6 #include "intel_decode.h"
7 #include "intel_chipset.h"
10 static uint32_t saved_s2
= 0, saved_s4
= 0;
11 static char saved_s2_set
= 0, saved_s4_set
= 0;
12 static uint32_t head_offset
= 0xffffffff; /* undefined */
13 static uint32_t tail_offset
= 0xffffffff; /* undefined */
16 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
19 #define BUFFER_FAIL(_count, _len, _name) do { \
20 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
21 (_name), (_count), (_len)); \
28 int_as_float(uint32_t intval
)
40 instr_out(uint32_t *data
, uint32_t hw_offset
, unsigned int index
,
45 uint32_t offset
= hw_offset
+ index
* 4;
47 if (offset
== head_offset
)
49 else if (offset
== tail_offset
)
54 fprintf(out
, "0x%08x: %s 0x%08x: %s", offset
, parseinfo
,
56 index
== 0 ? "" : " ");
58 vfprintf(out
, fmt
, va
);
63 decode_mi(uint32_t *data
, int count
, uint32_t hw_offset
, int *failures
)
74 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
75 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
76 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
77 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
78 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
79 { 0x04, 0, 1, 1, "MI_FLUSH" },
80 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
81 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
82 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
83 { 0x00, 0, 1, 1, "MI_NOOP" },
84 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
85 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
86 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
87 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
88 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
89 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
90 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
91 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
92 { 0x16, 0x7f, 3, 3, "MI_SEMAPHORE_MBOX" },
93 { 0x26, 0x1f, 3, 4, "MI_FLUSH_DW" },
94 { 0x0b, 0, 1, 1, "MI_SUSPEND_FLUSH" },
97 switch ((data
[0] & 0x1f800000) >> 23) {
99 instr_out(data
, hw_offset
, 0, "MI_BATCH_BUFFER_END\n");
103 for (opcode
= 0; opcode
< sizeof(opcodes_mi
) / sizeof(opcodes_mi
[0]);
105 if ((data
[0] & 0x1f800000) >> 23 == opcodes_mi
[opcode
].opcode
) {
106 unsigned int len
= 1, i
;
108 instr_out(data
, hw_offset
, 0, "%s\n", opcodes_mi
[opcode
].name
);
109 if (opcodes_mi
[opcode
].max_len
> 1) {
110 len
= (data
[0] & opcodes_mi
[opcode
].len_mask
) + 2;
111 if (len
< opcodes_mi
[opcode
].min_len
||
112 len
> opcodes_mi
[opcode
].max_len
)
114 fprintf(out
, "Bad length (%d) in %s, [%d, %d]\n",
115 len
, opcodes_mi
[opcode
].name
,
116 opcodes_mi
[opcode
].min_len
,
117 opcodes_mi
[opcode
].max_len
);
121 for (i
= 1; i
< len
; i
++) {
123 BUFFER_FAIL(count
, len
, opcodes_mi
[opcode
].name
);
124 instr_out(data
, hw_offset
, i
, "dword %d\n", i
);
131 instr_out(data
, hw_offset
, 0, "MI UNKNOWN\n");
137 decode_2d(uint32_t *data
, int count
, uint32_t hw_offset
, int *failures
)
139 unsigned int opcode
, len
;
148 { 0x40, 5, 5, "COLOR_BLT" },
149 { 0x43, 6, 6, "SRC_COPY_BLT" },
150 { 0x01, 8, 8, "XY_SETUP_BLT" },
151 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
152 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
153 { 0x24, 2, 2, "XY_PIXEL_BLT" },
154 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
155 { 0x26, 4, 4, "Y_TEXT_BLT" },
156 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
157 { 0x50, 6, 6, "XY_COLOR_BLT" },
158 { 0x51, 6, 6, "XY_PAT_BLT" },
159 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
160 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
161 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
162 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
163 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
164 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
165 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
166 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
167 { 0x55, 9, 9, "XY_FULL_BLT" },
168 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
169 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
170 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
171 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
172 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
175 switch ((data
[0] & 0x1fc00000) >> 22) {
177 instr_out(data
, hw_offset
, 0,
178 "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
179 (data
[0] & (1 << 20)) ? "en" : "dis",
180 (data
[0] & (1 << 21)) ? "en" : "dis",
181 (data
[0] >> 11) & 1);
183 len
= (data
[0] & 0x000000ff) + 2;
185 fprintf(out
, "Bad count in XY_COLOR_BLT\n");
187 BUFFER_FAIL(count
, len
, "XY_COLOR_BLT");
189 switch ((data
[1] >> 24) & 0x3) {
204 instr_out(data
, hw_offset
, 1, "format %s, pitch %d, "
205 "clipping %sabled\n", format
,
206 (short)(data
[1] & 0xffff),
207 data
[1] & (1 << 30) ? "en" : "dis");
208 instr_out(data
, hw_offset
, 2, "(%d,%d)\n",
209 data
[2] & 0xffff, data
[2] >> 16);
210 instr_out(data
, hw_offset
, 3, "(%d,%d)\n",
211 data
[3] & 0xffff, data
[3] >> 16);
212 instr_out(data
, hw_offset
, 4, "offset 0x%08x\n", data
[4]);
213 instr_out(data
, hw_offset
, 5, "color\n");
216 instr_out(data
, hw_offset
, 0,
217 "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
218 "src tile %d, dst tile %d)\n",
219 (data
[0] & (1 << 20)) ? "en" : "dis",
220 (data
[0] & (1 << 21)) ? "en" : "dis",
222 (data
[0] >> 11) & 1);
224 len
= (data
[0] & 0x000000ff) + 2;
226 fprintf(out
, "Bad count in XY_SRC_COPY_BLT\n");
228 BUFFER_FAIL(count
, len
, "XY_SRC_COPY_BLT");
230 switch ((data
[1] >> 24) & 0x3) {
245 instr_out(data
, hw_offset
, 1, "format %s, dst pitch %d, "
246 "clipping %sabled\n", format
,
247 (short)(data
[1] & 0xffff),
248 data
[1] & (1 << 30) ? "en" : "dis");
249 instr_out(data
, hw_offset
, 2, "dst (%d,%d)\n",
250 data
[2] & 0xffff, data
[2] >> 16);
251 instr_out(data
, hw_offset
, 3, "dst (%d,%d)\n",
252 data
[3] & 0xffff, data
[3] >> 16);
253 instr_out(data
, hw_offset
, 4, "dst offset 0x%08x\n", data
[4]);
254 instr_out(data
, hw_offset
, 5, "src (%d,%d)\n",
255 data
[5] & 0xffff, data
[5] >> 16);
256 instr_out(data
, hw_offset
, 6, "src pitch %d\n",
257 (short)(data
[6] & 0xffff));
258 instr_out(data
, hw_offset
, 7, "src offset 0x%08x\n", data
[7]);
262 for (opcode
= 0; opcode
< sizeof(opcodes_2d
) / sizeof(opcodes_2d
[0]);
264 if ((data
[0] & 0x1fc00000) >> 22 == opcodes_2d
[opcode
].opcode
) {
268 instr_out(data
, hw_offset
, 0, "%s\n", opcodes_2d
[opcode
].name
);
269 if (opcodes_2d
[opcode
].max_len
> 1) {
270 len
= (data
[0] & 0x000000ff) + 2;
271 if (len
< opcodes_2d
[opcode
].min_len
||
272 len
> opcodes_2d
[opcode
].max_len
)
274 fprintf(out
, "Bad count in %s\n", opcodes_2d
[opcode
].name
);
278 for (i
= 1; i
< len
; i
++) {
280 BUFFER_FAIL(count
, len
, opcodes_2d
[opcode
].name
);
281 instr_out(data
, hw_offset
, i
, "dword %d\n", i
);
288 instr_out(data
, hw_offset
, 0, "2D UNKNOWN\n");
294 decode_3d_1c(uint32_t *data
, int count
, uint32_t hw_offset
, int *failures
)
298 opcode
= (data
[0] & 0x00f80000) >> 19;
302 instr_out(data
, hw_offset
, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
305 instr_out(data
, hw_offset
, 0, "3DSTATE_SCISSOR_ENABLE %s\n",
306 data
[0]&1?"enabled":"disabled");
309 instr_out(data
, hw_offset
, 0, "3DSTATE_MAP_COORD_SET_I830\n");
312 instr_out(data
, hw_offset
, 0, "3DSTATE_MAP_CUBE_I830\n");
315 instr_out(data
, hw_offset
, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
319 instr_out(data
, hw_offset
, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
325 /** Sets the string dstname to describe the destination of the PS instruction */
327 i915_get_instruction_dst(uint32_t *data
, int i
, char *dstname
, int do_mask
)
329 uint32_t a0
= data
[i
];
330 int dst_nr
= (a0
>> 14) & 0xf;
335 if (((a0
>> 10) & 0xf) == 0xf) {
338 int dstmask_index
= 0;
340 dstmask
[dstmask_index
++] = '.';
342 dstmask
[dstmask_index
++] = 'x';
344 dstmask
[dstmask_index
++] = 'y';
346 dstmask
[dstmask_index
++] = 'z';
348 dstmask
[dstmask_index
++] = 'w';
349 dstmask
[dstmask_index
++] = 0;
361 switch ((a0
>> 19) & 0x7) {
364 fprintf(out
, "bad destination reg R%d\n", dst_nr
);
365 sprintf(dstname
, "R%d%s%s", dst_nr
, dstmask
, sat
);
369 fprintf(out
, "bad destination reg oC%d\n", dst_nr
);
370 sprintf(dstname
, "oC%s%s", dstmask
, sat
);
374 fprintf(out
, "bad destination reg oD%d\n", dst_nr
);
375 sprintf(dstname
, "oD%s%s", dstmask
, sat
);
379 fprintf(out
, "bad destination reg U%d\n", dst_nr
);
380 sprintf(dstname
, "U%d%s%s", dst_nr
, dstmask
, sat
);
383 sprintf(dstname
, "RESERVED");
389 i915_get_channel_swizzle(uint32_t select
)
391 switch (select
& 0x7) {
393 return (select
& 8) ? "-x" : "x";
395 return (select
& 8) ? "-y" : "y";
397 return (select
& 8) ? "-z" : "z";
399 return (select
& 8) ? "-w" : "w";
401 return (select
& 8) ? "-0" : "0";
403 return (select
& 8) ? "-1" : "1";
405 return (select
& 8) ? "-bad" : "bad";
410 i915_get_instruction_src_name(uint32_t src_type
, uint32_t src_nr
, char *name
)
414 sprintf(name
, "R%d", src_nr
);
416 fprintf(out
, "bad src reg %s\n", name
);
420 sprintf(name
, "T%d", src_nr
);
421 else if (src_nr
== 8)
422 sprintf(name
, "DIFFUSE");
423 else if (src_nr
== 9)
424 sprintf(name
, "SPECULAR");
425 else if (src_nr
== 10)
426 sprintf(name
, "FOG");
428 fprintf(out
, "bad src reg T%d\n", src_nr
);
429 sprintf(name
, "RESERVED");
433 sprintf(name
, "C%d", src_nr
);
435 fprintf(out
, "bad src reg %s\n", name
);
440 fprintf(out
, "bad src reg oC%d\n", src_nr
);
445 fprintf(out
, "bad src reg oD%d\n", src_nr
);
448 sprintf(name
, "U%d", src_nr
);
450 fprintf(out
, "bad src reg %s\n", name
);
453 fprintf(out
, "bad src reg type %d\n", src_type
);
454 sprintf(name
, "RESERVED");
460 i915_get_instruction_src0(uint32_t *data
, int i
, char *srcname
)
462 uint32_t a0
= data
[i
];
463 uint32_t a1
= data
[i
+ 1];
464 int src_nr
= (a0
>> 2) & 0x1f;
465 char *swizzle_x
= i915_get_channel_swizzle((a1
>> 28) & 0xf);
466 char *swizzle_y
= i915_get_channel_swizzle((a1
>> 24) & 0xf);
467 char *swizzle_z
= i915_get_channel_swizzle((a1
>> 20) & 0xf);
468 char *swizzle_w
= i915_get_channel_swizzle((a1
>> 16) & 0xf);
471 i915_get_instruction_src_name((a0
>> 7) & 0x7, src_nr
, srcname
);
472 sprintf(swizzle
, ".%s%s%s%s", swizzle_x
, swizzle_y
, swizzle_z
, swizzle_w
);
473 if (strcmp(swizzle
, ".xyzw") != 0)
474 strcat(srcname
, swizzle
);
478 i915_get_instruction_src1(uint32_t *data
, int i
, char *srcname
)
480 uint32_t a1
= data
[i
+ 1];
481 uint32_t a2
= data
[i
+ 2];
482 int src_nr
= (a1
>> 8) & 0x1f;
483 char *swizzle_x
= i915_get_channel_swizzle((a1
>> 4) & 0xf);
484 char *swizzle_y
= i915_get_channel_swizzle((a1
>> 0) & 0xf);
485 char *swizzle_z
= i915_get_channel_swizzle((a2
>> 28) & 0xf);
486 char *swizzle_w
