i965: Add dumping of the sampler default color.
[mesa.git] / src / mesa / drivers / dri / intel / intel_mipmap_tree.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #include "intel_context.h"
29 #include "intel_mipmap_tree.h"
30 #include "intel_regions.h"
31 #include "intel_tex_layout.h"
32 #include "main/enums.h"
33 #include "main/formats.h"
34
35 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
36
37
38 static GLenum
39 target_to_target(GLenum target)
40 {
41 switch (target) {
42 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
43 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
44 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
45 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
46 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
47 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
48 return GL_TEXTURE_CUBE_MAP_ARB;
49 default:
50 return target;
51 }
52 }
53
54
55 static struct intel_mipmap_tree *
56 intel_miptree_create_internal(struct intel_context *intel,
57 GLenum target,
58 GLenum internal_format,
59 GLuint first_level,
60 GLuint last_level,
61 GLuint width0,
62 GLuint height0,
63 GLuint depth0, GLuint cpp, GLuint compress_byte,
64 uint32_t tiling)
65 {
66 GLboolean ok;
67 struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
68
69 DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
70 _mesa_lookup_enum_by_nr(target),
71 _mesa_lookup_enum_by_nr(internal_format),
72 first_level, last_level, mt);
73
74 mt->target = target_to_target(target);
75 mt->internal_format = internal_format;
76 mt->first_level = first_level;
77 mt->last_level = last_level;
78 mt->width0 = width0;
79 mt->height0 = height0;
80 mt->depth0 = depth0;
81 mt->cpp = compress_byte ? compress_byte : cpp;
82 mt->compressed = compress_byte ? 1 : 0;
83 mt->refcount = 1;
84
85 #ifdef I915
86 if (intel->is_945)
87 ok = i945_miptree_layout(intel, mt, tiling);
88 else
89 ok = i915_miptree_layout(intel, mt, tiling);
90 #else
91 ok = brw_miptree_layout(intel, mt, tiling);
92 #endif
93
94 if (!ok) {
95 free(mt);
96 DBG("%s not okay - returning NULL\n", __FUNCTION__);
97 return NULL;
98 }
99
100 return mt;
101 }
102
103
104 struct intel_mipmap_tree *
105 intel_miptree_create(struct intel_context *intel,
106 GLenum target,
107 GLenum base_format,
108 GLenum internal_format,
109 GLuint first_level,
110 GLuint last_level,
111 GLuint width0,
112 GLuint height0,
113 GLuint depth0, GLuint cpp, GLuint compress_byte,
114 GLboolean expect_accelerated_upload)
115 {
116 struct intel_mipmap_tree *mt;
117 uint32_t tiling = I915_TILING_NONE;
118
119 if (intel->use_texture_tiling && compress_byte == 0) {
120 if (intel->gen >= 4 &&
121 (base_format == GL_DEPTH_COMPONENT ||
122 base_format == GL_DEPTH_STENCIL_EXT))
123 tiling = I915_TILING_Y;
124 else if (width0 >= 64)
125 tiling = I915_TILING_X;
126 }
127
128 mt = intel_miptree_create_internal(intel, target, internal_format,
129 first_level, last_level, width0,
130 height0, depth0, cpp, compress_byte,
131 tiling);
132 /*
133 * pitch == 0 || height == 0 indicates the null texture
134 */
135 if (!mt || !mt->total_height) {
136 free(mt);
137 return NULL;
138 }
139
140 mt->region = intel_region_alloc(intel->intelScreen,
141 tiling,
142 mt->cpp,
143 mt->total_width,
144 mt->total_height,
145 expect_accelerated_upload);
146
147 if (!mt->region) {
148 free(mt);
149 return NULL;
150 }
151
152 return mt;
153 }
154
155
156 struct intel_mipmap_tree *
157 intel_miptree_create_for_region(struct intel_context *intel,
158 GLenum target,
159 GLenum internal_format,
160 GLuint first_level,
161 GLuint last_level,
162 struct intel_region *region,
163 GLuint depth0,
164 GLuint compress_byte)
165 {
166 struct intel_mipmap_tree *mt;
167
168 mt = intel_miptree_create_internal(intel, target, internal_format,
169 first_level, last_level,
170 region->width, region->height, 1,
171 region->cpp, compress_byte,
172 I915_TILING_NONE);
173 if (!mt)
174 return mt;
175
176 intel_region_reference(&mt->region, region);
177
178 return mt;
179 }
180
181 void
182 intel_miptree_reference(struct intel_mipmap_tree **dst,
183 struct intel_mipmap_tree *src)
184 {
185 src->refcount++;
186 *dst = src;
187 DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
188 }
189
190
191 void
192 intel_miptree_release(struct intel_context *intel,
193 struct intel_mipmap_tree **mt)
194 {
195 if (!*mt)
196 return;
197
198 DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
199 if (--(*mt)->refcount <= 0) {
200 GLuint i;
201
202 DBG("%s deleting %p\n", __FUNCTION__, *mt);
203
204 intel_region_release(&((*mt)->region));
205
206 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
207 free((*mt)->level[i].x_offset);
208 free((*mt)->level[i].y_offset);
209 }
210
211 free(*mt);
212 }
213 *mt = NULL;
214 }
215
216
217 /**
218 * Can the image be pulled into a unified mipmap tree? This mirrors
219 * the completeness test in a lot of ways.
