Roland Scheidegger [Thu, 1 Jun 2006 22:56:40 +0000 (22:56 +0000)]
Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
Brian Paul [Thu, 1 Jun 2006 20:22:30 +0000 (20:22 +0000)]
document MESA_TEX/TNL_PROG env vars
Brian Paul [Wed, 31 May 2006 20:36:52 +0000 (20:36 +0000)]
fix extension_supported() function, added comments
Tilman Sauerbeck [Wed, 31 May 2006 17:57:14 +0000 (17:57 +0000)]
SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them.
Tilman Sauerbeck [Wed, 31 May 2006 17:37:23 +0000 (17:37 +0000)]
pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now
Claudio Ciccani [Wed, 31 May 2006 17:06:05 +0000 (17:06 +0000)]
Updated config file.
Claudio Ciccani [Wed, 31 May 2006 17:05:11 +0000 (17:05 +0000)]
Added some example progs using DirectFBGL.
Claudio Ciccani [Wed, 31 May 2006 17:02:45 +0000 (17:02 +0000)]
Added DirectFB GLUT implementation.
Claudio Ciccani [Wed, 31 May 2006 17:00:10 +0000 (17:00 +0000)]
Fixed bug with multiple contexts.
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
Brian Paul [Tue, 30 May 2006 22:26:21 +0000 (22:26 +0000)]
fix bug 7077 - mem leak
Brian Paul [Tue, 30 May 2006 22:17:35 +0000 (22:17 +0000)]
Define new NEGATE_* tokens for setting the src register's NegateBase field.
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
Brian Paul [Tue, 30 May 2006 22:15:24 +0000 (22:15 +0000)]
remove redundant 'const'
Brian Paul [Tue, 30 May 2006 21:58:55 +0000 (21:58 +0000)]
free convolved image / fix mem leak (bug 7077)
Tilman Sauerbeck [Tue, 30 May 2006 18:49:20 +0000 (18:49 +0000)]
minor code cleanup, no actual changes
Tilman Sauerbeck [Tue, 30 May 2006 16:57:52 +0000 (16:57 +0000)]
don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled
Michal Krol [Tue, 30 May 2006 09:59:05 +0000 (09:59 +0000)]
Add x86sse.h.
Michal Krol [Tue, 30 May 2006 09:45:33 +0000 (09:45 +0000)]
Remove not needed forward declaration.
Michal Krol [Tue, 30 May 2006 09:38:16 +0000 (09:38 +0000)]
Make it running under Linux.
Michal Krol [Tue, 30 May 2006 09:35:36 +0000 (09:35 +0000)]
First draft.
Tilman Sauerbeck [Mon, 29 May 2006 16:24:28 +0000 (16:24 +0000)]
don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num()
Brian Paul [Mon, 29 May 2006 14:37:56 +0000 (14:37 +0000)]
generic attribute 0 wasn't handled correctly (Jesse Allen)
Roland Scheidegger [Sat, 27 May 2006 09:09:56 +0000 (09:09 +0000)]
fix some whitespace in previous commit
Roland Scheidegger [Sat, 27 May 2006 09:03:25 +0000 (09:03 +0000)]
preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs.
Brian Paul [Wed, 24 May 2006 03:34:17 +0000 (03:34 +0000)]
The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to
be needed (it's set in texenvprogram.c) and is a memory leak according to
valgrind.
Disable with #if 0 / #endif
Brian Paul [Wed, 24 May 2006 03:30:31 +0000 (03:30 +0000)]
Roll _mesa_free_parameters() into calling function (the only caller).
Replace assert(0) with _mesa_warning().
Use new _mesa_align_realloc() function.
New comments, clean-ups.