= i915_get_channel_swizzle((a2
>> 24) & 0xf);
489 i915_get_instruction_src_name((a1
>> 13) & 0x7, src_nr
, srcname
);
490 sprintf(swizzle
, ".%s%s%s%s", swizzle_x
, swizzle_y
, swizzle_z
, swizzle_w
);
491 if (strcmp(swizzle
, ".xyzw") != 0)
492 strcat(srcname
, swizzle
);
496 i915_get_instruction_src2(uint32_t *data
, int i
, char *srcname
)
498 uint32_t a2
= data
[i
+ 2];
499 int src_nr
= (a2
>> 16) & 0x1f;
500 char *swizzle_x
= i915_get_channel_swizzle((a2
>> 12) & 0xf);
501 char *swizzle_y
= i915_get_channel_swizzle((a2
>> 8) & 0xf);
502 char *swizzle_z
= i915_get_channel_swizzle((a2
>> 4) & 0xf);
503 char *swizzle_w
= i915_get_channel_swizzle((a2
>> 0) & 0xf);
506 i915_get_instruction_src_name((a2
>> 21) & 0x7, src_nr
, srcname
);
507 sprintf(swizzle
, ".%s%s%s%s", swizzle_x
, swizzle_y
, swizzle_z
, swizzle_w
);
508 if (strcmp(swizzle
, ".xyzw") != 0)
509 strcat(srcname
, swizzle
);
513 i915_get_instruction_addr(uint32_t src_type
, uint32_t src_nr
, char *name
)
517 sprintf(name
, "R%d", src_nr
);
519 fprintf(out
, "bad src reg %s\n", name
);
523 sprintf(name
, "T%d", src_nr
);
524 else if (src_nr
== 8)
525 sprintf(name
, "DIFFUSE");
526 else if (src_nr
== 9)
527 sprintf(name
, "SPECULAR");
528 else if (src_nr
== 10)
529 sprintf(name
, "FOG");
531 fprintf(out
, "bad src reg T%d\n", src_nr
);
532 sprintf(name
, "RESERVED");
538 fprintf(out
, "bad src reg oC%d\n", src_nr
);
543 fprintf(out
, "bad src reg oD%d\n", src_nr
);
546 fprintf(out
, "bad src reg type %d\n", src_type
);
547 sprintf(name
, "RESERVED");
553 i915_decode_alu1(uint32_t *data
, uint32_t hw_offset
,
554 int i
, char *instr_prefix
, char *op_name
)
556 char dst
[100], src0
[100];
558 i915_get_instruction_dst(data
, i
, dst
, 1);
559 i915_get_instruction_src0(data
, i
, src0
);
561 instr_out(data
, hw_offset
, i
++, "%s: %s %s, %s\n", instr_prefix
,
563 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
564 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
568 i915_decode_alu2(uint32_t *data
, uint32_t hw_offset
,
569 int i
, char *instr_prefix
, char *op_name
)
571 char dst
[100], src0
[100], src1
[100];
573 i915_get_instruction_dst(data
, i
, dst
, 1);
574 i915_get_instruction_src0(data
, i
, src0
);
575 i915_get_instruction_src1(data
, i
, src1
);
577 instr_out(data
, hw_offset
, i
++, "%s: %s %s, %s, %s\n", instr_prefix
,
578 op_name
, dst
, src0
, src1
);
579 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
580 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
584 i915_decode_alu3(uint32_t *data
, uint32_t hw_offset
,
585 int i
, char *instr_prefix
, char *op_name
)
587 char dst
[100], src0
[100], src1
[100], src2
[100];
589 i915_get_instruction_dst(data
, i
, dst
, 1);
590 i915_get_instruction_src0(data
, i
, src0
);
591 i915_get_instruction_src1(data
, i
, src1
);
592 i915_get_instruction_src2(data
, i
, src2
);
594 instr_out(data
, hw_offset
, i
++, "%s: %s %s, %s, %s, %s\n", instr_prefix
,
595 op_name
, dst
, src0
, src1
, src2
);
596 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
597 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
601 i915_decode_tex(uint32_t *data
, uint32_t hw_offset
, int i
, char *instr_prefix
,
604 uint32_t t0
= data
[i
];
605 uint32_t t1
= data
[i
+ 1];
610 i915_get_instruction_dst(data
, i
, dst_name
, 0);
611 i915_get_instruction_addr((t1
>> 24) & 0x7,
614 sampler_nr
= t0
& 0xf;
616 instr_out(data
, hw_offset
, i
++, "%s: %s %s, S%d, %s\n", instr_prefix
,
617 tex_name
, dst_name
, sampler_nr
, addr_name
);
618 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
619 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
623 i915_decode_dcl(uint32_t *data
, uint32_t hw_offset
, int i
, char *instr_prefix
)
625 uint32_t d0
= data
[i
];
627 int dcl_nr
= (d0
>> 14) & 0xf;
628 char *dcl_x
= d0
& (1 << 10) ? "x" : "";
629 char *dcl_y
= d0
& (1 << 11) ? "y" : "";
630 char *dcl_z
= d0
& (1 << 12) ? "z" : "";
631 char *dcl_w
= d0
& (1 << 13) ? "w" : "";
634 switch ((d0
>> 19) & 0x3) {
636 sprintf(dcl_mask
, ".%s%s%s%s", dcl_x
, dcl_y
, dcl_z
, dcl_w
);
637 if (strcmp(dcl_mask
, ".") == 0)
638 fprintf(out
, "bad (empty) dcl mask\n");
641 fprintf(out
, "bad T%d dcl register number\n", dcl_nr
);
643 if (strcmp(dcl_mask
, ".x") != 0 &&
644 strcmp(dcl_mask
, ".xy") != 0 &&
645 strcmp(dcl_mask
, ".xz") != 0 &&
646 strcmp(dcl_mask
, ".w") != 0 &&
647 strcmp(dcl_mask
, ".xyzw") != 0) {
648 fprintf(out
, "bad T%d.%s dcl mask\n", dcl_nr
, dcl_mask
);
650 instr_out(data
, hw_offset
, i
++, "%s: DCL T%d%s\n", instr_prefix
,
653 if (strcmp(dcl_mask
, ".xz") == 0)
654 fprintf(out
, "errataed bad dcl mask %s\n", dcl_mask
);
655 else if (strcmp(dcl_mask
, ".xw") == 0)
656 fprintf(out
, "errataed bad dcl mask %s\n", dcl_mask
);
657 else if (strcmp(dcl_mask
, ".xzw") == 0)
658 fprintf(out
, "errataed bad dcl mask %s\n", dcl_mask
);
661 instr_out(data
, hw_offset
, i
++, "%s: DCL DIFFUSE%s\n", instr_prefix
,
663 } else if (dcl_nr
== 9) {
664 instr_out(data
, hw_offset
, i
++, "%s: DCL SPECULAR%s\n", instr_prefix
,
666 } else if (dcl_nr
== 10) {
667 instr_out(data
, hw_offset
, i
++, "%s: DCL FOG%s\n", instr_prefix
,
671 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
672 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
675 switch ((d0
>> 22) & 0x3) {
686 sampletype
= "RESERVED";
690 fprintf(out
, "bad S%d dcl register number\n", dcl_nr
);
691 instr_out(data
, hw_offset
, i
++, "%s: DCL S%d %s\n", instr_prefix
,
693 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
694 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
697 instr_out(data
, hw_offset
, i
++, "%s: DCL RESERVED%d\n", instr_prefix
, dcl_nr
);
698 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
699 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
704 i915_decode_instruction(uint32_t *data
, uint32_t hw_offset
,
705 int i
, char *instr_prefix
)
707 switch ((data
[i
] >> 24) & 0x1f) {
709 instr_out(data
, hw_offset
, i
++, "%s: NOP\n", instr_prefix
);
710 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
711 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
714 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "ADD");
717 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "MOV");
720 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "MUL");
723 i915_decode_alu3(data
, hw_offset
, i
, instr_prefix
, "MAD");
726 i915_decode_alu3(data
, hw_offset
, i
, instr_prefix
, "DP2ADD");
729 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "DP3");
732 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "DP4");
735 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "FRC");
738 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "RCP");
741 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "RSQ");
744 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "EXP");
747 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "LOG");
750 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "CMP");
753 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "MIN");
756 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "MAX");
759 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "FLR");
762 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "MOD");
765 i915_decode_alu1(data
, hw_offset
, i
, instr_prefix
, "TRC");
768 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "SGE");
771 i915_decode_alu2(data
, hw_offset
, i
, instr_prefix
, "SLT");
774 i915_decode_tex(data
, hw_offset
, i
, instr_prefix
, "TEXLD");
777 i915_decode_tex(data
, hw_offset
, i
, instr_prefix
, "TEXLDP");
780 i915_decode_tex(data
, hw_offset
, i
, instr_prefix
, "TEXLDB");
783 i915_decode_dcl(data
, hw_offset
, i
, instr_prefix
);
786 instr_out(data
, hw_offset
, i
++, "%s: unknown\n", instr_prefix
);
787 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
788 instr_out(data
, hw_offset
, i
++, "%s\n", instr_prefix
);
794 decode_compare_func(uint32_t op
)
797 case 0: return "always";
798 case 1: return "never";
799 case 2: return "less";
800 case 3: return "equal";
801 case 4: return "lequal";
802 case 5: return "greater";
803 case 6: return "notequal";
804 case 7: return "gequal";
810 decode_stencil_op(uint32_t op
)
813 case 0: return "keep";
814 case 1: return "zero";
815 case 2: return "replace";
816 case 3: return "incr_sat";
817 case 4: return "decr_sat";
818 case 5: return "greater";
819 case 6: return "incr";
820 case 7: return "decr";
826 decode_blend_fact(uint32_t op
)
829 case 1: return "zero";
830 case 2: return "one";
831 case 3: return "src_colr";
832 case 4: return "inv_src_colr";
833 case 5: return "src_alpha";
834 case 6: return "inv_src_alpha";
835 case 7: return "dst_alpha";
836 case 8: return "inv_dst_alpha";
837 case 9: return "dst_colr";
838 case 10: return "inv_dst_colr";
839 case 11: return "src_alpha_sat";
840 case 12: return "cnst_colr";
841 case 13: return "inv_cnst_colr";
842 case 14: return "cnst_alpha";
843 case 15: return "inv_const_alpha";
849 decode_tex_coord_mode(uint32_t mode
)
852 case 0: return "wrap";
853 case 1: return "mirror";
854 case 2: return "clamp_edge";
855 case 3: return "cube";
856 case 4: return "clamp_border";
857 case 5: return "mirror_once";
863 decode_sample_filter(uint32_t mode
)
866 case 0: return "nearest";
867 case 1: return "linear";
868 case 2: return "anisotropic";
869 case 3: return "4x4_1";
870 case 4: return "4x4_2";
871 case 5: return "4x4_flat";
872 case 6: return "6x5_mono";
878 decode_3d_1d(uint32_t *data
, int count
,
883 unsigned int len
, i
, c
, idx
, word
, map
, sampler
, instr
;
884 char *format
= "", *zformat
, *type
;
893 } opcodes_3d_1d
[] = {
894 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
895 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
896 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
897 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
898 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
899 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
900 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
901 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
902 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
903 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
904 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
905 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
906 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
907 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
908 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
909 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
912 opcode
= (data
[0] & 0x00ff0000) >> 16;
916 /* This instruction is unusual. A 0 length means just 1 DWORD instead of
917 * 2. The 0 length is specified in one place to be unsupported, but
918 * stated to be required in another, and 0 length LOAD_INDIRECTs appear
919 * to cause no harm at least.
