Merge branch 'gallium-polygon-stipple'
[mesa.git] / src / mesa / drivers / dri / intel / intel_decode.c
1 #include <stdint.h>
2 #include <stdio.h>
3 #include <stdarg.h>
4 #include <string.h>
5
6 #include "intel_decode.h"
7 #include "intel_chipset.h"
8
9 static FILE *out;
10 static uint32_t saved_s2 = 0, saved_s4 = 0;
11 static char saved_s2_set = 0, saved_s4_set = 0;
12 static uint32_t head_offset = 0xffffffff; /* undefined */
13 static uint32_t tail_offset = 0xffffffff; /* undefined */
14
15 #ifndef ARRAY_SIZE
16 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
17 #endif
18
19 #define BUFFER_FAIL(_count, _len, _name) do { \
20 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
21 (_name), (_count), (_len)); \
22 (*failures)++; \
23 return count; \
24 } while (0)
25
26
27 static float
28 int_as_float(uint32_t intval)
29 {
30 union intfloat {
31 uint32_t i;
32 float f;
33 } uval;
34
35 uval.i = intval;
36 return uval.f;
37 }
38
39 static void
40 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
41 char *fmt, ...)
42 {
43 va_list va;
44 char *parseinfo;
45 uint32_t offset = hw_offset + index * 4;
46
47 if (offset == head_offset)
48 parseinfo = "HEAD";
49 else if (offset == tail_offset)
50 parseinfo = "TAIL";
51 else
52 parseinfo = " ";
53
54 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
55 data[index],
56 index == 0 ? "" : " ");
57 va_start(va, fmt);
58 vfprintf(out, fmt, va);
59 va_end(va);
60 }
61
62 static int
63 decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
64 {
65 unsigned int opcode;
66
67 struct {
68 uint32_t opcode;
69 int len_mask;
70 int min_len;
71 int max_len;
72 char *name;
73 } opcodes_mi[] = {
74 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
75 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
76 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
77 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
78 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
79 { 0x04, 0, 1, 1, "MI_FLUSH" },
80 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
81 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
82 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
83 { 0x00, 0, 1, 1, "MI_NOOP" },
84 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
85 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
86 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
87 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
88 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
89 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
90 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
91 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
92 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
93 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
94 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH" },
95 };
96
97 switch ((data[0] & 0x1f800000) >> 23) {
98 case 0x0a:
99 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
100 return -1;
101 }
102
103 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
104 opcode++) {
105 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
106 unsigned int len = 1, i;
107
108 instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
109 if (opcodes_mi[opcode].max_len > 1) {
110 len = (data[0] & opcodes_mi[opcode].len_mask) + 2;
111 if (len < opcodes_mi[opcode].min_len ||
112 len > opcodes_mi[opcode].max_len)
113 {
114 fprintf(out, "Bad length (%d) in %s, [%d, %d]\n",
115 len, opcodes_mi[opcode].name,
116 opcodes_mi[opcode].min_len,
117 opcodes_mi[opcode].max_len);
118 }
119 }
120
121 for (i = 1; i < len; i++) {
122 if (i >= count)
123 BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
124 instr_out(data, hw_offset, i, "dword %d\n", i);
125 }
126
127 return len;
128 }
129 }
130
131 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
132 (*failures)++;
133 return 1;
134 }
135
136 static int
137 decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
138 {
139 unsigned int opcode, len;
140 char *format = NULL;
141
142 struct {
143 uint32_t opcode;
144 int min_len;
145 int max_len;
146 char *name;
147 } opcodes_2d[] = {
148 { 0x40, 5, 5, "COLOR_BLT" },
149 { 0x43, 6, 6, "SRC_COPY_BLT" },
150 { 0x01, 8, 8, "XY_SETUP_BLT" },
151 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
152 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
153 { 0x24, 2, 2, "XY_PIXEL_BLT" },
154 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
155 { 0x26, 4, 4, "Y_TEXT_BLT" },
156 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
157 { 0x50, 6, 6, "XY_COLOR_BLT" },
158 { 0x51, 6, 6, "XY_PAT_BLT" },
159 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
160 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
161 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
162 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
163 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
164 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
165 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
166 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
167 { 0x55, 9, 9, "XY_FULL_BLT" },
168 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
169 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
170 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
171 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
172 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
173 };
174
175 switch ((data[0] & 0x1fc00000) >> 22) {
176 case 0x50:
177 instr_out(data, hw_offset, 0,
178 "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
179 (data[0] & (1 << 20)) ? "en" : "dis",
180 (data[0] & (1 << 21)) ? "en" : "dis",
181 (data[0] >> 11) & 1);
182
183 len = (data[0] & 0x000000ff) + 2;
184 if (len != 6)
185 fprintf(out, "Bad count in XY_COLOR_BLT\n");
186 if (count < 6)
187 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
188
189 switch ((data[1] >> 24) & 0x3) {
190 case 0:
191 format="8";
192 break;
193 case 1:
194 format="565";
195 break;
196 case 2:
197 format="1555";
198 break;
199 case 3:
200 format="8888";
201 break;
202 }
203
204 instr_out(data, hw_offset, 1, "format %s, pitch %d, "
205 "clipping %sabled\n", format,
206 (short)(data[1] & 0xffff),
207 data[1] & (1 << 30) ? "en" : "dis");
208 instr_out(data, hw_offset, 2, "(%d,%d)\n",
209 data[2] & 0xffff, data[2] >> 16);
210 instr_out(data, hw_offset, 3, "(%d,%d)\n",
211 data[3] & 0xffff, data[3] >> 16);
212 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
213 instr_out(data, hw_offset, 5, "color\n");
214 return len;
215 case 0x53:
216 instr_out(data, hw_offset, 0,
217 "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
218 "src tile %d, dst tile %d)\n",
219 (data[0] & (1 << 20)) ? "en" : "dis",
220 (data[0] & (1 << 21)) ? "en" : "dis",
221 (data[0] >> 15) & 1,
222 (data[0] >> 11) & 1);
223
224 len = (data[0] & 0x000000ff) + 2;
225 if (len != 8)
226 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
227 if (count < 8)
228 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
229
230 switch ((data[1] >> 24) & 0x3) {
231 case 0:
232 format="8";
233 break;
234 case 1:
235 format="565";
236 break;
237 case 2:
238 format="1555";
239 break;
240 case 3:
241 format="8888";
242 break;
243 }
244
245 instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
246 "clipping %sabled\n", format,
247 (short)(data[1] & 0xffff),
248 data[1] & (1 << 30) ? "en" : "dis");
249 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
250 data[2] & 0xffff, data[2] >> 16);
251 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
252 data[3] & 0xffff, data[3] >> 16);
253 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
254 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
255 data[5] & 0xffff, data[5] >> 16);
256 instr_out(data, hw_offset, 6, "src pitch %d\n",
257 (short)(data[6] & 0xffff));
258 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
259 return len;
260 }
261
262 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
263 opcode++) {
264 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
265 unsigned int i;
266
267 len = 1;
268 instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
269 if (opcodes_2d[opcode].max_len > 1) {
270 len = (data[0] & 0x000000ff) + 2;
271 if (len < opcodes_2d[opcode].min_len ||
272 len > opcodes_2d[opcode].max_len)
273 {
274 fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
275 }
276 }
277
278 for (i = 1; i < len; i++) {
279 if (i >= count)
280 BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
281 instr_out(data, hw_offset, i, "dword %d\n", i);
282 }
283
284 return len;
285 }
286 }
287
288 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
289 (*failures)++;
290 return 1;
291 }
292
293 static int
294 decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
295 {
296 uint32_t opcode;
297
298 opcode = (data[0] & 0x00f80000) >> 19;
299
300 switch (opcode) {
301 case 0x11:
302 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
303 return 1;
304 case 0x10:
305 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
306 data[0]&1?"enabled":"disabled");
307 return 1;
308 case 0x01:
309 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
310 return 1;
311 case 0x0a:
312 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
313 return 1;
314 case 0x05:
315 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
316 return 1;
317 }
318
319 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
320 opcode);
321 (*failures)++;
322 return 1;
323 }
324
325 /** Sets the string dstname to describe the destination of the PS instruction */
326 static void
327 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
328 {
329 uint32_t a0 = data[i];
330 int dst_nr = (a0 >> 14) & 0xf;
331 char dstmask[8];
332 char *sat;
333
334 if (do_mask) {
335 if (((a0 >> 10) & 0xf) == 0xf) {
336 dstmask[0] = 0;
337 } else {
338 int dstmask_index = 0;
339
340 dstmask[dstmask_index++] = '.';
341 if (a0 & (1 << 10))
342 dstmask[dstmask_index++] = 'x';
343 if (a0 & (1 << 11))
344 dstmask[dstmask_index++] = 'y';
345 if (a0 & (1 << 12))
346 dstmask[dstmask_index++] = 'z';
347 if (a0 & (1 << 13))
348 dstmask[dstmask_index++] = 'w';
349 dstmask[dstmask_index++] = 0;
350 }
351
352 if (a0 & (1 << 22))
353 sat = ".sat";
354 else
355 sat = "";
356 } else {
357 dstmask[0] = 0;
358 sat = "";
359 }
360
361 switch ((a0 >> 19) & 0x7) {
362 case 0:
363 if (dst_nr > 15)
364 fprintf(out, "bad destination reg R%d\n", dst_nr);
365 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
366 break;
367 case 4:
368 if (dst_nr > 0)
369 fprintf(out, "bad destination reg oC%d\n", dst_nr);
370 sprintf(dstname, "oC%s%s", dstmask, sat);
371 break;
372 case 5:
373 if (dst_nr > 0)
374 fprintf(out, "bad destination reg oD%d\n", dst_nr);
375 sprintf(dstname, "oD%s%s", dstmask, sat);
376 break;
377 case 6:
378 if (dst_nr > 3)
379 fprintf(out, "bad destination reg U%d\n", dst_nr);
380 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
381 break;
382 default:
383 sprintf(dstname, "RESERVED");
384 break;
385 }
386 }
387
388 static char *
389 i915_get_channel_swizzle(uint32_t select)
390 {
391 switch (select & 0x7) {
392 case 0:
393 return (select & 8) ? "-x" : "x";
394 case 1:
395 return (select & 8) ? "-y" : "y";
396 case 2:
397 return (select & 8) ? "-z" : "z";
398 case 3:
399 return (select & 8) ? "-w" : "w";
400 case 4:
401 return (select & 8) ? "-0" : "0";
402 case 5:
403 return (select & 8) ? "-1" : "1";
404 default:
405 return (select & 8) ? "-bad" : "bad";
406 }
407 }
408
409 static void
410 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
411 {
412 switch (src_type) {
413 case 0:
414 sprintf(name, "R%d", src_nr);
415 if (src_nr > 15)
416 fprintf(out, "bad src reg %s\n", name);
417 break;
418 case 1:
419 if (src_nr < 8)
420 sprintf(name, "T%d", src_nr);
421 else if (src_nr == 8)
422 sprintf(name, "DIFFUSE");
423 else if (src_nr == 9)
424 sprintf(name, "SPECULAR");
425 else if (src_nr == 10)
426 sprintf(name, "FOG");
427 else {
428 fprintf(out, "bad src reg T%d\n", src_nr);
429 sprintf(name, "RESERVED");
430 }
431 break;
432 case 2:
433 sprintf(name, "C%d", src_nr);
434 if (src_nr > 31)
435 fprintf(out, "bad src reg %s\n", name);
436 break;
437 case 4:
438 sprintf(name, "oC");
439 if (src_nr > 0)
440 fprintf(out, "bad src reg oC%d\n", src_nr);
441 break;
442 case 5:
443 sprintf(name, "oD");
444 if (src_nr > 0)
445 fprintf(out, "bad src reg oD%d\n", src_nr);
446 break;
447 case 6:
448 sprintf(name, "U%d", src_nr);
449 if (src_nr > 3)
450 fprintf(out, "bad src reg %s\n", name);
451 break;
452 default:
453 fprintf(out, "bad src reg type %d\n", src_type);
454 sprintf(name, "RESERVED");
455 break;
456 }
457 }
458
459 static void
460 i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
461 {
462 uint32_t a0 = data[i];
463 uint32_t a1 = data[i + 1];
464 int src_nr = (a0 >> 2) & 0x1f;
465 char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
466 char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
467 char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
468 char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
469 char swizzle[100];
470
471 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
472 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