Brian Paul [Wed, 24 May 2006 03:25:22 +0000 (03:25 +0000)]
fix a small memory leak in _mesa_add_state_reference()
Brian Paul [Wed, 24 May 2006 03:15:46 +0000 (03:15 +0000)]
added _mesa_align_realloc()
Brian Paul [Wed, 24 May 2006 03:01:58 +0000 (03:01 +0000)]
use GLbitfield for StateFlags, improved comments
Brian Paul [Tue, 23 May 2006 02:44:46 +0000 (02:44 +0000)]
Add const qualifiers in a number of places.
Brian Paul [Tue, 23 May 2006 02:16:20 +0000 (02:16 +0000)]
init mask=0 to silence warning
Brian Paul [Tue, 23 May 2006 02:13:53 +0000 (02:13 +0000)]
make mgaSetFence() and mgaWaitFence() static
Brian Paul [Tue, 23 May 2006 02:12:08 +0000 (02:12 +0000)]
prototype i915_udpate_fog() to silence warning
Brian Paul [Tue, 23 May 2006 01:55:31 +0000 (01:55 +0000)]
In cache_item(), there was sizeof(void) expression.
Replace void *key parameter with const struct state_key *
Brian Paul [Mon, 22 May 2006 17:41:59 +0000 (17:41 +0000)]
GL_INDEX_OFFSET fix
Brian Paul [Mon, 22 May 2006 17:40:07 +0000 (17:40 +0000)]
GL_INDEX_OFFSET didn't work with CI->RGB mappings.
Added some const qualifiers.
Keith Whitwell [Mon, 22 May 2006 16:09:27 +0000 (16:09 +0000)]
memory usage fixes for glean/conform, use a better hash function
Keith Whitwell [Mon, 22 May 2006 14:30:58 +0000 (14:30 +0000)]
Fix typo
Keith Whitwell [Mon, 22 May 2006 14:17:32 +0000 (14:17 +0000)]
Better caching for texenv programs.
Initialize some values correctly.
Keith Whitwell [Mon, 22 May 2006 12:32:35 +0000 (12:32 +0000)]
Speedup the venerable mm.[ch] allocator with doubly linked lists and a
separate list of free segments.
Brian Paul [Sat, 20 May 2006 16:19:48 +0000 (16:19 +0000)]
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Some hardware lays out 3D mipmaps in a manner that can't be expressed
with a simple image stride.
The ImageOffsets array is allocated and initialized to typical defaults
in the _mesa_init_teximage_fields() function. If needed, a driver will
then have to replace these offsets.
TexStore and TexelFetch routines updated to use offsets array.
Brian Paul [Sat, 20 May 2006 15:18:23 +0000 (15:18 +0000)]
glxinfo -l expanded, fixed bug 6863
Brian Paul [Sat, 20 May 2006 15:16:45 +0000 (15:16 +0000)]
remove some redundant functions, fix-up reference counting
Brian Paul [Sat, 20 May 2006 15:12:42 +0000 (15:12 +0000)]
use new _mesa_remove_renderbuffer()
Brian Paul [Sat, 20 May 2006 15:08:25 +0000 (15:08 +0000)]
use new _mesa_dereference_frame/renderbuffer() functions
Brian Paul [Sat, 20 May 2006 15:07:32 +0000 (15:07 +0000)]
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
Brian Paul [Sat, 20 May 2006 15:06:35 +0000 (15:06 +0000)]
Added _mesa_dereference_framebuffer() to encapsulate reference count
decrement, delete and locking.