921 instr_out(data
, hw_offset
, 0, "3DSTATE_LOAD_INDIRECT\n");
922 len
= (data
[0] & 0x000000ff) + 1;
924 if (data
[0] & (0x01 << 8)) {
926 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_INDIRECT");
927 instr_out(data
, hw_offset
, i
++, "SIS.0\n");
928 instr_out(data
, hw_offset
, i
++, "SIS.1\n");
930 if (data
[0] & (0x02 << 8)) {
932 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_INDIRECT");
933 instr_out(data
, hw_offset
, i
++, "DIS.0\n");
935 if (data
[0] & (0x04 << 8)) {
937 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_INDIRECT");
938 instr_out(data
, hw_offset
, i
++, "SSB.0\n");
939 instr_out(data
, hw_offset
, i
++, "SSB.1\n");
941 if (data
[0] & (0x08 << 8)) {
943 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_INDIRECT");
944 instr_out(data
, hw_offset
, i
++, "MSB.0\n");
945 instr_out(data
, hw_offset
, i
++, "MSB.1\n");
947 if (data
[0] & (0x10 << 8)) {
949 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_INDIRECT");
950 instr_out(data
, hw_offset
, i
++, "PSP.0\n");
951 instr_out(data
, hw_offset
, i
++, "PSP.1\n");
953 if (data
[0] & (0x20 << 8)) {
955 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_INDIRECT");
956 instr_out(data
, hw_offset
, i
++, "PSC.0\n");
957 instr_out(data
, hw_offset
, i
++, "PSC.1\n");
960 fprintf(out
, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
966 instr_out(data
, hw_offset
, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
967 len
= (data
[0] & 0x0000000f) + 2;
969 for (word
= 0; word
<= 8; word
++) {
970 if (data
[0] & (1 << (4 + word
))) {
972 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
974 /* save vertex state for decode */
975 if (!IS_GEN2(devid
)) {
987 instr_out(data
, hw_offset
, i
, "S0: vbo offset: 0x%08x%s\n",
988 data
[i
]&(~1),data
[i
]&1?", auto cache invalidate disabled":"");
991 instr_out(data
, hw_offset
, i
, "S1: vertex width: %i, vertex pitch: %i\n",
992 (data
[i
]>>24)&0x3f,(data
[i
]>>16)&0x3f);
995 instr_out(data
, hw_offset
, i
, "S2: texcoord formats: ");
996 for (int tex_num
= 0; tex_num
< 8; tex_num
++) {
997 switch((data
[i
]>>tex_num
*4)&0xf) {
998 case 0: fprintf(out
, "%i=2D ", tex_num
); break;
999 case 1: fprintf(out
, "%i=3D ", tex_num
); break;
1000 case 2: fprintf(out
, "%i=4D ", tex_num
); break;
1001 case 3: fprintf(out
, "%i=1D ", tex_num
); break;
1002 case 4: fprintf(out
, "%i=2D_16 ", tex_num
); break;
1003 case 5: fprintf(out
, "%i=4D_16 ", tex_num
); break;
1004 case 0xf: fprintf(out
, "%i=NP ", tex_num
); break;
1011 instr_out(data
, hw_offset
, i
, "S3: not documented\n", word
);
1015 char *cullmode
= "";
1016 char *vfmt_xyzw
= "";
1017 switch((data
[i
]>>13)&0x3) {
1018 case 0: cullmode
= "both"; break;
1019 case 1: cullmode
= "none"; break;
1020 case 2: cullmode
= "cw"; break;
1021 case 3: cullmode
= "ccw"; break;
1023 switch(data
[i
] & (7<<6 | 1<<2)) {
1024 case 1<<6: vfmt_xyzw
= "XYZ,"; break;
1025 case 2<<6: vfmt_xyzw
= "XYZW,"; break;
1026 case 3<<6: vfmt_xyzw
= "XY,"; break;
1027 case 4<<6: vfmt_xyzw
= "XYW,"; break;
1028 case 1<<6 | 1<<2: vfmt_xyzw
= "XYZF,"; break;
1029 case 2<<6 | 1<<2: vfmt_xyzw
= "XYZWF,"; break;
1030 case 3<<6 | 1<<2: vfmt_xyzw
= "XYF,"; break;
1031 case 4<<6 | 1<<2: vfmt_xyzw
= "XYWF,"; break;
1033 instr_out(data
, hw_offset
, i
, "S4: point_width=%i, line_width=%.1f,"
1034 "%s%s%s%s%s cullmode=%s, vfmt=%s%s%s%s%s%s "
1036 (data
[i
]>>23)&0x1ff,
1037 ((data
[i
]>>19)&0xf) / 2.0,
1038 data
[i
]&(0xf<<15)?" flatshade=":"",
1039 data
[i
]&(1<<18)?"Alpha,":"",
1040 data
[i
]&(1<<17)?"Fog,":"",
1041 data
[i
]&(1<<16)?"Specular,":"",
1042 data
[i
]&(1<<15)?"Color,":"",
1044 data
[i
]&(1<<12)?"PointWidth,":"",
1045 data
[i
]&(1<<11)?"SpecFog,":"",
1046 data
[i
]&(1<<10)?"Color,":"",
1047 data
[i
]&(1<<9)?"DepthOfs,":"",
1049 data
[i
]&(1<<9)?"FogParam,":"",
1050 data
[i
]&(1<<5)?"force default diffuse, ":"",
1051 data
[i
]&(1<<4)?"force default specular, ":"",
1052 data
[i
]&(1<<3)?"local depth ofs enable, ":"",
1053 data
[i
]&(1<<1)?"point sprite enable, ":"",
1054 data
[i
]&(1<<0)?"line AA enable, ":"");
1059 instr_out(data
, hw_offset
, i
, "S5:%s%s%s%s%s"
1060 "%s%s%s%s stencil_ref=0x%x, stencil_test=%s, "
1061 "stencil_fail=%s, stencil_pass_z_fail=%s, "
1062 "stencil_pass_z_pass=%s, %s%s%s%s\n",
1063 data
[i
]&(0xf<<28)?" write_disable=":"",
1064 data
[i
]&(1<<31)?"Alpha,":"",
1065 data
[i
]&(1<<30)?"Red,":"",
1066 data
[i
]&(1<<29)?"Green,":"",
1067 data
[i
]&(1<<28)?"Blue,":"",
1068 data
[i
]&(1<<27)?" force default point size,":"",
1069 data
[i
]&(1<<26)?" last pixel enable,":"",
1070 data
[i
]&(1<<25)?" global depth ofs enable,":"",
1071 data
[i
]&(1<<24)?" fog enable,":"",
1073 decode_compare_func(data
[i
]>>13),
1074 decode_stencil_op(data
[i
]>>10),
1075 decode_stencil_op(data
[i
]>>7),
1076 decode_stencil_op(data
[i
]>>4),
1077 data
[i
]&(1<<3)?"stencil write enable, ":"",
1078 data
[i
]&(1<<2)?"stencil test enable, ":"",
1079 data
[i
]&(1<<1)?"color dither enable, ":"",
1080 data
[i
]&(1<<0)?"logicop enable, ":"");
1084 instr_out(data
, hw_offset
, i
, "S6: %salpha_test=%s, alpha_ref=0x%x, "
1085 "depth_test=%s, %ssrc_blnd_fct=%s, dst_blnd_fct=%s, "
1086 "%s%stristrip_provoking_vertex=%i\n",
1087 data
[i
]&(1<<31)?"alpha test enable, ":"",
1088 decode_compare_func(data
[i
]>>28),
1090 decode_compare_func(data
[i
]>>16),
1091 data
[i
]&(1<<15)?"cbuf blend enable, ":"",
1092 decode_blend_fact(data
[i
]>>8),
1093 decode_blend_fact(data
[i
]>>4),
1094 data
[i
]&(1<<3)?"depth write enable, ":"",
1095 data
[i
]&(1<<2)?"cbuf write enable, ":"",
1099 instr_out(data
, hw_offset
, i
, "S7: depth offset constant: 0x%08x\n", data
[i
]);
1103 instr_out(data
, hw_offset
, i
, "S%d: 0x%08x\n", i
, data
[i
]);
1109 fprintf(out
, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
1114 instr_out(data
, hw_offset
, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1115 len
= (data
[0] & 0x0000000f) + 2;
1117 for (word
= 6; word
<= 14; word
++) {
1118 if (data
[0] & (1 << word
)) {
1120 BUFFER_FAIL(count
, len
, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
1123 instr_out(data
, hw_offset
, i
++, "TBCF\n");
1124 else if (word
>= 7 && word
<= 10) {
1125 instr_out(data
, hw_offset
, i
++, "TB%dC\n", word
- 7);
1126 instr_out(data
, hw_offset
, i
++, "TB%dA\n", word
- 7);
1127 } else if (word
>= 11 && word
<= 14) {
1128 instr_out(data
, hw_offset
, i
, "TM%dS0: offset=0x%08x, %s\n",
1131 data
[i
]&1?"use fence":"");
1133 instr_out(data
, hw_offset
, i
, "TM%dS1: height=%i, width=%i, %s\n",
1135 data
[i
]>>21, (data
[i
]>>10)&0x3ff,
1136 data
[i
]&2?(data
[i
]&1?"y-tiled":"x-tiled"):"");
1138 instr_out(data
, hw_offset
, i
, "TM%dS2: pitch=%i, \n",
1140 ((data
[i
]>>21) + 1)*4);
1142 instr_out(data
, hw_offset
, i
++, "TM%dS3\n", word
- 11);
1143 instr_out(data
, hw_offset
, i
++, "TM%dS4: dflt color\n", word
- 11);
1148 fprintf(out
, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
1153 instr_out(data
, hw_offset
, 0, "3DSTATE_MAP_STATE\n");
1154 len
= (data
[0] & 0x0000003f) + 2;
1155 instr_out(data
, hw_offset
, 1, "mask\n");
1158 for (map
= 0; map
<= 15; map
++) {
1159 if (data
[1] & (1 << map
)) {
1160 int width
, height
, pitch
, dword
;
1164 BUFFER_FAIL(count
, len
, "3DSTATE_MAP_STATE");
1167 instr_out(data
, hw_offset
, i
++, "map %d MS2 %s%s%s\n", map
,
1168 dword
&(1<<31)?"untrusted surface, ":"",
1169 dword
&(1<<1)?"vertical line stride enable, ":"",
1170 dword
&(1<<0)?"vertical ofs enable, ":"");
1173 width
= ((dword
>> 10) & ((1 << 11) - 1))+1;
1174 height
= ((dword
>> 21) & ((1 << 11) - 1))+1;
1177 if (dword
& (1 << 2))
1179 else if (dword
& (1 << 1))
1180 tiling
= dword
& (1 << 0) ? "Y" : "X";
1182 switch ((dword
>>7) & 0x7) {
1185 switch ((dword
>>3) & 0xf) {
1186 case 0: format
= "I"; break;
1187 case 1: format
= "L"; break;
1188 case 2: format
= "A"; break;
1189 case 3: format
= " mono"; break; }
1193 switch ((dword
>>3) & 0xf) {
1194 case 0: format
= " rgb565"; break;
1195 case 1: format
= " argb1555"; break;
1196 case 2: format
= " argb4444"; break;
1197 case 5: format
= " ay88"; break;
1198 case 6: format
= " bump655"; break;
1199 case 7: format
= "I"; break;
1200 case 8: format
= "L"; break;
1201 case 9: format
= "A"; break; }
1205 switch ((dword
>>3) & 0xf) {
1206 case 0: format
= " argb8888"; break;
1207 case 1: format
= " abgr8888"; break;
1208 case 2: format
= " xrgb8888"; break;
1209 case 3: format
= " xbgr8888"; break;
1210 case 4: format
= " qwvu8888"; break;
1211 case 5: format
= " axvu8888"; break;
1212 case 6: format
= " lxvu8888"; break;
1213 case 7: format
= " xlvu8888"; break;
1214 case 8: format
= " argb2101010"; break;
1215 case 9: format
= " abgr2101010"; break;
1216 case 10: format
= " awvu2101010"; break;
1217 case 11: format
= " gr1616"; break;
1218 case 12: format
= " vu1616"; break;