473 if (strcmp(swizzle, ".xyzw") != 0)
474 strcat(srcname, swizzle);
475 }
476
477 static void
478 i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
479 {
480 uint32_t a1 = data[i + 1];
481 uint32_t a2 = data[i + 2];
482 int src_nr = (a1 >> 8) & 0x1f;
483 char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
484 char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
485 char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
486 char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
487 char swizzle[100];
488
489 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
490 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
491 if (strcmp(swizzle, ".xyzw") != 0)
492 strcat(srcname, swizzle);
493 }
494
495 static void
496 i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
497 {
498 uint32_t a2 = data[i + 2];
499 int src_nr = (a2 >> 16) & 0x1f;
500 char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
501 char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
502 char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
503 char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
504 char swizzle[100];
505
506 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
507 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
508 if (strcmp(swizzle, ".xyzw") != 0)
509 strcat(srcname, swizzle);
510 }
511
512 static void
513 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
514 {
515 switch (src_type) {
516 case 0:
517 sprintf(name, "R%d", src_nr);
518 if (src_nr > 15)
519 fprintf(out, "bad src reg %s\n", name);
520 break;
521 case 1:
522 if (src_nr < 8)
523 sprintf(name, "T%d", src_nr);
524 else if (src_nr == 8)
525 sprintf(name, "DIFFUSE");
526 else if (src_nr == 9)
527 sprintf(name, "SPECULAR");
528 else if (src_nr == 10)
529 sprintf(name, "FOG");
530 else {
531 fprintf(out, "bad src reg T%d\n", src_nr);
532 sprintf(name, "RESERVED");
533 }
534 break;
535 case 4:
536 sprintf(name, "oC");
537 if (src_nr > 0)
538 fprintf(out, "bad src reg oC%d\n", src_nr);
539 break;
540 case 5:
541 sprintf(name, "oD");
542 if (src_nr > 0)
543 fprintf(out, "bad src reg oD%d\n", src_nr);
544 break;
545 default:
546 fprintf(out, "bad src reg type %d\n", src_type);
547 sprintf(name, "RESERVED");
548 break;
549 }
550 }
551
552 static void
553 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
554 int i, char *instr_prefix, char *op_name)
555 {
556 char dst[100], src0[100];
557
558 i915_get_instruction_dst(data, i, dst, 1);
559 i915_get_instruction_src0(data, i, src0);
560
561 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
562 op_name, dst, src0);
563 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
564 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
565 }
566
567 static void
568 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
569 int i, char *instr_prefix, char *op_name)
570 {
571 char dst[100], src0[100], src1[100];
572
573 i915_get_instruction_dst(data, i, dst, 1);
574 i915_get_instruction_src0(data, i, src0);
575 i915_get_instruction_src1(data, i, src1);
576
577 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
578 op_name, dst, src0, src1);
579 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
580 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
581 }
582
583 static void
584 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
585 int i, char *instr_prefix, char *op_name)
586 {
587 char dst[100], src0[100], src1[100], src2[100];
588
589 i915_get_instruction_dst(data, i, dst, 1);
590 i915_get_instruction_src0(data, i, src0);
591 i915_get_instruction_src1(data, i, src1);
592 i915_get_instruction_src2(data, i, src2);
593
594 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
595 op_name, dst, src0, src1, src2);
596 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
597 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
598 }
599
600 static void
601 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
602 char *tex_name)
603 {
604 uint32_t t0 = data[i];
605 uint32_t t1 = data[i + 1];
606 char dst_name[100];
607 char addr_name[100];
608 int sampler_nr;
609
610 i915_get_instruction_dst(data, i, dst_name, 0);
611 i915_get_instruction_addr((t1 >> 24) & 0x7,
612 (t1 >> 17) & 0xf,
613 addr_name);
614 sampler_nr = t0 & 0xf;
615
616 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
617 tex_name, dst_name, sampler_nr, addr_name);
618 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
619 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
620 }
621
622 static void
623 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
624 {
625 uint32_t d0 = data[i];
626 char *sampletype;
627 int dcl_nr = (d0 >> 14) & 0xf;
628 char *dcl_x = d0 & (1 << 10) ? "x" : "";
629 char *dcl_y = d0 & (1 << 11) ? "y" : "";
630 char *dcl_z = d0 & (1 << 12) ? "z" : "";
631 char *dcl_w = d0 & (1 << 13) ? "w" : "";
632 char dcl_mask[10];
633
634 switch ((d0 >> 19) & 0x3) {
635 case 1:
636 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
637 if (strcmp(dcl_mask, ".") == 0)
638 fprintf(out, "bad (empty) dcl mask\n");
639
640 if (dcl_nr > 10)
641 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
642 if (dcl_nr < 8) {
643 if (strcmp(dcl_mask, ".x") != 0 &&
644 strcmp(dcl_mask, ".xy") != 0 &&
645 strcmp(dcl_mask, ".xz") != 0 &&
646 strcmp(dcl_mask, ".w") != 0 &&
647 strcmp(dcl_mask, ".xyzw") != 0) {
648 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
649 }
650 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
651 dcl_nr, dcl_mask);
652 } else {
653 if (strcmp(dcl_mask, ".xz") == 0)
654 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
655 else if (strcmp(dcl_mask, ".xw") == 0)
656 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
657 else if (strcmp(dcl_mask, ".xzw") == 0)
658 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
659
660 if (dcl_nr == 8) {
661 instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
662 dcl_mask);
663 } else if (dcl_nr == 9) {
664 instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
665 dcl_mask);
666 } else if (dcl_nr == 10) {
667 instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
668 dcl_mask);
669 }
670 }
671 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
672 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
673 break;
674 case 3:
675 switch ((d0 >> 22) & 0x3) {
676 case 0:
677 sampletype = "2D";
678 break;
679 case 1:
680 sampletype = "CUBE";
681 break;
682 case 2:
683 sampletype = "3D";
684 break;
685 default:
686 sampletype = "RESERVED";
687 break;
688 }
689 if (dcl_nr > 15)
690 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
691 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
692 dcl_nr, sampletype);
693 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
694 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
695 break;
696 default:
697 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
698 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
699 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
700 }
701 }
702
703 static void
704 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
705 int i, char *instr_prefix)
706 {
707 switch ((data[i] >> 24) & 0x1f) {
708 case 0x0:
709 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
710 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
711 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
712 break;
713 case 0x01:
714 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
715 break;
716 case 0x02:
717 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
718 break;
719 case 0x03:
720 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
721 break;
722 case 0x04:
723 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
724 break;
725 case 0x05:
726 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
727 break;
728 case 0x06:
729 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
730 break;
731 case 0x07:
732 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
733 break;
734 case 0x08:
735 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
736 break;
737 case 0x09:
738 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
739 break;
740 case 0x0a:
741 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
742 break;
743 case 0x0b:
744 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
745 break;
746 case 0x0c:
747 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
748 break;
749 case 0x0d:
750 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
751 break;
752 case 0x0e:
753 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
754 break;
755 case 0x0f:
756 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
757 break;
758 case 0x10:
759 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
760 break;
761 case 0x11:
762 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
763 break;
764 case 0x12:
765 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
766 break;
767 case 0x13:
768 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
769 break;
770 case 0x14:
771 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
772 break;
773 case 0x15:
774 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
775 break;
776 case 0x16:
777 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
778 break;
779 case 0x17:
780 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
781 break;
782 case 0x19:
783 i915_decode_dcl(data, hw_offset, i, instr_prefix);
784 break;
785 default:
786 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
787 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
788 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
789 break;
790 }
791 }
792
793 static char *
794 decode_compare_func(uint32_t op)
795 {
796 switch (op&0x7) {
797 case 0: return "always";
798 case 1: return "never";
799 case 2: return "less";
800 case 3: return "equal";
801 case 4: return "lequal";
802 case 5: return "greater";
803 case 6: return "notequal";
804 case 7: return "gequal";
805 }
806 return "";
807 }
808
809 static char *
810 decode_stencil_op(uint32_t op)
811 {
812 switch (op&0x7) {
813 case 0: return "keep";
814 case 1: return "zero";
815 case 2: return "replace";
816 case 3: return "incr_sat";
817 case 4: return "decr_sat";
818 case 5: return "greater";
819 case 6: return "incr";
820 case 7: return "decr";
821 }
822 return "";
823 }
824
825 static char *
826 decode_blend_fact(uint32_t op)
827 {
828 switch (op&0xf) {
829 case 1: return "zero";
830 case 2: return "one";
831 case 3: return "src_colr";
832 case 4: return "inv_src_colr";
833 case 5: return "src_alpha";
834 case 6: return "inv_src_alpha";
835 case 7: return "dst_alpha";
836 case 8: return "inv_dst_alpha";
837 case 9: return "dst_colr";
838 case 10: return "inv_dst_colr";
839 case 11: return "src_alpha_sat";
840 case 12: return "cnst_colr";
841 case 13: return "inv_cnst_colr";
842 case 14: return "cnst_alpha";
843 case 15: return "inv_const_alpha";
844 }
845 return "";
846 }
847
848 static char *
849 decode_tex_coord_mode(uint32_t mode)
850 {
851 switch (mode&0x7) {
852 case 0: return "wrap";
853 case 1: return "mirror";
854 case 2: return "clamp_edge";
855 case 3: return "cube";
856 case 4: return "clamp_border";
857 case 5: return "mirror_once";
858 }
859 return "";
860 }
861
862 static char *
863 decode_sample_filter(uint32_t mode)
864 {
865 switch (mode&0x7) {
866 case 0: return "nearest";
867 case 1: return "linear";
868 case 2: return "anisotropic";
869 case 3: return "4x4_1";
870 case 4: return "4x4_2";
871 case 5: return "4x4_flat";
872 case 6: return "6x5_mono";
873 }
874 return "";
875 }
876
877 static int
878 decode_3d_1d(uint32_t *data, int count,
879 uint32_t hw_offset,
880 uint32_t devid,
881 int *failures)
882 {
883 unsigned int len, i, c, idx, word, map, sampler, instr;
884 char *format, *zformat, *type;
885 uint32_t opcode;
886
887 struct {
888 uint32_t opcode;
889 int i830_only;
890 int min_len;
891 int max_len;
892 char *name;
893 } opcodes_3d_1d[] = {
894 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
895 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
896 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
897 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
898 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
899 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
900 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
901 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
902 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
903 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
904 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
905 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
906 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
907 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
908 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
909 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
910 }, *opcode_3d_1d;
911
912 opcode = (data[0] & 0x00ff0000) >> 16;
913
914 switch (opcode) {
915 case 0x07:
916 /* This instruction is unusual. A 0 length means just 1 DWORD instead of
917 * 2. The 0 length is specified in one place to be unsupported, but
918 * stated to be required in another, and 0 length LOAD_INDIRECTs appear
919 * to cause no harm at least.
