Merge branch 'mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_pixel_read.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/image.h"
33 #include "main/bufferobj.h"
34 #include "main/state.h"
35 #include "swrast/swrast.h"
36
37 #include "intel_screen.h"
38 #include "intel_context.h"
39 #include "intel_batchbuffer.h"
40 #include "intel_blit.h"
41 #include "intel_buffers.h"
42 #include "intel_regions.h"
43 #include "intel_pixel.h"
44 #include "intel_buffer_objects.h"
45
46 /* For many applications, the new ability to pull the source buffers
47 * back out of the GTT and then do the packing/conversion operations
48 * in software will be as much of an improvement as trying to get the
49 * blitter and/or texture engine to do the work.
50 *
51 * This step is gated on private backbuffers.
52 *
53 * Obviously the frontbuffer can't be pulled back, so that is either
54 * an argument for blit/texture readpixels, or for blitting to a
55 * temporary and then pulling that back.
56 *
57 * When the destination is a pbo, however, it's not clear if it is
58 * ever going to be pulled to main memory (though the access param
59 * will be a good hint). So it sounds like we do want to be able to
60 * choose between blit/texture implementation on the gpu and pullback
61 * and cpu-based copying.
62 *
63 * Unless you can magically turn client memory into a PBO for the
64 * duration of this call, there will be a cpu-based copying step in
65 * any case.
66 */
67
68
69 static GLboolean
70 do_texture_readpixels(GLcontext * ctx,
71 GLint x, GLint y, GLsizei width, GLsizei height,
72 GLenum format, GLenum type,
73 const struct gl_pixelstore_attrib *pack,
74 struct intel_region *dest_region)
75 {
76 #if 0
77 struct intel_context *intel = intel_context(ctx);
78 intelScreenPrivate *screen = intel->intelScreen;
79 GLint pitch = pack->RowLength ? pack->RowLength : width;
80 __DRIdrawablePrivate *dPriv = intel->driDrawable;
81 int textureFormat;
82 GLenum glTextureFormat;
83 int destFormat, depthFormat, destPitch;
84 drm_clip_rect_t tmp;
85
86 if (INTEL_DEBUG & DEBUG_PIXEL)
87 fprintf(stderr, "%s\n", __FUNCTION__);
88
89
90 if (ctx->_ImageTransferState ||
91 pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
92 if (INTEL_DEBUG & DEBUG_PIXEL)
93 fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
94 return GL_FALSE;
95 }
96
97 intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
98
99 if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
100 if (INTEL_DEBUG & DEBUG_PIXEL)
101 fprintf(stderr, "%s: couldn't set dest %s/%s\n",
102 __FUNCTION__,
103 _mesa_lookup_enum_by_nr(type),
104 _mesa_lookup_enum_by_nr(format));
105 return GL_FALSE;
106 }
107
108 LOCK_HARDWARE(intel);
109
110 if (intel->driDrawable->numClipRects) {
111 intel->vtbl.install_meta_state(intel);
112 intel->vtbl.meta_no_depth_write(intel);
113 intel->vtbl.meta_no_stencil_write(intel);
114
115 if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
116 UNLOCK_HARDWARE(intel);
117 SET_STATE(i830, state);
118 if (INTEL_DEBUG & DEBUG_PIXEL)
119 fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
120 return GL_TRUE;
121 }
122
123 y = dPriv->h - y - height;
124 x += dPriv->x;
125 y += dPriv->y;
126
127
128 /* Set the frontbuffer up as a large rectangular texture.