1219 case 13: format
= " xI824"; break;
1220 case 14: format
= " xA824"; break;
1221 case 15: format
= " xL824"; break; }
1225 switch ((dword
>>3) & 0xf) {
1226 case 0: format
= " yuv_swapy"; break;
1227 case 1: format
= " yuv"; break;
1228 case 2: format
= " yuv_swapuv"; break;
1229 case 3: format
= " yuv_swapuvy"; break; }
1232 type
= "compressed";
1233 switch ((dword
>>3) & 0x7) {
1234 case 0: format
= " dxt1"; break;
1235 case 1: format
= " dxt2_3"; break;
1236 case 2: format
= " dxt4_5"; break;
1237 case 3: format
= " fxt1"; break;
1238 case 4: format
= " dxt1_rb"; break; }
1241 type
= "4b indexed";
1242 switch ((dword
>>3) & 0xf) {
1243 case 7: format
= " argb8888"; break; }
1249 instr_out(data
, hw_offset
, i
++, "map %d MS3 [width=%d, height=%d, format=%s%s, tiling=%s%s]\n",
1250 map
, width
, height
, type
, format
, tiling
,
1251 dword
&(1<<9)?" palette select":"");
1254 pitch
= 4*(((dword
>> 21) & ((1 << 11) - 1))+1);
1255 instr_out(data
, hw_offset
, i
++, "map %d MS4 [pitch=%d, max_lod=%i, vol_depth=%i, cube_face_ena=%x, %s]\n",
1257 (dword
>>9)&0x3f, dword
&0xff, (dword
>>15)&0x3f,
1258 dword
&(1<<8)?"miplayout legacy":"miplayout right");
1262 fprintf(out
, "Bad count in 3DSTATE_MAP_STATE\n");
1268 instr_out(data
, hw_offset
, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1269 len
= (data
[0] & 0x000000ff) + 2;
1272 for (c
= 0; c
<= 31; c
++) {
1273 if (data
[1] & (1 << c
)) {
1275 BUFFER_FAIL(count
, len
, "3DSTATE_PIXEL_SHADER_CONSTANTS");
1276 instr_out(data
, hw_offset
, i
, "C%d.X = %f\n",
1277 c
, int_as_float(data
[i
]));
1279 instr_out(data
, hw_offset
, i
, "C%d.Y = %f\n",
1280 c
, int_as_float(data
[i
]));
1282 instr_out(data
, hw_offset
, i
, "C%d.Z = %f\n",
1283 c
, int_as_float(data
[i
]));
1285 instr_out(data
, hw_offset
, i
, "C%d.W = %f\n",
1286 c
, int_as_float(data
[i
]));
1291 fprintf(out
, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1296 instr_out(data
, hw_offset
, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1297 len
= (data
[0] & 0x000000ff) + 2;
1298 if ((len
- 1) % 3 != 0 || len
> 370) {
1299 fprintf(out
, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1303 for (instr
= 0; instr
< (len
- 1) / 3; instr
++) {
1304 char instr_prefix
[10];
1307 BUFFER_FAIL(count
, len
, "3DSTATE_PIXEL_SHADER_PROGRAM");
1308 sprintf(instr_prefix
, "PS%03d", instr
);
1309 i915_decode_instruction(data
, hw_offset
, i
, instr_prefix
);
1316 instr_out(data
, hw_offset
, 0, "3DSTATE_SAMPLER_STATE\n");
1317 instr_out(data
, hw_offset
, 1, "mask\n");
1318 len
= (data
[0] & 0x0000003f) + 2;
1320 for (sampler
= 0; sampler
<= 15; sampler
++) {
1321 if (data
[1] & (1 << sampler
)) {
1323 char *mip_filter
= "";
1325 BUFFER_FAIL(count
, len
, "3DSTATE_SAMPLER_STATE");
1327 switch ((dword
>>20)&0x3) {
1328 case 0: mip_filter
= "none"; break;
1329 case 1: mip_filter
= "nearest"; break;
1330 case 3: mip_filter
= "linear"; break;
1332 instr_out(data
, hw_offset
, i
++, "sampler %d SS2:%s%s%s "
1333 "base_mip_level=%i, mip_filter=%s, mag_filter=%s, min_filter=%s "
1334 "lod_bias=%.2f,%s max_aniso=%i, shadow_func=%s\n", sampler
,
1335 dword
&(1<<31)?" reverse gamma,":"",
1336 dword
&(1<<30)?" packed2planar,":"",
1337 dword
&(1<<29)?" colorspace conversion,":"",
1340 decode_sample_filter(dword
>>17),
1341 decode_sample_filter(dword
>>14),
1342 ((dword
>>5)&0x1ff)/(0x10*1.0),
1343 dword
&(1<<4)?" shadow,":"",
1345 decode_compare_func(dword
));
1347 instr_out(data
, hw_offset
, i
++, "sampler %d SS3: min_lod=%.2f,%s "
1348 "tcmode_x=%s, tcmode_y=%s, tcmode_z=%s,%s texmap_idx=%i,%s\n",
1349 sampler
, ((dword
>>24)&0xff)/(0x10*1.0),
1350 dword
&(1<<17)?" kill pixel enable,":"",
1351 decode_tex_coord_mode(dword
>>12),
1352 decode_tex_coord_mode(dword
>>9),
1353 decode_tex_coord_mode(dword
>>6),
1354 dword
&(1<<5)?" normalized coords,":"",
1356 dword
&(1<<0)?" deinterlacer,":"");
1358 instr_out(data
, hw_offset
, i
++, "sampler %d SS4: border color\n",
1359 sampler
, ((dword
>>24)&0xff)/(0x10*1.0),
1364 fprintf(out
, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1369 len
= (data
[0] & 0x0000000f) + 2;
1372 fprintf(out
, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
1374 BUFFER_FAIL(count
, len
, "3DSTATE_DEST_BUFFER_VARIABLES");
1376 instr_out(data
, hw_offset
, 0,
1377 "3DSTATE_DEST_BUFFER_VARIABLES\n");
1379 switch ((data
[1] >> 8) & 0xf) {
1380 case 0x0: format
= "g8"; break;
1381 case 0x1: format
= "x1r5g5b5"; break;
1382 case 0x2: format
= "r5g6b5"; break;
1383 case 0x3: format
= "a8r8g8b8"; break;
1384 case 0x4: format
= "ycrcb_swapy"; break;
1385 case 0x5: format
= "ycrcb_normal"; break;
1386 case 0x6: format
= "ycrcb_swapuv"; break;
1387 case 0x7: format
= "ycrcb_swapuvy"; break;
1388 case 0x8: format
= "a4r4g4b4"; break;
1389 case 0x9: format
= "a1r5g5b5"; break;
1390 case 0xa: format
= "a2r10g10b10"; break;
1391 default: format
= "BAD"; break;
1393 switch ((data
[1] >> 2) & 0x3) {
1394 case 0x0: zformat
= "u16"; break;
1395 case 0x1: zformat
= "f16"; break;
1396 case 0x2: zformat
= "u24x8"; break;
1397 default: zformat
= "BAD"; break;
1399 instr_out(data
, hw_offset
, 1, "%s format, %s depth format, early Z %sabled\n",
1401 (data
[1] & (1 << 31)) ? "en" : "dis");
1406 const char *name
, *tiling
;
1408 len
= (data
[0] & 0x0000000f) + 2;
1410 fprintf(out
, "Bad count in 3DSTATE_BUFFER_INFO\n");
1412 BUFFER_FAIL(count
, len
, "3DSTATE_BUFFER_INFO");
1414 switch((data
[1] >> 24) & 0x7) {
1415 case 0x3: name
= "color"; break;
1416 case 0x7: name
= "depth"; break;
1417 default: name
= "unknown"; break;
1421 if (data
[1] & (1 << 23))
1423 else if (data
[1] & (1 << 22))
1424 tiling
= data
[1] & (1 << 21) ? "Y" : "X";
1426 instr_out(data
, hw_offset
, 0, "3DSTATE_BUFFER_INFO\n");
1427 instr_out(data
, hw_offset
, 1, "%s, tiling = %s, pitch=%d\n", name
, tiling
, data
[1]&0xffff);
1429 instr_out(data
, hw_offset
, 2, "address\n");
1433 len
= (data
[0] & 0x0000000f) + 2;
1436 fprintf(out
, "Bad count in 3DSTATE_SCISSOR_RECTANGLE\n");
1438 BUFFER_FAIL(count
, len
, "3DSTATE_SCISSOR_RECTANGLE");
1440 instr_out(data
, hw_offset
, 0,
1441 "3DSTATE_SCISSOR_RECTANGLE\n");
1442 instr_out(data
, hw_offset
, 1, "(%d,%d)\n",
1443 data
[1] & 0xffff, data
[1] >> 16);
1444 instr_out(data
, hw_offset
, 2, "(%d,%d)\n",
1445 data
[2] & 0xffff, data
[2] >> 16);
1449 len
= (data
[0] & 0x0000000f) + 2;
1452 fprintf(out
, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
1454 BUFFER_FAIL(count
, len
, "3DSTATE_DRAWING_RECTANGLE");
1456 instr_out(data
, hw_offset
, 0,
1457 "3DSTATE_DRAWING_RECTANGLE\n");
1458 instr_out(data
, hw_offset
, 1, "%s\n",
1459 data
[1]&(1<<30)?"depth ofs disabled ":"");
1460 instr_out(data
, hw_offset
, 2, "(%d,%d)\n",
1461 data
[2] & 0xffff, data
[2] >> 16);
1462 instr_out(data
, hw_offset
, 3, "(%d,%d)\n",
1463 data
[3] & 0xffff, data
[3] >> 16);
1464 instr_out(data
, hw_offset
, 4, "(%d,%d)\n",
1465 data
[4] & 0xffff, data
[4] >> 16);
1469 len
= (data
[0] & 0x0000000f) + 2;
1472 fprintf(out
, "Bad count in 3DSTATE_CLEAR_PARAMETERS\n");
1474 BUFFER_FAIL(count
, len
, "3DSTATE_CLEAR_PARAMETERS");
1476 instr_out(data
, hw_offset
, 0,
1477 "3DSTATE_CLEAR_PARAMETERS\n");
1478 instr_out(data
, hw_offset
, 1, "prim_type=%s, clear=%s%s%s\n",
1479 data
[1]&(1<<16)?"CLEAR_RECT":"ZONE_INIT",
1480 data
[1]&(1<<2)?"color,":"",
1481 data
[1]&(1<<1)?"depth,":"",
1482 data
[1]&(1<<0)?"stencil,":"");
1483 instr_out(data
, hw_offset
, 2, "clear color\n");
1484 instr_out(data
, hw_offset
, 3, "clear depth/stencil\n");
1485 instr_out(data
, hw_offset
, 4, "color value (rgba8888)\n");
1486 instr_out(data
, hw_offset
, 5, "depth value %f\n",
1487 int_as_float(data
[5]));
1488 instr_out(data
, hw_offset
, 6, "clear stencil\n");
1492 for (idx
= 0; idx
< ARRAY_SIZE(opcodes_3d_1d
); idx
++)
1494 opcode_3d_1d
= &opcodes_3d_1d
[idx
];
1495 if (opcode_3d_1d
->i830_only
&& !IS_GEN2(devid
))
1498 if (((data
[0] & 0x00ff0000) >> 16) == opcode_3d_1d
->opcode
) {
1501 instr_out(data
, hw_offset
, 0, "%s\n", opcode_3d_1d
->name
);
1502 if (opcode_3d_1d
->max_len
> 1) {
1503 len
= (data
[0] & 0x0000ffff) + 2;
1504 if (len
< opcode_3d_1d
->min_len
||
1505 len
> opcode_3d_1d
->max_len
)
1507 fprintf(out
, "Bad count in %s\n",
1508 opcode_3d_1d
->name
);
1513 for (i
= 1; i
< len
; i
++) {
1515 BUFFER_FAIL(count
, len
, opcode_3d_1d
->name
);
1516 instr_out(data
, hw_offset
, i
, "dword %d\n", i
);
1523 instr_out(data
, hw_offset
, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode
);
1529 decode_3d_primitive(uint32_t *data
, int count
, uint32_t hw_offset
,
1532 char immediate
= (data
[0] & (1 << 23)) == 0;
1533 unsigned int len
, i
, j
, ret
;
1535 int original_s2
= saved_s2
;
1536 int original_s4
= saved_s4
;
1538 switch ((data
[0] >> 18) & 0xf) {
1539 case 0x0: primtype
= "TRILIST"; break;
1540 case 0x1: primtype
