screen so that it's only done once]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>