DRI2: report swap events correctly in direct rendered case
[mesa.git] / src / mesa / drivers / dri / intel / intel_buffer_objects.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28
29 #include "main/imports.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/bufferobj.h"
33
34 #include "intel_blit.h"
35 #include "intel_buffer_objects.h"
36 #include "intel_batchbuffer.h"
37 #include "intel_context.h"
38 #include "intel_fbo.h"
39 #include "intel_mipmap_tree.h"
40 #include "intel_regions.h"
41
42 static GLboolean
43 intel_bufferobj_unmap(GLcontext * ctx,
44 GLenum target, struct gl_buffer_object *obj);
45
46 /** Allocates a new dri_bo to store the data for the buffer object. */
47 static void
48 intel_bufferobj_alloc_buffer(struct intel_context *intel,
49 struct intel_buffer_object *intel_obj)
50 {
51 intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
52 intel_obj->Base.Size, 64);
53 }
54
55 /**
56 * There is some duplication between mesa's bufferobjects and our
57 * bufmgr buffers. Both have an integer handle and a hashtable to
58 * lookup an opaque structure. It would be nice if the handles and
59 * internal structure where somehow shared.
60 */
61 static struct gl_buffer_object *
62 intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
63 {
64 struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
65
66 _mesa_initialize_buffer_object(&obj->Base, name, target);
67
68 obj->buffer = NULL;
69
70 return &obj->Base;
71 }
72
73 /* Break the COW tie to the region. The region gets to keep the data.
74 */
75 void
76 intel_bufferobj_release_region(struct intel_context *intel,
77 struct intel_buffer_object *intel_obj)
78 {
79 assert(intel_obj->region->buffer == intel_obj->buffer);
80 intel_obj->region->pbo = NULL;
81 intel_obj->region = NULL;
82
83 dri_bo_unreference(intel_obj->buffer);
84 intel_obj->buffer = NULL;
85 }
86
87 /* Break the COW tie to the region. Both the pbo and the region end
88 * up with a copy of the data.
89 */
90 void
91 intel_bufferobj_cow(struct intel_context *intel,
92 struct intel_buffer_object *intel_obj)
93 {
94 assert(intel_obj->region);
95 intel_region_cow(intel, intel_obj->region);
96 }
97
98
99 /**
100 * Deallocate/free a vertex/pixel buffer object.
101 * Called via glDeleteBuffersARB().
102 */
103 static void
104 intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
105 {
106 struct intel_context *intel = intel_context(ctx);
107 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
108
109 assert(intel_obj);
110
111 /* Buffer objects are automatically unmapped when deleting according
112 * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
113 * (though it does if you call glDeleteBuffers)
114 */
115 if (obj->Pointer)
116 intel_bufferobj_unmap(ctx, 0, obj);
117
118 free(intel_obj->sys_buffer);
119 if (intel_obj->region) {
120 intel_bufferobj_release_region(intel, intel_obj);
121 }
122 else if (intel_obj->buffer) {
123 dri_bo_unreference(intel_obj->buffer);
124 }
125
126 free(intel_obj);
127 }
128
129
130
131 /**
132 * Allocate space for and store data in a buffer object. Any data that was
133 * previously stored in the buffer object is lost. If data is NULL,
134 * memory will be allocated, but no copy will occur.
135 * Called via ctx->Driver.BufferData().