= "TRISTRIP"; break;
1541 case 0x2: primtype
= "TRISTRIP_REVERSE"; break;
1542 case 0x3: primtype
= "TRIFAN"; break;
1543 case 0x4: primtype
= "POLYGON"; break;
1544 case 0x5: primtype
= "LINELIST"; break;
1545 case 0x6: primtype
= "LINESTRIP"; break;
1546 case 0x7: primtype
= "RECTLIST"; break;
1547 case 0x8: primtype
= "POINTLIST"; break;
1548 case 0x9: primtype
= "DIB"; break;
1549 case 0xa: primtype
= "CLEAR_RECT"; saved_s4
= 3 << 6; saved_s2
= ~0; break;
1550 default: primtype
= "unknown"; break;
1553 /* XXX: 3DPRIM_DIB not supported */
1555 len
= (data
[0] & 0x0003ffff) + 2;
1556 instr_out(data
, hw_offset
, 0, "3DPRIMITIVE inline %s\n", primtype
);
1558 BUFFER_FAIL(count
, len
, "3DPRIMITIVE inline");
1559 if (!saved_s2_set
|| !saved_s4_set
) {
1560 fprintf(out
, "unknown vertex format\n");
1561 for (i
= 1; i
< len
; i
++) {
1562 instr_out(data
, hw_offset
, i
,
1563 " vertex data (%f float)\n",
1564 int_as_float(data
[i
]));
1567 unsigned int vertex
= 0;
1568 for (i
= 1; i
< len
;) {
1571 #define VERTEX_OUT(fmt, ...) do { \
1573 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
1575 fprintf(out, " missing data in V%d\n", vertex); \
1579 VERTEX_OUT("X = %f", int_as_float(data
[i
]));
1580 VERTEX_OUT("Y = %f", int_as_float(data
[i
]));
1581 switch (saved_s4
>> 6 & 0x7) {
1583 VERTEX_OUT("Z = %f", int_as_float(data
[i
]));
1586 VERTEX_OUT("Z = %f", int_as_float(data
[i
]));
1587 VERTEX_OUT("W = %f", int_as_float(data
[i
]));
1592 VERTEX_OUT("W = %f", int_as_float(data
[i
]));
1595 fprintf(out
, "bad S4 position mask\n");
1598 if (saved_s4
& (1 << 10)) {
1599 VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
1602 (data
[i
] >> 16) & 0xff,
1603 (data
[i
] >> 8) & 0xff,
1606 if (saved_s4
& (1 << 11)) {
1607 VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
1610 (data
[i
] >> 16) & 0xff,
1611 (data
[i
] >> 8) & 0xff,
1614 if (saved_s4
& (1 << 12))
1615 VERTEX_OUT("width = 0x%08x)", data
[i
]);
1617 for (tc
= 0; tc
<= 7; tc
++) {
1618 switch ((saved_s2
>> (tc
* 4)) & 0xf) {
1620 VERTEX_OUT("T%d.X = %f", tc
, int_as_float(data
[i
]));
1621 VERTEX_OUT("T%d.Y = %f", tc
, int_as_float(data
[i
]));
1624 VERTEX_OUT("T%d.X = %f", tc
, int_as_float(data
[i
]));
1625 VERTEX_OUT("T%d.Y = %f", tc
, int_as_float(data
[i
]));
1626 VERTEX_OUT("T%d.Z = %f", tc
, int_as_float(data
[i
]));
1629 VERTEX_OUT("T%d.X = %f", tc
, int_as_float(data
[i
]));
1630 VERTEX_OUT("T%d.Y = %f", tc
, int_as_float(data
[i
]));
1631 VERTEX_OUT("T%d.Z = %f", tc
, int_as_float(data
[i
]));
1632 VERTEX_OUT("T%d.W = %f", tc
, int_as_float(data
[i
]));
1635 VERTEX_OUT("T%d.X = %f", tc
, int_as_float(data
[i
]));
1638 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc
, data
[i
]);
1641 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc
, data
[i
]);
1642 VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc
, data
[i
]);
1647 fprintf(out
, "bad S2.T%d format\n", tc
);
1656 /* indirect vertices */
1657 len
= data
[0] & 0x0000ffff; /* index count */
1658 if (data
[0] & (1 << 17)) {
1659 /* random vertex access */
1660 if (count
< (len
+ 1) / 2 + 1) {
1661 BUFFER_FAIL(count
, (len
+ 1) / 2 + 1,
1662 "3DPRIMITIVE random indirect");
1664 instr_out(data
, hw_offset
, 0,
1665 "3DPRIMITIVE random indirect %s (%d)\n", primtype
, len
);
1667 /* vertex indices continue until 0xffff is found */
1668 for (i
= 1; i
< count
; i
++) {
1669 if ((data
[i
] & 0xffff) == 0xffff) {
1670 instr_out(data
, hw_offset
, i
,
1671 " indices: (terminator)\n");
1674 } else if ((data
[i
] >> 16) == 0xffff) {
1675 instr_out(data
, hw_offset
, i
,
1676 " indices: 0x%04x, (terminator)\n",
1681 instr_out(data
, hw_offset
, i
,
1682 " indices: 0x%04x, 0x%04x\n",
1683 data
[i
] & 0xffff, data
[i
] >> 16);
1687 "3DPRIMITIVE: no terminator found in index buffer\n");
1692 /* fixed size vertex index buffer */
1693 for (j
= 1, i
= 0; i
< len
; i
+= 2, j
++) {
1694 if (i
* 2 == len
- 1) {
1695 instr_out(data
, hw_offset
, j
,
1696 " indices: 0x%04x\n",
1699 instr_out(data
, hw_offset
, j
,
1700 " indices: 0x%04x, 0x%04x\n",
1701 data
[j
] & 0xffff, data
[j
] >> 16);
1705 ret
= (len
+ 1) / 2 + 1;
1708 /* sequential vertex access */
1710 BUFFER_FAIL(count
, 2, "3DPRIMITIVE seq indirect");
1711 instr_out(data
, hw_offset
, 0,
1712 "3DPRIMITIVE sequential indirect %s, %d starting from "
1713 "%d\n", primtype
, len
, data
[1] & 0xffff);
1714 instr_out(data
, hw_offset
, 1, " start\n");
1721 saved_s2
= original_s2
;
1722 saved_s4
= original_s4
;
1727 decode_3d(uint32_t *data
, int count
, uint32_t hw_offset
, uint32_t devid
, int *failures
)
1738 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
1739 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
1740 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
1741 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
1742 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1743 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
1744 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
1745 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
1746 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1749 opcode
= (data
[0] & 0x1f000000) >> 24;
1753 return decode_3d_primitive(data
, count
, hw_offset
, failures
);
1755 return decode_3d_1d(data
, count
, hw_offset
, devid
, failures
);
1757 return decode_3d_1c(data
, count
, hw_offset
, failures
);
1760 for (idx
= 0; idx
< ARRAY_SIZE(opcodes_3d
); idx
++) {
1761 opcode_3d
= &opcodes_3d
[idx
];
1762 if (opcode
== opcode_3d
->opcode
) {
1763 unsigned int len
= 1, i
;
1765 instr_out(data
, hw_offset
, 0, "%s\n", opcode_3d
->name
);
1766 if (opcode_3d
->max_len
> 1) {
1767 len
= (data
[0] & 0xff) + 2;
1768 if (len
< opcode_3d
->min_len
||
1769 len
> opcode_3d
->max_len
)
1771 fprintf(out
, "Bad count in %s\n", opcode_3d
->name
);
1775 for (i
= 1; i
< len
; i
++) {
1777 BUFFER_FAIL(count
, len
, opcode_3d
->name
);
1778 instr_out(data
, hw_offset
, i
, "dword %d\n", i
);
1784 instr_out(data
, hw_offset
, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode
);
1790 get_965_surfacetype(unsigned int surfacetype
)
1792 switch (surfacetype
) {
1793 case 0: return "1D";
1794 case 1: return "2D";
1795 case 2: return "3D";
1796 case 3: return "CUBE";
1797 case 4: return "BUFFER";
1798 case 7: return "NULL";
1799 default: return "unknown";
1804 get_965_depthformat(unsigned int depthformat
)
1806 switch (depthformat
) {
1807 case 0: return "s8_z24float";
1808 case 1: return "z32float";
1809 case 2: return "z24s8";
1810 case 5: return "z16";
1811 default: return "unknown";
1816 get_965_element_component(uint32_t data
, int component
)
1818 uint32_t component_control
= (data
>> (16 + (3 - component
) * 4)) & 0x7;
1820 switch (component_control
) {
1824 switch (component
) {
1829 default: return "fail";
1845 get_965_prim_type(uint32_t data
)
1847 uint32_t primtype
= (data
>> 10) & 0x1f;
1850 case 0x01: return "point list";
1851 case 0x02: return "line list";
1852 case 0x03: return "line strip";
1853 case 0x04: return "tri list";
1854 case 0x05: return "tri strip";
1855 case 0x06: return "tri fan";
1856 case 0x07: return "quad list";
1857 case 0x08: return "quad strip";
1858 case 0x09: return "line list adj";
1859 case 0x0a: return "line strip adj";
1860 case 0x0b: return "tri list adj";
1861 case 0x0c: return "tri strip adj";
1862 case 0x0d: return "tri strip reverse";
1863 case 0x0e: return "polygon";
1864 case 0x0f: return "rect list";
1865 case 0x10: return "line loop";
1866 case 0x11: return "point list bf";
1867 case 0x12: return "line strip cont";
1868 case 0x13: return "line strip bf";
1869 case 0x14: return "line strip cont bf";
1870 case 0x15: return "tri fan no stipple";
1871 default: return "fail";
1876 i965_decode_urb_fence(uint32_t *data
, uint32_t hw_offset
, int len
, int count
,
1879 uint32_t vs_fence
, clip_fence
, gs_fence
, sf_fence
, vfe_fence
, cs_fence
;
1882 fprintf(out
, "Bad count in URB_FENCE\n");
1884 BUFFER_FAIL(count
, len
, "URB_FENCE");
1886 vs_fence
= data
[1] & 0x3ff;
1887 gs_fence
= (data
[1] >> 10) & 0x3ff;
1888 clip_fence
= (data
[1] >> 20) & 0x3ff;
1889 sf_fence
= data
[2] & 0x3ff;
1890 vfe_fence
= (data
[2] >> 10) & 0x3ff;
1891 cs_fence
= (data
[2] >> 20) & 0x7ff;
1893 instr_out(data
, hw_offset
, 0, "URB_FENCE: %s%s%s%s%s%s\n",
1894 (data
[0] >> 13) & 1 ? "cs " : "",
1895 (data
[0] >> 12) & 1 ? "vfe " : "",
1896 (data
[0] >> 11) & 1 ? "sf " : "",
1897 (data
[0] >> 10) & 1 ? "clip " : "",
1898 (data
[0] >> 9) & 1 ? "gs " : "",
1899 (data
[0] >> 8) & 1 ? "vs " : "");
1900 instr_out(data
, hw_offset
, 1,
1901 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
1902 vs_fence
, clip_fence
, gs_fence
);
1903 instr_out(data
, hw_offset
, 2,
1904 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
1905 sf_fence
, vfe_fence
, cs_fence
);
1906 if (gs_fence
