i965: clip: Convert computations to ..._to_offset() for clarity.
[mesa.git] / src / mesa / drivers / dri / intel / intel_buffer_objects.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/imports.h"
30 #include "main/mfeatures.h"
31 #include "main/mtypes.h"
32 #include "main/macros.h"
33 #include "main/bufferobj.h"
34
35 #include "intel_blit.h"
36 #include "intel_buffer_objects.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_context.h"
39 #include "intel_fbo.h"
40 #include "intel_mipmap_tree.h"
41 #include "intel_regions.h"
42
43 static GLboolean
44 intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
45
46 /** Allocates a new drm_intel_bo to store the data for the buffer object. */
47 static void
48 intel_bufferobj_alloc_buffer(struct intel_context *intel,
49 struct intel_buffer_object *intel_obj)
50 {
51 intel_obj->buffer = drm_intel_bo_alloc(intel->bufmgr, "bufferobj",
52 intel_obj->Base.Size, 64);
53 }
54
55 static void
56 release_buffer(struct intel_buffer_object *intel_obj)
57 {
58 drm_intel_bo_unreference(intel_obj->buffer);
59 intel_obj->buffer = NULL;
60 intel_obj->offset = 0;
61 intel_obj->source = 0;
62 }
63
64 /**
65 * There is some duplication between mesa's bufferobjects and our
66 * bufmgr buffers. Both have an integer handle and a hashtable to
67 * lookup an opaque structure. It would be nice if the handles and
68 * internal structure where somehow shared.
69 */
70 static struct gl_buffer_object *
71 intel_bufferobj_alloc(struct gl_context * ctx, GLuint name, GLenum target)
72 {
73 struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
74
75 _mesa_initialize_buffer_object(&obj->Base, name, target);
76
77 obj->buffer = NULL;
78
79 return &obj->Base;
80 }
81
82 /* Break the COW tie to the region. The region gets to keep the data.
83 */
84 void
85 intel_bufferobj_release_region(struct intel_context *intel,
86 struct intel_buffer_object *intel_obj)
87 {
88 assert(intel_obj->region->buffer == intel_obj->buffer);
89 intel_obj->region->pbo = NULL;
90 intel_obj->region = NULL;
91
92 release_buffer(intel_obj);
93 }
94
95 /* Break the COW tie to the region. Both the pbo and the region end
96 * up with a copy of the data.
97 */
98 void
99 intel_bufferobj_cow(struct intel_context *intel,
100 struct intel_buffer_object *intel_obj)
101 {
102 assert(intel_obj->region);
103 intel_region_cow(intel, intel_obj->region);
104 }
105
106
107 /**
108 * Deallocate/free a vertex/pixel buffer object.
109 * Called via glDeleteBuffersARB().
110 */
111 static void
112 intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
113 {
114 struct intel_context *intel = intel_context(ctx);
115 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
116
117 assert(intel_obj);
118
119 /* Buffer objects are automatically unmapped when deleting according
120 * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
121 * (though it does if you call glDeleteBuffers)
122 */
123 if (obj->Pointer)
124 intel_bufferobj_unmap(ctx, obj);
125
126 free(intel_obj->sys_buffer);
127 if (intel_obj->region) {
128 intel_bufferobj_release_region(intel, intel_obj);
129 }
130
131 drm_intel_bo_unreference(intel_obj->buffer);
132 free(intel_obj);
133 }
134
135
136
137 /**
138 * Allocate space for and store data in a buffer object. Any data that was
139 * previously stored in the buffer object is lost. If data is NULL,
140 * memory will be allocated, but no copy will occur.
141 * Called via ctx->Driver.BufferData().