136 * \return GL_TRUE for success, GL_FALSE if out of memory
137 */
138 static GLboolean
139 intel_bufferobj_data(GLcontext * ctx,
140 GLenum target,
141 GLsizeiptrARB size,
142 const GLvoid * data,
143 GLenum usage, struct gl_buffer_object *obj)
144 {
145 struct intel_context *intel = intel_context(ctx);
146 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
147
148 intel_obj->Base.Size = size;
149 intel_obj->Base.Usage = usage;
150
151 assert(!obj->Pointer); /* Mesa should have unmapped it */
152
153 if (intel_obj->region)
154 intel_bufferobj_release_region(intel, intel_obj);
155
156 if (intel_obj->buffer != NULL) {
157 dri_bo_unreference(intel_obj->buffer);
158 intel_obj->buffer = NULL;
159 }
160 free(intel_obj->sys_buffer);
161 intel_obj->sys_buffer = NULL;
162
163 if (size != 0) {
164 #ifdef I915
165 /* On pre-965, stick VBOs in system memory, as we're always doing swtnl
166 * with their contents anyway.
167 */
168 if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) {
169 intel_obj->sys_buffer = malloc(size);
170 if (intel_obj->sys_buffer != NULL) {
171 if (data != NULL)
172 memcpy(intel_obj->sys_buffer, data, size);
173 return GL_TRUE;
174 }
175 }
176 #endif
177 intel_bufferobj_alloc_buffer(intel, intel_obj);
178 if (!intel_obj->buffer)
179 return GL_FALSE;
180
181 if (data != NULL)
182 dri_bo_subdata(intel_obj->buffer, 0, size, data);
183 }
184
185 return GL_TRUE;
186 }
187
188
189 /**
190 * Replace data in a subrange of buffer object. If the data range
191 * specified by size + offset extends beyond the end of the buffer or
192 * if data is NULL, no copy is performed.
193 * Called via glBufferSubDataARB().
194 */
195 static void
196 intel_bufferobj_subdata(GLcontext * ctx,
197 GLenum target,
198 GLintptrARB offset,
199 GLsizeiptrARB size,
200 const GLvoid * data, struct gl_buffer_object *obj)
201 {
202 struct intel_context *intel = intel_context(ctx);
203 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
204
205 assert(intel_obj);
206
207 if (intel_obj->region)
208 intel_bufferobj_cow(intel, intel_obj);
209
210 if (intel_obj->sys_buffer)
211 memcpy((char *)intel_obj->sys_buffer + offset, data, size);
212 else {
213 /* Flush any existing batchbuffer that might reference this data. */
214 if (drm_intel_bo_busy(intel_obj->buffer) ||
215 drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) {
216 drm_intel_bo *temp_bo;
217
218 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
219
220 drm_intel_bo_subdata(temp_bo, 0, size, data);
221
222 intel_emit_linear_blit(intel,
223 intel_obj->buffer, offset,
224 temp_bo, 0,
225 size);
226
227 drm_intel_bo_unreference(temp_bo);
228 } else {
229 dri_bo_subdata(intel_obj->buffer, offset, size, data);
230 }
231 }
232 }
233
234
235 /**
236 * Called via glGetBufferSubDataARB().
237 */
238 static void
239 intel_bufferobj_get_subdata(GLcontext * ctx,
240 GLenum target,
241 GLintptrARB offset,
242 GLsizeiptrARB size,
243 GLvoid * data, struct gl_buffer_object *obj)
244 {
245 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
246
247 assert(intel_obj);
248 if (intel_obj->sys_buffer)
249 memcpy(data, (char *)intel_obj->sys_buffer + offset, size);
250 else
251 dri_bo_get_subdata(intel_obj->buffer, offset, size, data);
252 }
253
254
255
256 /**
257 * Called via glMapBufferARB().