129 */
130 intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
131
132
133 intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
134
135
136 /* Set the 3d engine to draw into the destination region:
137 */
138
139 intel->vtbl.meta_draw_region(intel, dest_region);
140 intel->vtbl.meta_draw_format(intel, destFormat, depthFormat); /* ?? */
141
142
143 /* Draw a single quad, no cliprects:
144 */
145 intel->vtbl.meta_disable_cliprects(intel);
146
147 intel->vtbl.draw_quad(intel,
148 0, width, 0, height,
149 0x00ff00ff, x, x + width, y, y + height);
150
151 intel->vtbl.leave_meta_state(intel);
152 }
153 UNLOCK_HARDWARE(intel);
154
155 intel_region_wait_fence(ctx, dest_region); /* required by GL */
156 return GL_TRUE;
157 #endif
158
159 return GL_FALSE;
160 }
161
162
163
164
165 static GLboolean
166 do_blit_readpixels(GLcontext * ctx,
167 GLint x, GLint y, GLsizei width, GLsizei height,
168 GLenum format, GLenum type,
169 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
170 {
171 struct intel_context *intel = intel_context(ctx);
172 struct intel_region *src = intel_readbuf_region(intel);
173 struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
174 GLuint dst_offset;
175 GLuint rowLength;
176
177 if (INTEL_DEBUG & DEBUG_PIXEL)
178 _mesa_printf("%s\n", __FUNCTION__);
179
180 if (!src)
181 return GL_FALSE;
182
183 if (!_mesa_is_bufferobj(pack->BufferObj)) {
184 /* PBO only for now:
185 */
186 if (INTEL_DEBUG & DEBUG_PIXEL)
187 _mesa_printf("%s - not PBO\n", __FUNCTION__);
188 return GL_FALSE;
189 }
190
191
192 if (ctx->_ImageTransferState ||
193 !intel_check_blit_format(src, format, type)) {
194 if (INTEL_DEBUG & DEBUG_PIXEL)
195 _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
196 return GL_FALSE;
197 }
198
199 if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
200 if (INTEL_DEBUG & DEBUG_PIXEL)
201 _mesa_printf("%s: bad packing params\n", __FUNCTION__);
202 return GL_FALSE;
203 }
204
205 if (pack->RowLength > 0)
206 rowLength = pack->RowLength;
207 else
208 rowLength = width;
209
210 if (pack->Invert) {
211 if (INTEL_DEBUG & DEBUG_PIXEL)
212 _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
213 return GL_FALSE;
214 }
215 else {
216 rowLength = -rowLength;
217 }
218
219 dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
220 format, type, 0, 0, 0);
221
222
223 /* Although the blits go on the command buffer, need to do this and
224 * fire with lock held to guarentee cliprects are correct.
225 */
226 intelFlush(&intel->ctx);
227 LOCK_HARDWARE(intel);
228
229 if (intel->driReadDrawable->numClipRects) {
230 GLboolean all = (width * height * src->cpp == dst->Base.Size &&
231 x == 0 && dst_offset == 0);
232
233 dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
234 all ? INTEL_WRITE_FULL :
235 INTEL_WRITE_PART);
236 __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
237 int nbox = dPriv->numClipRects;
238 drm_clip_rect_t *box = dPriv->pClipRects;
239 drm_clip_rect_t rect;
240 drm_clip_rect_t src_rect;
241 int i;
242
243 src_rect.x1 = dPriv->x + x;
244 src_rect.y1 = dPriv->y + dPriv->h - (y + height);
245 src_rect.x2 = src_rect.x1 + width;
246 src_rect.y2 = src_rect.y1 + height;
247
248
249
250 for (i = 0; i < nbox; i++) {
251 if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
252 continue;
253
254 if (!intelEmitCopyBlit(intel,
255 src->cpp,
256 src->pitch, src->buffer, 0, src->tiling,
257 rowLength, dst_buffer, dst_offset, GL_FALSE,
258 rect.x1,
259 rect.y1,
260 rect.x1 - src_rect.x1,
261 rect.y2 - src_rect.y2,
262 rect.x2 - rect.x1, rect.y2 - rect.y1,
263 GL_COPY)) {
264 UNLOCK_HARDWARE(intel);
265 return GL_FALSE;
266 }
267 }
268 }
269 UNLOCK_HARDWARE(intel);
270
271 if (INTEL_DEBUG & DEBUG_PIXEL)
272 _mesa_printf("%s - DONE\n", __FUNCTION__);
273
274 return GL_TRUE;
275 }
276
277 void
278 intelReadPixels(GLcontext * ctx,
279 GLint x, GLint y, GLsizei width, GLsizei height,
280 GLenum format, GLenum type,
281 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
282 {
283 if (INTEL_DEBUG & DEBUG_PIXEL)
284 fprintf(stderr, "%s\n", __FUNCTION__);
285
286 intelFlush(ctx);
287
288 if (do_blit_readpixels
289 (ctx, x, y, width, height, format, type, pack, pixels))
290 return;
291
292 #ifdef I915
293 if (do_texture_readpixels
294 (ctx, x, y, width, height, format, type, pack, pixels))
295 return;
296 #else
297 (void)do_blit_readpixels;
298 (void)do_texture_readpixels;
299 #endif
300
301 if (INTEL_DEBUG & DEBUG_PIXEL)
302 _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
303
304 /* Update Mesa state before calling down into _swrast_ReadPixels, as
305 * the spans code requires the computed buffer states to be up to date,
306 * but _swrast_ReadPixels only updates Mesa state after setting up
307 * the spans code.
308 */
309
310 if (ctx->NewState)
311 _mesa_update_state(ctx);
312
313 _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
314 }