Merge commit 'origin/mesa_7_7_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_regions.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Provide additional functionality on top of bufmgr buffers:
29 * - 2d semantics and blit operations
30 * - refcounting of buffers for multiple images in a buffer.
31 * - refcounting of buffer mappings.
32 * - some logic for moving the buffers to the best memory pools for
33 * given operations.
34 *
35 * Most of this is to make it easier to implement the fixed-layout
36 * mipmap tree required by intel hardware in the face of GL's
37 * programming interface where each image can be specifed in random
38 * order and it isn't clear what layout the tree should have until the
39 * last moment.
40 */
41
42 #include <sys/ioctl.h>
43 #include <errno.h>
44
45 #include "intel_context.h"
46 #include "intel_regions.h"
47 #include "intel_blit.h"
48 #include "intel_buffer_objects.h"
49 #include "intel_bufmgr.h"
50 #include "intel_batchbuffer.h"
51 #include "intel_chipset.h"
52
53 #define FILE_DEBUG_FLAG DEBUG_REGION
54
55 /* This should be set to the maximum backtrace size desired.
56 * Set it to 0 to disable backtrace debugging.
57 */
58 #define DEBUG_BACKTRACE_SIZE 0
59
60 #if DEBUG_BACKTRACE_SIZE == 0
61 /* Use the standard debug output */
62 #define _DBG(...) DBG(__VA_ARGS__)
63 #else
64 /* Use backtracing debug output */
65 #define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
66
67 /* Backtracing debug support */
68 #include <execinfo.h>
69
70 static void
71 debug_backtrace(void)
72 {
73 void *trace[DEBUG_BACKTRACE_SIZE];
74 char **strings = NULL;
75 int traceSize;
76 register int i;
77
78 traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
79 strings = backtrace_symbols(trace, traceSize);
80 if (strings == NULL) {
81 DBG("no backtrace:");
82 return;
83 }
84
85 /* Spit out all the strings with a colon separator. Ignore
86 * the first, since we don't really care about the call
87 * to debug_backtrace() itself. Skip until the final "/" in
88 * the trace to avoid really long lines.
89 */
90 for (i = 1; i < traceSize; i++) {
91 char *p = strings[i], *slash = strings[i];
92 while (*p) {
93 if (*p++ == '/') {
94 slash = p;
95 }
96 }
97
98 DBG("%s:", slash);
99 }
100
101 /* Free up the memory, and we're done */
102 free(strings);
103 }
104
105 #endif
106
107
108
109 /* XXX: Thread safety?
110 */
111 GLubyte *
112 intel_region_map(struct intel_context *intel, struct intel_region *region)
113 {
114 intelFlush(&intel->ctx);
115
116 _DBG("%s %p\n", __FUNCTION__, region);
117 if (!region->map_refcount++) {
118 if (region->pbo)
119 intel_region_cow(intel, region);
120
121 if (region->tiling != I915_TILING_NONE &&
122 intel->intelScreen->kernel_exec_fencing)
123 drm_intel_gem_bo_map_gtt(region->buffer);
124 else
125 dri_bo_map(region->buffer, GL_TRUE);
126 region->map = region->buffer->virtual;
127 }
128
129 return region->map;
130 }
131
132 void
133 intel_region_unmap(struct intel_context *intel, struct intel_region *region)
134 {
135 _DBG("%s %p\n", __FUNCTION__, region);
136 if (!--region->map_refcount) {
137 if (region->tiling != I915_TILING_NONE &&
138 intel->intelScreen->kernel_exec_fencing)
139 drm_intel_gem_bo_unmap_gtt(region->buffer);
140 else
141 dri_bo_unmap(region->buffer);
142 region->map = NULL;
143 }
144 }
145
146 static struct intel_region *
147 intel_region_alloc_internal(struct intel_context *intel,
148 GLuint cpp,
149 GLuint width, GLuint height, GLuint pitch,
150 dri_bo *buffer)
151 {
152 struct intel_region *region;
153
154 if (buffer == NULL) {
155 _DBG("%s <-- NULL\n", __FUNCTION__);
156 return NULL;
157 }
158
159 region = calloc(sizeof(*region), 1);
160 region->cpp = cpp;
161 region->width = width;
162 region->height = height;
163 region->pitch = pitch;
164 region->refcount = 1;
165 region->buffer = buffer;
166
167 /* Default to no tiling */
168 region->tiling = I915_TILING_NONE;
169 region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
170
171 _DBG("%s <-- %p\n", __FUNCTION__, region);
172 return region;
173 }
174
175 struct intel_region *
176 intel_region_alloc(struct intel_context *intel,
177 uint32_t tiling,
178 GLuint cpp, GLuint width, GLuint height, GLuint pitch,
179 GLboolean expect_accelerated_upload)
180 {
181 dri_bo *buffer;
182 struct intel_region *region;
183
184 /* If we're tiled, our allocations are in 8 or 32-row blocks, so
185 * failure to align our height means that we won't allocate enough pages.