258 */
259 static void *
260 intel_bufferobj_map(GLcontext * ctx,
261 GLenum target,
262 GLenum access, struct gl_buffer_object *obj)
263 {
264 struct intel_context *intel = intel_context(ctx);
265 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
266 GLboolean read_only = (access == GL_READ_ONLY_ARB);
267 GLboolean write_only = (access == GL_WRITE_ONLY_ARB);
268
269 assert(intel_obj);
270
271 if (intel_obj->sys_buffer) {
272 obj->Pointer = intel_obj->sys_buffer;
273 obj->Length = obj->Size;
274 obj->Offset = 0;
275 return obj->Pointer;
276 }
277
278 /* Flush any existing batchbuffer that might reference this data. */
279 if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
280 intelFlush(ctx);
281
282 if (intel_obj->region)
283 intel_bufferobj_cow(intel, intel_obj);
284
285 if (intel_obj->buffer == NULL) {
286 obj->Pointer = NULL;
287 return NULL;
288 }
289
290 if (write_only) {
291 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
292 intel_obj->mapped_gtt = GL_TRUE;
293 } else {
294 drm_intel_bo_map(intel_obj->buffer, !read_only);
295 intel_obj->mapped_gtt = GL_FALSE;
296 }
297
298 obj->Pointer = intel_obj->buffer->virtual;
299 obj->Length = obj->Size;
300 obj->Offset = 0;
301
302 return obj->Pointer;
303 }
304
305 /**
306 * Called via glMapBufferRange().
307 *
308 * The goal of this extension is to allow apps to accumulate their rendering
309 * at the same time as they accumulate their buffer object. Without it,
310 * you'd end up blocking on execution of rendering every time you mapped
311 * the buffer to put new data in.
312 *
313 * We support it in 3 ways: If unsynchronized, then don't bother
314 * flushing the batchbuffer before mapping the buffer, which can save blocking
315 * in many cases. If we would still block, and they allow the whole buffer
316 * to be invalidated, then just allocate a new buffer to replace the old one.
317 * If not, and we'd block, and they allow the subrange of the buffer to be
318 * invalidated, then we can make a new little BO, let them write into that,
319 * and blit it into the real BO at unmap time.
320 */
321 static void *
322 intel_bufferobj_map_range(GLcontext * ctx,
323 GLenum target, GLintptr offset, GLsizeiptr length,
324 GLbitfield access, struct gl_buffer_object *obj)
325 {
326 struct intel_context *intel = intel_context(ctx);
327 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
328
329 assert(intel_obj);
330
331 /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
332 * internally uses our functions directly.
333 */
334 obj->Offset = offset;
335 obj->Length = length;
336 obj->AccessFlags = access;
337
338 if (intel_obj->sys_buffer) {
339 obj->Pointer = intel_obj->sys_buffer + offset;
340 return obj->Pointer;
341 }
342
343 if (intel_obj->region)
344 intel_bufferobj_cow(intel, intel_obj);
345
346 /* If the mapping is synchronized with other GL operations, flush
347 * the batchbuffer so that GEM knows about the buffer access for later
348 * syncing.
349 */
350 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
351 drm_intel_bo_references(intel->batch->buf, intel_obj->buffer))
352 intelFlush(ctx);
353
354 if (intel_obj->buffer == NULL) {
355 obj->Pointer = NULL;
356 return NULL;
357 }
358
359 /* If the user doesn't care about existing buffer contents and mapping
360 * would cause us to block, then throw out the old buffer.
361 */
362 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
363 (access & GL_MAP_INVALIDATE_BUFFER_BIT) &&
364 drm_intel_bo_busy(intel_obj->buffer)) {
365 drm_intel_bo_unreference(intel_obj->buffer);
366 intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
367 intel_obj->Base.Size, 64);
368 }
369
370 /* If the user is mapping a range of an active buffer object but
371 * doesn't require the current contents of that range, make a new
372 * BO, and we'll copy what they put in there out at unmap or
373 * FlushRange time.
