1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Provide additional functionality on top of bufmgr buffers:
29 * - 2d semantics and blit operations
30 * - refcounting of buffers for multiple images in a buffer.
31 * - refcounting of buffer mappings.
32 * - some logic for moving the buffers to the best memory pools for
35 * Most of this is to make it easier to implement the fixed-layout
36 * mipmap tree required by intel hardware in the face of GL's
37 * programming interface where each image can be specifed in random
38 * order and it isn't clear what layout the tree should have until the
42 #include <sys/ioctl.h>
45 #include "main/hash.h"
46 #include "intel_context.h"
47 #include "intel_regions.h"
48 #include "intel_blit.h"
49 #include "intel_buffer_objects.h"
50 #include "intel_bufmgr.h"
51 #include "intel_batchbuffer.h"
53 #define FILE_DEBUG_FLAG DEBUG_REGION
55 /* This should be set to the maximum backtrace size desired.
56 * Set it to 0 to disable backtrace debugging.
58 #define DEBUG_BACKTRACE_SIZE 0
60 #if DEBUG_BACKTRACE_SIZE == 0
61 /* Use the standard debug output */
62 #define _DBG(...) DBG(__VA_ARGS__)
64 /* Use backtracing debug output */
65 #define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
67 /* Backtracing debug support */
73 void *trace
[DEBUG_BACKTRACE_SIZE
];
74 char **strings
= NULL
;
78 traceSize
= backtrace(trace
, DEBUG_BACKTRACE_SIZE
);
79 strings
= backtrace_symbols(trace
, traceSize
);
80 if (strings
== NULL
) {
85 /* Spit out all the strings with a colon separator. Ignore
86 * the first, since we don't really care about the call
87 * to debug_backtrace() itself. Skip until the final "/" in
88 * the trace to avoid really long lines.
90 for (i
= 1; i
< traceSize
; i
++) {
91 char *p
= strings
[i
], *slash
= strings
[i
];
101 /* Free up the memory, and we're done */
109 /* XXX: Thread safety?
112 intel_region_map(struct intel_context
*intel
, struct intel_region
*region
)
114 intel_flush(&intel
->ctx
);
116 _DBG("%s %p\n", __FUNCTION__
, region
);
117 if (!region
->map_refcount
++) {
118 if (region
->tiling
!= I915_TILING_NONE
)
119 drm_intel_gem_bo_map_gtt(region
->bo
);
121 drm_intel_bo_map(region
->bo
, GL_TRUE
);
122 region
->map
= region
->bo
->virtual;
129 intel_region_unmap(struct intel_context
*intel
, struct intel_region
*region
)
131 _DBG("%s %p\n", __FUNCTION__
, region
);
132 if (!--region
->map_refcount
) {
133 if (region
->tiling
!= I915_TILING_NONE
)
134 drm_intel_gem_bo_unmap_gtt(region
->bo
);
136 drm_intel_bo_unmap(region
->bo
);
141 static struct intel_region
*
142 intel_region_alloc_internal(struct intel_screen
*screen
,
144 GLuint width
, GLuint height
, GLuint pitch
,
145 uint32_t tiling
, drm_intel_bo
*buffer
)
147 struct intel_region
*region
;
149 region
= calloc(sizeof(*region
), 1);
154 region
->width
= width
;
155 region
->height
= height
;
156 region
->pitch
= pitch
;
157 region
->refcount
= 1;
159 region
->tiling
= tiling
;
160 region
->screen
= screen
;
162 _DBG("%s <-- %p\n", __FUNCTION__
, region
);
166 struct intel_region
*
167 intel_region_alloc(struct intel_screen
*screen
,
169 GLuint cpp
, GLuint width
, GLuint height
,
170 GLboolean expect_accelerated_upload
)
172 drm_intel_bo
*buffer
;
173 unsigned long flags
= 0;
174 unsigned long aligned_pitch
;
175 struct intel_region
*region
;
177 if (expect_accelerated_upload
)
178 flags
|= BO_ALLOC_FOR_RENDER
;
180 buffer
= drm_intel_bo_alloc_tiled(screen
->bufmgr
, "region",