142 * \return GL_TRUE for success, GL_FALSE if out of memory
143 */
144 static GLboolean
145 intel_bufferobj_data(struct gl_context * ctx,
146 GLenum target,
147 GLsizeiptrARB size,
148 const GLvoid * data,
149 GLenum usage, struct gl_buffer_object *obj)
150 {
151 struct intel_context *intel = intel_context(ctx);
152 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
153
154 intel_obj->Base.Size = size;
155 intel_obj->Base.Usage = usage;
156
157 assert(!obj->Pointer); /* Mesa should have unmapped it */
158
159 if (intel_obj->region)
160 intel_bufferobj_release_region(intel, intel_obj);
161
162 if (intel_obj->buffer != NULL)
163 release_buffer(intel_obj);
164
165 free(intel_obj->sys_buffer);
166 intel_obj->sys_buffer = NULL;
167
168 if (size != 0) {
169 if (usage == GL_DYNAMIC_DRAW
170 #ifdef I915
171 /* On pre-965, stick VBOs in system memory, as we're always doing
172 * swtnl with their contents anyway.
173 */
174 || target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER
175 #endif
176 )
177 {
178 intel_obj->sys_buffer = malloc(size);
179 if (intel_obj->sys_buffer != NULL) {
180 if (data != NULL)
181 memcpy(intel_obj->sys_buffer, data, size);
182 return GL_TRUE;
183 }
184 }
185 intel_bufferobj_alloc_buffer(intel, intel_obj);
186 if (!intel_obj->buffer)
187 return GL_FALSE;
188
189 if (data != NULL)
190 drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
191 }
192
193 return GL_TRUE;
194 }
195
196
197 /**
198 * Replace data in a subrange of buffer object. If the data range
199 * specified by size + offset extends beyond the end of the buffer or
200 * if data is NULL, no copy is performed.
201 * Called via glBufferSubDataARB().
202 */
203 static void
204 intel_bufferobj_subdata(struct gl_context * ctx,
205 GLintptrARB offset,
206 GLsizeiptrARB size,
207 const GLvoid * data, struct gl_buffer_object *obj)
208 {
209 struct intel_context *intel = intel_context(ctx);
210 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
211 bool busy;
212
213 if (size == 0)
214 return;
215
216 assert(intel_obj);
217
218 if (intel_obj->region)
219 intel_bufferobj_cow(intel, intel_obj);
220
221 /* If we have a single copy in system memory, update that */
222 if (intel_obj->sys_buffer) {
223 if (intel_obj->source)
224 release_buffer(intel_obj);
225
226 if (intel_obj->buffer == NULL) {
227 memcpy((char *)intel_obj->sys_buffer + offset, data, size);
228 return;
229 }
230
231 free(intel_obj->sys_buffer);
232 intel_obj->sys_buffer = NULL;
233 }
234
235 /* Otherwise we need to update the copy in video memory. */
236 busy =
237 drm_intel_bo_busy(intel_obj->buffer) ||
238 drm_intel_bo_references(intel->batch.bo, intel_obj->buffer);
239
240 /* replace the current busy bo with fresh data */
241 if (busy && size == intel_obj->Base.Size) {
242 drm_intel_bo_unreference(intel_obj->buffer);
243 intel_bufferobj_alloc_buffer(intel, intel_obj);
244 drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
245 } else if (intel->gen < 6) {
246 if (busy) {
247 drm_intel_bo *temp_bo;
248
249 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
250
251 drm_intel_bo_subdata(temp_bo, 0, size, data);
252
253 intel_emit_linear_blit(intel,
254 intel_obj->buffer, offset,
255 temp_bo, 0,
256 size);
257
258 drm_intel_bo_unreference(temp_bo);
259 } else {
260 drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
261 }
262 } else {
263 /* Can't use the blit to modify the buffer in the middle of batch. */
264 if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer)) {
265 intel_batchbuffer_flush(intel);
266 }
267 drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
268 }
269 }
270
271
272 /**
273 * Called via glGetBufferSubDataARB().