920 */
921 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
922 len = (data[0] & 0x000000ff) + 1;
923 i = 1;
924 if (data[0] & (0x01 << 8)) {
925 if (i + 2 >= count)
926 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
927 instr_out(data, hw_offset, i++, "SIS.0\n");
928 instr_out(data, hw_offset, i++, "SIS.1\n");
929 }
930 if (data[0] & (0x02 << 8)) {
931 if (i + 1 >= count)
932 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
933 instr_out(data, hw_offset, i++, "DIS.0\n");
934 }
935 if (data[0] & (0x04 << 8)) {
936 if (i + 2 >= count)
937 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
938 instr_out(data, hw_offset, i++, "SSB.0\n");
939 instr_out(data, hw_offset, i++, "SSB.1\n");
940 }
941 if (data[0] & (0x08 << 8)) {
942 if (i + 2 >= count)
943 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
944 instr_out(data, hw_offset, i++, "MSB.0\n");
945 instr_out(data, hw_offset, i++, "MSB.1\n");
946 }
947 if (data[0] & (0x10 << 8)) {
948 if (i + 2 >= count)
949 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
950 instr_out(data, hw_offset, i++, "PSP.0\n");
951 instr_out(data, hw_offset, i++, "PSP.1\n");
952 }
953 if (data[0] & (0x20 << 8)) {
954 if (i + 2 >= count)
955 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
956 instr_out(data, hw_offset, i++, "PSC.0\n");
957 instr_out(data, hw_offset, i++, "PSC.1\n");
958 }
959 if (len != i) {
960 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
961 (*failures)++;
962 return len;
963 }
964 return len;
965 case 0x04:
966 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
967 len = (data[0] & 0x0000000f) + 2;
968 i = 1;
969 for (word = 0; word <= 8; word++) {
970 if (data[0] & (1 << (4 + word))) {
971 if (i >= count)
972 BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
973
974 /* save vertex state for decode */
975 if (!IS_GEN2(devid)) {
976 if (word == 2) {
977 saved_s2_set = 1;
978 saved_s2 = data[i];
979 }
980 if (word == 4) {
981 saved_s4_set = 1;
982 saved_s4 = data[i];
983 }
984
985 switch (word) {
986 case 0:
987 instr_out(data, hw_offset, i, "S0: vbo offset: 0x%08x%s\n",
988 data[i]&(~1),data[i]&1?", auto cache invalidate disabled":"");
989 break;
990 case 1:
991 instr_out(data, hw_offset, i, "S1: vertex width: %i, vertex pitch: %i\n",
992 (data[i]>>24)&0x3f,(data[i]>>16)&0x3f);
993 break;
994 case 2:
995 instr_out(data, hw_offset, i, "S2: texcoord formats: ");
996 for (int tex_num = 0; tex_num < 8; tex_num++) {
997 switch((data[i]>>tex_num*4)&0xf) {
998 case 0: fprintf(out, "%i=2D ", tex_num); break;
999 case 1: fprintf(out, "%i=3D ", tex_num); break;
1000 case 2: fprintf(out, "%i=4D ", tex_num); break;
1001 case 3: fprintf(out, "%i=1D ", tex_num); break;
1002 case 4: fprintf(out, "%i=2D_16 ", tex_num); break;
1003 case 5: fprintf(out, "%i=4D_16 ", tex_num); break;
1004 case 0xf: fprintf(out, "%i=NP ", tex_num); break;
1005 }
1006 }
1007 fprintf(out, "\n");
1008
1009 break;
1010 case 3:
1011 instr_out(data, hw_offset, i, "S3: not documented\n", word);
1012 break;
1013 case 4:
1014 {
1015 char *cullmode = "";
1016 char *vfmt_xyzw = "";
1017 switch((data[i]>>13)&0x3) {
1018 case 0: cullmode = "both"; break;
1019 case 1: cullmode = "none"; break;
1020 case 2: cullmode = "cw"; break;
1021 case 3: cullmode = "ccw"; break;
1022 }
1023 switch(data[i] & (7<<6 | 1<<2)) {
1024 case 1<<6: vfmt_xyzw = "XYZ,"; break;
1025 case 2<<6: vfmt_xyzw = "XYZW,"; break;
1026 case 3<<6: vfmt_xyzw = "XY,"; break;
1027 case 4<<6: vfmt_xyzw = "XYW,"; break;
1028 case 1<<6 | 1<<2: vfmt_xyzw = "XYZF,"; break;
1029 case 2<<6 | 1<<2: vfmt_xyzw = "XYZWF,"; break;
1030 case 3<<6 | 1<<2: vfmt_xyzw = "XYF,"; break;
1031 case 4<<6 | 1<<2: vfmt_xyzw = "XYWF,"; break;
1032 }
1033 instr_out(data, hw_offset, i, "S4: point_width=%i, line_width=%.1f,"
1034 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1035 "%s%s\n",
1036 (data[i]>>23)&0x1ff,
1037 ((data[i]>>19)&0xf) / 2.0,
1038 data[i]&(0xf<<15)?" flatshade=":"",
1039 data[i]&(1<<18)?"Alpha,":"",
1040 data[i]&(1<<17)?"Fog,":"",
1041 data[i]&(1<<16)?"Specular,":"",
1042 data[i]&(1<<15)?"Color,":"",
1043 cullmode,
1044 data[i]&(1<<12)?"PointWidth,":"",
1045 data[i]&(1<<11)?"SpecFog,":"",
1046 data[i]&(1<<10)?"Color,":"",
1047 data[i]&(1<<9)?"DepthOfs,":"",
1048 vfmt_xyzw,
1049 data[i]&(1<<9)?"FogParam,":"",
1050 data[i]&(1<<5)?"force default diffuse, ":"",
1051 data[i]&(1<<4)?"force default specular, ":"",
1052 data[i]&(1<<3)?"local depth ofs enable, ":"",
1053 data[i]&(1<<1)?"point sprite enable, ":"",
1054 data[i]&(1<<0)?"line AA enable, ":"");
1055 break;
1056 }
1057 case 5:
1058 {
1059 instr_out(data, hw_offset, i, "S5:%s%s%s%s%s"
1060 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1061 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1062 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1063 data[i]&(0xf<<28)?" write_disable=":"",
1064 data[i]&(1<<31)?"Alpha,":"",
1065 data[i]&(1<<30)?"Red,":"",
1066 data[i]&(1<<29)?"Green,":"",
1067 data[i]&(1<<28)?"Blue,":"",
1068 data[i]&(1<<27)?" force default point size,":"",
1069 data[i]&(1<<26)?" last pixel enable,":"",
1070 data[i]&(1<<25)?" global depth ofs enable,":"",
1071 data[i]&(1<<24)?" fog enable,":"",
1072 (data[i]>>16)&0xff,
1073 decode_compare_func(data[i]>>13),
1074 decode_stencil_op(data[i]>>10),
1075 decode_stencil_op(data[i]>>7),
1076 decode_stencil_op(data[i]>>4),
1077 data[i]&(1<<3)?"stencil write enable, ":"",
1078 data[i]&(1<<2)?"stencil test enable, ":"",
1079 data[i]&(1<<1)?"color dither enable, ":"",
1080 data[i]&(1<<0)?"logicop enable, ":"");
1081 }
1082 break;
1083 case 6:
1084 instr_out(data, hw_offset, i, "S6: %salpha_test=%s, alpha_ref=0x%x, "
1085 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1086 "%s%stristrip_provoking_vertex=%i\n",
1087 data[i]&(1<<31)?"alpha test enable, ":"",
1088 decode_compare_func(data[i]>>28),
1089 data[i]&(0xff<<20),
1090 decode_compare_func(data[i]>>16),
1091 data[i]&(1<<15)?"cbuf blend enable, ":"",
1092 decode_blend_fact(data[i]>>8),
1093 decode_blend_fact(data[i]>>4),
1094 data[i]&(1<<3)?"depth write enable, ":"",
1095 data[i]&(1<<2)?"cbuf write enable, ":"",
1096 data[i]&(0x3));
1097 break;
1098 case 7:
1099 instr_out(data, hw_offset, i, "S7: depth offset constant: 0x%08x\n", data[i]);
1100 break;
1101 }
1102 } else {
1103 instr_out(data, hw_offset, i, "S%d: 0x%08x\n", i, data[i]);
1104 }
1105 i++;
1106 }
1107 }
1108 if (len != i) {
1109 fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1110 (*failures)++;
1111 }
1112 return len;
1113 case 0x03:
1114 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1115 len = (data[0] & 0x0000000f) + 2;
1116 i = 1;
1117 for (word = 6; word <= 14; word++) {
1118 if (data[0] & (1 << word)) {
1119 if (i >= count)
1120 BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1121
1122 if (word == 6)
1123 instr_out(data, hw_offset, i++, "TBCF\n");
1124 else if (word >= 7 && word <= 10) {
1125 instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
1126 instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
1127 } else if (word >= 11 && word <= 14) {
1128 instr_out(data, hw_offset, i, "TM%dS0: offset=0x%08x, %s\n",
1129 word - 11,
1130 data[i]&0xfffffffe,
1131 data[i]&1?"use fence":"");
1132 i++;
1133 instr_out(data, hw_offset, i, "TM%dS1: height=%i, width=%i, %s\n",
1134 word - 11,
1135 data[i]>>21, (data[i]>>10)&0x3ff,
1136 data[i]&2?(data[i]&1?"y-tiled":"x-tiled"):"");
1137 i++;
1138 instr_out(data, hw_offset, i, "TM%dS2: pitch=%i, \n",
1139 word - 11,
1140 ((data[i]>>21) + 1)*4);
1141 i++;
1142 instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
1143 instr_out(data, hw_offset, i++, "TM%dS4: dflt color\n", word - 11);
1144 }
1145 }
1146 }
1147 if (len != i) {
1148 fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1149 (*failures)++;
1150 }
1151 return len;
1152 case 0x00:
1153 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
1154 len = (data[0] & 0x0000003f) + 2;
1155 instr_out(data, hw_offset, 1, "mask\n");
1156
1157 i = 2;
1158 for (map = 0; map <= 15; map++) {
1159 if (data[1] & (1 << map)) {
1160 int width, height, pitch, dword;
1161 const char *tiling;
1162
1163 if (i + 3 >= count)
1164 BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
1165
1166 dword = data[i];
1167 instr_out(data, hw_offset, i++, "map %d MS2 %s%s%s\n", map,
1168 dword&(1<<31)?"untrusted surface, ":"",
1169 dword&(1<<1)?"vertical line stride enable, ":"",
1170 dword&(1<<0)?"vertical ofs enable, ":"");
1171
1172 dword = data[i];
1173 width = ((dword >> 10) & ((1 << 11) - 1))+1;
1174 height = ((dword >> 21) & ((1 << 11) - 1))+1;
1175
1176 tiling = "none";
1177 if (dword & (1 << 2))
1178 tiling = "fenced";
1179 else if (dword & (1 << 1))
1180 tiling = dword & (1 << 0) ? "Y" : "X";
1181 type = " BAD";
1182 switch ((dword>>7) & 0x7) {
1183 case 1:
1184 type = "8b";
1185 switch ((dword>>3) & 0xf) {
1186 case 0: format = "I"; break;
1187 case 1: format = "L"; break;
1188 case 2: format = "A"; break;
1189 case 3: format = " mono"; break; }
1190 break;
1191 case 2:
1192 type = "16b";
1193 switch ((dword>>3) & 0xf) {
1194 case 0: format = " rgb565"; break;
1195 case 1: format = " argb1555"; break;
1196 case 2: format = " argb4444"; break;
1197 case 5: format = " ay88"; break;
1198 case 6: format = " bump655"; break;
1199 case 7: format = "I"; break;
1200 case 8: format = "L"; break;
1201 case 9: format = "A"; break; }
1202 break;
1203 case 3:
1204 type = "32b";
1205 switch ((dword>>3) & 0xf) {
1206 case 0: format = " argb8888"; break;
1207 case 1: format = " abgr8888"; break;
1208 case 2: format = " xrgb8888"; break;
1209 case 3: format = " xbgr8888"; break;
1210 case 4: format = " qwvu8888"; break;
1211 case 5: format = " axvu8888"; break;
1212 case 6: format = " lxvu8888"; break;
1213 case 7: format = " xlvu8888"; break;
1214 case 8: format = " argb2101010"; break;
1215 case 9: format = " abgr2101010"; break;
1216 case 10: format = " awvu2101010"; break;
1217 case 11: format = " gr1616"; break;
1218 case 12: format = " vu1616"; break;
1219 case 13: format = " xI824"; break;
1220 case 14: format = " xA824"; break;