< vs_fence
)
1907 fprintf(out
, "gs fence < vs fence!\n");
1908 if (clip_fence
< gs_fence
)
1909 fprintf(out
, "clip fence < gs fence!\n");
1910 if (sf_fence
< clip_fence
)
1911 fprintf(out
, "sf fence < clip fence!\n");
1912 if (cs_fence
< sf_fence
)
1913 fprintf(out
, "cs fence < sf fence!\n");
1919 state_base_out(uint32_t *data
, uint32_t hw_offset
, unsigned int index
,
1922 if (data
[index
] & 1) {
1923 instr_out(data
, hw_offset
, index
, "%s state base address 0x%08x\n",
1924 name
, data
[index
] & ~1);
1926 instr_out(data
, hw_offset
, index
, "%s state base not updated\n",
1932 state_max_out(uint32_t *data
, uint32_t hw_offset
, unsigned int index
,
1935 if (data
[index
] & 1) {
1936 if (data
[index
] == 1) {
1937 instr_out(data
, hw_offset
, index
,
1938 "%s state upper bound disabled\n", name
);
1940 instr_out(data
, hw_offset
, index
, "%s state upper bound 0x%08x\n",
1941 name
, data
[index
] & ~1);
1944 instr_out(data
, hw_offset
, index
, "%s state upper bound not updated\n",
1950 decode_3d_965(uint32_t *data
, int count
, uint32_t hw_offset
, uint32_t devid
, int *failures
)
1953 unsigned int idx
, len
;
1963 { 0x6000, 3, 3, "URB_FENCE" },
1964 { 0x6001, 2, 2, "CS_URB_STATE" },
1965 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
1966 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
1967 { 0x6102, 2, 2 , "STATE_SIP" },
1968 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1969 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
1970 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1971 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
1972 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
1973 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
1974 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
1975 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
1976 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
1977 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
1978 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
1979 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
1980 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
1981 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
1982 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
1983 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
1984 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
1985 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
1986 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
1987 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
1988 { 0x7910, 2, 2, "3DSTATE_CLEAR_PARAMS" },
1989 { 0x7b00, 6, 6, "3DPRIMITIVE" },
1990 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
1991 { 0x7805, 3, 3, "3DSTATE_URB" },
1992 { 0x780d, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
1993 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
1994 { 0x780f, 2, 2, "3DSTATE_SCISSOR_STATE_POINTERS" },
1995 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
1996 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
1997 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
1998 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
1999 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
2000 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
2001 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
2002 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
2003 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
2006 len
= (data
[0] & 0x0000ffff) + 2;
2008 opcode
= (data
[0] & 0xffff0000) >> 16;
2011 len
= (data
[0] & 0x000000ff) + 2;
2012 return i965_decode_urb_fence(data
, hw_offset
, len
, count
, failures
);
2014 instr_out(data
, hw_offset
, 0, "CS_URB_STATE\n");
2015 instr_out(data
, hw_offset
, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
2016 (data
[1] >> 4) & 0x1f,
2017 (((data
[1] >> 4) & 0x1f) + 1) * 64,
2021 len
= (data
[0] & 0x000000ff) + 2;
2022 instr_out(data
, hw_offset
, 0, "CONSTANT_BUFFER: %s\n",
2023 (data
[0] >> 8) & 1 ? "valid" : "invalid");
2024 instr_out(data
, hw_offset
, 1, "offset: 0x%08x, length: %d bytes\n",
2025 data
[1] & ~0x3f, ((data
[1] & 0x3f) + 1) * 64);
2030 else if (IS_GEN5(devid
))
2035 fprintf(out
, "Bad count in STATE_BASE_ADDRESS\n");
2037 BUFFER_FAIL(count
, len
, "STATE_BASE_ADDRESS");
2040 instr_out(data
, hw_offset
, 0,
2041 "STATE_BASE_ADDRESS\n");
2044 state_base_out(data
, hw_offset
, i
++, "general");
2045 state_base_out(data
, hw_offset
, i
++, "surface");
2047 state_base_out(data
, hw_offset
, i
++, "dynamic");
2048 state_base_out(data
, hw_offset
, i
++, "indirect");
2049 if (IS_GEN5(devid
) || IS_GEN6(devid
))
2050 state_base_out(data
, hw_offset
, i
++, "instruction");
2052 state_max_out(data
, hw_offset
, i
++, "general");
2054 state_max_out(data
, hw_offset
, i
++, "dynamic");
2055 state_max_out(data
, hw_offset
, i
++, "indirect");
2056 if (IS_GEN5(devid
) || IS_GEN6(devid
))
2057 state_max_out(data
, hw_offset
, i
++, "instruction");
2062 fprintf(out
, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
2064 BUFFER_FAIL(count
, len
, "3DSTATE_PIPELINED_POINTERS");
2066 instr_out(data
, hw_offset
, 0,
2067 "3DSTATE_PIPELINED_POINTERS\n");
2068 instr_out(data
, hw_offset
, 1, "VS state\n");
2069 instr_out(data
, hw_offset
, 2, "GS state\n");
2070 instr_out(data
, hw_offset
, 3, "Clip state\n");
2071 instr_out(data
, hw_offset
, 4, "SF state\n");
2072 instr_out(data
, hw_offset
, 5, "WM state\n");
2073 instr_out(data
, hw_offset
, 6, "CC state\n");
2076 len
= (data
[0] & 0x000000ff) + 2;
2077 if (len
!= 6 && len
!= 4)
2078 fprintf(out
, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
2081 BUFFER_FAIL(count
, len
, "3DSTATE_BINDING_TABLE_POINTERS");
2082 instr_out(data
, hw_offset
, 0,
2083 "3DSTATE_BINDING_TABLE_POINTERS\n");
2084 instr_out(data
, hw_offset
, 1, "VS binding table\n");
2085 instr_out(data
, hw_offset
, 2, "GS binding table\n");
2086 instr_out(data
, hw_offset
, 3, "Clip binding table\n");
2087 instr_out(data
, hw_offset
, 4, "SF binding table\n");
2088 instr_out(data
, hw_offset
, 5, "WM binding table\n");
2091 BUFFER_FAIL(count
, len
, "3DSTATE_BINDING_TABLE_POINTERS");
2093 instr_out(data
, hw_offset
, 0,
2094 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
2095 "GS mod %d, PS mod %d\n",
2096 (data
[0] & (1 << 8)) != 0,
2097 (data
[0] & (1 << 9)) != 0,
2098 (data
[0] & (1 << 12)) != 0);
2099 instr_out(data
, hw_offset
, 1, "VS binding table\n");
2100 instr_out(data
, hw_offset
, 2, "GS binding table\n");
2101 instr_out(data
, hw_offset
, 3, "WM binding table\n");
2106 len
= (data
[0] & 0xff) + 2;
2108 fprintf(out
, "Bad count in 3DSTATE_SAMPLER_STATE_POINTERS\n");
2110 BUFFER_FAIL(count
, len
, "3DSTATE_SAMPLER_STATE_POINTERS");
2111 instr_out(data
, hw_offset
, 0, "3DSTATE_SAMPLER_STATE_POINTERS: VS mod %d, "
2112 "GS mod %d, PS mod %d\n",
2113 (data
[0] & (1 << 8)) != 0,
2114 (data
[0] & (1 << 9)) != 0,
2115 (data
[0] & (1 << 12)) != 0);
2116 instr_out(data
, hw_offset
, 1, "VS sampler state\n");
2117 instr_out(data
, hw_offset
, 2, "GS sampler state\n");
2118 instr_out(data
, hw_offset
, 3, "WM sampler state\n");
2121 len
= (data
[0] & 0xff) + 2;
2123 fprintf(out
, "Bad count in 3DSTATE_URB\n");
2125 BUFFER_FAIL(count
, len
, "3DSTATE_URB");
2126 instr_out(data
, hw_offset
, 0, "3DSTATE_URB\n");
2127 instr_out(data
, hw_offset
, 1, "VS entries %d, alloc size %d (1024bit row)\n",
2128 data
[1] & 0xffff, ((data
[1] >> 16) & 0x07f) + 1);
2129 instr_out(data
, hw_offset
, 2, "GS entries %d, alloc size %d (1024bit row)\n",
2130 (data
[2] >> 8) & 0x3ff, (data
[2] & 7) + 1);
2134 len
= (data
[0] & 0xff) + 2;
2135 if ((len
- 1) % 4 != 0)
2136 fprintf(out
, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
2138 BUFFER_FAIL(count
, len
, "3DSTATE_VERTEX_BUFFERS");
2139 instr_out(data
, hw_offset
, 0, "3DSTATE_VERTEX_BUFFERS\n");
2141 for (i
= 1; i
< len
;) {
2143 if (IS_GEN6(devid
)) {
2150 instr_out(data
, hw_offset
, i
, "buffer %d: %s, pitch %db\n",
2152 data
[i
] & (1 << access
) ? "random" : "sequential",
2155 instr_out(data
, hw_offset
, i
++, "buffer address\n");
2156 instr_out(data
, hw_offset
, i
++, "max index\n");
2157 instr_out(data
, hw_offset
, i
++, "mbz\n");
2162 len
= (data
[0] & 0xff) + 2;
2163 if ((len
+ 1) % 2 != 0)
2164 fprintf(out
, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
2166 BUFFER_FAIL(count
, len
, "3DSTATE_VERTEX_ELEMENTS");
2167 instr_out(data
, hw_offset
, 0, "3DSTATE_VERTEX_ELEMENTS\n");
2169 for (i
= 1; i
< len
;) {
2170 instr_out(data
, hw_offset
, i
, "buffer %d: %svalid, type 0x%04x, "
2171 "src offset 0x%04x bytes\n",
2172 data
[i
] >> (IS_GEN6(devid
) ? 26 : 27),
2173 data
[i
] & (1 << (IS_GEN6(devid
) ? 25 : 26)) ? "" : "in",
2174 (data
[i
] >> 16) & 0x1ff,
2177 instr_out(data
, hw_offset
, i
, "(%s, %s, %s, %s), "