274 */
275 static void
276 intel_bufferobj_get_subdata(struct gl_context * ctx,
277 GLintptrARB offset,
278 GLsizeiptrARB size,
279 GLvoid * data, struct gl_buffer_object *obj)
280 {
281 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
282 struct intel_context *intel = intel_context(ctx);
283
284 assert(intel_obj);
285 if (intel_obj->sys_buffer)
286 memcpy(data, (char *)intel_obj->sys_buffer + offset, size);
287 else {
288 if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer)) {
289 intel_batchbuffer_flush(intel);
290 }
291 drm_intel_bo_get_subdata(intel_obj->buffer, offset, size, data);
292 }
293 }
294
295
296
297 /**
298 * Called via glMapBufferRange and glMapBuffer
299 *
300 * The goal of this extension is to allow apps to accumulate their rendering
301 * at the same time as they accumulate their buffer object. Without it,
302 * you'd end up blocking on execution of rendering every time you mapped
303 * the buffer to put new data in.
304 *
305 * We support it in 3 ways: If unsynchronized, then don't bother
306 * flushing the batchbuffer before mapping the buffer, which can save blocking
307 * in many cases. If we would still block, and they allow the whole buffer
308 * to be invalidated, then just allocate a new buffer to replace the old one.
309 * If not, and we'd block, and they allow the subrange of the buffer to be
310 * invalidated, then we can make a new little BO, let them write into that,
311 * and blit it into the real BO at unmap time.
312 */
313 static void *
314 intel_bufferobj_map_range(struct gl_context * ctx,
315 GLintptr offset, GLsizeiptr length,
316 GLbitfield access, struct gl_buffer_object *obj)
317 {
318 struct intel_context *intel = intel_context(ctx);
319 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
320
321 assert(intel_obj);
322
323 /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
324 * internally uses our functions directly.
325 */
326 obj->Offset = offset;
327 obj->Length = length;
328 obj->AccessFlags = access;
329
330 if (intel_obj->sys_buffer) {
331 const bool read_only =
332 (access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == GL_MAP_READ_BIT;
333
334 if (!read_only && intel_obj->source)
335 release_buffer(intel_obj);
336
337 if (!intel_obj->buffer || intel_obj->source) {
338 obj->Pointer = intel_obj->sys_buffer + offset;
339 return obj->Pointer;
340 }
341
342 free(intel_obj->sys_buffer);
343 intel_obj->sys_buffer = NULL;
344 }
345
346 if (intel_obj->region)
347 intel_bufferobj_cow(intel, intel_obj);
348
349 /* If the mapping is synchronized with other GL operations, flush
350 * the batchbuffer so that GEM knows about the buffer access for later
351 * syncing.
352 */
353 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
354 drm_intel_bo_references(intel->batch.bo, intel_obj->buffer))
355 intel_flush(ctx);
356
357 if (intel_obj->buffer == NULL) {
358 obj->Pointer = NULL;
359 return NULL;
360 }
361
362 /* If the user doesn't care about existing buffer contents and mapping
363 * would cause us to block, then throw out the old buffer.
364 */
365 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
366 (access & GL_MAP_INVALIDATE_BUFFER_BIT) &&
367 drm_intel_bo_busy(intel_obj->buffer)) {
368 drm_intel_bo_unreference(intel_obj->buffer);
369 intel_bufferobj_alloc_buffer(intel, intel_obj);
370 }
371
372 /* If the user is mapping a range of an active buffer object but
373 * doesn't require the current contents of that range, make a new
374 * BO, and we'll copy what they put in there out at unmap or
375 * FlushRange time.
376 */
377 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
378 drm_intel_bo_busy(intel_obj->buffer)) {
379 if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
380 intel_obj->range_map_buffer = malloc(length);
381 obj->Pointer = intel_obj->range_map_buffer;
382 } else {
383 intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
384 "range map",
385 length, 64);
386 if (!(access & GL_MAP_READ_BIT)) {
387 drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
388 intel_obj->mapped_gtt = GL_TRUE;
389 } else {
390 drm_intel_bo_map(intel_obj->range_map_bo,
391 (access & GL_MAP_WRITE_BIT) != 0);
392 intel_obj->mapped_gtt = GL_FALSE;
393 }
394 obj->Pointer = intel_obj->range_map_bo->virtual;
395 }
396 return obj->Pointer;
397 }
398
399 if (!(access & GL_MAP_READ_BIT)) {
400 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
401 intel_obj->mapped_gtt = GL_TRUE;
402 } else {
403 drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
404 intel_obj->mapped_gtt = GL_FALSE;
405 }
406
407 obj->Pointer = intel_obj->buffer->virtual + offset;
408 return obj->Pointer;
409 }
410
411 /* Ideally we'd use a BO to avoid taking up cache space for the temporary
412 * data, but FlushMappedBufferRange may be followed by further writes to
413 * the pointer, so we would have to re-map after emitting our blit, which
414 * would defeat the point.