182 &tiling
, &aligned_pitch
, flags
);
186 region
= intel_region_alloc_internal(screen
, cpp
, width
, height
,
187 aligned_pitch
/ cpp
, tiling
, buffer
);
188 if (region
== NULL
) {
189 drm_intel_bo_unreference(buffer
);
197 intel_region_flink(struct intel_region
*region
, uint32_t *name
)
199 if (region
->name
== 0) {
200 if (drm_intel_bo_flink(region
->bo
, ®ion
->name
))
203 _mesa_HashInsert(region
->screen
->named_regions
,
204 region
->name
, region
);
207 *name
= region
->name
;
212 struct intel_region
*
213 intel_region_alloc_for_handle(struct intel_screen
*screen
,
215 GLuint width
, GLuint height
, GLuint pitch
,
216 GLuint handle
, const char *name
)
218 struct intel_region
*region
, *dummy
;
219 drm_intel_bo
*buffer
;
221 uint32_t bit_6_swizzle
, tiling
;
223 region
= _mesa_HashLookup(screen
->named_regions
, handle
);
224 if (region
!= NULL
) {
226 if (region
->width
!= width
|| region
->height
!= height
||
227 region
->cpp
!= cpp
|| region
->pitch
!= pitch
) {
229 "Region for name %d already exists but is not compatible\n",
233 intel_region_reference(&dummy
, region
);
237 buffer
= intel_bo_gem_create_from_name(screen
->bufmgr
, name
, handle
);
240 ret
= drm_intel_bo_get_tiling(buffer
, &tiling
, &bit_6_swizzle
);
242 fprintf(stderr
, "Couldn't get tiling of buffer %d (%s): %s\n",
243 handle
, name
, strerror(-ret
));
244 drm_intel_bo_unreference(buffer
);
248 region
= intel_region_alloc_internal(screen
, cpp
,
249 width
, height
, pitch
, tiling
, buffer
);
250 if (region
== NULL
) {
251 drm_intel_bo_unreference(buffer
);
255 region
->name
= handle
;
256 _mesa_HashInsert(screen
->named_regions
, handle
, region
);
262 intel_region_reference(struct intel_region
**dst
, struct intel_region
*src
)
264 _DBG("%s: %p(%d) -> %p(%d)\n", __FUNCTION__
,
265 *dst
, *dst
? (*dst
)->refcount
: 0, src
, src
? src
->refcount
: 0);
269 intel_region_release(dst
);
278 intel_region_release(struct intel_region
**region_handle
)
280 struct intel_region
*region
= *region_handle
;
282 if (region
== NULL
) {
283 _DBG("%s NULL\n", __FUNCTION__
);
287 _DBG("%s %p %d\n", __FUNCTION__
, region
, region
->refcount
- 1);
289 ASSERT(region
->refcount
> 0);
292 if (region
->refcount
== 0) {
293 assert(region
->map_refcount
== 0);
295 drm_intel_bo_unreference(region
->bo
);
297 if (region
->name
> 0)
298 _mesa_HashRemove(region
->screen
->named_regions
, region
->name
);
302 *region_handle
= NULL
;
306 * XXX Move this into core Mesa?
309 _mesa_copy_rect(GLubyte
* dst
,
317 GLuint src_pitch
, GLuint src_x
, GLuint src_y
)
325 dst
+= dst_y
* dst_pitch
;
326 src
+= src_y
* src_pitch
;
329 if (width
== dst_pitch
&& width
== src_pitch
)
330 memcpy(dst
, src
, height
* width
);
332 for (i
= 0; i
< height
; i
++) {
333 memcpy(dst
, src
, width
);
340 /* Copy rectangular sub-regions. Need better logic about when to
341 * push buffers into AGP - will currently do so whenever possible.
344 intel_region_copy(struct intel_context
*intel
,
345 struct intel_region
*dst
,
347 GLuint dstx
, GLuint dsty
,
348 struct intel_region
*src
,
350 GLuint srcx
, GLuint srcy
, GLuint width
, GLuint height
,
354 uint32_t src_pitch
= src
->pitch
;
356 _DBG("%s\n", __FUNCTION__
);
361 assert(src
->cpp
== dst
->cpp
);
364 src_pitch
= -src_pitch
;
366 return intelEmitCopyBlit(intel
,
368 src_pitch
, src
->bo
, src_offset
, src
->tiling
,
369 dst
->pitch
, dst
->bo
, dst_offset
, dst
->tiling
,
370 srcx
, srcy
, dstx
, dsty
, width
, height
,