1221 case 15: format = " xL824"; break; }
1222 break;
1223 case 5:
1224 type = "422";
1225 switch ((dword>>3) & 0xf) {
1226 case 0: format = " yuv_swapy"; break;
1227 case 1: format = " yuv"; break;
1228 case 2: format = " yuv_swapuv"; break;
1229 case 3: format = " yuv_swapuvy"; break; }
1230 break;
1231 case 6:
1232 type = "compressed";
1233 switch ((dword>>3) & 0x7) {
1234 case 0: format = " dxt1"; break;
1235 case 1: format = " dxt2_3"; break;
1236 case 2: format = " dxt4_5"; break;
1237 case 3: format = " fxt1"; break;
1238 case 4: format = " dxt1_rb"; break; }
1239 break;
1240 case 7:
1241 type = "4b indexed";
1242 switch ((dword>>3) & 0xf) {
1243 case 7: format = " argb8888"; break; }
1244 break;
1245 default:
1246 format = "BAD";
1247 }
1248 dword = data[i];
1249 instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1250 map, width, height, type, format, tiling,
1251 dword&(1<<9)?" palette select":"");
1252
1253 dword = data[i];
1254 pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
1255 instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1256 map, pitch,
1257 (dword>>9)&0x3f, dword&0xff, (dword>>15)&0x3f,
1258 dword&(1<<8)?"miplayout legacy":"miplayout right");
1259 }
1260 }
1261 if (len != i) {
1262 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
1263 (*failures)++;
1264 return len;
1265 }
1266 return len;
1267 case 0x06:
1268 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1269 len = (data[0] & 0x000000ff) + 2;
1270
1271 i = 2;
1272 for (c = 0; c <= 31; c++) {
1273 if (data[1] & (1 << c)) {
1274 if (i + 4 >= count)
1275 BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
1276 instr_out(data, hw_offset, i, "C%d.X = %f\n",
1277 c, int_as_float(data[i]));
1278 i++;
1279 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
1280 c, int_as_float(data[i]));
1281 i++;
1282 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
1283 c, int_as_float(data[i]));
1284 i++;
1285 instr_out(data, hw_offset, i, "C%d.W = %f\n",
1286 c, int_as_float(data[i]));
1287 i++;
1288 }
1289 }
1290 if (len != i) {
1291 fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1292 (*failures)++;
1293 }
1294 return len;
1295 case 0x05:
1296 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1297 len = (data[0] & 0x000000ff) + 2;
1298 if ((len - 1) % 3 != 0 || len > 370) {
1299 fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1300 (*failures)++;
1301 }
1302 i = 1;
1303 for (instr = 0; instr < (len - 1) / 3; instr++) {
1304 char instr_prefix[10];
1305
1306 if (i + 3 >= count)
1307 BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
1308 sprintf(instr_prefix, "PS%03d", instr);
1309 i915_decode_instruction(data, hw_offset, i, instr_prefix);
1310 i += 3;
1311 }
1312 return len;
1313 case 0x01:
1314 if (IS_GEN2(devid))
1315 break;
1316 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1317 instr_out(data, hw_offset, 1, "mask\n");
1318 len = (data[0] & 0x0000003f) + 2;
1319 i = 2;
1320 for (sampler = 0; sampler <= 15; sampler++) {
1321 if (data[1] & (1 << sampler)) {
1322 uint32_t dword;
1323 char *mip_filter = "";
1324 if (i + 3 >= count)
1325 BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
1326 dword = data[i];
1327 switch ((dword>>20)&0x3) {
1328 case 0: mip_filter = "none"; break;
1329 case 1: mip_filter = "nearest"; break;
1330 case 3: mip_filter = "linear"; break;
1331 }
1332 instr_out(data, hw_offset, i++, "sampler %d SS2:%s%s%s "
1333 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1334 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", sampler,
1335 dword&(1<<31)?" reverse gamma,":"",
1336 dword&(1<<30)?" packed2planar,":"",
1337 dword&(1<<29)?" colorspace conversion,":"",
1338 (dword>>22)&0x1f,
1339 mip_filter,
1340 decode_sample_filter(dword>>17),
1341 decode_sample_filter(dword>>14),
1342 ((dword>>5)&0x1ff)/(0x10*1.0),
1343 dword&(1<<4)?" shadow,":"",
1344 dword&(1<<3)?4:2,
1345 decode_compare_func(dword));
1346 dword = data[i];
1347 instr_out(data, hw_offset, i++, "sampler %d SS3: min_lod=%.2f,%s "
1348 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
1349 sampler, ((dword>>24)&0xff)/(0x10*1.0),
1350 dword&(1<<17)?" kill pixel enable,":"",
1351 decode_tex_coord_mode(dword>>12),
1352 decode_tex_coord_mode(dword>>9),
1353 decode_tex_coord_mode(dword>>6),
1354 dword&(1<<5)?" normalized coords,":"",
1355 (dword>>1)&0xf,
1356 dword&(1<<0)?" deinterlacer,":"");
1357 dword = data[i];
1358 instr_out(data, hw_offset, i++, "sampler %d SS4: border color\n",
1359 sampler, ((dword>>24)&0xff)/(0x10*1.0),
1360 dword);
1361 }
1362 }
1363 if (len != i) {
1364 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1365 (*failures)++;
1366 }
1367 return len;
1368 case 0x85:
1369 len = (data[0] & 0x0000000f) + 2;
1370
1371 if (len != 2)
1372 fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
1373 if (count < 2)
1374 BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
1375
1376 instr_out(data, hw_offset, 0,
1377 "3DSTATE_DEST_BUFFER_VARIABLES\n");
1378
1379 switch ((data[1] >> 8) & 0xf) {
1380 case 0x0: format = "g8"; break;
1381 case 0x1: format = "x1r5g5b5"; break;
1382 case 0x2: format = "r5g6b5"; break;
1383 case 0x3: format = "a8r8g8b8"; break;
1384 case 0x4: format = "ycrcb_swapy"; break;
1385 case 0x5: format = "ycrcb_normal"; break;
1386 case 0x6: format = "ycrcb_swapuv"; break;
1387 case 0x7: format = "ycrcb_swapuvy"; break;
1388 case 0x8: format = "a4r4g4b4"; break;
1389 case 0x9: format = "a1r5g5b5"; break;
1390 case 0xa: format = "a2r10g10b10"; break;
1391 default: format = "BAD"; break;
1392 }
1393 switch ((data[1] >> 2) & 0x3) {
1394 case 0x0: zformat = "u16"; break;
1395 case 0x1: zformat = "f16"; break;
1396 case 0x2: zformat = "u24x8"; break;
1397 default: zformat = "BAD"; break;
1398 }
1399 instr_out(data, hw_offset, 1, "%s format, %s depth format, early Z %sabled\n",
1400 format, zformat,
1401 (data[1] & (1 << 31)) ? "en" : "dis");
1402 return len;
1403
1404 case 0x8e:
1405 {
1406 const char *name, *tiling;
1407
1408 len = (data[0] & 0x0000000f) + 2;
1409 if (len != 3)
1410 fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
1411 if (count < 3)
1412 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
1413
1414 switch((data[1] >> 24) & 0x7) {
1415 case 0x3: name = "color"; break;
1416 case 0x7: name = "depth"; break;
1417 default: name = "unknown"; break;
1418 }
1419
1420 tiling = "none";
1421 if (data[1] & (1 << 23))
1422 tiling = "fenced";
1423 else if (data[1] & (1 << 22))
1424 tiling = data[1] & (1 << 21) ? "Y" : "X";
1425
1426 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
1427 instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
1428
1429 instr_out(data, hw_offset, 2, "address\n");
1430 return len;
1431 }
1432 case 0x81:
1433 len = (data[0] & 0x0000000f) + 2;
1434
1435 if (len != 3)
1436 fprintf(out, "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
1437 if (count < 3)
1438 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_RECTANGLE");
1439
1440 instr_out(data, hw_offset, 0,
1441 "3DSTATE_SCISSOR_RECTANGLE\n");
1442 instr_out(data, hw_offset, 1, "(%d,%d)\n",
1443 data[1] & 0xffff, data[1] >> 16);
1444 instr_out(data, hw_offset, 2, "(%d,%d)\n",
1445 data[2] & 0xffff, data[2] >> 16);
1446
1447 return len;
1448 case 0x80:
1449 len = (data[0] & 0x0000000f) + 2;
1450
1451 if (len != 5)
1452 fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
1453 if (count < 5)
1454 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
1455
1456 instr_out(data, hw_offset, 0,
1457 "3DSTATE_DRAWING_RECTANGLE\n");
1458 instr_out(data, hw_offset, 1, "%s\n",
1459 data[1]&(1<<30)?"depth ofs disabled ":"");
1460 instr_out(data, hw_offset, 2, "(%d,%d)\n",
1461 data[2] & 0xffff, data[2] >> 16);
1462 instr_out(data, hw_offset, 3, "(%d,%d)\n",
1463 data[3] & 0xffff, data[3] >> 16);
1464 instr_out(data, hw_offset, 4, "(%d,%d)\n",
1465 data[4] & 0xffff, data[4] >> 16);
1466
1467 return len;
1468 case 0x9c:
1469 len = (data[0] & 0x0000000f) + 2;
1470
1471 if (len != 7)
1472 fprintf(out, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
1473 if (count < 7)
1474 BUFFER_FAIL(count, len, "3DSTATE_CLEAR_PARAMETERS");
1475
1476 instr_out(data, hw_offset, 0,
1477 "3DSTATE_CLEAR_PARAMETERS\n");
1478 instr_out(data, hw_offset, 1, "prim_type=%s, clear=%s%s%s\n",
1479 data[1]&(1<<16)?"CLEAR_RECT":"ZONE_INIT",
1480 data[1]&(1<<2)?"color,":"",
1481 data[1]&(1<<1)?"depth,":"",
1482 data[1]&(1<<0)?"stencil,":"");
1483 instr_out(data, hw_offset, 2, "clear color\n");
1484 instr_out(data, hw_offset, 3, "clear depth/stencil\n");
1485 instr_out(data, hw_offset, 4, "color value (rgba8888)\n");
1486 instr_out(data, hw_offset, 5, "depth value %f\n",
1487 int_as_float(data[5]));
1488 instr_out(data, hw_offset, 6, "clear stencil\n");
1489 return len;
1490 }
1491
1492 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++)
1493 {
1494 opcode_3d_1d = &opcodes_3d_1d[idx];
1495 if (opcode_3d_1d->i830_only && !IS_GEN2(devid))
1496 continue;
1497
1498 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
1499 len = 1;
1500
1501 instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
1502 if (opcode_3d_1d->max_len > 1) {
1503 len = (data[0] & 0x0000ffff) + 2;
1504 if (len < opcode_3d_1d->min_len ||
1505 len > opcode_3d_1d->max_len)
1506 {
1507 fprintf(out, "Bad count in %s\n",
1508 opcode_3d_1d->name);
1509 (*failures)++;
1510 }
1511 }
1512
1513 for (i = 1; i < len; i++) {
1514 if (i >= count)
1515 BUFFER_FAIL(count, len, opcode_3d_1d->name);
1516 instr_out(data, hw_offset, i, "dword %d\n", i);
1517 }
1518
1519 return len;
1520 }
1521 }
1522
1523 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
1524 (*failures)++;
1525 return 1;
1526 }
1527
1528 static int
1529 decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
1530 int *failures)
1531 {
1532 char immediate = (data[0] & (1 << 23)) == 0;
1533 unsigned int len, i, j, ret;
1534 char *primtype;
1535 int original_s2 = saved_s2;
1536 int original_s4 = saved_s4;
1537
1538 switch ((data[0] >> 18) & 0xf) {
1539 case 0x0: primtype = "TRILIST"; break;
1540 case 0x1: primtype = "TRISTRIP"; break;