374 */
375 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
376 drm_intel_bo_busy(intel_obj->buffer)) {
377 if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
378 intel_obj->range_map_buffer = malloc(length);
379 obj->Pointer = intel_obj->range_map_buffer;
380 } else {
381 intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
382 "range map",
383 length, 64);
384 if (!(access & GL_MAP_READ_BIT)) {
385 drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
386 intel_obj->mapped_gtt = GL_TRUE;
387 } else {
388 drm_intel_bo_map(intel_obj->range_map_bo,
389 (access & GL_MAP_WRITE_BIT) != 0);
390 intel_obj->mapped_gtt = GL_FALSE;
391 }
392 obj->Pointer = intel_obj->range_map_bo->virtual;
393 }
394 return obj->Pointer;
395 }
396
397 if (!(access & GL_MAP_READ_BIT)) {
398 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
399 intel_obj->mapped_gtt = GL_TRUE;
400 } else {
401 drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
402 intel_obj->mapped_gtt = GL_FALSE;
403 }
404
405 obj->Pointer = intel_obj->buffer->virtual + offset;
406 return obj->Pointer;
407 }
408
409 /* Ideally we'd use a BO to avoid taking up cache space for the temporary
410 * data, but FlushMappedBufferRange may be followed by further writes to
411 * the pointer, so we would have to re-map after emitting our blit, which
412 * would defeat the point.
413 */
414 static void
415 intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
416 GLintptr offset, GLsizeiptr length,
417 struct gl_buffer_object *obj)
418 {
419 struct intel_context *intel = intel_context(ctx);
420 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
421 drm_intel_bo *temp_bo;
422
423 /* Unless we're in the range map using a temporary system buffer,
424 * there's no work to do.
425 */
426 if (intel_obj->range_map_buffer == NULL)
427 return;
428
429 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
430
431 drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
432
433 intel_emit_linear_blit(intel,
434 intel_obj->buffer, obj->Offset + offset,
435 temp_bo, 0,
436 length);
437
438 drm_intel_bo_unreference(temp_bo);
439 }
440
441
442 /**
443 * Called via glUnmapBuffer().
444 */
445 static GLboolean
446 intel_bufferobj_unmap(GLcontext * ctx,
447 GLenum target, struct gl_buffer_object *obj)
448 {
449 struct intel_context *intel = intel_context(ctx);
450 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
451
452 assert(intel_obj);
453 assert(obj->Pointer);
454 if (intel_obj->sys_buffer != NULL) {
455 /* always keep the mapping around. */
456 } else if (intel_obj->range_map_buffer != NULL) {
457 /* Since we've emitted some blits to buffers that will (likely) be used
458 * in rendering operations in other cache domains in this batch, emit a
459 * flush. Once again, we wish for a domain tracker in libdrm to cover
460 * usage inside of a batchbuffer.
461 */
462 intel_batchbuffer_emit_mi_flush(intel->batch);
463 free(intel_obj->range_map_buffer);
464 intel_obj->range_map_buffer = NULL;
465 } else if (intel_obj->range_map_bo != NULL) {
466 if (intel_obj->mapped_gtt) {
467 drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
468 } else {
469 drm_intel_bo_unmap(intel_obj->range_map_bo);
470 }
471
472 intel_emit_linear_blit(intel,
473 intel_obj->buffer, obj->Offset,
474 intel_obj->range_map_bo, 0,
475 obj->Length);
476
477 /* Since we've emitted some blits to buffers that will (likely) be used
478 * in rendering operations in other cache domains in this batch, emit a
479 * flush. Once again, we wish for a domain tracker in libdrm to cover
480 * usage inside of a batchbuffer.
