i915: Add support for HW rendering with no color draw buffer.
[mesa.git] / src / mesa / drivers / dri / intel / intel_blit.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/mtypes.h"
30 #include "main/context.h"
31 #include "main/enums.h"
32 #include "main/colormac.h"
33
34 #include "intel_blit.h"
35 #include "intel_buffers.h"
36 #include "intel_context.h"
37 #include "intel_fbo.h"
38 #include "intel_reg.h"
39 #include "intel_regions.h"
40 #include "intel_batchbuffer.h"
41 #include "intel_mipmap_tree.h"
42
43 #define FILE_DEBUG_FLAG DEBUG_BLIT
44
45 static GLuint translate_raster_op(GLenum logicop)
46 {
47 switch(logicop) {
48 case GL_CLEAR: return 0x00;
49 case GL_AND: return 0x88;
50 case GL_AND_REVERSE: return 0x44;
51 case GL_COPY: return 0xCC;
52 case GL_AND_INVERTED: return 0x22;
53 case GL_NOOP: return 0xAA;
54 case GL_XOR: return 0x66;
55 case GL_OR: return 0xEE;
56 case GL_NOR: return 0x11;
57 case GL_EQUIV: return 0x99;
58 case GL_INVERT: return 0x55;
59 case GL_OR_REVERSE: return 0xDD;
60 case GL_COPY_INVERTED: return 0x33;
61 case GL_OR_INVERTED: return 0xBB;
62 case GL_NAND: return 0x77;
63 case GL_SET: return 0xFF;
64 default: return 0;
65 }
66 }
67
68 static uint32_t
69 br13_for_cpp(int cpp)
70 {
71 switch (cpp) {
72 case 4:
73 return BR13_8888;
74 break;
75 case 2:
76 return BR13_565;
77 break;
78 case 1:
79 return BR13_8;
80 break;
81 default:
82 assert(0);
83 return 0;
84 }
85 }
86
87 /* Copy BitBlt
88 */
89 GLboolean
90 intelEmitCopyBlit(struct intel_context *intel,
91 GLuint cpp,
92 GLshort src_pitch,
93 drm_intel_bo *src_buffer,
94 GLuint src_offset,
95 uint32_t src_tiling,
96 GLshort dst_pitch,
97 drm_intel_bo *dst_buffer,
98 GLuint dst_offset,
99 uint32_t dst_tiling,
100 GLshort src_x, GLshort src_y,
101 GLshort dst_x, GLshort dst_y,
102 GLshort w, GLshort h,
103 GLenum logic_op)
104 {
105 GLuint CMD, BR13, pass = 0;
106 int dst_y2 = dst_y + h;
107 int dst_x2 = dst_x + w;
108 drm_intel_bo *aper_array[3];
109 BATCH_LOCALS;
110
111 if (dst_tiling != I915_TILING_NONE) {
112 if (dst_offset & 4095)
113 return GL_FALSE;
114 if (dst_tiling == I915_TILING_Y)
115 return GL_FALSE;
116 }
117 if (src_tiling != I915_TILING_NONE) {
118 if (src_offset & 4095)
119 return GL_FALSE;
120 if (src_tiling == I915_TILING_Y)
121 return GL_FALSE;
122 }
123
124 /* do space check before going any further */
125 do {
126 aper_array[0] = intel->batch.bo;
127 aper_array[1] = dst_buffer;
128 aper_array[2] = src_buffer;
129
130 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
131 intel_batchbuffer_flush(intel);
132 pass++;
133 } else
134 break;
135 } while (pass < 2);
136
137 if (pass >= 2)
138 return GL_FALSE;
139
140 intel_batchbuffer_require_space(intel, 8 * 4, true);
141 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
142 __FUNCTION__,
143 src_buffer, src_pitch, src_offset, src_x, src_y,
144 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
145
146 src_pitch *= cpp;
147 dst_pitch *= cpp;
148
149 /* For big formats (such as floating point), do the copy using 32bpp and
150 * multiply the coordinates.