1541 case 0x2: primtype = "TRISTRIP_REVERSE"; break;
1542 case 0x3: primtype = "TRIFAN"; break;
1543 case 0x4: primtype = "POLYGON"; break;
1544 case 0x5: primtype = "LINELIST"; break;
1545 case 0x6: primtype = "LINESTRIP"; break;
1546 case 0x7: primtype = "RECTLIST"; break;
1547 case 0x8: primtype = "POINTLIST"; break;
1548 case 0x9: primtype = "DIB"; break;
1549 case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
1550 default: primtype = "unknown"; break;
1551 }
1552
1553 /* XXX: 3DPRIM_DIB not supported */
1554 if (immediate) {
1555 len = (data[0] & 0x0003ffff) + 2;
1556 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
1557 if (count < len)
1558 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
1559 if (!saved_s2_set || !saved_s4_set) {
1560 fprintf(out, "unknown vertex format\n");
1561 for (i = 1; i < len; i++) {
1562 instr_out(data, hw_offset, i,
1563 " vertex data (%f float)\n",
1564 int_as_float(data[i]));
1565 }
1566 } else {
1567 unsigned int vertex = 0;
1568 for (i = 1; i < len;) {
1569 unsigned int tc;
1570
1571 #define VERTEX_OUT(fmt, ...) do { \
1572 if (i < len) \
1573 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
1574 else \
1575 fprintf(out, " missing data in V%d\n", vertex); \
1576 i++; \
1577 } while (0)
1578
1579 VERTEX_OUT("X = %f", int_as_float(data[i]));
1580 VERTEX_OUT("Y = %f", int_as_float(data[i]));
1581 switch (saved_s4 >> 6 & 0x7) {
1582 case 0x1:
1583 VERTEX_OUT("Z = %f", int_as_float(data[i]));
1584 break;
1585 case 0x2:
1586 VERTEX_OUT("Z = %f", int_as_float(data[i]));
1587 VERTEX_OUT("W = %f", int_as_float(data[i]));
1588 break;
1589 case 0x3:
1590 break;
1591 case 0x4:
1592 VERTEX_OUT("W = %f", int_as_float(data[i]));
1593 break;
1594 default:
1595 fprintf(out, "bad S4 position mask\n");
1596 }
1597
1598 if (saved_s4 & (1 << 10)) {
1599 VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
1600 "B=0x%02x)",
1601 data[i] >> 24,
1602 (data[i] >> 16) & 0xff,
1603 (data[i] >> 8) & 0xff,
1604 data[i] & 0xff);
1605 }
1606 if (saved_s4 & (1 << 11)) {
1607 VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
1608 "B=0x%02x)",
1609 data[i] >> 24,
1610 (data[i] >> 16) & 0xff,
1611 (data[i] >> 8) & 0xff,
1612 data[i] & 0xff);
1613 }
1614 if (saved_s4 & (1 << 12))
1615 VERTEX_OUT("width = 0x%08x)", data[i]);
1616
1617 for (tc = 0; tc <= 7; tc++) {
1618 switch ((saved_s2 >> (tc * 4)) & 0xf) {
1619 case 0x0:
1620 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1621 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1622 break;
1623 case 0x1:
1624 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1625 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1626 VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1627 break;
1628 case 0x2:
1629 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1630 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1631 VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1632 VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
1633 break;
1634 case 0x3:
1635 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1636 break;
1637 case 0x4:
1638 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1639 break;
1640 case 0x5:
1641 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1642 VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
1643 break;
1644 case 0xf:
1645 break;
1646 default:
1647 fprintf(out, "bad S2.T%d format\n", tc);
1648 }
1649 }
1650 vertex++;
1651 }
1652 }
1653
1654 ret = len;
1655 } else {
1656 /* indirect vertices */
1657 len = data[0] & 0x0000ffff; /* index count */
1658 if (data[0] & (1 << 17)) {
1659 /* random vertex access */
1660 if (count < (len + 1) / 2 + 1) {
1661 BUFFER_FAIL(count, (len + 1) / 2 + 1,
1662 "3DPRIMITIVE random indirect");
1663 }
1664 instr_out(data, hw_offset, 0,
1665 "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
1666 if (len == 0) {
1667 /* vertex indices continue until 0xffff is found */
1668 for (i = 1; i < count; i++) {
1669 if ((data[i] & 0xffff) == 0xffff) {
1670 instr_out(data, hw_offset, i,
1671 " indices: (terminator)\n");
1672 ret = i;
1673 goto out;
1674 } else if ((data[i] >> 16) == 0xffff) {
1675 instr_out(data, hw_offset, i,
1676 " indices: 0x%04x, (terminator)\n",
1677 data[i] & 0xffff);
1678 ret = i;
1679 goto out;
1680 } else {
1681 instr_out(data, hw_offset, i,
1682 " indices: 0x%04x, 0x%04x\n",
1683 data[i] & 0xffff, data[i] >> 16);
1684 }
1685 }
1686 fprintf(out,
1687 "3DPRIMITIVE: no terminator found in index buffer\n");
1688 (*failures)++;
1689 ret = count;
1690 goto out;
1691 } else {
1692 /* fixed size vertex index buffer */
1693 for (j = 1, i = 0; i < len; i += 2, j++) {
1694 if (i * 2 == len - 1) {
1695 instr_out(data, hw_offset, j,
1696 " indices: 0x%04x\n",
1697 data[j] & 0xffff);
1698 } else {
1699 instr_out(data, hw_offset, j,
1700 " indices: 0x%04x, 0x%04x\n",
1701 data[j] & 0xffff, data[j] >> 16);
1702 }
1703 }
1704 }
1705 ret = (len + 1) / 2 + 1;
1706 goto out;
1707 } else {
1708 /* sequential vertex access */
1709 if (count < 2)
1710 BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
1711 instr_out(data, hw_offset, 0,
1712 "3DPRIMITIVE sequential indirect %s, %d starting from "
1713 "%d\n", primtype, len, data[1] & 0xffff);
1714 instr_out(data, hw_offset, 1, " start\n");
1715 ret = 2;
1716 goto out;
1717 }
1718 }
1719
1720 out:
1721 saved_s2 = original_s2;
1722 saved_s4 = original_s4;
1723 return ret;
1724 }
1725
1726 static int
1727 decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1728 {
1729 uint32_t opcode;
1730 unsigned int idx;
1731
1732 struct {
1733 uint32_t opcode;
1734 int min_len;
1735 int max_len;
1736 char *name;
1737 } opcodes_3d[] = {
1738 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
1739 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
1740 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
1741 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
1742 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1743 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
1744 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
1745 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
1746 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1747 }, *opcode_3d;
1748
1749 opcode = (data[0] & 0x1f000000) >> 24;
1750
1751 switch (opcode) {
1752 case 0x1f:
1753 return decode_3d_primitive(data, count, hw_offset, failures);
1754 case 0x1d:
1755 return decode_3d_1d(data, count, hw_offset, devid, failures);
1756 case 0x1c:
1757 return decode_3d_1c(data, count, hw_offset, failures);
1758 }
1759
1760 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
1761 opcode_3d = &opcodes_3d[idx];
1762 if (opcode == opcode_3d->opcode) {
1763 unsigned int len = 1, i;
1764
1765 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1766 if (opcode_3d->max_len > 1) {
1767 len = (data[0] & 0xff) + 2;
1768 if (len < opcode_3d->min_len ||
1769 len > opcode_3d->max_len)
1770 {
1771 fprintf(out, "Bad count in %s\n", opcode_3d->name);
1772 }
1773 }
1774
1775 for (i = 1; i < len; i++) {
1776 if (i >= count)
1777 BUFFER_FAIL(count, len, opcode_3d->name);
1778 instr_out(data, hw_offset, i, "dword %d\n", i);
1779 }
1780 return len;
1781 }
1782 }
1783
1784 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
1785 (*failures)++;
1786 return 1;
1787 }
1788
1789 static const char *
1790 get_965_surfacetype(unsigned int surfacetype)
1791 {
1792 switch (surfacetype) {
1793 case 0: return "1D";
1794 case 1: return "2D";
1795 case 2: return "3D";
1796 case 3: return "CUBE";
1797 case 4: return "BUFFER";
1798 case 7: return "NULL";
1799 default: return "unknown";
1800 }
1801 }
1802
1803 static const char *
1804 get_965_depthformat(unsigned int depthformat)
1805 {
1806 switch (depthformat) {
1807 case 0: return "s8_z24float";
1808 case 1: return "z32float";
1809 case 2: return "z24s8";
1810 case 5: return "z16";
1811 default: return "unknown";
1812 }
1813 }
1814
1815 static const char *
1816 get_965_element_component(uint32_t data, int component)
1817 {
1818 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
1819
1820 switch (component_control) {
1821 case 0:
1822 return "nostore";
1823 case 1:
1824 switch (component) {
1825 case 0: return "X";
1826 case 1: return "Y";
1827 case 2: return "Z";
1828 case 3: return "W";
1829 default: return "fail";
1830 }
1831 case 2:
1832 return "0.0";
1833 case 3:
1834 return "1.0";
1835 case 4:
1836 return "0x1";
1837 case 5:
1838 return "VID";
1839 default:
1840 return "fail";
1841 }
1842 }
1843
1844 static const char *
1845 get_965_prim_type(uint32_t data)
1846 {
1847 uint32_t primtype = (data >> 10) & 0x1f;
1848
1849 switch (primtype) {
1850 case 0x01: return "point list";
1851 case 0x02: return "line list";
1852 case 0x03: return "line strip";
1853 case 0x04: return "tri list";
1854 case 0x05: return "tri strip";
1855 case 0x06: return "tri fan";
1856 case 0x07: return "quad list";
1857 case 0x08: return "quad strip";
1858 case 0x09: return "line list adj";
1859 case 0x0a: return "line strip adj";
1860 case 0x0b: return "tri list adj";
1861 case 0x0c: return "tri strip adj";
1862 case 0x0d: return "tri strip reverse";
1863 case 0x0e: return "polygon";
1864 case 0x0f: return "rect list";
1865 case 0x10: return "line loop";
1866 case 0x11: return "point list bf";
1867 case 0x12: return "line strip cont";
1868 case 0x13: return "line strip bf";
1869 case 0x14: return "line strip cont bf";
1870 case 0x15: return "tri fan no stipple";
1871 default: return "fail";
1872 }
1873 }
1874
1875 static int
1876 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
1877 int *failures)
1878 {
1879 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
1880
1881 if (len != 3)
1882 fprintf(out, "Bad count in URB_FENCE\n");
1883 if (count < 3)
1884 BUFFER_FAIL(count, len, "URB_FENCE");
1885
1886 vs_fence = data[1] & 0x3ff;
1887 gs_fence = (data[1] >> 10) & 0x3ff;
1888 clip_fence = (data[1] >> 20) & 0x3ff;
1889 sf_fence = data[2] & 0x3ff;
1890 vfe_fence = (data[2] >> 10) & 0x3ff;
1891 cs_fence = (data[2] >> 20) & 0x7ff;
1892
1893 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
1894 (data[0] >> 13) & 1 ? "cs " : "",