481 */
482 intel_batchbuffer_emit_mi_flush(intel->batch);
483
484 drm_intel_bo_unreference(intel_obj->range_map_bo);
485 intel_obj->range_map_bo = NULL;
486 } else if (intel_obj->buffer != NULL) {
487 if (intel_obj->mapped_gtt) {
488 drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
489 } else {
490 drm_intel_bo_unmap(intel_obj->buffer);
491 }
492 }
493 obj->Pointer = NULL;
494 obj->Offset = 0;
495 obj->Length = 0;
496
497 return GL_TRUE;
498 }
499
500 dri_bo *
501 intel_bufferobj_buffer(struct intel_context *intel,
502 struct intel_buffer_object *intel_obj, GLuint flag)
503 {
504 if (intel_obj->region) {
505 if (flag == INTEL_WRITE_PART)
506 intel_bufferobj_cow(intel, intel_obj);
507 else if (flag == INTEL_WRITE_FULL) {
508 intel_bufferobj_release_region(intel, intel_obj);
509 intel_bufferobj_alloc_buffer(intel, intel_obj);
510 }
511 }
512
513 if (intel_obj->buffer == NULL) {
514 void *sys_buffer = intel_obj->sys_buffer;
515
516 /* only one of buffer and sys_buffer could be non-NULL */
517 intel_bufferobj_alloc_buffer(intel, intel_obj);
518 intel_obj->sys_buffer = NULL;
519
520 intel_bufferobj_subdata(&intel->ctx,
521 GL_ARRAY_BUFFER_ARB,
522 0,
523 intel_obj->Base.Size,
524 sys_buffer,
525 &intel_obj->Base);
526 free(sys_buffer);
527 intel_obj->sys_buffer = NULL;
528 }
529
530 return intel_obj->buffer;
531 }
532
533 static void
534 intel_bufferobj_copy_subdata(GLcontext *ctx,
535 struct gl_buffer_object *src,
536 struct gl_buffer_object *dst,
537 GLintptr read_offset, GLintptr write_offset,
538 GLsizeiptr size)
539 {
540 struct intel_context *intel = intel_context(ctx);
541 struct intel_buffer_object *intel_src = intel_buffer_object(src);
542 struct intel_buffer_object *intel_dst = intel_buffer_object(dst);
543 drm_intel_bo *src_bo, *dst_bo;
544
545 if (size == 0)
546 return;
547
548 /* If we're in system memory, just map and memcpy. */
549 if (intel_src->sys_buffer || intel_dst->sys_buffer) {
550 /* The same buffer may be used, but note that regions copied may
551 * not overlap.
552 */
553 if (src == dst) {
554 char *ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
555 GL_READ_WRITE, dst);
556 memcpy(ptr + write_offset, ptr + read_offset, size);
557 intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
558 } else {
559 const char *src_ptr;
560 char *dst_ptr;
561
562 src_ptr = intel_bufferobj_map(ctx, GL_COPY_READ_BUFFER,
563 GL_READ_ONLY, src);
564 dst_ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
565 GL_WRITE_ONLY, dst);
566
567 memcpy(dst_ptr + write_offset, src_ptr + read_offset, size);
568
569 intel_bufferobj_unmap(ctx, GL_COPY_READ_BUFFER, src);
570 intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
571 }
572 }
573
574 /* Otherwise, we have real BOs, so blit them. */
575
576 dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART);
577 src_bo = intel_bufferobj_buffer(intel, intel_src, INTEL_READ);
578
579 intel_emit_linear_blit(intel,
580 dst_bo, write_offset,
581 src_bo, read_offset, size);
582
583 /* Since we've emitted some blits to buffers that will (likely) be used
584 * in rendering operations in other cache domains in this batch, emit a
585 * flush. Once again, we wish for a domain tracker in libdrm to cover
586 * usage inside of a batchbuffer.