415 */
416 static void
417 intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
418 GLintptr offset, GLsizeiptr length,
419 struct gl_buffer_object *obj)
420 {
421 struct intel_context *intel = intel_context(ctx);
422 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
423 drm_intel_bo *temp_bo;
424
425 /* Unless we're in the range map using a temporary system buffer,
426 * there's no work to do.
427 */
428 if (intel_obj->range_map_buffer == NULL)
429 return;
430
431 if (length == 0)
432 return;
433
434 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
435
436 drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
437
438 intel_emit_linear_blit(intel,
439 intel_obj->buffer, obj->Offset + offset,
440 temp_bo, 0,
441 length);
442
443 drm_intel_bo_unreference(temp_bo);
444 }
445
446
447 /**
448 * Called via glUnmapBuffer().
449 */
450 static GLboolean
451 intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
452 {
453 struct intel_context *intel = intel_context(ctx);
454 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
455
456 assert(intel_obj);
457 assert(obj->Pointer);
458 if (intel_obj->sys_buffer != NULL) {
459 /* always keep the mapping around. */
460 } else if (intel_obj->range_map_buffer != NULL) {
461 /* Since we've emitted some blits to buffers that will (likely) be used
462 * in rendering operations in other cache domains in this batch, emit a
463 * flush. Once again, we wish for a domain tracker in libdrm to cover
464 * usage inside of a batchbuffer.
465 */
466 intel_batchbuffer_emit_mi_flush(intel);
467 free(intel_obj->range_map_buffer);
468 intel_obj->range_map_buffer = NULL;
469 } else if (intel_obj->range_map_bo != NULL) {
470 if (intel_obj->mapped_gtt) {
471 drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
472 } else {
473 drm_intel_bo_unmap(intel_obj->range_map_bo);
474 }
475
476 intel_emit_linear_blit(intel,
477 intel_obj->buffer, obj->Offset,
478 intel_obj->range_map_bo, 0,
479 obj->Length);
480
481 /* Since we've emitted some blits to buffers that will (likely) be used
482 * in rendering operations in other cache domains in this batch, emit a
483 * flush. Once again, we wish for a domain tracker in libdrm to cover
484 * usage inside of a batchbuffer.