220 *
221 * Not sure whether I want to pass gl_texture_image here.
222 */
223 GLboolean
224 intel_miptree_match_image(struct intel_mipmap_tree *mt,
225 struct gl_texture_image *image)
226 {
227 GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat);
228 struct intel_texture_image *intelImage = intel_texture_image(image);
229 GLuint level = intelImage->level;
230
231 /* Images with borders are never pulled into mipmap trees. */
232 if (image->Border)
233 return GL_FALSE;
234
235 if (image->InternalFormat != mt->internal_format ||
236 isCompressed != mt->compressed)
237 return GL_FALSE;
238
239 if (!isCompressed &&
240 !mt->compressed &&
241 _mesa_get_format_bytes(image->TexFormat) != mt->cpp)
242 return GL_FALSE;
243
244 /* Test image dimensions against the base level image adjusted for
245 * minification. This will also catch images not present in the
246 * tree, changed targets, etc.
247 */
248 if (image->Width != mt->level[level].width ||
249 image->Height != mt->level[level].height ||
250 image->Depth != mt->level[level].depth)
251 return GL_FALSE;
252
253 return GL_TRUE;
254 }
255
256
257 void
258 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
259 GLuint level,
260 GLuint nr_images,
261 GLuint x, GLuint y,
262 GLuint w, GLuint h, GLuint d)
263 {
264 mt->level[level].width = w;
265 mt->level[level].height = h;
266 mt->level[level].depth = d;
267 mt->level[level].level_x = x;
268 mt->level[level].level_y = y;
269 mt->level[level].nr_images = nr_images;
270
271 DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
272 level, w, h, d, x, y);
273
274 assert(nr_images);
275 assert(!mt->level[level].x_offset);
276
277 mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint));
278 mt->level[level].x_offset[0] = mt->level[level].level_x;
279 mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint));
280 mt->level[level].y_offset[0] = mt->level[level].level_y;
281 }
282
283
284 void
285 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
286 GLuint level, GLuint img,
287 GLuint x, GLuint y)
288 {
289 if (img == 0 && level == 0)
290 assert(x == 0 && y == 0);
291
292 assert(img < mt->level[level].nr_images);
293
294 mt->level[level].x_offset[img] = mt->level[level].level_x + x;
295 mt->level[level].y_offset[img] = mt->level[level].level_y + y;
296
297 DBG("%s level %d img %d pos %d,%d\n",
298 __FUNCTION__, level, img,
299 mt->level[level].x_offset[img], mt->level[level].y_offset[img]);
300 }
301
302
303 void
304 intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
305 GLuint level, GLuint face, GLuint depth,
306 GLuint *x, GLuint *y)
307 {
308 if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) {
309 *x = mt->level[level].x_offset[face];
310 *y = mt->level[level].y_offset[face];
311 } else if (mt->target == GL_TEXTURE_3D) {
312 *x = mt->level[level].x_offset[depth];
313 *y = mt->level[level].y_offset[depth];
314 } else {
315 *x = mt->level[level].x_offset[0];
316 *y = mt->level[level].y_offset[0];
317 }
318 }
319
320 /**
321 * Map a teximage in a mipmap tree.
322 * \param row_stride returns row stride in bytes
323 * \param image_stride returns image stride in bytes (for 3D textures).