Brian Paul [Fri, 19 May 2006 17:31:09 +0000 (17:31 +0000)]
some new comments
Brian Paul [Fri, 19 May 2006 17:27:33 +0000 (17:27 +0000)]
remove an assertion
Brian Paul [Fri, 19 May 2006 16:48:42 +0000 (16:48 +0000)]
print 2D vs 3D in window
Brian Paul [Fri, 19 May 2006 16:42:01 +0000 (16:42 +0000)]
also test 3D textures (press '2'/'3' to toggle)
Brian Paul [Fri, 19 May 2006 03:49:13 +0000 (03:49 +0000)]
added some CHAN_BITS tests
Brian Paul [Fri, 19 May 2006 03:47:16 +0000 (03:47 +0000)]
replace FORMAT var with RB_TYPE
Brian Paul [Fri, 19 May 2006 03:43:39 +0000 (03:43 +0000)]
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
Brian Paul [Fri, 19 May 2006 03:42:16 +0000 (03:42 +0000)]
updated docs for off-screen rendering
Brian Paul [Fri, 19 May 2006 03:41:37 +0000 (03:41 +0000)]
Allow rendering 8, 16 and 32-bit/channel images without recompiling.
Uses new renderbuffer adaptors.
Brian Paul [Fri, 19 May 2006 03:40:29 +0000 (03:40 +0000)]
install renderbuffer adaptors when color channel sizes need to be reduced
Brian Paul [Fri, 19 May 2006 03:37:41 +0000 (03:37 +0000)]
added rbadaptors.[ch] files
Brian Paul [Fri, 19 May 2006 03:35:38 +0000 (03:35 +0000)]
added rbadaptors.c
Brian Paul [Fri, 19 May 2006 03:33:50 +0000 (03:33 +0000)]
Renderbuffer adaptors.
When compiling Mesa with CHAN_BITS=16 or 32, these adaptors allow rendering
into color buffers with smaller channel sizes.
Brian Paul [Thu, 18 May 2006 22:31:19 +0000 (22:31 +0000)]
minor simplification
Brian Paul [Thu, 18 May 2006 22:11:09 +0000 (22:11 +0000)]
texture EnvColor needs to be converted to GLchan, not GLint
Aapo Tahkola [Thu, 18 May 2006 21:15:26 +0000 (21:15 +0000)]
Dont allow 16 tex units to be used at all.
Brian Paul [Thu, 18 May 2006 17:04:13 +0000 (17:04 +0000)]
use -march=i486 instead of -m486 (bug 6954)
Brian Paul [Thu, 18 May 2006 14:16:43 +0000 (14:16 +0000)]
change initialization of texcoords - not all C compilers support non-constant array initializers
Brian Paul [Thu, 18 May 2006 13:55:31 +0000 (13:55 +0000)]
add extra APP_LIB_DEPS (bug 6954)
Brian Paul [Wed, 17 May 2006 22:51:44 +0000 (22:51 +0000)]
added solaris-x86-gcc-static
Brian Paul [Wed, 17 May 2006 22:51:23 +0000 (22:51 +0000)]
generate shared lib, not static
Brian Paul [Wed, 17 May 2006 22:51:08 +0000 (22:51 +0000)]
formerly known as solaris-x86-gcc
Brian Paul [Wed, 17 May 2006 22:44:18 +0000 (22:44 +0000)]
call reshape() after init() to set initial projection/viewing transform (see bug 6941)
Tilman Sauerbeck [Wed, 17 May 2006 16:39:40 +0000 (16:39 +0000)]
unbreak the build
Dave Airlie [Wed, 17 May 2006 06:26:25 +0000 (06:26 +0000)]
add texture rectangle support for i815, I wrote the original patch about
2 years ago, I finally dug out an i815 and got it working
Tilman Sauerbeck [Tue, 16 May 2006 16:27:54 +0000 (16:27 +0000)]
bug 6941: fixed initial rendering problems in glxgears
Michal Krol [Tue, 16 May 2006 10:37:16 +0000 (10:37 +0000)]
Fix typo.
Michal Krol [Tue, 16 May 2006 10:11:29 +0000 (10:11 +0000)]
Add functions.
Michal Krol [Tue, 16 May 2006 10:10:56 +0000 (10:10 +0000)]
Write attribs to slang machine.
Michal Krol [Tue, 16 May 2006 10:10:10 +0000 (10:10 +0000)]
Change error message wording.