151 */
152 if (cpp > 4) {
153 assert(cpp % 4 == 0);
154 dst_x *= cpp / 4;
155 dst_x2 *= cpp / 4;
156 src_x *= cpp / 4;
157 cpp = 4;
158 }
159
160 BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16;
161
162 switch (cpp) {
163 case 1:
164 case 2:
165 CMD = XY_SRC_COPY_BLT_CMD;
166 break;
167 case 4:
168 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
169 break;
170 default:
171 return GL_FALSE;
172 }
173
174 #ifndef I915
175 if (dst_tiling != I915_TILING_NONE) {
176 CMD |= XY_DST_TILED;
177 dst_pitch /= 4;
178 }
179 if (src_tiling != I915_TILING_NONE) {
180 CMD |= XY_SRC_TILED;
181 src_pitch /= 4;
182 }
183 #endif
184
185 if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
186 return GL_TRUE;
187 }
188
189 assert(dst_x < dst_x2);
190 assert(dst_y < dst_y2);
191
192 BEGIN_BATCH_BLT(8);
193 OUT_BATCH(CMD);
194 OUT_BATCH(BR13 | (uint16_t)dst_pitch);
195 OUT_BATCH((dst_y << 16) | dst_x);
196 OUT_BATCH((dst_y2 << 16) | dst_x2);
197 OUT_RELOC_FENCED(dst_buffer,
198 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
199 dst_offset);
200 OUT_BATCH((src_y << 16) | src_x);
201 OUT_BATCH((uint16_t)src_pitch);
202 OUT_RELOC_FENCED(src_buffer,
203 I915_GEM_DOMAIN_RENDER, 0,
204 src_offset);
205 ADVANCE_BATCH();
206
207 intel_batchbuffer_emit_mi_flush(intel);
208
209 return GL_TRUE;
210 }
211
212
213 /**
214 * Use blitting to clear the renderbuffers named by 'flags'.
215 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
216 * since that might include software renderbuffers or renderbuffers
217 * which we're clearing with triangles.
218 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
219 */
220 GLbitfield
221 intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
222 {
223 struct intel_context *intel = intel_context(ctx);
224 struct gl_framebuffer *fb = ctx->DrawBuffer;
225 GLuint clear_depth_value, clear_depth_mask;
226 GLboolean all;
227 GLint cx, cy, cw, ch;
228 GLbitfield fail_mask = 0;
229 BATCH_LOCALS;
230
231 /*
232 * Compute values for clearing the buffers.
233 */
234 clear_depth_value = 0;
235 clear_depth_mask = 0;
236 if (mask & BUFFER_BIT_DEPTH) {
237 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
238 clear_depth_mask = XY_BLT_WRITE_RGB;
239 }
240 if (mask & BUFFER_BIT_STENCIL) {
241 clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24;
242 clear_depth_mask |= XY_BLT_WRITE_ALPHA;
243 }
244
245 cx = fb->_Xmin;
246 if (fb->Name == 0)
247 cy = ctx->DrawBuffer->Height - fb->_Ymax;
248 else
249 cy = fb->_Ymin;
250 cw = fb->_Xmax - fb->_Xmin;
251 ch = fb->_Ymax - fb->_Ymin;
252
253 if (cw == 0 || ch == 0)
254 return 0;
255
256 all = (cw == fb->Width && ch == fb->Height);
257
258 /* Loop over all renderbuffers */
259 mask &= (1 << BUFFER_COUNT) - 1;
260 while (mask) {
261 GLuint buf = _mesa_ffs(mask) - 1;
262 GLboolean is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
263 struct intel_renderbuffer *irb;
264 drm_intel_bo *write_buffer;
265 int x1, y1, x2, y2;
266 uint32_t clear_val;
267 uint32_t BR13, CMD;
268 int pitch, cpp;
269 drm_intel_bo *aper_array[2];
270
271 mask &= ~(1 << buf);
272
273 irb = intel_get_renderbuffer(fb, buf);
274 if (irb == NULL || irb->region == NULL || irb->region->buffer == NULL) {
275 fail_mask |= 1 << buf;
276 continue;
277 }
278
279 /* OK, clear this renderbuffer */
280 write_buffer = intel_region_buffer(intel, irb->region,
281 all ? INTEL_WRITE_FULL :
282 INTEL_WRITE_PART);
283 x1 = cx + irb->draw_x;
284 y1 = cy + irb->draw_y;
285 x2 = cx + cw + irb->draw_x;
286 y2 = cy + ch + irb->draw_y;
287
288 pitch = irb->region->pitch;
289 cpp = irb->region->cpp;
290
291 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
292 __FUNCTION__,
293 irb->region->buffer, (pitch * cpp),
294 x1, y1, x2 - x1, y2 - y1);
295
296 BR13 = 0xf0 << 16;
297 CMD = XY_COLOR_BLT_CMD;
298
299 /* Setup the blit command */
300 if (cpp == 4) {
301 if (is_depth_stencil) {
302 CMD |= clear_depth_mask;
303 } else {
304 /* clearing RGBA */
305 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
306 }
307 }
308
309 assert(irb->region->tiling != I915_TILING_Y);
310
311 #ifndef I915
312 if (irb->region->tiling != I915_TILING_NONE) {
313 CMD |= XY_DST_TILED;
314 pitch /= 4;
315 }
316 #endif
317 BR13 |= (pitch * cpp);
318
319 if (is_depth_stencil) {
320 clear_val = clear_depth_value;