324 * \param image_offsets pointer to array of pixel offsets from the returned
325 * pointer to each depth image
326 * \return address of mapping
327 */
328 GLubyte *
329 intel_miptree_image_map(struct intel_context * intel,
330 struct intel_mipmap_tree * mt,
331 GLuint face,
332 GLuint level,
333 GLuint * row_stride, GLuint * image_offsets)
334 {
335 GLuint x, y;
336
337 if (row_stride)
338 *row_stride = mt->region->pitch * mt->cpp;
339
340 if (mt->target == GL_TEXTURE_3D) {
341 int i;
342
343 for (i = 0; i < mt->level[level].depth; i++) {
344
345 intel_miptree_get_image_offset(mt, level, face, i,
346 &x, &y);
347 image_offsets[i] = x + y * mt->region->pitch;
348 }
349
350 DBG("%s \n", __FUNCTION__);
351
352 return intel_region_map(intel, mt->region);
353 } else {
354 assert(mt->level[level].depth == 1);
355 intel_miptree_get_image_offset(mt, level, face, 0,
356 &x, &y);
357 image_offsets[0] = 0;
358
359 DBG("%s: (%d,%d) -> (%d, %d)/%d\n",
360 __FUNCTION__, face, level, x, y, mt->region->pitch * mt->cpp);
361
362 return intel_region_map(intel, mt->region) +
363 (x + y * mt->region->pitch) * mt->cpp;
364 }
365 }
366
367
368 void
369 intel_miptree_image_unmap(struct intel_context *intel,
370 struct intel_mipmap_tree *mt)
371 {
372 DBG("%s\n", __FUNCTION__);
373 intel_region_unmap(intel, mt->region);
374 }
375
376
377 /**
378 * Upload data for a particular image.
379 */
380 void
381 intel_miptree_image_data(struct intel_context *intel,
382 struct intel_mipmap_tree *dst,
383 GLuint face,
384 GLuint level,
385 void *src,
386 GLuint src_row_pitch,
387 GLuint src_image_pitch)
388 {
389 const GLuint depth = dst->level[level].depth;
390 GLuint i;
391
392 for (i = 0; i < depth; i++) {
393 GLuint dst_x, dst_y, height;
394
395 intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
396
397 height = dst->level[level].height;
398 if(dst->compressed)
399 height = (height + 3) / 4;
400
401 DBG("%s: %d/%d %p/%d -> (%d, %d)/%d (%d, %d)\n",
402 __FUNCTION__, face, level,
403 src, src_row_pitch * dst->cpp,
404 dst_x, dst_y, dst->region->pitch * dst->cpp,
405 dst->level[level].width, height);
406
407 intel_region_data(intel,
408 dst->region, 0, dst_x, dst_y,
409 src,
410 src_row_pitch,
411 0, 0, /* source x, y */
412 dst->level[level].width, height); /* width, height */
413
414 src = (char *)src + src_image_pitch * dst->cpp;
415 }
416 }
417
418
419 /**
420 * Copy mipmap image between trees
421 */
422 void
423 intel_miptree_image_copy(struct intel_context *intel,
424 struct intel_mipmap_tree *dst,
425 GLuint face, GLuint level,
426 struct intel_mipmap_tree *src)
427 {
428 GLuint width = src->level[level].width;
429 GLuint height = src->level[level].height;
430 GLuint depth = src->level[level].depth;
431 GLuint src_x, src_y, dst_x, dst_y;
432 GLuint i;
433 GLboolean success;
434
435 if (dst->compressed) {
436 GLuint align_w, align_h;
437
438 intel_get_texture_alignment_unit(dst->internal_format,
439 &align_w, &align_h);
440 height = (height + 3) / 4;
441 width = ALIGN(width, align_w);
442 }
443
444 intel_prepare_render(intel);
445
446 for (i = 0; i < depth; i++) {
447 intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y);
448 intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
449 success = intel_region_copy(intel,
450 dst->region, 0, dst_x, dst_y,
451 src->region, 0, src_x, src_y,
452 width, height, GL_FALSE,
453 GL_COPY);
454 if (!success) {
455 GLubyte *src_ptr, *dst_ptr;
456
457 src_ptr = intel_region_map(intel, src->region);
458 dst_ptr = intel_region_map(intel, dst->region);
459
460 _mesa_copy_rect(dst_ptr,
461 dst->cpp,
462 dst->region->pitch,
463 dst_x, dst_y, width, height,
464 src_ptr,
465 src->region->pitch,
466 src_x, src_y);
467 intel_region_unmap(intel, src->region);
468 intel_region_unmap(intel, dst->region);
469 }
470 }
471 }