1895 (data[0] >> 12) & 1 ? "vfe " : "",
1896 (data[0] >> 11) & 1 ? "sf " : "",
1897 (data[0] >> 10) & 1 ? "clip " : "",
1898 (data[0] >> 9) & 1 ? "gs " : "",
1899 (data[0] >> 8) & 1 ? "vs " : "");
1900 instr_out(data, hw_offset, 1,
1901 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
1902 vs_fence, clip_fence, gs_fence);
1903 instr_out(data, hw_offset, 2,
1904 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
1905 sf_fence, vfe_fence, cs_fence);
1906 if (gs_fence < vs_fence)
1907 fprintf(out, "gs fence < vs fence!\n");
1908 if (clip_fence < gs_fence)
1909 fprintf(out, "clip fence < gs fence!\n");
1910 if (sf_fence < clip_fence)
1911 fprintf(out, "sf fence < clip fence!\n");
1912 if (cs_fence < sf_fence)
1913 fprintf(out, "cs fence < sf fence!\n");
1914
1915 return len;
1916 }
1917
1918 static void
1919 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
1920 char *name)
1921 {
1922 if (data[index] & 1) {
1923 instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
1924 name, data[index] & ~1);
1925 } else {
1926 instr_out(data, hw_offset, index, "%s state base not updated\n",
1927 name);
1928 }
1929 }
1930
1931 static void
1932 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
1933 char *name)
1934 {
1935 if (data[index] & 1) {
1936 if (data[index] == 1) {
1937 instr_out(data, hw_offset, index,
1938 "%s state upper bound disabled\n", name);
1939 } else {
1940 instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
1941 name, data[index] & ~1);
1942 }
1943 } else {
1944 instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
1945 name);
1946 }
1947 }
1948
1949 static int
1950 decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1951 {
1952 uint32_t opcode;
1953 unsigned int idx, len;
1954 int i, sba_len;
1955 char *desc1 = NULL;
1956
1957 struct {
1958 uint32_t opcode;
1959 int min_len;
1960 int max_len;
1961 char *name;
1962 } opcodes_3d[] = {
1963 { 0x6000, 3, 3, "URB_FENCE" },
1964 { 0x6001, 2, 2, "CS_URB_STATE" },
1965 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
1966 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
1967 { 0x6102, 2, 2 , "STATE_SIP" },
1968 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1969 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
1970 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1971 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
1972 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
1973 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
1974 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
1975 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
1976 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
1977 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
1978 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
1979 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
1980 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
1981 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
1982 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
1983 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
1984 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
1985 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
1986 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
1987 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
1988 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
1989 { 0x7b00, 6, 6, "3DPRIMITIVE" },
1990 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
1991 { 0x7805, 3, 3, "3DSTATE_URB" },
1992 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
1993 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
1994 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
1995 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
1996 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
1997 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
1998 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
1999 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2000 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2001 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2002 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2003 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
2004 }, *opcode_3d;
2005
2006 len = (data[0] & 0x0000ffff) + 2;
2007
2008 opcode = (data[0] & 0xffff0000) >> 16;
2009 switch (opcode) {
2010 case 0x6000:
2011 len = (data[0] & 0x000000ff) + 2;
2012 return i965_decode_urb_fence(data, hw_offset, len, count, failures);
2013 case 0x6001:
2014 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
2015 instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
2016 (data[1] >> 4) & 0x1f,
2017 (((data[1] >> 4) & 0x1f) + 1) * 64,
2018 data[1] & 0x7);
2019 return len;
2020 case 0x6002:
2021 len = (data[0] & 0x000000ff) + 2;
2022 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
2023 (data[0] >> 8) & 1 ? "valid" : "invalid");
2024 instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
2025 data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
2026 return len;
2027 case 0x6101:
2028 if (IS_GEN6(devid))
2029 sba_len = 10;
2030 else if (IS_GEN5(devid))
2031 sba_len = 8;
2032 else
2033 sba_len = 6;
2034 if (len != sba_len)
2035 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
2036 if (len != sba_len)
2037 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
2038
2039 i = 0;
2040 instr_out(data, hw_offset, 0,
2041 "STATE_BASE_ADDRESS\n");
2042 i++;
2043
2044 state_base_out(data, hw_offset, i++, "general");
2045 state_base_out(data, hw_offset, i++, "surface");
2046 if (IS_GEN6(devid))
2047 state_base_out(data, hw_offset, i++, "dynamic");
2048 state_base_out(data, hw_offset, i++, "indirect");
2049 if (IS_GEN5(devid) || IS_GEN6(devid))
2050 state_base_out(data, hw_offset, i++, "instruction");
2051
2052 state_max_out(data, hw_offset, i++, "general");
2053 if (IS_GEN6(devid))
2054 state_max_out(data, hw_offset, i++, "dynamic");
2055 state_max_out(data, hw_offset, i++, "indirect");
2056 if (IS_GEN5(devid) || IS_GEN6(devid))
2057 state_max_out(data, hw_offset, i++, "instruction");
2058
2059 return len;
2060 case 0x7800:
2061 if (len != 7)
2062 fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2063 if (count < 7)
2064 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
2065
2066 instr_out(data, hw_offset, 0,
2067 "3DSTATE_PIPELINED_POINTERS\n");
2068 instr_out(data, hw_offset, 1, "VS state\n");
2069 instr_out(data, hw_offset, 2, "GS state\n");
2070 instr_out(data, hw_offset, 3, "Clip state\n");
2071 instr_out(data, hw_offset, 4, "SF state\n");
2072 instr_out(data, hw_offset, 5, "WM state\n");
2073 instr_out(data, hw_offset, 6, "CC state\n");
2074 return len;
2075 case 0x7801:
2076 len = (data[0] & 0x000000ff) + 2;
2077 if (len != 6 && len != 4)
2078 fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2079 if (len == 6) {
2080 if (count < 6)
2081 BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
2082 instr_out(data, hw_offset, 0,
2083 "3DSTATE_BINDING_TABLE_POINTERS\n");
2084 instr_out(data, hw_offset, 1, "VS binding table\n");
2085 instr_out(data, hw_offset, 2, "GS binding table\n");
2086 instr_out(data, hw_offset, 3, "Clip binding table\n");
2087 instr_out(data, hw_offset, 4, "SF binding table\n");
2088 instr_out(data, hw_offset, 5, "WM binding table\n");
2089 } else {
2090 if (count < 4)
2091 BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
2092
2093 instr_out(data, hw_offset, 0,
2094 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2095 "GS mod %d, PS mod %d\n",
2096 (data[0] & (1 << 8)) != 0,
2097 (data[0] & (1 << 9)) != 0,
2098 (data[0] & (1 << 12)) != 0);
2099 instr_out(data, hw_offset, 1, "VS binding table\n");
2100 instr_out(data, hw_offset, 2, "GS binding table\n");
2101 instr_out(data, hw_offset, 3, "WM binding table\n");
2102 }
2103
2104 return len;
2105 case 0x7802:
2106 len = (data[0] & 0xff) + 2;
2107 if (len != 4)
2108 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2109 if (count < 4)
2110 BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE_POINTERS");
2111 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2112 "GS mod %d, PS mod %d\n",
2113 (data[0] & (1 << 8)) != 0,
2114 (data[0] & (1 << 9)) != 0,
2115 (data[0] & (1 << 12)) != 0);
2116 instr_out(data, hw_offset, 1, "VS sampler state\n");
2117 instr_out(data, hw_offset, 2, "GS sampler state\n");
2118 instr_out(data, hw_offset, 3, "WM sampler state\n");
2119 return len;
2120 case 0x7805:
2121 len = (data[0] & 0xff) + 2;
2122 if (len != 3)
2123 fprintf(out, "Bad count in 3DSTATE_URB\n");
2124 if (count < 3)
2125 BUFFER_FAIL(count, len, "3DSTATE_URB");
2126 instr_out(data, hw_offset, 0, "3DSTATE_URB\n");
2127 instr_out(data, hw_offset, 1, "VS entries %d, alloc size %d (1024bit row)\n",
2128 data[1] & 0xffff, ((data[1] >> 16) & 0x07f) + 1);
2129 instr_out(data, hw_offset, 2, "GS entries %d, alloc size %d (1024bit row)\n",
2130 (data[2] >> 8) & 0x3ff, (data[2] & 7) + 1);
2131 return len;
2132
2133 case 0x7808:
2134 len = (data[0] & 0xff) + 2;
2135 if ((len - 1) % 4 != 0)
2136 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2137 if (count < len)
2138 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
2139 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
2140
2141 for (i = 1; i < len;) {
2142 int idx, access;
2143 if (IS_GEN6(devid)) {
2144 idx = 26;
2145 access = 20;
2146 } else {
2147 idx = 27;
2148 access = 26;
2149 }
2150 instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
2151 data[i] >> idx,
2152 data[i] & (1 << access) ? "random" : "sequential",
2153 data[i] & 0x07ff);
2154 i++;
2155 instr_out(data, hw_offset, i++, "buffer address\n");
2156 instr_out(data, hw_offset, i++, "max index\n");
2157 instr_out(data, hw_offset, i++, "mbz\n");
2158 }
2159 return len;
2160
2161 case 0x7809:
2162 len = (data[0] & 0xff) + 2;
2163 if ((len + 1) % 2 != 0)
2164 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2165 if (count < len)
2166 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
2167 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2168
2169 for (i = 1; i < len;) {