321 } else {
322 uint8_t clear[4];
323 GLclampf *color = ctx->Color.ClearColor;
324
325 CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
326 CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
327 CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
328 CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
329
330 switch (irb->Base.Format) {
331 case MESA_FORMAT_ARGB8888:
332 case MESA_FORMAT_XRGB8888:
333 clear_val = PACK_COLOR_8888(clear[3], clear[0],
334 clear[1], clear[2]);
335 break;
336 case MESA_FORMAT_RGB565:
337 clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
338 break;
339 case MESA_FORMAT_ARGB4444:
340 clear_val = PACK_COLOR_4444(clear[3], clear[0],
341 clear[1], clear[2]);
342 break;
343 case MESA_FORMAT_ARGB1555:
344 clear_val = PACK_COLOR_1555(clear[3], clear[0],
345 clear[1], clear[2]);
346 break;
347 case MESA_FORMAT_A8:
348 clear_val = PACK_COLOR_8888(clear[3], clear[3],
349 clear[3], clear[3]);
350 break;
351 default:
352 fail_mask |= 1 << buf;
353 continue;
354 }
355 }
356
357 BR13 |= br13_for_cpp(cpp);
358
359 assert(x1 < x2);
360 assert(y1 < y2);
361
362 /* do space check before going any further */
363 aper_array[0] = intel->batch.bo;
364 aper_array[1] = write_buffer;
365
366 if (drm_intel_bufmgr_check_aperture_space(aper_array,
367 ARRAY_SIZE(aper_array)) != 0) {
368 intel_batchbuffer_flush(intel);
369 }
370
371 BEGIN_BATCH_BLT(6);
372 OUT_BATCH(CMD);
373 OUT_BATCH(BR13);
374 OUT_BATCH((y1 << 16) | x1);
375 OUT_BATCH((y2 << 16) | x2);
376 OUT_RELOC_FENCED(write_buffer,
377 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
378 0);
379 OUT_BATCH(clear_val);
380 ADVANCE_BATCH();
381
382 if (intel->always_flush_cache)
383 intel_batchbuffer_emit_mi_flush(intel);
384
385 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
386 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
387 }
388
389 return fail_mask;
390 }
391
392 GLboolean
393 intelEmitImmediateColorExpandBlit(struct intel_context *intel,
394 GLuint cpp,
395 GLubyte *src_bits, GLuint src_size,
396 GLuint fg_color,
397 GLshort dst_pitch,
398 drm_intel_bo *dst_buffer,
399 GLuint dst_offset,
400 uint32_t dst_tiling,
401 GLshort x, GLshort y,
402 GLshort w, GLshort h,
403 GLenum logic_op)
404 {
405 int dwords = ALIGN(src_size, 8) / 4;
406 uint32_t opcode, br13, blit_cmd;
407
408 if (dst_tiling != I915_TILING_NONE) {
409 if (dst_offset & 4095)
410 return GL_FALSE;
411 if (dst_tiling == I915_TILING_Y)
412 return GL_FALSE;
413 }
414
415 assert( logic_op - GL_CLEAR >= 0 );
416 assert( logic_op - GL_CLEAR < 0x10 );
417 assert(dst_pitch > 0);
418
419 if (w < 0 || h < 0)
420 return GL_TRUE;
421
422 dst_pitch *= cpp;
423
424 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
425 __FUNCTION__,
426 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
427
428 intel_batchbuffer_require_space(intel,
429 (8 * 4) +
430 (3 * 4) +
431 dwords * 4, true);
432
433 opcode = XY_SETUP_BLT_CMD;
434 if (cpp == 4)
435 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
436 #ifndef I915
437 if (dst_tiling != I915_TILING_NONE) {
438 opcode |= XY_DST_TILED;
439 dst_pitch /= 4;
440 }
441 #endif
442
443 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
444 br13 |= br13_for_cpp(cpp);
445
446 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
447 if (dst_tiling != I915_TILING_NONE)
448 blit_cmd |= XY_DST_TILED;
449
450 BEGIN_BATCH_BLT(8 + 3);
451 OUT_BATCH(opcode);
452 OUT_BATCH(br13);
453 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
454 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
455 OUT_RELOC_FENCED(dst_buffer,
456 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
457 dst_offset);
458 OUT_BATCH(0); /* bg */
459 OUT_BATCH(fg_color); /* fg */
460 OUT_BATCH(0); /* pattern base addr */
461
462 OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
463 OUT_BATCH((y << 16) | x);
464 OUT_BATCH(((y + h) << 16) | (x + w));
465 ADVANCE_BATCH();
466
467 intel_batchbuffer_data(intel, src_bits, dwords * 4, true);
468
469 intel_batchbuffer_emit_mi_flush(intel);
470
471 return GL_TRUE;
472 }
473
474 /* We don't have a memmove-type blit like some other hardware, so we'll do a
475 * rectangular blit covering a large space, then emit 1-scanline blit at the
476 * end to cover the last if we need.