Michal Krol [Tue, 16 May 2006 10:09:32 +0000 (10:09 +0000)]
Rename print() to printMESA().
Michal Krol [Tue, 16 May 2006 10:08:30 +0000 (10:08 +0000)]
Fix attrib handling.
Michal Krol [Tue, 16 May 2006 10:04:24 +0000 (10:04 +0000)]
Extend printMESA function to output also to shader's info log.
Fix float-to-int conversion for x86 back-end.
Michal Krol [Tue, 16 May 2006 10:01:07 +0000 (10:01 +0000)]
Cleanup code. Change constructor prototype.
Michal Krol [Tue, 16 May 2006 09:53:42 +0000 (09:53 +0000)]
Cleanup code.
Michal Krol [Tue, 16 May 2006 09:52:02 +0000 (09:52 +0000)]
Change constructor prototype.
Fix struct field accessing.
Michal Krol [Tue, 16 May 2006 09:44:08 +0000 (09:44 +0000)]
Remove carriage returns.
Michal Krol [Tue, 16 May 2006 09:43:09 +0000 (09:43 +0000)]
Add GetInfoLogLength and WriteAttrib functions.
GetInfoLog for shaders if different - it is a concatenation
of compiler output and executor output produced by printMESA.
Fix bugs.
Michal Krol [Tue, 16 May 2006 09:40:30 +0000 (09:40 +0000)]
Cleanup GLhandle-to-object translation macros.
Fix minor bugs.
Michal Krol [Tue, 16 May 2006 09:32:30 +0000 (09:32 +0000)]
GLSL regression test suite.
Brian Paul [Mon, 15 May 2006 15:35:38 +0000 (15:35 +0000)]
added a few extension #ifdef tests
Brian Paul [Mon, 15 May 2006 15:26:04 +0000 (15:26 +0000)]
Added a check_context_limits() function that checks that the ctx->Const.*
fields are legal. May catch some driver development bugs.
Called the first time a context is bound.
Brian Paul [Mon, 15 May 2006 15:14:37 +0000 (15:14 +0000)]
usage() function
Brian Paul [Sun, 14 May 2006 16:42:20 +0000 (16:42 +0000)]
remove some unused macros
Brian Paul [Sun, 14 May 2006 16:27:10 +0000 (16:27 +0000)]
s/GLbyte/GLubyte/
Brian Paul [Sun, 14 May 2006 15:56:07 +0000 (15:56 +0000)]
fix typo, remove dead code
Brian Paul [Sat, 13 May 2006 00:18:12 +0000 (00:18 +0000)]
Expanded output with -l option: vertex/fragment program and vertex/fragment
shader limits.
Misc sync-ups with x.org copy of glxinfo.
Dave Airlie [Fri, 12 May 2006 06:03:27 +0000 (06:03 +0000)]
the r300 should only use 8 until Mesa can deal with this
Dave Airlie [Fri, 12 May 2006 03:50:10 +0000 (03:50 +0000)]
this should use the configured number not the MAX, this has no effect until
the core mesa swrast number is fixed, just spotted this on the way past
Brian Paul [Thu, 11 May 2006 16:27:39 +0000 (16:27 +0000)]
In __glXPushArrayState() we weren't pushing the index field.
But later, in __glXPopArrayState(), we were using that field to set
the active_texture_unit. The value was garbage and could lead to
things blowing up.
See bug 6863.
Brian Paul [Thu, 11 May 2006 01:15:48 +0000 (01:15 +0000)]
simplify image setup code, added LOD Bias control (l/L keys)
Brian Paul [Wed, 10 May 2006 22:47:06 +0000 (22:47 +0000)]
simple texture compression test
Brian Paul [Wed, 10 May 2006 22:44:26 +0000 (22:44 +0000)]
new test image - Delicate Arch, Utah
Brian Paul [Wed, 10 May 2006 22:37:56 +0000 (22:37 +0000)]
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.