186 *
187 * If we're untiled, we still have to align to 2 rows high because the
188 * data port accesses 2x2 blocks even if the bottom row isn't to be
189 * rendered, so failure to align means we could walk off the end of the
190 * GTT and fault.
191 */
192 if (tiling == I915_TILING_X)
193 height = ALIGN(height, 8);
194 else if (tiling == I915_TILING_Y)
195 height = ALIGN(height, 32);
196 else
197 height = ALIGN(height, 2);
198
199 /* If we're untiled, we have to align to 2 rows high because the
200 * data port accesses 2x2 blocks even if the bottom row isn't to be
201 * rendered, so failure to align means we could walk off the end of the
202 * GTT and fault.
203 */
204 height = ALIGN(height, 2);
205
206 if (expect_accelerated_upload) {
207 buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
208 pitch * cpp * height, 64);
209 } else {
210 buffer = drm_intel_bo_alloc(intel->bufmgr, "region",
211 pitch * cpp * height, 64);
212 }
213
214 region = intel_region_alloc_internal(intel, cpp, width, height,
215 pitch, buffer);
216
217 if (tiling != I915_TILING_NONE) {
218 assert(((pitch * cpp) & 127) == 0);
219 drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp);
220 drm_intel_bo_get_tiling(buffer, &region->tiling, &region->bit_6_swizzle);
221 }
222
223 return region;
224 }
225
226 struct intel_region *
227 intel_region_alloc_for_handle(struct intel_context *intel,
228 GLuint cpp,
229 GLuint width, GLuint height, GLuint pitch,
230 GLuint handle, const char *name)
231 {
232 struct intel_region *region;
233 dri_bo *buffer;
234 int ret;
235
236 buffer = intel_bo_gem_create_from_name(intel->bufmgr, name, handle);
237
238 region = intel_region_alloc_internal(intel, cpp,
239 width, height, pitch, buffer);
240 if (region == NULL)
241 return region;
242
243 ret = dri_bo_get_tiling(region->buffer, &region->tiling,
244 &region->bit_6_swizzle);
245 if (ret != 0) {
246 fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
247 handle, name, strerror(-ret));
248 intel_region_release(&region);
249 return NULL;
250 }
251
252 return region;
253 }
254
255 void
256 intel_region_reference(struct intel_region **dst, struct intel_region *src)
257 {
258 if (src)
259 _DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
260
261 assert(*dst == NULL);
262 if (src) {
263 src->refcount++;
264 *dst = src;
265 }
266 }
267
268 void
269 intel_region_release(struct intel_region **region_handle)
270 {
271 struct intel_region *region = *region_handle;
272
273 if (region == NULL) {
274 _DBG("%s NULL\n", __FUNCTION__);
275 return;
276 }
277
278 _DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
279
280 ASSERT(region->refcount > 0);
281 region->refcount--;
282
283 if (region->refcount == 0) {
284 assert(region->map_refcount == 0);
285
286 if (region->pbo)
287 region->pbo->region = NULL;
288 region->pbo = NULL;
289 dri_bo_unreference(region->buffer);
290
291 if (region->classic_map != NULL) {
292 drmUnmap(region->classic_map,
293 region->pitch * region->cpp * region->height);
294 }
295
296 free(region);
297 }
298 *region_handle = NULL;
299 }
300
301 /*
302 * XXX Move this into core Mesa?