2178 "dst offset 0x%02x bytes\n",
2179 get_965_element_component(data
[i
], 0),
2180 get_965_element_component(data
[i
], 1),
2181 get_965_element_component(data
[i
], 2),
2182 get_965_element_component(data
[i
], 3),
2183 (data
[i
] & 0xff) * 4);
2189 len
= (data
[0] & 0xff) + 2;
2191 fprintf(out
, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
2193 BUFFER_FAIL(count
, len
, "3DSTATE_VIEWPORT_STATE_POINTERS");
2194 instr_out(data
, hw_offset
, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
2195 instr_out(data
, hw_offset
, 1, "clip\n");
2196 instr_out(data
, hw_offset
, 2, "sf\n");
2197 instr_out(data
, hw_offset
, 3, "cc\n");
2201 len
= (data
[0] & 0xff) + 2;
2203 fprintf(out
, "Bad count in 3DSTATE_INDEX_BUFFER\n");
2205 BUFFER_FAIL(count
, len
, "3DSTATE_INDEX_BUFFER");
2206 instr_out(data
, hw_offset
, 0, "3DSTATE_INDEX_BUFFER\n");
2207 instr_out(data
, hw_offset
, 1, "beginning buffer address\n");
2208 instr_out(data
, hw_offset
, 2, "ending buffer address\n");
2212 len
= (data
[0] & 0xff) + 2;
2214 fprintf(out
, "Bad count in 3DSTATE_CC_STATE_POINTERS\n");
2216 BUFFER_FAIL(count
, len
, "3DSTATE_CC_STATE_POINTERS");
2217 instr_out(data
, hw_offset
, 0, "3DSTATE_CC_STATE_POINTERS\n");
2218 instr_out(data
, hw_offset
, 1, "blend change %d\n", data
[1] & 1);
2219 instr_out(data
, hw_offset
, 2, "depth stencil change %d\n", data
[2] & 1);
2220 instr_out(data
, hw_offset
, 3, "cc change %d\n", data
[3] & 1);
2224 len
= (data
[0] & 0xff) + 2;
2226 fprintf(out
, "Bad count in 3DSTATE_SCISSOR_POINTERS\n");
2228 BUFFER_FAIL(count
, len
, "3DSTATE_SCISSOR_POINTERS");
2229 instr_out(data
, hw_offset
, 0, "3DSTATE_SCISSOR_POINTERS\n");
2230 instr_out(data
, hw_offset
, 1, "scissor rect offset\n");
2234 len
= (data
[0] & 0xff) + 2;
2236 fprintf(out
, "Bad count in 3DSTATE_VS\n");
2238 BUFFER_FAIL(count
, len
, "3DSTATE_VS");
2239 instr_out(data
, hw_offset
, 0, "3DSTATE_VS\n");
2240 instr_out(data
, hw_offset
, 1, "kernel pointer\n");
2241 instr_out(data
, hw_offset
, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2242 "Binding table count %d\n",
2243 (data
[2] >> 31) & 1,
2244 (data
[2] >> 30) & 1,
2245 (data
[2] >> 27) & 7,
2246 (data
[2] >> 18) & 0xff);
2247 instr_out(data
, hw_offset
, 3, "scratch offset\n");
2248 instr_out(data
, hw_offset
, 4, "Dispatch GRF start %d, VUE read length %d, "
2249 "VUE read offset %d\n",
2250 (data
[4] >> 20) & 0x1f,
2251 (data
[4] >> 11) & 0x3f,
2252 (data
[4] >> 4) & 0x3f);
2253 instr_out(data
, hw_offset
, 5, "Max Threads %d, Vertex Cache %sable, "
2255 ((data
[5] >> 25) & 0x7f) + 1,
2256 (data
[5] & (1 << 1)) != 0 ? "dis" : "en",
2257 (data
[5] & 1) != 0 ? "en" : "dis");
2261 len
= (data
[0] & 0xff) + 2;
2263 fprintf(out
, "Bad count in 3DSTATE_GS\n");
2265 BUFFER_FAIL(count
, len
, "3DSTATE_GS");
2266 instr_out(data
, hw_offset
, 0, "3DSTATE_GS\n");
2267 instr_out(data
, hw_offset
, 1, "kernel pointer\n");
2268 instr_out(data
, hw_offset
, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2269 "Binding table count %d\n",
2270 (data
[2] >> 31) & 1,
2271 (data
[2] >> 30) & 1,
2272 (data
[2] >> 27) & 7,
2273 (data
[2] >> 18) & 0xff);
2274 instr_out(data
, hw_offset
, 3, "scratch offset\n");
2275 instr_out(data
, hw_offset
, 4, "Dispatch GRF start %d, VUE read length %d, "
2276 "VUE read offset %d\n",
2278 (data
[4] >> 11) & 0x3f,
2279 (data
[4] >> 4) & 0x3f);
2280 instr_out(data
, hw_offset
, 5, "Max Threads %d, Rendering %sable\n",
2281 ((data
[5] >> 25) & 0x7f) + 1,
2282 (data
[5] & (1 << 8)) != 0 ? "en" : "dis");
2283 instr_out(data
, hw_offset
, 6, "Reorder %sable, Discard Adjaceny %sable, "
2285 (data
[6] & (1 << 30)) != 0 ? "en" : "dis",
2286 (data
[6] & (1 << 29)) != 0 ? "en" : "dis",
2287 (data
[6] & (1 << 15)) != 0 ? "en" : "dis");
2291 len
= (data
[0] & 0xff) + 2;
2293 fprintf(out
, "Bad count in 3DSTATE_CLIP\n");
2295 BUFFER_FAIL(count
, len
, "3DSTATE_CLIP");
2296 instr_out(data
, hw_offset
, 0, "3DSTATE_CLIP\n");
2297 instr_out(data
, hw_offset
, 1, "UserClip distance cull test mask 0x%x\n",
2299 instr_out(data
, hw_offset
, 2, "Clip %sable, API mode %s, Viewport XY test %sable, "
2300 "Viewport Z test %sable, Guardband test %sable, Clip mode %d, "
2301 "Perspective Divide %sable, Non-Perspective Barycentric %sable, "
2302 "Tri Provoking %d, Line Provoking %d, Trifan Provoking %d\n",
2303 (data
[2] & (1 << 31)) != 0 ? "en" : "dis",
2304 (data
[2] & (1 << 30)) != 0 ? "D3D" : "OGL",
2305 (data
[2] & (1 << 28)) != 0 ? "en" : "dis",
2306 (data
[2] & (1 << 27)) != 0 ? "en" : "dis",
2307 (data
[2] & (1 << 26)) != 0 ? "en" : "dis",
2308 (data
[2] >> 13) & 7,
2309 (data
[2] & (1 << 9)) != 0 ? "dis" : "en",
2310 (data
[2] & (1 << 8)) != 0 ? "en" : "dis",
2314 instr_out(data
, hw_offset
, 3, "Min PointWidth %d, Max PointWidth %d, "
2315 "Force Zero RTAIndex %sable, Max VPIndex %d\n",
2316 (data
[3] >> 17) & 0x7ff,
2317 (data
[3] >> 6) & 0x7ff,
2318 (data
[3] & (1 << 5)) != 0 ? "en" : "dis",
2323 len
= (data
[0] & 0xff) + 2;
2325 fprintf(out
, "Bad count in 3DSTATE_SF\n");
2327 BUFFER_FAIL(count
, len
, "3DSTATE_SF");
2328 instr_out(data
, hw_offset
, 0, "3DSTATE_SF\n");
2329 instr_out(data
, hw_offset
, 1, "Attrib Out %d, Attrib Swizzle %sable, VUE read length %d, "
2330 "VUE read offset %d\n",
2331 (data
[1] >> 22) & 0x3f,
2332 (data
[1] & (1 << 21)) != 0 ? "en" : "dis",
2333 (data
[1] >> 11) & 0x1f,
2334 (data
[1] >> 4) & 0x3f);
2335 instr_out(data
, hw_offset
, 2, "Legacy Global DepthBias %sable, FrontFace fill %d, BF fill %d, "
2336 "VP transform %sable, FrontWinding_%s\n",
2337 (data
[2] & (1 << 11)) != 0 ? "en" : "dis",
2340 (data
[2] & (1 << 1)) != 0 ? "en" : "dis",
2341 (data
[2] & 1) != 0 ? "CCW" : "CW");
2342 instr_out(data
, hw_offset
, 3, "AA %sable, CullMode %d, Scissor %sable, Multisample m ode %d\n",
2343 (data
[3] & (1 << 31)) != 0 ? "en" : "dis",
2344 (data
[3] >> 29) & 3,
2345 (data
[3] & (1 << 11)) != 0 ? "en" : "dis",
2346 (data
[3] >> 8) & 3);
2347 instr_out(data
, hw_offset
, 4, "Last Pixel %sable, SubPixel Precision %d, Use PixelWidth %d\n",
2348 (data
[4] & (1 << 31)) != 0 ? "en" : "dis",
2349 (data
[4] & (1 << 12)) != 0 ? 4 : 8,
2350 (data
[4] & (1 << 11)) != 0);
2351 instr_out(data
, hw_offset
, 5, "Global Depth Offset Constant %f\n", data
[5]);
2352 instr_out(data
, hw_offset
, 6, "Global Depth Offset Scale %f\n", data
[6]);
2353 instr_out(data
, hw_offset
, 7, "Global Depth Offset Clamp %f\n", data
[7]);
2355 for (i
= 0, j
= 0; i
< 8; i
++, j
+=2)
2356 instr_out(data
, hw_offset
, i
+8, "Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, "
2357 "Source %d); Attrib %d (Override %s%s%s%s, Const Source %d, Swizzle Select %d, Source %d)\n",
2359 (data
[8+i
] & (1 << 31)) != 0 ? "W":"",
2360 (data
[8+i
] & (1 << 30)) != 0 ? "Z":"",
2361 (data
[8+i
] & (1 << 29)) != 0 ? "Y":"",
2362 (data
[8+i
] & (1 << 28)) != 0 ? "X":"",
2363 (data
[8+i
] >> 25) & 3, (data
[8+i
] >> 22) & 3,
2364 (data
[8+i
] >> 16) & 0x1f,
2366 (data
[8+i
] & (1 << 15)) != 0 ? "W":"",
2367 (data
[8+i
] & (1 << 14)) != 0 ? "Z":"",
2368 (data
[8+i
] & (1 << 13)) != 0 ? "Y":"",
2369 (data
[8+i
] & (1 << 12)) != 0 ? "X":"",
2370 (data
[8+i
] >> 9) & 3, (data
[8+i
] >> 6) & 3,
2371 (data
[8+i
] & 0x1f));
2372 instr_out(data
, hw_offset
, 16, "Point Sprite TexCoord Enable\n");
2373 instr_out(data
, hw_offset
, 17, "Const Interp Enable\n");
2374 instr_out(data
, hw_offset
, 18, "Attrib 7-0 WrapShortest Enable\n");
2375 instr_out(data
, hw_offset
, 19, "Attrib 15-8 WrapShortest Enable\n");
2380 len
= (data
[0] & 0xff) + 2;
2382 fprintf(out
, "Bad count in 3DSTATE_WM\n");
2384 BUFFER_FAIL(count
, len
, "3DSTATE_WM");
2385 instr_out(data
, hw_offset
, 0, "3DSTATE_WM\n");
2386 instr_out(data
, hw_offset
, 1, "kernel start pointer 0\n");
2387 instr_out(data
, hw_offset
, 2, "SPF=%d, VME=%d, Sampler Count %d, "
2388 "Binding table count %d\n",
2389 (data
[2] >> 31) & 1,
2390 (data
[2] >> 30) & 1,
2391 (data
[2] >> 27) & 7,
2392 (data
[2] >> 18) & 0xff);
2393 instr_out(data
, hw_offset
, 3, "scratch offset\n");
2394 instr_out(data
, hw_offset
, 4, "Depth Clear %d, Depth Resolve %d, HiZ Resolve %d, "
2395 "Dispatch GRF start[0] %d, start[1] %d, start[2] %d\n",
2396 (data
[4] & (1 << 30)) != 0,
2397 (data
[4] & (1 << 28)) != 0,
2398 (data
[4] & (1 << 27)) != 0,
2399 (data
[4] >> 16) & 0x7f,
2400 (data
[4] >> 8) & 0x7f,
2402 instr_out(data
, hw_offset
, 5, "MaxThreads %d, PS KillPixel %d, PS computed Z %d, "
2403 "PS use sourceZ %d, Thread Dispatch %d, PS use sourceW %d, Dispatch32 %d, "
2404 "Dispatch16 %d, Dispatch8 %d\n",
2405 ((data
[5] >> 25) & 0x7f) + 1,
2406 (data
[5] & (1 << 22)) != 0,
2407 (data
[5] & (1 << 21)) != 0,
2408 (data
[5] & (1 << 20)) != 0,
2409 (data
[5] & (1 << 19)) != 0,
2410 (data
[5] & (1 << 8)) != 0,
2411 (data
[5] & (1 << 2)) != 0,
2412 (data