2170 instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
2171 "src offset 0x%04x bytes\n",
2172 data[i] >> (IS_GEN6(devid) ? 26 : 27),
2173 data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ? "" : "in",
2174 (data[i] >> 16) & 0x1ff,
2175 data[i] & 0x07ff);
2176 i++;
2177 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
2178 "dst offset 0x%02x bytes\n",
2179 get_965_element_component(data[i], 0),
2180 get_965_element_component(data[i], 1),
2181 get_965_element_component(data[i], 2),
2182 get_965_element_component(data[i], 3),
2183 (data[i] & 0xff) * 4);
2184 i++;
2185 }
2186 return len;
2187
2188 case 0x780d:
2189 len = (data[0] & 0xff) + 2;
2190 if (len != 4)
2191 fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
2192 if (count < len)
2193 BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
2194 instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
2195 instr_out(data, hw_offset, 1, "clip\n");
2196 instr_out(data, hw_offset, 2, "sf\n");
2197 instr_out(data, hw_offset, 3, "cc\n");
2198 return len;
2199
2200 case 0x780a:
2201 len = (data[0] & 0xff) + 2;
2202 if (len != 3)
2203 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
2204 if (count < len)
2205 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
2206 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
2207 instr_out(data, hw_offset, 1, "beginning buffer address\n");
2208 instr_out(data, hw_offset, 2, "ending buffer address\n");
2209 return len;
2210
2211 case 0x780e:
2212 len = (data[0] & 0xff) + 2;
2213 if (len != 4)
2214 fprintf(out, "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
2215 if (count < 4)
2216 BUFFER_FAIL(count, len, "3DSTATE_CC_STATE_POINTERS");
2217 instr_out(data, hw_offset, 0, "3DSTATE_CC_STATE_POINTERS\n");
2218 instr_out(data, hw_offset, 1, "blend change %d\n", data[1] & 1);
2219 instr_out(data, hw_offset, 2, "depth stencil change %d\n", data[2] & 1);
2220 instr_out(data, hw_offset, 3, "cc change %d\n", data[3] & 1);
2221 return len;
2222
2223 case 0x780f:
2224 len = (data[0] & 0xff) + 2;
2225 if (len != 2)
2226 fprintf(out, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
2227 if (count < 2)
2228 BUFFER_FAIL(count, len, "3DSTATE_SCISSOR_POINTERS");
2229 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_POINTERS\n");
2230 instr_out(data, hw_offset, 1, "scissor rect offset\n");
2231 return len;
2232
2233 case 0x7810:
2234 len = (data[0] & 0xff) + 2;
2235 if (len != 6)
2236 fprintf(out, "Bad count in 3DSTATE_VS\n");
2237 if (count < 6)
2238 BUFFER_FAIL(count, len, "3DSTATE_VS");
2239 instr_out(data, hw_offset, 0, "3DSTATE_VS\n");
2240 instr_out(data, hw_offset, 1, "kernel pointer\n");
2241 instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2242 "Binding table count %d\n",
2243 (data[2] >> 31) & 1,
2244 (data[2] >> 30) & 1,
2245 (data[2] >> 27) & 7,
2246 (data[2] >> 18) & 0xff);
2247 instr_out(data, hw_offset, 3, "scratch offset\n");
2248 instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, "
2249 "VUE read offset %d\n",
2250 (data[4] >> 20) & 0x1f,
2251 (data[4] >> 11) & 0x3f,
2252 (data[4] >> 4) & 0x3f);
2253 instr_out(data, hw_offset, 5, "Max Threads %d, Vertex Cache %sable, "
2254 "VS func %sable\n",
2255 ((data[5] >> 25) & 0x7f) + 1,
2256 (data[5] & (1 << 1)) != 0 ? "dis" : "en",
2257 (data[5] & 1) != 0 ? "en" : "dis");
2258 return len;
2259
2260 case 0x7811:
2261 len = (data[0] & 0xff) + 2;
2262 if (len != 7)
2263 fprintf(out, "Bad count in 3DSTATE_GS\n");
2264 if (count < 7)
2265 BUFFER_FAIL(count, len, "3DSTATE_GS");
2266 instr_out(data, hw_offset, 0, "3DSTATE_GS\n");
2267 instr_out(data, hw_offset, 1, "kernel pointer\n");
2268 instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2269 "Binding table count %d\n",
2270 (data[2] >> 31) & 1,
2271 (data[2] >> 30) & 1,
2272 (data[2] >> 27) & 7,
2273 (data[2] >> 18) & 0xff);
2274 instr_out(data, hw_offset, 3, "scratch offset\n");
2275 instr_out(data, hw_offset, 4, "Dispatch GRF start %d, VUE read length %d, "
2276 "VUE read offset %d\n",
2277 (data[4] & 0xf),
2278 (data[4] >> 11) & 0x3f,
2279 (data[4] >> 4) & 0x3f);
2280 instr_out(data, hw_offset, 5, "Max Threads %d, Rendering %sable\n",
2281 ((data[5] >> 25) & 0x7f) + 1,
2282 (data[5] & (1 << 8)) != 0 ? "en" : "dis");
2283 instr_out(data, hw_offset, 6, "Reorder %sable, Discard Adjaceny %sable, "
2284 "GS %sable\n",
2285 (data[6] & (1 << 30)) != 0 ? "en" : "dis",
2286 (data[6] & (1 << 29)) != 0 ? "en" : "dis",
2287 (data[6] & (1 << 15)) != 0 ? "en" : "dis");
2288 return len;
2289
2290 case 0x7812:
2291 len = (data[0] & 0xff) + 2;
2292 if (len != 4)
2293 fprintf(out, "Bad count in 3DSTATE_CLIP\n");
2294 if (count < 4)
2295 BUFFER_FAIL(count, len, "3DSTATE_CLIP");
2296 instr_out(data, hw_offset, 0, "3DSTATE_CLIP\n");
2297 instr_out(data, hw_offset, 1, "UserClip distance cull test mask 0x%x\n",
2298 data[1] & 0xff);
2299 instr_out(data, hw_offset, 2, "Clip %sable, API mode %s, Viewport XY test %sable, "
2300 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
2301 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
2302 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
2303 (data[2] & (1 << 31)) != 0 ? "en" : "dis",
2304 (data[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
2305 (data[2] & (1 << 28)) != 0 ? "en" : "dis",
2306 (data[2] & (1 << 27)) != 0 ? "en" : "dis",
2307 (data[2] & (1 << 26)) != 0 ? "en" : "dis",
2308 (data[2] >> 13) & 7,
2309 (data[2] & (1 << 9)) != 0 ? "dis" : "en",
2310 (data[2] & (1 << 8)) != 0 ? "en" : "dis",
2311 (data[2] >> 4) & 3,
2312 (data[2] >> 2) & 3,
2313 (data[2] & 3));
2314 instr_out(data, hw_offset, 3, "Min PointWidth %d, Max PointWidth %d, "
2315 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
2316 (data[3] >> 17) & 0x7ff,
2317 (data[3] >> 6) & 0x7ff,
2318 (data[3] & (1 << 5)) != 0 ? "en" : "dis",
2319 (data[3] & 0xf));
2320 return len;
2321
2322 case 0x7813:
2323 len = (data[0] & 0xff) + 2;
2324 if (len != 20)
2325 fprintf(out, "Bad count in 3DSTATE_SF\n");
2326 if (count < 20)
2327 BUFFER_FAIL(count, len, "3DSTATE_SF");
2328 instr_out(data, hw_offset, 0, "3DSTATE_SF\n");
2329 instr_out(data, hw_offset, 1, "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
2330 "VUE read offset %d\n",
2331 (data[1] >> 22) & 0x3f,
2332 (data[1] & (1 << 21)) != 0 ? "en" : "dis",
2333 (data[1] >> 11) & 0x1f,
2334 (data[1] >> 4) & 0x3f);
2335 instr_out(data, hw_offset, 2, "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
2336 "VP transform %sable, FrontWinding_%s\n",
2337 (data[2] & (1 << 11)) != 0 ? "en" : "dis",
2338 (data[2] >> 5) & 3,
2339 (data[2] >> 3) & 3,
2340 (data[2] & (1 << 1)) != 0 ? "en" : "dis",
2341 (data[2] & 1) != 0 ? "CCW" : "CW");
2342 instr_out(data, hw_offset, 3, "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
2343 (data[3] & (1 << 31)) != 0 ? "en" : "dis",
2344 (data[3] >> 29) & 3,
2345 (data[3] & (1 << 11)) != 0 ? "en" : "dis",
2346 (data[3] >> 8) & 3);
2347 instr_out(data, hw_offset, 4, "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
2348 (data[4] & (1 << 31)) != 0 ? "en" : "dis",
2349 (data[4] & (1 << 12)) != 0 ? 4 : 8,
2350 (data[4] & (1 << 11)) != 0);
2351 instr_out(data, hw_offset, 5, "Global Depth Offset Constant %f\n", data[5]);
2352 instr_out(data, hw_offset, 6, "Global Depth Offset Scale %f\n", data[6]);
2353 instr_out(data, hw_offset, 7, "Global Depth Offset Clamp %f\n", data[7]);
2354 int i, j;
2355 for (i = 0, j = 0; i < 8; i++, j+=2)
2356 instr_out(data, hw_offset, i+8, "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
2357 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
2358 j+1,
2359 (data[8+i] & (1 << 31)) != 0 ? "W":"",
2360 (data[8+i] & (1 << 30)) != 0 ? "Z":"",
2361 (data[8+i] & (1 << 29)) != 0 ? "Y":"",
2362 (data[8+i] & (1 << 28)) != 0 ? "X":"",
2363 (data[8+i] >> 25) & 3, (data[8+i] >> 22) & 3,
2364 (data[8+i] >> 16) & 0x1f,
2365 j,
2366 (data[8+i] & (1 << 15)) != 0 ? "W":"",
2367 (data[8+i] & (1 << 14)) != 0 ? "Z":"",
2368 (data[8+i] & (1 << 13)) != 0 ? "Y":"",
2369 (data[8+i] & (1 << 12)) != 0 ? "X":"",
2370 (data[8+i] >> 9) & 3, (data[8+i] >> 6) & 3,
2371 (data[8+i] & 0x1f));
2372 instr_out(data, hw_offset, 16, "Point Sprite TexCoord Enable\n");
2373 instr_out(data, hw_offset, 17, "Const Interp Enable\n");
2374 instr_out(data, hw_offset, 18, "Attrib 7-0 WrapShortest Enable\n");
2375 instr_out(data, hw_offset, 19, "Attrib 15-8 WrapShortest Enable\n");
2376
2377 return len;
2378
2379 case 0x7814:
2380 len = (data[0] & 0xff) + 2;
2381 if (len != 9)
2382 fprintf(out, "Bad count in 3DSTATE_WM\n");
2383 if (count < 9)
2384 BUFFER_FAIL(count, len, "3DSTATE_WM");
2385 instr_out(data, hw_offset, 0, "3DSTATE_WM\n");
2386 instr_out(data, hw_offset, 1, "kernel start pointer 0\n");
2387 instr_out(data, hw_offset, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2388 "Binding table count %d\n",
2389 (data[2] >> 31) & 1,
2390 (data[2] >> 30) & 1,
2391 (data[2] >> 27) & 7,
2392 (data[2] >> 18) & 0xff);
2393 instr_out(data, hw_offset, 3, "scratch offset\n");
2394 instr_out(data, hw_offset, 4, "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
2395 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
2396 (data[4] & (1 << 30)) != 0,
2397 (data[4] & (1 << 28)) != 0,
2398 (data[4] & (1 << 27)) != 0,
2399 (data[4] >> 16) & 0x7f,
2400 (data[4] >> 8) & 0x7f,
2401 (data[4] & 0x7f));
2402 instr_out(data, hw_offset, 5, "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
2403 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
2404 "Dispatch16 %d, Dispatch8 %d\n",
2405 ((data[5] >> 25) & 0x7f) + 1,
2406 (data[5] & (1 << 22)) != 0,
2407 (data[5] & (1 << 21)) != 0,
2408 (data[5] & (1 << 20)) != 0,
2409 (data[5] & (1 << 19)) != 0,
2410 (data[5] & (1 << 8)) != 0,
2411 (data[5] & (1 << 2)) != 0,
2412 (data[5] & (1 << 1)) != 0,
2413 (data[5] & (1 << 0)) != 0);
2414 instr_out(data, hw_offset, 6, "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
2415 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
2416 "Multisample Dispatch mode %d\n",
2417 (data[6] >> 20) & 0x3f,
2418 (data[6] >> 18) & 3,
2419 (data[6] >> 16) & 3,
2420 (data[6] >> 10) & 0x3f,