303 */
304 void
305 _mesa_copy_rect(GLubyte * dst,
306 GLuint cpp,
307 GLuint dst_pitch,
308 GLuint dst_x,
309 GLuint dst_y,
310 GLuint width,
311 GLuint height,
312 const GLubyte * src,
313 GLuint src_pitch, GLuint src_x, GLuint src_y)
314 {
315 GLuint i;
316
317 dst_pitch *= cpp;
318 src_pitch *= cpp;
319 dst += dst_x * cpp;
320 src += src_x * cpp;
321 dst += dst_y * dst_pitch;
322 src += src_y * dst_pitch;
323 width *= cpp;
324
325 if (width == dst_pitch && width == src_pitch)
326 memcpy(dst, src, height * width);
327 else {
328 for (i = 0; i < height; i++) {
329 memcpy(dst, src, width);
330 dst += dst_pitch;
331 src += src_pitch;
332 }
333 }
334 }
335
336
337 /* Upload data to a rectangular sub-region. Lots of choices how to do this:
338 *
339 * - memcpy by span to current destination
340 * - upload data as new buffer and blit
341 *
342 * Currently always memcpy.
343 */
344 void
345 intel_region_data(struct intel_context *intel,
346 struct intel_region *dst,
347 GLuint dst_offset,
348 GLuint dstx, GLuint dsty,
349 const void *src, GLuint src_pitch,
350 GLuint srcx, GLuint srcy, GLuint width, GLuint height)
351 {
352 _DBG("%s\n", __FUNCTION__);
353
354 if (intel == NULL)
355 return;
356
357 if (dst->pbo) {
358 if (dstx == 0 &&
359 dsty == 0 && width == dst->pitch && height == dst->height)
360 intel_region_release_pbo(intel, dst);
361 else
362 intel_region_cow(intel, dst);
363 }
364
365 LOCK_HARDWARE(intel);
366 _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
367 dst->cpp,
368 dst->pitch,
369 dstx, dsty, width, height, src, src_pitch, srcx, srcy);
370
371 intel_region_unmap(intel, dst);
372 UNLOCK_HARDWARE(intel);
373 }
374
375 /* Copy rectangular sub-regions. Need better logic about when to
376 * push buffers into AGP - will currently do so whenever possible.
377 */
378 GLboolean
379 intel_region_copy(struct intel_context *intel,
380 struct intel_region *dst,
381 GLuint dst_offset,
382 GLuint dstx, GLuint dsty,
383 struct intel_region *src,
384 GLuint src_offset,
385 GLuint srcx, GLuint srcy, GLuint width, GLuint height,
386 GLenum logicop)
387 {
388 _DBG("%s\n", __FUNCTION__);
389
390 if (intel == NULL)
391 return GL_FALSE;
392
393 if (dst->pbo) {
394 if (dstx == 0 &&
395 dsty == 0 && width == dst->pitch && height == dst->height)
396 intel_region_release_pbo(intel, dst);
397 else
398 intel_region_cow(intel, dst);
399 }
400
401 assert(src->cpp == dst->cpp);
402
403 return intelEmitCopyBlit(intel,
404 dst->cpp,
405 src->pitch, src->buffer, src_offset, src->tiling,
406 dst->pitch, dst->buffer, dst_offset, dst->tiling,
407 srcx, srcy, dstx, dsty, width, height,
408 logicop);
409 }
410
411 /* Attach to a pbo, discarding our data. Effectively zero-copy upload
412 * the pbo's data.
413 */
414 void
415 intel_region_attach_pbo(struct intel_context *intel,
416 struct intel_region *region,
417 struct intel_buffer_object *pbo)
418 {
419 dri_bo *buffer;
420
421 if (region->pbo == pbo)
422 return;
423
424 _DBG("%s %p %p\n", __FUNCTION__, region, pbo);
425
426 /* If there is already a pbo attached, break the cow tie now.
427 * Don't call intel_region_release_pbo() as that would
428 * unnecessarily allocate a new buffer we would have to immediately
429 * discard.
430 */
431 if (region->pbo) {
432 region->pbo->region = NULL;
433 region->pbo = NULL;
434 }
435
436 if (region->buffer) {
437 dri_bo_unreference(region->buffer);
438 region->buffer = NULL;
439 }
440
441 /* make sure pbo has a buffer of its own */
442 buffer = intel_bufferobj_buffer(intel, pbo, INTEL_WRITE_FULL);
443
444 region->pbo = pbo;
445 region->pbo->region = region;
446 dri_bo_reference(buffer);
447 region->buffer = buffer;
448 }
449
450
451 /* Break the COW tie to the pbo and allocate a new buffer.
452 * The pbo gets to keep the data.