587 */
588 intel_batchbuffer_emit_mi_flush(intel->batch);
589 }
590
591 #if FEATURE_APPLE_object_purgeable
592 static GLenum
593 intel_buffer_purgeable(GLcontext * ctx,
594 drm_intel_bo *buffer,
595 GLenum option)
596 {
597 int retained = 0;
598
599 if (buffer != NULL)
600 retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED);
601
602 return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
603 }
604
605 static GLenum
606 intel_buffer_object_purgeable(GLcontext * ctx,
607 struct gl_buffer_object *obj,
608 GLenum option)
609 {
610 struct intel_buffer_object *intel;
611
612 intel = intel_buffer_object (obj);
613 if (intel->buffer != NULL)
614 return intel_buffer_purgeable (ctx, intel->buffer, option);
615
616 if (option == GL_RELEASED_APPLE) {
617 if (intel->sys_buffer != NULL) {
618 free(intel->sys_buffer);
619 intel->sys_buffer = NULL;
620 }
621
622 return GL_RELEASED_APPLE;
623 } else {
624 /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
625 return intel_buffer_purgeable (ctx,
626 intel_bufferobj_buffer(intel_context(ctx),
627 intel, INTEL_READ),
628 option);
629 }
630 }
631
632 static GLenum
633 intel_texture_object_purgeable(GLcontext * ctx,
634 struct gl_texture_object *obj,
635 GLenum option)
636 {
637 struct intel_texture_object *intel;
638
639 intel = intel_texture_object(obj);
640 if (intel->mt == NULL || intel->mt->region == NULL)
641 return GL_RELEASED_APPLE;
642
643 return intel_buffer_purgeable (ctx, intel->mt->region->buffer, option);
644 }
645
646 static GLenum
647 intel_render_object_purgeable(GLcontext * ctx,
648 struct gl_renderbuffer *obj,
649 GLenum option)
650 {
651 struct intel_renderbuffer *intel;
652
653 intel = intel_renderbuffer(obj);
654 if (intel->region == NULL)
655 return GL_RELEASED_APPLE;
656
657 return intel_buffer_purgeable (ctx, intel->region->buffer, option);
658 }
659
660 static GLenum
661 intel_buffer_unpurgeable(GLcontext * ctx,
662 drm_intel_bo *buffer,
663 GLenum option)
664 {
665 int retained;
666
667 retained = 0;
668 if (buffer != NULL)
669 retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED);
670
671 return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
672 }
673
674 static GLenum
675 intel_buffer_object_unpurgeable(GLcontext * ctx,
676 struct gl_buffer_object *obj,
677 GLenum option)
678 {
679 return intel_buffer_unpurgeable (ctx, intel_buffer_object (obj)->buffer, option);
680 }
681
682 static GLenum
683 intel_texture_object_unpurgeable(GLcontext * ctx,
684 struct gl_texture_object *obj,
685 GLenum option)
686 {
687 struct intel_texture_object *intel;
688
689 intel = intel_texture_object(obj);
690 if (intel->mt == NULL || intel->mt->region == NULL)
691 return GL_UNDEFINED_APPLE;
692
693 return intel_buffer_unpurgeable (ctx, intel->mt->region->buffer, option);
694 }
695
696 static GLenum
697 intel_render_object_unpurgeable(GLcontext * ctx,
698 struct gl_renderbuffer *obj,
699 GLenum option)
700 {
701 struct intel_renderbuffer *intel;
702
703 intel = intel_renderbuffer(obj);
704 if (intel->region == NULL)
705 return GL_UNDEFINED_APPLE;
706
707 return intel_buffer_unpurgeable (ctx, intel->region->buffer, option);
708 }
709 #endif
710
711 void
712 intelInitBufferObjectFuncs(struct dd_function_table *functions)
713 {
714 functions->NewBufferObject = intel_bufferobj_alloc;
715 functions->DeleteBuffer = intel_bufferobj_free;
716 functions->BufferData = intel_bufferobj_data;
717 functions->BufferSubData = intel_bufferobj_subdata;
718 functions->GetBufferSubData = intel_bufferobj_get_subdata;
719 functions->MapBuffer = intel_bufferobj_map;
720 functions->MapBufferRange = intel_bufferobj_map_range;
721 functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
722 functions->UnmapBuffer = intel_bufferobj_unmap;
723 functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
724
725 #if FEATURE_APPLE_object_purgeable
726 functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
727 functions->TextureObjectPurgeable = intel_texture_object_purgeable;
728 functions->RenderObjectPurgeable = intel_render_object_purgeable;
729
730 functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
731 functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
732 functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
733 #endif
734 }