2421 (data[6] & (1 << 9)) != 0,
2422 (data[6] >> 1) & 3,
2423 (data[6] & 1));
2424 instr_out(data, hw_offset, 7, "kernel start pointer 1\n");
2425 instr_out(data, hw_offset, 8, "kernel start pointer 2\n");
2426
2427 return len;
2428
2429 case 0x7900:
2430 if (len != 4)
2431 fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2432 if (count < 4)
2433 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
2434
2435 instr_out(data, hw_offset, 0,
2436 "3DSTATE_DRAWING_RECTANGLE\n");
2437 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
2438 data[1] & 0xffff,
2439 (data[1] >> 16) & 0xffff);
2440 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
2441 data[2] & 0xffff,
2442 (data[2] >> 16) & 0xffff);
2443 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
2444 (int)data[3] & 0xffff,
2445 ((int)data[3] >> 16) & 0xffff);
2446
2447 return len;
2448
2449 case 0x7905:
2450 if (len < 5 || len > 7)
2451 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
2452 if (count < len)
2453 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
2454
2455 instr_out(data, hw_offset, 0,
2456 "3DSTATE_DEPTH_BUFFER\n");
2457 if (IS_GEN5(devid) || IS_GEN6(devid))
2458 instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
2459 get_965_surfacetype(data[1] >> 29),
2460 get_965_depthformat((data[1] >> 18) & 0x7),
2461 (data[1] & 0x0001ffff) + 1,
2462 data[1] & (1 << 27) ? "" : "not ",
2463 (data[1] & (1 << 22)) != 0,
2464 (data[1] & (1 << 21)) != 0);
2465 else
2466 instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
2467 get_965_surfacetype(data[1] >> 29),
2468 get_965_depthformat((data[1] >> 18) & 0x7),
2469 (data[1] & 0x0001ffff) + 1,
2470 data[1] & (1 << 27) ? "" : "not ");
2471 instr_out(data, hw_offset, 2, "depth offset\n");
2472 instr_out(data, hw_offset, 3, "%dx%d\n",
2473 ((data[3] & 0x0007ffc0) >> 6) + 1,
2474 ((data[3] & 0xfff80000) >> 19) + 1);
2475 instr_out(data, hw_offset, 4, "volume depth\n");
2476 if (len >= 6)
2477 instr_out(data, hw_offset, 5, "\n");
2478 if (len >= 7) {
2479 if (IS_GEN6(devid))
2480 instr_out(data, hw_offset, 6, "\n");
2481 else
2482 instr_out(data, hw_offset, 6, "render target view extent\n");
2483 }
2484
2485
2486 return len;
2487
2488 case 0x7a00:
2489 if (IS_GEN6(devid)) {
2490 int i;
2491 len = (data[0] & 0xff) + 2;
2492 if (len != 4 && len != 5)
2493 fprintf(out, "Bad count in PIPE_CONTROL\n");
2494 if (count < len)
2495 BUFFER_FAIL(count, len, "PIPE_CONTROL");
2496
2497 switch ((data[1] >> 14) & 0x3) {
2498 case 0: desc1 = "no write"; break;
2499 case 1: desc1 = "qword write"; break;
2500 case 2: desc1 = "PS_DEPTH_COUNT write"; break;
2501 case 3: desc1 = "TIMESTAMP write"; break;
2502 }
2503 instr_out(data, hw_offset, 0, "PIPE_CONTROL\n");
2504 instr_out(data, hw_offset, 1,
2505 "%s, %scs stall, %stlb invalidate, "
2506 "%ssync gfdt, %sdepth stall, %sRC write flush, "
2507 "%sinst flush, %sTC flush\n",
2508 desc1,
2509 data[1] & (1 << 20) ? "" : "no ",
2510 data[1] & (1 << 18) ? "" : "no ",
2511 data[1] & (1 << 17) ? "" : "no ",
2512 data[1] & (1 << 13) ? "" : "no ",
2513 data[1] & (1 << 12) ? "" : "no ",
2514 data[1] & (1 << 11) ? "" : "no ",
2515 data[1] & (1 << 10) ? "" : "no ");
2516 if (len == 5) {
2517 instr_out(data, hw_offset, 2, "destination address\n");
2518 instr_out(data, hw_offset, 3, "immediate dword low\n");
2519 instr_out(data, hw_offset, 4, "immediate dword high\n");
2520 } else {
2521 for (i = 2; i < len; i++) {
2522 instr_out(data, hw_offset, i, "\n");
2523 }
2524 }
2525 return len;
2526 } else {
2527 len = (data[0] & 0xff) + 2;
2528 if (len != 4)
2529 fprintf(out, "Bad count in PIPE_CONTROL\n");
2530 if (count < len)
2531 BUFFER_FAIL(count, len, "PIPE_CONTROL");
2532
2533 switch ((data[0] >> 14) & 0x3) {
2534 case 0: desc1 = "no write"; break;
2535 case 1: desc1 = "qword write"; break;
2536 case 2: desc1 = "PS_DEPTH_COUNT write"; break;
2537 case 3: desc1 = "TIMESTAMP write"; break;
2538 }
2539 instr_out(data, hw_offset, 0,
2540 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
2541 "%sinst flush\n",
2542 desc1,
2543 data[0] & (1 << 13) ? "" : "no ",
2544 data[0] & (1 << 12) ? "" : "no ",
2545 data[0] & (1 << 11) ? "" : "no ");
2546 instr_out(data, hw_offset, 1, "destination address\n");
2547 instr_out(data, hw_offset, 2, "immediate dword low\n");
2548 instr_out(data, hw_offset, 3, "immediate dword high\n");
2549 return len;
2550 }
2551 case 0x7b00:
2552 len = (data[0] & 0xff) + 2;
2553 if (len != 6)
2554 fprintf(out, "Bad count in 3DPRIMITIVE\n");
2555 if (count < len)
2556 BUFFER_FAIL(count, len, "3DPRIMITIVE");
2557
2558 instr_out(data, hw_offset, 0,
2559 "3DPRIMITIVE: %s %s\n",
2560 get_965_prim_type(data[0]),
2561 (data[0] & (1 << 15)) ? "random" : "sequential");
2562 instr_out(data, hw_offset, 1, "vertex count\n");
2563 instr_out(data, hw_offset, 2, "start vertex\n");
2564 instr_out(data, hw_offset, 3, "instance count\n");
2565 instr_out(data, hw_offset, 4, "start instance\n");
2566 instr_out(data, hw_offset, 5, "index bias\n");
2567 return len;
2568 }
2569
2570 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2571 opcode_3d = &opcodes_3d[idx];
2572 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
2573 unsigned int i;
2574 len = 1;
2575
2576 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2577 if (opcode_3d->max_len > 1) {
2578 len = (data[0] & 0xff) + 2;
2579 if (len < opcode_3d->min_len ||
2580 len > opcode_3d->max_len)
2581 {
2582 fprintf(out, "Bad count in %s\n", opcode_3d->name);
2583 }
2584 }
2585
2586 for (i = 1; i < len; i++) {
2587 if (i >= count)
2588 BUFFER_FAIL(count, len, opcode_3d->name);
2589 instr_out(data, hw_offset, i, "dword %d\n", i);
2590 }
2591 return len;
2592 }
2593 }
2594
2595 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
2596 (*failures)++;
2597 return 1;
2598 }
2599
2600 static int
2601 decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
2602 {
2603 unsigned int idx;
2604 uint32_t opcode;
2605
2606 struct {
2607 uint32_t opcode;
2608 int min_len;
2609 int max_len;
2610 char *name;
2611 } opcodes_3d[] = {
2612 { 0x02, 1, 1, "3DSTATE_MODES_3" },
2613 { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
2614 { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
2615 { 0x05, 1, 1, "3DSTATE_VFT0"},
2616 { 0x06, 1, 1, "3DSTATE_AA"},
2617 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
2618 { 0x08, 1, 1, "3DSTATE_MODES_1" },
2619 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
2620 { 0x0a, 1, 1, "3DSTATE_VFT1"},
2621 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
2622 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2623 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
2624 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
2625 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
2626 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2627 { 0x16, 1, 1, "3DSTATE_MODES_4" },
2628 }, *opcode_3d;
2629
2630 opcode = (data[0] & 0x1f000000) >> 24;
2631
2632 switch (opcode) {
2633 case 0x1f:
2634 return decode_3d_primitive(data, count, hw_offset, failures);
2635 case 0x1d:
2636 return decode_3d_1d(data, count, hw_offset, devid, failures);
2637 case 0x1c:
2638 return decode_3d_1c(data, count, hw_offset, failures);
2639 }
2640
2641 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
2642 opcode_3d = &opcodes_3d[idx];
2643 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
2644 unsigned int len = 1, i;
2645
2646 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
2647 if (opcode_3d->max_len > 1) {
2648 len = (data[0] & 0xff) + 2;
2649 if (len < opcode_3d->min_len ||
2650 len > opcode_3d->max_len)
2651 {
2652 fprintf(out, "Bad count in %s\n", opcode_3d->name);
2653 }
2654 }
2655
2656 for (i = 1; i < len; i++) {
2657 if (i >= count)
2658 BUFFER_FAIL(count, len, opcode_3d->name);
2659 instr_out(data, hw_offset, i, "dword %d\n", i);
2660 }
2661 return len;
2662 }
2663 }
2664
2665 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
2666 (*failures)++;
2667 return 1;
2668 }
2669
2670 /**
2671 * Decodes an i830-i915 batch buffer, writing the output to stdout.
2672 *
2673 * \param data batch buffer contents
2674 * \param count number of DWORDs to decode in the batch buffer
2675 * \param hw_offset hardware address for the buffer
2676 */
2677 int
2678 intel_decode(uint32_t *data, int count,
2679 uint32_t hw_offset,
2680 uint32_t devid,
2681 uint32_t ignore_end_of_batchbuffer)
2682 {
2683 int ret;
2684 int index = 0;
2685 int failures = 0;
2686
2687 out = stdout;
2688
2689 while (index < count) {
2690 switch ((data[index] & 0xe0000000) >> 29) {
2691 case 0x0:
2692 ret = decode_mi(data + index, count - index,
2693 hw_offset + index * 4, &failures);
2694
2695 /* If MI_BATCHBUFFER_END happened, then dump the rest of the
2696 * output in case we some day want it in debugging, but don't
2697 * decode it since it'll just confuse in the common case.
2698 */
2699 if (ret == -1) {
2700 if (ignore_end_of_batchbuffer) {
2701 index++;
2702 } else {
2703 for (index = index + 1; index < count; index++) {
2704 instr_out(data, hw_offset, index, "\n");
2705 }
2706 }
2707 } else
2708 index += ret;
2709 break;
2710 case 0x2:
2711 index += decode_2d(data + index, count - index,
2712 hw_offset + index * 4, &failures);
2713 break;
2714 case 0x3:
2715 if (IS_965(devid)) {
2716 index += decode_3d_965(data + index, count - index,
2717 hw_offset + index * 4,
2718 devid, &failures);
2719 } else if (IS_GEN3(devid)) {
2720 index += decode_3d(data + index, count - index,
2721 hw_offset + index * 4,
2722 devid, &failures);
2723 } else {
2724 index += decode_3d_i830(data + index, count - index,
2725 hw_offset + index * 4,
2726 devid, &failures);
2727 }
2728 break;
2729 default:
2730 instr_out(data, hw_offset, index, "UNKNOWN\n");
2731 failures++;
2732 index++;
2733 break;
2734 }
2735 fflush(out);
2736 }
2737
2738 return failures;
2739 }
2740
2741 void intel_decode_context_reset(void)
2742 {
2743 saved_s2_set = 0;
2744 saved_s4_set = 1;
2745 }
2746
2747 void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail)
2748 {
2749 head_offset = head;
2750 tail_offset = tail;
2751 }