453 */
454 void
455 intel_region_release_pbo(struct intel_context *intel,
456 struct intel_region *region)
457 {
458 _DBG("%s %p\n", __FUNCTION__, region);
459 assert(region->buffer == region->pbo->buffer);
460 region->pbo->region = NULL;
461 region->pbo = NULL;
462 dri_bo_unreference(region->buffer);
463 region->buffer = NULL;
464
465 region->buffer = dri_bo_alloc(intel->bufmgr, "region",
466 region->pitch * region->cpp * region->height,
467 64);
468 }
469
470 /* Break the COW tie to the pbo. Both the pbo and the region end up
471 * with a copy of the data.
472 */
473 void
474 intel_region_cow(struct intel_context *intel, struct intel_region *region)
475 {
476 struct intel_buffer_object *pbo = region->pbo;
477 GLboolean ok;
478
479 intel_region_release_pbo(intel, region);
480
481 assert(region->cpp * region->pitch * region->height == pbo->Base.Size);
482
483 _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size);
484
485 /* Now blit from the texture buffer to the new buffer:
486 */
487
488 LOCK_HARDWARE(intel);
489 ok = intelEmitCopyBlit(intel,
490 region->cpp,
491 region->pitch, pbo->buffer, 0, region->tiling,
492 region->pitch, region->buffer, 0, region->tiling,
493 0, 0, 0, 0,
494 region->pitch, region->height,
495 GL_COPY);
496 assert(ok);
497 UNLOCK_HARDWARE(intel);
498 }
499
500 dri_bo *
501 intel_region_buffer(struct intel_context *intel,
502 struct intel_region *region, GLuint flag)
503 {
504 if (region->pbo) {
505 if (flag == INTEL_WRITE_PART)
506 intel_region_cow(intel, region);
507 else if (flag == INTEL_WRITE_FULL)
508 intel_region_release_pbo(intel, region);
509 }
510
511 return region->buffer;
512 }
513
514 static struct intel_region *
515 intel_recreate_static(struct intel_context *intel,
516 const char *name,
517 struct intel_region *region,
518 intelRegion *region_desc)
519 {
520 intelScreenPrivate *intelScreen = intel->intelScreen;
521 int ret;
522
523 if (region == NULL) {
524 region = calloc(sizeof(*region), 1);
525 region->refcount = 1;
526 _DBG("%s creating new region %p\n", __FUNCTION__, region);
527 }
528 else {
529 _DBG("%s %p\n", __FUNCTION__, region);
530 }
531
532 if (intel->ctx.Visual.rgbBits == 24)
533 region->cpp = 4;
534 else
535 region->cpp = intel->ctx.Visual.rgbBits / 8;
536 region->pitch = intelScreen->pitch;
537 region->width = intelScreen->width;
538 region->height = intelScreen->height;
539
540 if (region->buffer != NULL) {
541 dri_bo_unreference(region->buffer);
542 region->buffer = NULL;
543 }
544
545 assert(region_desc->bo_handle != -1);
546 region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
547 name,
548 region_desc->bo_handle);
549
550 ret = dri_bo_get_tiling(region->buffer, &region->tiling,
551 &region->bit_6_swizzle);
552 if (ret != 0) {
553 fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
554 region_desc->bo_handle, name, strerror(-ret));
555 intel_region_release(&region);
556 return NULL;
557 }
558
559 assert(region->buffer != NULL);
560
561 return region;
562 }
563
564 /**
565 * Create intel_region structs to describe the static front, back, and depth
566 * buffers created by the xserver.
567 *
568 * Although FBO's mean we now no longer use these as render targets in
569 * all circumstances, they won't go away until the back and depth
570 * buffers become private, and the front buffer will remain even then.
571 *
572 * Note that these don't allocate video memory, just describe
573 * allocations alread made by the X server.
574 */
575 void
576 intel_recreate_static_regions(struct intel_context *intel)
577 {
578 intelScreenPrivate *intelScreen = intel->intelScreen;
579
580 intel->front_region =
581 intel_recreate_static(intel, "front",
582 intel->front_region,
583 &intelScreen->front);
584
585 intel->back_region =
586 intel_recreate_static(intel, "back",
587 intel->back_region,
588 &intelScreen->back);
589
590 /* Still assumes front.cpp == depth.cpp. We can kill this when we move to
591 * private buffers.
592 */
593 intel->depth_region =
594 intel_recreate_static(intel, "depth",
595 intel->depth_region,
596 &intelScreen->depth);
597 }