485 */
486 intel_batchbuffer_emit_mi_flush(intel);
487
488 drm_intel_bo_unreference(intel_obj->range_map_bo);
489 intel_obj->range_map_bo = NULL;
490 } else if (intel_obj->buffer != NULL) {
491 if (intel_obj->mapped_gtt) {
492 drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
493 } else {
494 drm_intel_bo_unmap(intel_obj->buffer);
495 }
496 }
497 obj->Pointer = NULL;
498 obj->Offset = 0;
499 obj->Length = 0;
500
501 return GL_TRUE;
502 }
503
504 drm_intel_bo *
505 intel_bufferobj_buffer(struct intel_context *intel,
506 struct intel_buffer_object *intel_obj,
507 GLuint flag)
508 {
509 if (intel_obj->region) {
510 if (flag == INTEL_WRITE_PART)
511 intel_bufferobj_cow(intel, intel_obj);
512 else if (flag == INTEL_WRITE_FULL) {
513 intel_bufferobj_release_region(intel, intel_obj);
514 intel_bufferobj_alloc_buffer(intel, intel_obj);
515 }
516 }
517
518 if (intel_obj->source)
519 release_buffer(intel_obj);
520
521 if (intel_obj->buffer == NULL) {
522 intel_bufferobj_alloc_buffer(intel, intel_obj);
523 drm_intel_bo_subdata(intel_obj->buffer,
524 0, intel_obj->Base.Size,
525 intel_obj->sys_buffer);
526
527 free(intel_obj->sys_buffer);
528 intel_obj->sys_buffer = NULL;
529 intel_obj->offset = 0;
530 }
531
532 return intel_obj->buffer;
533 }
534
535 #define INTEL_UPLOAD_SIZE (64*1024)
536
537 void
538 intel_upload_finish(struct intel_context *intel)
539 {
540 if (!intel->upload.bo)
541 return;
542
543 if (intel->upload.buffer_len) {
544 drm_intel_bo_subdata(intel->upload.bo,
545 intel->upload.buffer_offset,
546 intel->upload.buffer_len,
547 intel->upload.buffer);
548 intel->upload.buffer_len = 0;
549 }
550
551 drm_intel_bo_unreference(intel->upload.bo);
552 intel->upload.bo = NULL;
553 }
554
555 static void wrap_buffers(struct intel_context *intel, GLuint size)
556 {
557 intel_upload_finish(intel);
558
559 if (size < INTEL_UPLOAD_SIZE)
560 size = INTEL_UPLOAD_SIZE;
561
562 intel->upload.bo = drm_intel_bo_alloc(intel->bufmgr, "upload", size, 0);
563 intel->upload.offset = 0;
564 }
565
566 void intel_upload_data(struct intel_context *intel,
567 const void *ptr, GLuint size, GLuint align,
568 drm_intel_bo **return_bo,
569 GLuint *return_offset)
570 {
571 GLuint base, delta;
572
573 base = (intel->upload.offset + align - 1) / align * align;
574 if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
575 wrap_buffers(intel, size);
576 base = 0;
577 }
578
579 drm_intel_bo_reference(intel->upload.bo);
580 *return_bo = intel->upload.bo;
581 *return_offset = base;
582
583 delta = base - intel->upload.offset;
584 if (intel->upload.buffer_len &&
585 intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
586 {
587 drm_intel_bo_subdata(intel->upload.bo,
588 intel->upload.buffer_offset,
589 intel->upload.buffer_len,
590 intel->upload.buffer);
591 intel->upload.buffer_len = 0;
592 }
593
594 if (size < sizeof(intel->upload.buffer))
595 {
596 if (intel->upload.buffer_len == 0)
597 intel->upload.buffer_offset = base;
598 else
599 intel->upload.buffer_len += delta;
600
601 memcpy(intel->upload.buffer + intel->upload.buffer_len, ptr, size);
602 intel->upload.buffer_len += size;
603 }
604 else
605 {
606 drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
607 }
608
609 intel->upload.offset = base + size;
610 }
611
612 void *intel_upload_map(struct intel_context *intel, GLuint size, GLuint align)
613 {
614 GLuint base, delta;
615 char *ptr;
616
617 base = (intel->upload.offset + align - 1) / align * align;
618 if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
619 wrap_buffers(intel, size);
620 base = 0;
621 }
622