[5] & (1 << 1)) != 0,
2413 (data
[5] & (1 << 0)) != 0);
2414 instr_out(data
, hw_offset
, 6, "Num SF output %d, Pos XY offset %d, ZW interp mode %d , "
2415 "Barycentric interp mode 0x%x, Point raster rule %d, Multisample mode %d, "
2416 "Multisample Dispatch mode %d\n",
2417 (data
[6] >> 20) & 0x3f,
2418 (data
[6] >> 18) & 3,
2419 (data
[6] >> 16) & 3,
2420 (data
[6] >> 10) & 0x3f,
2421 (data
[6] & (1 << 9)) != 0,
2424 instr_out(data
, hw_offset
, 7, "kernel start pointer 1\n");
2425 instr_out(data
, hw_offset
, 8, "kernel start pointer 2\n");
2431 fprintf(out
, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
2433 BUFFER_FAIL(count
, len
, "3DSTATE_DRAWING_RECTANGLE");
2435 instr_out(data
, hw_offset
, 0,
2436 "3DSTATE_DRAWING_RECTANGLE\n");
2437 instr_out(data
, hw_offset
, 1, "top left: %d,%d\n",
2439 (data
[1] >> 16) & 0xffff);
2440 instr_out(data
, hw_offset
, 2, "bottom right: %d,%d\n",
2442 (data
[2] >> 16) & 0xffff);
2443 instr_out(data
, hw_offset
, 3, "origin: %d,%d\n",
2444 (int)data
[3] & 0xffff,
2445 ((int)data
[3] >> 16) & 0xffff);
2450 if (len
< 5 || len
> 7)
2451 fprintf(out
, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
2453 BUFFER_FAIL(count
, len
, "3DSTATE_DEPTH_BUFFER");
2455 instr_out(data
, hw_offset
, 0,
2456 "3DSTATE_DEPTH_BUFFER\n");
2457 if (IS_GEN5(devid
) || IS_GEN6(devid
))
2458 instr_out(data
, hw_offset
, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
2459 get_965_surfacetype(data
[1] >> 29),
2460 get_965_depthformat((data
[1] >> 18) & 0x7),
2461 (data
[1] & 0x0001ffff) + 1,
2462 data
[1] & (1 << 27) ? "" : "not ",
2463 (data
[1] & (1 << 22)) != 0,
2464 (data
[1] & (1 << 21)) != 0);
2466 instr_out(data
, hw_offset
, 1, "%s, %s, pitch = %d bytes, %stiled\n",
2467 get_965_surfacetype(data
[1] >> 29),
2468 get_965_depthformat((data
[1] >> 18) & 0x7),
2469 (data
[1] & 0x0001ffff) + 1,
2470 data
[1] & (1 << 27) ? "" : "not ");
2471 instr_out(data
, hw_offset
, 2, "depth offset\n");
2472 instr_out(data
, hw_offset
, 3, "%dx%d\n",
2473 ((data
[3] & 0x0007ffc0) >> 6) + 1,
2474 ((data
[3] & 0xfff80000) >> 19) + 1);
2475 instr_out(data
, hw_offset
, 4, "volume depth\n");
2477 instr_out(data
, hw_offset
, 5, "\n");
2480 instr_out(data
, hw_offset
, 6, "\n");
2482 instr_out(data
, hw_offset
, 6, "render target view extent\n");
2489 if (IS_GEN6(devid
)) {
2491 len
= (data
[0] & 0xff) + 2;
2492 if (len
!= 4 && len
!= 5)
2493 fprintf(out
, "Bad count in PIPE_CONTROL\n");
2495 BUFFER_FAIL(count
, len
, "PIPE_CONTROL");
2497 switch ((data
[1] >> 14) & 0x3) {
2498 case 0: desc1
= "no write"; break;
2499 case 1: desc1
= "qword write"; break;
2500 case 2: desc1
= "PS_DEPTH_COUNT write"; break;
2501 case 3: desc1
= "TIMESTAMP write"; break;
2503 instr_out(data
, hw_offset
, 0, "PIPE_CONTROL\n");
2504 instr_out(data
, hw_offset
, 1,
2505 "%s, %scs stall, %stlb invalidate, "
2506 "%ssync gfdt, %sdepth stall, %sRC write flush, "
2507 "%sinst flush, %sTC flush\n",
2509 data
[1] & (1 << 20) ? "" : "no ",
2510 data
[1] & (1 << 18) ? "" : "no ",
2511 data
[1] & (1 << 17) ? "" : "no ",
2512 data
[1] & (1 << 13) ? "" : "no ",
2513 data
[1] & (1 << 12) ? "" : "no ",
2514 data
[1] & (1 << 11) ? "" : "no ",
2515 data
[1] & (1 << 10) ? "" : "no ");
2517 instr_out(data
, hw_offset
, 2, "destination address\n");
2518 instr_out(data
, hw_offset
, 3, "immediate dword low\n");
2519 instr_out(data
, hw_offset
, 4, "immediate dword high\n");
2521 for (i
= 2; i
< len
; i
++) {
2522 instr_out(data
, hw_offset
, i
, "\n");
2527 len
= (data
[0] & 0xff) + 2;
2529 fprintf(out
, "Bad count in PIPE_CONTROL\n");
2531 BUFFER_FAIL(count
, len
, "PIPE_CONTROL");
2533 switch ((data
[0] >> 14) & 0x3) {
2534 case 0: desc1
= "no write"; break;
2535 case 1: desc1
= "qword write"; break;
2536 case 2: desc1
= "PS_DEPTH_COUNT write"; break;
2537 case 3: desc1
= "TIMESTAMP write"; break;
2539 instr_out(data
, hw_offset
, 0,
2540 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
2543 data
[0] & (1 << 13) ? "" : "no ",
2544 data
[0] & (1 << 12) ? "" : "no ",
2545 data
[0] & (1 << 11) ? "" : "no ");
2546 instr_out(data
, hw_offset
, 1, "destination address\n");
2547 instr_out(data
, hw_offset
, 2, "immediate dword low\n");
2548 instr_out(data
, hw_offset
, 3, "immediate dword high\n");
2552 len
= (data
[0] & 0xff) + 2;
2554 fprintf(out
, "Bad count in 3DPRIMITIVE\n");
2556 BUFFER_FAIL(count
, len
, "3DPRIMITIVE");
2558 instr_out(data
, hw_offset
, 0,
2559 "3DPRIMITIVE: %s %s\n",
2560 get_965_prim_type(data
[0]),
2561 (data
[0] & (1 << 15)) ? "random" : "sequential");
2562 instr_out(data
, hw_offset
, 1, "vertex count\n");
2563 instr_out(data
, hw_offset
, 2, "start vertex\n");
2564 instr_out(data
, hw_offset
, 3, "instance count\n");
2565 instr_out(data
, hw_offset
, 4, "start instance\n");
2566 instr_out(data
, hw_offset
, 5, "index bias\n");
2570 for (idx
= 0; idx
< ARRAY_SIZE(opcodes_3d
); idx
++) {
2571 opcode_3d
= &opcodes_3d
[idx
];
2572 if ((data
[0] & 0xffff0000) >> 16 == opcode_3d
->opcode
) {
2576 instr_out(data
, hw_offset
, 0, "%s\n", opcode_3d
->name
);
2577 if (opcode_3d
->max_len
> 1) {
2578 len
= (data
[0] & 0xff) + 2;
2579 if (len
< opcode_3d
->min_len
||
2580 len
> opcode_3d
->max_len
)
2582 fprintf(out
, "Bad count in %s\n", opcode_3d
->name
);
2586 for (i
= 1; i
< len
; i
++) {
2588 BUFFER_FAIL(count
, len
, opcode_3d
->name
);
2589 instr_out(data
, hw_offset
, i
, "dword %d\n", i
);
2595 instr_out(data
, hw_offset
, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode
);
2601 decode_3d_i830(uint32_t *data
, int count
, uint32_t hw_offset
, uint32_t devid
, int *failures
)
2612 { 0x02, 1, 1, "3DSTATE_MODES_3" },
2613 { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
2614 { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
2615 { 0x05, 1, 1, "3DSTATE_VFT0"},
2616 { 0x06, 1, 1, "3DSTATE_AA"},
2617 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
2618 { 0x08, 1, 1, "3DSTATE_MODES_1" },
2619 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
2620 { 0x0a, 1, 1, "3DSTATE_VFT1"},
2621 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
2622 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
2623 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
2624 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
2625 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
2626 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
2627 { 0x16, 1, 1, "3DSTATE_MODES_4" },
2630 opcode
= (data
[0] & 0x1f000000) >> 24;
2634 return decode_3d_primitive(data
, count
, hw_offset
, failures
);
2636 return decode_3d_1d(data
, count
, hw_offset
, devid
, failures
);
2638 return decode_3d_1c(data
, count
, hw_offset
, failures
);
2641 for (idx
= 0; idx
< ARRAY_SIZE(opcodes_3d
); idx
++) {
2642 opcode_3d
= &opcodes_3d
[idx
];
2643 if ((data
[0] & 0x1f000000) >> 24 == opcode_3d
->opcode
) {
2644 unsigned int len
= 1, i
;
2646 instr_out(data
, hw_offset
, 0, "%s\n", opcode_3d
->name
);
2647 if (opcode_3d
->max_len
> 1) {
2648 len
= (data
[0] & 0xff) + 2;
2649 if (len
< opcode_3d
->min_len
||
2650 len
> opcode_3d
->max_len
)
2652 fprintf(out
, "Bad count in %s\n", opcode_3d
->name
);
2656 for (i
= 1; i
< len
; i
++) {
2658 BUFFER_FAIL(count
, len
, opcode_3d
->name
);
2659 instr_out(data
, hw_offset
, i
, "dword %d\n", i
);
2665 instr_out(data
, hw_offset
, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode
);
2671 * Decodes an i830-i915 batch buffer, writing the output to stdout.
2673 * \param data batch buffer contents
2674 * \param count number of DWORDs to decode in the batch buffer
2675 * \param hw_offset hardware address for the buffer
2678 intel_decode(uint32_t *data
, int count
,
2681 uint32_t ignore_end_of_batchbuffer
)
2689 while (index
< count
) {
2690 switch ((data
[index
] & 0xe0000000) >> 29) {
2692 ret
= decode_mi(data
+ index
, count
- index
,
2693 hw_offset
+ index
* 4, &failures
);
2695 /* If MI_BATCHBUFFER_END happened, then dump the rest of the
2696 * output in case we some day want it in debugging, but don't
2697 * decode it since it'll just confuse in the common case.
2700 if (ignore_end_of_batchbuffer
) {
2703 for (index
= index
+ 1; index
< count
; index
++) {
2704 instr_out(data
, hw_offset
, index
, "\n");
2711 index
+= decode_2d(data
+ index
, count
- index
,
2712 hw_offset
+ index
* 4, &failures
);
2715 if (IS_965(devid
)) {
2716 index
+= decode_3d_965(data
+ index
, count
- index
,
2717 hw_offset
+ index
* 4,
2719 } else if (IS_GEN3(devid
)) {
2720 index
+= decode_3d(data
+ index
, count
- index
,
2721 hw_offset
+ index
* 4,
2724 index
+= decode_3d_i830(data
+ index
, count
- index
,
2725 hw_offset
+ index
* 4,
2730 instr_out(data
, hw_offset
, index
, "UNKNOWN\n");
2741 void intel_decode_context_reset(void)
2747 void intel_decode_context_set_head_tail(uint32_t head
, uint32_t tail
)