i965: new VS: use the VUE map to write out vertex attributes.
[mesa.git] / src / mesa / drivers / dri / intel / intel_extensions_es.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/extensions.h"
29 #include "main/mfeatures.h"
30
31 #include "intel_extensions.h"
32
33 static const char *common_extensions[] = {
34 /* Used by mesa internally (cf all_mesa_extensions in ../common/utils.c) */
35 "GL_ARB_draw_buffers",
36 "GL_ARB_multisample",
37 "GL_ARB_texture_compression",
38 "GL_ARB_transpose_matrix",
39 "GL_ARB_vertex_buffer_object",
40 "GL_ARB_window_pos",
41 "GL_EXT_blend_func_separate",
42 "GL_EXT_compiled_vertex_array",
43 "GL_EXT_framebuffer_blit",
44 "GL_EXT_multi_draw_arrays",
45 "GL_EXT_polygon_offset",
46 "GL_EXT_texture_object",
47 "GL_EXT_vertex_array",
48 "GL_IBM_multimode_draw_arrays",
49 "GL_MESA_window_pos",
50 "GL_NV_vertex_program",
51
52 /* Optional GLES1 or GLES2 */
53 #if FEATURE_OES_EGL_image
54 "GL_OES_EGL_image",
55 #endif
56 "GL_EXT_texture_filter_anisotropic",
57 "GL_EXT_packed_depth_stencil",
58 "GL_EXT_texture_format_BGRA8888",
59 "GL_EXT_blend_minmax",
60
61 NULL
62 };
63
64 static const char *es1_extensions[] = {
65 /* Required by GLES1 */
66 "GL_ARB_multitexture",
67 "GL_ARB_texture_env_add",
68 "GL_ARB_texture_env_combine",
69 "GL_ARB_texture_env_dot3",
70 "GL_ARB_point_parameters",
71
72 /* Optional GLES1 */
73 "GL_EXT_blend_equation_separate",
74 "GL_EXT_blend_func_separate",
75 "GL_EXT_blend_subtract",
76 "GL_ARB_framebuffer_object",
77 "GL_EXT_framebuffer_object",
78 "GL_ARB_point_sprite",
79 "GL_EXT_stencil_wrap",
80 "GL_ARB_texture_cube_map",
81 "GL_ARB_texture_env_crossbar",
82 "GL_ARB_texture_mirrored_repeat",
83 "GL_EXT_texture_lod_bias",
84
85 NULL
86 };
87
88 static const char *es2_extensions[] = {
89 /* Required by GLES2 */
90 "GL_ARB_fragment_program",
91 "GL_ARB_fragment_shader",
92 "GL_ARB_multitexture",
93 "GL_ARB_shader_objects",
94 "GL_ARB_texture_cube_map",
95 "GL_ARB_texture_mirrored_repeat",
96 "GL_ARB_texture_non_power_of_two",
97 "GL_ARB_vertex_shader",
98 "GL_EXT_blend_color",
99 "GL_EXT_blend_equation_separate",
100 "GL_EXT_blend_minmax",
101 "GL_EXT_blend_subtract",
102 "GL_EXT_stencil_wrap",
103 "GL_NV_blend_square",
104
105 /* Optional GLES2 */
106 "GL_ARB_framebuffer_object",
107 "GL_ARB_depth_texture",
108 "GL_EXT_framebuffer_object",
109
110 NULL,
111 };
112
113 void
114 intelInitExtensionsES1(struct gl_context *ctx)
115 {
116 int i;
117
118 /* Can't use driInitExtensions() since it uses extensions from
119 * main/remap_helper.h when called the first time. */
120
121 for (i = 0; common_extensions[i]; i++)
122 _mesa_enable_extension(ctx, common_extensions[i]);
123 for (i = 0; es1_extensions[i]; i++)
124 _mesa_enable_extension(ctx, es1_extensions[i]);
125 }
126
127 /**
128 * \brief Extensions to disable.
129 *
130 * These extensions must be manually disabled because they may have been
131 * enabled by default.
132 */
133 static const char* es2_extensions_disabled[] = {
134 "GL_OES_standard_derivatives",
135 NULL,
136 };
137
138 /**
139 * Initializes potential list of extensions if ctx == NULL, or actually enables
140 * extensions for a context.
141 */
142 void
143 intelInitExtensionsES2(struct gl_context *ctx)
144 {
145 int i;
146
147 /* Can't use driInitExtensions() since it uses extensions from
148 * main/remap_helper.h when called the first time. */
149
150 for (i = 0; common_extensions[i]; i++)
151 _mesa_enable_extension(ctx, common_extensions[i]);
152 for (i = 0; es2_extensions[i]; i++)
153 _mesa_enable_extension(ctx, es2_extensions[i]);
154 for (i = 0; es2_extensions_disabled[i]; i++)
155 _mesa_disable_extension(ctx, es2_extensions_disabled[i]);
156 }