623 delta = base - intel->upload.offset;
624 if (intel->upload.buffer_len &&
625 intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
626 {
627 drm_intel_bo_subdata(intel->upload.bo,
628 intel->upload.buffer_offset,
629 intel->upload.buffer_len,
630 intel->upload.buffer);
631 intel->upload.buffer_len = 0;
632 }
633
634 if (size <= sizeof(intel->upload.buffer)) {
635 if (intel->upload.buffer_len == 0)
636 intel->upload.buffer_offset = base;
637 else
638 intel->upload.buffer_len += delta;
639
640 ptr = intel->upload.buffer + intel->upload.buffer_len;
641 intel->upload.buffer_len += size;
642 } else
643 ptr = malloc(size);
644
645 return ptr;
646 }
647
648 void intel_upload_unmap(struct intel_context *intel,
649 const void *ptr, GLuint size, GLuint align,
650 drm_intel_bo **return_bo,
651 GLuint *return_offset)
652 {
653 GLuint base;
654
655 base = (intel->upload.offset + align - 1) / align * align;
656 if (size > sizeof(intel->upload.buffer)) {
657 drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
658 free((void*)ptr);
659 }
660
661 drm_intel_bo_reference(intel->upload.bo);
662 *return_bo = intel->upload.bo;
663 *return_offset = base;
664
665 intel->upload.offset = base + size;
666 }
667
668 drm_intel_bo *
669 intel_bufferobj_source(struct intel_context *intel,
670 struct intel_buffer_object *intel_obj,
671 GLuint align, GLuint *offset)
672 {
673 if (intel_obj->buffer == NULL) {
674 intel_upload_data(intel,
675 intel_obj->sys_buffer, intel_obj->Base.Size, align,
676 &intel_obj->buffer, &intel_obj->offset);
677 intel_obj->source = 1;
678 }
679
680 *offset = intel_obj->offset;
681 return intel_obj->buffer;
682 }
683
684 static void
685 intel_bufferobj_copy_subdata(struct gl_context *ctx,
686 struct gl_buffer_object *src,
687 struct gl_buffer_object *dst,
688 GLintptr read_offset, GLintptr write_offset,
689 GLsizeiptr size)
690 {
691 struct intel_context *intel = intel_context(ctx);
692 struct intel_buffer_object *intel_src = intel_buffer_object(src);
693 struct intel_buffer_object *intel_dst = intel_buffer_object(dst);
694 drm_intel_bo *src_bo, *dst_bo;
695 GLuint src_offset;
696
697 if (size == 0)
698 return;
699
700 /* If we're in system memory, just map and memcpy. */
701 if (intel_src->sys_buffer || intel_dst->sys_buffer || intel->gen >= 6) {
702 /* The same buffer may be used, but note that regions copied may
703 * not overlap.
704 */
705 if (src == dst) {
706 char *ptr = intel_bufferobj_map_range(ctx, 0, dst->Size,
707 GL_MAP_READ_BIT, dst);
708 memmove(ptr + write_offset, ptr + read_offset, size);
709 intel_bufferobj_unmap(ctx, dst);
710 } else {
711 const char *src_ptr;
712 char *dst_ptr;
713
714 src_ptr = intel_bufferobj_map_range(ctx, 0, src->Size,
715 GL_MAP_READ_BIT, src);
716 dst_ptr = intel_bufferobj_map_range(ctx, 0, dst->Size,
717 GL_MAP_WRITE_BIT, dst);
718
719 memcpy(dst_ptr + write_offset, src_ptr + read_offset, size);
720
721 intel_bufferobj_unmap(ctx, src);
722 intel_bufferobj_unmap(ctx, dst);
723 }
724 return;
725 }
726
727 /* Otherwise, we have real BOs, so blit them. */
728
729 dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART);
730 src_bo = intel_bufferobj_source(intel, intel_src, 64, &src_offset);
731
732 intel_emit_linear_blit(intel,
733 dst_bo, write_offset,
734 src_bo, read_offset + src_offset, size);
735
736 /* Since we've emitted some blits to buffers that will (likely) be used
737 * in rendering operations in other cache domains in this batch, emit a
738 * flush. Once again, we wish for a domain tracker in libdrm to cover
739 * usage inside of a batchbuffer.