477 */
478 void
479 intel_emit_linear_blit(struct intel_context *intel,
480 drm_intel_bo *dst_bo,
481 unsigned int dst_offset,
482 drm_intel_bo *src_bo,
483 unsigned int src_offset,
484 unsigned int size)
485 {
486 GLuint pitch, height;
487 GLboolean ok;
488
489 /* The pitch given to the GPU must be DWORD aligned, and
490 * we want width to match pitch. Max width is (1 << 15 - 1),
491 * rounding that down to the nearest DWORD is 1 << 15 - 4
492 */
493 pitch = MIN2(size, (1 << 15) - 4);
494 height = size / pitch;
495 ok = intelEmitCopyBlit(intel, 1,
496 pitch, src_bo, src_offset, I915_TILING_NONE,
497 pitch, dst_bo, dst_offset, I915_TILING_NONE,
498 0, 0, /* src x/y */
499 0, 0, /* dst x/y */
500 pitch, height, /* w, h */
501 GL_COPY);
502 assert(ok);
503
504 src_offset += pitch * height;
505 dst_offset += pitch * height;
506 size -= pitch * height;
507 assert (size < (1 << 15));
508 assert ((size & 3) == 0); /* Pitch must be DWORD aligned */
509 if (size != 0) {
510 ok = intelEmitCopyBlit(intel, 1,
511 size, src_bo, src_offset, I915_TILING_NONE,
512 size, dst_bo, dst_offset, I915_TILING_NONE,
513 0, 0, /* src x/y */
514 0, 0, /* dst x/y */
515 size, 1, /* w, h */
516 GL_COPY);
517 assert(ok);
518 }
519 }
520
521 /**
522 * Used to initialize the alpha value of an ARGB8888 teximage after
523 * loading it from an XRGB8888 source.
524 *
525 * This is very common with glCopyTexImage2D().
526 */
527 void
528 intel_set_teximage_alpha_to_one(struct gl_context *ctx,
529 struct intel_texture_image *intel_image)
530 {
531 struct intel_context *intel = intel_context(ctx);
532 unsigned int image_x, image_y;
533 uint32_t x1, y1, x2, y2;
534 uint32_t BR13, CMD;
535 int pitch, cpp;
536 drm_intel_bo *aper_array[2];
537 struct intel_region *region = intel_image->mt->region;
538 BATCH_LOCALS;
539
540 assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
541
542 /* get dest x/y in destination texture */
543 intel_miptree_get_image_offset(intel_image->mt,
544 intel_image->level,
545 intel_image->face,
546 0,
547 &image_x, &image_y);
548
549 x1 = image_x;
550 y1 = image_y;
551 x2 = image_x + intel_image->base.Width;
552 y2 = image_y + intel_image->base.Height;
553
554 pitch = region->pitch;
555 cpp = region->cpp;
556
557 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
558 __FUNCTION__,
559 intel_image->mt->region->buffer, (pitch * cpp),
560 x1, y1, x2 - x1, y2 - y1);
561
562 BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
563 CMD = XY_COLOR_BLT_CMD;
564 CMD |= XY_BLT_WRITE_ALPHA;
565
566 assert(region->tiling != I915_TILING_Y);
567
568 #ifndef I915
569 if (region->tiling != I915_TILING_NONE) {
570 CMD |= XY_DST_TILED;
571 pitch /= 4;
572 }
573 #endif
574 BR13 |= (pitch * cpp);
575
576 /* do space check before going any further */
577 aper_array[0] = intel->batch.bo;
578 aper_array[1] = region->buffer;
579
580 if (drm_intel_bufmgr_check_aperture_space(aper_array,
581 ARRAY_SIZE(aper_array)) != 0) {
582 intel_batchbuffer_flush(intel);
583 }
584
585 BEGIN_BATCH_BLT(6);
586 OUT_BATCH(CMD);
587 OUT_BATCH(BR13);
588 OUT_BATCH((y1 << 16) | x1);
589 OUT_BATCH((y2 << 16) | x2);
590 OUT_RELOC_FENCED(region->buffer,
591 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
592 0);
593 OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
594 ADVANCE_BATCH();
595
596 intel_batchbuffer_emit_mi_flush(intel);
597 }