740 */
741 intel_batchbuffer_emit_mi_flush(intel);
742 }
743
744 #if FEATURE_APPLE_object_purgeable
745 static GLenum
746 intel_buffer_purgeable(struct gl_context * ctx,
747 drm_intel_bo *buffer,
748 GLenum option)
749 {
750 int retained = 0;
751
752 if (buffer != NULL)
753 retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED);
754
755 return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
756 }
757
758 static GLenum
759 intel_buffer_object_purgeable(struct gl_context * ctx,
760 struct gl_buffer_object *obj,
761 GLenum option)
762 {
763 struct intel_buffer_object *intel;
764
765 intel = intel_buffer_object (obj);
766 if (intel->buffer != NULL)
767 return intel_buffer_purgeable (ctx, intel->buffer, option);
768
769 if (option == GL_RELEASED_APPLE) {
770 if (intel->sys_buffer != NULL) {
771 free(intel->sys_buffer);
772 intel->sys_buffer = NULL;
773 }
774
775 return GL_RELEASED_APPLE;
776 } else {
777 /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
778 return intel_buffer_purgeable (ctx,
779 intel_bufferobj_buffer(intel_context(ctx),
780 intel, INTEL_READ),
781 option);
782 }
783 }
784
785 static GLenum
786 intel_texture_object_purgeable(struct gl_context * ctx,
787 struct gl_texture_object *obj,
788 GLenum option)
789 {
790 struct intel_texture_object *intel;
791
792 intel = intel_texture_object(obj);
793 if (intel->mt == NULL || intel->mt->region == NULL)
794 return GL_RELEASED_APPLE;
795
796 return intel_buffer_purgeable (ctx, intel->mt->region->buffer, option);
797 }
798
799 static GLenum
800 intel_render_object_purgeable(struct gl_context * ctx,
801 struct gl_renderbuffer *obj,
802 GLenum option)
803 {
804 struct intel_renderbuffer *intel;
805
806 intel = intel_renderbuffer(obj);
807 if (intel->region == NULL)
808 return GL_RELEASED_APPLE;
809
810 return intel_buffer_purgeable (ctx, intel->region->buffer, option);
811 }
812
813 static GLenum
814 intel_buffer_unpurgeable(struct gl_context * ctx,
815 drm_intel_bo *buffer,
816 GLenum option)
817 {
818 int retained;
819
820 retained = 0;
821 if (buffer != NULL)
822 retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED);
823
824 return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
825 }
826
827 static GLenum
828 intel_buffer_object_unpurgeable(struct gl_context * ctx,
829 struct gl_buffer_object *obj,
830 GLenum option)
831 {
832 return intel_buffer_unpurgeable (ctx, intel_buffer_object (obj)->buffer, option);
833 }
834
835 static GLenum
836 intel_texture_object_unpurgeable(struct gl_context * ctx,
837 struct gl_texture_object *obj,
838 GLenum option)
839 {
840 struct intel_texture_object *intel;
841
842 intel = intel_texture_object(obj);
843 if (intel->mt == NULL || intel->mt->region == NULL)
844 return GL_UNDEFINED_APPLE;
845
846 return intel_buffer_unpurgeable (ctx, intel->mt->region->buffer, option);
847 }
848
849 static GLenum
850 intel_render_object_unpurgeable(struct gl_context * ctx,
851 struct gl_renderbuffer *obj,
852 GLenum option)
853 {
854 struct intel_renderbuffer *intel;
855
856 intel = intel_renderbuffer(obj);
857 if (intel->region == NULL)
858 return GL_UNDEFINED_APPLE;
859
860 return intel_buffer_unpurgeable (ctx, intel->region->buffer, option);
861 }
862 #endif
863
864 void
865 intelInitBufferObjectFuncs(struct dd_function_table *functions)
866 {
867 functions->NewBufferObject = intel_bufferobj_alloc;
868 functions->DeleteBuffer = intel_bufferobj_free;
869 functions->BufferData = intel_bufferobj_data;
870 functions->BufferSubData = intel_bufferobj_subdata;
871 functions->GetBufferSubData = intel_bufferobj_get_subdata;
872 functions->MapBufferRange = intel_bufferobj_map_range;
873 functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
874 functions->UnmapBuffer = intel_bufferobj_unmap;
875 functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
876
877 #if FEATURE_APPLE_object_purgeable
878 functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
879 functions->TextureObjectPurgeable = intel_texture_object_purgeable;
880 functions->RenderObjectPurgeable = intel_render_object_purgeable;
881
882 functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
883 functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
884 functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
885 #endif
886 }